shift pistol HUD sprite
[d2d-psx.git] / src / memory.h
blobc97638b44fc609fcf70b63c3a6bf860dc1e85cfc
1 /*
2 * Copyright (C) Prikol Software 1996-1997
3 * Copyright (C) Aleksey Volynskov 1996-1997
5 * This file is part of the Doom2D PSX project.
7 * Doom2D PSX is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License version 2 as
9 * published by the Free Software Foundation.
11 * Doom2D PSX is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, see <http://www.gnu.org/licenses/> or
18 * write to the Free Software Foundation, Inc.,
19 * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 // High-level memory allocation
24 void M_startup(void *heapbase, unsigned long heapsize);
25 void M_shutdown(void);
26 void * M_lock(int);
27 void M_unlock(void *);