Bump version to 19.1.0-rc3
[llvm-project.git] / llvm / test / ObjectYAML / DXContainer / PSVv2-compute.yaml
blobdc0ac3af9aa34b949c1c40021e701200b978ca29
1 # RUN: yaml2obj %s | obj2yaml | FileCheck %s
3 --- !dxcontainer
4 Header:
5   Hash:            [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
6                      0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ]
7   Version:
8     Major:           1
9     Minor:           0
10   PartCount:       2
11 Parts:
12   - Name:            PSV0
13     Size:            144
14     PSVInfo:
15       Version:         2
16       ShaderStage:     5
17       MinimumWaveLaneCount: 0
18       MaximumWaveLaneCount: 4294967295
19       UsesViewID:      0
20       SigInputVectors: 0
21       SigOutputVectors: [ 8, 16, 32, 64 ]
22       NumThreadsX:     512
23       NumThreadsY:     1024
24       NumThreadsZ:     2048
25       ResourceStride:       24
26       Resources:
27         - Type:            1
28           Space:           2
29           LowerBound:      3
30           UpperBound:      4
31           Kind:            5
32           Flags:           6
33         - Type:            128
34           Space:           32768
35           LowerBound:      8388608
36           UpperBound:      2147483648
37           Kind:            65535
38           Flags:           16776960
39       SigInputElements: []
40       SigOutputElements: []
41       SigPatchOrPrimElements: []
42       InputOutputMap:
43         - [  ]
44         - [  ]
45         - [  ]
46         - [  ]
47   - Name:            DXIL
48     Size:            24
49     Program:
50       MajorVersion:    6
51       MinorVersion:    0
52       ShaderKind:      5
53       Size:            6
54       DXILMajorVersion: 0
55       DXILMinorVersion: 1
56       DXILSize:        0
57 ...
59 # CHECK: Name:            PSV0
60 # CHECK: PSVInfo:
61 # CHECK-NEXT: Version:         2
62 # CHECK-NEXT: ShaderStage:     5
63 # CHECK-NEXT: MinimumWaveLaneCount: 0
64 # CHECK-NEXT: MaximumWaveLaneCount: 4294967295
65 # CHECK-NEXT: UsesViewID:      0
66 # CHECK-NEXT: SigInputVectors: 0
67 # CHECK-NEXT: SigOutputVectors: [ 8, 16, 32, 64 ]
68 # CHECK-NEXT: NumThreadsX:     512
69 # CHECK-NEXT: NumThreadsY:     1024
70 # CHECK-NEXT: NumThreadsZ:     2048
71 # CHECK-NEXT: ResourceStride: 24
72 # CHECK-NEXT: Resources:
73 # CHECK-NEXT: - Type:            1
74 # CHECK-NEXT: Space:           2
75 # CHECK-NEXT: LowerBound:      3
76 # CHECK-NEXT: UpperBound:      4
77 # CHECK-NEXT: Kind:            5
78 # CHECK-NEXT: Flags:           6
79 # CHECK-NEXT: - Type:            128
80 # CHECK-NEXT: Space:           32768
81 # CHECK-NEXT: LowerBound:      8388608
82 # CHECK-NEXT: UpperBound:      2147483648
83 # CHECK-NEXT: Kind:            65535
84 # CHECK-NEXT: Flags:           16776960
85 # CHECK-NEXT: SigInputElements: []
86 # CHECK-NEXT: SigOutputElements: []
87 # CHECK-NEXT: SigPatchOrPrimElements: []
88 # CHECK-NEXT: InputOutputMap:
89 # CHECK-NEXT:   - [  ]
90 # CHECK-NEXT:   - [  ]
91 # CHECK-NEXT:   - [  ]
92 # CHECK-NEXT:   - [  ]
93 # CHECK-NEXT: Name