1 GemRB V0.2.4 (2005-05-29):
3 - Store dialogs (Temple, Inn, Container, Tavern, Store)
4 - Fog of war with line of sight
5 - Doors block path and line of sight
6 - Window frames at higher resolutions
7 - Animated buttons (PST portraits, Donation window)
8 - Store opens when appropriate
13 - new GUIScript functions with documentation
14 - Fog of war/door/store related gamescript actions
15 - fixed object distance and area variable handling in gamescript
16 - other new gamescript actions/triggers
17 - Implemented PCs fidget animations
20 - Introduction to writing GUIScript scripts
22 GemRB v0.2.3 (2005-02-13):
24 - GUI for most of the games, especially interactive Inventory and Spellbook
26 - Load screen interstitials with progress bar
27 - Spell and item cache to speed up object management
28 - Added gamescript actions/triggers
29 - Selection of spells during character generation
30 - First attempt on effects code
31 - First attempt on Fog-Of-War
36 - Manual page gemrb(1)
37 - Documentation for GemRB Python API and our custom override files
40 - Character generation
42 - Build infrastructure on Linux and Un*x systems
43 - Progress towards portability to 64 bit and big endian machines
44 - Many bugfixes and new bugs as well ;-)
45 - Shortened version numbers
46 - Simplified user configuration, game specific settings are now