1 ; RUN: llc -march=hexagon -hexagon-hvx-widen=32 < %s | FileCheck %s
3 ; Check that this doesn't crash.
6 target datalayout = "e-m:e-p:32:32:32-a:0-n16:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64:64:64-v32:32:32-v64:64:64-v512:512:512-v1024:1024:1024-v2048:2048:2048"
7 target triple = "hexagon"
9 define dllexport void @f0(i8* %a0) #0 {
11 %v0 = bitcast i8* %a0 to i32*
12 %v1 = getelementptr inbounds i32, i32* %v0, i32 undef
13 %v2 = bitcast i32* %v1 to <7 x i32>*
14 %v3 = load i8, i8* undef, align 1
15 %v4 = insertelement <7 x i8> undef, i8 %v3, i32 0
16 %v5 = shufflevector <7 x i8> %v4, <7 x i8> undef, <7 x i32> zeroinitializer
17 %v6 = zext <7 x i8> %v5 to <7 x i32>
18 %v7 = load <7 x i8>, <7 x i8>* undef, align 1
19 %v8 = zext <7 x i8> %v7 to <7 x i32>
20 %v9 = mul nsw <7 x i32> %v6, %v8
21 %v10 = add nsw <7 x i32> %v9, zeroinitializer
22 store <7 x i32> %v10, <7 x i32>* %v2, align 4
26 attributes #0 = { "target-features"="+hvx,+hvx-length128b" }