1 //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file implements simple dominator construction algorithms for finding
10 // forward dominators on machine functions.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineDominators.h"
15 #include "llvm/ADT/SmallBitVector.h"
16 #include "llvm/CodeGen/Passes.h"
17 #include "llvm/Support/CommandLine.h"
21 // Always verify dominfo if expensive checking is enabled.
22 #ifdef EXPENSIVE_CHECKS
23 static bool VerifyMachineDomInfo
= true;
25 static bool VerifyMachineDomInfo
= false;
27 static cl::opt
<bool, true> VerifyMachineDomInfoX(
28 "verify-machine-dom-info", cl::location(VerifyMachineDomInfo
), cl::Hidden
,
29 cl::desc("Verify machine dominator info (time consuming)"));
32 template class DomTreeNodeBase
<MachineBasicBlock
>;
33 template class DominatorTreeBase
<MachineBasicBlock
, false>; // DomTreeBase
36 char MachineDominatorTree::ID
= 0;
38 INITIALIZE_PASS(MachineDominatorTree
, "machinedomtree",
39 "MachineDominator Tree Construction", true, true)
41 char &llvm::MachineDominatorsID
= MachineDominatorTree::ID
;
43 void MachineDominatorTree::getAnalysisUsage(AnalysisUsage
&AU
) const {
45 MachineFunctionPass::getAnalysisUsage(AU
);
48 bool MachineDominatorTree::runOnMachineFunction(MachineFunction
&F
) {
49 CriticalEdgesToSplit
.clear();
51 DT
.reset(new DomTreeBase
<MachineBasicBlock
>());
56 MachineDominatorTree::MachineDominatorTree()
57 : MachineFunctionPass(ID
) {
58 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
61 void MachineDominatorTree::releaseMemory() {
62 CriticalEdgesToSplit
.clear();
66 void MachineDominatorTree::verifyAnalysis() const {
67 if (DT
&& VerifyMachineDomInfo
) {
68 MachineFunction
&F
= *getRoot()->getParent();
70 DomTreeBase
<MachineBasicBlock
> OtherDT
;
71 OtherDT
.recalculate(F
);
72 if (getRootNode()->getBlock() != OtherDT
.getRootNode()->getBlock() ||
73 DT
->compare(OtherDT
)) {
74 errs() << "MachineDominatorTree for function " << F
.getName()
75 << " is not up to date!\nComputed:\n";
77 errs() << "\nActual:\n";
78 OtherDT
.print(errs());
84 void MachineDominatorTree::print(raw_ostream
&OS
, const Module
*) const {
89 void MachineDominatorTree::applySplitCriticalEdges() const {
90 // Bail out early if there is nothing to do.
91 if (CriticalEdgesToSplit
.empty())
94 // For each element in CriticalEdgesToSplit, remember whether or not element
95 // is the new immediate domminator of its successor. The mapping is done by
96 // index, i.e., the information for the ith element of CriticalEdgesToSplit is
97 // the ith element of IsNewIDom.
98 SmallBitVector
IsNewIDom(CriticalEdgesToSplit
.size(), true);
101 // Collect all the dominance properties info, before invalidating
102 // the underlying DT.
103 for (CriticalEdge
&Edge
: CriticalEdgesToSplit
) {
104 // Update dominator information.
105 MachineBasicBlock
*Succ
= Edge
.ToBB
;
106 MachineDomTreeNode
*SuccDTNode
= DT
->getNode(Succ
);
108 for (MachineBasicBlock
*PredBB
: Succ
->predecessors()) {
109 if (PredBB
== Edge
.NewBB
)
111 // If we are in this situation:
116 // ... Split1 Split2 ...
121 // Instead of checking the domiance property with Split2, we check it with
122 // FromBB2 since Split2 is still unknown of the underlying DT structure.
123 if (NewBBs
.count(PredBB
)) {
124 assert(PredBB
->pred_size() == 1 && "A basic block resulting from a "
125 "critical edge split has more "
126 "than one predecessor!");
127 PredBB
= *PredBB
->pred_begin();
129 if (!DT
->dominates(SuccDTNode
, DT
->getNode(PredBB
))) {
130 IsNewIDom
[Idx
] = false;
137 // Now, update DT with the collected dominance properties info.
139 for (CriticalEdge
&Edge
: CriticalEdgesToSplit
) {
140 // We know FromBB dominates NewBB.
141 MachineDomTreeNode
*NewDTNode
= DT
->addNewBlock(Edge
.NewBB
, Edge
.FromBB
);
143 // If all the other predecessors of "Succ" are dominated by "Succ" itself
144 // then the new block is the new immediate dominator of "Succ". Otherwise,
145 // the new block doesn't dominate anything.
147 DT
->changeImmediateDominator(DT
->getNode(Edge
.ToBB
), NewDTNode
);
151 CriticalEdgesToSplit
.clear();