gro: Allow tunnel stacking in the case of FOU/GUE
[linux/fpc-iii.git] / drivers / md / bcache / bset.h
blobae964624efb248d59f9af530c44b68175ac4324e
1 #ifndef _BCACHE_BSET_H
2 #define _BCACHE_BSET_H
4 #include <linux/bcache.h>
5 #include <linux/kernel.h>
6 #include <linux/types.h>
8 #include "util.h" /* for time_stats */
11 * BKEYS:
13 * A bkey contains a key, a size field, a variable number of pointers, and some
14 * ancillary flag bits.
16 * We use two different functions for validating bkeys, bch_ptr_invalid and
17 * bch_ptr_bad().
19 * bch_ptr_invalid() primarily filters out keys and pointers that would be
20 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
21 * pointer that occur in normal practice but don't point to real data.
23 * The one exception to the rule that ptr_invalid() filters out invalid keys is
24 * that it also filters out keys of size 0 - these are keys that have been
25 * completely overwritten. It'd be safe to delete these in memory while leaving
26 * them on disk, just unnecessary work - so we filter them out when resorting
27 * instead.
29 * We can't filter out stale keys when we're resorting, because garbage
30 * collection needs to find them to ensure bucket gens don't wrap around -
31 * unless we're rewriting the btree node those stale keys still exist on disk.
33 * We also implement functions here for removing some number of sectors from the
34 * front or the back of a bkey - this is mainly used for fixing overlapping
35 * extents, by removing the overlapping sectors from the older key.
37 * BSETS:
39 * A bset is an array of bkeys laid out contiguously in memory in sorted order,
40 * along with a header. A btree node is made up of a number of these, written at
41 * different times.
43 * There could be many of them on disk, but we never allow there to be more than
44 * 4 in memory - we lazily resort as needed.
46 * We implement code here for creating and maintaining auxiliary search trees
47 * (described below) for searching an individial bset, and on top of that we
48 * implement a btree iterator.
50 * BTREE ITERATOR:
52 * Most of the code in bcache doesn't care about an individual bset - it needs
53 * to search entire btree nodes and iterate over them in sorted order.
55 * The btree iterator code serves both functions; it iterates through the keys
56 * in a btree node in sorted order, starting from either keys after a specific
57 * point (if you pass it a search key) or the start of the btree node.
59 * AUXILIARY SEARCH TREES:
61 * Since keys are variable length, we can't use a binary search on a bset - we
62 * wouldn't be able to find the start of the next key. But binary searches are
63 * slow anyways, due to terrible cache behaviour; bcache originally used binary
64 * searches and that code topped out at under 50k lookups/second.
66 * So we need to construct some sort of lookup table. Since we only insert keys
67 * into the last (unwritten) set, most of the keys within a given btree node are
68 * usually in sets that are mostly constant. We use two different types of
69 * lookup tables to take advantage of this.
71 * Both lookup tables share in common that they don't index every key in the
72 * set; they index one key every BSET_CACHELINE bytes, and then a linear search
73 * is used for the rest.
75 * For sets that have been written to disk and are no longer being inserted
76 * into, we construct a binary search tree in an array - traversing a binary
77 * search tree in an array gives excellent locality of reference and is very
78 * fast, since both children of any node are adjacent to each other in memory
79 * (and their grandchildren, and great grandchildren...) - this means
80 * prefetching can be used to great effect.
82 * It's quite useful performance wise to keep these nodes small - not just
83 * because they're more likely to be in L2, but also because we can prefetch
84 * more nodes on a single cacheline and thus prefetch more iterations in advance
85 * when traversing this tree.
87 * Nodes in the auxiliary search tree must contain both a key to compare against
88 * (we don't want to fetch the key from the set, that would defeat the purpose),
89 * and a pointer to the key. We use a few tricks to compress both of these.
91 * To compress the pointer, we take advantage of the fact that one node in the
92 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
93 * a function (to_inorder()) that takes the index of a node in a binary tree and
94 * returns what its index would be in an inorder traversal, so we only have to
95 * store the low bits of the offset.
97 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
98 * compress that, we take advantage of the fact that when we're traversing the
99 * search tree at every iteration we know that both our search key and the key
100 * we're looking for lie within some range - bounded by our previous
101 * comparisons. (We special case the start of a search so that this is true even
102 * at the root of the tree).
104 * So we know the key we're looking for is between a and b, and a and b don't
105 * differ higher than bit 50, we don't need to check anything higher than bit
106 * 50.
108 * We don't usually need the rest of the bits, either; we only need enough bits
109 * to partition the key range we're currently checking. Consider key n - the
110 * key our auxiliary search tree node corresponds to, and key p, the key
111 * immediately preceding n. The lowest bit we need to store in the auxiliary
112 * search tree is the highest bit that differs between n and p.
114 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
115 * comparison. But we'd really like our nodes in the auxiliary search tree to be
116 * of fixed size.
118 * The solution is to make them fixed size, and when we're constructing a node
119 * check if p and n differed in the bits we needed them to. If they don't we
120 * flag that node, and when doing lookups we fallback to comparing against the
121 * real key. As long as this doesn't happen to often (and it seems to reliably
122 * happen a bit less than 1% of the time), we win - even on failures, that key
123 * is then more likely to be in cache than if we were doing binary searches all
124 * the way, since we're touching so much less memory.
126 * The keys in the auxiliary search tree are stored in (software) floating
127 * point, with an exponent and a mantissa. The exponent needs to be big enough
128 * to address all the bits in the original key, but the number of bits in the
129 * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
131 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
132 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
133 * We need one node per 128 bytes in the btree node, which means the auxiliary
134 * search trees take up 3% as much memory as the btree itself.
136 * Constructing these auxiliary search trees is moderately expensive, and we
137 * don't want to be constantly rebuilding the search tree for the last set
138 * whenever we insert another key into it. For the unwritten set, we use a much
139 * simpler lookup table - it's just a flat array, so index i in the lookup table
140 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
141 * within each byte range works the same as with the auxiliary search trees.
143 * These are much easier to keep up to date when we insert a key - we do it
144 * somewhat lazily; when we shift a key up we usually just increment the pointer
145 * to it, only when it would overflow do we go to the trouble of finding the
146 * first key in that range of bytes again.
149 struct btree_keys;
150 struct btree_iter;
151 struct btree_iter_set;
152 struct bkey_float;
154 #define MAX_BSETS 4U
156 struct bset_tree {
158 * We construct a binary tree in an array as if the array
159 * started at 1, so that things line up on the same cachelines
160 * better: see comments in bset.c at cacheline_to_bkey() for
161 * details
164 /* size of the binary tree and prev array */
165 unsigned size;
167 /* function of size - precalculated for to_inorder() */
168 unsigned extra;
170 /* copy of the last key in the set */
171 struct bkey end;
172 struct bkey_float *tree;
175 * The nodes in the bset tree point to specific keys - this
176 * array holds the sizes of the previous key.
178 * Conceptually it's a member of struct bkey_float, but we want
179 * to keep bkey_float to 4 bytes and prev isn't used in the fast
180 * path.
182 uint8_t *prev;
184 /* The actual btree node, with pointers to each sorted set */
185 struct bset *data;
188 struct btree_keys_ops {
189 bool (*sort_cmp)(struct btree_iter_set,
190 struct btree_iter_set);
191 struct bkey *(*sort_fixup)(struct btree_iter *, struct bkey *);
192 bool (*insert_fixup)(struct btree_keys *, struct bkey *,
193 struct btree_iter *, struct bkey *);
194 bool (*key_invalid)(struct btree_keys *,
195 const struct bkey *);
196 bool (*key_bad)(struct btree_keys *, const struct bkey *);
197 bool (*key_merge)(struct btree_keys *,
198 struct bkey *, struct bkey *);
199 void (*key_to_text)(char *, size_t, const struct bkey *);
200 void (*key_dump)(struct btree_keys *, const struct bkey *);
203 * Only used for deciding whether to use START_KEY(k) or just the key
204 * itself in a couple places
206 bool is_extents;
209 struct btree_keys {
210 const struct btree_keys_ops *ops;
211 uint8_t page_order;
212 uint8_t nsets;
213 unsigned last_set_unwritten:1;
214 bool *expensive_debug_checks;
217 * Sets of sorted keys - the real btree node - plus a binary search tree
219 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
220 * to the memory we have allocated for this btree node. Additionally,
221 * set[0]->data points to the entire btree node as it exists on disk.
223 struct bset_tree set[MAX_BSETS];
226 static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
228 return b->set + b->nsets;
231 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
233 return t <= b->set + b->nsets - b->last_set_unwritten;
236 static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
238 return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
241 static inline unsigned bset_byte_offset(struct btree_keys *b, struct bset *i)
243 return ((size_t) i) - ((size_t) b->set->data);
246 static inline unsigned bset_sector_offset(struct btree_keys *b, struct bset *i)
248 return bset_byte_offset(b, i) >> 9;
251 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
252 #define set_bytes(i) __set_bytes(i, i->keys)
254 #define __set_blocks(i, k, block_bytes) \
255 DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
256 #define set_blocks(i, block_bytes) \
257 __set_blocks(i, (i)->keys, block_bytes)
259 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
261 struct bset_tree *t = bset_tree_last(b);
263 BUG_ON((PAGE_SIZE << b->page_order) <
264 (bset_byte_offset(b, t->data) + set_bytes(t->data)));
266 if (!b->last_set_unwritten)
267 return 0;
269 return ((PAGE_SIZE << b->page_order) -
270 (bset_byte_offset(b, t->data) + set_bytes(t->data))) /
271 sizeof(u64);
274 static inline struct bset *bset_next_set(struct btree_keys *b,
275 unsigned block_bytes)
277 struct bset *i = bset_tree_last(b)->data;
279 return ((void *) i) + roundup(set_bytes(i), block_bytes);
282 void bch_btree_keys_free(struct btree_keys *);
283 int bch_btree_keys_alloc(struct btree_keys *, unsigned, gfp_t);
284 void bch_btree_keys_init(struct btree_keys *, const struct btree_keys_ops *,
285 bool *);
287 void bch_bset_init_next(struct btree_keys *, struct bset *, uint64_t);
288 void bch_bset_build_written_tree(struct btree_keys *);
289 void bch_bset_fix_invalidated_key(struct btree_keys *, struct bkey *);
290 bool bch_bkey_try_merge(struct btree_keys *, struct bkey *, struct bkey *);
291 void bch_bset_insert(struct btree_keys *, struct bkey *, struct bkey *);
292 unsigned bch_btree_insert_key(struct btree_keys *, struct bkey *,
293 struct bkey *);
295 enum {
296 BTREE_INSERT_STATUS_NO_INSERT = 0,
297 BTREE_INSERT_STATUS_INSERT,
298 BTREE_INSERT_STATUS_BACK_MERGE,
299 BTREE_INSERT_STATUS_OVERWROTE,
300 BTREE_INSERT_STATUS_FRONT_MERGE,
303 /* Btree key iteration */
305 struct btree_iter {
306 size_t size, used;
307 #ifdef CONFIG_BCACHE_DEBUG
308 struct btree_keys *b;
309 #endif
310 struct btree_iter_set {
311 struct bkey *k, *end;
312 } data[MAX_BSETS];
315 typedef bool (*ptr_filter_fn)(struct btree_keys *, const struct bkey *);
317 struct bkey *bch_btree_iter_next(struct btree_iter *);
318 struct bkey *bch_btree_iter_next_filter(struct btree_iter *,
319 struct btree_keys *, ptr_filter_fn);
321 void bch_btree_iter_push(struct btree_iter *, struct bkey *, struct bkey *);
322 struct bkey *bch_btree_iter_init(struct btree_keys *, struct btree_iter *,
323 struct bkey *);
325 struct bkey *__bch_bset_search(struct btree_keys *, struct bset_tree *,
326 const struct bkey *);
329 * Returns the first key that is strictly greater than search
331 static inline struct bkey *bch_bset_search(struct btree_keys *b,
332 struct bset_tree *t,
333 const struct bkey *search)
335 return search ? __bch_bset_search(b, t, search) : t->data->start;
338 #define for_each_key_filter(b, k, iter, filter) \
339 for (bch_btree_iter_init((b), (iter), NULL); \
340 ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
342 #define for_each_key(b, k, iter) \
343 for (bch_btree_iter_init((b), (iter), NULL); \
344 ((k) = bch_btree_iter_next(iter));)
346 /* Sorting */
348 struct bset_sort_state {
349 mempool_t *pool;
351 unsigned page_order;
352 unsigned crit_factor;
354 struct time_stats time;
357 void bch_bset_sort_state_free(struct bset_sort_state *);
358 int bch_bset_sort_state_init(struct bset_sort_state *, unsigned);
359 void bch_btree_sort_lazy(struct btree_keys *, struct bset_sort_state *);
360 void bch_btree_sort_into(struct btree_keys *, struct btree_keys *,
361 struct bset_sort_state *);
362 void bch_btree_sort_and_fix_extents(struct btree_keys *, struct btree_iter *,
363 struct bset_sort_state *);
364 void bch_btree_sort_partial(struct btree_keys *, unsigned,
365 struct bset_sort_state *);
367 static inline void bch_btree_sort(struct btree_keys *b,
368 struct bset_sort_state *state)
370 bch_btree_sort_partial(b, 0, state);
373 struct bset_stats {
374 size_t sets_written, sets_unwritten;
375 size_t bytes_written, bytes_unwritten;
376 size_t floats, failed;
379 void bch_btree_keys_stats(struct btree_keys *, struct bset_stats *);
381 /* Bkey utility code */
383 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys)
385 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned idx)
387 return bkey_idx(i->start, idx);
390 static inline void bkey_init(struct bkey *k)
392 *k = ZERO_KEY;
395 static __always_inline int64_t bkey_cmp(const struct bkey *l,
396 const struct bkey *r)
398 return unlikely(KEY_INODE(l) != KEY_INODE(r))
399 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
400 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
403 void bch_bkey_copy_single_ptr(struct bkey *, const struct bkey *,
404 unsigned);
405 bool __bch_cut_front(const struct bkey *, struct bkey *);
406 bool __bch_cut_back(const struct bkey *, struct bkey *);
408 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
410 BUG_ON(bkey_cmp(where, k) > 0);
411 return __bch_cut_front(where, k);
414 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
416 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
417 return __bch_cut_back(where, k);
420 #define PRECEDING_KEY(_k) \
421 ({ \
422 struct bkey *_ret = NULL; \
424 if (KEY_INODE(_k) || KEY_OFFSET(_k)) { \
425 _ret = &KEY(KEY_INODE(_k), KEY_OFFSET(_k), 0); \
427 if (!_ret->low) \
428 _ret->high--; \
429 _ret->low--; \
432 _ret; \
435 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
437 return b->ops->key_invalid(b, k);
440 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
442 return b->ops->key_bad(b, k);
445 static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
446 size_t size, const struct bkey *k)
448 return b->ops->key_to_text(buf, size, k);
451 static inline bool bch_bkey_equal_header(const struct bkey *l,
452 const struct bkey *r)
454 return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
455 KEY_PTRS(l) == KEY_PTRS(r) &&
456 KEY_CSUM(l) == KEY_CSUM(r));
459 /* Keylists */
461 struct keylist {
462 union {
463 struct bkey *keys;
464 uint64_t *keys_p;
466 union {
467 struct bkey *top;
468 uint64_t *top_p;
471 /* Enough room for btree_split's keys without realloc */
472 #define KEYLIST_INLINE 16
473 uint64_t inline_keys[KEYLIST_INLINE];
476 static inline void bch_keylist_init(struct keylist *l)
478 l->top_p = l->keys_p = l->inline_keys;
481 static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
483 l->keys = k;
484 l->top = bkey_next(k);
487 static inline void bch_keylist_push(struct keylist *l)
489 l->top = bkey_next(l->top);
492 static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
494 bkey_copy(l->top, k);
495 bch_keylist_push(l);
498 static inline bool bch_keylist_empty(struct keylist *l)
500 return l->top == l->keys;
503 static inline void bch_keylist_reset(struct keylist *l)
505 l->top = l->keys;
508 static inline void bch_keylist_free(struct keylist *l)
510 if (l->keys_p != l->inline_keys)
511 kfree(l->keys_p);
514 static inline size_t bch_keylist_nkeys(struct keylist *l)
516 return l->top_p - l->keys_p;
519 static inline size_t bch_keylist_bytes(struct keylist *l)
521 return bch_keylist_nkeys(l) * sizeof(uint64_t);
524 struct bkey *bch_keylist_pop(struct keylist *);
525 void bch_keylist_pop_front(struct keylist *);
526 int __bch_keylist_realloc(struct keylist *, unsigned);
528 /* Debug stuff */
530 #ifdef CONFIG_BCACHE_DEBUG
532 int __bch_count_data(struct btree_keys *);
533 void __bch_check_keys(struct btree_keys *, const char *, ...);
534 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
535 void bch_dump_bucket(struct btree_keys *);
537 #else
539 static inline int __bch_count_data(struct btree_keys *b) { return -1; }
540 static inline void __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
541 static inline void bch_dump_bucket(struct btree_keys *b) {}
542 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
544 #endif
546 static inline bool btree_keys_expensive_checks(struct btree_keys *b)
548 #ifdef CONFIG_BCACHE_DEBUG
549 return *b->expensive_debug_checks;
550 #else
551 return false;
552 #endif
555 static inline int bch_count_data(struct btree_keys *b)
557 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
560 #define bch_check_keys(b, ...) \
561 do { \
562 if (btree_keys_expensive_checks(b)) \
563 __bch_check_keys(b, __VA_ARGS__); \
564 } while (0)
566 #endif