update dev300-m58
[ooovba.git] / canvas / source / vcl / backbuffer.cxx
blob3cbbc6b8b5542b3c1b5e680b956b2772b85d6e9b
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31 // MARKER(update_precomp.py): autogen include statement, do not remove
32 #include "precompiled_canvas.hxx"
34 #include "backbuffer.hxx"
37 namespace vclcanvas
39 BackBuffer::BackBuffer( const OutputDevice& rRefDevice,
40 bool bMonochromeBuffer ) :
41 maVDev( new VirtualDevice( rRefDevice,
42 bMonochromeBuffer ) )
44 if( !bMonochromeBuffer )
46 // #i95645#
47 #if defined( QUARTZ )
48 // use AA on VCLCanvas for Mac
49 maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | maVDev->GetAntialiasing() );
50 #else
51 // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
52 // is not required to do AA. It would need to be adapted to use it correctly
53 // (especially gradient painting). This will need extra work.
54 maVDev->SetAntialiasing( maVDev->GetAntialiasing() & !ANTIALIASING_ENABLE_B2DDRAW);
55 #endif
59 OutputDevice& BackBuffer::getOutDev()
61 return maVDev.get();
64 const OutputDevice& BackBuffer::getOutDev() const
66 return maVDev.get();
69 void BackBuffer::setSize( const ::Size& rNewSize )
71 maVDev->SetOutputSizePixel( rNewSize );