Fix #8316: Make sort industries by production and transported with a cargo filter...
[openttd-github.git] / src / fios.cpp
blob0491c1e51b6867199e195e2488031c0512ac7901
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /**
9 * @file fios.cpp
10 * This file contains functions for building file lists for the save/load dialogs.
13 #include "stdafx.h"
14 #include "3rdparty/md5/md5.h"
15 #include "fileio_func.h"
16 #include "fios.h"
17 #include "network/network_content.h"
18 #include "screenshot.h"
19 #include "string_func.h"
20 #include "strings_func.h"
21 #include "tar_type.h"
22 #include <sys/stat.h>
23 #include <functional>
24 #include <optional>
25 #include <charconv>
27 #ifndef _WIN32
28 # include <unistd.h>
29 #endif /* _WIN32 */
31 #include "table/strings.h"
33 #include "safeguards.h"
35 /* Variables to display file lists */
36 static std::string *_fios_path = nullptr;
37 SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
39 /* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
40 extern bool FiosIsRoot(const char *path);
41 extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
42 extern bool FiosIsHiddenFile(const struct dirent *ent);
43 extern void FiosGetDrives(FileList &file_list);
44 extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
46 /* get the name of an oldstyle savegame */
47 extern void GetOldSaveGameName(const std::string &file, char *title, const char *last);
49 /**
50 * Compare two FiosItem's. Used with sort when sorting the file list.
51 * @param other The FiosItem to compare to.
52 * @return for ascending order: returns true if da < db. Vice versa for descending order.
54 bool FiosItem::operator< (const FiosItem &other) const
56 int r = false;
58 if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
59 r = (*this).mtime - other.mtime;
60 } else {
61 r = strnatcmp((*this).title, other.title);
63 if (r == 0) return false;
64 return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
67 /**
68 * Construct a file list with the given kind of files, for the stated purpose.
69 * @param abstract_filetype Kind of files to collect.
70 * @param fop Purpose of the collection, either #SLO_LOAD or #SLO_SAVE.
72 void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
74 this->clear();
76 assert(fop == SLO_LOAD || fop == SLO_SAVE);
77 switch (abstract_filetype) {
78 case FT_NONE:
79 break;
81 case FT_SAVEGAME:
82 FiosGetSavegameList(fop, *this);
83 break;
85 case FT_SCENARIO:
86 FiosGetScenarioList(fop, *this);
87 break;
89 case FT_HEIGHTMAP:
90 FiosGetHeightmapList(fop, *this);
91 break;
93 default:
94 NOT_REACHED();
98 /**
99 * Find file information of a file by its name from the file list.
100 * @param file The filename to return information about. Can be the actual name
101 * or a numbered entry into the filename list.
102 * @return The information on the file, or \c nullptr if the file is not available.
104 const FiosItem *FileList::FindItem(const char *file)
106 for (const auto &it : *this) {
107 const FiosItem *item = &it;
108 if (strcmp(file, item->name) == 0) return item;
109 if (strcmp(file, item->title) == 0) return item;
112 /* If no name matches, try to parse it as number */
113 char *endptr;
114 int i = strtol(file, &endptr, 10);
115 if (file == endptr || *endptr != '\0') i = -1;
117 if (IsInsideMM(i, 0, this->size())) return &this->at(i);
119 /* As a last effort assume it is an OpenTTD savegame and
120 * that the ".sav" part was not given. */
121 char long_file[MAX_PATH];
122 seprintf(long_file, lastof(long_file), "%s.sav", file);
123 for (const auto &it : *this) {
124 const FiosItem *item = &it;
125 if (strcmp(long_file, item->name) == 0) return item;
126 if (strcmp(long_file, item->title) == 0) return item;
129 return nullptr;
133 * Get descriptive texts. Returns the path and free space
134 * left on the device
135 * @param path string describing the path
136 * @param total_free total free space in megabytes, optional (can be nullptr)
137 * @return StringID describing the path (free space or failure)
139 StringID FiosGetDescText(const char **path, uint64 *total_free)
141 *path = _fios_path->c_str();
142 return FiosGetDiskFreeSpace(*path, total_free) ? STR_SAVELOAD_BYTES_FREE : STR_ERROR_UNABLE_TO_READ_DRIVE;
146 * Browse to a new path based on the passed \a item, starting at #_fios_path.
147 * @param *item Item telling us what to do.
148 * @return A filename w/path if we reached a file, otherwise \c nullptr.
150 const char *FiosBrowseTo(const FiosItem *item)
152 switch (item->type) {
153 case FIOS_TYPE_DRIVE:
154 #if defined(_WIN32) || defined(__OS2__)
155 assert(_fios_path != nullptr);
156 *_fios_path = std::string{ item->title[0] } + ":" PATHSEP;
157 #endif
158 break;
160 case FIOS_TYPE_INVALID:
161 break;
163 case FIOS_TYPE_PARENT: {
164 assert(_fios_path != nullptr);
165 auto s = _fios_path->find_last_of(PATHSEPCHAR);
166 if (s != std::string::npos && s != 0) {
167 _fios_path->erase(s); // Remove last path separator character, so we can go up one level.
170 s = _fios_path->find_last_of(PATHSEPCHAR);
171 if (s != std::string::npos) {
172 _fios_path->erase(s + 1); // go up a directory
174 break;
177 case FIOS_TYPE_DIR:
178 assert(_fios_path != nullptr);
179 *_fios_path += item->name;
180 *_fios_path += PATHSEP;
181 break;
183 case FIOS_TYPE_DIRECT:
184 assert(_fios_path != nullptr);
185 *_fios_path = item->name;
186 break;
188 case FIOS_TYPE_FILE:
189 case FIOS_TYPE_OLDFILE:
190 case FIOS_TYPE_SCENARIO:
191 case FIOS_TYPE_OLD_SCENARIO:
192 case FIOS_TYPE_PNG:
193 case FIOS_TYPE_BMP:
194 return item->name;
197 return nullptr;
201 * Construct a filename from its components in destination buffer \a buf.
202 * @param path Directory path, may be \c nullptr.
203 * @param name Filename.
204 * @param ext Filename extension (use \c "" for no extension).
205 * @return The completed filename.
207 static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
209 std::string buf;
211 if (path != nullptr) {
212 buf = *path;
213 /* Remove trailing path separator, if present */
214 if (!buf.empty() && buf.back() == PATHSEPCHAR) buf.pop_back();
217 /* Don't append the extension if it is already there */
218 const char *period = strrchr(name, '.');
219 if (period != nullptr && strcasecmp(period, ext) == 0) ext = "";
221 return buf + PATHSEP + name + ext;
225 * Make a save game or scenario filename from a name.
226 * @param buf Destination buffer for saving the filename.
227 * @param name Name of the file.
228 * @param last Last element of buffer \a buf.
229 * @return The completed filename.
231 std::string FiosMakeSavegameName(const char *name)
233 const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
235 return FiosMakeFilename(_fios_path, name, extension);
239 * Construct a filename for a height map.
240 * @param name Filename.
241 * @return The completed filename.
243 std::string FiosMakeHeightmapName(const char *name)
245 std::string ext(".");
246 ext += GetCurrentScreenshotExtension();
248 return FiosMakeFilename(_fios_path, name, ext.c_str());
252 * Delete a file.
253 * @param name Filename to delete.
254 * @return Whether the file deletion was successful.
256 bool FiosDelete(const char *name)
258 std::string filename = FiosMakeSavegameName(name);
259 return unlink(filename.c_str()) == 0;
262 typedef FiosType fios_getlist_callback_proc(SaveLoadOperation fop, const std::string &filename, const char *ext, char *title, const char *last);
265 * Scanner to scan for a particular type of FIOS file.
267 class FiosFileScanner : public FileScanner {
268 SaveLoadOperation fop; ///< The kind of file we are looking for.
269 fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
270 FileList &file_list; ///< Destination of the found files.
271 public:
273 * Create the scanner
274 * @param fop Purpose of collecting the list.
275 * @param callback_proc The function that is called where you need to do the filtering.
276 * @param file_list Destination of the found files.
278 FiosFileScanner(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, FileList &file_list) :
279 fop(fop), callback_proc(callback_proc), file_list(file_list)
282 bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
286 * Try to add a fios item set with the given filename.
287 * @param filename the full path to the file to read
288 * @param basepath_length amount of characters to chop of before to get a relative filename
289 * @return true if the file is added.
291 bool FiosFileScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
293 auto sep = filename.rfind('.');
294 if (sep == std::string::npos) return false;
295 std::string ext = filename.substr(sep);
297 char fios_title[64];
298 fios_title[0] = '\0'; // reset the title;
300 FiosType type = this->callback_proc(this->fop, filename, ext.c_str(), fios_title, lastof(fios_title));
301 if (type == FIOS_TYPE_INVALID) return false;
303 for (const auto &fios : file_list) {
304 if (filename == fios.name) return false;
307 FiosItem *fios = &file_list.emplace_back();
308 #ifdef _WIN32
309 // Retrieve the file modified date using GetFileTime rather than stat to work around an obscure MSVC bug that affects Windows XP
310 HANDLE fh = CreateFile(OTTD2FS(filename).c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, 0, nullptr);
312 if (fh != INVALID_HANDLE_VALUE) {
313 FILETIME ft;
314 ULARGE_INTEGER ft_int64;
316 if (GetFileTime(fh, nullptr, nullptr, &ft) != 0) {
317 ft_int64.HighPart = ft.dwHighDateTime;
318 ft_int64.LowPart = ft.dwLowDateTime;
320 // Convert from hectonanoseconds since 01/01/1601 to seconds since 01/01/1970
321 fios->mtime = ft_int64.QuadPart / 10000000ULL - 11644473600ULL;
322 } else {
323 fios->mtime = 0;
326 CloseHandle(fh);
327 #else
328 struct stat sb;
329 if (stat(filename.c_str(), &sb) == 0) {
330 fios->mtime = sb.st_mtime;
331 #endif
332 } else {
333 fios->mtime = 0;
336 fios->type = type;
337 strecpy(fios->name, filename.c_str(), lastof(fios->name));
339 /* If the file doesn't have a title, use its filename */
340 const char *t = fios_title;
341 if (StrEmpty(fios_title)) {
342 auto ps = filename.rfind(PATHSEPCHAR);
343 t = filename.c_str() + (ps == std::string::npos ? 0 : ps + 1);
345 strecpy(fios->title, t, lastof(fios->title));
346 StrMakeValidInPlace(fios->title, lastof(fios->title));
348 return true;
353 * Fill the list of the files in a directory, according to some arbitrary rule.
354 * @param fop Purpose of collecting the list.
355 * @param callback_proc The function that is called where you need to do the filtering.
356 * @param subdir The directory from where to start (global) searching.
357 * @param file_list Destination of the found files.
359 static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, Subdirectory subdir, FileList &file_list)
361 struct stat sb;
362 struct dirent *dirent;
363 DIR *dir;
364 FiosItem *fios;
365 size_t sort_start;
366 char d_name[sizeof(fios->name)];
368 file_list.clear();
370 assert(_fios_path != nullptr);
372 /* A parent directory link exists if we are not in the root directory */
373 if (!FiosIsRoot(_fios_path->c_str())) {
374 fios = &file_list.emplace_back();
375 fios->type = FIOS_TYPE_PARENT;
376 fios->mtime = 0;
377 strecpy(fios->name, "..", lastof(fios->name));
378 SetDParamStr(0, "..");
379 GetString(fios->title, STR_SAVELOAD_PARENT_DIRECTORY, lastof(fios->title));
382 /* Show subdirectories */
383 if ((dir = ttd_opendir(_fios_path->c_str())) != nullptr) {
384 while ((dirent = readdir(dir)) != nullptr) {
385 strecpy(d_name, FS2OTTD(dirent->d_name).c_str(), lastof(d_name));
387 /* found file must be directory, but not '.' or '..' */
388 if (FiosIsValidFile(_fios_path->c_str(), dirent, &sb) && S_ISDIR(sb.st_mode) &&
389 (!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
390 strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
391 fios = &file_list.emplace_back();
392 fios->type = FIOS_TYPE_DIR;
393 fios->mtime = 0;
394 strecpy(fios->name, d_name, lastof(fios->name));
395 std::string dirname = std::string(d_name) + PATHSEP;
396 SetDParamStr(0, dirname);
397 GetString(fios->title, STR_SAVELOAD_DIRECTORY, lastof(fios->title));
398 StrMakeValidInPlace(fios->title, lastof(fios->title));
401 closedir(dir);
404 /* Sort the subdirs always by name, ascending, remember user-sorting order */
406 SortingBits order = _savegame_sort_order;
407 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
408 std::sort(file_list.begin(), file_list.end());
409 _savegame_sort_order = order;
412 /* This is where to start sorting for the filenames */
413 sort_start = file_list.size();
415 /* Show files */
416 FiosFileScanner scanner(fop, callback_proc, file_list);
417 if (subdir == NO_DIRECTORY) {
418 scanner.Scan(nullptr, _fios_path->c_str(), false);
419 } else {
420 scanner.Scan(nullptr, subdir, true, true);
423 std::sort(file_list.begin() + sort_start, file_list.end());
425 /* Show drives */
426 FiosGetDrives(file_list);
428 file_list.shrink_to_fit();
432 * Get the title of a file, which (if exists) is stored in a file named
433 * the same as the data file but with '.title' added to it.
434 * @param file filename to get the title for
435 * @param title the title buffer to fill
436 * @param last the last element in the title buffer
437 * @param subdir the sub directory to search in
439 static void GetFileTitle(const std::string &file, char *title, const char *last, Subdirectory subdir)
441 std::string buf = file;
442 buf += ".title";
444 FILE *f = FioFOpenFile(buf, "r", subdir);
445 if (f == nullptr) return;
447 size_t read = fread(title, 1, last - title, f);
448 assert(title + read <= last);
449 title[read] = '\0';
450 StrMakeValidInPlace(title, last);
451 FioFCloseFile(f);
455 * Callback for FiosGetFileList. It tells if a file is a savegame or not.
456 * @param fop Purpose of collecting the list.
457 * @param file Name of the file to check.
458 * @param ext A pointer to the extension identifier inside file
459 * @param title Buffer if a callback wants to lookup the title of the file; nullptr to skip the lookup
460 * @param last Last available byte in buffer (to prevent buffer overflows); not used when title == nullptr
461 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame
462 * @see FiosGetFileList
463 * @see FiosGetSavegameList
465 FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last)
467 /* Show savegame files
468 * .SAV OpenTTD saved game
469 * .SS1 Transport Tycoon Deluxe preset game
470 * .SV1 Transport Tycoon Deluxe (Patch) saved game
471 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
473 /* Don't crash if we supply no extension */
474 if (ext == nullptr) return FIOS_TYPE_INVALID;
476 if (strcasecmp(ext, ".sav") == 0) {
477 GetFileTitle(file, title, last, SAVE_DIR);
478 return FIOS_TYPE_FILE;
481 if (fop == SLO_LOAD) {
482 if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
483 strcasecmp(ext, ".sv2") == 0) {
484 if (title != nullptr) GetOldSaveGameName(file, title, last);
485 return FIOS_TYPE_OLDFILE;
489 return FIOS_TYPE_INVALID;
493 * Get a list of savegames.
494 * @param fop Purpose of collecting the list.
495 * @param file_list Destination of the found files.
496 * @see FiosGetFileList
498 void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list)
500 static std::optional<std::string> fios_save_path;
502 if (!fios_save_path) fios_save_path = FioFindDirectory(SAVE_DIR);
504 _fios_path = &(*fios_save_path);
506 FiosGetFileList(fop, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
510 * Callback for FiosGetFileList. It tells if a file is a scenario or not.
511 * @param fop Purpose of collecting the list.
512 * @param file Name of the file to check.
513 * @param ext A pointer to the extension identifier inside file
514 * @param title Buffer if a callback wants to lookup the title of the file
515 * @param last Last available byte in buffer (to prevent buffer overflows)
516 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario
517 * @see FiosGetFileList
518 * @see FiosGetScenarioList
520 static FiosType FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last)
522 /* Show scenario files
523 * .SCN OpenTTD style scenario file
524 * .SV0 Transport Tycoon Deluxe (Patch) scenario
525 * .SS0 Transport Tycoon Deluxe preset scenario */
526 if (strcasecmp(ext, ".scn") == 0) {
527 GetFileTitle(file, title, last, SCENARIO_DIR);
528 return FIOS_TYPE_SCENARIO;
531 if (fop == SLO_LOAD) {
532 if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
533 GetOldSaveGameName(file, title, last);
534 return FIOS_TYPE_OLD_SCENARIO;
538 return FIOS_TYPE_INVALID;
542 * Get a list of scenarios.
543 * @param fop Purpose of collecting the list.
544 * @param file_list Destination of the found files.
545 * @see FiosGetFileList
547 void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list)
549 static std::optional<std::string> fios_scn_path;
551 /* Copy the default path on first run or on 'New Game' */
552 if (!fios_scn_path) fios_scn_path = FioFindDirectory(SCENARIO_DIR);
554 _fios_path = &(*fios_scn_path);
556 std::string base_path = FioFindDirectory(SCENARIO_DIR);
557 Subdirectory subdir = (fop == SLO_LOAD && base_path == *_fios_path) ? SCENARIO_DIR : NO_DIRECTORY;
558 FiosGetFileList(fop, &FiosGetScenarioListCallback, subdir, file_list);
561 static FiosType FiosGetHeightmapListCallback(SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last)
563 /* Show heightmap files
564 * .PNG PNG Based heightmap files
565 * .BMP BMP Based heightmap files
568 FiosType type = FIOS_TYPE_INVALID;
570 #ifdef WITH_PNG
571 if (strcasecmp(ext, ".png") == 0) type = FIOS_TYPE_PNG;
572 #endif /* WITH_PNG */
574 if (strcasecmp(ext, ".bmp") == 0) type = FIOS_TYPE_BMP;
576 if (type == FIOS_TYPE_INVALID) return FIOS_TYPE_INVALID;
578 TarFileList::iterator it = _tar_filelist[SCENARIO_DIR].find(file);
579 if (it != _tar_filelist[SCENARIO_DIR].end()) {
580 /* If the file is in a tar and that tar is not in a heightmap
581 * directory we are for sure not supposed to see it.
582 * Examples of this are pngs part of documentation within
583 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
585 bool match = false;
586 for (Searchpath sp : _valid_searchpaths) {
587 std::string buf = FioGetDirectory(sp, HEIGHTMAP_DIR);
589 if (buf.compare(0, buf.size(), it->second.tar_filename, 0, buf.size()) == 0) {
590 match = true;
591 break;
595 if (!match) return FIOS_TYPE_INVALID;
598 GetFileTitle(file, title, last, HEIGHTMAP_DIR);
600 return type;
604 * Get a list of heightmaps.
605 * @param fop Purpose of collecting the list.
606 * @param file_list Destination of the found files.
608 void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list)
610 static std::optional<std::string> fios_hmap_path;
612 if (!fios_hmap_path) fios_hmap_path = FioFindDirectory(HEIGHTMAP_DIR);
614 _fios_path = &(*fios_hmap_path);
616 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
617 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
618 FiosGetFileList(fop, &FiosGetHeightmapListCallback, subdir, file_list);
622 * Get the directory for screenshots.
623 * @return path to screenshots
625 const char *FiosGetScreenshotDir()
627 static std::optional<std::string> fios_screenshot_path;
629 if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
631 return fios_screenshot_path->c_str();
634 /** Basic data to distinguish a scenario. Used in the server list window */
635 struct ScenarioIdentifier {
636 uint32 scenid; ///< ID for the scenario (generated by content).
637 uint8 md5sum[16]; ///< MD5 checksum of file.
638 char filename[MAX_PATH]; ///< filename of the file.
640 bool operator == (const ScenarioIdentifier &other) const
642 return this->scenid == other.scenid &&
643 memcmp(this->md5sum, other.md5sum, sizeof(this->md5sum)) == 0;
646 bool operator != (const ScenarioIdentifier &other) const
648 return !(*this == other);
653 * Scanner to find the unique IDs of scenarios
655 class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
656 bool scanned; ///< Whether we've already scanned
657 public:
658 /** Initialise */
659 ScenarioScanner() : scanned(false) {}
662 * Scan, but only if it's needed.
663 * @param rescan whether to force scanning even when it's not necessary
665 void Scan(bool rescan)
667 if (this->scanned && !rescan) return;
669 this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
670 this->scanned = true;
673 bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
675 FILE *f = FioFOpenFile(filename, "r", SCENARIO_DIR);
676 if (f == nullptr) return false;
678 ScenarioIdentifier id;
679 int fret = fscanf(f, "%u", &id.scenid);
680 FioFCloseFile(f);
681 if (fret != 1) return false;
682 strecpy(id.filename, filename.c_str(), lastof(id.filename));
684 Md5 checksum;
685 uint8 buffer[1024];
686 size_t len, size;
688 /* open the scenario file, but first get the name.
689 * This is safe as we check on extension which
690 * must always exist. */
691 f = FioFOpenFile(filename.substr(0, filename.rfind('.')), "rb", SCENARIO_DIR, &size);
692 if (f == nullptr) return false;
694 /* calculate md5sum */
695 while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
696 size -= len;
697 checksum.Append(buffer, len);
699 checksum.Finish(id.md5sum);
701 FioFCloseFile(f);
703 include(*this, id);
704 return true;
708 /** Scanner for scenarios */
709 static ScenarioScanner _scanner;
712 * Find a given scenario based on its unique ID.
713 * @param ci The content info to compare it to.
714 * @param md5sum Whether to look at the md5sum or the id.
715 * @return The filename of the file, else \c nullptr.
717 const char *FindScenario(const ContentInfo *ci, bool md5sum)
719 _scanner.Scan(false);
721 for (ScenarioIdentifier &id : _scanner) {
722 if (md5sum ? (memcmp(id.md5sum, ci->md5sum, sizeof(id.md5sum)) == 0)
723 : (id.scenid == ci->unique_id)) {
724 return id.filename;
728 return nullptr;
732 * Check whether we've got a given scenario based on its unique ID.
733 * @param ci The content info to compare it to.
734 * @param md5sum Whether to look at the md5sum or the id.
735 * @return True iff we've got the scenario.
737 bool HasScenario(const ContentInfo *ci, bool md5sum)
739 return (FindScenario(ci, md5sum) != nullptr);
743 * Force a (re)scan of the scenarios.
745 void ScanScenarios()
747 _scanner.Scan(true);
751 * Constructs FiosNumberedSaveName. Initial number is the most recent save, or -1 if not found.
752 * @param prefix The prefix to use to generate a filename.
754 FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
756 static std::optional<std::string> _autosave_path;
757 if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
759 static std::string _prefix; ///< Static as the lambda needs access to it.
761 /* Callback for FiosFileScanner. */
762 static fios_getlist_callback_proc *proc = [](SaveLoadOperation fop, const std::string &file, const char *ext, char *title, const char *last) {
763 if (strcasecmp(ext, ".sav") == 0 && StrStartsWith(file, _prefix)) return FIOS_TYPE_FILE;
764 return FIOS_TYPE_INVALID;
767 /* Prefix to check in the callback. */
768 _prefix = *_autosave_path + this->prefix;
770 /* Get the save list. */
771 FileList list;
772 FiosFileScanner scanner(SLO_SAVE, proc, list);
773 scanner.Scan(".sav", _autosave_path->c_str(), false);
775 /* Find the number for the most recent save, if any. */
776 if (list.begin() != list.end()) {
777 SortingBits order = _savegame_sort_order;
778 _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
779 std::sort(list.begin(), list.end());
780 _savegame_sort_order = order;
782 std::string_view name = list.begin()->title;
783 std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
788 * Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
789 * @return A filename in format "<prefix><number>.sav".
791 std::string FiosNumberedSaveName::Filename()
793 if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
794 return fmt::format("{}{}.sav", this->prefix, this->number);
798 * Generate an extension for a savegame name.
799 * @return An extension in format "-<prefix>.sav".
801 std::string FiosNumberedSaveName::Extension()
803 return fmt::format("-{}.sav", this->prefix);