Hanle i8 returns
[llvm/msp430.git] / lib / Support / FoldingSet.cpp
blob41c730e3e1e62ed56f0994150f81cd6ab702a1d3
1 //===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements a hash set that can be used to remove duplication of
11 // nodes in a graph. This code was originally created by Chris Lattner for use
12 // with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13 // set.
15 //===----------------------------------------------------------------------===//
17 #include "llvm/ADT/FoldingSet.h"
18 #include "llvm/Support/MathExtras.h"
19 #include <cassert>
20 #include <cstring>
21 using namespace llvm;
23 //===----------------------------------------------------------------------===//
24 // FoldingSetNodeID Implementation
26 /// Add* - Add various data types to Bit data.
27 ///
28 void FoldingSetNodeID::AddPointer(const void *Ptr) {
29 // Note: this adds pointers to the hash using sizes and endianness that
30 // depend on the host. It doesn't matter however, because hashing on
31 // pointer values in inherently unstable. Nothing should depend on the
32 // ordering of nodes in the folding set.
33 intptr_t PtrI = (intptr_t)Ptr;
34 Bits.push_back(unsigned(PtrI));
35 if (sizeof(intptr_t) > sizeof(unsigned))
36 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
38 void FoldingSetNodeID::AddInteger(signed I) {
39 Bits.push_back(I);
41 void FoldingSetNodeID::AddInteger(unsigned I) {
42 Bits.push_back(I);
44 void FoldingSetNodeID::AddInteger(long I) {
45 AddInteger((unsigned long)I);
47 void FoldingSetNodeID::AddInteger(unsigned long I) {
48 if (sizeof(long) == sizeof(int))
49 AddInteger(unsigned(I));
50 else if (sizeof(long) == sizeof(long long)) {
51 AddInteger((unsigned long long)I);
52 } else {
53 assert(0 && "unexpected sizeof(long)");
56 void FoldingSetNodeID::AddInteger(long long I) {
57 AddInteger((unsigned long long)I);
59 void FoldingSetNodeID::AddInteger(unsigned long long I) {
60 AddInteger(unsigned(I));
61 if ((uint64_t)(int)I != I)
62 Bits.push_back(unsigned(I >> 32));
65 void FoldingSetNodeID::AddString(const char *String, const char *End) {
66 unsigned Size = static_cast<unsigned>(End - String);
67 Bits.push_back(Size);
68 if (!Size) return;
70 unsigned Units = Size / 4;
71 unsigned Pos = 0;
72 const unsigned *Base = (const unsigned *)String;
74 // If the string is aligned do a bulk transfer.
75 if (!((intptr_t)Base & 3)) {
76 Bits.append(Base, Base + Units);
77 Pos = (Units + 1) * 4;
78 } else {
79 // Otherwise do it the hard way.
80 for (Pos += 4; Pos <= Size; Pos += 4) {
81 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
82 ((unsigned char)String[Pos - 3] << 16) |
83 ((unsigned char)String[Pos - 2] << 8) |
84 (unsigned char)String[Pos - 1];
85 Bits.push_back(V);
89 // With the leftover bits.
90 unsigned V = 0;
91 // Pos will have overshot size by 4 - #bytes left over.
92 switch (Pos - Size) {
93 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
94 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
95 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
96 default: return; // Nothing left.
99 Bits.push_back(V);
102 void FoldingSetNodeID::AddString(const char *String) {
103 AddString(String, String + strlen(String));
106 void FoldingSetNodeID::AddString(const std::string &String) {
107 AddString(&*String.begin(), &*String.end());
110 /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
111 /// lookup the node in the FoldingSetImpl.
112 unsigned FoldingSetNodeID::ComputeHash() const {
113 // This is adapted from SuperFastHash by Paul Hsieh.
114 unsigned Hash = static_cast<unsigned>(Bits.size());
115 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
116 unsigned Data = *BP;
117 Hash += Data & 0xFFFF;
118 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
119 Hash = (Hash << 16) ^ Tmp;
120 Hash += Hash >> 11;
123 // Force "avalanching" of final 127 bits.
124 Hash ^= Hash << 3;
125 Hash += Hash >> 5;
126 Hash ^= Hash << 4;
127 Hash += Hash >> 17;
128 Hash ^= Hash << 25;
129 Hash += Hash >> 6;
130 return Hash;
133 /// operator== - Used to compare two nodes to each other.
135 bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
136 if (Bits.size() != RHS.Bits.size()) return false;
137 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
141 //===----------------------------------------------------------------------===//
142 /// Helper functions for FoldingSetImpl.
144 /// GetNextPtr - In order to save space, each bucket is a
145 /// singly-linked-list. In order to make deletion more efficient, we make
146 /// the list circular, so we can delete a node without computing its hash.
147 /// The problem with this is that the start of the hash buckets are not
148 /// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
149 /// use GetBucketPtr when this happens.
150 static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
151 // The low bit is set if this is the pointer back to the bucket.
152 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
153 return 0;
155 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
159 /// testing.
160 static void **GetBucketPtr(void *NextInBucketPtr) {
161 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
162 assert((Ptr & 1) && "Not a bucket pointer");
163 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
166 /// GetBucketFor - Hash the specified node ID and return the hash bucket for
167 /// the specified ID.
168 static void **GetBucketFor(const FoldingSetNodeID &ID,
169 void **Buckets, unsigned NumBuckets) {
170 // NumBuckets is always a power of 2.
171 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
172 return Buckets + BucketNum;
175 //===----------------------------------------------------------------------===//
176 // FoldingSetImpl Implementation
178 FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) {
179 assert(5 < Log2InitSize && Log2InitSize < 32 &&
180 "Initial hash table size out of range");
181 NumBuckets = 1 << Log2InitSize;
182 Buckets = new void*[NumBuckets+1];
183 clear();
185 FoldingSetImpl::~FoldingSetImpl() {
186 delete [] Buckets;
188 void FoldingSetImpl::clear() {
189 // Set all but the last bucket to null pointers.
190 memset(Buckets, 0, NumBuckets*sizeof(void*));
192 // Set the very last bucket to be a non-null "pointer".
193 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
195 // Reset the node count to zero.
196 NumNodes = 0;
199 /// GrowHashTable - Double the size of the hash table and rehash everything.
201 void FoldingSetImpl::GrowHashTable() {
202 void **OldBuckets = Buckets;
203 unsigned OldNumBuckets = NumBuckets;
204 NumBuckets <<= 1;
206 // Clear out new buckets.
207 Buckets = new void*[NumBuckets+1];
208 clear();
210 // Walk the old buckets, rehashing nodes into their new place.
211 FoldingSetNodeID ID;
212 for (unsigned i = 0; i != OldNumBuckets; ++i) {
213 void *Probe = OldBuckets[i];
214 if (!Probe) continue;
215 while (Node *NodeInBucket = GetNextPtr(Probe)) {
216 // Figure out the next link, remove NodeInBucket from the old link.
217 Probe = NodeInBucket->getNextInBucket();
218 NodeInBucket->SetNextInBucket(0);
220 // Insert the node into the new bucket, after recomputing the hash.
221 GetNodeProfile(ID, NodeInBucket);
222 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
223 ID.clear();
227 delete[] OldBuckets;
230 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
231 /// return it. If not, return the insertion token that will make insertion
232 /// faster.
233 FoldingSetImpl::Node
234 *FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
235 void *&InsertPos) {
237 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
238 void *Probe = *Bucket;
240 InsertPos = 0;
242 FoldingSetNodeID OtherID;
243 while (Node *NodeInBucket = GetNextPtr(Probe)) {
244 GetNodeProfile(OtherID, NodeInBucket);
245 if (OtherID == ID)
246 return NodeInBucket;
248 Probe = NodeInBucket->getNextInBucket();
249 OtherID.clear();
252 // Didn't find the node, return null with the bucket as the InsertPos.
253 InsertPos = Bucket;
254 return 0;
257 /// InsertNode - Insert the specified node into the folding set, knowing that it
258 /// is not already in the map. InsertPos must be obtained from
259 /// FindNodeOrInsertPos.
260 void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
261 assert(N->getNextInBucket() == 0);
262 // Do we need to grow the hashtable?
263 if (NumNodes+1 > NumBuckets*2) {
264 GrowHashTable();
265 FoldingSetNodeID ID;
266 GetNodeProfile(ID, N);
267 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
270 ++NumNodes;
272 /// The insert position is actually a bucket pointer.
273 void **Bucket = static_cast<void**>(InsertPos);
275 void *Next = *Bucket;
277 // If this is the first insertion into this bucket, its next pointer will be
278 // null. Pretend as if it pointed to itself, setting the low bit to indicate
279 // that it is a pointer to the bucket.
280 if (Next == 0)
281 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
283 // Set the node's next pointer, and make the bucket point to the node.
284 N->SetNextInBucket(Next);
285 *Bucket = N;
288 /// RemoveNode - Remove a node from the folding set, returning true if one was
289 /// removed or false if the node was not in the folding set.
290 bool FoldingSetImpl::RemoveNode(Node *N) {
291 // Because each bucket is a circular list, we don't need to compute N's hash
292 // to remove it.
293 void *Ptr = N->getNextInBucket();
294 if (Ptr == 0) return false; // Not in folding set.
296 --NumNodes;
297 N->SetNextInBucket(0);
299 // Remember what N originally pointed to, either a bucket or another node.
300 void *NodeNextPtr = Ptr;
302 // Chase around the list until we find the node (or bucket) which points to N.
303 while (true) {
304 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
305 // Advance pointer.
306 Ptr = NodeInBucket->getNextInBucket();
308 // We found a node that points to N, change it to point to N's next node,
309 // removing N from the list.
310 if (Ptr == N) {
311 NodeInBucket->SetNextInBucket(NodeNextPtr);
312 return true;
314 } else {
315 void **Bucket = GetBucketPtr(Ptr);
316 Ptr = *Bucket;
318 // If we found that the bucket points to N, update the bucket to point to
319 // whatever is next.
320 if (Ptr == N) {
321 *Bucket = NodeNextPtr;
322 return true;
328 /// GetOrInsertNode - If there is an existing simple Node exactly
329 /// equal to the specified node, return it. Otherwise, insert 'N' and it
330 /// instead.
331 FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
332 FoldingSetNodeID ID;
333 GetNodeProfile(ID, N);
334 void *IP;
335 if (Node *E = FindNodeOrInsertPos(ID, IP))
336 return E;
337 InsertNode(N, IP);
338 return N;
341 //===----------------------------------------------------------------------===//
342 // FoldingSetIteratorImpl Implementation
344 FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
345 // Skip to the first non-null non-self-cycle bucket.
346 while (*Bucket != reinterpret_cast<void*>(-1) &&
347 (*Bucket == 0 || GetNextPtr(*Bucket) == 0))
348 ++Bucket;
350 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
353 void FoldingSetIteratorImpl::advance() {
354 // If there is another link within this bucket, go to it.
355 void *Probe = NodePtr->getNextInBucket();
357 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
358 NodePtr = NextNodeInBucket;
359 else {
360 // Otherwise, this is the last link in this bucket.
361 void **Bucket = GetBucketPtr(Probe);
363 // Skip to the next non-null non-self-cycle bucket.
364 do {
365 ++Bucket;
366 } while (*Bucket != reinterpret_cast<void*>(-1) &&
367 (*Bucket == 0 || GetNextPtr(*Bucket) == 0));
369 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
373 //===----------------------------------------------------------------------===//
374 // FoldingSetBucketIteratorImpl Implementation
376 FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
377 Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;