1 //------------------------------------------------------------------------------
2 // Copyright (c) 2001-2010, Haiku
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5 // copy of this software and associated documentation files (the "Software"),
6 // to deal in the Software without restriction, including without limitation
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9 // Software is furnished to do so, subject to the following conditions:
11 // The above copyright notice and this permission notice shall be included in
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15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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20 // DEALINGS IN THE SOFTWARE.
22 // File Name: ZombieReplicantView.h
23 // Author: Marc Flerackers (mflerackers@androme.be)
24 // Description: Class for Zombie replicants
25 //------------------------------------------------------------------------------
27 #ifndef _ZOMBIE_REPLICANT_VIEW_H
28 #define _ZOMBIE_REPLICANT_VIEW_H
34 const static rgb_color kZombieColor
= {220, 220, 220, 255};
37 // _BZombieReplicantView_ class ------------------------------------------------
38 class _BZombieReplicantView_
: public BBox
{
41 _BZombieReplicantView_(BRect frame
,
43 virtual ~_BZombieReplicantView_();
45 virtual void MessageReceived(BMessage
*msg
);
47 virtual void Draw(BRect updateRect
);
49 virtual void MouseDown(BPoint
);
51 virtual status_t
Archive(BMessage
* archive
,
52 bool deep
= true) const;
54 void SetArchive(BMessage
*);
61 #endif /* _ZOMBIE_REPLICANT_VIEW_H */