2 # Input device configuration
5 menu "Input device support"
9 tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
12 Say Y here if you have any input device (mouse, keyboard, tablet,
13 joystick, steering wheel ...) connected to your system and want
14 it to be available to applications. This includes standard PS/2
17 Say N here if you have a headless (no monitor, no keyboard) system.
19 More information is available: <file:Documentation/input/input.rst>
23 To compile this driver as a module, choose M here: the
24 module will be called input.
29 tristate "Export input device LEDs in sysfs"
33 Say Y here if you would like to export LEDs on input devices
34 as standard LED class devices in sysfs.
38 To compile this driver as a module, choose M here: the
39 module will be called input-leds.
41 config INPUT_FF_MEMLESS
42 tristate "Support for memoryless force-feedback devices"
44 Say Y here if you have memoryless force-feedback input device
45 such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
46 Power 2, or similar. You will also need to enable hardware-specific
51 To compile this driver as a module, choose M here: the
52 module will be called ff-memless.
55 tristate "Polled input device skeleton"
57 Say Y here if you are using a driver for an input
58 device that periodically polls hardware state. This
59 option is only useful for out-of-tree drivers since
60 in-tree drivers select it automatically.
64 To compile this driver as a module, choose M here: the
65 module will be called input-polldev.
67 config INPUT_SPARSEKMAP
68 tristate "Sparse keymap support library"
70 Say Y here if you are using a driver for an input
71 device that uses sparse keymap. This option is only
72 useful for out-of-tree drivers since in-tree drivers
73 select it automatically.
77 To compile this driver as a module, choose M here: the
78 module will be called sparse-keymap.
80 config INPUT_MATRIXKMAP
81 tristate "Matrix keymap support library"
83 Say Y here if you are using a driver for an input
84 device that uses matrix keymap. This option is only
85 useful for out-of-tree drivers since in-tree drivers
86 select it automatically.
90 To compile this driver as a module, choose M here: the
91 module will be called matrix-keymap.
93 comment "Userland interfaces"
96 tristate "Mouse interface"
98 Say Y here if you want your mouse to be accessible as char devices
99 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
100 emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
101 programs (including SVGAlib, GPM and X) will be able to use your
106 To compile this driver as a module, choose M here: the
107 module will be called mousedev.
109 config INPUT_MOUSEDEV_PSAUX
110 bool "Provide legacy /dev/psaux device"
111 depends on INPUT_MOUSEDEV
113 Say Y here if you want your mouse also be accessible as char device
114 10:1 - /dev/psaux. The data available through /dev/psaux is exactly
115 the same as the data from /dev/input/mice.
119 config INPUT_MOUSEDEV_SCREEN_X
120 int "Horizontal screen resolution"
121 depends on INPUT_MOUSEDEV
124 If you're using a digitizer, or a graphic tablet, and want to use
125 it as a mouse then the mousedev driver needs to know the X window
126 screen resolution you are using to correctly scale the data. If
127 you're not using a digitizer, this value is ignored.
129 config INPUT_MOUSEDEV_SCREEN_Y
130 int "Vertical screen resolution"
131 depends on INPUT_MOUSEDEV
134 If you're using a digitizer, or a graphic tablet, and want to use
135 it as a mouse then the mousedev driver needs to know the X window
136 screen resolution you are using to correctly scale the data. If
137 you're not using a digitizer, this value is ignored.
140 tristate "Joystick interface"
142 Say Y here if you want your joystick or gamepad to be
143 accessible as char device 13:0+ - /dev/input/jsX device.
147 More information is available: <file:Documentation/input/joydev/joystick.rst>
149 To compile this driver as a module, choose M here: the
150 module will be called joydev.
153 tristate "Event interface"
155 Say Y here if you want your input device events be accessible
156 under char device 13:64+ - /dev/input/eventX in a generic way.
158 To compile this driver as a module, choose M here: the
159 module will be called evdev.
162 tristate "Event debugging"
164 Say Y here if you have a problem with the input subsystem and
165 want all events (keypresses, mouse movements), to be output to
166 the system log. While this is useful for debugging, it's also
167 a security threat - your keypresses include your passwords, of
172 To compile this driver as a module, choose M here: the
173 module will be called evbug.
175 config INPUT_APMPOWER
176 tristate "Input Power Event -> APM Bridge" if EXPERT
177 depends on INPUT && APM_EMULATION
179 Say Y here if you want suspend key events to trigger a user
180 requested suspend through APM. This is useful on embedded
181 systems where such behaviour is desired without userspace
182 interaction. If unsure, say N.
184 To compile this driver as a module, choose M here: the
185 module will be called apm-power.
187 comment "Input Device Drivers"
189 source "drivers/input/keyboard/Kconfig"
191 source "drivers/input/mouse/Kconfig"
193 source "drivers/input/joystick/Kconfig"
195 source "drivers/input/tablet/Kconfig"
197 source "drivers/input/touchscreen/Kconfig"
199 source "drivers/input/misc/Kconfig"
201 source "drivers/input/rmi4/Kconfig"
205 menu "Hardware I/O ports"
207 source "drivers/input/serio/Kconfig"
209 source "drivers/input/gameport/Kconfig"