1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright held by original author
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
11 OpenFOAM is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation; either version 2 of the License, or (at your
14 option) any later version.
16 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
17 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 You should have received a copy of the GNU General Public License
22 along with OpenFOAM; if not, write to the Free Software Foundation,
23 Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
29 A triangle representation for STL files.
34 \*---------------------------------------------------------------------------*/
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
48 /*---------------------------------------------------------------------------*\
49 Class STLtriangle Declaration
50 \*---------------------------------------------------------------------------*/
56 //- Attribute is 16-bit
57 typedef unsigned short STLattrib;
59 //- The face normal, many programs write zore or other junk
62 //- The three points defining the triangle
65 //- The attribute information could for colour or solid id, etc
76 //- Construct from components
79 const STLpoint& normal,
86 //- Construct from istream (read binary)
87 inline STLtriangle(istream&);
94 inline const STLpoint& normal() const;
95 inline const STLpoint& a() const;
96 inline const STLpoint& b() const;
97 inline const STLpoint& c() const;
98 inline unsigned short attrib() const;
103 //- Read from istream (binary)
104 inline void read(istream&);
109 //- Write to ostream (binary)
110 inline void write(ostream&);
115 inline friend Ostream& operator<<(Ostream&, const STLtriangle&);
119 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
121 } // End namespace Foam
123 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
125 #include "STLtriangleI.H"
127 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
131 // ************************************************************************* //