1 # If enabled (true by default), the Origin mod automatically sets the map
2 # generator to singlenode and ignores the player-selected map generator in
3 # order to create an nearly empty world with the Origin near the center.
4 # Disabling this setting will make this mod place the Origin without changing
5 # the map generator, so it could appear in the v6 map generator, for example.
6 origin_force_singlenode (Force singlenode map generator) bool true