Move the event attach/detach logic on unload from event.js to
[chromium-blink-merge.git] / extensions / renderer / native_handler.h
blob1491feb84c3c703c710bce598dd31356a75d9741
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef EXTENSIONS_RENDERER_NATIVE_HANDLER_H_
6 #define EXTENSIONS_RENDERER_NATIVE_HANDLER_H_
8 #include "base/basictypes.h"
9 #include "v8/include/v8.h"
11 namespace extensions {
13 // NativeHandlers are intended to be used with a ModuleSystem. The ModuleSystem
14 // will assume ownership of the NativeHandler, and as a ModuleSystem is tied to
15 // a single v8::Context, this implies that NativeHandlers will also be tied to
16 // a single v8::Context.
17 // TODO(koz): Rename this to NativeJavaScriptModule.
18 class NativeHandler {
19 public:
20 NativeHandler();
21 virtual ~NativeHandler();
23 // Create a new instance of the object this handler specifies.
24 virtual v8::Handle<v8::Object> NewInstance() = 0;
26 // Invalidate this object so it cannot be used any more. This is needed
27 // because it's possible for this to outlive its owner context. Invalidate
28 // must be called before this happens.
30 // Subclasses should override to invalidate their own V8 state. If they do
31 // they must call their superclass' Invalidate().
33 // Invalidate() will be called on destruction, if it hasn't already been.
34 // Subclasses don't need to do it themselves.
35 virtual void Invalidate();
37 protected:
38 // Allow subclasses to query valid state.
39 bool is_valid() { return is_valid_; }
41 private:
42 bool is_valid_;
44 DISALLOW_COPY_AND_ASSIGN(NativeHandler);
47 } // namespace extensions
49 #endif // EXTENSIONS_RENDERER_NATIVE_HANDLER_H_