2 #include "assetremove.h"
4 #include "awindowgui.h"
7 AWindow::AWindow(MWindow *mwindow) : Thread()
9 this->mwindow = mwindow;
10 current_folder[0] = 0;
19 int AWindow::create_objects()
21 //printf("AWindow::create_objects 1\n");
22 gui = new AWindowGUI(mwindow, this);
23 //printf("AWindow::create_objects 1\n");
24 gui->create_objects();
25 //printf("AWindow::create_objects 1\n");
27 asset_remove = new AssetRemoveThread(mwindow);
28 //printf("AWindow::create_objects 1\n");
29 asset_edit = new AssetEdit(mwindow);
30 //printf("AWindow::create_objects 2\n");
31 clip_edit = new ClipEdit(mwindow, this, 0);
32 //printf("AWindow::create_objects 3\n");