1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
11 #include "base/debug/trace_event_argument.h"
12 #include "base/time/time.h"
13 #include "cc/base/math_util.h"
14 #include "cc/base/util.h"
15 #include "cc/debug/debug_colors.h"
16 #include "cc/debug/micro_benchmark_impl.h"
17 #include "cc/debug/traced_value.h"
18 #include "cc/layers/append_quads_data.h"
19 #include "cc/layers/solid_color_layer_impl.h"
20 #include "cc/output/begin_frame_args.h"
21 #include "cc/quads/checkerboard_draw_quad.h"
22 #include "cc/quads/debug_border_draw_quad.h"
23 #include "cc/quads/picture_draw_quad.h"
24 #include "cc/quads/solid_color_draw_quad.h"
25 #include "cc/quads/tile_draw_quad.h"
26 #include "cc/resources/tile_manager.h"
27 #include "cc/trees/layer_tree_impl.h"
28 #include "cc/trees/occlusion.h"
29 #include "ui/gfx/quad_f.h"
30 #include "ui/gfx/rect_conversions.h"
31 #include "ui/gfx/size_conversions.h"
34 const float kMaxScaleRatioDuringPinch
= 2.0f
;
36 // When creating a new tiling during pinch, snap to an existing
37 // tiling's scale if the desired scale is within this ratio.
38 const float kSnapToExistingTilingRatio
= 1.2f
;
40 // Estimate skewport 60 frames ahead for pre-rasterization on the CPU.
41 const float kCpuSkewportTargetTimeInFrames
= 60.0f
;
43 // Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in
44 // TileManager::BinFromTilePriority).
45 const float kGpuSkewportTargetTimeInFrames
= 0.0f
;
47 // Even for really wide viewports, at some point GPU raster should use
48 // less than 4 tiles to fill the viewport. This is set to 256 as a
49 // sane minimum for now, but we might want to tune this for low-end.
50 const int kMinHeightForGpuRasteredTile
= 256;
52 // When making odd-sized tiles, round them up to increase the chances
53 // of using the same tile size.
54 const int kTileRoundUp
= 64;
60 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
63 PictureLayerImpl::Pair::Pair(PictureLayerImpl
* active_layer
,
64 PictureLayerImpl
* pending_layer
)
65 : active(active_layer
), pending(pending_layer
) {
68 PictureLayerImpl::Pair::~Pair() {
71 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl
* tree_impl
, int id
)
72 : LayerImpl(tree_impl
, id
),
74 pile_(PicturePileImpl::Create()),
75 ideal_page_scale_(0.f
),
76 ideal_device_scale_(0.f
),
77 ideal_source_scale_(0.f
),
78 ideal_contents_scale_(0.f
),
79 raster_page_scale_(0.f
),
80 raster_device_scale_(0.f
),
81 raster_source_scale_(0.f
),
82 raster_contents_scale_(0.f
),
83 low_res_raster_contents_scale_(0.f
),
84 raster_source_scale_is_fixed_(false),
85 was_screen_space_transform_animating_(false),
86 needs_post_commit_initialization_(true),
87 should_update_tile_priorities_(false),
88 only_used_low_res_last_append_quads_(false) {
89 layer_tree_impl()->RegisterPictureLayerImpl(this);
92 PictureLayerImpl::~PictureLayerImpl() {
93 layer_tree_impl()->UnregisterPictureLayerImpl(this);
96 const char* PictureLayerImpl::LayerTypeAsString() const {
97 return "cc::PictureLayerImpl";
100 scoped_ptr
<LayerImpl
> PictureLayerImpl::CreateLayerImpl(
101 LayerTreeImpl
* tree_impl
) {
102 return PictureLayerImpl::Create(tree_impl
, id());
105 void PictureLayerImpl::PushPropertiesTo(LayerImpl
* base_layer
) {
106 // It's possible this layer was never drawn or updated (e.g. because it was
107 // a descendant of an opacity 0 layer).
108 DoPostCommitInitializationIfNeeded();
109 PictureLayerImpl
* layer_impl
= static_cast<PictureLayerImpl
*>(base_layer
);
111 LayerImpl::PushPropertiesTo(base_layer
);
113 // When the pending tree pushes to the active tree, the pending twin
115 layer_impl
->twin_layer_
= nullptr;
116 twin_layer_
= nullptr;
118 layer_impl
->pile_
= pile_
;
120 DCHECK(!pile_
->is_solid_color() || !tilings_
->num_tilings());
121 // Tilings would be expensive to push, so we swap.
122 layer_impl
->tilings_
.swap(tilings_
);
123 layer_impl
->tilings_
->SetClient(layer_impl
);
125 tilings_
->SetClient(this);
127 // Ensure that the recycle tree doesn't have any unshared tiles.
128 if (tilings_
&& pile_
->is_solid_color())
129 tilings_
->RemoveAllTilings();
131 // Remove invalidated tiles from what will become a recycle tree.
133 tilings_
->RemoveTilesInRegion(invalidation_
);
135 layer_impl
->raster_page_scale_
= raster_page_scale_
;
136 layer_impl
->raster_device_scale_
= raster_device_scale_
;
137 layer_impl
->raster_source_scale_
= raster_source_scale_
;
138 layer_impl
->raster_contents_scale_
= raster_contents_scale_
;
139 layer_impl
->low_res_raster_contents_scale_
= low_res_raster_contents_scale_
;
140 layer_impl
->needs_post_commit_initialization_
= false;
142 // The invalidation on this soon-to-be-recycled layer must be cleared to
143 // mirror clearing the invalidation in PictureLayer's version of this function
144 // in case push properties is skipped.
145 layer_impl
->invalidation_
.Swap(&invalidation_
);
146 invalidation_
.Clear();
147 needs_post_commit_initialization_
= true;
149 // We always need to push properties.
150 // See http://crbug.com/303943
151 needs_push_properties_
= true;
154 void PictureLayerImpl::AppendQuads(RenderPass
* render_pass
,
155 const Occlusion
& occlusion_in_content_space
,
156 AppendQuadsData
* append_quads_data
) {
157 DCHECK(!needs_post_commit_initialization_
);
159 SharedQuadState
* shared_quad_state
=
160 render_pass
->CreateAndAppendSharedQuadState();
162 if (pile_
->is_solid_color()) {
163 PopulateSharedQuadState(shared_quad_state
);
165 AppendDebugBorderQuad(
166 render_pass
, content_bounds(), shared_quad_state
, append_quads_data
);
168 SolidColorLayerImpl::AppendSolidQuads(render_pass
,
169 occlusion_in_content_space
,
172 pile_
->solid_color(),
177 float max_contents_scale
= MaximumTilingContentsScale();
178 gfx::Transform scaled_draw_transform
= draw_transform();
179 scaled_draw_transform
.Scale(SK_MScalar1
/ max_contents_scale
,
180 SK_MScalar1
/ max_contents_scale
);
181 gfx::Size scaled_content_bounds
=
182 gfx::ToCeiledSize(gfx::ScaleSize(content_bounds(), max_contents_scale
));
183 gfx::Rect scaled_visible_content_rect
=
184 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale
);
185 scaled_visible_content_rect
.Intersect(gfx::Rect(scaled_content_bounds
));
186 Occlusion scaled_occlusion
=
187 occlusion_in_content_space
.GetOcclusionWithGivenDrawTransform(
188 scaled_draw_transform
);
190 shared_quad_state
->SetAll(scaled_draw_transform
,
191 scaled_content_bounds
,
192 scaled_visible_content_rect
,
193 draw_properties().clip_rect
,
194 draw_properties().is_clipped
,
195 draw_properties().opacity
,
197 sorting_context_id_
);
199 if (current_draw_mode_
== DRAW_MODE_RESOURCELESS_SOFTWARE
) {
200 AppendDebugBorderQuad(
202 scaled_content_bounds
,
205 DebugColors::DirectPictureBorderColor(),
206 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
208 gfx::Rect geometry_rect
= scaled_visible_content_rect
;
209 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
210 gfx::Rect visible_geometry_rect
=
211 scaled_occlusion
.GetUnoccludedContentRect(geometry_rect
);
212 if (visible_geometry_rect
.IsEmpty())
215 gfx::Size texture_size
= scaled_visible_content_rect
.size();
216 gfx::RectF texture_rect
= gfx::RectF(texture_size
);
217 gfx::Rect quad_content_rect
= scaled_visible_content_rect
;
219 PictureDrawQuad
* quad
=
220 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
221 quad
->SetNew(shared_quad_state
,
224 visible_geometry_rect
,
234 AppendDebugBorderQuad(
235 render_pass
, scaled_content_bounds
, shared_quad_state
, append_quads_data
);
237 if (ShowDebugBorders()) {
238 for (PictureLayerTilingSet::CoverageIterator
iter(
241 scaled_visible_content_rect
,
242 ideal_contents_scale_
);
247 if (*iter
&& iter
->IsReadyToDraw()) {
248 ManagedTileState::DrawInfo::Mode mode
= iter
->draw_info().mode();
249 if (mode
== ManagedTileState::DrawInfo::SOLID_COLOR_MODE
) {
250 color
= DebugColors::SolidColorTileBorderColor();
251 width
= DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
252 } else if (mode
== ManagedTileState::DrawInfo::PICTURE_PILE_MODE
) {
253 color
= DebugColors::PictureTileBorderColor();
254 width
= DebugColors::PictureTileBorderWidth(layer_tree_impl());
255 } else if (iter
.resolution() == HIGH_RESOLUTION
) {
256 color
= DebugColors::HighResTileBorderColor();
257 width
= DebugColors::HighResTileBorderWidth(layer_tree_impl());
258 } else if (iter
.resolution() == LOW_RESOLUTION
) {
259 color
= DebugColors::LowResTileBorderColor();
260 width
= DebugColors::LowResTileBorderWidth(layer_tree_impl());
261 } else if (iter
->contents_scale() > max_contents_scale
) {
262 color
= DebugColors::ExtraHighResTileBorderColor();
263 width
= DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
265 color
= DebugColors::ExtraLowResTileBorderColor();
266 width
= DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
269 color
= DebugColors::MissingTileBorderColor();
270 width
= DebugColors::MissingTileBorderWidth(layer_tree_impl());
273 DebugBorderDrawQuad
* debug_border_quad
=
274 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
275 gfx::Rect geometry_rect
= iter
.geometry_rect();
276 gfx::Rect visible_geometry_rect
= geometry_rect
;
277 debug_border_quad
->SetNew(shared_quad_state
,
279 visible_geometry_rect
,
285 // Keep track of the tilings that were used so that tilings that are
286 // unused can be considered for removal.
287 std::vector
<PictureLayerTiling
*> seen_tilings
;
289 // Ignore missing tiles outside of viewport for tile priority. This is
290 // normally the same as draw viewport but can be independently overridden by
291 // embedders like Android WebView with SetExternalDrawConstraints.
292 gfx::Rect scaled_viewport_for_tile_priority
= gfx::ScaleToEnclosingRect(
293 GetViewportForTilePriorityInContentSpace(), max_contents_scale
);
295 size_t missing_tile_count
= 0u;
296 size_t on_demand_missing_tile_count
= 0u;
297 only_used_low_res_last_append_quads_
= true;
298 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
300 scaled_visible_content_rect
,
301 ideal_contents_scale_
);
304 gfx::Rect geometry_rect
= iter
.geometry_rect();
305 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
306 gfx::Rect visible_geometry_rect
=
307 scaled_occlusion
.GetUnoccludedContentRect(geometry_rect
);
308 if (visible_geometry_rect
.IsEmpty())
311 append_quads_data
->visible_content_area
+=
312 visible_geometry_rect
.width() * visible_geometry_rect
.height();
314 bool has_draw_quad
= false;
315 if (*iter
&& iter
->IsReadyToDraw()) {
316 const ManagedTileState::DrawInfo
& draw_info
= iter
->draw_info();
317 switch (draw_info
.mode()) {
318 case ManagedTileState::DrawInfo::RESOURCE_MODE
: {
319 gfx::RectF texture_rect
= iter
.texture_rect();
321 // The raster_contents_scale_ is the best scale that the layer is
322 // trying to produce, even though it may not be ideal. Since that's
323 // the best the layer can promise in the future, consider those as
324 // complete. But if a tile is ideal scale, we don't want to consider
325 // it incomplete and trying to replace it with a tile at a worse
327 if (iter
->contents_scale() != raster_contents_scale_
&&
328 iter
->contents_scale() != ideal_contents_scale_
&&
329 geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
330 append_quads_data
->num_incomplete_tiles
++;
334 render_pass
->CreateAndAppendDrawQuad
<TileDrawQuad
>();
335 quad
->SetNew(shared_quad_state
,
338 visible_geometry_rect
,
339 draw_info
.get_resource_id(),
342 draw_info
.contents_swizzled());
343 has_draw_quad
= true;
346 case ManagedTileState::DrawInfo::PICTURE_PILE_MODE
: {
347 if (!layer_tree_impl()
348 ->GetRendererCapabilities()
349 .allow_rasterize_on_demand
) {
350 ++on_demand_missing_tile_count
;
354 gfx::RectF texture_rect
= iter
.texture_rect();
356 ResourceProvider
* resource_provider
=
357 layer_tree_impl()->resource_provider();
358 ResourceFormat format
=
359 resource_provider
->memory_efficient_texture_format();
360 PictureDrawQuad
* quad
=
361 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
362 quad
->SetNew(shared_quad_state
,
365 visible_geometry_rect
,
369 iter
->content_rect(),
370 iter
->contents_scale(),
372 has_draw_quad
= true;
375 case ManagedTileState::DrawInfo::SOLID_COLOR_MODE
: {
376 SolidColorDrawQuad
* quad
=
377 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
378 quad
->SetNew(shared_quad_state
,
380 visible_geometry_rect
,
381 draw_info
.get_solid_color(),
383 has_draw_quad
= true;
389 if (!has_draw_quad
) {
390 if (draw_checkerboard_for_missing_tiles()) {
391 CheckerboardDrawQuad
* quad
=
392 render_pass
->CreateAndAppendDrawQuad
<CheckerboardDrawQuad
>();
393 SkColor color
= DebugColors::DefaultCheckerboardColor();
395 shared_quad_state
, geometry_rect
, visible_geometry_rect
, color
);
397 SkColor color
= SafeOpaqueBackgroundColor();
398 SolidColorDrawQuad
* quad
=
399 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
400 quad
->SetNew(shared_quad_state
,
402 visible_geometry_rect
,
407 if (geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
408 append_quads_data
->num_missing_tiles
++;
409 ++missing_tile_count
;
411 append_quads_data
->approximated_visible_content_area
+=
412 visible_geometry_rect
.width() * visible_geometry_rect
.height();
416 if (iter
.resolution() != HIGH_RESOLUTION
) {
417 append_quads_data
->approximated_visible_content_area
+=
418 visible_geometry_rect
.width() * visible_geometry_rect
.height();
421 // If we have a draw quad, but it's not low resolution, then
422 // mark that we've used something other than low res to draw.
423 if (iter
.resolution() != LOW_RESOLUTION
)
424 only_used_low_res_last_append_quads_
= false;
426 if (seen_tilings
.empty() || seen_tilings
.back() != iter
.CurrentTiling())
427 seen_tilings
.push_back(iter
.CurrentTiling());
430 if (missing_tile_count
) {
431 TRACE_EVENT_INSTANT2("cc",
432 "PictureLayerImpl::AppendQuads checkerboard",
433 TRACE_EVENT_SCOPE_THREAD
,
434 "missing_tile_count",
436 "on_demand_missing_tile_count",
437 on_demand_missing_tile_count
);
440 // Aggressively remove any tilings that are not seen to save memory. Note
441 // that this is at the expense of doing cause more frequent re-painting. A
442 // better scheme would be to maintain a tighter visible_content_rect for the
444 CleanUpTilingsOnActiveLayer(seen_tilings
);
447 void PictureLayerImpl::UpdateTiles(const Occlusion
& occlusion_in_content_space
,
448 bool resourceless_software_draw
) {
449 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTiles");
450 DCHECK_EQ(1.f
, contents_scale_x());
451 DCHECK_EQ(1.f
, contents_scale_y());
453 DoPostCommitInitializationIfNeeded();
455 if (!resourceless_software_draw
) {
456 visible_rect_for_tile_priority_
= visible_content_rect();
459 if (!CanHaveTilings()) {
460 ideal_page_scale_
= 0.f
;
461 ideal_device_scale_
= 0.f
;
462 ideal_contents_scale_
= 0.f
;
463 ideal_source_scale_
= 0.f
;
464 SanityCheckTilingState();
470 DCHECK(tilings_
->num_tilings() > 0 || raster_contents_scale_
== 0.f
)
471 << "A layer with no tilings shouldn't have valid raster scales";
472 if (!raster_contents_scale_
|| ShouldAdjustRasterScale()) {
473 RecalculateRasterScales();
474 AddTilingsForRasterScale();
477 DCHECK(raster_page_scale_
);
478 DCHECK(raster_device_scale_
);
479 DCHECK(raster_source_scale_
);
480 DCHECK(raster_contents_scale_
);
481 DCHECK(low_res_raster_contents_scale_
);
483 was_screen_space_transform_animating_
=
484 draw_properties().screen_space_transform_is_animating
;
486 should_update_tile_priorities_
= true;
488 UpdateTilePriorities(occlusion_in_content_space
);
491 void PictureLayerImpl::UpdateTilePriorities(
492 const Occlusion
& occlusion_in_content_space
) {
493 DCHECK(!pile_
->is_solid_color() || !tilings_
->num_tilings());
495 TRACE_EVENT0("cc", "PictureLayerImpl::UpdateTilePriorities");
497 double current_frame_time_in_seconds
=
498 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time
-
499 base::TimeTicks()).InSecondsF();
501 bool tiling_needs_update
= false;
502 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
503 if (tilings_
->tiling_at(i
)->NeedsUpdateForFrameAtTime(
504 current_frame_time_in_seconds
)) {
505 tiling_needs_update
= true;
509 if (!tiling_needs_update
)
512 gfx::Rect viewport_rect_in_layer_space
=
513 GetViewportForTilePriorityInContentSpace();
515 layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
516 bool can_require_tiles_for_activation
=
517 !only_used_low_res_last_append_quads_
|| RequiresHighResToDraw() ||
518 !layer_tree_impl()->SmoothnessTakesPriority();
519 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
520 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
522 tiling
->set_can_require_tiles_for_activation(
523 can_require_tiles_for_activation
);
525 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
526 // they are the same space in picture layer, as contents scale is always 1.
527 tiling
->ComputeTilePriorityRects(tree
,
528 viewport_rect_in_layer_space
,
529 ideal_contents_scale_
,
530 current_frame_time_in_seconds
,
531 occlusion_in_content_space
);
534 // Tile priorities were modified.
535 // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
536 layer_tree_impl()->DidModifyTilePriorities();
539 gfx::Rect
PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const {
540 // If visible_rect_for_tile_priority_ is empty or
541 // viewport_rect_for_tile_priority is set to be different from the device
542 // viewport, try to inverse project the viewport into layer space and use
543 // that. Otherwise just use visible_rect_for_tile_priority_
544 gfx::Rect visible_rect_in_content_space
= visible_rect_for_tile_priority_
;
545 gfx::Rect viewport_rect_for_tile_priority
=
546 layer_tree_impl()->ViewportRectForTilePriority();
548 if (visible_rect_in_content_space
.IsEmpty() ||
549 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority
) {
550 gfx::Transform
view_to_layer(gfx::Transform::kSkipInitialization
);
551 if (screen_space_transform().GetInverse(&view_to_layer
)) {
552 // Transform from view space to content space.
553 visible_rect_in_content_space
=
554 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
555 view_to_layer
, viewport_rect_for_tile_priority
));
558 return visible_rect_in_content_space
;
561 PictureLayerImpl
* PictureLayerImpl::GetRecycledTwinLayer() {
562 // TODO(vmpstr): Maintain recycled twin as a member. crbug.com/407418
563 return static_cast<PictureLayerImpl
*>(
564 layer_tree_impl()->FindRecycleTreeLayerById(id()));
567 void PictureLayerImpl::NotifyTileStateChanged(const Tile
* tile
) {
568 if (layer_tree_impl()->IsActiveTree()) {
569 gfx::RectF layer_damage_rect
=
570 gfx::ScaleRect(tile
->content_rect(), 1.f
/ tile
->contents_scale());
571 AddDamageRect(layer_damage_rect
);
575 void PictureLayerImpl::DidBecomeActive() {
576 LayerImpl::DidBecomeActive();
577 // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
578 layer_tree_impl()->DidModifyTilePriorities();
581 void PictureLayerImpl::DidBeginTracing() {
582 pile_
->DidBeginTracing();
585 void PictureLayerImpl::ReleaseResources() {
591 // To avoid an edge case after lost context where the tree is up to date but
592 // the tilings have not been managed, request an update draw properties
593 // to force tilings to get managed.
594 layer_tree_impl()->set_needs_update_draw_properties();
597 skia::RefPtr
<SkPicture
> PictureLayerImpl::GetPicture() {
598 return pile_
->GetFlattenedPicture();
601 scoped_refptr
<Tile
> PictureLayerImpl::CreateTile(PictureLayerTiling
* tiling
,
602 const gfx::Rect
& content_rect
) {
603 DCHECK(!pile_
->is_solid_color());
604 if (!pile_
->CanRaster(tiling
->contents_scale(), content_rect
))
605 return scoped_refptr
<Tile
>();
609 // TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as
610 // much savings on memory as we can. However, for some cases like ganesh or
611 // small layers, the amount of time we spend analyzing might not justify
612 // memory savings that we can get. Note that we don't handle solid color
613 // masks, so we shouldn't bother analyzing those.
614 // Bugs: crbug.com/397198, crbug.com/396908
615 if (!pile_
->is_mask())
616 flags
= Tile::USE_PICTURE_ANALYSIS
;
618 return layer_tree_impl()->tile_manager()->CreateTile(
622 tiling
->contents_scale(),
624 layer_tree_impl()->source_frame_number(),
628 PicturePileImpl
* PictureLayerImpl::GetPile() {
632 const Region
* PictureLayerImpl::GetInvalidation() {
633 return &invalidation_
;
636 const PictureLayerTiling
* PictureLayerImpl::GetTwinTiling(
637 const PictureLayerTiling
* tiling
) const {
640 return twin_layer_
->tilings_
->TilingAtScale(tiling
->contents_scale());
643 PictureLayerTiling
* PictureLayerImpl::GetRecycledTwinTiling(
644 const PictureLayerTiling
* tiling
) {
645 PictureLayerImpl
* recycled_twin
= GetRecycledTwinLayer();
646 if (!recycled_twin
|| !recycled_twin
->tilings_
)
648 return recycled_twin
->tilings_
->TilingAtScale(tiling
->contents_scale());
651 size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
652 return layer_tree_impl()->settings().max_tiles_for_interest_area
;
655 float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const {
656 float skewport_target_time_in_frames
=
657 layer_tree_impl()->use_gpu_rasterization()
658 ? kGpuSkewportTargetTimeInFrames
659 : kCpuSkewportTargetTimeInFrames
;
660 return skewport_target_time_in_frames
*
661 layer_tree_impl()->begin_impl_frame_interval().InSecondsF() *
662 layer_tree_impl()->settings().skewport_target_time_multiplier
;
665 int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
666 return layer_tree_impl()
668 .skewport_extrapolation_limit_in_content_pixels
;
671 bool PictureLayerImpl::RequiresHighResToDraw() const {
672 return layer_tree_impl()->RequiresHighResToDraw();
675 gfx::Size
PictureLayerImpl::CalculateTileSize(
676 const gfx::Size
& content_bounds
) const {
677 int max_texture_size
=
678 layer_tree_impl()->resource_provider()->max_texture_size();
680 if (pile_
->is_mask()) {
681 // Masks are not tiled, so if we can't cover the whole mask with one tile,
682 // don't make any tiles at all. Returning an empty size signals this.
683 if (content_bounds
.width() > max_texture_size
||
684 content_bounds
.height() > max_texture_size
)
686 return content_bounds
;
689 int default_tile_width
= 0;
690 int default_tile_height
= 0;
691 if (layer_tree_impl()->use_gpu_rasterization()) {
692 // For GPU rasterization, we pick an ideal tile size using the viewport
693 // so we don't need any settings. The current approach uses 4 tiles
694 // to cover the viewport vertically.
695 int viewport_width
= layer_tree_impl()->device_viewport_size().width();
696 int viewport_height
= layer_tree_impl()->device_viewport_size().height();
697 default_tile_width
= viewport_width
;
698 // Also, increase the height proportionally as the width decreases, and
699 // pad by our border texels to make the tiles exactly match the viewport.
701 if (content_bounds
.width() <= viewport_width
/ 2)
703 if (content_bounds
.width() <= viewport_width
/ 4)
705 default_tile_height
= RoundUp(viewport_height
, divisor
) / divisor
;
706 default_tile_height
+= 2 * PictureLayerTiling::kBorderTexels
;
707 default_tile_height
=
708 std::max(default_tile_height
, kMinHeightForGpuRasteredTile
);
710 // For CPU rasterization we use tile-size settings.
711 const LayerTreeSettings
& settings
= layer_tree_impl()->settings();
712 int max_untiled_content_width
= settings
.max_untiled_layer_size
.width();
713 int max_untiled_content_height
= settings
.max_untiled_layer_size
.height();
714 default_tile_width
= settings
.default_tile_size
.width();
715 default_tile_height
= settings
.default_tile_size
.height();
717 // If the content width is small, increase tile size vertically.
718 // If the content height is small, increase tile size horizontally.
719 // If both are less than the untiled-size, use a single tile.
720 if (content_bounds
.width() < default_tile_width
)
721 default_tile_height
= max_untiled_content_height
;
722 if (content_bounds
.height() < default_tile_height
)
723 default_tile_width
= max_untiled_content_width
;
724 if (content_bounds
.width() < max_untiled_content_width
&&
725 content_bounds
.height() < max_untiled_content_height
) {
726 default_tile_height
= max_untiled_content_height
;
727 default_tile_width
= max_untiled_content_width
;
731 int tile_width
= default_tile_width
;
732 int tile_height
= default_tile_height
;
734 // Clamp the tile width/height to the content width/height to save space.
735 if (content_bounds
.width() < default_tile_width
) {
736 tile_width
= std::min(tile_width
, content_bounds
.width());
737 tile_width
= RoundUp(tile_width
, kTileRoundUp
);
738 tile_width
= std::min(tile_width
, default_tile_width
);
740 if (content_bounds
.height() < default_tile_height
) {
741 tile_height
= std::min(tile_height
, content_bounds
.height());
742 tile_height
= RoundUp(tile_height
, kTileRoundUp
);
743 tile_height
= std::min(tile_height
, default_tile_height
);
746 // Under no circumstance should we be larger than the max texture size.
747 tile_width
= std::min(tile_width
, max_texture_size
);
748 tile_height
= std::min(tile_height
, max_texture_size
);
749 return gfx::Size(tile_width
, tile_height
);
752 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl
* other
) {
753 TRACE_EVENT0("cc", "SyncFromActiveLayer");
754 DCHECK(!other
->needs_post_commit_initialization_
);
755 DCHECK(other
->tilings_
);
757 if (!DrawsContent()) {
762 raster_page_scale_
= other
->raster_page_scale_
;
763 raster_device_scale_
= other
->raster_device_scale_
;
764 raster_source_scale_
= other
->raster_source_scale_
;
765 raster_contents_scale_
= other
->raster_contents_scale_
;
766 low_res_raster_contents_scale_
= other
->low_res_raster_contents_scale_
;
768 bool synced_high_res_tiling
= false;
769 if (CanHaveTilings()) {
770 synced_high_res_tiling
= tilings_
->SyncTilings(
771 *other
->tilings_
, bounds(), invalidation_
, MinimumContentsScale());
776 // If our MinimumContentsScale has changed to prevent the twin's high res
777 // tiling from being synced, we should reset the raster scale and let it be
778 // recalculated (1) again. This can happen if our bounds shrink to the point
779 // where min contents scale grows.
780 // (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we
781 // should refactor this code a little bit and actually recalculate this.
782 // However, this is a larger undertaking, so this will work for now.
783 if (!synced_high_res_tiling
)
786 SanityCheckTilingState();
789 void PictureLayerImpl::SyncTiling(
790 const PictureLayerTiling
* tiling
) {
791 if (!CanHaveTilingWithScale(tiling
->contents_scale()))
793 tilings_
->AddTiling(tiling
->contents_scale());
795 // If this tree needs update draw properties, then the tiling will
796 // get updated prior to drawing or activation. If this tree does not
797 // need update draw properties, then its transforms are up to date and
798 // we can create tiles for this tiling immediately.
799 if (!layer_tree_impl()->needs_update_draw_properties() &&
800 should_update_tile_priorities_
) {
801 // TODO(danakj): Add a DCHECK() that we are not using occlusion tracking
802 // when we stop using the pending tree in the browser compositor. If we want
803 // to support occlusion tracking here, we need to dirty the draw properties
804 // or save occlusion as a draw property.
805 UpdateTilePriorities(Occlusion());
809 ResourceProvider::ResourceId
PictureLayerImpl::ContentsResourceId() const {
810 gfx::Rect
content_rect(content_bounds());
811 PictureLayerTilingSet::CoverageIterator
iter(
812 tilings_
.get(), 1.f
, content_rect
, ideal_contents_scale_
);
814 // Mask resource not ready yet.
818 // Masks only supported if they fit on exactly one tile.
819 DCHECK(iter
.geometry_rect() == content_rect
)
820 << "iter rect " << iter
.geometry_rect().ToString() << " content rect "
821 << content_rect
.ToString();
823 const ManagedTileState::DrawInfo
& draw_info
= iter
->draw_info();
824 if (!draw_info
.IsReadyToDraw() ||
825 draw_info
.mode() != ManagedTileState::DrawInfo::RESOURCE_MODE
)
828 return draw_info
.get_resource_id();
831 void PictureLayerImpl::DoPostCommitInitialization() {
832 DCHECK(needs_post_commit_initialization_
);
833 DCHECK(layer_tree_impl()->IsPendingTree());
836 tilings_
.reset(new PictureLayerTilingSet(this, bounds()));
838 DCHECK(!twin_layer_
);
839 twin_layer_
= static_cast<PictureLayerImpl
*>(
840 layer_tree_impl()->FindActiveTreeLayerById(id()));
842 DCHECK(!twin_layer_
->twin_layer_
);
843 twin_layer_
->twin_layer_
= this;
844 // If the twin has never been pushed to, do not sync from it.
845 // This can happen if this function is called during activation.
846 if (!twin_layer_
->needs_post_commit_initialization_
)
847 SyncFromActiveLayer(twin_layer_
);
850 needs_post_commit_initialization_
= false;
853 PictureLayerTiling
* PictureLayerImpl::AddTiling(float contents_scale
) {
854 DCHECK(CanHaveTilingWithScale(contents_scale
)) <<
855 "contents_scale: " << contents_scale
;
857 PictureLayerTiling
* tiling
= tilings_
->AddTiling(contents_scale
);
859 DCHECK(pile_
->HasRecordings());
862 twin_layer_
->SyncTiling(tiling
);
867 void PictureLayerImpl::RemoveTiling(float contents_scale
) {
868 if (!tilings_
|| tilings_
->num_tilings() == 0)
871 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
872 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
873 if (tiling
->contents_scale() == contents_scale
) {
874 tilings_
->Remove(tiling
);
878 if (tilings_
->num_tilings() == 0)
880 SanityCheckTilingState();
883 void PictureLayerImpl::RemoveAllTilings() {
885 tilings_
->RemoveAllTilings();
886 // If there are no tilings, then raster scales are no longer meaningful.
892 inline float PositiveRatio(float float1
, float float2
) {
893 DCHECK_GT(float1
, 0);
894 DCHECK_GT(float2
, 0);
895 return float1
> float2
? float1
/ float2
: float2
/ float1
;
900 void PictureLayerImpl::AddTilingsForRasterScale() {
901 PictureLayerTiling
* high_res
= nullptr;
902 PictureLayerTiling
* low_res
= nullptr;
904 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
905 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
906 if (tiling
->contents_scale() == raster_contents_scale_
)
908 if (tiling
->contents_scale() == low_res_raster_contents_scale_
)
911 // Reset all tilings to non-ideal until the end of this function.
912 tiling
->set_resolution(NON_IDEAL_RESOLUTION
);
916 high_res
= AddTiling(raster_contents_scale_
);
917 if (raster_contents_scale_
== low_res_raster_contents_scale_
)
921 // Only create new low res tilings when the transform is static. This
922 // prevents wastefully creating a paired low res tiling for every new high res
923 // tiling during a pinch or a CSS animation.
924 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
925 if (layer_tree_impl()->create_low_res_tiling() && !is_pinching
&&
926 !draw_properties().screen_space_transform_is_animating
&& !low_res
&&
928 low_res
= AddTiling(low_res_raster_contents_scale_
);
930 // Set low-res if we have one.
931 if (low_res
&& low_res
!= high_res
)
932 low_res
->set_resolution(LOW_RESOLUTION
);
934 // Make sure we always have one high-res (even if high == low).
935 high_res
->set_resolution(HIGH_RESOLUTION
);
937 SanityCheckTilingState();
940 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
941 if (was_screen_space_transform_animating_
!=
942 draw_properties().screen_space_transform_is_animating
)
945 if (draw_properties().screen_space_transform_is_animating
&&
946 raster_contents_scale_
!= ideal_contents_scale_
&&
947 ShouldAdjustRasterScaleDuringScaleAnimations())
950 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
951 if (is_pinching
&& raster_page_scale_
) {
952 // We change our raster scale when it is:
953 // - Higher than ideal (need a lower-res tiling available)
954 // - Too far from ideal (need a higher-res tiling available)
955 float ratio
= ideal_page_scale_
/ raster_page_scale_
;
956 if (raster_page_scale_
> ideal_page_scale_
||
957 ratio
> kMaxScaleRatioDuringPinch
)
962 // When not pinching, match the ideal page scale factor.
963 if (raster_page_scale_
!= ideal_page_scale_
)
967 // Always match the ideal device scale factor.
968 if (raster_device_scale_
!= ideal_device_scale_
)
971 // When the source scale changes we want to match it, but not when animating
972 // or when we've fixed the scale in place.
973 if (!draw_properties().screen_space_transform_is_animating
&&
974 !raster_source_scale_is_fixed_
&&
975 raster_source_scale_
!= ideal_source_scale_
)
981 float PictureLayerImpl::SnappedContentsScale(float scale
) {
982 // If a tiling exists within the max snapping ratio, snap to its scale.
983 float snapped_contents_scale
= scale
;
984 float snapped_ratio
= kSnapToExistingTilingRatio
;
985 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
986 float tiling_contents_scale
= tilings_
->tiling_at(i
)->contents_scale();
987 float ratio
= PositiveRatio(tiling_contents_scale
, scale
);
988 if (ratio
< snapped_ratio
) {
989 snapped_contents_scale
= tiling_contents_scale
;
990 snapped_ratio
= ratio
;
993 return snapped_contents_scale
;
996 void PictureLayerImpl::RecalculateRasterScales() {
997 float old_raster_contents_scale
= raster_contents_scale_
;
998 float old_raster_page_scale
= raster_page_scale_
;
999 float old_raster_source_scale
= raster_source_scale_
;
1001 raster_device_scale_
= ideal_device_scale_
;
1002 raster_page_scale_
= ideal_page_scale_
;
1003 raster_source_scale_
= ideal_source_scale_
;
1004 raster_contents_scale_
= ideal_contents_scale_
;
1006 // If we're not animating, or leaving an animation, and the
1007 // ideal_source_scale_ changes, then things are unpredictable, and we fix
1008 // the raster_source_scale_ in place.
1009 if (old_raster_source_scale
&&
1010 !draw_properties().screen_space_transform_is_animating
&&
1011 !was_screen_space_transform_animating_
&&
1012 old_raster_source_scale
!= ideal_source_scale_
)
1013 raster_source_scale_is_fixed_
= true;
1015 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
1016 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
1017 // tree. This will allow CSS scale changes to get re-rastered at an
1018 // appropriate rate. (crbug.com/413636)
1019 if (raster_source_scale_is_fixed_
) {
1020 raster_contents_scale_
/= raster_source_scale_
;
1021 raster_source_scale_
= 1.f
;
1024 // During pinch we completely ignore the current ideal scale, and just use
1025 // a multiple of the previous scale.
1026 // TODO(danakj): This seems crazy, we should use the current ideal, no?
1027 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1028 if (is_pinching
&& old_raster_contents_scale
) {
1029 // See ShouldAdjustRasterScale:
1030 // - When zooming out, preemptively create new tiling at lower resolution.
1031 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
1032 bool zooming_out
= old_raster_page_scale
> ideal_page_scale_
;
1033 float desired_contents_scale
=
1034 zooming_out
? old_raster_contents_scale
/ kMaxScaleRatioDuringPinch
1035 : old_raster_contents_scale
* kMaxScaleRatioDuringPinch
;
1036 raster_contents_scale_
= SnappedContentsScale(desired_contents_scale
);
1037 raster_page_scale_
=
1038 raster_contents_scale_
/ raster_device_scale_
/ raster_source_scale_
;
1041 raster_contents_scale_
=
1042 std::max(raster_contents_scale_
, MinimumContentsScale());
1044 // If we're not re-rasterizing during animation, rasterize at the maximum
1045 // scale that will occur during the animation, if the maximum scale is
1046 // known. However we want to avoid excessive memory use. If the scale is
1047 // smaller than what we would choose otherwise, then it's always better off
1048 // for us memory-wise. But otherwise, we don't choose a scale at which this
1049 // layer's rastered content would become larger than the viewport.
1050 if (draw_properties().screen_space_transform_is_animating
&&
1051 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
1052 bool can_raster_at_maximum_scale
= false;
1053 // TODO(ajuma): If we need to deal with scale-down animations starting right
1054 // as a layer gets promoted, then we'd want to have the
1055 // |starting_animation_contents_scale| passed in here as a separate draw
1056 // property so we could try use that when the max is too large.
1057 // See crbug.com/422341.
1058 float maximum_scale
= draw_properties().maximum_animation_contents_scale
;
1059 if (maximum_scale
) {
1060 gfx::Size bounds_at_maximum_scale
=
1061 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), maximum_scale
));
1062 if (bounds_at_maximum_scale
.GetArea() <=
1063 layer_tree_impl()->device_viewport_size().GetArea())
1064 can_raster_at_maximum_scale
= true;
1066 // Use the computed scales for the raster scale directly, do not try to use
1067 // the ideal scale here. The current ideal scale may be way too large in the
1068 // case of an animation with scale, and will be constantly changing.
1069 if (can_raster_at_maximum_scale
)
1070 raster_contents_scale_
= maximum_scale
;
1072 raster_contents_scale_
= 1.f
* ideal_page_scale_
* ideal_device_scale_
;
1075 // If this layer would create zero or one tiles at this content scale,
1076 // don't create a low res tiling.
1077 gfx::Size content_bounds
=
1078 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), raster_contents_scale_
));
1079 gfx::Size tile_size
= CalculateTileSize(content_bounds
);
1080 bool tile_covers_bounds
= tile_size
.width() >= content_bounds
.width() &&
1081 tile_size
.height() >= content_bounds
.height();
1082 if (tile_size
.IsEmpty() || tile_covers_bounds
) {
1083 low_res_raster_contents_scale_
= raster_contents_scale_
;
1087 float low_res_factor
=
1088 layer_tree_impl()->settings().low_res_contents_scale_factor
;
1089 low_res_raster_contents_scale_
= std::max(
1090 raster_contents_scale_
* low_res_factor
,
1091 MinimumContentsScale());
1094 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1095 std::vector
<PictureLayerTiling
*> used_tilings
) {
1096 DCHECK(layer_tree_impl()->IsActiveTree());
1097 if (tilings_
->num_tilings() == 0)
1100 float min_acceptable_high_res_scale
= std::min(
1101 raster_contents_scale_
, ideal_contents_scale_
);
1102 float max_acceptable_high_res_scale
= std::max(
1103 raster_contents_scale_
, ideal_contents_scale_
);
1104 float twin_low_res_scale
= 0.f
;
1106 PictureLayerImpl
* twin
= twin_layer_
;
1107 if (twin
&& twin
->CanHaveTilings()) {
1108 min_acceptable_high_res_scale
= std::min(
1109 min_acceptable_high_res_scale
,
1110 std::min(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1111 max_acceptable_high_res_scale
= std::max(
1112 max_acceptable_high_res_scale
,
1113 std::max(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1115 for (size_t i
= 0; i
< twin
->tilings_
->num_tilings(); ++i
) {
1116 PictureLayerTiling
* tiling
= twin
->tilings_
->tiling_at(i
);
1117 if (tiling
->resolution() == LOW_RESOLUTION
)
1118 twin_low_res_scale
= tiling
->contents_scale();
1122 std::vector
<PictureLayerTiling
*> to_remove
;
1123 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1124 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1126 // Keep multiple high resolution tilings even if not used to help
1127 // activate earlier at non-ideal resolutions.
1128 if (tiling
->contents_scale() >= min_acceptable_high_res_scale
&&
1129 tiling
->contents_scale() <= max_acceptable_high_res_scale
)
1132 // Keep low resolution tilings, if the layer should have them.
1133 if (layer_tree_impl()->create_low_res_tiling()) {
1134 if (tiling
->resolution() == LOW_RESOLUTION
||
1135 tiling
->contents_scale() == twin_low_res_scale
)
1139 // Don't remove tilings that are being used (and thus would cause a flash.)
1140 if (std::find(used_tilings
.begin(), used_tilings
.end(), tiling
) !=
1144 to_remove
.push_back(tiling
);
1147 if (to_remove
.empty())
1150 PictureLayerImpl
* recycled_twin
= GetRecycledTwinLayer();
1151 // Remove tilings on this tree and the twin tree.
1152 for (size_t i
= 0; i
< to_remove
.size(); ++i
) {
1153 const PictureLayerTiling
* twin_tiling
= GetTwinTiling(to_remove
[i
]);
1154 // Only remove tilings from the twin layer if they have
1155 // NON_IDEAL_RESOLUTION.
1156 if (twin_tiling
&& twin_tiling
->resolution() == NON_IDEAL_RESOLUTION
)
1157 twin
->RemoveTiling(to_remove
[i
]->contents_scale());
1158 // Remove the tiling from the recycle tree. Note that we ignore resolution,
1159 // since we don't need to maintain high/low res on the recycle tree.
1161 recycled_twin
->RemoveTiling(to_remove
[i
]->contents_scale());
1162 // TODO(enne): temporary sanity CHECK for http://crbug.com/358350
1163 CHECK_NE(HIGH_RESOLUTION
, to_remove
[i
]->resolution());
1164 tilings_
->Remove(to_remove
[i
]);
1167 DCHECK_GT(tilings_
->num_tilings(), 0u);
1168 SanityCheckTilingState();
1171 float PictureLayerImpl::MinimumContentsScale() const {
1172 float setting_min
= layer_tree_impl()->settings().minimum_contents_scale
;
1174 // If the contents scale is less than 1 / width (also for height),
1175 // then it will end up having less than one pixel of content in that
1176 // dimension. Bump the minimum contents scale up in this case to prevent
1177 // this from happening.
1178 int min_dimension
= std::min(bounds().width(), bounds().height());
1182 return std::max(1.f
/ min_dimension
, setting_min
);
1185 void PictureLayerImpl::ResetRasterScale() {
1186 raster_page_scale_
= 0.f
;
1187 raster_device_scale_
= 0.f
;
1188 raster_source_scale_
= 0.f
;
1189 raster_contents_scale_
= 0.f
;
1190 low_res_raster_contents_scale_
= 0.f
;
1191 raster_source_scale_is_fixed_
= false;
1193 // When raster scales aren't valid, don't update tile priorities until
1194 // this layer has been updated via UpdateDrawProperties.
1195 should_update_tile_priorities_
= false;
1198 bool PictureLayerImpl::CanHaveTilings() const {
1199 if (pile_
->is_solid_color())
1201 if (!DrawsContent())
1203 if (!pile_
->HasRecordings())
1208 bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale
) const {
1209 if (!CanHaveTilings())
1211 if (contents_scale
< MinimumContentsScale())
1216 void PictureLayerImpl::SanityCheckTilingState() const {
1218 // Recycle tree doesn't have any restrictions.
1219 if (layer_tree_impl()->IsRecycleTree())
1222 if (!CanHaveTilings()) {
1223 DCHECK_EQ(0u, tilings_
->num_tilings());
1226 if (tilings_
->num_tilings() == 0)
1229 // We should only have one high res tiling.
1230 DCHECK_EQ(1, tilings_
->NumHighResTilings());
1234 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1235 if (!layer_tree_impl()->use_gpu_rasterization())
1238 // Re-rastering text at different scales using GPU rasterization causes
1239 // texture uploads for glyphs at each scale (see crbug.com/366225). To
1240 // workaround this performance issue, we don't re-rasterize layers with
1241 // text during scale animations.
1242 // TODO(ajuma): Remove this workaround once text can be efficiently
1243 // re-rastered at different scales (e.g. by using distance-field fonts).
1244 if (pile_
->has_text())
1250 float PictureLayerImpl::MaximumTilingContentsScale() const {
1251 float max_contents_scale
= MinimumContentsScale();
1252 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1253 const PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1254 max_contents_scale
= std::max(max_contents_scale
, tiling
->contents_scale());
1256 return max_contents_scale
;
1259 void PictureLayerImpl::UpdateIdealScales() {
1260 DCHECK(CanHaveTilings());
1262 float min_contents_scale
= MinimumContentsScale();
1263 DCHECK_GT(min_contents_scale
, 0.f
);
1264 float min_page_scale
= layer_tree_impl()->min_page_scale_factor();
1265 DCHECK_GT(min_page_scale
, 0.f
);
1266 float min_device_scale
= 1.f
;
1267 float min_source_scale
=
1268 min_contents_scale
/ min_page_scale
/ min_device_scale
;
1270 float ideal_page_scale
= draw_properties().page_scale_factor
;
1271 float ideal_device_scale
= draw_properties().device_scale_factor
;
1272 float ideal_source_scale
= draw_properties().ideal_contents_scale
/
1273 ideal_page_scale
/ ideal_device_scale
;
1274 ideal_contents_scale_
=
1275 std::max(draw_properties().ideal_contents_scale
, min_contents_scale
);
1276 ideal_page_scale_
= draw_properties().page_scale_factor
;
1277 ideal_device_scale_
= draw_properties().device_scale_factor
;
1278 ideal_source_scale_
= std::max(ideal_source_scale
, min_source_scale
);
1281 void PictureLayerImpl::GetDebugBorderProperties(
1283 float* width
) const {
1284 *color
= DebugColors::TiledContentLayerBorderColor();
1285 *width
= DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1288 void PictureLayerImpl::GetAllTilesForTracing(
1289 std::set
<const Tile
*>* tiles
) const {
1293 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
)
1294 tilings_
->tiling_at(i
)->GetAllTilesForTracing(tiles
);
1297 void PictureLayerImpl::AsValueInto(base::debug::TracedValue
* state
) const {
1298 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1299 LayerImpl::AsValueInto(state
);
1300 state
->SetDouble("ideal_contents_scale", ideal_contents_scale_
);
1301 state
->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1302 state
->BeginArray("tilings");
1303 tilings_
->AsValueInto(state
);
1306 state
->BeginArray("tile_priority_rect");
1307 MathUtil::AddToTracedValue(GetViewportForTilePriorityInContentSpace(), state
);
1310 state
->BeginArray("visible_rect");
1311 MathUtil::AddToTracedValue(visible_content_rect(), state
);
1314 state
->BeginArray("pictures");
1315 pile_
->AsValueInto(state
);
1318 state
->BeginArray("invalidation");
1319 invalidation_
.AsValueInto(state
);
1322 state
->BeginArray("coverage_tiles");
1323 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
1325 gfx::Rect(content_bounds()),
1326 ideal_contents_scale_
);
1329 state
->BeginDictionary();
1331 state
->BeginArray("geometry_rect");
1332 MathUtil::AddToTracedValue(iter
.geometry_rect(), state
);
1336 TracedValue::SetIDRef(*iter
, state
, "tile");
1338 state
->EndDictionary();
1343 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1344 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1345 return tilings_
->GPUMemoryUsageInBytes();
1348 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl
* benchmark
) {
1349 benchmark
->RunOnLayer(this);
1352 WhichTree
PictureLayerImpl::GetTree() const {
1353 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1356 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1357 return !layer_tree_impl()->IsRecycleTree();
1360 bool PictureLayerImpl::HasValidTilePriorities() const {
1361 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1364 bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
1366 "PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw");
1367 if (!layer_tree_impl()->IsPendingTree())
1370 if (!HasValidTilePriorities())
1376 if (visible_rect_for_tile_priority_
.IsEmpty())
1379 gfx::Rect rect
= GetViewportForTilePriorityInContentSpace();
1380 rect
.Intersect(visible_rect_for_tile_priority_
);
1382 for (size_t i
= 0; i
< tilings_
->num_tilings(); ++i
) {
1383 PictureLayerTiling
* tiling
= tilings_
->tiling_at(i
);
1384 if (tiling
->resolution() != HIGH_RESOLUTION
&&
1385 tiling
->resolution() != LOW_RESOLUTION
)
1388 for (PictureLayerTiling::CoverageIterator
iter(tiling
, 1.f
, rect
); iter
;
1390 const Tile
* tile
= *iter
;
1391 // A null tile (i.e. missing recording) can just be skipped.
1392 // TODO(vmpstr): Verify this is true if we create tiles in raster
1397 // We can't check tile->required_for_activation, because that value might
1398 // be out of date. It is updated in the raster/eviction iterators.
1399 // TODO(vmpstr): Remove the comment once you can't access this information
1401 if (tiling
->IsTileRequiredForActivation(tile
) && !tile
->IsReadyToDraw()) {
1402 TRACE_EVENT_INSTANT0("cc",
1403 "PictureLayerImpl::"
1404 "AllTilesRequiredForActivationAreReadyToDraw not "
1405 "ready to activate",
1406 TRACE_EVENT_SCOPE_THREAD
);
1415 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
1416 : layer_(nullptr), current_stage_(arraysize(stages_
)) {
1419 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
1420 PictureLayerImpl
* layer
,
1421 bool prioritize_low_res
)
1422 : layer_(layer
), current_stage_(0) {
1425 // Early out if the layer has no tilings.
1426 if (!layer_
->tilings_
|| !layer_
->tilings_
->num_tilings()) {
1427 current_stage_
= arraysize(stages_
);
1431 // Tiles without valid priority are treated as having lowest priority and
1432 // never considered for raster.
1433 if (!layer_
->HasValidTilePriorities()) {
1434 current_stage_
= arraysize(stages_
);
1438 // Find high and low res tilings and initialize the iterators.
1439 for (size_t i
= 0; i
< layer_
->tilings_
->num_tilings(); ++i
) {
1440 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1441 if (tiling
->resolution() == HIGH_RESOLUTION
) {
1442 iterators_
[HIGH_RES
] =
1443 PictureLayerTiling::TilingRasterTileIterator(tiling
);
1446 if (tiling
->resolution() == LOW_RESOLUTION
) {
1447 iterators_
[LOW_RES
] =
1448 PictureLayerTiling::TilingRasterTileIterator(tiling
);
1452 if (prioritize_low_res
) {
1453 stages_
[0].iterator_type
= LOW_RES
;
1454 stages_
[0].tile_type
= TilePriority::NOW
;
1456 stages_
[1].iterator_type
= HIGH_RES
;
1457 stages_
[1].tile_type
= TilePriority::NOW
;
1459 stages_
[0].iterator_type
= HIGH_RES
;
1460 stages_
[0].tile_type
= TilePriority::NOW
;
1462 stages_
[1].iterator_type
= LOW_RES
;
1463 stages_
[1].tile_type
= TilePriority::NOW
;
1466 stages_
[2].iterator_type
= HIGH_RES
;
1467 stages_
[2].tile_type
= TilePriority::SOON
;
1469 stages_
[3].iterator_type
= HIGH_RES
;
1470 stages_
[3].tile_type
= TilePriority::EVENTUALLY
;
1472 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1473 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1474 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
)
1475 AdvanceToNextStage();
1478 PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
1480 PictureLayerImpl::LayerRasterTileIterator::operator bool() const {
1481 return current_stage_
< arraysize(stages_
);
1484 PictureLayerImpl::LayerRasterTileIterator
&
1485 PictureLayerImpl::LayerRasterTileIterator::
1487 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1488 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1490 // First advance the iterator.
1491 DCHECK(iterators_
[index
]);
1492 DCHECK(iterators_
[index
].get_type() == tile_type
);
1493 ++iterators_
[index
];
1495 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
)
1496 AdvanceToNextStage();
1501 Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() {
1504 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1505 DCHECK(iterators_
[index
]);
1506 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1508 return *iterators_
[index
];
1511 const Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() const {
1514 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1515 DCHECK(iterators_
[index
]);
1516 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1518 return *iterators_
[index
];
1521 void PictureLayerImpl::LayerRasterTileIterator::AdvanceToNextStage() {
1522 DCHECK_LT(current_stage_
, arraysize(stages_
));
1524 while (current_stage_
< arraysize(stages_
)) {
1525 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1526 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1528 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
)
1534 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator()
1536 tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES
),
1537 current_category_(PictureLayerTiling::EVENTUALLY
),
1538 current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
),
1539 current_tiling_(0u) {
1542 PictureLayerImpl::LayerEvictionTileIterator::LayerEvictionTileIterator(
1543 PictureLayerImpl
* layer
,
1544 TreePriority tree_priority
)
1546 tree_priority_(tree_priority
),
1547 current_category_(PictureLayerTiling::EVENTUALLY
),
1548 current_tiling_range_type_(PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
),
1549 current_tiling_(CurrentTilingRange().start
- 1u) {
1550 // TODO(vmpstr): Once tile priorities are determined by the iterators, ensure
1551 // that layers that don't have valid tile priorities have lowest priorities so
1552 // they evict their tiles first (crbug.com/381704)
1553 DCHECK(layer_
->tilings_
);
1555 if (!AdvanceToNextTiling())
1558 current_iterator_
= PictureLayerTiling::TilingEvictionTileIterator(
1559 layer_
->tilings_
->tiling_at(CurrentTilingIndex()),
1562 } while (!current_iterator_
);
1565 PictureLayerImpl::LayerEvictionTileIterator::~LayerEvictionTileIterator() {
1568 Tile
* PictureLayerImpl::LayerEvictionTileIterator::operator*() {
1570 return *current_iterator_
;
1573 const Tile
* PictureLayerImpl::LayerEvictionTileIterator::operator*() const {
1575 return *current_iterator_
;
1578 PictureLayerImpl::LayerEvictionTileIterator
&
1579 PictureLayerImpl::LayerEvictionTileIterator::
1582 ++current_iterator_
;
1583 while (!current_iterator_
) {
1584 if (!AdvanceToNextTiling())
1587 current_iterator_
= PictureLayerTiling::TilingEvictionTileIterator(
1588 layer_
->tilings_
->tiling_at(CurrentTilingIndex()),
1595 PictureLayerImpl::LayerEvictionTileIterator::operator bool() const {
1596 return !!current_iterator_
;
1599 bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextCategory() {
1600 switch (current_category_
) {
1601 case PictureLayerTiling::EVENTUALLY
:
1603 PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION
;
1605 case PictureLayerTiling::EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION
:
1606 current_category_
= PictureLayerTiling::SOON
;
1608 case PictureLayerTiling::SOON
:
1609 current_category_
= PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION
;
1611 case PictureLayerTiling::SOON_AND_REQUIRED_FOR_ACTIVATION
:
1612 current_category_
= PictureLayerTiling::NOW
;
1614 case PictureLayerTiling::NOW
:
1615 current_category_
= PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION
;
1617 case PictureLayerTiling::NOW_AND_REQUIRED_FOR_ACTIVATION
:
1625 PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTilingRangeType() {
1626 switch (current_tiling_range_type_
) {
1627 case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
:
1628 current_tiling_range_type_
= PictureLayerTilingSet::LOWER_THAN_LOW_RES
;
1630 case PictureLayerTilingSet::LOWER_THAN_LOW_RES
:
1631 current_tiling_range_type_
=
1632 PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
;
1634 case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
:
1635 current_tiling_range_type_
= PictureLayerTilingSet::LOW_RES
;
1637 case PictureLayerTilingSet::LOW_RES
:
1638 current_tiling_range_type_
= PictureLayerTilingSet::HIGH_RES
;
1640 case PictureLayerTilingSet::HIGH_RES
:
1641 if (!AdvanceToNextCategory())
1644 current_tiling_range_type_
= PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
;
1651 bool PictureLayerImpl::LayerEvictionTileIterator::AdvanceToNextTiling() {
1652 DCHECK_NE(current_tiling_
, CurrentTilingRange().end
);
1654 while (current_tiling_
== CurrentTilingRange().end
) {
1655 if (!AdvanceToNextTilingRangeType())
1658 current_tiling_
= CurrentTilingRange().start
;
1663 PictureLayerTilingSet::TilingRange
1664 PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingRange() const {
1665 return layer_
->tilings_
->GetTilingRange(current_tiling_range_type_
);
1668 size_t PictureLayerImpl::LayerEvictionTileIterator::CurrentTilingIndex() const {
1669 DCHECK_NE(current_tiling_
, CurrentTilingRange().end
);
1670 switch (current_tiling_range_type_
) {
1671 case PictureLayerTilingSet::HIGHER_THAN_HIGH_RES
:
1672 case PictureLayerTilingSet::LOW_RES
:
1673 case PictureLayerTilingSet::HIGH_RES
:
1674 return current_tiling_
;
1675 // Tilings in the following ranges are accessed in reverse order.
1676 case PictureLayerTilingSet::BETWEEN_HIGH_AND_LOW_RES
:
1677 case PictureLayerTilingSet::LOWER_THAN_LOW_RES
: {
1678 PictureLayerTilingSet::TilingRange tiling_range
= CurrentTilingRange();
1679 size_t current_tiling_range_offset
= current_tiling_
- tiling_range
.start
;
1680 return tiling_range
.end
- 1 - current_tiling_range_offset
;