[ORC] Add std::tuple support to SimplePackedSerialization.
[llvm-project.git] / llvm / lib / CodeGen / MachineDominators.cpp
blobc8845d8382826d7fdf5b0504a61e67c6669a4c61
1 //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements simple dominator construction algorithms for finding
10 // forward dominators on machine functions.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineDominators.h"
15 #include "llvm/ADT/SmallBitVector.h"
16 #include "llvm/CodeGen/Passes.h"
17 #include "llvm/InitializePasses.h"
18 #include "llvm/Support/CommandLine.h"
20 using namespace llvm;
22 namespace llvm {
23 // Always verify dominfo if expensive checking is enabled.
24 #ifdef EXPENSIVE_CHECKS
25 bool VerifyMachineDomInfo = true;
26 #else
27 bool VerifyMachineDomInfo = false;
28 #endif
29 } // namespace llvm
31 static cl::opt<bool, true> VerifyMachineDomInfoX(
32 "verify-machine-dom-info", cl::location(VerifyMachineDomInfo), cl::Hidden,
33 cl::desc("Verify machine dominator info (time consuming)"));
35 namespace llvm {
36 template class DomTreeNodeBase<MachineBasicBlock>;
37 template class DominatorTreeBase<MachineBasicBlock, false>; // DomTreeBase
40 char MachineDominatorTree::ID = 0;
42 INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
43 "MachineDominator Tree Construction", true, true)
45 char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
47 void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
48 AU.setPreservesAll();
49 MachineFunctionPass::getAnalysisUsage(AU);
52 bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
53 calculate(F);
54 return false;
57 void MachineDominatorTree::calculate(MachineFunction &F) {
58 CriticalEdgesToSplit.clear();
59 NewBBs.clear();
60 DT.reset(new DomTreeBase<MachineBasicBlock>());
61 DT->recalculate(F);
64 MachineDominatorTree::MachineDominatorTree()
65 : MachineFunctionPass(ID) {
66 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
69 void MachineDominatorTree::releaseMemory() {
70 CriticalEdgesToSplit.clear();
71 DT.reset(nullptr);
74 void MachineDominatorTree::verifyAnalysis() const {
75 if (DT && VerifyMachineDomInfo)
76 if (!DT->verify(DomTreeT::VerificationLevel::Basic)) {
77 errs() << "MachineDominatorTree verification failed\n";
78 abort();
82 void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
83 if (DT)
84 DT->print(OS);
87 void MachineDominatorTree::applySplitCriticalEdges() const {
88 // Bail out early if there is nothing to do.
89 if (CriticalEdgesToSplit.empty())
90 return;
92 // For each element in CriticalEdgesToSplit, remember whether or not element
93 // is the new immediate domminator of its successor. The mapping is done by
94 // index, i.e., the information for the ith element of CriticalEdgesToSplit is
95 // the ith element of IsNewIDom.
96 SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
97 size_t Idx = 0;
99 // Collect all the dominance properties info, before invalidating
100 // the underlying DT.
101 for (CriticalEdge &Edge : CriticalEdgesToSplit) {
102 // Update dominator information.
103 MachineBasicBlock *Succ = Edge.ToBB;
104 MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
106 for (MachineBasicBlock *PredBB : Succ->predecessors()) {
107 if (PredBB == Edge.NewBB)
108 continue;
109 // If we are in this situation:
110 // FromBB1 FromBB2
111 // + +
112 // + + + +
113 // + + + +
114 // ... Split1 Split2 ...
115 // + +
116 // + +
117 // +
118 // Succ
119 // Instead of checking the domiance property with Split2, we check it with
120 // FromBB2 since Split2 is still unknown of the underlying DT structure.
121 if (NewBBs.count(PredBB)) {
122 assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
123 "critical edge split has more "
124 "than one predecessor!");
125 PredBB = *PredBB->pred_begin();
127 if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
128 IsNewIDom[Idx] = false;
129 break;
132 ++Idx;
135 // Now, update DT with the collected dominance properties info.
136 Idx = 0;
137 for (CriticalEdge &Edge : CriticalEdgesToSplit) {
138 // We know FromBB dominates NewBB.
139 MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
141 // If all the other predecessors of "Succ" are dominated by "Succ" itself
142 // then the new block is the new immediate dominator of "Succ". Otherwise,
143 // the new block doesn't dominate anything.
144 if (IsNewIDom[Idx])
145 DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
146 ++Idx;
148 NewBBs.clear();
149 CriticalEdgesToSplit.clear();