add a followviewport bool to uncontrolled_sounds, so that the c1 music doesn't get...
[openc2e.git] / Blackboard.h
blobc650f5a8384526841952c36edf6847753931eb21
1 /*
2 * Blackboard.h
3 * openc2e
5 * Created by Alyssa Milburn on Sat Jan 12 2008.
6 * Copyright (c) 2008 Alyssa Milburn. All rights reserved.
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
20 #include "CompoundAgent.h"
22 #ifndef _C2E_BLACKBOARD_H
23 #define _C2E_BLACKBOARD_H
25 class Blackboard : public CompoundAgent {
26 public:
27 Blackboard(unsigned char family, unsigned char genus, unsigned short species, unsigned int plane,
28 std::string spritefile, unsigned int firstimage, unsigned int imagecount)
29 : CompoundAgent(family, genus, species, plane, spritefile, firstimage, imagecount) { }
30 Blackboard(std::string spritefile, unsigned int firstimage, unsigned int imagecount)
31 : CompoundAgent(spritefile, firstimage, imagecount) { }
33 // TODO: blackboard data
36 #endif
37 /* vim: set noet: */