changed: gcc8 base update
[opensg.git] / Source / System / NodeCores / Groups / DynamicStateGenerators / OSGDynamicStateGenerator.h
blob246fb2405e9eda6fdc4e9aadf49167f547b832fc
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
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5 * Copyright (C) 2000-2006 by the OpenSG Forum *
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7 * www.opensg.org *
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9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
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12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGDYNAMICSTATEGENERATOR_H_
40 #define _OSGDYNAMICSTATEGENERATOR_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGDynamicStateGeneratorBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief DynamicStateGenerator class. See \ref
50 PageGroupDynamicStateGenerator for a description.
51 \ingroup GrpGroupDynamicStateGeneratorsObj
52 \ingroup GrpLibOSGGroup
53 \includebasedoc
56 class OSG_GROUP_DLLMAPPING DynamicStateGenerator :
57 public DynamicStateGeneratorBase
59 protected:
61 /*========================== PUBLIC =================================*/
63 public:
65 typedef DynamicStateGeneratorBase Inherited;
66 typedef DynamicStateGenerator Self;
68 /*---------------------------------------------------------------------*/
69 /*! \name Output */
70 /*! \{ */
72 FrameBufferObject *getRenderTarget(void) const;
74 /*! \} */
75 /*---------------------------------------------------------------------*/
76 /*! \name Sync */
77 /*! \{ */
79 virtual void changed(ConstFieldMaskArg whichField,
80 UInt32 origin,
81 BitVector details );
83 /*! \} */
84 /*---------------------------------------------------------------------*/
85 /*! \name Output */
86 /*! \{ */
88 virtual void dump( UInt32 uiIndent = 0,
89 const BitVector bvFlags = 0) const;
91 /*! \} */
92 /*========================= PROTECTED ===============================*/
94 protected:
96 // Variables should all be in DynamicStateGeneratorBase.
98 /*---------------------------------------------------------------------*/
99 /*! \name Constructors */
100 /*! \{ */
102 DynamicStateGenerator(void);
103 DynamicStateGenerator(const DynamicStateGenerator &source);
105 /*! \} */
106 /*---------------------------------------------------------------------*/
107 /*! \name Destructors */
108 /*! \{ */
110 virtual ~DynamicStateGenerator(void);
112 /*! \} */
113 /*---------------------------------------------------------------------*/
114 /*! \name Render */
115 /*! \{ */
117 Action::ResultE renderEnter(Action *action);
118 Action::ResultE renderLeave(Action *action);
120 /*! \} */
121 /*---------------------------------------------------------------------*/
122 /*! \name Init */
123 /*! \{ */
125 static void initMethod(InitPhase ePhase);
127 /*! \} */
128 /*========================== PRIVATE ================================*/
130 private:
132 friend class FieldContainer;
133 friend class DynamicStateGeneratorBase;
135 // prohibit default functions (move to 'public' if you need one)
136 void operator =(const DynamicStateGenerator &source);
139 typedef DynamicStateGenerator *DynamicStateGeneratorP;
141 OSG_END_NAMESPACE
143 #include "OSGDynamicStateGeneratorBase.inl"
144 #include "OSGDynamicStateGenerator.inl"
146 #endif /* _OSGDYNAMICSTATEGENERATOR_H_ */