ARM: pmu: add support for interrupt-affinity property
[linux/fpc-iii.git] / drivers / gpu / drm / msm / msm_gpu.h
blobfd1e4b4a6d402f56b754427bc2066bc7de8e77ce
1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef __MSM_GPU_H__
19 #define __MSM_GPU_H__
21 #include <linux/clk.h>
22 #include <linux/regulator/consumer.h>
24 #include "msm_drv.h"
25 #include "msm_ringbuffer.h"
27 struct msm_gem_submit;
28 struct msm_gpu_perfcntr;
30 /* So far, with hardware that I've seen to date, we can have:
31 * + zero, one, or two z180 2d cores
32 * + a3xx or a2xx 3d core, which share a common CP (the firmware
33 * for the CP seems to implement some different PM4 packet types
34 * but the basics of cmdstream submission are the same)
36 * Which means that the eventual complete "class" hierarchy, once
37 * support for all past and present hw is in place, becomes:
38 * + msm_gpu
39 * + adreno_gpu
40 * + a3xx_gpu
41 * + a2xx_gpu
42 * + z180_gpu
44 struct msm_gpu_funcs {
45 int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
46 int (*hw_init)(struct msm_gpu *gpu);
47 int (*pm_suspend)(struct msm_gpu *gpu);
48 int (*pm_resume)(struct msm_gpu *gpu);
49 int (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
50 struct msm_file_private *ctx);
51 void (*flush)(struct msm_gpu *gpu);
52 void (*idle)(struct msm_gpu *gpu);
53 irqreturn_t (*irq)(struct msm_gpu *irq);
54 uint32_t (*last_fence)(struct msm_gpu *gpu);
55 void (*recover)(struct msm_gpu *gpu);
56 void (*destroy)(struct msm_gpu *gpu);
57 #ifdef CONFIG_DEBUG_FS
58 /* show GPU status in debugfs: */
59 void (*show)(struct msm_gpu *gpu, struct seq_file *m);
60 #endif
63 struct msm_gpu {
64 const char *name;
65 struct drm_device *dev;
66 const struct msm_gpu_funcs *funcs;
68 /* performance counters (hw & sw): */
69 spinlock_t perf_lock;
70 bool perfcntr_active;
71 struct {
72 bool active;
73 ktime_t time;
74 } last_sample;
75 uint32_t totaltime, activetime; /* sw counters */
76 uint32_t last_cntrs[5]; /* hw counters */
77 const struct msm_gpu_perfcntr *perfcntrs;
78 uint32_t num_perfcntrs;
80 struct msm_ringbuffer *rb;
81 uint32_t rb_iova;
83 /* list of GEM active objects: */
84 struct list_head active_list;
86 uint32_t submitted_fence;
88 /* is gpu powered/active? */
89 int active_cnt;
90 bool inactive;
92 /* worker for handling active-list retiring: */
93 struct work_struct retire_work;
95 void __iomem *mmio;
96 int irq;
98 struct msm_mmu *mmu;
99 int id;
101 /* Power Control: */
102 struct regulator *gpu_reg, *gpu_cx;
103 struct clk *ebi1_clk, *grp_clks[5];
104 uint32_t fast_rate, slow_rate, bus_freq;
106 #ifdef CONFIG_MSM_BUS_SCALING
107 struct msm_bus_scale_pdata *bus_scale_table;
108 uint32_t bsc;
109 #endif
111 /* Hang and Inactivity Detection:
113 #define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
114 #define DRM_MSM_INACTIVE_JIFFIES msecs_to_jiffies(DRM_MSM_INACTIVE_PERIOD)
115 struct timer_list inactive_timer;
116 struct work_struct inactive_work;
117 #define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
118 #define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
119 struct timer_list hangcheck_timer;
120 uint32_t hangcheck_fence;
121 struct work_struct recover_work;
124 static inline bool msm_gpu_active(struct msm_gpu *gpu)
126 return gpu->submitted_fence > gpu->funcs->last_fence(gpu);
129 /* Perf-Counters:
130 * The select_reg and select_val are just there for the benefit of the child
131 * class that actually enables the perf counter.. but msm_gpu base class
132 * will handle sampling/displaying the counters.
135 struct msm_gpu_perfcntr {
136 uint32_t select_reg;
137 uint32_t sample_reg;
138 uint32_t select_val;
139 const char *name;
142 static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
144 msm_writel(data, gpu->mmio + (reg << 2));
147 static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
149 return msm_readl(gpu->mmio + (reg << 2));
152 int msm_gpu_pm_suspend(struct msm_gpu *gpu);
153 int msm_gpu_pm_resume(struct msm_gpu *gpu);
155 void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
156 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
157 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
158 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
160 void msm_gpu_retire(struct msm_gpu *gpu);
161 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
162 struct msm_file_private *ctx);
164 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
165 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
166 const char *name, const char *ioname, const char *irqname, int ringsz);
167 void msm_gpu_cleanup(struct msm_gpu *gpu);
169 struct msm_gpu *adreno_load_gpu(struct drm_device *dev);
170 void __init adreno_register(void);
171 void __exit adreno_unregister(void);
173 #endif /* __MSM_GPU_H__ */