Supervised user import: Listen for profile creation/deletion
[chromium-blink-merge.git] / cc / layers / picture_layer_impl.cc
blob34a75992387791b792b27b79e6573d622bd80461
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
10 #include <set>
12 #include "base/time/time.h"
13 #include "base/trace_event/trace_event_argument.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/util.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/micro_benchmark_impl.h"
18 #include "cc/debug/traced_value.h"
19 #include "cc/layers/append_quads_data.h"
20 #include "cc/layers/solid_color_layer_impl.h"
21 #include "cc/output/begin_frame_args.h"
22 #include "cc/quads/checkerboard_draw_quad.h"
23 #include "cc/quads/debug_border_draw_quad.h"
24 #include "cc/quads/picture_draw_quad.h"
25 #include "cc/quads/solid_color_draw_quad.h"
26 #include "cc/quads/tile_draw_quad.h"
27 #include "cc/resources/tile_manager.h"
28 #include "cc/resources/tiling_set_raster_queue_all.h"
29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/occlusion.h"
31 #include "ui/gfx/geometry/quad_f.h"
32 #include "ui/gfx/geometry/rect_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
35 namespace {
36 // This must be > 1 as we multiply or divide by this to find a new raster
37 // scale during pinch.
38 const float kMaxScaleRatioDuringPinch = 2.0f;
40 // When creating a new tiling during pinch, snap to an existing
41 // tiling's scale if the desired scale is within this ratio.
42 const float kSnapToExistingTilingRatio = 1.2f;
44 // Even for really wide viewports, at some point GPU raster should use
45 // less than 4 tiles to fill the viewport. This is set to 256 as a
46 // sane minimum for now, but we might want to tune this for low-end.
47 const int kMinHeightForGpuRasteredTile = 256;
49 // When making odd-sized tiles, round them up to increase the chances
50 // of using the same tile size.
51 const int kTileRoundUp = 64;
53 } // namespace
55 namespace cc {
57 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
60 PictureLayerImpl::Pair::Pair(PictureLayerImpl* active_layer,
61 PictureLayerImpl* pending_layer)
62 : active(active_layer), pending(pending_layer) {
65 PictureLayerImpl::Pair::~Pair() {
68 PictureLayerImpl::PictureLayerImpl(
69 LayerTreeImpl* tree_impl,
70 int id,
71 bool is_mask,
72 scoped_refptr<SyncedScrollOffset> scroll_offset)
73 : LayerImpl(tree_impl, id, scroll_offset),
74 twin_layer_(nullptr),
75 tilings_(CreatePictureLayerTilingSet()),
76 ideal_page_scale_(0.f),
77 ideal_device_scale_(0.f),
78 ideal_source_scale_(0.f),
79 ideal_contents_scale_(0.f),
80 raster_page_scale_(0.f),
81 raster_device_scale_(0.f),
82 raster_source_scale_(0.f),
83 raster_contents_scale_(0.f),
84 low_res_raster_contents_scale_(0.f),
85 raster_source_scale_is_fixed_(false),
86 was_screen_space_transform_animating_(false),
87 only_used_low_res_last_append_quads_(false),
88 is_mask_(is_mask),
89 nearest_neighbor_(false) {
90 layer_tree_impl()->RegisterPictureLayerImpl(this);
93 PictureLayerImpl::~PictureLayerImpl() {
94 if (twin_layer_)
95 twin_layer_->twin_layer_ = nullptr;
96 layer_tree_impl()->UnregisterPictureLayerImpl(this);
99 const char* PictureLayerImpl::LayerTypeAsString() const {
100 return "cc::PictureLayerImpl";
103 scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
104 LayerTreeImpl* tree_impl) {
105 return PictureLayerImpl::Create(tree_impl, id(), is_mask_,
106 synced_scroll_offset());
109 void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
110 PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
111 DCHECK_EQ(layer_impl->is_mask_, is_mask_);
113 LayerImpl::PushPropertiesTo(base_layer);
115 // Twin relationships should never change once established.
116 DCHECK_IMPLIES(twin_layer_, twin_layer_ == layer_impl);
117 DCHECK_IMPLIES(twin_layer_, layer_impl->twin_layer_ == this);
118 // The twin relationship does not need to exist before the first
119 // PushPropertiesTo from pending to active layer since before that the active
120 // layer can not have a pile or tilings, it has only been created and inserted
121 // into the tree at that point.
122 twin_layer_ = layer_impl;
123 layer_impl->twin_layer_ = this;
125 layer_impl->SetNearestNeighbor(nearest_neighbor_);
127 // Solid color layers have no tilings.
128 DCHECK_IMPLIES(raster_source_->IsSolidColor(), tilings_->num_tilings() == 0);
129 // The pending tree should only have a high res (and possibly low res) tiling.
130 DCHECK_LE(tilings_->num_tilings(),
131 layer_tree_impl()->create_low_res_tiling() ? 2u : 1u);
133 layer_impl->set_gpu_raster_max_texture_size(gpu_raster_max_texture_size_);
134 layer_impl->UpdateRasterSource(raster_source_, &invalidation_,
135 tilings_.get());
136 DCHECK(invalidation_.IsEmpty());
138 // After syncing a solid color layer, the active layer has no tilings.
139 DCHECK_IMPLIES(raster_source_->IsSolidColor(),
140 layer_impl->tilings_->num_tilings() == 0);
142 layer_impl->raster_page_scale_ = raster_page_scale_;
143 layer_impl->raster_device_scale_ = raster_device_scale_;
144 layer_impl->raster_source_scale_ = raster_source_scale_;
145 layer_impl->raster_contents_scale_ = raster_contents_scale_;
146 layer_impl->low_res_raster_contents_scale_ = low_res_raster_contents_scale_;
148 layer_impl->SanityCheckTilingState();
150 // We always need to push properties.
151 // See http://crbug.com/303943
152 // TODO(danakj): Stop always pushing properties since we don't swap tilings.
153 needs_push_properties_ = true;
156 void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
157 AppendQuadsData* append_quads_data) {
158 // The bounds and the pile size may differ if the pile wasn't updated (ie.
159 // PictureLayer::Update didn't happen). In that case the pile will be empty.
160 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
161 bounds() == raster_source_->GetSize())
162 << " bounds " << bounds().ToString() << " pile "
163 << raster_source_->GetSize().ToString();
165 SharedQuadState* shared_quad_state =
166 render_pass->CreateAndAppendSharedQuadState();
168 if (raster_source_->IsSolidColor()) {
169 PopulateSharedQuadState(shared_quad_state);
171 AppendDebugBorderQuad(
172 render_pass, bounds(), shared_quad_state, append_quads_data);
174 SolidColorLayerImpl::AppendSolidQuads(
175 render_pass, draw_properties().occlusion_in_content_space,
176 shared_quad_state, visible_content_rect(),
177 raster_source_->GetSolidColor(), append_quads_data);
178 return;
181 float max_contents_scale = MaximumTilingContentsScale();
182 PopulateScaledSharedQuadState(shared_quad_state, max_contents_scale);
183 Occlusion scaled_occlusion =
184 draw_properties()
185 .occlusion_in_content_space.GetOcclusionWithGivenDrawTransform(
186 shared_quad_state->content_to_target_transform);
188 if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) {
189 AppendDebugBorderQuad(
190 render_pass, shared_quad_state->content_bounds, shared_quad_state,
191 append_quads_data, DebugColors::DirectPictureBorderColor(),
192 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
194 gfx::Rect geometry_rect = shared_quad_state->visible_content_rect;
195 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
196 gfx::Rect visible_geometry_rect =
197 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
198 if (visible_geometry_rect.IsEmpty())
199 return;
201 gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect;
202 gfx::Size texture_size = quad_content_rect.size();
203 gfx::RectF texture_rect = gfx::RectF(texture_size);
205 PictureDrawQuad* quad =
206 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
207 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
208 visible_geometry_rect, texture_rect, texture_size,
209 nearest_neighbor_, RGBA_8888, quad_content_rect,
210 max_contents_scale, raster_source_);
211 ValidateQuadResources(quad);
212 return;
215 AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds,
216 shared_quad_state, append_quads_data);
218 if (ShowDebugBorders()) {
219 for (PictureLayerTilingSet::CoverageIterator iter(
220 tilings_.get(), max_contents_scale,
221 shared_quad_state->visible_content_rect, ideal_contents_scale_);
222 iter; ++iter) {
223 SkColor color;
224 float width;
225 if (*iter && iter->IsReadyToDraw()) {
226 TileDrawInfo::Mode mode = iter->draw_info().mode();
227 if (mode == TileDrawInfo::SOLID_COLOR_MODE) {
228 color = DebugColors::SolidColorTileBorderColor();
229 width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
230 } else if (mode == TileDrawInfo::OOM_MODE) {
231 color = DebugColors::OOMTileBorderColor();
232 width = DebugColors::OOMTileBorderWidth(layer_tree_impl());
233 } else if (iter.resolution() == HIGH_RESOLUTION) {
234 color = DebugColors::HighResTileBorderColor();
235 width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
236 } else if (iter.resolution() == LOW_RESOLUTION) {
237 color = DebugColors::LowResTileBorderColor();
238 width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
239 } else if (iter->contents_scale() > max_contents_scale) {
240 color = DebugColors::ExtraHighResTileBorderColor();
241 width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
242 } else {
243 color = DebugColors::ExtraLowResTileBorderColor();
244 width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
246 } else {
247 color = DebugColors::MissingTileBorderColor();
248 width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
251 DebugBorderDrawQuad* debug_border_quad =
252 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
253 gfx::Rect geometry_rect = iter.geometry_rect();
254 gfx::Rect visible_geometry_rect = geometry_rect;
255 debug_border_quad->SetNew(shared_quad_state,
256 geometry_rect,
257 visible_geometry_rect,
258 color,
259 width);
263 // Keep track of the tilings that were used so that tilings that are
264 // unused can be considered for removal.
265 last_append_quads_tilings_.clear();
267 // Ignore missing tiles outside of viewport for tile priority. This is
268 // normally the same as draw viewport but can be independently overridden by
269 // embedders like Android WebView with SetExternalDrawConstraints.
270 gfx::Rect scaled_viewport_for_tile_priority = gfx::ScaleToEnclosingRect(
271 viewport_rect_for_tile_priority_in_content_space_, max_contents_scale);
273 size_t missing_tile_count = 0u;
274 size_t on_demand_missing_tile_count = 0u;
275 only_used_low_res_last_append_quads_ = true;
276 for (PictureLayerTilingSet::CoverageIterator iter(
277 tilings_.get(), max_contents_scale,
278 shared_quad_state->visible_content_rect, ideal_contents_scale_);
279 iter; ++iter) {
280 gfx::Rect geometry_rect = iter.geometry_rect();
281 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
282 gfx::Rect visible_geometry_rect =
283 scaled_occlusion.GetUnoccludedContentRect(geometry_rect);
284 if (visible_geometry_rect.IsEmpty())
285 continue;
287 append_quads_data->visible_content_area +=
288 visible_geometry_rect.width() * visible_geometry_rect.height();
290 bool has_draw_quad = false;
291 if (*iter && iter->IsReadyToDraw()) {
292 const TileDrawInfo& draw_info = iter->draw_info();
293 switch (draw_info.mode()) {
294 case TileDrawInfo::RESOURCE_MODE: {
295 gfx::RectF texture_rect = iter.texture_rect();
297 // The raster_contents_scale_ is the best scale that the layer is
298 // trying to produce, even though it may not be ideal. Since that's
299 // the best the layer can promise in the future, consider those as
300 // complete. But if a tile is ideal scale, we don't want to consider
301 // it incomplete and trying to replace it with a tile at a worse
302 // scale.
303 if (iter->contents_scale() != raster_contents_scale_ &&
304 iter->contents_scale() != ideal_contents_scale_ &&
305 geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
306 append_quads_data->num_incomplete_tiles++;
309 TileDrawQuad* quad =
310 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
311 quad->SetNew(shared_quad_state, geometry_rect, opaque_rect,
312 visible_geometry_rect, draw_info.resource_id(),
313 texture_rect, draw_info.resource_size(),
314 draw_info.contents_swizzled(), nearest_neighbor_);
315 ValidateQuadResources(quad);
316 has_draw_quad = true;
317 break;
319 case TileDrawInfo::SOLID_COLOR_MODE: {
320 SolidColorDrawQuad* quad =
321 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
322 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
323 draw_info.solid_color(), false);
324 ValidateQuadResources(quad);
325 has_draw_quad = true;
326 break;
328 case TileDrawInfo::OOM_MODE:
329 break; // Checkerboard.
333 if (!has_draw_quad) {
334 if (draw_checkerboard_for_missing_tiles()) {
335 CheckerboardDrawQuad* quad =
336 render_pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
337 SkColor color = DebugColors::DefaultCheckerboardColor();
338 quad->SetNew(shared_quad_state, geometry_rect, visible_geometry_rect,
339 color, draw_properties().device_scale_factor);
340 } else {
341 SkColor color = SafeOpaqueBackgroundColor();
342 SolidColorDrawQuad* quad =
343 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
344 quad->SetNew(shared_quad_state,
345 geometry_rect,
346 visible_geometry_rect,
347 color,
348 false);
349 ValidateQuadResources(quad);
352 if (geometry_rect.Intersects(scaled_viewport_for_tile_priority)) {
353 append_quads_data->num_missing_tiles++;
354 ++missing_tile_count;
356 append_quads_data->approximated_visible_content_area +=
357 visible_geometry_rect.width() * visible_geometry_rect.height();
358 append_quads_data->checkerboarded_visible_content_area +=
359 visible_geometry_rect.width() * visible_geometry_rect.height();
360 continue;
363 if (iter.resolution() != HIGH_RESOLUTION) {
364 append_quads_data->approximated_visible_content_area +=
365 visible_geometry_rect.width() * visible_geometry_rect.height();
368 // If we have a draw quad, but it's not low resolution, then
369 // mark that we've used something other than low res to draw.
370 if (iter.resolution() != LOW_RESOLUTION)
371 only_used_low_res_last_append_quads_ = false;
373 if (last_append_quads_tilings_.empty() ||
374 last_append_quads_tilings_.back() != iter.CurrentTiling()) {
375 last_append_quads_tilings_.push_back(iter.CurrentTiling());
379 if (missing_tile_count) {
380 TRACE_EVENT_INSTANT2("cc",
381 "PictureLayerImpl::AppendQuads checkerboard",
382 TRACE_EVENT_SCOPE_THREAD,
383 "missing_tile_count",
384 missing_tile_count,
385 "on_demand_missing_tile_count",
386 on_demand_missing_tile_count);
389 // Aggressively remove any tilings that are not seen to save memory. Note
390 // that this is at the expense of doing cause more frequent re-painting. A
391 // better scheme would be to maintain a tighter visible_content_rect for the
392 // finer tilings.
393 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
396 bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
397 DCHECK_EQ(1.f, contents_scale_x());
398 DCHECK_EQ(1.f, contents_scale_y());
400 if (!resourceless_software_draw) {
401 visible_rect_for_tile_priority_ = visible_content_rect();
404 if (!CanHaveTilings()) {
405 ideal_page_scale_ = 0.f;
406 ideal_device_scale_ = 0.f;
407 ideal_contents_scale_ = 0.f;
408 ideal_source_scale_ = 0.f;
409 SanityCheckTilingState();
410 return false;
413 // Remove any non-ideal tilings that were not used last time we generated
414 // quads to save memory and processing time. Note that pending tree should
415 // only have one or two tilings (high and low res), so only clean up the
416 // active layer. This cleans it up here in case AppendQuads didn't run.
417 // If it did run, this would not remove any additional tilings.
418 if (layer_tree_impl()->IsActiveTree())
419 CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
421 UpdateIdealScales();
423 if (!raster_contents_scale_ || ShouldAdjustRasterScale()) {
424 RecalculateRasterScales();
425 AddTilingsForRasterScale();
428 DCHECK(raster_page_scale_);
429 DCHECK(raster_device_scale_);
430 DCHECK(raster_source_scale_);
431 DCHECK(raster_contents_scale_);
432 DCHECK(low_res_raster_contents_scale_);
434 was_screen_space_transform_animating_ =
435 draw_properties().screen_space_transform_is_animating;
437 if (draw_transform_is_animating())
438 raster_source_->SetShouldAttemptToUseDistanceFieldText();
440 double current_frame_time_in_seconds =
441 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time -
442 base::TimeTicks()).InSecondsF();
443 UpdateViewportRectForTilePriorityInContentSpace();
445 // The tiling set can require tiles for activation any of the following
446 // conditions are true:
447 // - This layer produced a high-res or non-ideal-res tile last frame.
448 // - We're in requires high res to draw mode.
449 // - We're not in smoothness takes priority mode.
450 // To put different, the tiling set can't require tiles for activation if
451 // we're in smoothness mode and only used low-res or checkerboard to draw last
452 // frame and we don't need high res to draw.
454 // The reason for this is that we should be able to activate sooner and get a
455 // more up to date recording, so we don't run out of recording on the active
456 // tree.
457 bool can_require_tiles_for_activation =
458 !only_used_low_res_last_append_quads_ || RequiresHighResToDraw() ||
459 !layer_tree_impl()->SmoothnessTakesPriority();
461 static const Occlusion kEmptyOcclusion;
462 const Occlusion& occlusion_in_content_space =
463 layer_tree_impl()->settings().use_occlusion_for_tile_prioritization
464 ? draw_properties().occlusion_in_content_space
465 : kEmptyOcclusion;
467 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
468 // they are the same space in picture layer, as contents scale is always 1.
469 bool updated = tilings_->UpdateTilePriorities(
470 viewport_rect_for_tile_priority_in_content_space_, ideal_contents_scale_,
471 current_frame_time_in_seconds, occlusion_in_content_space,
472 can_require_tiles_for_activation);
473 return updated;
476 void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
477 // If visible_rect_for_tile_priority_ is empty or
478 // viewport_rect_for_tile_priority is set to be different from the device
479 // viewport, try to inverse project the viewport into layer space and use
480 // that. Otherwise just use visible_rect_for_tile_priority_
481 gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
482 gfx::Rect viewport_rect_for_tile_priority =
483 layer_tree_impl()->ViewportRectForTilePriority();
484 if (visible_rect_in_content_space.IsEmpty() ||
485 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
486 gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
487 if (screen_space_transform().GetInverse(&view_to_layer)) {
488 // Transform from view space to content space.
489 visible_rect_in_content_space =
490 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
491 view_to_layer, viewport_rect_for_tile_priority));
494 viewport_rect_for_tile_priority_in_content_space_ =
495 visible_rect_in_content_space;
498 PictureLayerImpl* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
499 if (!twin_layer_ || !twin_layer_->IsOnActiveOrPendingTree())
500 return nullptr;
501 return twin_layer_;
504 PictureLayerImpl* PictureLayerImpl::GetRecycledTwinLayer() const {
505 if (!twin_layer_ || twin_layer_->IsOnActiveOrPendingTree())
506 return nullptr;
507 return twin_layer_;
510 void PictureLayerImpl::UpdateRasterSource(
511 scoped_refptr<RasterSource> raster_source,
512 Region* new_invalidation,
513 const PictureLayerTilingSet* pending_set) {
514 // The bounds and the pile size may differ if the pile wasn't updated (ie.
515 // PictureLayer::Update didn't happen). In that case the pile will be empty.
516 DCHECK_IMPLIES(!raster_source->GetSize().IsEmpty(),
517 bounds() == raster_source->GetSize())
518 << " bounds " << bounds().ToString() << " pile "
519 << raster_source->GetSize().ToString();
521 // The |raster_source_| is initially null, so have to check for that for the
522 // first frame.
523 bool could_have_tilings = raster_source_.get() && CanHaveTilings();
524 raster_source_.swap(raster_source);
526 // The |new_invalidation| must be cleared before updating tilings since they
527 // access the invalidation through the PictureLayerTilingClient interface.
528 invalidation_.Clear();
529 invalidation_.Swap(new_invalidation);
531 bool can_have_tilings = CanHaveTilings();
532 DCHECK_IMPLIES(
533 pending_set,
534 can_have_tilings == GetPendingOrActiveTwinLayer()->CanHaveTilings());
536 // Need to call UpdateTiles again if CanHaveTilings changed.
537 if (could_have_tilings != can_have_tilings)
538 layer_tree_impl()->set_needs_update_draw_properties();
540 if (!can_have_tilings) {
541 RemoveAllTilings();
542 return;
545 // We could do this after doing UpdateTiles, which would avoid doing this for
546 // tilings that are going to disappear on the pending tree (if scale changed).
547 // But that would also be more complicated, so we just do it here for now.
548 if (pending_set) {
549 tilings_->UpdateTilingsToCurrentRasterSourceForActivation(
550 raster_source_, pending_set, invalidation_, MinimumContentsScale(),
551 MaximumContentsScale());
552 } else {
553 tilings_->UpdateTilingsToCurrentRasterSourceForCommit(
554 raster_source_, invalidation_, MinimumContentsScale(),
555 MaximumContentsScale());
559 void PictureLayerImpl::UpdateCanUseLCDTextAfterCommit() {
560 // This function is only allowed to be called after commit, due to it not
561 // being smart about sharing tiles and because otherwise it would cause
562 // flashes by switching out tiles in place that may be currently on screen.
563 DCHECK(layer_tree_impl()->IsSyncTree());
565 // Don't allow the LCD text state to change once disabled.
566 if (!RasterSourceUsesLCDText())
567 return;
568 if (can_use_lcd_text() == RasterSourceUsesLCDText())
569 return;
571 // Raster sources are considered const, so in order to update the state
572 // a new one must be created and all tiles recreated.
573 scoped_refptr<RasterSource> new_raster_source =
574 raster_source_->CreateCloneWithoutLCDText();
575 raster_source_.swap(new_raster_source);
577 // Synthetically invalidate everything.
578 gfx::Rect bounds_rect(bounds());
579 invalidation_ = Region(bounds_rect);
580 tilings_->UpdateRasterSourceDueToLCDChange(raster_source_, invalidation_);
581 SetUpdateRect(bounds_rect);
583 DCHECK(!RasterSourceUsesLCDText());
586 bool PictureLayerImpl::RasterSourceUsesLCDText() const {
587 return raster_source_ ? raster_source_->CanUseLCDText()
588 : layer_tree_impl()->settings().can_use_lcd_text;
591 void PictureLayerImpl::NotifyTileStateChanged(const Tile* tile) {
592 if (layer_tree_impl()->IsActiveTree()) {
593 gfx::RectF layer_damage_rect =
594 gfx::ScaleRect(tile->content_rect(), 1.f / tile->contents_scale());
595 AddDamageRect(layer_damage_rect);
599 void PictureLayerImpl::DidBeginTracing() {
600 raster_source_->DidBeginTracing();
603 void PictureLayerImpl::ReleaseResources() {
604 // Recreate tilings with new settings, since some of those might change when
605 // we release resources.
606 tilings_ = nullptr;
607 ResetRasterScale();
610 void PictureLayerImpl::RecreateResources() {
611 tilings_ = CreatePictureLayerTilingSet();
613 // To avoid an edge case after lost context where the tree is up to date but
614 // the tilings have not been managed, request an update draw properties
615 // to force tilings to get managed.
616 layer_tree_impl()->set_needs_update_draw_properties();
619 skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
620 return raster_source_->GetFlattenedPicture();
623 Region PictureLayerImpl::GetInvalidationRegion() {
624 // |invalidation_| gives the invalidation contained in the source frame, but
625 // is not cleared after drawing from the layer. However, update_rect() is
626 // cleared once the invalidation is drawn, which is useful for debugging
627 // visualizations. This method intersects the two to give a more exact
628 // representation of what was invalidated that is cleared after drawing.
629 return IntersectRegions(invalidation_, update_rect());
632 scoped_refptr<Tile> PictureLayerImpl::CreateTile(
633 float contents_scale,
634 const gfx::Rect& content_rect) {
635 int flags = 0;
637 // We don't handle solid color masks, so we shouldn't bother analyzing those.
638 // Otherwise, always analyze to maximize memory savings.
639 if (!is_mask_)
640 flags = Tile::USE_PICTURE_ANALYSIS;
642 return layer_tree_impl()->tile_manager()->CreateTile(
643 raster_source_.get(), content_rect.size(), content_rect, contents_scale,
644 id(), layer_tree_impl()->source_frame_number(), flags);
647 const Region* PictureLayerImpl::GetPendingInvalidation() {
648 if (layer_tree_impl()->IsPendingTree())
649 return &invalidation_;
650 if (layer_tree_impl()->IsRecycleTree())
651 return nullptr;
652 DCHECK(layer_tree_impl()->IsActiveTree());
653 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer())
654 return &twin_layer->invalidation_;
655 return nullptr;
658 const PictureLayerTiling* PictureLayerImpl::GetPendingOrActiveTwinTiling(
659 const PictureLayerTiling* tiling) const {
660 PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer();
661 if (!twin_layer)
662 return nullptr;
663 return twin_layer->tilings_->FindTilingWithScale(tiling->contents_scale());
666 PictureLayerTiling* PictureLayerImpl::GetRecycledTwinTiling(
667 const PictureLayerTiling* tiling) {
668 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
669 if (!recycled_twin || !recycled_twin->tilings_)
670 return nullptr;
671 return recycled_twin->tilings_->FindTilingWithScale(tiling->contents_scale());
674 TilePriority::PriorityBin PictureLayerImpl::GetMaxTilePriorityBin() const {
675 if (!HasValidTilePriorities())
676 return TilePriority::EVENTUALLY;
677 return TilePriority::NOW;
680 bool PictureLayerImpl::RequiresHighResToDraw() const {
681 return layer_tree_impl()->RequiresHighResToDraw();
684 gfx::Rect PictureLayerImpl::GetEnclosingRectInTargetSpace() const {
685 return GetScaledEnclosingRectInTargetSpace(MaximumTilingContentsScale());
688 gfx::Size PictureLayerImpl::CalculateTileSize(
689 const gfx::Size& content_bounds) const {
690 int max_texture_size =
691 layer_tree_impl()->resource_provider()->max_texture_size();
693 if (is_mask_) {
694 // Masks are not tiled, so if we can't cover the whole mask with one tile,
695 // we shouldn't have such a tiling at all.
696 DCHECK_LE(content_bounds.width(), max_texture_size);
697 DCHECK_LE(content_bounds.height(), max_texture_size);
698 return content_bounds;
701 int default_tile_width = 0;
702 int default_tile_height = 0;
703 if (layer_tree_impl()->use_gpu_rasterization()) {
704 // For GPU rasterization, we pick an ideal tile size using the viewport
705 // so we don't need any settings. The current approach uses 4 tiles
706 // to cover the viewport vertically.
707 int viewport_width = gpu_raster_max_texture_size_.width();
708 int viewport_height = gpu_raster_max_texture_size_.height();
709 default_tile_width = viewport_width;
711 // Also, increase the height proportionally as the width decreases, and
712 // pad by our border texels to make the tiles exactly match the viewport.
713 int divisor = 4;
714 if (content_bounds.width() <= viewport_width / 2)
715 divisor = 2;
716 if (content_bounds.width() <= viewport_width / 4)
717 divisor = 1;
718 default_tile_height = RoundUp(viewport_height, divisor) / divisor;
720 // Grow default sizes to account for overlapping border texels.
721 default_tile_width += 2 * PictureLayerTiling::kBorderTexels;
722 default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
724 default_tile_height =
725 std::max(default_tile_height, kMinHeightForGpuRasteredTile);
726 } else {
727 // For CPU rasterization we use tile-size settings.
728 const LayerTreeSettings& settings = layer_tree_impl()->settings();
729 int max_untiled_content_width = settings.max_untiled_layer_size.width();
730 int max_untiled_content_height = settings.max_untiled_layer_size.height();
731 default_tile_width = settings.default_tile_size.width();
732 default_tile_height = settings.default_tile_size.height();
734 // If the content width is small, increase tile size vertically.
735 // If the content height is small, increase tile size horizontally.
736 // If both are less than the untiled-size, use a single tile.
737 if (content_bounds.width() < default_tile_width)
738 default_tile_height = max_untiled_content_height;
739 if (content_bounds.height() < default_tile_height)
740 default_tile_width = max_untiled_content_width;
741 if (content_bounds.width() < max_untiled_content_width &&
742 content_bounds.height() < max_untiled_content_height) {
743 default_tile_height = max_untiled_content_height;
744 default_tile_width = max_untiled_content_width;
748 int tile_width = default_tile_width;
749 int tile_height = default_tile_height;
751 // Clamp the tile width/height to the content width/height to save space.
752 if (content_bounds.width() < default_tile_width) {
753 tile_width = std::min(tile_width, content_bounds.width());
754 tile_width = RoundUp(tile_width, kTileRoundUp);
755 tile_width = std::min(tile_width, default_tile_width);
757 if (content_bounds.height() < default_tile_height) {
758 tile_height = std::min(tile_height, content_bounds.height());
759 tile_height = RoundUp(tile_height, kTileRoundUp);
760 tile_height = std::min(tile_height, default_tile_height);
763 // Under no circumstance should we be larger than the max texture size.
764 tile_width = std::min(tile_width, max_texture_size);
765 tile_height = std::min(tile_height, max_texture_size);
766 return gfx::Size(tile_width, tile_height);
769 void PictureLayerImpl::GetContentsResourceId(
770 ResourceProvider::ResourceId* resource_id,
771 gfx::Size* resource_size) const {
772 // The bounds and the pile size may differ if the pile wasn't updated (ie.
773 // PictureLayer::Update didn't happen). In that case the pile will be empty.
774 DCHECK_IMPLIES(!raster_source_->GetSize().IsEmpty(),
775 bounds() == raster_source_->GetSize())
776 << " bounds " << bounds().ToString() << " pile "
777 << raster_source_->GetSize().ToString();
778 gfx::Rect content_rect(bounds());
779 PictureLayerTilingSet::CoverageIterator iter(
780 tilings_.get(), 1.f, content_rect, ideal_contents_scale_);
782 // Mask resource not ready yet.
783 if (!iter || !*iter) {
784 *resource_id = 0;
785 return;
788 // Masks only supported if they fit on exactly one tile.
789 DCHECK(iter.geometry_rect() == content_rect)
790 << "iter rect " << iter.geometry_rect().ToString() << " content rect "
791 << content_rect.ToString();
793 const TileDrawInfo& draw_info = iter->draw_info();
794 if (!draw_info.IsReadyToDraw() ||
795 draw_info.mode() != TileDrawInfo::RESOURCE_MODE) {
796 *resource_id = 0;
797 return;
800 *resource_id = draw_info.resource_id();
801 *resource_size = draw_info.resource_size();
804 void PictureLayerImpl::SetNearestNeighbor(bool nearest_neighbor) {
805 if (nearest_neighbor_ == nearest_neighbor)
806 return;
808 nearest_neighbor_ = nearest_neighbor;
809 NoteLayerPropertyChanged();
812 PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
813 DCHECK(CanHaveTilings());
814 DCHECK_GE(contents_scale, MinimumContentsScale());
815 DCHECK_LE(contents_scale, MaximumContentsScale());
816 DCHECK(raster_source_->HasRecordings());
817 return tilings_->AddTiling(contents_scale, raster_source_);
820 void PictureLayerImpl::RemoveAllTilings() {
821 tilings_->RemoveAllTilings();
822 // If there are no tilings, then raster scales are no longer meaningful.
823 ResetRasterScale();
826 void PictureLayerImpl::AddTilingsForRasterScale() {
827 // Reset all resolution enums on tilings, we'll be setting new values in this
828 // function.
829 tilings_->MarkAllTilingsNonIdeal();
831 PictureLayerTiling* high_res =
832 tilings_->FindTilingWithScale(raster_contents_scale_);
833 // We always need a high res tiling, so create one if it doesn't exist.
834 if (!high_res)
835 high_res = AddTiling(raster_contents_scale_);
837 // Try and find a low res tiling.
838 PictureLayerTiling* low_res = nullptr;
839 if (raster_contents_scale_ == low_res_raster_contents_scale_)
840 low_res = high_res;
841 else
842 low_res = tilings_->FindTilingWithScale(low_res_raster_contents_scale_);
844 // Only create new low res tilings when the transform is static. This
845 // prevents wastefully creating a paired low res tiling for every new high res
846 // tiling during a pinch or a CSS animation.
847 bool can_have_low_res = layer_tree_impl()->create_low_res_tiling();
848 bool needs_low_res = !low_res;
849 bool is_pinching = layer_tree_impl()->PinchGestureActive();
850 bool is_animating = draw_properties().screen_space_transform_is_animating;
851 if (can_have_low_res && needs_low_res && !is_pinching && !is_animating)
852 low_res = AddTiling(low_res_raster_contents_scale_);
854 // Set low-res if we have one.
855 if (low_res && low_res != high_res)
856 low_res->set_resolution(LOW_RESOLUTION);
858 // Make sure we always have one high-res (even if high == low).
859 high_res->set_resolution(HIGH_RESOLUTION);
861 if (layer_tree_impl()->IsPendingTree()) {
862 // On the pending tree, drop any tilings that are non-ideal since we don't
863 // need them to activate anyway.
864 tilings_->RemoveNonIdealTilings();
867 SanityCheckTilingState();
870 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
871 if (was_screen_space_transform_animating_ !=
872 draw_properties().screen_space_transform_is_animating)
873 return true;
875 if (draw_properties().screen_space_transform_is_animating &&
876 raster_contents_scale_ != ideal_contents_scale_ &&
877 ShouldAdjustRasterScaleDuringScaleAnimations())
878 return true;
880 bool is_pinching = layer_tree_impl()->PinchGestureActive();
881 if (is_pinching && raster_page_scale_) {
882 // We change our raster scale when it is:
883 // - Higher than ideal (need a lower-res tiling available)
884 // - Too far from ideal (need a higher-res tiling available)
885 float ratio = ideal_page_scale_ / raster_page_scale_;
886 if (raster_page_scale_ > ideal_page_scale_ ||
887 ratio > kMaxScaleRatioDuringPinch)
888 return true;
891 if (!is_pinching) {
892 // When not pinching, match the ideal page scale factor.
893 if (raster_page_scale_ != ideal_page_scale_)
894 return true;
897 // Always match the ideal device scale factor.
898 if (raster_device_scale_ != ideal_device_scale_)
899 return true;
901 // When the source scale changes we want to match it, but not when animating
902 // or when we've fixed the scale in place.
903 if (!draw_properties().screen_space_transform_is_animating &&
904 !raster_source_scale_is_fixed_ &&
905 raster_source_scale_ != ideal_source_scale_)
906 return true;
908 if (raster_contents_scale_ > MaximumContentsScale())
909 return true;
910 if (raster_contents_scale_ < MinimumContentsScale())
911 return true;
913 return false;
916 void PictureLayerImpl::RecalculateRasterScales() {
917 float old_raster_contents_scale = raster_contents_scale_;
918 float old_raster_page_scale = raster_page_scale_;
919 float old_raster_source_scale = raster_source_scale_;
921 raster_device_scale_ = ideal_device_scale_;
922 raster_page_scale_ = ideal_page_scale_;
923 raster_source_scale_ = ideal_source_scale_;
924 raster_contents_scale_ = ideal_contents_scale_;
926 // If we're not animating, or leaving an animation, and the
927 // ideal_source_scale_ changes, then things are unpredictable, and we fix
928 // the raster_source_scale_ in place.
929 if (old_raster_source_scale &&
930 !draw_properties().screen_space_transform_is_animating &&
931 !was_screen_space_transform_animating_ &&
932 old_raster_source_scale != ideal_source_scale_)
933 raster_source_scale_is_fixed_ = true;
935 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
936 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
937 // tree. This will allow CSS scale changes to get re-rastered at an
938 // appropriate rate. (crbug.com/413636)
939 if (raster_source_scale_is_fixed_) {
940 raster_contents_scale_ /= raster_source_scale_;
941 raster_source_scale_ = 1.f;
944 // During pinch we completely ignore the current ideal scale, and just use
945 // a multiple of the previous scale.
946 bool is_pinching = layer_tree_impl()->PinchGestureActive();
947 if (is_pinching && old_raster_contents_scale) {
948 // See ShouldAdjustRasterScale:
949 // - When zooming out, preemptively create new tiling at lower resolution.
950 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
951 bool zooming_out = old_raster_page_scale > ideal_page_scale_;
952 float desired_contents_scale = old_raster_contents_scale;
953 if (zooming_out) {
954 while (desired_contents_scale > ideal_contents_scale_)
955 desired_contents_scale /= kMaxScaleRatioDuringPinch;
956 } else {
957 while (desired_contents_scale < ideal_contents_scale_)
958 desired_contents_scale *= kMaxScaleRatioDuringPinch;
960 raster_contents_scale_ = tilings_->GetSnappedContentsScale(
961 desired_contents_scale, kSnapToExistingTilingRatio);
962 raster_page_scale_ =
963 raster_contents_scale_ / raster_device_scale_ / raster_source_scale_;
966 // If we're not re-rasterizing during animation, rasterize at the maximum
967 // scale that will occur during the animation, if the maximum scale is
968 // known. However we want to avoid excessive memory use. If the scale is
969 // smaller than what we would choose otherwise, then it's always better off
970 // for us memory-wise. But otherwise, we don't choose a scale at which this
971 // layer's rastered content would become larger than the viewport.
972 if (draw_properties().screen_space_transform_is_animating &&
973 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
974 bool can_raster_at_maximum_scale = false;
975 // TODO(ajuma): If we need to deal with scale-down animations starting right
976 // as a layer gets promoted, then we'd want to have the
977 // |starting_animation_contents_scale| passed in here as a separate draw
978 // property so we could try use that when the max is too large.
979 // See crbug.com/422341.
980 float maximum_scale = draw_properties().maximum_animation_contents_scale;
981 if (maximum_scale) {
982 gfx::Size bounds_at_maximum_scale = gfx::ToCeiledSize(
983 gfx::ScaleSize(raster_source_->GetSize(), maximum_scale));
984 int64 maximum_area = static_cast<int64>(bounds_at_maximum_scale.width()) *
985 static_cast<int64>(bounds_at_maximum_scale.height());
986 gfx::Size viewport = layer_tree_impl()->device_viewport_size();
987 int64 viewport_area = static_cast<int64>(viewport.width()) *
988 static_cast<int64>(viewport.height());
989 if (maximum_area <= viewport_area)
990 can_raster_at_maximum_scale = true;
992 // Use the computed scales for the raster scale directly, do not try to use
993 // the ideal scale here. The current ideal scale may be way too large in the
994 // case of an animation with scale, and will be constantly changing.
995 if (can_raster_at_maximum_scale)
996 raster_contents_scale_ = maximum_scale;
997 else
998 raster_contents_scale_ = 1.f * ideal_page_scale_ * ideal_device_scale_;
1001 raster_contents_scale_ =
1002 std::max(raster_contents_scale_, MinimumContentsScale());
1003 raster_contents_scale_ =
1004 std::min(raster_contents_scale_, MaximumContentsScale());
1005 DCHECK_GE(raster_contents_scale_, MinimumContentsScale());
1006 DCHECK_LE(raster_contents_scale_, MaximumContentsScale());
1008 // If this layer would create zero or one tiles at this content scale,
1009 // don't create a low res tiling.
1010 gfx::Size raster_bounds = gfx::ToCeiledSize(
1011 gfx::ScaleSize(raster_source_->GetSize(), raster_contents_scale_));
1012 gfx::Size tile_size = CalculateTileSize(raster_bounds);
1013 bool tile_covers_bounds = tile_size.width() >= raster_bounds.width() &&
1014 tile_size.height() >= raster_bounds.height();
1015 if (tile_size.IsEmpty() || tile_covers_bounds) {
1016 low_res_raster_contents_scale_ = raster_contents_scale_;
1017 return;
1020 float low_res_factor =
1021 layer_tree_impl()->settings().low_res_contents_scale_factor;
1022 low_res_raster_contents_scale_ =
1023 std::max(raster_contents_scale_ * low_res_factor, MinimumContentsScale());
1024 DCHECK_LE(low_res_raster_contents_scale_, raster_contents_scale_);
1025 DCHECK_GE(low_res_raster_contents_scale_, MinimumContentsScale());
1026 DCHECK_LE(low_res_raster_contents_scale_, MaximumContentsScale());
1029 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1030 const std::vector<PictureLayerTiling*>& used_tilings) {
1031 DCHECK(layer_tree_impl()->IsActiveTree());
1032 if (tilings_->num_tilings() == 0)
1033 return;
1035 float min_acceptable_high_res_scale = std::min(
1036 raster_contents_scale_, ideal_contents_scale_);
1037 float max_acceptable_high_res_scale = std::max(
1038 raster_contents_scale_, ideal_contents_scale_);
1040 PictureLayerImpl* twin = GetPendingOrActiveTwinLayer();
1041 if (twin && twin->CanHaveTilings()) {
1042 min_acceptable_high_res_scale = std::min(
1043 min_acceptable_high_res_scale,
1044 std::min(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1045 max_acceptable_high_res_scale = std::max(
1046 max_acceptable_high_res_scale,
1047 std::max(twin->raster_contents_scale_, twin->ideal_contents_scale_));
1050 PictureLayerTilingSet* twin_set = twin ? twin->tilings_.get() : nullptr;
1051 PictureLayerImpl* recycled_twin = GetRecycledTwinLayer();
1052 PictureLayerTilingSet* recycled_twin_set =
1053 recycled_twin ? recycled_twin->tilings_.get() : nullptr;
1055 tilings_->CleanUpTilings(min_acceptable_high_res_scale,
1056 max_acceptable_high_res_scale, used_tilings,
1057 layer_tree_impl()->create_low_res_tiling(), twin_set,
1058 recycled_twin_set);
1060 if (recycled_twin_set && recycled_twin_set->num_tilings() == 0)
1061 recycled_twin->ResetRasterScale();
1063 DCHECK_GT(tilings_->num_tilings(), 0u);
1064 SanityCheckTilingState();
1067 float PictureLayerImpl::MinimumContentsScale() const {
1068 float setting_min = layer_tree_impl()->settings().minimum_contents_scale;
1070 // If the contents scale is less than 1 / width (also for height),
1071 // then it will end up having less than one pixel of content in that
1072 // dimension. Bump the minimum contents scale up in this case to prevent
1073 // this from happening.
1074 int min_dimension = std::min(raster_source_->GetSize().width(),
1075 raster_source_->GetSize().height());
1076 if (!min_dimension)
1077 return setting_min;
1079 return std::max(1.f / min_dimension, setting_min);
1082 float PictureLayerImpl::MaximumContentsScale() const {
1083 // Masks can not have tilings that would become larger than the
1084 // max_texture_size since they use a single tile for the entire
1085 // tiling. Other layers can have tilings of any scale.
1086 if (!is_mask_)
1087 return std::numeric_limits<float>::max();
1089 int max_texture_size =
1090 layer_tree_impl()->resource_provider()->max_texture_size();
1091 float max_scale_width =
1092 static_cast<float>(max_texture_size) / bounds().width();
1093 float max_scale_height =
1094 static_cast<float>(max_texture_size) / bounds().height();
1095 float max_scale = std::min(max_scale_width, max_scale_height);
1096 // We require that multiplying the layer size by the contents scale and
1097 // ceiling produces a value <= |max_texture_size|. Because for large layer
1098 // sizes floating point ambiguity may crop up, making the result larger or
1099 // smaller than expected, we use a slightly smaller floating point value for
1100 // the scale, to help ensure that the resulting content bounds will never end
1101 // up larger than |max_texture_size|.
1102 return nextafterf(max_scale, 0.f);
1105 void PictureLayerImpl::ResetRasterScale() {
1106 raster_page_scale_ = 0.f;
1107 raster_device_scale_ = 0.f;
1108 raster_source_scale_ = 0.f;
1109 raster_contents_scale_ = 0.f;
1110 low_res_raster_contents_scale_ = 0.f;
1111 raster_source_scale_is_fixed_ = false;
1114 bool PictureLayerImpl::CanHaveTilings() const {
1115 if (raster_source_->IsSolidColor())
1116 return false;
1117 if (!DrawsContent())
1118 return false;
1119 if (!raster_source_->HasRecordings())
1120 return false;
1121 // If the |raster_source_| has a recording it should have non-empty bounds.
1122 DCHECK(!raster_source_->GetSize().IsEmpty());
1123 if (MaximumContentsScale() < MinimumContentsScale())
1124 return false;
1125 return true;
1128 void PictureLayerImpl::SanityCheckTilingState() const {
1129 #if DCHECK_IS_ON()
1130 // Recycle tree doesn't have any restrictions.
1131 if (layer_tree_impl()->IsRecycleTree())
1132 return;
1134 if (!CanHaveTilings()) {
1135 DCHECK_EQ(0u, tilings_->num_tilings());
1136 return;
1138 if (tilings_->num_tilings() == 0)
1139 return;
1141 // We should only have one high res tiling.
1142 DCHECK_EQ(1, tilings_->NumHighResTilings());
1143 #endif
1146 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1147 return layer_tree_impl()->use_gpu_rasterization();
1150 float PictureLayerImpl::MaximumTilingContentsScale() const {
1151 float max_contents_scale = tilings_->GetMaximumContentsScale();
1152 return std::max(max_contents_scale, MinimumContentsScale());
1155 scoped_ptr<PictureLayerTilingSet>
1156 PictureLayerImpl::CreatePictureLayerTilingSet() {
1157 const LayerTreeSettings& settings = layer_tree_impl()->settings();
1158 return PictureLayerTilingSet::Create(
1159 this, settings.max_tiles_for_interest_area,
1160 layer_tree_impl()->use_gpu_rasterization()
1161 ? settings.gpu_rasterization_skewport_target_time_in_seconds
1162 : settings.skewport_target_time_in_seconds,
1163 settings.skewport_extrapolation_limit_in_content_pixels);
1166 void PictureLayerImpl::UpdateIdealScales() {
1167 DCHECK(CanHaveTilings());
1169 float min_contents_scale = MinimumContentsScale();
1170 DCHECK_GT(min_contents_scale, 0.f);
1171 float min_page_scale = layer_tree_impl()->min_page_scale_factor();
1172 DCHECK_GT(min_page_scale, 0.f);
1173 float min_device_scale = 1.f;
1174 float min_source_scale =
1175 min_contents_scale / min_page_scale / min_device_scale;
1177 float ideal_page_scale = draw_properties().page_scale_factor;
1178 float ideal_device_scale = draw_properties().device_scale_factor;
1179 float ideal_source_scale = draw_properties().ideal_contents_scale /
1180 ideal_page_scale / ideal_device_scale;
1181 ideal_contents_scale_ =
1182 std::max(draw_properties().ideal_contents_scale, min_contents_scale);
1183 ideal_page_scale_ = draw_properties().page_scale_factor;
1184 ideal_device_scale_ = draw_properties().device_scale_factor;
1185 ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
1188 void PictureLayerImpl::GetDebugBorderProperties(
1189 SkColor* color,
1190 float* width) const {
1191 *color = DebugColors::TiledContentLayerBorderColor();
1192 *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1195 void PictureLayerImpl::GetAllTilesAndPrioritiesForTracing(
1196 std::map<const Tile*, TilePriority>* tile_map) const {
1197 if (!tilings_)
1198 return;
1199 tilings_->GetAllTilesAndPrioritiesForTracing(tile_map);
1202 void PictureLayerImpl::AsValueInto(
1203 base::trace_event::TracedValue* state) const {
1204 LayerImpl::AsValueInto(state);
1205 state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
1206 state->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1207 state->BeginArray("tilings");
1208 tilings_->AsValueInto(state);
1209 state->EndArray();
1211 MathUtil::AddToTracedValue("tile_priority_rect",
1212 viewport_rect_for_tile_priority_in_content_space_,
1213 state);
1214 MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state);
1216 state->BeginArray("pictures");
1217 raster_source_->AsValueInto(state);
1218 state->EndArray();
1220 state->BeginArray("invalidation");
1221 invalidation_.AsValueInto(state);
1222 state->EndArray();
1224 state->BeginArray("coverage_tiles");
1225 for (PictureLayerTilingSet::CoverageIterator iter(
1226 tilings_.get(), 1.f, gfx::Rect(raster_source_->GetSize()),
1227 ideal_contents_scale_);
1228 iter; ++iter) {
1229 state->BeginDictionary();
1231 MathUtil::AddToTracedValue("geometry_rect", iter.geometry_rect(), state);
1233 if (*iter)
1234 TracedValue::SetIDRef(*iter, state, "tile");
1236 state->EndDictionary();
1238 state->EndArray();
1241 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1242 return tilings_->GPUMemoryUsageInBytes();
1245 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1246 benchmark->RunOnLayer(this);
1249 WhichTree PictureLayerImpl::GetTree() const {
1250 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
1253 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1254 return !layer_tree_impl()->IsRecycleTree();
1257 bool PictureLayerImpl::HasValidTilePriorities() const {
1258 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1261 } // namespace cc