Don't send a SHChangeNotify for creating an app icon when creating a shortcut.
[chromium-blink-merge.git] / content / renderer / media / webrtc_audio_renderer.cc
blob862c3fd72ace5114ff1565699ea35d136fcbe341
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/media/webrtc_audio_renderer.h"
7 #include "base/logging.h"
8 #include "base/metrics/histogram.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/stringprintf.h"
11 #include "content/renderer/media/audio_device_factory.h"
12 #include "content/renderer/media/media_stream_dispatcher.h"
13 #include "content/renderer/media/webrtc_audio_device_impl.h"
14 #include "content/renderer/media/webrtc_logging.h"
15 #include "content/renderer/render_frame_impl.h"
16 #include "media/audio/audio_output_device.h"
17 #include "media/audio/audio_parameters.h"
18 #include "media/audio/sample_rates.h"
19 #include "third_party/libjingle/source/talk/app/webrtc/mediastreaminterface.h"
20 #include "third_party/libjingle/source/talk/media/base/audiorenderer.h"
23 #if defined(OS_WIN)
24 #include "base/win/windows_version.h"
25 #include "media/audio/win/core_audio_util_win.h"
26 #endif
28 namespace content {
30 namespace {
32 // We add a UMA histogram measuring the execution time of the Render() method
33 // every |kNumCallbacksBetweenRenderTimeHistograms| callback. Assuming 10ms
34 // between each callback leads to one UMA update each 100ms.
35 const int kNumCallbacksBetweenRenderTimeHistograms = 10;
37 // This is a simple wrapper class that's handed out to users of a shared
38 // WebRtcAudioRenderer instance. This class maintains the per-user 'playing'
39 // and 'started' states to avoid problems related to incorrect usage which
40 // might violate the implementation assumptions inside WebRtcAudioRenderer
41 // (see the play reference count).
42 class SharedAudioRenderer : public MediaStreamAudioRenderer {
43 public:
44 // Callback definition for a callback that is called when when Play(), Pause()
45 // or SetVolume are called (whenever the internal |playing_state_| changes).
46 typedef base::Callback<
47 void(const scoped_refptr<webrtc::MediaStreamInterface>&,
48 WebRtcAudioRenderer::PlayingState*)> OnPlayStateChanged;
50 SharedAudioRenderer(
51 const scoped_refptr<MediaStreamAudioRenderer>& delegate,
52 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
53 const OnPlayStateChanged& on_play_state_changed)
54 : delegate_(delegate), media_stream_(media_stream), started_(false),
55 on_play_state_changed_(on_play_state_changed) {
56 DCHECK(!on_play_state_changed_.is_null());
57 DCHECK(media_stream_.get());
60 protected:
61 ~SharedAudioRenderer() override {
62 DCHECK(thread_checker_.CalledOnValidThread());
63 DVLOG(1) << __FUNCTION__;
64 Stop();
67 void Start() override {
68 DCHECK(thread_checker_.CalledOnValidThread());
69 if (started_)
70 return;
71 started_ = true;
72 delegate_->Start();
75 void Play() override {
76 DCHECK(thread_checker_.CalledOnValidThread());
77 DCHECK(started_);
78 if (playing_state_.playing())
79 return;
80 playing_state_.set_playing(true);
81 on_play_state_changed_.Run(media_stream_, &playing_state_);
84 void Pause() override {
85 DCHECK(thread_checker_.CalledOnValidThread());
86 DCHECK(started_);
87 if (!playing_state_.playing())
88 return;
89 playing_state_.set_playing(false);
90 on_play_state_changed_.Run(media_stream_, &playing_state_);
93 void Stop() override {
94 DCHECK(thread_checker_.CalledOnValidThread());
95 if (!started_)
96 return;
97 Pause();
98 started_ = false;
99 delegate_->Stop();
102 void SetVolume(float volume) override {
103 DCHECK(thread_checker_.CalledOnValidThread());
104 DCHECK(volume >= 0.0f && volume <= 1.0f);
105 playing_state_.set_volume(volume);
106 on_play_state_changed_.Run(media_stream_, &playing_state_);
109 base::TimeDelta GetCurrentRenderTime() const override {
110 DCHECK(thread_checker_.CalledOnValidThread());
111 return delegate_->GetCurrentRenderTime();
114 bool IsLocalRenderer() const override {
115 DCHECK(thread_checker_.CalledOnValidThread());
116 return delegate_->IsLocalRenderer();
119 private:
120 base::ThreadChecker thread_checker_;
121 const scoped_refptr<MediaStreamAudioRenderer> delegate_;
122 const scoped_refptr<webrtc::MediaStreamInterface> media_stream_;
123 bool started_;
124 WebRtcAudioRenderer::PlayingState playing_state_;
125 OnPlayStateChanged on_play_state_changed_;
128 // Returns either AudioParameters::NO_EFFECTS or AudioParameters::DUCKING
129 // depending on whether or not an input element is currently open with
130 // ducking enabled.
131 int GetCurrentDuckingFlag(int render_frame_id) {
132 RenderFrameImpl* const frame =
133 RenderFrameImpl::FromRoutingID(render_frame_id);
134 MediaStreamDispatcher* const dispatcher = frame ?
135 frame->GetMediaStreamDispatcher() : NULL;
136 if (dispatcher && dispatcher->IsAudioDuckingActive()) {
137 return media::AudioParameters::DUCKING;
140 return media::AudioParameters::NO_EFFECTS;
143 } // namespace
145 int WebRtcAudioRenderer::GetOptimalBufferSize(int sample_rate,
146 int hardware_buffer_size) {
147 // Use native hardware buffer size as default. On Windows, we strive to open
148 // up using this native hardware buffer size to achieve best
149 // possible performance and to ensure that no FIFO is needed on the browser
150 // side to match the client request. That is why there is no #if case for
151 // Windows below.
152 int frames_per_buffer = hardware_buffer_size;
154 #if defined(OS_LINUX) || defined(OS_MACOSX)
155 // On Linux and MacOS, the low level IO implementations on the browser side
156 // supports all buffer size the clients want. We use the native peer
157 // connection buffer size (10ms) to achieve best possible performance.
158 frames_per_buffer = sample_rate / 100;
159 #elif defined(OS_ANDROID)
160 // TODO(henrika): Keep tuning this scheme and espcicially for low-latency
161 // cases. Might not be possible to come up with the perfect solution using
162 // the render side only.
163 int frames_per_10ms = sample_rate / 100;
164 if (frames_per_buffer < 2 * frames_per_10ms) {
165 // Examples of low-latency frame sizes and the resulting |buffer_size|:
166 // Nexus 7 : 240 audio frames => 2*480 = 960
167 // Nexus 10 : 256 => 2*441 = 882
168 // Galaxy Nexus: 144 => 2*441 = 882
169 frames_per_buffer = 2 * frames_per_10ms;
170 DVLOG(1) << "Low-latency output detected on Android";
172 #endif
174 DVLOG(1) << "Using sink output buffer size: " << frames_per_buffer;
175 return frames_per_buffer;
178 WebRtcAudioRenderer::WebRtcAudioRenderer(
179 const scoped_refptr<base::SingleThreadTaskRunner>& signaling_thread,
180 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
181 int source_render_view_id,
182 int source_render_frame_id,
183 int session_id,
184 int sample_rate,
185 int frames_per_buffer)
186 : state_(UNINITIALIZED),
187 source_render_view_id_(source_render_view_id),
188 source_render_frame_id_(source_render_frame_id),
189 session_id_(session_id),
190 signaling_thread_(signaling_thread),
191 media_stream_(media_stream),
192 source_(NULL),
193 play_ref_count_(0),
194 start_ref_count_(0),
195 audio_delay_milliseconds_(0),
196 fifo_delay_milliseconds_(0),
197 sink_params_(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
198 media::CHANNEL_LAYOUT_STEREO, sample_rate, 16,
199 frames_per_buffer,
200 GetCurrentDuckingFlag(source_render_frame_id)),
201 render_callback_count_(0) {
202 WebRtcLogMessage(base::StringPrintf(
203 "WAR::WAR. source_render_view_id=%d"
204 ", session_id=%d, sample_rate=%d, frames_per_buffer=%d, effects=%i",
205 source_render_view_id,
206 session_id,
207 sample_rate,
208 frames_per_buffer,
209 sink_params_.effects()));
212 WebRtcAudioRenderer::~WebRtcAudioRenderer() {
213 DCHECK(thread_checker_.CalledOnValidThread());
214 DCHECK_EQ(state_, UNINITIALIZED);
217 bool WebRtcAudioRenderer::Initialize(WebRtcAudioRendererSource* source) {
218 DVLOG(1) << "WebRtcAudioRenderer::Initialize()";
219 DCHECK(thread_checker_.CalledOnValidThread());
220 base::AutoLock auto_lock(lock_);
221 DCHECK_EQ(state_, UNINITIALIZED);
222 DCHECK(source);
223 DCHECK(!sink_.get());
224 DCHECK(!source_);
226 // WebRTC does not yet support higher rates than 96000 on the client side
227 // and 48000 is the preferred sample rate. Therefore, if 192000 is detected,
228 // we change the rate to 48000 instead. The consequence is that the native
229 // layer will be opened up at 192kHz but WebRTC will provide data at 48kHz
230 // which will then be resampled by the audio converted on the browser side
231 // to match the native audio layer.
232 int sample_rate = sink_params_.sample_rate();
233 DVLOG(1) << "Audio output hardware sample rate: " << sample_rate;
234 if (sample_rate == 192000) {
235 DVLOG(1) << "Resampling from 48000 to 192000 is required";
236 sample_rate = 48000;
238 media::AudioSampleRate asr;
239 if (media::ToAudioSampleRate(sample_rate, &asr)) {
240 UMA_HISTOGRAM_ENUMERATION(
241 "WebRTC.AudioOutputSampleRate", asr, media::kAudioSampleRateMax + 1);
242 } else {
243 UMA_HISTOGRAM_COUNTS("WebRTC.AudioOutputSampleRateUnexpected",
244 sample_rate);
247 // Set up audio parameters for the source, i.e., the WebRTC client.
249 // The WebRTC client only supports multiples of 10ms as buffer size where
250 // 10ms is preferred for lowest possible delay.
251 media::AudioParameters source_params;
252 const int frames_per_10ms = (sample_rate / 100);
253 DVLOG(1) << "Using WebRTC output buffer size: " << frames_per_10ms;
255 source_params.Reset(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
256 sink_params_.channel_layout(), sink_params_.channels(),
257 sample_rate, 16, frames_per_10ms);
259 const int frames_per_buffer =
260 GetOptimalBufferSize(sample_rate, sink_params_.frames_per_buffer());
262 sink_params_.Reset(sink_params_.format(), sink_params_.channel_layout(),
263 sink_params_.channels(), sample_rate, 16,
264 frames_per_buffer);
266 // Create a FIFO if re-buffering is required to match the source input with
267 // the sink request. The source acts as provider here and the sink as
268 // consumer.
269 fifo_delay_milliseconds_ = 0;
270 if (source_params.frames_per_buffer() != sink_params_.frames_per_buffer()) {
271 DVLOG(1) << "Rebuffering from " << source_params.frames_per_buffer()
272 << " to " << sink_params_.frames_per_buffer();
273 audio_fifo_.reset(new media::AudioPullFifo(
274 source_params.channels(),
275 source_params.frames_per_buffer(),
276 base::Bind(
277 &WebRtcAudioRenderer::SourceCallback,
278 base::Unretained(this))));
280 if (sink_params_.frames_per_buffer() > source_params.frames_per_buffer()) {
281 int frame_duration_milliseconds = base::Time::kMillisecondsPerSecond /
282 static_cast<double>(source_params.sample_rate());
283 fifo_delay_milliseconds_ = (sink_params_.frames_per_buffer() -
284 source_params.frames_per_buffer()) * frame_duration_milliseconds;
288 source_ = source;
290 // Configure the audio rendering client and start rendering.
291 sink_ = AudioDeviceFactory::NewOutputDevice(
292 source_render_view_id_, source_render_frame_id_);
294 DCHECK_GE(session_id_, 0);
295 sink_->InitializeWithSessionId(sink_params_, this, session_id_);
297 sink_->Start();
299 // User must call Play() before any audio can be heard.
300 state_ = PAUSED;
302 return true;
305 scoped_refptr<MediaStreamAudioRenderer>
306 WebRtcAudioRenderer::CreateSharedAudioRendererProxy(
307 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream) {
308 content::SharedAudioRenderer::OnPlayStateChanged on_play_state_changed =
309 base::Bind(&WebRtcAudioRenderer::OnPlayStateChanged, this);
310 return new SharedAudioRenderer(this, media_stream, on_play_state_changed);
313 bool WebRtcAudioRenderer::IsStarted() const {
314 DCHECK(thread_checker_.CalledOnValidThread());
315 return start_ref_count_ != 0;
318 void WebRtcAudioRenderer::Start() {
319 DVLOG(1) << "WebRtcAudioRenderer::Start()";
320 DCHECK(thread_checker_.CalledOnValidThread());
321 ++start_ref_count_;
324 void WebRtcAudioRenderer::Play() {
325 DVLOG(1) << "WebRtcAudioRenderer::Play()";
326 DCHECK(thread_checker_.CalledOnValidThread());
328 if (playing_state_.playing())
329 return;
331 playing_state_.set_playing(true);
332 render_callback_count_ = 0;
334 OnPlayStateChanged(media_stream_, &playing_state_);
337 void WebRtcAudioRenderer::EnterPlayState() {
338 DVLOG(1) << "WebRtcAudioRenderer::EnterPlayState()";
339 DCHECK(thread_checker_.CalledOnValidThread());
340 DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
341 base::AutoLock auto_lock(lock_);
342 if (state_ == UNINITIALIZED)
343 return;
345 DCHECK(play_ref_count_ == 0 || state_ == PLAYING);
346 ++play_ref_count_;
348 if (state_ != PLAYING) {
349 state_ = PLAYING;
351 if (audio_fifo_) {
352 audio_delay_milliseconds_ = 0;
353 audio_fifo_->Clear();
358 void WebRtcAudioRenderer::Pause() {
359 DVLOG(1) << "WebRtcAudioRenderer::Pause()";
360 DCHECK(thread_checker_.CalledOnValidThread());
361 if (!playing_state_.playing())
362 return;
364 playing_state_.set_playing(false);
366 OnPlayStateChanged(media_stream_, &playing_state_);
369 void WebRtcAudioRenderer::EnterPauseState() {
370 DVLOG(1) << "WebRtcAudioRenderer::EnterPauseState()";
371 DCHECK(thread_checker_.CalledOnValidThread());
372 DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
373 base::AutoLock auto_lock(lock_);
374 if (state_ == UNINITIALIZED)
375 return;
377 DCHECK_EQ(state_, PLAYING);
378 DCHECK_GT(play_ref_count_, 0);
379 if (!--play_ref_count_)
380 state_ = PAUSED;
383 void WebRtcAudioRenderer::Stop() {
384 DVLOG(1) << "WebRtcAudioRenderer::Stop()";
385 DCHECK(thread_checker_.CalledOnValidThread());
387 base::AutoLock auto_lock(lock_);
388 if (state_ == UNINITIALIZED)
389 return;
391 if (--start_ref_count_)
392 return;
394 DVLOG(1) << "Calling RemoveAudioRenderer and Stop().";
396 source_->RemoveAudioRenderer(this);
397 source_ = NULL;
398 state_ = UNINITIALIZED;
401 // Make sure to stop the sink while _not_ holding the lock since the Render()
402 // callback may currently be executing and try to grab the lock while we're
403 // stopping the thread on which it runs.
404 sink_->Stop();
407 void WebRtcAudioRenderer::SetVolume(float volume) {
408 DCHECK(thread_checker_.CalledOnValidThread());
409 DCHECK(volume >= 0.0f && volume <= 1.0f);
411 playing_state_.set_volume(volume);
412 OnPlayStateChanged(media_stream_, &playing_state_);
415 base::TimeDelta WebRtcAudioRenderer::GetCurrentRenderTime() const {
416 DCHECK(thread_checker_.CalledOnValidThread());
417 base::AutoLock auto_lock(lock_);
418 return current_time_;
421 bool WebRtcAudioRenderer::IsLocalRenderer() const {
422 return false;
425 int WebRtcAudioRenderer::Render(media::AudioBus* audio_bus,
426 int audio_delay_milliseconds) {
427 base::AutoLock auto_lock(lock_);
428 if (!source_)
429 return 0;
431 DVLOG(2) << "WebRtcAudioRenderer::Render()";
432 DVLOG(2) << "audio_delay_milliseconds: " << audio_delay_milliseconds;
434 audio_delay_milliseconds_ = audio_delay_milliseconds;
436 if (audio_fifo_)
437 audio_fifo_->Consume(audio_bus, audio_bus->frames());
438 else
439 SourceCallback(0, audio_bus);
441 return (state_ == PLAYING) ? audio_bus->frames() : 0;
444 void WebRtcAudioRenderer::OnRenderError() {
445 NOTIMPLEMENTED();
446 LOG(ERROR) << "OnRenderError()";
449 // Called by AudioPullFifo when more data is necessary.
450 void WebRtcAudioRenderer::SourceCallback(
451 int fifo_frame_delay, media::AudioBus* audio_bus) {
452 base::TimeTicks start_time = base::TimeTicks::Now() ;
453 DVLOG(2) << "WebRtcAudioRenderer::SourceCallback("
454 << fifo_frame_delay << ", "
455 << audio_bus->frames() << ")";
457 int output_delay_milliseconds = audio_delay_milliseconds_;
458 output_delay_milliseconds += fifo_delay_milliseconds_;
459 DVLOG(2) << "output_delay_milliseconds: " << output_delay_milliseconds;
461 // We need to keep render data for the |source_| regardless of |state_|,
462 // otherwise the data will be buffered up inside |source_|.
463 source_->RenderData(audio_bus, sink_params_.sample_rate(),
464 output_delay_milliseconds,
465 &current_time_);
467 // Avoid filling up the audio bus if we are not playing; instead
468 // return here and ensure that the returned value in Render() is 0.
469 if (state_ != PLAYING)
470 audio_bus->Zero();
472 if (++render_callback_count_ == kNumCallbacksBetweenRenderTimeHistograms) {
473 base::TimeDelta elapsed = base::TimeTicks::Now() - start_time;
474 render_callback_count_ = 0;
475 UMA_HISTOGRAM_TIMES("WebRTC.AudioRenderTimes", elapsed);
479 void WebRtcAudioRenderer::UpdateSourceVolume(
480 webrtc::AudioSourceInterface* source) {
481 DCHECK(thread_checker_.CalledOnValidThread());
483 // Note: If there are no playing audio renderers, then the volume will be
484 // set to 0.0.
485 float volume = 0.0f;
487 SourcePlayingStates::iterator entry = source_playing_states_.find(source);
488 if (entry != source_playing_states_.end()) {
489 PlayingStates& states = entry->second;
490 for (PlayingStates::const_iterator it = states.begin();
491 it != states.end(); ++it) {
492 if ((*it)->playing())
493 volume += (*it)->volume();
497 // The valid range for volume scaling of a remote webrtc source is
498 // 0.0-10.0 where 1.0 is no attenuation/boost.
499 DCHECK(volume >= 0.0f);
500 if (volume > 10.0f)
501 volume = 10.0f;
503 DVLOG(1) << "Setting remote source volume: " << volume;
504 if (!signaling_thread_->BelongsToCurrentThread()) {
505 // Libjingle hands out proxy objects in most cases, but the audio source
506 // object is an exception (bug?). So, to work around that, we need to make
507 // sure we call SetVolume on the signaling thread.
508 signaling_thread_->PostTask(FROM_HERE,
509 base::Bind(&webrtc::AudioSourceInterface::SetVolume, source, volume));
510 } else {
511 source->SetVolume(volume);
515 bool WebRtcAudioRenderer::AddPlayingState(
516 webrtc::AudioSourceInterface* source,
517 PlayingState* state) {
518 DCHECK(thread_checker_.CalledOnValidThread());
519 DCHECK(state->playing());
520 // Look up or add the |source| to the map.
521 PlayingStates& array = source_playing_states_[source];
522 if (std::find(array.begin(), array.end(), state) != array.end())
523 return false;
525 array.push_back(state);
527 return true;
530 bool WebRtcAudioRenderer::RemovePlayingState(
531 webrtc::AudioSourceInterface* source,
532 PlayingState* state) {
533 DCHECK(thread_checker_.CalledOnValidThread());
534 DCHECK(!state->playing());
535 SourcePlayingStates::iterator found = source_playing_states_.find(source);
536 if (found == source_playing_states_.end())
537 return false;
539 PlayingStates& array = found->second;
540 PlayingStates::iterator state_it =
541 std::find(array.begin(), array.end(), state);
542 if (state_it == array.end())
543 return false;
545 array.erase(state_it);
547 if (array.empty())
548 source_playing_states_.erase(found);
550 return true;
553 void WebRtcAudioRenderer::OnPlayStateChanged(
554 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
555 PlayingState* state) {
556 webrtc::AudioTrackVector tracks(media_stream->GetAudioTracks());
557 for (webrtc::AudioTrackVector::iterator it = tracks.begin();
558 it != tracks.end(); ++it) {
559 webrtc::AudioSourceInterface* source = (*it)->GetSource();
560 DCHECK(source);
561 if (!state->playing()) {
562 if (RemovePlayingState(source, state))
563 EnterPauseState();
564 } else if (AddPlayingState(source, state)) {
565 EnterPlayState();
567 UpdateSourceVolume(source);
571 } // namespace content