changed: gcc8 base update
[opensg.git] / Source / System / State / Shader / Base / OSGShaderVariable.cpp
blob35d9a4f5fe9ddedb58d61a2f1170784f15ce81a3
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
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11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 //---------------------------------------------------------------------------
40 // Includes
41 //---------------------------------------------------------------------------
43 #include <cstdlib>
44 #include <cstdio>
46 #include "OSGConfig.h"
48 #include "OSGShaderVariable.h"
50 OSG_USING_NAMESPACE
52 // Documentation for this class is emited in the
53 // OSGShaderVariableBase.cpp file.
54 // To modify it, please change the .fcd file (OSGShaderVariable.fcd) and
55 // regenerate the base file.
57 /***************************************************************************\
58 * Class variables *
59 \***************************************************************************/
61 bool ShaderVariable::WarnUnknown = false;
63 /***************************************************************************\
64 * Class methods *
65 \***************************************************************************/
67 void ShaderVariable::initMethod(InitPhase ePhase)
69 Inherited::initMethod(ePhase);
73 /***************************************************************************\
74 * Instance methods *
75 \***************************************************************************/
77 /*-------------------------------------------------------------------------*\
78 - private -
79 \*-------------------------------------------------------------------------*/
81 /*----------------------- constructors & destructors ----------------------*/
83 ShaderVariable::ShaderVariable(void) :
84 Inherited( ),
85 _typeid (SHVTypeUnknown)
89 ShaderVariable::ShaderVariable(const ShaderVariable &source) :
90 Inherited(source ),
91 _typeid (source._typeid )
95 ShaderVariable::~ShaderVariable(void)
99 /*----------------------------- class specific ----------------------------*/
101 void ShaderVariable::changed(ConstFieldMaskArg whichField,
102 UInt32 origin,
103 BitVector details)
105 Inherited::changed(whichField, origin, details);
108 void ShaderVariable::dump( UInt32 ,
109 const BitVector ) const
111 SLOG << "Dump ShaderVariable NI" << std::endl;
114 bool ShaderVariable::isProcedural(void) const
116 return false;