PM / sleep: Asynchronous threads for suspend_noirq
[linux/fpc-iii.git] / drivers / gpu / drm / msm / msm_gpu.h
blob458db8c64c28873f260aa59b44bbd96da7a3b18f
1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef __MSM_GPU_H__
19 #define __MSM_GPU_H__
21 #include <linux/clk.h>
22 #include <linux/regulator/consumer.h>
24 #include "msm_drv.h"
25 #include "msm_ringbuffer.h"
27 struct msm_gem_submit;
29 /* So far, with hardware that I've seen to date, we can have:
30 * + zero, one, or two z180 2d cores
31 * + a3xx or a2xx 3d core, which share a common CP (the firmware
32 * for the CP seems to implement some different PM4 packet types
33 * but the basics of cmdstream submission are the same)
35 * Which means that the eventual complete "class" hierarchy, once
36 * support for all past and present hw is in place, becomes:
37 * + msm_gpu
38 * + adreno_gpu
39 * + a3xx_gpu
40 * + a2xx_gpu
41 * + z180_gpu
43 struct msm_gpu_funcs {
44 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
45 int (*hw_init)(struct msm_gpu *gpu);
46 int (*pm_suspend)(struct msm_gpu *gpu);
47 int (*pm_resume)(struct msm_gpu *gpu);
48 int (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
49 struct msm_file_private *ctx);
50 void (*flush)(struct msm_gpu *gpu);
51 void (*idle)(struct msm_gpu *gpu);
52 irqreturn_t (*irq)(struct msm_gpu *irq);
53 uint32_t (*last_fence)(struct msm_gpu *gpu);
54 void (*recover)(struct msm_gpu *gpu);
55 void (*destroy)(struct msm_gpu *gpu);
56 #ifdef CONFIG_DEBUG_FS
57 /* show GPU status in debugfs: */
58 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
59 #endif
62 struct msm_gpu {
63 const char *name;
64 struct drm_device *dev;
65 const struct msm_gpu_funcs *funcs;
67 struct msm_ringbuffer *rb;
68 uint32_t rb_iova;
70 /* list of GEM active objects: */
71 struct list_head active_list;
73 uint32_t submitted_fence;
75 /* worker for handling active-list retiring: */
76 struct work_struct retire_work;
78 void __iomem *mmio;
79 int irq;
81 struct msm_mmu *mmu;
82 int id;
84 /* Power Control: */
85 struct regulator *gpu_reg, *gpu_cx;
86 struct clk *ebi1_clk, *grp_clks[5];
87 uint32_t fast_rate, slow_rate, bus_freq;
89 #ifdef CONFIG_MSM_BUS_SCALING
90 struct msm_bus_scale_pdata *bus_scale_table;
91 uint32_t bsc;
92 #endif
94 /* Hang Detction: */
95 #define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
96 #define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
97 struct timer_list hangcheck_timer;
98 uint32_t hangcheck_fence;
99 struct work_struct recover_work;
102 static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
104 msm_writel(data, gpu->mmio + (reg << 2));
107 static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
109 return msm_readl(gpu->mmio + (reg << 2));
112 int msm_gpu_pm_suspend(struct msm_gpu *gpu);
113 int msm_gpu_pm_resume(struct msm_gpu *gpu);
115 void msm_gpu_retire(struct msm_gpu *gpu);
116 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
117 struct msm_file_private *ctx);
119 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
120 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
121 const char *name, const char *ioname, const char *irqname, int ringsz);
122 void msm_gpu_cleanup(struct msm_gpu *gpu);
124 struct msm_gpu *a3xx_gpu_init(struct drm_device *dev);
125 void __init a3xx_register(void);
126 void __exit a3xx_unregister(void);
128 #endif /* __MSM_GPU_H__ */