Reverting back to original 1.8 version so I can manually merge in patch.
[llvm-complete.git] / lib / CodeGen / PrologEpilogInserter.cpp
blobe98815a5d88e5b7d2eea0881a093c5a7b442978b
1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file was developed by the LLVM research group and is distributed under
6 // the University of Illinois Open Source License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
14 // This pass must be run after register allocation. After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
17 //===----------------------------------------------------------------------===//
19 #include "llvm/CodeGen/Passes.h"
20 #include "llvm/CodeGen/MachineFunctionPass.h"
21 #include "llvm/CodeGen/MachineInstr.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/Target/TargetMachine.h"
24 #include "llvm/Target/MRegisterInfo.h"
25 #include "llvm/Target/TargetFrameInfo.h"
26 #include "llvm/Target/TargetInstrInfo.h"
27 #include "llvm/Support/Visibility.h"
28 using namespace llvm;
30 namespace {
31 struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
32 const char *getPassName() const {
33 return "Prolog/Epilog Insertion & Frame Finalization";
36 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
37 /// frame indexes with appropriate references.
38 ///
39 bool runOnMachineFunction(MachineFunction &Fn) {
40 // Get MachineDebugInfo so that we can track the construction of the
41 // frame.
42 if (MachineDebugInfo *DI = getAnalysisToUpdate<MachineDebugInfo>()) {
43 Fn.getFrameInfo()->setMachineDebugInfo(DI);
46 // Scan the function for modified caller saved registers and insert spill
47 // code for any caller saved registers that are modified. Also calculate
48 // the MaxCallFrameSize and HasCalls variables for the function's frame
49 // information and eliminates call frame pseudo instructions.
50 calculateCallerSavedRegisters(Fn);
52 // Add the code to save and restore the caller saved registers
53 saveCallerSavedRegisters(Fn);
55 // Allow the target machine to make final modifications to the function
56 // before the frame layout is finalized.
57 Fn.getTarget().getRegisterInfo()->processFunctionBeforeFrameFinalized(Fn);
59 // Calculate actual frame offsets for all of the abstract stack objects...
60 calculateFrameObjectOffsets(Fn);
62 // Add prolog and epilog code to the function. This function is required
63 // to align the stack frame as necessary for any stack variables or
64 // called functions. Because of this, calculateCallerSavedRegisters
65 // must be called before this function in order to set the HasCalls
66 // and MaxCallFrameSize variables.
67 insertPrologEpilogCode(Fn);
69 // Replace all MO_FrameIndex operands with physical register references
70 // and actual offsets.
72 replaceFrameIndices(Fn);
74 RegsToSave.clear();
75 StackSlots.clear();
76 return true;
79 private:
80 std::vector<std::pair<unsigned, const TargetRegisterClass*> > RegsToSave;
81 std::vector<int> StackSlots;
83 void calculateCallerSavedRegisters(MachineFunction &Fn);
84 void saveCallerSavedRegisters(MachineFunction &Fn);
85 void calculateFrameObjectOffsets(MachineFunction &Fn);
86 void replaceFrameIndices(MachineFunction &Fn);
87 void insertPrologEpilogCode(MachineFunction &Fn);
92 /// createPrologEpilogCodeInserter - This function returns a pass that inserts
93 /// prolog and epilog code, and eliminates abstract frame references.
94 ///
95 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
98 /// calculateCallerSavedRegisters - Scan the function for modified caller saved
99 /// registers. Also calculate the MaxCallFrameSize and HasCalls variables for
100 /// the function's frame information and eliminates call frame pseudo
101 /// instructions.
103 void PEI::calculateCallerSavedRegisters(MachineFunction &Fn) {
104 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
105 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
107 // Get the callee saved register list...
108 const unsigned *CSRegs = RegInfo->getCalleeSaveRegs();
110 // Get the function call frame set-up and tear-down instruction opcode
111 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
112 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
114 // Early exit for targets which have no callee saved registers and no call
115 // frame setup/destroy pseudo instructions.
116 if ((CSRegs == 0 || CSRegs[0] == 0) &&
117 FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
118 return;
120 unsigned MaxCallFrameSize = 0;
121 bool HasCalls = false;
123 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
124 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); )
125 if (I->getOpcode() == FrameSetupOpcode ||
126 I->getOpcode() == FrameDestroyOpcode) {
127 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
128 " instructions should have a single immediate argument!");
129 unsigned Size = I->getOperand(0).getImmedValue();
130 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
131 HasCalls = true;
132 RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++);
133 } else {
134 ++I;
137 MachineFrameInfo *FFI = Fn.getFrameInfo();
138 FFI->setHasCalls(HasCalls);
139 FFI->setMaxCallFrameSize(MaxCallFrameSize);
141 // Now figure out which *callee saved* registers are modified by the current
142 // function, thus needing to be saved and restored in the prolog/epilog.
144 const bool *PhysRegsUsed = Fn.getUsedPhysregs();
145 const TargetRegisterClass* const *CSRegClasses =
146 RegInfo->getCalleeSaveRegClasses();
147 for (unsigned i = 0; CSRegs[i]; ++i) {
148 unsigned Reg = CSRegs[i];
149 if (PhysRegsUsed[Reg]) {
150 // If the reg is modified, save it!
151 RegsToSave.push_back(std::make_pair(Reg, CSRegClasses[i]));
152 } else {
153 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
154 *AliasSet; ++AliasSet) { // Check alias registers too.
155 if (PhysRegsUsed[*AliasSet]) {
156 RegsToSave.push_back(std::make_pair(Reg, CSRegClasses[i]));
157 break;
163 if (RegsToSave.empty())
164 return; // Early exit if no caller saved registers are modified!
166 unsigned NumFixedSpillSlots;
167 const std::pair<unsigned,int> *FixedSpillSlots =
168 TFI->getCalleeSaveSpillSlots(NumFixedSpillSlots);
170 // Now that we know which registers need to be saved and restored, allocate
171 // stack slots for them.
172 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
173 unsigned Reg = RegsToSave[i].first;
174 const TargetRegisterClass *RC = RegsToSave[i].second;
176 // Check to see if this physreg must be spilled to a particular stack slot
177 // on this target.
178 const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
179 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
180 FixedSlot->first != Reg)
181 ++FixedSlot;
183 int FrameIdx;
184 if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
185 // Nope, just spill it anywhere convenient.
186 FrameIdx = FFI->CreateStackObject(RC->getSize(), RC->getAlignment());
187 } else {
188 // Spill it to the stack where we must.
189 FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
191 StackSlots.push_back(FrameIdx);
195 /// saveCallerSavedRegisters - Insert spill code for any caller saved registers
196 /// that are modified in the function.
198 void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
199 // Early exit if no caller saved registers are modified!
200 if (RegsToSave.empty())
201 return;
203 const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
205 // Now that we have a stack slot for each register to be saved, insert spill
206 // code into the entry block.
207 MachineBasicBlock *MBB = Fn.begin();
208 MachineBasicBlock::iterator I = MBB->begin();
209 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
210 // Insert the spill to the stack frame.
211 RegInfo->storeRegToStackSlot(*MBB, I, RegsToSave[i].first, StackSlots[i],
212 RegsToSave[i].second);
215 // Add code to restore the callee-save registers in each exiting block.
216 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
217 for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
218 // If last instruction is a return instruction, add an epilogue.
219 if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) {
220 MBB = FI;
221 I = MBB->end(); --I;
223 // Skip over all terminator instructions, which are part of the return
224 // sequence.
225 MachineBasicBlock::iterator I2 = I;
226 while (I2 != MBB->begin() && TII.isTerminatorInstr((--I2)->getOpcode()))
227 I = I2;
229 bool AtStart = I == MBB->begin();
230 MachineBasicBlock::iterator BeforeI = I;
231 if (!AtStart)
232 --BeforeI;
234 // Restore all registers immediately before the return and any terminators
235 // that preceed it.
236 for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
237 RegInfo->loadRegFromStackSlot(*MBB, I, RegsToSave[i].first,
238 StackSlots[i], RegsToSave[i].second);
239 assert(I != MBB->begin() &&
240 "loadRegFromStackSlot didn't insert any code!");
241 // Insert in reverse order. loadRegFromStackSlot can insert multiple
242 // instructions.
243 if (AtStart)
244 I = MBB->begin();
245 else {
246 I = BeforeI;
247 ++I;
254 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
255 /// abstract stack objects.
257 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
258 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
260 bool StackGrowsDown =
261 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
263 // Loop over all of the stack objects, assigning sequential addresses...
264 MachineFrameInfo *FFI = Fn.getFrameInfo();
266 unsigned StackAlignment = TFI.getStackAlignment();
267 unsigned MaxAlign = 0;
269 // Start at the beginning of the local area.
270 // The Offset is the distance from the stack top in the direction
271 // of stack growth -- so it's always positive.
272 int Offset = TFI.getOffsetOfLocalArea();
273 if (StackGrowsDown)
274 Offset = -Offset;
275 assert(Offset >= 0
276 && "Local area offset should be in direction of stack growth");
278 // If there are fixed sized objects that are preallocated in the local area,
279 // non-fixed objects can't be allocated right at the start of local area.
280 // We currently don't support filling in holes in between fixed sized objects,
281 // so we adjust 'Offset' to point to the end of last fixed sized
282 // preallocated object.
283 for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
284 int FixedOff;
285 if (StackGrowsDown) {
286 // The maximum distance from the stack pointer is at lower address of
287 // the object -- which is given by offset. For down growing stack
288 // the offset is negative, so we negate the offset to get the distance.
289 FixedOff = -FFI->getObjectOffset(i);
290 } else {
291 // The maximum distance from the start pointer is at the upper
292 // address of the object.
293 FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
295 if (FixedOff > Offset) Offset = FixedOff;
298 for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
299 // If stack grows down, we need to add size of find the lowest
300 // address of the object.
301 if (StackGrowsDown)
302 Offset += FFI->getObjectSize(i);
304 unsigned Align = FFI->getObjectAlignment(i);
305 // If the alignment of this object is greater than that of the stack, then
306 // increase the stack alignment to match.
307 MaxAlign = std::max(MaxAlign, Align);
308 // Adjust to alignment boundary
309 Offset = (Offset+Align-1)/Align*Align;
311 if (StackGrowsDown) {
312 FFI->setObjectOffset(i, -Offset); // Set the computed offset
313 } else {
314 FFI->setObjectOffset(i, Offset);
315 Offset += FFI->getObjectSize(i);
319 // Align the final stack pointer offset, but only if there are calls in the
320 // function. This ensures that any calls to subroutines have their stack
321 // frames suitable aligned.
322 if (FFI->hasCalls())
323 Offset = (Offset+StackAlignment-1)/StackAlignment*StackAlignment;
325 // Set the final value of the stack pointer...
326 FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
328 // Remember the required stack alignment in case targets need it to perform
329 // dynamic stack alignment.
330 assert(FFI->getMaxAlignment() == MaxAlign &&
331 "Stack alignment calculation broken!");
335 /// insertPrologEpilogCode - Scan the function for modified caller saved
336 /// registers, insert spill code for these caller saved registers, then add
337 /// prolog and epilog code to the function.
339 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
340 // Add prologue to the function...
341 Fn.getTarget().getRegisterInfo()->emitPrologue(Fn);
343 // Add epilogue to restore the callee-save registers in each exiting block
344 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
345 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
346 // If last instruction is a return instruction, add an epilogue
347 if (!I->empty() && TII.isReturn(I->back().getOpcode()))
348 Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I);
353 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
354 /// register references and actual offsets.
356 void PEI::replaceFrameIndices(MachineFunction &Fn) {
357 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
359 const TargetMachine &TM = Fn.getTarget();
360 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
361 const MRegisterInfo &MRI = *TM.getRegisterInfo();
363 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
364 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
365 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
366 if (I->getOperand(i).isFrameIndex()) {
367 // If this instruction has a FrameIndex operand, we need to use that
368 // target machine register info object to eliminate it.
369 MRI.eliminateFrameIndex(I);
370 break;