2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file rail_cmd.cpp Handling of rail tiles. */
11 #include "cmd_helper.h"
12 #include "viewport_func.h"
13 #include "command_func.h"
14 #include "depot_base.h"
15 #include "pathfinder/yapf/yapf_cache.h"
16 #include "newgrf_debug.h"
17 #include "newgrf_railtype.h"
19 #include "autoslope.h"
21 #include "tunnelbridge_map.h"
22 #include "vehicle_func.h"
23 #include "sound_func.h"
24 #include "tunnelbridge.h"
25 #include "elrail_func.h"
28 #include "company_base.h"
29 #include "core/backup_type.hpp"
30 #include "date_func.h"
31 #include "strings_func.h"
32 #include "company_gui.h"
33 #include "object_map.h"
35 #include "table/strings.h"
36 #include "table/railtypes.h"
37 #include "table/track_land.h"
39 #include "safeguards.h"
41 /** Helper type for lists/vectors of trains */
42 typedef std::vector
<Train
*> TrainList
;
44 RailtypeInfo _railtypes
[RAILTYPE_END
];
45 std::vector
<RailType
> _sorted_railtypes
;
46 RailTypes _railtypes_hidden_mask
;
48 /** Enum holding the signal offset in the sprite sheet according to the side it is representing. */
61 * Reset all rail type information to its default values.
65 static_assert(lengthof(_original_railtypes
) <= lengthof(_railtypes
));
68 for (; i
< lengthof(_original_railtypes
); i
++) _railtypes
[i
] = _original_railtypes
[i
];
70 static const RailtypeInfo empty_railtype
= {
71 {0,0,0,0,0,0,0,0,0,0,0,0},
75 0, RAILTYPES_NONE
, RAILTYPES_NONE
, 0, 0, 0, RTFB_NONE
, 0, 0, 0, 0, 0,
76 RailTypeLabelList(), 0, 0, RAILTYPES_NONE
, RAILTYPES_NONE
, 0,
78 for (; i
< lengthof(_railtypes
); i
++) _railtypes
[i
] = empty_railtype
;
80 _railtypes_hidden_mask
= RAILTYPES_NONE
;
83 void ResolveRailTypeGUISprites(RailtypeInfo
*rti
)
85 SpriteID cursors_base
= GetCustomRailSprite(rti
, INVALID_TILE
, RTSG_CURSORS
);
86 if (cursors_base
!= 0) {
87 rti
->gui_sprites
.build_ns_rail
= cursors_base
+ 0;
88 rti
->gui_sprites
.build_x_rail
= cursors_base
+ 1;
89 rti
->gui_sprites
.build_ew_rail
= cursors_base
+ 2;
90 rti
->gui_sprites
.build_y_rail
= cursors_base
+ 3;
91 rti
->gui_sprites
.auto_rail
= cursors_base
+ 4;
92 rti
->gui_sprites
.build_depot
= cursors_base
+ 5;
93 rti
->gui_sprites
.build_tunnel
= cursors_base
+ 6;
94 rti
->gui_sprites
.convert_rail
= cursors_base
+ 7;
95 rti
->cursor
.rail_ns
= cursors_base
+ 8;
96 rti
->cursor
.rail_swne
= cursors_base
+ 9;
97 rti
->cursor
.rail_ew
= cursors_base
+ 10;
98 rti
->cursor
.rail_nwse
= cursors_base
+ 11;
99 rti
->cursor
.autorail
= cursors_base
+ 12;
100 rti
->cursor
.depot
= cursors_base
+ 13;
101 rti
->cursor
.tunnel
= cursors_base
+ 14;
102 rti
->cursor
.convert
= cursors_base
+ 15;
105 /* Array of default GUI signal sprite numbers. */
106 const SpriteID _signal_lookup
[2][SIGTYPE_END
] = {
107 {SPR_IMG_SIGNAL_ELECTRIC_NORM
, SPR_IMG_SIGNAL_ELECTRIC_ENTRY
, SPR_IMG_SIGNAL_ELECTRIC_EXIT
,
108 SPR_IMG_SIGNAL_ELECTRIC_COMBO
, SPR_IMG_SIGNAL_ELECTRIC_PBS
, SPR_IMG_SIGNAL_ELECTRIC_PBS_OWAY
},
110 {SPR_IMG_SIGNAL_SEMAPHORE_NORM
, SPR_IMG_SIGNAL_SEMAPHORE_ENTRY
, SPR_IMG_SIGNAL_SEMAPHORE_EXIT
,
111 SPR_IMG_SIGNAL_SEMAPHORE_COMBO
, SPR_IMG_SIGNAL_SEMAPHORE_PBS
, SPR_IMG_SIGNAL_SEMAPHORE_PBS_OWAY
},
114 for (SignalType type
= SIGTYPE_NORMAL
; type
< SIGTYPE_END
; type
= (SignalType
)(type
+ 1)) {
115 for (SignalVariant var
= SIG_ELECTRIC
; var
<= SIG_SEMAPHORE
; var
= (SignalVariant
)(var
+ 1)) {
116 SpriteID red
= GetCustomSignalSprite(rti
, INVALID_TILE
, type
, var
, SIGNAL_STATE_RED
, true);
117 SpriteID green
= GetCustomSignalSprite(rti
, INVALID_TILE
, type
, var
, SIGNAL_STATE_GREEN
, true);
118 rti
->gui_sprites
.signals
[type
][var
][0] = (red
!= 0) ? red
+ SIGNAL_TO_SOUTH
: _signal_lookup
[var
][type
];
119 rti
->gui_sprites
.signals
[type
][var
][1] = (green
!= 0) ? green
+ SIGNAL_TO_SOUTH
: _signal_lookup
[var
][type
] + 1;
125 * Compare railtypes based on their sorting order.
126 * @param first The railtype to compare to.
127 * @param second The railtype to compare.
128 * @return True iff the first should be sorted before the second.
130 static bool CompareRailTypes(const RailType
&first
, const RailType
&second
)
132 return GetRailTypeInfo(first
)->sorting_order
< GetRailTypeInfo(second
)->sorting_order
;
136 * Resolve sprites of custom rail types
140 for (RailType rt
= RAILTYPE_BEGIN
; rt
!= RAILTYPE_END
; rt
++) {
141 RailtypeInfo
*rti
= &_railtypes
[rt
];
142 ResolveRailTypeGUISprites(rti
);
143 if (HasBit(rti
->flags
, RTF_HIDDEN
)) SetBit(_railtypes_hidden_mask
, rt
);
146 _sorted_railtypes
.clear();
147 for (RailType rt
= RAILTYPE_BEGIN
; rt
!= RAILTYPE_END
; rt
++) {
148 if (_railtypes
[rt
].label
!= 0 && !HasBit(_railtypes_hidden_mask
, rt
)) {
149 _sorted_railtypes
.push_back(rt
);
152 std::sort(_sorted_railtypes
.begin(), _sorted_railtypes
.end(), CompareRailTypes
);
156 * Allocate a new rail type label
158 RailType
AllocateRailType(RailTypeLabel label
)
160 for (RailType rt
= RAILTYPE_BEGIN
; rt
!= RAILTYPE_END
; rt
++) {
161 RailtypeInfo
*rti
= &_railtypes
[rt
];
163 if (rti
->label
== 0) {
164 /* Set up new rail type */
165 *rti
= _original_railtypes
[RAILTYPE_RAIL
];
167 rti
->alternate_labels
.clear();
169 /* Make us compatible with ourself. */
170 rti
->powered_railtypes
= (RailTypes
)(1LL << rt
);
171 rti
->compatible_railtypes
= (RailTypes
)(1LL << rt
);
173 /* We also introduce ourself. */
174 rti
->introduces_railtypes
= (RailTypes
)(1LL << rt
);
176 /* Default sort order; order of allocation, but with some
177 * offsets so it's easier for NewGRF to pick a spot without
178 * changing the order of other (original) rail types.
179 * The << is so you can place other railtypes in between the
180 * other railtypes, the 7 is to be able to place something
181 * before the first (default) rail type. */
182 rti
->sorting_order
= rt
<< 4 | 7;
187 return INVALID_RAILTYPE
;
190 static const byte _track_sloped_sprites
[14] = {
215 /* MAP2 byte: abcd???? => Signal On? Same coding as map3lo
216 * MAP3LO byte: abcd???? => Signal Exists?
217 * a and b are for diagonals, upper and left,
218 * one for each direction. (ie a == NE->SW, b ==
219 * SW->NE, or v.v., I don't know. b and c are
220 * similar for lower and right.
221 * MAP2 byte: ????abcd => Type of ground.
222 * MAP3LO byte: ????abcd => Type of rail.
223 * MAP5: 00abcdef => rail
224 * 01abcdef => rail w/ signals
226 * 11uuuudd => rail depot
230 * Tests if a vehicle interacts with the specified track.
231 * All track bits interact except parallel #TRACK_BIT_HORZ or #TRACK_BIT_VERT.
233 * @param tile The tile.
234 * @param track The track.
235 * @return Succeeded command (no train found), or a failed command (a train was found).
237 static CommandCost
EnsureNoTrainOnTrack(TileIndex tile
, Track track
)
239 TrackBits rail_bits
= TrackToTrackBits(track
);
240 return EnsureNoTrainOnTrackBits(tile
, rail_bits
);
244 * Check that the new track bits may be built.
245 * @param tile %Tile to build on.
246 * @param to_build New track bits.
247 * @param flags Flags of the operation.
248 * @return Succeeded or failed command.
250 static CommandCost
CheckTrackCombination(TileIndex tile
, TrackBits to_build
, uint flags
)
252 if (!IsPlainRail(tile
)) return_cmd_error(STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION
);
254 /* So, we have a tile with tracks on it (and possibly signals). Let's see
255 * what tracks first */
256 TrackBits current
= GetTrackBits(tile
); // The current track layout.
257 TrackBits future
= current
| to_build
; // The track layout we want to build.
259 /* Are we really building something new? */
260 if (current
== future
) {
261 /* Nothing new is being built */
262 return_cmd_error(STR_ERROR_ALREADY_BUILT
);
265 /* Normally, we may overlap and any combination is valid */
266 return CommandCost();
270 /** Valid TrackBits on a specific (non-steep)-slope without foundation */
271 static const TrackBits _valid_tracks_without_foundation
[15] = {
292 /** Valid TrackBits on a specific (non-steep)-slope with leveled foundation */
293 static const TrackBits _valid_tracks_on_leveled_foundation
[15] = {
297 TRACK_BIT_Y
| TRACK_BIT_LOWER
| TRACK_BIT_LEFT
,
301 TRACK_BIT_X
| TRACK_BIT_LOWER
| TRACK_BIT_RIGHT
,
305 TRACK_BIT_X
| TRACK_BIT_UPPER
| TRACK_BIT_LEFT
,
309 TRACK_BIT_Y
| TRACK_BIT_UPPER
| TRACK_BIT_RIGHT
,
315 * Checks if a track combination is valid on a specific slope and returns the needed foundation.
317 * @param tileh Tile slope.
318 * @param bits Trackbits.
319 * @return Needed foundation or FOUNDATION_INVALID if track/slope combination is not allowed.
321 Foundation
GetRailFoundation(Slope tileh
, TrackBits bits
)
323 if (bits
== TRACK_BIT_NONE
) return FOUNDATION_NONE
;
325 if (IsSteepSlope(tileh
)) {
326 /* Test for inclined foundations */
327 if (bits
== TRACK_BIT_X
) return FOUNDATION_INCLINED_X
;
328 if (bits
== TRACK_BIT_Y
) return FOUNDATION_INCLINED_Y
;
330 /* Get higher track */
331 Corner highest_corner
= GetHighestSlopeCorner(tileh
);
332 TrackBits higher_track
= CornerToTrackBits(highest_corner
);
334 /* Only higher track? */
335 if (bits
== higher_track
) return HalftileFoundation(highest_corner
);
337 /* Overlap with higher track? */
338 if (TracksOverlap(bits
| higher_track
)) return FOUNDATION_INVALID
;
340 /* either lower track or both higher and lower track */
341 return ((bits
& higher_track
) != 0 ? FOUNDATION_STEEP_BOTH
: FOUNDATION_STEEP_LOWER
);
343 if ((~_valid_tracks_without_foundation
[tileh
] & bits
) == 0) return FOUNDATION_NONE
;
345 bool valid_on_leveled
= ((~_valid_tracks_on_leveled_foundation
[tileh
] & bits
) == 0);
349 case TRACK_BIT_LEFT
: track_corner
= CORNER_W
; break;
350 case TRACK_BIT_LOWER
: track_corner
= CORNER_S
; break;
351 case TRACK_BIT_RIGHT
: track_corner
= CORNER_E
; break;
352 case TRACK_BIT_UPPER
: track_corner
= CORNER_N
; break;
355 if (tileh
== SLOPE_N
) return HalftileFoundation(CORNER_N
);
356 if (tileh
== SLOPE_S
) return HalftileFoundation(CORNER_S
);
357 return (valid_on_leveled
? FOUNDATION_LEVELED
: FOUNDATION_INVALID
);
360 if (tileh
== SLOPE_W
) return HalftileFoundation(CORNER_W
);
361 if (tileh
== SLOPE_E
) return HalftileFoundation(CORNER_E
);
362 return (valid_on_leveled
? FOUNDATION_LEVELED
: FOUNDATION_INVALID
);
365 if (IsSlopeWithOneCornerRaised(tileh
)) return FOUNDATION_INCLINED_X
;
366 return (valid_on_leveled
? FOUNDATION_LEVELED
: FOUNDATION_INVALID
);
369 if (IsSlopeWithOneCornerRaised(tileh
)) return FOUNDATION_INCLINED_Y
;
370 return (valid_on_leveled
? FOUNDATION_LEVELED
: FOUNDATION_INVALID
);
373 return (valid_on_leveled
? FOUNDATION_LEVELED
: FOUNDATION_INVALID
);
375 /* Single diagonal track */
377 /* Track must be at least valid on leveled foundation */
378 if (!valid_on_leveled
) return FOUNDATION_INVALID
;
380 /* If slope has three raised corners, build leveled foundation */
381 if (IsSlopeWithThreeCornersRaised(tileh
)) return FOUNDATION_LEVELED
;
383 /* If neighboured corners of track_corner are lowered, build halftile foundation */
384 if ((tileh
& SlopeWithThreeCornersRaised(OppositeCorner(track_corner
))) == SlopeWithOneCornerRaised(track_corner
)) return HalftileFoundation(track_corner
);
386 /* else special anti-zig-zag foundation */
387 return SpecialRailFoundation(track_corner
);
393 * Tests if a track can be build on a tile.
395 * @param tileh Tile slope.
396 * @param rail_bits Tracks to build.
397 * @param existing Tracks already built.
398 * @param tile Tile (used for water test)
399 * @return Error message or cost for foundation building.
401 static CommandCost
CheckRailSlope(Slope tileh
, TrackBits rail_bits
, TrackBits existing
, TileIndex tile
)
403 /* don't allow building on the lower side of a coast */
404 if (GetFloodingBehaviour(tile
) != FLOOD_NONE
) {
405 if (!IsSteepSlope(tileh
) && ((~_valid_tracks_on_leveled_foundation
[tileh
] & (rail_bits
| existing
)) != 0)) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER
);
408 Foundation f_new
= GetRailFoundation(tileh
, rail_bits
| existing
);
410 /* check track/slope combination */
411 if ((f_new
== FOUNDATION_INVALID
) ||
412 ((f_new
!= FOUNDATION_NONE
) && (!_settings_game
.construction
.build_on_slopes
))) {
413 return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION
);
416 Foundation f_old
= GetRailFoundation(tileh
, existing
);
417 return CommandCost(EXPENSES_CONSTRUCTION
, f_new
!= f_old
? _price
[PR_BUILD_FOUNDATION
] : (Money
)0);
420 /* Validate functions for rail building */
421 static inline bool ValParamTrackOrientation(Track track
)
423 return IsValidTrack(track
);
427 * Build a single piece of rail
428 * @param tile tile to build on
429 * @param flags operation to perform
430 * @param p1 railtype of being built piece (normal, mono, maglev)
431 * @param p2 various bitstuffed elements
432 * - (bit 0- 2) - track-orientation, valid values: 0-5 (@see Track)
433 * - (bit 3) - 0 = error on signal in the way, 1 = auto remove signals when in the way
435 * @return the cost of this operation or an error
437 CommandCost
CmdBuildSingleRail(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
439 RailType railtype
= Extract
<RailType
, 0, 6>(p1
);
440 Track track
= Extract
<Track
, 0, 3>(p2
);
441 bool auto_remove_signals
= HasBit(p2
, 3);
442 CommandCost
cost(EXPENSES_CONSTRUCTION
);
444 if (!ValParamRailtype(railtype
) || !ValParamTrackOrientation(track
)) return CMD_ERROR
;
446 Slope tileh
= GetTileSlope(tile
);
447 TrackBits trackbit
= TrackToTrackBits(track
);
449 switch (GetTileType(tile
)) {
451 CommandCost ret
= CheckTileOwnership(tile
);
452 if (ret
.Failed()) return ret
;
454 if (!IsPlainRail(tile
)) return DoCommand(tile
, 0, 0, flags
, CMD_LANDSCAPE_CLEAR
); // just get appropriate error message
456 if (!IsCompatibleRail(GetRailType(tile
), railtype
)) return_cmd_error(STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION
);
458 ret
= CheckTrackCombination(tile
, trackbit
, flags
);
459 if (ret
.Succeeded()) ret
= EnsureNoTrainOnTrack(tile
, track
);
460 if (ret
.Failed()) return ret
;
462 ret
= CheckRailSlope(tileh
, trackbit
, GetTrackBits(tile
), tile
);
463 if (ret
.Failed()) return ret
;
466 if (HasSignals(tile
) && TracksOverlap(GetTrackBits(tile
) | TrackToTrackBits(track
))) {
467 /* If adding the new track causes any overlap, all signals must be removed first */
468 if (!auto_remove_signals
) return_cmd_error(STR_ERROR_MUST_REMOVE_SIGNALS_FIRST
);
470 for (Track track_it
= TRACK_BEGIN
; track_it
< TRACK_END
; track_it
++) {
471 if (HasTrack(tile
, track_it
) && HasSignalOnTrack(tile
, track_it
)) {
472 CommandCost ret_remove_signals
= DoCommand(tile
, track_it
, 0, flags
, CMD_REMOVE_SIGNALS
);
473 if (ret_remove_signals
.Failed()) return ret_remove_signals
;
474 cost
.AddCost(ret_remove_signals
);
479 /* If the rail types don't match, try to convert only if engines of
480 * the new rail type are not powered on the present rail type and engines of
481 * the present rail type are powered on the new rail type. */
482 if (GetRailType(tile
) != railtype
&& !HasPowerOnRail(railtype
, GetRailType(tile
))) {
483 if (HasPowerOnRail(GetRailType(tile
), railtype
)) {
484 ret
= DoCommand(tile
, tile
, railtype
, flags
, CMD_CONVERT_RAIL
);
485 if (ret
.Failed()) return ret
;
492 if (flags
& DC_EXEC
) {
493 SetRailGroundType(tile
, RAIL_GROUND_BARREN
);
494 TrackBits bits
= GetTrackBits(tile
);
495 SetTrackBits(tile
, bits
| trackbit
);
496 /* Subtract old infrastructure count. */
497 uint pieces
= CountBits(bits
);
498 if (TracksOverlap(bits
)) pieces
*= pieces
;
499 Company::Get(GetTileOwner(tile
))->infrastructure
.rail
[GetRailType(tile
)] -= pieces
;
500 /* Add new infrastructure count. */
501 pieces
= CountBits(bits
| trackbit
);
502 if (TracksOverlap(bits
| trackbit
)) pieces
*= pieces
;
503 Company::Get(GetTileOwner(tile
))->infrastructure
.rail
[GetRailType(tile
)] += pieces
;
504 DirtyCompanyInfrastructureWindows(GetTileOwner(tile
));
510 /* Level crossings may only be built on these slopes */
511 if (!HasBit(VALID_LEVEL_CROSSING_SLOPES
, tileh
)) return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION
);
513 CommandCost ret
= EnsureNoVehicleOnGround(tile
);
514 if (ret
.Failed()) return ret
;
516 if (IsNormalRoad(tile
)) {
517 if (HasRoadWorks(tile
)) return_cmd_error(STR_ERROR_ROAD_WORKS_IN_PROGRESS
);
519 if (GetDisallowedRoadDirections(tile
) != DRD_NONE
) return_cmd_error(STR_ERROR_CROSSING_ON_ONEWAY_ROAD
);
521 if (RailNoLevelCrossings(railtype
)) return_cmd_error(STR_ERROR_CROSSING_DISALLOWED_RAIL
);
523 RoadType roadtype_road
= GetRoadTypeRoad(tile
);
524 RoadType roadtype_tram
= GetRoadTypeTram(tile
);
526 if (roadtype_road
!= INVALID_ROADTYPE
&& RoadNoLevelCrossing(roadtype_road
)) return_cmd_error(STR_ERROR_CROSSING_DISALLOWED_ROAD
);
527 if (roadtype_tram
!= INVALID_ROADTYPE
&& RoadNoLevelCrossing(roadtype_tram
)) return_cmd_error(STR_ERROR_CROSSING_DISALLOWED_ROAD
);
529 RoadBits road
= GetRoadBits(tile
, RTT_ROAD
);
530 RoadBits tram
= GetRoadBits(tile
, RTT_TRAM
);
531 if ((track
== TRACK_X
&& ((road
| tram
) & ROAD_X
) == 0) ||
532 (track
== TRACK_Y
&& ((road
| tram
) & ROAD_Y
) == 0)) {
533 Owner road_owner
= GetRoadOwner(tile
, RTT_ROAD
);
534 Owner tram_owner
= GetRoadOwner(tile
, RTT_TRAM
);
535 /* Disallow breaking end-of-line of someone else
536 * so trams can still reverse on this tile. */
537 if (Company::IsValidID(tram_owner
) && HasExactlyOneBit(tram
)) {
538 CommandCost ret
= CheckOwnership(tram_owner
);
539 if (ret
.Failed()) return ret
;
542 uint num_new_road_pieces
= (road
!= ROAD_NONE
) ? 2 - CountBits(road
) : 0;
543 if (num_new_road_pieces
> 0) {
544 cost
.AddCost(num_new_road_pieces
* RoadBuildCost(roadtype_road
));
547 uint num_new_tram_pieces
= (tram
!= ROAD_NONE
) ? 2 - CountBits(tram
) : 0;
548 if (num_new_tram_pieces
> 0) {
549 cost
.AddCost(num_new_tram_pieces
* RoadBuildCost(roadtype_tram
));
552 if (flags
& DC_EXEC
) {
553 MakeRoadCrossing(tile
, road_owner
, tram_owner
, _current_company
, (track
== TRACK_X
? AXIS_Y
: AXIS_X
), railtype
, roadtype_road
, roadtype_tram
, GetTownIndex(tile
));
554 UpdateLevelCrossing(tile
, false);
555 Company::Get(_current_company
)->infrastructure
.rail
[railtype
] += LEVELCROSSING_TRACKBIT_FACTOR
;
556 DirtyCompanyInfrastructureWindows(_current_company
);
557 if (num_new_road_pieces
> 0 && Company::IsValidID(road_owner
)) {
558 Company::Get(road_owner
)->infrastructure
.road
[roadtype_road
] += num_new_road_pieces
;
559 DirtyCompanyInfrastructureWindows(road_owner
);
561 if (num_new_tram_pieces
> 0 && Company::IsValidID(tram_owner
)) {
562 Company::Get(tram_owner
)->infrastructure
.road
[roadtype_tram
] += num_new_tram_pieces
;
563 DirtyCompanyInfrastructureWindows(tram_owner
);
570 if (IsLevelCrossing(tile
) && GetCrossingRailBits(tile
) == trackbit
) {
571 return_cmd_error(STR_ERROR_ALREADY_BUILT
);
577 /* Will there be flat water on the lower halftile? */
578 bool water_ground
= IsTileType(tile
, MP_WATER
) && IsSlopeWithOneCornerRaised(tileh
);
580 CommandCost ret
= CheckRailSlope(tileh
, trackbit
, TRACK_BIT_NONE
, tile
);
581 if (ret
.Failed()) return ret
;
584 ret
= DoCommand(tile
, 0, 0, flags
, CMD_LANDSCAPE_CLEAR
);
585 if (ret
.Failed()) return ret
;
589 cost
.AddCost(-_price
[PR_CLEAR_WATER
]);
590 cost
.AddCost(_price
[PR_CLEAR_ROUGH
]);
593 if (flags
& DC_EXEC
) {
594 MakeRailNormal(tile
, _current_company
, trackbit
, railtype
);
596 SetRailGroundType(tile
, RAIL_GROUND_WATER
);
597 if (IsPossibleDockingTile(tile
)) CheckForDockingTile(tile
);
599 Company::Get(_current_company
)->infrastructure
.rail
[railtype
]++;
600 DirtyCompanyInfrastructureWindows(_current_company
);
606 if (flags
& DC_EXEC
) {
607 MarkTileDirtyByTile(tile
);
608 AddTrackToSignalBuffer(tile
, track
, _current_company
);
609 YapfNotifyTrackLayoutChange(tile
, track
);
612 cost
.AddCost(RailBuildCost(railtype
));
617 * Remove a single piece of track
618 * @param tile tile to remove track from
619 * @param flags operation to perform
621 * @param p2 rail orientation
623 * @return the cost of this operation or an error
625 CommandCost
CmdRemoveSingleRail(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
627 Track track
= Extract
<Track
, 0, 3>(p2
);
628 CommandCost
cost(EXPENSES_CONSTRUCTION
);
629 bool crossing
= false;
631 if (!ValParamTrackOrientation(track
)) return CMD_ERROR
;
632 TrackBits trackbit
= TrackToTrackBits(track
);
634 /* Need to read tile owner now because it may change when the rail is removed
635 * Also, in case of floods, _current_company != owner
636 * There may be invalid tiletype even in exec run (when removing long track),
637 * so do not call GetTileOwner(tile) in any case here */
638 Owner owner
= INVALID_OWNER
;
642 switch (GetTileType(tile
)) {
644 if (!IsLevelCrossing(tile
) || GetCrossingRailBits(tile
) != trackbit
) return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
646 if (_current_company
!= OWNER_WATER
) {
647 CommandCost ret
= CheckTileOwnership(tile
);
648 if (ret
.Failed()) return ret
;
651 if (!(flags
& DC_BANKRUPT
)) {
652 CommandCost ret
= EnsureNoVehicleOnGround(tile
);
653 if (ret
.Failed()) return ret
;
656 cost
.AddCost(RailClearCost(GetRailType(tile
)));
658 if (flags
& DC_EXEC
) {
659 if (HasReservedTracks(tile
, trackbit
)) {
660 v
= GetTrainForReservation(tile
, track
);
661 if (v
!= nullptr) FreeTrainTrackReservation(v
);
664 owner
= GetTileOwner(tile
);
665 Company::Get(owner
)->infrastructure
.rail
[GetRailType(tile
)] -= LEVELCROSSING_TRACKBIT_FACTOR
;
666 DirtyCompanyInfrastructureWindows(owner
);
667 MakeRoadNormal(tile
, GetCrossingRoadBits(tile
), GetRoadTypeRoad(tile
), GetRoadTypeTram(tile
), GetTownIndex(tile
), GetRoadOwner(tile
, RTT_ROAD
), GetRoadOwner(tile
, RTT_TRAM
));
668 DeleteNewGRFInspectWindow(GSF_RAILTYPES
, tile
);
675 /* There are no rails present at depots. */
676 if (!IsPlainRail(tile
)) return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
678 if (_current_company
!= OWNER_WATER
) {
679 CommandCost ret
= CheckTileOwnership(tile
);
680 if (ret
.Failed()) return ret
;
683 CommandCost ret
= EnsureNoTrainOnTrack(tile
, track
);
684 if (ret
.Failed()) return ret
;
686 present
= GetTrackBits(tile
);
687 if ((present
& trackbit
) == 0) return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
688 if (present
== (TRACK_BIT_X
| TRACK_BIT_Y
)) crossing
= true;
690 cost
.AddCost(RailClearCost(GetRailType(tile
)));
692 /* Charge extra to remove signals on the track, if they are there */
693 if (HasSignalOnTrack(tile
, track
)) {
694 cost
.AddCost(DoCommand(tile
, track
, 0, flags
, CMD_REMOVE_SIGNALS
));
697 if (flags
& DC_EXEC
) {
698 if (HasReservedTracks(tile
, trackbit
)) {
699 v
= GetTrainForReservation(tile
, track
);
700 if (v
!= nullptr) FreeTrainTrackReservation(v
);
703 owner
= GetTileOwner(tile
);
705 /* Subtract old infrastructure count. */
706 uint pieces
= CountBits(present
);
707 if (TracksOverlap(present
)) pieces
*= pieces
;
708 Company::Get(owner
)->infrastructure
.rail
[GetRailType(tile
)] -= pieces
;
709 /* Add new infrastructure count. */
711 pieces
= CountBits(present
);
712 if (TracksOverlap(present
)) pieces
*= pieces
;
713 Company::Get(owner
)->infrastructure
.rail
[GetRailType(tile
)] += pieces
;
714 DirtyCompanyInfrastructureWindows(owner
);
717 Slope tileh
= GetTileSlope(tile
);
718 /* If there is flat water on the lower halftile, convert the tile to shore so the water remains */
719 if (GetRailGroundType(tile
) == RAIL_GROUND_WATER
&& IsSlopeWithOneCornerRaised(tileh
)) {
720 bool docking
= IsDockingTile(tile
);
722 SetDockingTile(tile
, docking
);
726 DeleteNewGRFInspectWindow(GSF_RAILTYPES
, tile
);
728 SetTrackBits(tile
, present
);
729 SetTrackReservation(tile
, GetRailReservationTrackBits(tile
) & present
);
735 default: return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
738 if (flags
& DC_EXEC
) {
739 /* if we got that far, 'owner' variable is set correctly */
740 assert(Company::IsValidID(owner
));
742 MarkTileDirtyByTile(tile
);
744 /* crossing is set when only TRACK_BIT_X and TRACK_BIT_Y are set. As we
745 * are removing one of these pieces, we'll need to update signals for
746 * both directions explicitly, as after the track is removed it won't
747 * 'connect' with the other piece. */
748 AddTrackToSignalBuffer(tile
, TRACK_X
, owner
);
749 AddTrackToSignalBuffer(tile
, TRACK_Y
, owner
);
750 YapfNotifyTrackLayoutChange(tile
, TRACK_X
);
751 YapfNotifyTrackLayoutChange(tile
, TRACK_Y
);
753 AddTrackToSignalBuffer(tile
, track
, owner
);
754 YapfNotifyTrackLayoutChange(tile
, track
);
757 if (v
!= nullptr) TryPathReserve(v
, true);
765 * Called from water_cmd if a non-flat rail-tile gets flooded and should be converted to shore.
766 * The function floods the lower halftile, if the tile has a halftile foundation.
768 * @param t The tile to flood.
769 * @return true if something was flooded.
771 bool FloodHalftile(TileIndex t
)
773 assert(IsPlainRailTile(t
));
775 bool flooded
= false;
776 if (GetRailGroundType(t
) == RAIL_GROUND_WATER
) return flooded
;
778 Slope tileh
= GetTileSlope(t
);
779 TrackBits rail_bits
= GetTrackBits(t
);
781 if (IsSlopeWithOneCornerRaised(tileh
)) {
782 TrackBits lower_track
= CornerToTrackBits(OppositeCorner(GetHighestSlopeCorner(tileh
)));
784 TrackBits to_remove
= lower_track
& rail_bits
;
785 if (to_remove
!= 0) {
786 Backup
<CompanyID
> cur_company(_current_company
, OWNER_WATER
, FILE_LINE
);
787 flooded
= DoCommand(t
, 0, FIND_FIRST_BIT(to_remove
), DC_EXEC
, CMD_REMOVE_SINGLE_RAIL
).Succeeded();
788 cur_company
.Restore();
789 if (!flooded
) return flooded
; // not yet floodable
790 rail_bits
= rail_bits
& ~to_remove
;
791 if (rail_bits
== 0) {
793 MarkTileDirtyByTile(t
);
798 if (IsNonContinuousFoundation(GetRailFoundation(tileh
, rail_bits
))) {
800 SetRailGroundType(t
, RAIL_GROUND_WATER
);
801 MarkTileDirtyByTile(t
);
804 /* Make shore on steep slopes and 'three-corners-raised'-slopes. */
805 if (ApplyFoundationToSlope(GetRailFoundation(tileh
, rail_bits
), &tileh
) == 0) {
806 if (IsSteepSlope(tileh
) || IsSlopeWithThreeCornersRaised(tileh
)) {
808 SetRailGroundType(t
, RAIL_GROUND_WATER
);
809 MarkTileDirtyByTile(t
);
816 static const TileIndexDiffC _trackdelta
[] = {
817 { -1, 0 }, { 0, 1 }, { -1, 0 }, { 0, 1 }, { 1, 0 }, { 0, 1 },
820 { 1, 0 }, { 0, -1 }, { 0, -1 }, { 1, 0 }, { 0, -1 }, { -1, 0 },
826 static CommandCost
ValidateAutoDrag(Trackdir
*trackdir
, TileIndex start
, TileIndex end
)
828 int x
= TileX(start
);
829 int y
= TileY(start
);
833 if (!ValParamTrackOrientation(TrackdirToTrack(*trackdir
))) return CMD_ERROR
;
835 /* calculate delta x,y from start to end tile */
839 /* calculate delta x,y for the first direction */
840 int trdx
= _trackdelta
[*trackdir
].x
;
841 int trdy
= _trackdelta
[*trackdir
].y
;
843 if (!IsDiagonalTrackdir(*trackdir
)) {
844 trdx
+= _trackdelta
[*trackdir
^ 1].x
;
845 trdy
+= _trackdelta
[*trackdir
^ 1].y
;
848 /* validate the direction */
849 while ((trdx
<= 0 && dx
> 0) ||
850 (trdx
>= 0 && dx
< 0) ||
851 (trdy
<= 0 && dy
> 0) ||
852 (trdy
>= 0 && dy
< 0)) {
853 if (!HasBit(*trackdir
, 3)) { // first direction is invalid, try the other
854 SetBit(*trackdir
, 3); // reverse the direction
857 } else { // other direction is invalid too, invalid drag
862 /* (for diagonal tracks, this is already made sure of by above test), but:
863 * for non-diagonal tracks, check if the start and end tile are on 1 line */
864 if (!IsDiagonalTrackdir(*trackdir
)) {
865 trdx
= _trackdelta
[*trackdir
].x
;
866 trdy
= _trackdelta
[*trackdir
].y
;
867 if (abs(dx
) != abs(dy
) && abs(dx
) + abs(trdy
) != abs(dy
) + abs(trdx
)) return CMD_ERROR
;
870 return CommandCost();
874 * Build or remove a stretch of railroad tracks.
875 * @param tile start tile of drag
876 * @param flags operation to perform
877 * @param p1 end tile of drag
878 * @param p2 various bitstuffed elements
879 * - p2 = (bit 0-5) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev), only used for building
880 * - p2 = (bit 6-8) - track-orientation, valid values: 0-5 (Track enum)
881 * - p2 = (bit 9) - 0 = build, 1 = remove tracks
882 * - p2 = (bit 10) - 0 = build up to an obstacle, 1 = fail if an obstacle is found (used for AIs).
883 * - p2 = (bit 11) - 0 = error on signal in the way, 1 = auto remove signals when in the way
885 * @return the cost of this operation or an error
887 static CommandCost
CmdRailTrackHelper(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
889 CommandCost
total_cost(EXPENSES_CONSTRUCTION
);
890 Track track
= Extract
<Track
, 6, 3>(p2
);
891 bool remove
= HasBit(p2
, 9);
892 bool auto_remove_signals
= HasBit(p2
, 11);
893 RailType railtype
= Extract
<RailType
, 0, 6>(p2
);
895 if ((!remove
&& !ValParamRailtype(railtype
)) || !ValParamTrackOrientation(track
)) return CMD_ERROR
;
896 if (p1
>= MapSize()) return CMD_ERROR
;
897 TileIndex end_tile
= p1
;
898 Trackdir trackdir
= TrackToTrackdir(track
);
900 CommandCost ret
= ValidateAutoDrag(&trackdir
, tile
, end_tile
);
901 if (ret
.Failed()) return ret
;
903 bool had_success
= false;
904 CommandCost last_error
= CMD_ERROR
;
906 CommandCost ret
= DoCommand(tile
, remove
? 0 : railtype
, TrackdirToTrack(trackdir
) | (auto_remove_signals
<< 3), flags
, remove
? CMD_REMOVE_SINGLE_RAIL
: CMD_BUILD_SINGLE_RAIL
);
910 if (last_error
.GetErrorMessage() != STR_ERROR_ALREADY_BUILT
&& !remove
) {
911 if (HasBit(p2
, 10)) return last_error
;
915 /* Ownership errors are more important. */
916 if (last_error
.GetErrorMessage() == STR_ERROR_OWNED_BY
&& remove
) break;
919 total_cost
.AddCost(ret
);
922 if (tile
== end_tile
) break;
924 tile
+= ToTileIndexDiff(_trackdelta
[trackdir
]);
926 /* toggle railbit for the non-diagonal tracks */
927 if (!IsDiagonalTrackdir(trackdir
)) ToggleBit(trackdir
, 0);
930 if (had_success
) return total_cost
;
935 * Build rail on a stretch of track.
936 * Stub for the unified rail builder/remover
937 * @param tile start tile of drag
938 * @param flags operation to perform
939 * @param p1 end tile of drag
940 * @param p2 various bitstuffed elements
941 * - p2 = (bit 0-5) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev)
942 * - p2 = (bit 6-8) - track-orientation, valid values: 0-5 (Track enum)
943 * - p2 = (bit 9) - 0 = build, 1 = remove tracks
945 * @return the cost of this operation or an error
946 * @see CmdRailTrackHelper
948 CommandCost
CmdBuildRailroadTrack(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
950 return CmdRailTrackHelper(tile
, flags
, p1
, ClrBit(p2
, 9), text
);
954 * Build rail on a stretch of track.
955 * Stub for the unified rail builder/remover
956 * @param tile start tile of drag
957 * @param flags operation to perform
958 * @param p1 end tile of drag
959 * @param p2 various bitstuffed elements
960 * - p2 = (bit 0-5) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev), only used for building
961 * - p2 = (bit 6-8) - track-orientation, valid values: 0-5 (Track enum)
962 * - p2 = (bit 9) - 0 = build, 1 = remove tracks
964 * @return the cost of this operation or an error
965 * @see CmdRailTrackHelper
967 CommandCost
CmdRemoveRailroadTrack(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
969 return CmdRailTrackHelper(tile
, flags
, p1
, SetBit(p2
, 9), text
);
973 * Build a train depot
974 * @param tile position of the train depot
975 * @param flags operation to perform
976 * @param p1 rail type
977 * @param p2 bit 0..1 entrance direction (DiagDirection)
979 * @return the cost of this operation or an error
981 * @todo When checking for the tile slope,
982 * distinguish between "Flat land required" and "land sloped in wrong direction"
984 CommandCost
CmdBuildTrainDepot(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
986 /* check railtype and valid direction for depot (0 through 3), 4 in total */
987 RailType railtype
= Extract
<RailType
, 0, 6>(p1
);
988 if (!ValParamRailtype(railtype
)) return CMD_ERROR
;
990 Slope tileh
= GetTileSlope(tile
);
992 DiagDirection dir
= Extract
<DiagDirection
, 0, 2>(p2
);
994 CommandCost
cost(EXPENSES_CONSTRUCTION
);
996 /* Prohibit construction if
997 * The tile is non-flat AND
998 * 1) build-on-slopes is disabled
999 * 2) the tile is steep i.e. spans two height levels
1000 * 3) the exit points in the wrong direction
1003 if (tileh
!= SLOPE_FLAT
) {
1004 if (!_settings_game
.construction
.build_on_slopes
|| !CanBuildDepotByTileh(dir
, tileh
)) {
1005 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED
);
1007 cost
.AddCost(_price
[PR_BUILD_FOUNDATION
]);
1010 cost
.AddCost(DoCommand(tile
, 0, 0, flags
, CMD_LANDSCAPE_CLEAR
));
1011 if (cost
.Failed()) return cost
;
1013 if (IsBridgeAbove(tile
)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST
);
1015 if (!Depot::CanAllocateItem()) return CMD_ERROR
;
1017 if (flags
& DC_EXEC
) {
1018 Depot
*d
= new Depot(tile
);
1019 d
->build_date
= _date
;
1021 MakeRailDepot(tile
, _current_company
, d
->index
, dir
, railtype
);
1022 MarkTileDirtyByTile(tile
);
1025 Company::Get(_current_company
)->infrastructure
.rail
[railtype
]++;
1026 DirtyCompanyInfrastructureWindows(_current_company
);
1028 AddSideToSignalBuffer(tile
, INVALID_DIAGDIR
, _current_company
);
1029 YapfNotifyTrackLayoutChange(tile
, DiagDirToDiagTrack(dir
));
1032 cost
.AddCost(_price
[PR_BUILD_DEPOT_TRAIN
]);
1033 cost
.AddCost(RailBuildCost(railtype
));
1038 * Build signals, alternate between double/single, signal/semaphore,
1039 * pre/exit/combo-signals, and what-else not. If the rail piece does not
1040 * have any signals, bit 4 (cycle signal-type) is ignored
1041 * @param tile tile where to build the signals
1042 * @param flags operation to perform
1043 * @param p1 various bitstuffed elements
1044 * - p1 = (bit 0-2) - track-orientation, valid values: 0-5 (Track enum)
1045 * - p1 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal or (for bit 7) toggle variant (CTRL-toggle)
1046 * - p1 = (bit 4) - 0 = signals, 1 = semaphores
1047 * - p1 = (bit 5-7) - type of the signal, for valid values see enum SignalType in rail_map.h
1048 * - p1 = (bit 8) - convert the present signal type and variant
1049 * - p1 = (bit 9-11)- start cycle from this signal type
1050 * - p1 = (bit 12-14)-wrap around after this signal type
1051 * - p1 = (bit 15-16)-cycle the signal direction this many times
1052 * - p1 = (bit 17) - 1 = don't modify an existing signal but don't fail either, 0 = always set new signal type
1053 * @param p2 used for CmdBuildManySignals() to copy direction of first signal
1054 * @param text unused
1055 * @return the cost of this operation or an error
1056 * @todo p2 should be replaced by two bits for "along" and "against" the track.
1058 CommandCost
CmdBuildSingleSignal(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1060 Track track
= Extract
<Track
, 0, 3>(p1
);
1061 bool ctrl_pressed
= HasBit(p1
, 3); // was the CTRL button pressed
1062 SignalVariant sigvar
= (ctrl_pressed
^ HasBit(p1
, 4)) ? SIG_SEMAPHORE
: SIG_ELECTRIC
; // the signal variant of the new signal
1063 SignalType sigtype
= Extract
<SignalType
, 5, 3>(p1
); // the signal type of the new signal
1064 bool convert_signal
= HasBit(p1
, 8); // convert button pressed
1065 SignalType cycle_start
= Extract
<SignalType
, 9, 3>(p1
);
1066 SignalType cycle_stop
= Extract
<SignalType
, 12, 3>(p1
);
1067 uint num_dir_cycle
= GB(p1
, 15, 2);
1069 if (sigtype
> SIGTYPE_LAST
) return CMD_ERROR
;
1070 if (cycle_start
> cycle_stop
|| cycle_stop
> SIGTYPE_LAST
) return CMD_ERROR
;
1072 /* You can only build signals on plain rail tiles, and the selected track must exist */
1073 if (!ValParamTrackOrientation(track
) || !IsPlainRailTile(tile
) ||
1074 !HasTrack(tile
, track
)) {
1075 return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
1077 /* Protect against invalid signal copying */
1078 if (p2
!= 0 && (p2
& SignalOnTrack(track
)) == 0) return CMD_ERROR
;
1080 CommandCost ret
= CheckTileOwnership(tile
);
1081 if (ret
.Failed()) return ret
;
1083 /* See if this is a valid track combination for signals (no overlap) */
1084 if (TracksOverlap(GetTrackBits(tile
))) return_cmd_error(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK
);
1086 /* In case we don't want to change an existing signal, return without error. */
1087 if (HasBit(p1
, 17) && HasSignalOnTrack(tile
, track
)) return CommandCost();
1089 /* you can not convert a signal if no signal is on track */
1090 if (convert_signal
&& !HasSignalOnTrack(tile
, track
)) return_cmd_error(STR_ERROR_THERE_ARE_NO_SIGNALS
);
1093 if (!HasSignalOnTrack(tile
, track
)) {
1094 /* build new signals */
1095 cost
= CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_SIGNALS
]);
1097 if (p2
!= 0 && sigvar
!= GetSignalVariant(tile
, track
)) {
1098 /* convert signals <-> semaphores */
1099 cost
= CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_SIGNALS
] + _price
[PR_CLEAR_SIGNALS
]);
1101 } else if (convert_signal
) {
1102 /* convert button pressed */
1103 if (ctrl_pressed
|| GetSignalVariant(tile
, track
) != sigvar
) {
1104 /* convert electric <-> semaphore */
1105 cost
= CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_SIGNALS
] + _price
[PR_CLEAR_SIGNALS
]);
1107 /* it is free to change signal type: normal-pre-exit-combo */
1108 cost
= CommandCost();
1112 /* it is free to change orientation/pre-exit-combo signals */
1113 cost
= CommandCost();
1117 if (flags
& DC_EXEC
) {
1119 /* The new/changed signal could block our path. As this can lead to
1120 * stale reservations, we clear the path reservation here and try
1121 * to redo it later on. */
1122 if (HasReservedTracks(tile
, TrackToTrackBits(track
))) {
1123 v
= GetTrainForReservation(tile
, track
);
1124 if (v
!= nullptr) FreeTrainTrackReservation(v
);
1127 if (!HasSignals(tile
)) {
1128 /* there are no signals at all on this tile yet */
1129 SetHasSignals(tile
, true);
1130 SetSignalStates(tile
, 0xF); // all signals are on
1131 SetPresentSignals(tile
, 0); // no signals built by default
1132 SetSignalType(tile
, track
, sigtype
);
1133 SetSignalVariant(tile
, track
, sigvar
);
1136 /* Subtract old signal infrastructure count. */
1137 Company::Get(GetTileOwner(tile
))->infrastructure
.signal
-= CountBits(GetPresentSignals(tile
));
1140 if (!HasSignalOnTrack(tile
, track
)) {
1141 /* build new signals */
1142 SetPresentSignals(tile
, GetPresentSignals(tile
) | (IsPbsSignal(sigtype
) ? KillFirstBit(SignalOnTrack(track
)) : SignalOnTrack(track
)));
1143 SetSignalType(tile
, track
, sigtype
);
1144 SetSignalVariant(tile
, track
, sigvar
);
1145 while (num_dir_cycle
-- > 0) CycleSignalSide(tile
, track
);
1147 if (convert_signal
) {
1148 /* convert signal button pressed */
1150 /* toggle the present signal variant: SIG_ELECTRIC <-> SIG_SEMAPHORE */
1151 SetSignalVariant(tile
, track
, (GetSignalVariant(tile
, track
) == SIG_ELECTRIC
) ? SIG_SEMAPHORE
: SIG_ELECTRIC
);
1152 /* Query current signal type so the check for PBS signals below works. */
1153 sigtype
= GetSignalType(tile
, track
);
1155 /* convert the present signal to the chosen type and variant */
1156 SetSignalType(tile
, track
, sigtype
);
1157 SetSignalVariant(tile
, track
, sigvar
);
1158 if (IsPbsSignal(sigtype
) && (GetPresentSignals(tile
) & SignalOnTrack(track
)) == SignalOnTrack(track
)) {
1159 SetPresentSignals(tile
, (GetPresentSignals(tile
) & ~SignalOnTrack(track
)) | KillFirstBit(SignalOnTrack(track
)));
1163 } else if (ctrl_pressed
) {
1164 /* cycle between cycle_start and cycle_end */
1165 sigtype
= (SignalType
)(GetSignalType(tile
, track
) + 1);
1167 if (sigtype
< cycle_start
|| sigtype
> cycle_stop
) sigtype
= cycle_start
;
1169 SetSignalType(tile
, track
, sigtype
);
1170 if (IsPbsSignal(sigtype
) && (GetPresentSignals(tile
) & SignalOnTrack(track
)) == SignalOnTrack(track
)) {
1171 SetPresentSignals(tile
, (GetPresentSignals(tile
) & ~SignalOnTrack(track
)) | KillFirstBit(SignalOnTrack(track
)));
1174 /* cycle the signal side: both -> left -> right -> both -> ... */
1175 CycleSignalSide(tile
, track
);
1176 /* Query current signal type so the check for PBS signals below works. */
1177 sigtype
= GetSignalType(tile
, track
);
1181 /* If CmdBuildManySignals is called with copying signals, just copy the
1182 * direction of the first signal given as parameter by CmdBuildManySignals */
1183 SetPresentSignals(tile
, (GetPresentSignals(tile
) & ~SignalOnTrack(track
)) | (p2
& SignalOnTrack(track
)));
1184 SetSignalVariant(tile
, track
, sigvar
);
1185 SetSignalType(tile
, track
, sigtype
);
1188 /* Add new signal infrastructure count. */
1189 Company::Get(GetTileOwner(tile
))->infrastructure
.signal
+= CountBits(GetPresentSignals(tile
));
1190 DirtyCompanyInfrastructureWindows(GetTileOwner(tile
));
1192 if (IsPbsSignal(sigtype
)) {
1193 /* PBS signals should show red unless they are on reserved tiles without a train. */
1194 uint mask
= GetPresentSignals(tile
) & SignalOnTrack(track
);
1195 SetSignalStates(tile
, (GetSignalStates(tile
) & ~mask
) | ((HasBit(GetRailReservationTrackBits(tile
), track
) && EnsureNoVehicleOnGround(tile
).Succeeded() ? UINT_MAX
: 0) & mask
));
1197 MarkTileDirtyByTile(tile
);
1198 AddTrackToSignalBuffer(tile
, track
, _current_company
);
1199 YapfNotifyTrackLayoutChange(tile
, track
);
1200 if (v
!= nullptr && v
->track
!= TRACK_BIT_DEPOT
) {
1201 /* Extend the train's path if it's not stopped or loading, or not at a safe position. */
1202 if (!(((v
->vehstatus
& VS_STOPPED
) && v
->cur_speed
== 0) || v
->current_order
.IsType(OT_LOADING
)) ||
1203 !IsSafeWaitingPosition(v
, v
->tile
, v
->GetVehicleTrackdir(), true, _settings_game
.pf
.forbid_90_deg
)) {
1204 TryPathReserve(v
, true);
1212 static bool CheckSignalAutoFill(TileIndex
&tile
, Trackdir
&trackdir
, int &signal_ctr
, bool remove
)
1214 tile
= AddTileIndexDiffCWrap(tile
, _trackdelta
[trackdir
]);
1215 if (tile
== INVALID_TILE
) return false;
1217 /* Check for track bits on the new tile */
1218 TrackdirBits trackdirbits
= TrackStatusToTrackdirBits(GetTileTrackStatus(tile
, TRANSPORT_RAIL
, 0));
1220 if (TracksOverlap(TrackdirBitsToTrackBits(trackdirbits
))) return false;
1221 trackdirbits
&= TrackdirReachesTrackdirs(trackdir
);
1223 /* No track bits, must stop */
1224 if (trackdirbits
== TRACKDIR_BIT_NONE
) return false;
1226 /* Get the first track dir */
1227 trackdir
= RemoveFirstTrackdir(&trackdirbits
);
1229 /* Any left? It's a junction so we stop */
1230 if (trackdirbits
!= TRACKDIR_BIT_NONE
) return false;
1232 switch (GetTileType(tile
)) {
1234 if (IsRailDepot(tile
)) return false;
1235 if (!remove
&& HasSignalOnTrack(tile
, TrackdirToTrack(trackdir
))) return false;
1237 if (IsDiagonalTrackdir(trackdir
)) {
1239 /* Ensure signal_ctr even so X and Y pieces get signals */
1240 ClrBit(signal_ctr
, 0);
1245 if (!IsLevelCrossing(tile
)) return false;
1249 case MP_TUNNELBRIDGE
: {
1250 TileIndex orig_tile
= tile
; // backup old value
1252 if (GetTunnelBridgeTransportType(tile
) != TRANSPORT_RAIL
) return false;
1253 if (GetTunnelBridgeDirection(tile
) != TrackdirToExitdir(trackdir
)) return false;
1255 /* Skip to end of tunnel or bridge
1256 * note that tile is a parameter by reference, so it must be updated */
1257 tile
= GetOtherTunnelBridgeEnd(tile
);
1259 signal_ctr
+= (GetTunnelBridgeLength(orig_tile
, tile
) + 2) * 2;
1263 default: return false;
1268 * Build many signals by dragging; AutoSignals
1269 * @param tile start tile of drag
1270 * @param flags operation to perform
1271 * @param p1 end tile of drag
1272 * @param p2 various bitstuffed elements
1273 * - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
1274 * - p2 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
1275 * - p2 = (bit 4) - 0 = signals, 1 = semaphores
1276 * - p2 = (bit 5) - 0 = build, 1 = remove signals
1277 * - p2 = (bit 6) - 0 = selected stretch, 1 = auto fill
1278 * - p2 = (bit 7- 9) - default signal type
1279 * - p2 = (bit 10) - 0 = keep fixed distance, 1 = minimise gaps between signals
1280 * - p2 = (bit 24-31) - user defined signals_density
1281 * @param text unused
1282 * @return the cost of this operation or an error
1284 static CommandCost
CmdSignalTrackHelper(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1286 CommandCost
total_cost(EXPENSES_CONSTRUCTION
);
1287 TileIndex start_tile
= tile
;
1289 Track track
= Extract
<Track
, 0, 3>(p2
);
1290 bool mode
= HasBit(p2
, 3);
1291 bool semaphores
= HasBit(p2
, 4);
1292 bool remove
= HasBit(p2
, 5);
1293 bool autofill
= HasBit(p2
, 6);
1294 bool minimise_gaps
= HasBit(p2
, 10);
1295 byte signal_density
= GB(p2
, 24, 8);
1297 if (p1
>= MapSize() || !ValParamTrackOrientation(track
)) return CMD_ERROR
;
1298 TileIndex end_tile
= p1
;
1299 if (signal_density
== 0 || signal_density
> 20) return CMD_ERROR
;
1301 if (!IsPlainRailTile(tile
)) return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
1303 /* for vertical/horizontal tracks, double the given signals density
1304 * since the original amount will be too dense (shorter tracks) */
1305 signal_density
*= 2;
1307 Trackdir trackdir
= TrackToTrackdir(track
);
1308 CommandCost ret
= ValidateAutoDrag(&trackdir
, tile
, end_tile
);
1309 if (ret
.Failed()) return ret
;
1311 track
= TrackdirToTrack(trackdir
); // trackdir might have changed, keep track in sync
1312 Trackdir start_trackdir
= trackdir
;
1314 /* Must start on a valid track to be able to avoid loops */
1315 if (!HasTrack(tile
, track
)) return CMD_ERROR
;
1317 SignalType sigtype
= (SignalType
)GB(p2
, 7, 3);
1318 if (sigtype
> SIGTYPE_LAST
) return CMD_ERROR
;
1321 /* copy the signal-style of the first rail-piece if existing */
1322 if (HasSignalOnTrack(tile
, track
)) {
1323 signals
= GetPresentSignals(tile
) & SignalOnTrack(track
);
1324 assert(signals
!= 0);
1326 /* copy signal/semaphores style (independent of CTRL) */
1327 semaphores
= GetSignalVariant(tile
, track
) != SIG_ELECTRIC
;
1329 sigtype
= GetSignalType(tile
, track
);
1330 /* Don't but copy entry or exit-signal type */
1331 if (sigtype
== SIGTYPE_ENTRY
|| sigtype
== SIGTYPE_EXIT
) sigtype
= SIGTYPE_NORMAL
;
1332 } else { // no signals exist, drag a two-way signal stretch
1333 signals
= IsPbsSignal(sigtype
) ? SignalAlongTrackdir(trackdir
) : SignalOnTrack(track
);
1336 byte signal_dir
= 0;
1337 if (signals
& SignalAlongTrackdir(trackdir
)) SetBit(signal_dir
, 0);
1338 if (signals
& SignalAgainstTrackdir(trackdir
)) SetBit(signal_dir
, 1);
1340 /* signal_ctr - amount of tiles already processed
1341 * last_used_ctr - amount of tiles before previously placed signal
1342 * signals_density - setting to put signal on every Nth tile (double space on |, -- tracks)
1343 * last_suitable_ctr - amount of tiles before last possible signal place
1344 * last_suitable_tile - last tile where it is possible to place a signal
1345 * last_suitable_trackdir - trackdir of the last tile
1347 * trackdir - trackdir to build with autorail
1348 * semaphores - semaphores or signals
1349 * signals - is there a signal/semaphore on the first tile, copy its style (two-way/single-way)
1350 * and convert all others to semaphore/signal
1351 * remove - 1 remove signals, 0 build signals */
1353 int last_used_ctr
= INT_MIN
; // initially INT_MIN to force building/removing at the first tile
1354 int last_suitable_ctr
= 0;
1355 TileIndex last_suitable_tile
= INVALID_TILE
;
1356 Trackdir last_suitable_trackdir
= INVALID_TRACKDIR
;
1357 CommandCost last_error
= CMD_ERROR
;
1358 bool had_success
= false;
1360 /* only build/remove signals with the specified density */
1361 if (remove
|| minimise_gaps
|| signal_ctr
% signal_density
== 0) {
1362 uint32 param1
= GB(TrackdirToTrack(trackdir
), 0, 3);
1363 SB(param1
, 3, 1, mode
);
1364 SB(param1
, 4, 1, semaphores
);
1365 SB(param1
, 5, 3, sigtype
);
1366 if (!remove
&& signal_ctr
== 0) SetBit(param1
, 17);
1368 /* Pick the correct orientation for the track direction */
1370 if (HasBit(signal_dir
, 0)) signals
|= SignalAlongTrackdir(trackdir
);
1371 if (HasBit(signal_dir
, 1)) signals
|= SignalAgainstTrackdir(trackdir
);
1373 /* Test tiles in between for suitability as well if minimising gaps. */
1374 bool test_only
= !remove
&& minimise_gaps
&& signal_ctr
< (last_used_ctr
+ signal_density
);
1375 CommandCost ret
= DoCommand(tile
, param1
, signals
, test_only
? flags
& ~DC_EXEC
: flags
, remove
? CMD_REMOVE_SIGNALS
: CMD_BUILD_SIGNALS
);
1377 if (ret
.Succeeded()) {
1378 /* Remember last track piece where we can place a signal. */
1379 last_suitable_ctr
= signal_ctr
;
1380 last_suitable_tile
= tile
;
1381 last_suitable_trackdir
= trackdir
;
1382 } else if (!test_only
&& last_suitable_tile
!= INVALID_TILE
) {
1383 /* If a signal can't be placed, place it at the last possible position. */
1384 SB(param1
, 0, 3, TrackdirToTrack(last_suitable_trackdir
));
1387 /* Pick the correct orientation for the track direction. */
1389 if (HasBit(signal_dir
, 0)) signals
|= SignalAlongTrackdir(last_suitable_trackdir
);
1390 if (HasBit(signal_dir
, 1)) signals
|= SignalAgainstTrackdir(last_suitable_trackdir
);
1392 ret
= DoCommand(last_suitable_tile
, param1
, signals
, flags
, remove
? CMD_REMOVE_SIGNALS
: CMD_BUILD_SIGNALS
);
1397 /* Be user-friendly and try placing signals as much as possible */
1398 if (ret
.Succeeded()) {
1400 total_cost
.AddCost(ret
);
1401 last_used_ctr
= last_suitable_ctr
;
1402 last_suitable_tile
= INVALID_TILE
;
1404 /* The "No railway" error is the least important one. */
1405 if (ret
.GetErrorMessage() != STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
||
1406 last_error
.GetErrorMessage() == INVALID_STRING_ID
) {
1414 if (!CheckSignalAutoFill(tile
, trackdir
, signal_ctr
, remove
)) break;
1416 /* Prevent possible loops */
1417 if (tile
== start_tile
&& trackdir
== start_trackdir
) break;
1419 if (tile
== end_tile
) break;
1421 tile
+= ToTileIndexDiff(_trackdelta
[trackdir
]);
1424 /* toggle railbit for the non-diagonal tracks (|, -- tracks) */
1425 if (IsDiagonalTrackdir(trackdir
)) {
1428 ToggleBit(trackdir
, 0);
1433 return had_success
? total_cost
: last_error
;
1437 * Build signals on a stretch of track.
1438 * Stub for the unified signal builder/remover
1439 * @param tile start tile of drag
1440 * @param flags operation to perform
1441 * @param p1 end tile of drag
1442 * @param p2 various bitstuffed elements
1443 * - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
1444 * - p2 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
1445 * - p2 = (bit 4) - 0 = signals, 1 = semaphores
1446 * - p2 = (bit 5) - 0 = build, 1 = remove signals
1447 * - p2 = (bit 6) - 0 = selected stretch, 1 = auto fill
1448 * - p2 = (bit 7- 9) - default signal type
1449 * - p2 = (bit 24-31) - user defined signals_density
1450 * @param text unused
1451 * @return the cost of this operation or an error
1452 * @see CmdSignalTrackHelper
1454 CommandCost
CmdBuildSignalTrack(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1456 return CmdSignalTrackHelper(tile
, flags
, p1
, p2
, text
);
1461 * @param tile coordinates where signal is being deleted from
1462 * @param flags operation to perform
1463 * @param p1 various bitstuffed elements, only track information is used
1464 * - (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
1465 * - (bit 3) - override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
1466 * - (bit 4) - 0 = signals, 1 = semaphores
1468 * @param text unused
1469 * @return the cost of this operation or an error
1471 CommandCost
CmdRemoveSingleSignal(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1473 Track track
= Extract
<Track
, 0, 3>(p1
);
1475 if (!ValParamTrackOrientation(track
) || !IsPlainRailTile(tile
) || !HasTrack(tile
, track
)) {
1476 return_cmd_error(STR_ERROR_THERE_IS_NO_RAILROAD_TRACK
);
1478 if (!HasSignalOnTrack(tile
, track
)) {
1479 return_cmd_error(STR_ERROR_THERE_ARE_NO_SIGNALS
);
1482 /* Only water can remove signals from anyone */
1483 if (_current_company
!= OWNER_WATER
) {
1484 CommandCost ret
= CheckTileOwnership(tile
);
1485 if (ret
.Failed()) return ret
;
1489 if (flags
& DC_EXEC
) {
1491 if (HasReservedTracks(tile
, TrackToTrackBits(track
))) {
1492 v
= GetTrainForReservation(tile
, track
);
1493 } else if (IsPbsSignal(GetSignalType(tile
, track
))) {
1494 /* PBS signal, might be the end of a path reservation. */
1495 Trackdir td
= TrackToTrackdir(track
);
1496 for (int i
= 0; v
== nullptr && i
< 2; i
++, td
= ReverseTrackdir(td
)) {
1497 /* Only test the active signal side. */
1498 if (!HasSignalOnTrackdir(tile
, ReverseTrackdir(td
))) continue;
1499 TileIndex next
= TileAddByDiagDir(tile
, TrackdirToExitdir(td
));
1500 TrackBits tracks
= TrackdirBitsToTrackBits(TrackdirReachesTrackdirs(td
));
1501 if (HasReservedTracks(next
, tracks
)) {
1502 v
= GetTrainForReservation(next
, TrackBitsToTrack(GetReservedTrackbits(next
) & tracks
));
1506 Company::Get(GetTileOwner(tile
))->infrastructure
.signal
-= CountBits(GetPresentSignals(tile
));
1507 SetPresentSignals(tile
, GetPresentSignals(tile
) & ~SignalOnTrack(track
));
1508 Company::Get(GetTileOwner(tile
))->infrastructure
.signal
+= CountBits(GetPresentSignals(tile
));
1509 DirtyCompanyInfrastructureWindows(GetTileOwner(tile
));
1511 /* removed last signal from tile? */
1512 if (GetPresentSignals(tile
) == 0) {
1513 SetSignalStates(tile
, 0);
1514 SetHasSignals(tile
, false);
1515 SetSignalVariant(tile
, INVALID_TRACK
, SIG_ELECTRIC
); // remove any possible semaphores
1518 AddTrackToSignalBuffer(tile
, track
, GetTileOwner(tile
));
1519 YapfNotifyTrackLayoutChange(tile
, track
);
1520 if (v
!= nullptr) TryPathReserve(v
, false);
1522 MarkTileDirtyByTile(tile
);
1525 return CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_CLEAR_SIGNALS
]);
1529 * Remove signals on a stretch of track.
1530 * Stub for the unified signal builder/remover
1531 * @param tile start tile of drag
1532 * @param flags operation to perform
1533 * @param p1 end tile of drag
1534 * @param p2 various bitstuffed elements
1535 * - p2 = (bit 0- 2) - track-orientation, valid values: 0-5 (Track enum)
1536 * - p2 = (bit 3) - 1 = override signal/semaphore, or pre/exit/combo signal (CTRL-toggle)
1537 * - p2 = (bit 4) - 0 = signals, 1 = semaphores
1538 * - p2 = (bit 5) - 0 = build, 1 = remove signals
1539 * - p2 = (bit 6) - 0 = selected stretch, 1 = auto fill
1540 * - p2 = (bit 7- 9) - default signal type
1541 * - p2 = (bit 24-31) - user defined signals_density
1542 * @param text unused
1543 * @return the cost of this operation or an error
1544 * @see CmdSignalTrackHelper
1546 CommandCost
CmdRemoveSignalTrack(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1548 return CmdSignalTrackHelper(tile
, flags
, p1
, SetBit(p2
, 5), text
); // bit 5 is remove bit
1551 /** Update power of train under which is the railtype being converted */
1552 static Vehicle
*UpdateTrainPowerProc(Vehicle
*v
, void *data
)
1554 if (v
->type
!= VEH_TRAIN
) return nullptr;
1556 TrainList
*affected_trains
= static_cast<TrainList
*>(data
);
1557 include(*affected_trains
, Train::From(v
)->First());
1563 * Convert one rail type to the other. You can convert normal rail to
1564 * monorail/maglev easily or vice-versa.
1565 * @param tile end tile of rail conversion drag
1566 * @param flags operation to perform
1567 * @param p1 start tile of drag
1568 * @param p2 various bitstuffed elements:
1569 * - p2 = (bit 0- 5) new railtype to convert to.
1570 * - p2 = (bit 6) build diagonally or not.
1571 * @param text unused
1572 * @return the cost of this operation or an error
1574 CommandCost
CmdConvertRail(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const std::string
&text
)
1576 RailType totype
= Extract
<RailType
, 0, 6>(p2
);
1577 TileIndex area_start
= p1
;
1578 TileIndex area_end
= tile
;
1579 bool diagonal
= HasBit(p2
, 6);
1581 if (!ValParamRailtype(totype
)) return CMD_ERROR
;
1582 if (area_start
>= MapSize()) return CMD_ERROR
;
1584 TrainList affected_trains
;
1586 CommandCost
cost(EXPENSES_CONSTRUCTION
);
1587 CommandCost error
= CommandCost(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK
); // by default, there is no track to convert.
1588 bool found_convertible_track
= false; // whether we actually did convert some track (see bug #7633)
1590 TileIterator
*iter
= diagonal
? (TileIterator
*)new DiagonalTileIterator(area_start
, area_end
) : new OrthogonalTileIterator(area_start
, area_end
);
1591 for (; (tile
= *iter
) != INVALID_TILE
; ++(*iter
)) {
1592 TileType tt
= GetTileType(tile
);
1594 /* Check if there is any track on tile */
1599 if (!HasStationRail(tile
)) continue;
1602 if (!IsLevelCrossing(tile
)) continue;
1603 if (RailNoLevelCrossings(totype
)) {
1604 error
.MakeError(STR_ERROR_CROSSING_DISALLOWED_RAIL
);
1608 case MP_TUNNELBRIDGE
:
1609 if (GetTunnelBridgeTransportType(tile
) != TRANSPORT_RAIL
) continue;
1614 /* Original railtype we are converting from */
1615 RailType type
= GetRailType(tile
);
1617 /* Converting to the same type or converting 'hidden' elrail -> rail */
1618 if (type
== totype
|| (_settings_game
.vehicle
.disable_elrails
&& totype
== RAILTYPE_RAIL
&& type
== RAILTYPE_ELECTRIC
)) continue;
1620 /* Trying to convert other's rail */
1621 CommandCost ret
= CheckTileOwnership(tile
);
1627 std::vector
<Train
*> vehicles_affected
;
1629 /* Vehicle on the tile when not converting Rail <-> ElRail
1630 * Tunnels and bridges have special check later */
1631 if (tt
!= MP_TUNNELBRIDGE
) {
1632 if (!IsCompatibleRail(type
, totype
)) {
1633 CommandCost ret
= IsPlainRailTile(tile
) ? EnsureNoTrainOnTrackBits(tile
, GetTrackBits(tile
)) : EnsureNoVehicleOnGround(tile
);
1639 if (flags
& DC_EXEC
) { // we can safely convert, too
1640 TrackBits reserved
= GetReservedTrackbits(tile
);
1642 while ((track
= RemoveFirstTrack(&reserved
)) != INVALID_TRACK
) {
1643 Train
*v
= GetTrainForReservation(tile
, track
);
1644 if (v
!= nullptr && !HasPowerOnRail(v
->railtype
, totype
)) {
1645 /* No power on new rail type, reroute. */
1646 FreeTrainTrackReservation(v
);
1647 vehicles_affected
.push_back(v
);
1651 /* Update the company infrastructure counters. */
1652 if (!IsRailStationTile(tile
) || !IsStationTileBlocked(tile
)) {
1653 Company
*c
= Company::Get(GetTileOwner(tile
));
1654 uint num_pieces
= IsLevelCrossingTile(tile
) ? LEVELCROSSING_TRACKBIT_FACTOR
: 1;
1655 if (IsPlainRailTile(tile
)) {
1656 TrackBits bits
= GetTrackBits(tile
);
1657 num_pieces
= CountBits(bits
);
1658 if (TracksOverlap(bits
)) num_pieces
*= num_pieces
;
1660 c
->infrastructure
.rail
[type
] -= num_pieces
;
1661 c
->infrastructure
.rail
[totype
] += num_pieces
;
1662 DirtyCompanyInfrastructureWindows(c
->index
);
1665 SetRailType(tile
, totype
);
1666 MarkTileDirtyByTile(tile
);
1667 /* update power of train on this tile */
1668 FindVehicleOnPos(tile
, &affected_trains
, &UpdateTrainPowerProc
);
1674 switch (GetRailTileType(tile
)) {
1675 case RAIL_TILE_DEPOT
:
1676 if (flags
& DC_EXEC
) {
1677 /* notify YAPF about the track layout change */
1678 YapfNotifyTrackLayoutChange(tile
, GetRailDepotTrack(tile
));
1680 /* Update build vehicle window related to this depot */
1681 InvalidateWindowData(WC_VEHICLE_DEPOT
, tile
);
1682 InvalidateWindowData(WC_BUILD_VEHICLE
, tile
);
1684 found_convertible_track
= true;
1685 cost
.AddCost(RailConvertCost(type
, totype
));
1688 default: // RAIL_TILE_NORMAL, RAIL_TILE_SIGNALS
1689 if (flags
& DC_EXEC
) {
1690 /* notify YAPF about the track layout change */
1691 TrackBits tracks
= GetTrackBits(tile
);
1692 while (tracks
!= TRACK_BIT_NONE
) {
1693 YapfNotifyTrackLayoutChange(tile
, RemoveFirstTrack(&tracks
));
1696 found_convertible_track
= true;
1697 cost
.AddCost(RailConvertCost(type
, totype
) * CountBits(GetTrackBits(tile
)));
1702 case MP_TUNNELBRIDGE
: {
1703 TileIndex endtile
= GetOtherTunnelBridgeEnd(tile
);
1705 /* If both ends of tunnel/bridge are in the range, do not try to convert twice -
1706 * it would cause assert because of different test and exec runs */
1707 if (endtile
< tile
) {
1709 if (DiagonalTileArea(area_start
, area_end
).Contains(endtile
)) continue;
1711 if (OrthogonalTileArea(area_start
, area_end
).Contains(endtile
)) continue;
1715 /* When not converting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
1716 if (!IsCompatibleRail(GetRailType(tile
), totype
)) {
1717 CommandCost ret
= TunnelBridgeIsFree(tile
, endtile
);
1724 if (flags
& DC_EXEC
) {
1725 Track track
= DiagDirToDiagTrack(GetTunnelBridgeDirection(tile
));
1726 if (HasTunnelBridgeReservation(tile
)) {
1727 Train
*v
= GetTrainForReservation(tile
, track
);
1728 if (v
!= nullptr && !HasPowerOnRail(v
->railtype
, totype
)) {
1729 /* No power on new rail type, reroute. */
1730 FreeTrainTrackReservation(v
);
1731 vehicles_affected
.push_back(v
);
1735 /* Update the company infrastructure counters. */
1736 uint num_pieces
= (GetTunnelBridgeLength(tile
, endtile
) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR
;
1737 Company
*c
= Company::Get(GetTileOwner(tile
));
1738 c
->infrastructure
.rail
[GetRailType(tile
)] -= num_pieces
;
1739 c
->infrastructure
.rail
[totype
] += num_pieces
;
1740 DirtyCompanyInfrastructureWindows(c
->index
);
1742 SetRailType(tile
, totype
);
1743 SetRailType(endtile
, totype
);
1745 FindVehicleOnPos(tile
, &affected_trains
, &UpdateTrainPowerProc
);
1746 FindVehicleOnPos(endtile
, &affected_trains
, &UpdateTrainPowerProc
);
1748 YapfNotifyTrackLayoutChange(tile
, track
);
1749 YapfNotifyTrackLayoutChange(endtile
, track
);
1751 if (IsBridge(tile
)) {
1752 MarkBridgeDirty(tile
);
1754 MarkTileDirtyByTile(tile
);
1755 MarkTileDirtyByTile(endtile
);
1759 found_convertible_track
= true;
1760 cost
.AddCost((GetTunnelBridgeLength(tile
, endtile
) + 2) * RailConvertCost(type
, totype
));
1764 default: // MP_STATION, MP_ROAD
1765 if (flags
& DC_EXEC
) {
1766 Track track
= ((tt
== MP_STATION
) ? GetRailStationTrack(tile
) : GetCrossingRailTrack(tile
));
1767 YapfNotifyTrackLayoutChange(tile
, track
);
1770 found_convertible_track
= true;
1771 cost
.AddCost(RailConvertCost(type
, totype
));
1775 for (uint i
= 0; i
< vehicles_affected
.size(); ++i
) {
1776 TryPathReserve(vehicles_affected
[i
], true);
1780 if (flags
& DC_EXEC
) {
1781 /* Railtype changed, update trains as when entering different track */
1782 for (Train
*v
: affected_trains
) {
1783 v
->ConsistChanged(CCF_TRACK
);
1788 return found_convertible_track
? cost
: error
;
1791 static CommandCost
RemoveTrainDepot(TileIndex tile
, DoCommandFlag flags
)
1793 if (_current_company
!= OWNER_WATER
) {
1794 CommandCost ret
= CheckTileOwnership(tile
);
1795 if (ret
.Failed()) return ret
;
1798 CommandCost ret
= EnsureNoVehicleOnGround(tile
);
1799 if (ret
.Failed()) return ret
;
1801 if (flags
& DC_EXEC
) {
1802 /* read variables before the depot is removed */
1803 DiagDirection dir
= GetRailDepotDirection(tile
);
1804 Owner owner
= GetTileOwner(tile
);
1807 if (HasDepotReservation(tile
)) {
1808 v
= GetTrainForReservation(tile
, DiagDirToDiagTrack(dir
));
1809 if (v
!= nullptr) FreeTrainTrackReservation(v
);
1812 Company::Get(owner
)->infrastructure
.rail
[GetRailType(tile
)]--;
1813 DirtyCompanyInfrastructureWindows(owner
);
1815 delete Depot::GetByTile(tile
);
1816 DoClearSquare(tile
);
1817 AddSideToSignalBuffer(tile
, dir
, owner
);
1818 YapfNotifyTrackLayoutChange(tile
, DiagDirToDiagTrack(dir
));
1819 if (v
!= nullptr) TryPathReserve(v
, true);
1822 return CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_CLEAR_DEPOT_TRAIN
]);
1825 static CommandCost
ClearTile_Track(TileIndex tile
, DoCommandFlag flags
)
1827 CommandCost
cost(EXPENSES_CONSTRUCTION
);
1829 if (flags
& DC_AUTO
) {
1830 if (!IsTileOwner(tile
, _current_company
)) {
1831 return_cmd_error(STR_ERROR_AREA_IS_OWNED_BY_ANOTHER
);
1834 if (IsPlainRail(tile
)) {
1835 return_cmd_error(STR_ERROR_MUST_REMOVE_RAILROAD_TRACK
);
1837 return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED
);
1841 switch (GetRailTileType(tile
)) {
1842 case RAIL_TILE_SIGNALS
:
1843 case RAIL_TILE_NORMAL
: {
1844 Slope tileh
= GetTileSlope(tile
);
1845 /* Is there flat water on the lower halftile that gets cleared expensively? */
1846 bool water_ground
= (GetRailGroundType(tile
) == RAIL_GROUND_WATER
&& IsSlopeWithOneCornerRaised(tileh
));
1848 TrackBits tracks
= GetTrackBits(tile
);
1849 while (tracks
!= TRACK_BIT_NONE
) {
1850 Track track
= RemoveFirstTrack(&tracks
);
1851 CommandCost ret
= DoCommand(tile
, 0, track
, flags
, CMD_REMOVE_SINGLE_RAIL
);
1852 if (ret
.Failed()) return ret
;
1856 /* When bankrupting, don't make water dirty, there could be a ship on lower halftile.
1857 * Same holds for non-companies clearing the tile, e.g. disasters. */
1858 if (water_ground
&& !(flags
& DC_BANKRUPT
) && Company::IsValidID(_current_company
)) {
1859 CommandCost ret
= EnsureNoVehicleOnGround(tile
);
1860 if (ret
.Failed()) return ret
;
1862 /* The track was removed, and left a coast tile. Now also clear the water. */
1863 if (flags
& DC_EXEC
) {
1864 bool remove
= IsDockingTile(tile
);
1865 DoClearSquare(tile
);
1866 if (remove
) RemoveDockingTile(tile
);
1868 cost
.AddCost(_price
[PR_CLEAR_WATER
]);
1874 case RAIL_TILE_DEPOT
:
1875 return RemoveTrainDepot(tile
, flags
);
1883 * Get surface height in point (x,y)
1884 * On tiles with halftile foundations move (x,y) to a safe point wrt. track
1886 static uint
GetSaveSlopeZ(uint x
, uint y
, Track track
)
1889 case TRACK_UPPER
: x
&= ~0xF; y
&= ~0xF; break;
1890 case TRACK_LOWER
: x
|= 0xF; y
|= 0xF; break;
1891 case TRACK_LEFT
: x
|= 0xF; y
&= ~0xF; break;
1892 case TRACK_RIGHT
: x
&= ~0xF; y
|= 0xF; break;
1895 return GetSlopePixelZ(x
, y
);
1898 static void DrawSingleSignal(TileIndex tile
, const RailtypeInfo
*rti
, Track track
, SignalState condition
, SignalOffsets image
, uint pos
)
1901 switch (_settings_game
.construction
.train_signal_side
) {
1902 case 0: side
= false; break; // left
1903 case 2: side
= true; break; // right
1904 default: side
= _settings_game
.vehicle
.road_side
!= 0; break; // driving side
1906 static const Point SignalPositions
[2][12] = {
1907 { // Signals on the left side
1908 /* LEFT LEFT RIGHT RIGHT UPPER UPPER */
1909 { 8, 5}, {14, 1}, { 1, 14}, { 9, 11}, { 1, 0}, { 3, 10},
1910 /* LOWER LOWER X X Y Y */
1911 {11, 4}, {14, 14}, {11, 3}, { 4, 13}, { 3, 4}, {11, 13}
1912 }, { // Signals on the right side
1913 /* LEFT LEFT RIGHT RIGHT UPPER UPPER */
1914 {14, 1}, {12, 10}, { 4, 6}, { 1, 14}, {10, 4}, { 0, 1},
1915 /* LOWER LOWER X X Y Y */
1916 {14, 14}, { 5, 12}, {11, 13}, { 4, 3}, {13, 4}, { 3, 11}
1920 uint x
= TileX(tile
) * TILE_SIZE
+ SignalPositions
[side
][pos
].x
;
1921 uint y
= TileY(tile
) * TILE_SIZE
+ SignalPositions
[side
][pos
].y
;
1923 SignalType type
= GetSignalType(tile
, track
);
1924 SignalVariant variant
= GetSignalVariant(tile
, track
);
1926 SpriteID sprite
= GetCustomSignalSprite(rti
, tile
, type
, variant
, condition
);
1930 /* Normal electric signals are stored in a different sprite block than all other signals. */
1931 sprite
= (type
== SIGTYPE_NORMAL
&& variant
== SIG_ELECTRIC
) ? SPR_ORIGINAL_SIGNALS_BASE
: SPR_SIGNALS_BASE
- 16;
1932 sprite
+= type
* 16 + variant
* 64 + image
* 2 + condition
+ (type
> SIGTYPE_LAST_NOPBS
? 64 : 0);
1935 AddSortableSpriteToDraw(sprite
, PAL_NONE
, x
, y
, 1, 1, BB_HEIGHT_UNDER_BRIDGE
, GetSaveSlopeZ(x
, y
, track
));
1938 static uint32 _drawtile_track_palette
;
1942 /** Offsets for drawing fences */
1943 struct FenceOffset
{
1944 Corner height_ref
; //!< Corner to use height offset from.
1945 int x_offs
; //!< Bounding box X offset.
1946 int y_offs
; //!< Bounding box Y offset.
1947 int x_size
; //!< Bounding box X size.
1948 int y_size
; //!< Bounding box Y size.
1951 /** Offsets for drawing fences */
1952 static FenceOffset _fence_offsets
[] = {
1953 { CORNER_INVALID
, 0, 1, 16, 1 }, // RFO_FLAT_X_NW
1954 { CORNER_INVALID
, 1, 0, 1, 16 }, // RFO_FLAT_Y_NE
1955 { CORNER_W
, 8, 8, 1, 1 }, // RFO_FLAT_LEFT
1956 { CORNER_N
, 8, 8, 1, 1 }, // RFO_FLAT_UPPER
1957 { CORNER_INVALID
, 0, 1, 16, 1 }, // RFO_SLOPE_SW_NW
1958 { CORNER_INVALID
, 1, 0, 1, 16 }, // RFO_SLOPE_SE_NE
1959 { CORNER_INVALID
, 0, 1, 16, 1 }, // RFO_SLOPE_NE_NW
1960 { CORNER_INVALID
, 1, 0, 1, 16 }, // RFO_SLOPE_NW_NE
1961 { CORNER_INVALID
, 0, 15, 16, 1 }, // RFO_FLAT_X_SE
1962 { CORNER_INVALID
, 15, 0, 1, 16 }, // RFO_FLAT_Y_SW
1963 { CORNER_E
, 8, 8, 1, 1 }, // RFO_FLAT_RIGHT
1964 { CORNER_S
, 8, 8, 1, 1 }, // RFO_FLAT_LOWER
1965 { CORNER_INVALID
, 0, 15, 16, 1 }, // RFO_SLOPE_SW_SE
1966 { CORNER_INVALID
, 15, 0, 1, 16 }, // RFO_SLOPE_SE_SW
1967 { CORNER_INVALID
, 0, 15, 16, 1 }, // RFO_SLOPE_NE_SE
1968 { CORNER_INVALID
, 15, 0, 1, 16 }, // RFO_SLOPE_NW_SW
1972 * Draw a track fence.
1973 * @param ti Tile drawing information.
1974 * @param base_image First fence sprite.
1975 * @param num_sprites Number of fence sprites.
1976 * @param rfo Fence to draw.
1978 static void DrawTrackFence(const TileInfo
*ti
, SpriteID base_image
, uint num_sprites
, RailFenceOffset rfo
)
1981 if (_fence_offsets
[rfo
].height_ref
!= CORNER_INVALID
) {
1982 z
+= GetSlopePixelZInCorner(RemoveHalftileSlope(ti
->tileh
), _fence_offsets
[rfo
].height_ref
);
1984 AddSortableSpriteToDraw(base_image
+ (rfo
% num_sprites
), _drawtile_track_palette
,
1985 ti
->x
+ _fence_offsets
[rfo
].x_offs
,
1986 ti
->y
+ _fence_offsets
[rfo
].y_offs
,
1987 _fence_offsets
[rfo
].x_size
,
1988 _fence_offsets
[rfo
].y_size
,
1993 * Draw fence at NW border matching the tile slope.
1995 static void DrawTrackFence_NW(const TileInfo
*ti
, SpriteID base_image
, uint num_sprites
)
1997 RailFenceOffset rfo
= RFO_FLAT_X_NW
;
1998 if (ti
->tileh
& SLOPE_NW
) rfo
= (ti
->tileh
& SLOPE_W
) ? RFO_SLOPE_SW_NW
: RFO_SLOPE_NE_NW
;
1999 DrawTrackFence(ti
, base_image
, num_sprites
, rfo
);
2003 * Draw fence at SE border matching the tile slope.
2005 static void DrawTrackFence_SE(const TileInfo
*ti
, SpriteID base_image
, uint num_sprites
)
2007 RailFenceOffset rfo
= RFO_FLAT_X_SE
;
2008 if (ti
->tileh
& SLOPE_SE
) rfo
= (ti
->tileh
& SLOPE_S
) ? RFO_SLOPE_SW_SE
: RFO_SLOPE_NE_SE
;
2009 DrawTrackFence(ti
, base_image
, num_sprites
, rfo
);
2013 * Draw fence at NE border matching the tile slope.
2015 static void DrawTrackFence_NE(const TileInfo
*ti
, SpriteID base_image
, uint num_sprites
)
2017 RailFenceOffset rfo
= RFO_FLAT_Y_NE
;
2018 if (ti
->tileh
& SLOPE_NE
) rfo
= (ti
->tileh
& SLOPE_E
) ? RFO_SLOPE_SE_NE
: RFO_SLOPE_NW_NE
;
2019 DrawTrackFence(ti
, base_image
, num_sprites
, rfo
);
2023 * Draw fence at SW border matching the tile slope.
2025 static void DrawTrackFence_SW(const TileInfo
*ti
, SpriteID base_image
, uint num_sprites
)
2027 RailFenceOffset rfo
= RFO_FLAT_Y_SW
;
2028 if (ti
->tileh
& SLOPE_SW
) rfo
= (ti
->tileh
& SLOPE_S
) ? RFO_SLOPE_SE_SW
: RFO_SLOPE_NW_SW
;
2029 DrawTrackFence(ti
, base_image
, num_sprites
, rfo
);
2033 * Draw track fences.
2034 * @param ti Tile drawing information.
2035 * @param rti Rail type information.
2037 static void DrawTrackDetails(const TileInfo
*ti
, const RailtypeInfo
*rti
)
2039 /* Base sprite for track fences.
2040 * Note: Halftile slopes only have fences on the upper part. */
2041 uint num_sprites
= 0;
2042 SpriteID base_image
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_FENCES
, IsHalftileSlope(ti
->tileh
) ? TCX_UPPER_HALFTILE
: TCX_NORMAL
, &num_sprites
);
2043 if (base_image
== 0) {
2044 base_image
= SPR_TRACK_FENCE_FLAT_X
;
2048 assert(num_sprites
> 0);
2050 switch (GetRailGroundType(ti
->tile
)) {
2051 case RAIL_GROUND_FENCE_NW
: DrawTrackFence_NW(ti
, base_image
, num_sprites
); break;
2052 case RAIL_GROUND_FENCE_SE
: DrawTrackFence_SE(ti
, base_image
, num_sprites
); break;
2053 case RAIL_GROUND_FENCE_SENW
: DrawTrackFence_NW(ti
, base_image
, num_sprites
);
2054 DrawTrackFence_SE(ti
, base_image
, num_sprites
); break;
2055 case RAIL_GROUND_FENCE_NE
: DrawTrackFence_NE(ti
, base_image
, num_sprites
); break;
2056 case RAIL_GROUND_FENCE_SW
: DrawTrackFence_SW(ti
, base_image
, num_sprites
); break;
2057 case RAIL_GROUND_FENCE_NESW
: DrawTrackFence_NE(ti
, base_image
, num_sprites
);
2058 DrawTrackFence_SW(ti
, base_image
, num_sprites
); break;
2059 case RAIL_GROUND_FENCE_VERT1
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_LEFT
); break;
2060 case RAIL_GROUND_FENCE_VERT2
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_RIGHT
); break;
2061 case RAIL_GROUND_FENCE_HORIZ1
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_UPPER
); break;
2062 case RAIL_GROUND_FENCE_HORIZ2
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_LOWER
); break;
2063 case RAIL_GROUND_WATER
: {
2064 Corner track_corner
;
2065 if (IsHalftileSlope(ti
->tileh
)) {
2066 /* Steep slope or one-corner-raised slope with halftile foundation */
2067 track_corner
= GetHalftileSlopeCorner(ti
->tileh
);
2069 /* Three-corner-raised slope */
2070 track_corner
= OppositeCorner(GetHighestSlopeCorner(ComplementSlope(ti
->tileh
)));
2072 switch (track_corner
) {
2073 case CORNER_W
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_LEFT
); break;
2074 case CORNER_S
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_LOWER
); break;
2075 case CORNER_E
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_RIGHT
); break;
2076 case CORNER_N
: DrawTrackFence(ti
, base_image
, num_sprites
, RFO_FLAT_UPPER
); break;
2077 default: NOT_REACHED();
2085 /* SubSprite for drawing the track halftile of 'three-corners-raised'-sloped rail sprites. */
2086 static const int INF
= 1000; // big number compared to tilesprite size
2087 static const SubSprite _halftile_sub_sprite
[4] = {
2088 { -INF
, -INF
, 32 - 33, INF
}, // CORNER_W, clip 33 pixels from right
2089 { -INF
, 0 + 7, INF
, INF
}, // CORNER_S, clip 7 pixels from top
2090 { -31 + 33, -INF
, INF
, INF
}, // CORNER_E, clip 33 pixels from left
2091 { -INF
, -INF
, INF
, 30 - 23 } // CORNER_N, clip 23 pixels from bottom
2094 static inline void DrawTrackSprite(SpriteID sprite
, PaletteID pal
, const TileInfo
*ti
, Slope s
)
2096 DrawGroundSprite(sprite
, pal
, nullptr, 0, (ti
->tileh
& s
) ? -8 : 0);
2099 static void DrawTrackBitsOverlay(TileInfo
*ti
, TrackBits track
, const RailtypeInfo
*rti
)
2101 RailGroundType rgt
= GetRailGroundType(ti
->tile
);
2102 Foundation f
= GetRailFoundation(ti
->tileh
, track
);
2103 Corner halftile_corner
= CORNER_INVALID
;
2105 if (IsNonContinuousFoundation(f
)) {
2106 /* Save halftile corner */
2107 halftile_corner
= (f
== FOUNDATION_STEEP_BOTH
? GetHighestSlopeCorner(ti
->tileh
) : GetHalftileFoundationCorner(f
));
2108 /* Draw lower part first */
2109 track
&= ~CornerToTrackBits(halftile_corner
);
2110 f
= (f
== FOUNDATION_STEEP_BOTH
? FOUNDATION_STEEP_LOWER
: FOUNDATION_NONE
);
2113 DrawFoundation(ti
, f
);
2114 /* DrawFoundation modifies ti */
2117 if (rgt
== RAIL_GROUND_WATER
) {
2118 if (track
!= TRACK_BIT_NONE
|| IsSteepSlope(ti
->tileh
)) {
2119 /* three-corner-raised slope or steep slope with track on upper part */
2120 DrawShoreTile(ti
->tileh
);
2122 /* single-corner-raised slope with track on upper part */
2123 DrawGroundSprite(SPR_FLAT_WATER_TILE
, PAL_NONE
);
2129 case RAIL_GROUND_BARREN
: image
= SPR_FLAT_BARE_LAND
; break;
2130 case RAIL_GROUND_ICE_DESERT
: image
= SPR_FLAT_SNOW_DESERT_TILE
; break;
2131 default: image
= SPR_FLAT_GRASS_TILE
; break;
2134 image
+= SlopeToSpriteOffset(ti
->tileh
);
2136 DrawGroundSprite(image
, PAL_NONE
);
2139 bool no_combine
= ti
->tileh
== SLOPE_FLAT
&& HasBit(rti
->flags
, RTF_NO_SPRITE_COMBINE
);
2140 SpriteID overlay
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_OVERLAY
);
2141 SpriteID ground
= GetCustomRailSprite(rti
, ti
->tile
, no_combine
? RTSG_GROUND_COMPLETE
: RTSG_GROUND
);
2142 TrackBits pbs
= _settings_client
.gui
.show_track_reservation
? GetRailReservationTrackBits(ti
->tile
) : TRACK_BIT_NONE
;
2144 if (track
== TRACK_BIT_NONE
) {
2145 /* Half-tile foundation, no track here? */
2146 } else if (no_combine
) {
2147 /* Use trackbits as direct index from ground sprite, subtract 1
2148 * because there is no sprite for no bits. */
2149 DrawGroundSprite(ground
+ track
- 1, PAL_NONE
);
2151 /* Draw reserved track bits */
2152 if (pbs
& TRACK_BIT_X
) DrawGroundSprite(overlay
+ RTO_X
, PALETTE_CRASH
);
2153 if (pbs
& TRACK_BIT_Y
) DrawGroundSprite(overlay
+ RTO_Y
, PALETTE_CRASH
);
2154 if (pbs
& TRACK_BIT_UPPER
) DrawTrackSprite(overlay
+ RTO_N
, PALETTE_CRASH
, ti
, SLOPE_N
);
2155 if (pbs
& TRACK_BIT_LOWER
) DrawTrackSprite(overlay
+ RTO_S
, PALETTE_CRASH
, ti
, SLOPE_S
);
2156 if (pbs
& TRACK_BIT_RIGHT
) DrawTrackSprite(overlay
+ RTO_E
, PALETTE_CRASH
, ti
, SLOPE_E
);
2157 if (pbs
& TRACK_BIT_LEFT
) DrawTrackSprite(overlay
+ RTO_W
, PALETTE_CRASH
, ti
, SLOPE_W
);
2158 } else if (ti
->tileh
== SLOPE_NW
&& track
== TRACK_BIT_Y
) {
2159 DrawGroundSprite(ground
+ RTO_SLOPE_NW
, PAL_NONE
);
2160 if (pbs
!= TRACK_BIT_NONE
) DrawGroundSprite(overlay
+ RTO_SLOPE_NW
, PALETTE_CRASH
);
2161 } else if (ti
->tileh
== SLOPE_NE
&& track
== TRACK_BIT_X
) {
2162 DrawGroundSprite(ground
+ RTO_SLOPE_NE
, PAL_NONE
);
2163 if (pbs
!= TRACK_BIT_NONE
) DrawGroundSprite(overlay
+ RTO_SLOPE_NE
, PALETTE_CRASH
);
2164 } else if (ti
->tileh
== SLOPE_SE
&& track
== TRACK_BIT_Y
) {
2165 DrawGroundSprite(ground
+ RTO_SLOPE_SE
, PAL_NONE
);
2166 if (pbs
!= TRACK_BIT_NONE
) DrawGroundSprite(overlay
+ RTO_SLOPE_SE
, PALETTE_CRASH
);
2167 } else if (ti
->tileh
== SLOPE_SW
&& track
== TRACK_BIT_X
) {
2168 DrawGroundSprite(ground
+ RTO_SLOPE_SW
, PAL_NONE
);
2169 if (pbs
!= TRACK_BIT_NONE
) DrawGroundSprite(overlay
+ RTO_SLOPE_SW
, PALETTE_CRASH
);
2172 /* Draw single ground sprite when not overlapping. No track overlay
2173 * is necessary for these sprites. */
2174 case TRACK_BIT_X
: DrawGroundSprite(ground
+ RTO_X
, PAL_NONE
); break;
2175 case TRACK_BIT_Y
: DrawGroundSprite(ground
+ RTO_Y
, PAL_NONE
); break;
2176 case TRACK_BIT_UPPER
: DrawTrackSprite(ground
+ RTO_N
, PAL_NONE
, ti
, SLOPE_N
); break;
2177 case TRACK_BIT_LOWER
: DrawTrackSprite(ground
+ RTO_S
, PAL_NONE
, ti
, SLOPE_S
); break;
2178 case TRACK_BIT_RIGHT
: DrawTrackSprite(ground
+ RTO_E
, PAL_NONE
, ti
, SLOPE_E
); break;
2179 case TRACK_BIT_LEFT
: DrawTrackSprite(ground
+ RTO_W
, PAL_NONE
, ti
, SLOPE_W
); break;
2180 case TRACK_BIT_CROSS
: DrawGroundSprite(ground
+ RTO_CROSSING_XY
, PAL_NONE
); break;
2181 case TRACK_BIT_HORZ
: DrawTrackSprite(ground
+ RTO_N
, PAL_NONE
, ti
, SLOPE_N
);
2182 DrawTrackSprite(ground
+ RTO_S
, PAL_NONE
, ti
, SLOPE_S
); break;
2183 case TRACK_BIT_VERT
: DrawTrackSprite(ground
+ RTO_E
, PAL_NONE
, ti
, SLOPE_E
);
2184 DrawTrackSprite(ground
+ RTO_W
, PAL_NONE
, ti
, SLOPE_W
); break;
2187 /* We're drawing a junction tile */
2188 if ((track
& TRACK_BIT_3WAY_NE
) == 0) {
2189 DrawGroundSprite(ground
+ RTO_JUNCTION_SW
, PAL_NONE
);
2190 } else if ((track
& TRACK_BIT_3WAY_SW
) == 0) {
2191 DrawGroundSprite(ground
+ RTO_JUNCTION_NE
, PAL_NONE
);
2192 } else if ((track
& TRACK_BIT_3WAY_NW
) == 0) {
2193 DrawGroundSprite(ground
+ RTO_JUNCTION_SE
, PAL_NONE
);
2194 } else if ((track
& TRACK_BIT_3WAY_SE
) == 0) {
2195 DrawGroundSprite(ground
+ RTO_JUNCTION_NW
, PAL_NONE
);
2197 DrawGroundSprite(ground
+ RTO_JUNCTION_NSEW
, PAL_NONE
);
2200 /* Mask out PBS bits as we shall draw them afterwards anyway. */
2203 /* Draw regular track bits */
2204 if (track
& TRACK_BIT_X
) DrawGroundSprite(overlay
+ RTO_X
, PAL_NONE
);
2205 if (track
& TRACK_BIT_Y
) DrawGroundSprite(overlay
+ RTO_Y
, PAL_NONE
);
2206 if (track
& TRACK_BIT_UPPER
) DrawGroundSprite(overlay
+ RTO_N
, PAL_NONE
);
2207 if (track
& TRACK_BIT_LOWER
) DrawGroundSprite(overlay
+ RTO_S
, PAL_NONE
);
2208 if (track
& TRACK_BIT_RIGHT
) DrawGroundSprite(overlay
+ RTO_E
, PAL_NONE
);
2209 if (track
& TRACK_BIT_LEFT
) DrawGroundSprite(overlay
+ RTO_W
, PAL_NONE
);
2212 /* Draw reserved track bits */
2213 if (pbs
& TRACK_BIT_X
) DrawGroundSprite(overlay
+ RTO_X
, PALETTE_CRASH
);
2214 if (pbs
& TRACK_BIT_Y
) DrawGroundSprite(overlay
+ RTO_Y
, PALETTE_CRASH
);
2215 if (pbs
& TRACK_BIT_UPPER
) DrawTrackSprite(overlay
+ RTO_N
, PALETTE_CRASH
, ti
, SLOPE_N
);
2216 if (pbs
& TRACK_BIT_LOWER
) DrawTrackSprite(overlay
+ RTO_S
, PALETTE_CRASH
, ti
, SLOPE_S
);
2217 if (pbs
& TRACK_BIT_RIGHT
) DrawTrackSprite(overlay
+ RTO_E
, PALETTE_CRASH
, ti
, SLOPE_E
);
2218 if (pbs
& TRACK_BIT_LEFT
) DrawTrackSprite(overlay
+ RTO_W
, PALETTE_CRASH
, ti
, SLOPE_W
);
2221 if (IsValidCorner(halftile_corner
)) {
2222 DrawFoundation(ti
, HalftileFoundation(halftile_corner
));
2223 overlay
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_OVERLAY
, TCX_UPPER_HALFTILE
);
2224 ground
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_GROUND
, TCX_UPPER_HALFTILE
);
2226 /* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */
2227 Slope fake_slope
= SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner
));
2231 case RAIL_GROUND_BARREN
: image
= SPR_FLAT_BARE_LAND
; break;
2232 case RAIL_GROUND_ICE_DESERT
:
2233 case RAIL_GROUND_HALF_SNOW
: image
= SPR_FLAT_SNOW_DESERT_TILE
; break;
2234 default: image
= SPR_FLAT_GRASS_TILE
; break;
2237 image
+= SlopeToSpriteOffset(fake_slope
);
2239 DrawGroundSprite(image
, PAL_NONE
, &(_halftile_sub_sprite
[halftile_corner
]));
2241 track
= CornerToTrackBits(halftile_corner
);
2245 default: NOT_REACHED();
2246 case TRACK_BIT_UPPER
: offset
= RTO_N
; break;
2247 case TRACK_BIT_LOWER
: offset
= RTO_S
; break;
2248 case TRACK_BIT_RIGHT
: offset
= RTO_E
; break;
2249 case TRACK_BIT_LEFT
: offset
= RTO_W
; break;
2252 DrawTrackSprite(ground
+ offset
, PAL_NONE
, ti
, fake_slope
);
2253 if (_settings_client
.gui
.show_track_reservation
&& HasReservedTracks(ti
->tile
, track
)) {
2254 DrawTrackSprite(overlay
+ offset
, PALETTE_CRASH
, ti
, fake_slope
);
2260 * Draw ground sprite and track bits
2261 * @param ti TileInfo
2262 * @param track TrackBits to draw
2264 static void DrawTrackBits(TileInfo
*ti
, TrackBits track
)
2266 const RailtypeInfo
*rti
= GetRailTypeInfo(GetRailType(ti
->tile
));
2268 if (rti
->UsesOverlay()) {
2269 DrawTrackBitsOverlay(ti
, track
, rti
);
2273 RailGroundType rgt
= GetRailGroundType(ti
->tile
);
2274 Foundation f
= GetRailFoundation(ti
->tileh
, track
);
2275 Corner halftile_corner
= CORNER_INVALID
;
2277 if (IsNonContinuousFoundation(f
)) {
2278 /* Save halftile corner */
2279 halftile_corner
= (f
== FOUNDATION_STEEP_BOTH
? GetHighestSlopeCorner(ti
->tileh
) : GetHalftileFoundationCorner(f
));
2280 /* Draw lower part first */
2281 track
&= ~CornerToTrackBits(halftile_corner
);
2282 f
= (f
== FOUNDATION_STEEP_BOTH
? FOUNDATION_STEEP_LOWER
: FOUNDATION_NONE
);
2285 DrawFoundation(ti
, f
);
2286 /* DrawFoundation modifies ti */
2289 PaletteID pal
= PAL_NONE
;
2290 const SubSprite
*sub
= nullptr;
2291 bool junction
= false;
2293 /* Select the sprite to use. */
2295 /* Clear ground (only track on halftile foundation) */
2296 if (rgt
== RAIL_GROUND_WATER
) {
2297 if (IsSteepSlope(ti
->tileh
)) {
2298 DrawShoreTile(ti
->tileh
);
2301 image
= SPR_FLAT_WATER_TILE
;
2305 case RAIL_GROUND_BARREN
: image
= SPR_FLAT_BARE_LAND
; break;
2306 case RAIL_GROUND_ICE_DESERT
: image
= SPR_FLAT_SNOW_DESERT_TILE
; break;
2307 default: image
= SPR_FLAT_GRASS_TILE
; break;
2309 image
+= SlopeToSpriteOffset(ti
->tileh
);
2312 if (ti
->tileh
!= SLOPE_FLAT
) {
2313 /* track on non-flat ground */
2314 image
= _track_sloped_sprites
[ti
->tileh
- 1] + rti
->base_sprites
.track_y
;
2316 /* track on flat ground */
2318 /* single track, select combined track + ground sprite*/
2319 case TRACK_BIT_Y
: image
= rti
->base_sprites
.track_y
; break;
2320 case TRACK_BIT_X
: image
= rti
->base_sprites
.track_y
+ 1; break;
2321 case TRACK_BIT_UPPER
: image
= rti
->base_sprites
.track_y
+ 2; break;
2322 case TRACK_BIT_LOWER
: image
= rti
->base_sprites
.track_y
+ 3; break;
2323 case TRACK_BIT_RIGHT
: image
= rti
->base_sprites
.track_y
+ 4; break;
2324 case TRACK_BIT_LEFT
: image
= rti
->base_sprites
.track_y
+ 5; break;
2325 case TRACK_BIT_CROSS
: image
= rti
->base_sprites
.track_y
+ 6; break;
2327 /* double diagonal track, select combined track + ground sprite*/
2328 case TRACK_BIT_HORZ
: image
= rti
->base_sprites
.track_ns
; break;
2329 case TRACK_BIT_VERT
: image
= rti
->base_sprites
.track_ns
+ 1; break;
2331 /* junction, select only ground sprite, handle track sprite later */
2334 if ((track
& TRACK_BIT_3WAY_NE
) == 0) { image
= rti
->base_sprites
.ground
; break; }
2335 if ((track
& TRACK_BIT_3WAY_SW
) == 0) { image
= rti
->base_sprites
.ground
+ 1; break; }
2336 if ((track
& TRACK_BIT_3WAY_NW
) == 0) { image
= rti
->base_sprites
.ground
+ 2; break; }
2337 if ((track
& TRACK_BIT_3WAY_SE
) == 0) { image
= rti
->base_sprites
.ground
+ 3; break; }
2338 image
= rti
->base_sprites
.ground
+ 4;
2344 case RAIL_GROUND_BARREN
: pal
= PALETTE_TO_BARE_LAND
; break;
2345 case RAIL_GROUND_ICE_DESERT
: image
+= rti
->snow_offset
; break;
2346 case RAIL_GROUND_WATER
: {
2347 /* three-corner-raised slope */
2348 DrawShoreTile(ti
->tileh
);
2349 Corner track_corner
= OppositeCorner(GetHighestSlopeCorner(ComplementSlope(ti
->tileh
)));
2350 sub
= &(_halftile_sub_sprite
[track_corner
]);
2357 if (image
!= 0) DrawGroundSprite(image
, pal
, sub
);
2359 /* Draw track pieces individually for junction tiles */
2361 if (track
& TRACK_BIT_X
) DrawGroundSprite(rti
->base_sprites
.single_x
, PAL_NONE
);
2362 if (track
& TRACK_BIT_Y
) DrawGroundSprite(rti
->base_sprites
.single_y
, PAL_NONE
);
2363 if (track
& TRACK_BIT_UPPER
) DrawGroundSprite(rti
->base_sprites
.single_n
, PAL_NONE
);
2364 if (track
& TRACK_BIT_LOWER
) DrawGroundSprite(rti
->base_sprites
.single_s
, PAL_NONE
);
2365 if (track
& TRACK_BIT_LEFT
) DrawGroundSprite(rti
->base_sprites
.single_w
, PAL_NONE
);
2366 if (track
& TRACK_BIT_RIGHT
) DrawGroundSprite(rti
->base_sprites
.single_e
, PAL_NONE
);
2369 /* PBS debugging, draw reserved tracks darker */
2370 if (_game_mode
!= GM_MENU
&& _settings_client
.gui
.show_track_reservation
) {
2371 /* Get reservation, but mask track on halftile slope */
2372 TrackBits pbs
= GetRailReservationTrackBits(ti
->tile
) & track
;
2373 if (pbs
& TRACK_BIT_X
) {
2374 if (ti
->tileh
== SLOPE_FLAT
|| ti
->tileh
== SLOPE_ELEVATED
) {
2375 DrawGroundSprite(rti
->base_sprites
.single_x
, PALETTE_CRASH
);
2377 DrawGroundSprite(_track_sloped_sprites
[ti
->tileh
- 1] + rti
->base_sprites
.single_sloped
- 20, PALETTE_CRASH
);
2380 if (pbs
& TRACK_BIT_Y
) {
2381 if (ti
->tileh
== SLOPE_FLAT
|| ti
->tileh
== SLOPE_ELEVATED
) {
2382 DrawGroundSprite(rti
->base_sprites
.single_y
, PALETTE_CRASH
);
2384 DrawGroundSprite(_track_sloped_sprites
[ti
->tileh
- 1] + rti
->base_sprites
.single_sloped
- 20, PALETTE_CRASH
);
2387 if (pbs
& TRACK_BIT_UPPER
) DrawGroundSprite(rti
->base_sprites
.single_n
, PALETTE_CRASH
, nullptr, 0, ti
->tileh
& SLOPE_N
? -(int)TILE_HEIGHT
: 0);
2388 if (pbs
& TRACK_BIT_LOWER
) DrawGroundSprite(rti
->base_sprites
.single_s
, PALETTE_CRASH
, nullptr, 0, ti
->tileh
& SLOPE_S
? -(int)TILE_HEIGHT
: 0);
2389 if (pbs
& TRACK_BIT_LEFT
) DrawGroundSprite(rti
->base_sprites
.single_w
, PALETTE_CRASH
, nullptr, 0, ti
->tileh
& SLOPE_W
? -(int)TILE_HEIGHT
: 0);
2390 if (pbs
& TRACK_BIT_RIGHT
) DrawGroundSprite(rti
->base_sprites
.single_e
, PALETTE_CRASH
, nullptr, 0, ti
->tileh
& SLOPE_E
? -(int)TILE_HEIGHT
: 0);
2393 if (IsValidCorner(halftile_corner
)) {
2394 DrawFoundation(ti
, HalftileFoundation(halftile_corner
));
2396 /* Draw higher halftile-overlay: Use the sloped sprites with three corners raised. They probably best fit the lightning. */
2397 Slope fake_slope
= SlopeWithThreeCornersRaised(OppositeCorner(halftile_corner
));
2398 image
= _track_sloped_sprites
[fake_slope
- 1] + rti
->base_sprites
.track_y
;
2401 case RAIL_GROUND_BARREN
: pal
= PALETTE_TO_BARE_LAND
; break;
2402 case RAIL_GROUND_ICE_DESERT
:
2403 case RAIL_GROUND_HALF_SNOW
: image
+= rti
->snow_offset
; break; // higher part has snow in this case too
2406 DrawGroundSprite(image
, pal
, &(_halftile_sub_sprite
[halftile_corner
]));
2408 if (_game_mode
!= GM_MENU
&& _settings_client
.gui
.show_track_reservation
&& HasReservedTracks(ti
->tile
, CornerToTrackBits(halftile_corner
))) {
2409 static const byte _corner_to_track_sprite
[] = {3, 1, 2, 0};
2410 DrawGroundSprite(_corner_to_track_sprite
[halftile_corner
] + rti
->base_sprites
.single_n
, PALETTE_CRASH
, nullptr, 0, -(int)TILE_HEIGHT
);
2415 static void DrawSignals(TileIndex tile
, TrackBits rails
, const RailtypeInfo
*rti
)
2417 #define MAYBE_DRAW_SIGNAL(x, y, z, t) if (IsSignalPresent(tile, x)) DrawSingleSignal(tile, rti, t, GetSingleSignalState(tile, x), y, z)
2419 if (!(rails
& TRACK_BIT_Y
)) {
2420 if (!(rails
& TRACK_BIT_X
)) {
2421 if (rails
& TRACK_BIT_LEFT
) {
2422 MAYBE_DRAW_SIGNAL(2, SIGNAL_TO_NORTH
, 0, TRACK_LEFT
);
2423 MAYBE_DRAW_SIGNAL(3, SIGNAL_TO_SOUTH
, 1, TRACK_LEFT
);
2425 if (rails
& TRACK_BIT_RIGHT
) {
2426 MAYBE_DRAW_SIGNAL(0, SIGNAL_TO_NORTH
, 2, TRACK_RIGHT
);
2427 MAYBE_DRAW_SIGNAL(1, SIGNAL_TO_SOUTH
, 3, TRACK_RIGHT
);
2429 if (rails
& TRACK_BIT_UPPER
) {
2430 MAYBE_DRAW_SIGNAL(3, SIGNAL_TO_WEST
, 4, TRACK_UPPER
);
2431 MAYBE_DRAW_SIGNAL(2, SIGNAL_TO_EAST
, 5, TRACK_UPPER
);
2433 if (rails
& TRACK_BIT_LOWER
) {
2434 MAYBE_DRAW_SIGNAL(1, SIGNAL_TO_WEST
, 6, TRACK_LOWER
);
2435 MAYBE_DRAW_SIGNAL(0, SIGNAL_TO_EAST
, 7, TRACK_LOWER
);
2438 MAYBE_DRAW_SIGNAL(3, SIGNAL_TO_SOUTHWEST
, 8, TRACK_X
);
2439 MAYBE_DRAW_SIGNAL(2, SIGNAL_TO_NORTHEAST
, 9, TRACK_X
);
2442 MAYBE_DRAW_SIGNAL(3, SIGNAL_TO_SOUTHEAST
, 10, TRACK_Y
);
2443 MAYBE_DRAW_SIGNAL(2, SIGNAL_TO_NORTHWEST
, 11, TRACK_Y
);
2447 static void DrawTile_Track(TileInfo
*ti
)
2449 const RailtypeInfo
*rti
= GetRailTypeInfo(GetRailType(ti
->tile
));
2451 _drawtile_track_palette
= COMPANY_SPRITE_COLOUR(GetTileOwner(ti
->tile
));
2453 if (IsPlainRail(ti
->tile
)) {
2454 TrackBits rails
= GetTrackBits(ti
->tile
);
2456 DrawTrackBits(ti
, rails
);
2458 if (HasBit(_display_opt
, DO_FULL_DETAIL
)) DrawTrackDetails(ti
, rti
);
2460 if (HasRailCatenaryDrawn(GetRailType(ti
->tile
))) DrawRailCatenary(ti
);
2462 if (HasSignals(ti
->tile
)) DrawSignals(ti
->tile
, rails
, rti
);
2465 const DrawTileSprites
*dts
;
2466 PaletteID pal
= PAL_NONE
;
2467 SpriteID relocation
;
2469 if (ti
->tileh
!= SLOPE_FLAT
) DrawFoundation(ti
, FOUNDATION_LEVELED
);
2471 if (IsInvisibilitySet(TO_BUILDINGS
)) {
2472 /* Draw rail instead of depot */
2473 dts
= &_depot_invisible_gfx_table
[GetRailDepotDirection(ti
->tile
)];
2475 dts
= &_depot_gfx_table
[GetRailDepotDirection(ti
->tile
)];
2479 if (rti
->UsesOverlay()) {
2480 image
= SPR_FLAT_GRASS_TILE
;
2482 image
= dts
->ground
.sprite
;
2483 if (image
!= SPR_FLAT_GRASS_TILE
) image
+= rti
->GetRailtypeSpriteOffset();
2486 /* Adjust ground tile for desert and snow. */
2487 if (IsSnowRailGround(ti
->tile
)) {
2488 if (image
!= SPR_FLAT_GRASS_TILE
) {
2489 image
+= rti
->snow_offset
; // tile with tracks
2491 image
= SPR_FLAT_SNOW_DESERT_TILE
; // flat ground
2495 DrawGroundSprite(image
, GroundSpritePaletteTransform(image
, pal
, _drawtile_track_palette
));
2497 if (rti
->UsesOverlay()) {
2498 SpriteID ground
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_GROUND
);
2500 switch (GetRailDepotDirection(ti
->tile
)) {
2502 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2505 DrawGroundSprite(ground
+ RTO_X
, PAL_NONE
);
2508 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2511 DrawGroundSprite(ground
+ RTO_Y
, PAL_NONE
);
2517 if (_settings_client
.gui
.show_track_reservation
&& HasDepotReservation(ti
->tile
)) {
2518 SpriteID overlay
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_OVERLAY
);
2520 switch (GetRailDepotDirection(ti
->tile
)) {
2522 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2525 DrawGroundSprite(overlay
+ RTO_X
, PALETTE_CRASH
);
2528 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2531 DrawGroundSprite(overlay
+ RTO_Y
, PALETTE_CRASH
);
2538 /* PBS debugging, draw reserved tracks darker */
2539 if (_game_mode
!= GM_MENU
&& _settings_client
.gui
.show_track_reservation
&& HasDepotReservation(ti
->tile
)) {
2540 switch (GetRailDepotDirection(ti
->tile
)) {
2542 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2545 DrawGroundSprite(rti
->base_sprites
.single_x
, PALETTE_CRASH
);
2548 if (!IsInvisibilitySet(TO_BUILDINGS
)) break;
2551 DrawGroundSprite(rti
->base_sprites
.single_y
, PALETTE_CRASH
);
2558 int depot_sprite
= GetCustomRailSprite(rti
, ti
->tile
, RTSG_DEPOT
);
2559 relocation
= depot_sprite
!= 0 ? depot_sprite
- SPR_RAIL_DEPOT_SE_1
: rti
->GetRailtypeSpriteOffset();
2561 if (HasRailCatenaryDrawn(GetRailType(ti
->tile
))) DrawRailCatenary(ti
);
2563 DrawRailTileSeq(ti
, dts
, TO_BUILDINGS
, relocation
, 0, _drawtile_track_palette
);
2565 DrawBridgeMiddle(ti
);
2568 void DrawTrainDepotSprite(int x
, int y
, int dir
, RailType railtype
)
2570 const DrawTileSprites
*dts
= &_depot_gfx_table
[dir
];
2571 const RailtypeInfo
*rti
= GetRailTypeInfo(railtype
);
2572 SpriteID image
= rti
->UsesOverlay() ? SPR_FLAT_GRASS_TILE
: dts
->ground
.sprite
;
2573 uint32 offset
= rti
->GetRailtypeSpriteOffset();
2575 if (image
!= SPR_FLAT_GRASS_TILE
) image
+= offset
;
2576 PaletteID palette
= COMPANY_SPRITE_COLOUR(_local_company
);
2578 DrawSprite(image
, PAL_NONE
, x
, y
);
2580 if (rti
->UsesOverlay()) {
2581 SpriteID ground
= GetCustomRailSprite(rti
, INVALID_TILE
, RTSG_GROUND
);
2584 case DIAGDIR_SW
: DrawSprite(ground
+ RTO_X
, PAL_NONE
, x
, y
); break;
2585 case DIAGDIR_SE
: DrawSprite(ground
+ RTO_Y
, PAL_NONE
, x
, y
); break;
2589 int depot_sprite
= GetCustomRailSprite(rti
, INVALID_TILE
, RTSG_DEPOT
);
2590 if (depot_sprite
!= 0) offset
= depot_sprite
- SPR_RAIL_DEPOT_SE_1
;
2592 DrawRailTileSeqInGUI(x
, y
, dts
, offset
, 0, palette
);
2595 static int GetSlopePixelZ_Track(TileIndex tile
, uint x
, uint y
)
2597 if (IsPlainRail(tile
)) {
2599 Slope tileh
= GetTilePixelSlope(tile
, &z
);
2600 if (tileh
== SLOPE_FLAT
) return z
;
2602 z
+= ApplyPixelFoundationToSlope(GetRailFoundation(tileh
, GetTrackBits(tile
)), &tileh
);
2603 return z
+ GetPartialPixelZ(x
& 0xF, y
& 0xF, tileh
);
2605 return GetTileMaxPixelZ(tile
);
2609 static Foundation
GetFoundation_Track(TileIndex tile
, Slope tileh
)
2611 return IsPlainRail(tile
) ? GetRailFoundation(tileh
, GetTrackBits(tile
)) : FlatteningFoundation(tileh
);
2614 static void TileLoop_Track(TileIndex tile
)
2616 RailGroundType old_ground
= GetRailGroundType(tile
);
2617 RailGroundType new_ground
;
2619 if (old_ground
== RAIL_GROUND_WATER
) {
2620 TileLoop_Water(tile
);
2624 switch (_settings_game
.game_creation
.landscape
) {
2627 Slope slope
= GetTileSlope(tile
, &z
);
2630 /* for non-flat track, use lower part of track
2631 * in other cases, use the highest part with track */
2632 if (IsPlainRail(tile
)) {
2633 TrackBits track
= GetTrackBits(tile
);
2634 Foundation f
= GetRailFoundation(slope
, track
);
2637 case FOUNDATION_NONE
:
2638 /* no foundation - is the track on the upper side of three corners raised tile? */
2639 if (IsSlopeWithThreeCornersRaised(slope
)) z
++;
2642 case FOUNDATION_INCLINED_X
:
2643 case FOUNDATION_INCLINED_Y
:
2644 /* sloped track - is it on a steep slope? */
2645 if (IsSteepSlope(slope
)) z
++;
2648 case FOUNDATION_STEEP_LOWER
:
2649 /* only lower part of steep slope */
2654 /* if it is a steep slope, then there is a track on higher part */
2655 if (IsSteepSlope(slope
)) z
++;
2660 half
= IsInsideMM(f
, FOUNDATION_STEEP_BOTH
, FOUNDATION_HALFTILE_N
+ 1);
2662 /* is the depot on a non-flat tile? */
2663 if (slope
!= SLOPE_FLAT
) z
++;
2666 /* 'z' is now the lowest part of the highest track bit -
2667 * for sloped track, it is 'z' of lower part
2668 * for two track bits, it is 'z' of higher track bit
2669 * For non-continuous foundations (and STEEP_BOTH), 'half' is set */
2670 if (z
> GetSnowLine()) {
2671 if (half
&& z
- GetSnowLine() == 1) {
2672 /* track on non-continuous foundation, lower part is not under snow */
2673 new_ground
= RAIL_GROUND_HALF_SNOW
;
2675 new_ground
= RAIL_GROUND_ICE_DESERT
;
2683 if (GetTropicZone(tile
) == TROPICZONE_DESERT
) {
2684 new_ground
= RAIL_GROUND_ICE_DESERT
;
2690 new_ground
= RAIL_GROUND_GRASS
;
2692 if (IsPlainRail(tile
) && old_ground
!= RAIL_GROUND_BARREN
) { // wait until bottom is green
2693 /* determine direction of fence */
2694 TrackBits rail
= GetTrackBits(tile
);
2696 Owner owner
= GetTileOwner(tile
);
2699 for (DiagDirection d
= DIAGDIR_BEGIN
; d
< DIAGDIR_END
; d
++) {
2700 static const TrackBits dir_to_trackbits
[DIAGDIR_END
] = {TRACK_BIT_3WAY_NE
, TRACK_BIT_3WAY_SE
, TRACK_BIT_3WAY_SW
, TRACK_BIT_3WAY_NW
};
2702 /* Track bit on this edge => no fence. */
2703 if ((rail
& dir_to_trackbits
[d
]) != TRACK_BIT_NONE
) continue;
2705 TileIndex tile2
= tile
+ TileOffsByDiagDir(d
);
2707 /* Show fences if it's a house, industry, object, road, tunnelbridge or not owned by us. */
2708 if (!IsValidTile(tile2
) || IsTileType(tile2
, MP_HOUSE
) || IsTileType(tile2
, MP_INDUSTRY
) ||
2709 IsTileType(tile2
, MP_ROAD
) || (IsTileType(tile2
, MP_OBJECT
) && !IsObjectType(tile2
, OBJECT_OWNED_LAND
)) || IsTileType(tile2
, MP_TUNNELBRIDGE
) || !IsTileOwner(tile2
, owner
)) {
2716 case (1 << DIAGDIR_NE
): new_ground
= RAIL_GROUND_FENCE_NE
; break;
2717 case (1 << DIAGDIR_SE
): new_ground
= RAIL_GROUND_FENCE_SE
; break;
2718 case (1 << DIAGDIR_SW
): new_ground
= RAIL_GROUND_FENCE_SW
; break;
2719 case (1 << DIAGDIR_NW
): new_ground
= RAIL_GROUND_FENCE_NW
; break;
2720 case (1 << DIAGDIR_NE
) | (1 << DIAGDIR_SW
): new_ground
= RAIL_GROUND_FENCE_NESW
; break;
2721 case (1 << DIAGDIR_SE
) | (1 << DIAGDIR_NW
): new_ground
= RAIL_GROUND_FENCE_SENW
; break;
2722 case (1 << DIAGDIR_NE
) | (1 << DIAGDIR_SE
): new_ground
= RAIL_GROUND_FENCE_VERT1
; break;
2723 case (1 << DIAGDIR_NE
) | (1 << DIAGDIR_NW
): new_ground
= RAIL_GROUND_FENCE_HORIZ2
; break;
2724 case (1 << DIAGDIR_SE
) | (1 << DIAGDIR_SW
): new_ground
= RAIL_GROUND_FENCE_HORIZ1
; break;
2725 case (1 << DIAGDIR_SW
) | (1 << DIAGDIR_NW
): new_ground
= RAIL_GROUND_FENCE_VERT2
; break;
2726 default: NOT_REACHED();
2731 if (old_ground
!= new_ground
) {
2732 SetRailGroundType(tile
, new_ground
);
2733 MarkTileDirtyByTile(tile
);
2738 static TrackStatus
GetTileTrackStatus_Track(TileIndex tile
, TransportType mode
, uint sub_mode
, DiagDirection side
)
2740 /* Case of half tile slope with water. */
2741 if (mode
== TRANSPORT_WATER
&& IsPlainRail(tile
) && GetRailGroundType(tile
) == RAIL_GROUND_WATER
&& IsSlopeWithOneCornerRaised(GetTileSlope(tile
))) {
2742 TrackBits tb
= GetTrackBits(tile
);
2744 default: NOT_REACHED();
2745 case TRACK_BIT_UPPER
: tb
= TRACK_BIT_LOWER
; break;
2746 case TRACK_BIT_LOWER
: tb
= TRACK_BIT_UPPER
; break;
2747 case TRACK_BIT_LEFT
: tb
= TRACK_BIT_RIGHT
; break;
2748 case TRACK_BIT_RIGHT
: tb
= TRACK_BIT_LEFT
; break;
2750 return CombineTrackStatus(TrackBitsToTrackdirBits(tb
), TRACKDIR_BIT_NONE
);
2753 if (mode
!= TRANSPORT_RAIL
) return 0;
2755 TrackBits trackbits
= TRACK_BIT_NONE
;
2756 TrackdirBits red_signals
= TRACKDIR_BIT_NONE
;
2758 switch (GetRailTileType(tile
)) {
2759 default: NOT_REACHED();
2760 case RAIL_TILE_NORMAL
:
2761 trackbits
= GetTrackBits(tile
);
2764 case RAIL_TILE_SIGNALS
: {
2765 trackbits
= GetTrackBits(tile
);
2766 byte a
= GetPresentSignals(tile
);
2767 uint b
= GetSignalStates(tile
);
2771 /* When signals are not present (in neither direction),
2772 * we pretend them to be green. Otherwise, it depends on
2773 * the signal type. For signals that are only active from
2774 * one side, we set the missing signals explicitly to
2775 * `green'. Otherwise, they implicitly become `red'. */
2776 if (!IsOnewaySignal(tile
, TRACK_UPPER
) || (a
& SignalOnTrack(TRACK_UPPER
)) == 0) b
|= ~a
& SignalOnTrack(TRACK_UPPER
);
2777 if (!IsOnewaySignal(tile
, TRACK_LOWER
) || (a
& SignalOnTrack(TRACK_LOWER
)) == 0) b
|= ~a
& SignalOnTrack(TRACK_LOWER
);
2779 if ((b
& 0x8) == 0) red_signals
|= (TRACKDIR_BIT_LEFT_N
| TRACKDIR_BIT_X_NE
| TRACKDIR_BIT_Y_SE
| TRACKDIR_BIT_UPPER_E
);
2780 if ((b
& 0x4) == 0) red_signals
|= (TRACKDIR_BIT_LEFT_S
| TRACKDIR_BIT_X_SW
| TRACKDIR_BIT_Y_NW
| TRACKDIR_BIT_UPPER_W
);
2781 if ((b
& 0x2) == 0) red_signals
|= (TRACKDIR_BIT_RIGHT_N
| TRACKDIR_BIT_LOWER_E
);
2782 if ((b
& 0x1) == 0) red_signals
|= (TRACKDIR_BIT_RIGHT_S
| TRACKDIR_BIT_LOWER_W
);
2787 case RAIL_TILE_DEPOT
: {
2788 DiagDirection dir
= GetRailDepotDirection(tile
);
2790 if (side
!= INVALID_DIAGDIR
&& side
!= dir
) break;
2792 trackbits
= DiagDirToDiagTrackBits(dir
);
2797 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits
), red_signals
);
2800 static bool ClickTile_Track(TileIndex tile
)
2802 if (!IsRailDepot(tile
)) return false;
2804 ShowDepotWindow(tile
, VEH_TRAIN
);
2808 static void GetTileDesc_Track(TileIndex tile
, TileDesc
*td
)
2810 const RailtypeInfo
*rti
= GetRailTypeInfo(GetRailType(tile
));
2811 td
->rail_speed
= rti
->max_speed
;
2812 td
->railtype
= rti
->strings
.name
;
2813 td
->owner
[0] = GetTileOwner(tile
);
2814 switch (GetRailTileType(tile
)) {
2815 case RAIL_TILE_NORMAL
:
2816 td
->str
= STR_LAI_RAIL_DESCRIPTION_TRACK
;
2819 case RAIL_TILE_SIGNALS
: {
2820 static const StringID signal_type
[6][6] = {
2822 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS
,
2823 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS
,
2824 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS
,
2825 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS
,
2826 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS
,
2827 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS
2830 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS
,
2831 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS
,
2832 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS
,
2833 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS
,
2834 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS
,
2835 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS
2838 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS
,
2839 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS
,
2840 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS
,
2841 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS
,
2842 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS
,
2843 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS
2846 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS
,
2847 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS
,
2848 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS
,
2849 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS
,
2850 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS
,
2851 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS
2854 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS
,
2855 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS
,
2856 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS
,
2857 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS
,
2858 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS
,
2859 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS
2862 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS
,
2863 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS
,
2864 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS
,
2865 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS
,
2866 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS
,
2867 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS
2871 SignalType primary_signal
;
2872 SignalType secondary_signal
;
2873 if (HasSignalOnTrack(tile
, TRACK_UPPER
)) {
2874 primary_signal
= GetSignalType(tile
, TRACK_UPPER
);
2875 secondary_signal
= HasSignalOnTrack(tile
, TRACK_LOWER
) ? GetSignalType(tile
, TRACK_LOWER
) : primary_signal
;
2877 secondary_signal
= primary_signal
= GetSignalType(tile
, TRACK_LOWER
);
2880 td
->str
= signal_type
[secondary_signal
][primary_signal
];
2884 case RAIL_TILE_DEPOT
:
2885 td
->str
= STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT
;
2886 if (_settings_game
.vehicle
.train_acceleration_model
!= AM_ORIGINAL
) {
2887 if (td
->rail_speed
> 0) {
2888 td
->rail_speed
= std::min
<uint16
>(td
->rail_speed
, 61);
2890 td
->rail_speed
= 61;
2893 td
->build_date
= Depot::GetByTile(tile
)->build_date
;
2901 static void ChangeTileOwner_Track(TileIndex tile
, Owner old_owner
, Owner new_owner
)
2903 if (!IsTileOwner(tile
, old_owner
)) return;
2905 if (new_owner
!= INVALID_OWNER
) {
2906 /* Update company infrastructure counts. No need to dirty windows here, we'll redraw the whole screen anyway. */
2907 uint num_pieces
= 1;
2908 if (IsPlainRail(tile
)) {
2909 TrackBits bits
= GetTrackBits(tile
);
2910 num_pieces
= CountBits(bits
);
2911 if (TracksOverlap(bits
)) num_pieces
*= num_pieces
;
2913 RailType rt
= GetRailType(tile
);
2914 Company::Get(old_owner
)->infrastructure
.rail
[rt
] -= num_pieces
;
2915 Company::Get(new_owner
)->infrastructure
.rail
[rt
] += num_pieces
;
2917 if (HasSignals(tile
)) {
2918 uint num_sigs
= CountBits(GetPresentSignals(tile
));
2919 Company::Get(old_owner
)->infrastructure
.signal
-= num_sigs
;
2920 Company::Get(new_owner
)->infrastructure
.signal
+= num_sigs
;
2923 SetTileOwner(tile
, new_owner
);
2925 DoCommand(tile
, 0, 0, DC_EXEC
| DC_BANKRUPT
, CMD_LANDSCAPE_CLEAR
);
2929 static const byte _fractcoords_behind
[4] = { 0x8F, 0x8, 0x80, 0xF8 };
2930 static const byte _fractcoords_enter
[4] = { 0x8A, 0x48, 0x84, 0xA8 };
2931 static const int8 _deltacoord_leaveoffset
[8] = {
2932 -1, 0, 1, 0, /* x */
2938 * Compute number of ticks when next wagon will leave a depot.
2939 * Negative means next wagon should have left depot n ticks before.
2940 * @param v vehicle outside (leaving) the depot
2941 * @return number of ticks when the next wagon will leave
2943 int TicksToLeaveDepot(const Train
*v
)
2945 DiagDirection dir
= GetRailDepotDirection(v
->tile
);
2946 int length
= v
->CalcNextVehicleOffset();
2949 case DIAGDIR_NE
: return ((int)(v
->x_pos
& 0x0F) - ((_fractcoords_enter
[dir
] & 0x0F) - (length
+ 1)));
2950 case DIAGDIR_SE
: return -((int)(v
->y_pos
& 0x0F) - ((_fractcoords_enter
[dir
] >> 4) + (length
+ 1)));
2951 case DIAGDIR_SW
: return -((int)(v
->x_pos
& 0x0F) - ((_fractcoords_enter
[dir
] & 0x0F) + (length
+ 1)));
2952 case DIAGDIR_NW
: return ((int)(v
->y_pos
& 0x0F) - ((_fractcoords_enter
[dir
] >> 4) - (length
+ 1)));
2953 default: NOT_REACHED();
2958 * Tile callback routine when vehicle enters tile
2959 * @see vehicle_enter_tile_proc
2961 static VehicleEnterTileStatus
VehicleEnter_Track(Vehicle
*u
, TileIndex tile
, int x
, int y
)
2963 /* This routine applies only to trains in depot tiles. */
2964 if (u
->type
!= VEH_TRAIN
|| !IsRailDepotTile(tile
)) return VETSB_CONTINUE
;
2966 /* Depot direction. */
2967 DiagDirection dir
= GetRailDepotDirection(tile
);
2969 byte fract_coord
= (x
& 0xF) + ((y
& 0xF) << 4);
2971 /* Make sure a train is not entering the tile from behind. */
2972 if (_fractcoords_behind
[dir
] == fract_coord
) return VETSB_CANNOT_ENTER
;
2974 Train
*v
= Train::From(u
);
2976 /* Leaving depot? */
2977 if (v
->direction
== DiagDirToDir(dir
)) {
2978 /* Calculate the point where the following wagon should be activated. */
2979 int length
= v
->CalcNextVehicleOffset();
2981 byte fract_coord_leave
=
2982 ((_fractcoords_enter
[dir
] & 0x0F) + // x
2983 (length
+ 1) * _deltacoord_leaveoffset
[dir
]) +
2984 (((_fractcoords_enter
[dir
] >> 4) + // y
2985 ((length
+ 1) * _deltacoord_leaveoffset
[dir
+ 4])) << 4);
2987 if (fract_coord_leave
== fract_coord
) {
2988 /* Leave the depot. */
2989 if ((v
= v
->Next()) != nullptr) {
2990 v
->vehstatus
&= ~VS_HIDDEN
;
2991 v
->track
= (DiagDirToAxis(dir
) == AXIS_X
? TRACK_BIT_X
: TRACK_BIT_Y
);
2994 } else if (_fractcoords_enter
[dir
] == fract_coord
) {
2995 /* Entering depot. */
2996 assert(DiagDirToDir(ReverseDiagDir(dir
)) == v
->direction
);
2997 v
->track
= TRACK_BIT_DEPOT
,
2998 v
->vehstatus
|= VS_HIDDEN
;
2999 v
->direction
= ReverseDir(v
->direction
);
3000 if (v
->Next() == nullptr) VehicleEnterDepot(v
->First());
3003 InvalidateWindowData(WC_VEHICLE_DEPOT
, v
->tile
);
3004 return VETSB_ENTERED_WORMHOLE
;
3007 return VETSB_CONTINUE
;
3011 * Tests if autoslope is allowed.
3013 * @param tile The tile.
3014 * @param flags Terraform command flags.
3015 * @param z_old Old TileZ.
3016 * @param tileh_old Old TileSlope.
3017 * @param z_new New TileZ.
3018 * @param tileh_new New TileSlope.
3019 * @param rail_bits Trackbits.
3021 static CommandCost
TestAutoslopeOnRailTile(TileIndex tile
, uint flags
, int z_old
, Slope tileh_old
, int z_new
, Slope tileh_new
, TrackBits rail_bits
)
3023 if (!_settings_game
.construction
.build_on_slopes
|| !AutoslopeEnabled()) return_cmd_error(STR_ERROR_MUST_REMOVE_RAILROAD_TRACK
);
3025 /* Is the slope-rail_bits combination valid in general? I.e. is it safe to call GetRailFoundation() ? */
3026 if (CheckRailSlope(tileh_new
, rail_bits
, TRACK_BIT_NONE
, tile
).Failed()) return_cmd_error(STR_ERROR_MUST_REMOVE_RAILROAD_TRACK
);
3028 /* Get the slopes on top of the foundations */
3029 z_old
+= ApplyFoundationToSlope(GetRailFoundation(tileh_old
, rail_bits
), &tileh_old
);
3030 z_new
+= ApplyFoundationToSlope(GetRailFoundation(tileh_new
, rail_bits
), &tileh_new
);
3032 Corner track_corner
;
3033 switch (rail_bits
) {
3034 case TRACK_BIT_LEFT
: track_corner
= CORNER_W
; break;
3035 case TRACK_BIT_LOWER
: track_corner
= CORNER_S
; break;
3036 case TRACK_BIT_RIGHT
: track_corner
= CORNER_E
; break;
3037 case TRACK_BIT_UPPER
: track_corner
= CORNER_N
; break;
3039 /* Surface slope must not be changed */
3041 if (z_old
!= z_new
|| tileh_old
!= tileh_new
) return_cmd_error(STR_ERROR_MUST_REMOVE_RAILROAD_TRACK
);
3042 return CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_FOUNDATION
]);
3045 /* The height of the track_corner must not be changed. The rest ensures GetRailFoundation() already. */
3046 z_old
+= GetSlopeZInCorner(RemoveHalftileSlope(tileh_old
), track_corner
);
3047 z_new
+= GetSlopeZInCorner(RemoveHalftileSlope(tileh_new
), track_corner
);
3048 if (z_old
!= z_new
) return_cmd_error(STR_ERROR_MUST_REMOVE_RAILROAD_TRACK
);
3050 CommandCost cost
= CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_FOUNDATION
]);
3051 /* Make the ground dirty, if surface slope has changed */
3052 if (tileh_old
!= tileh_new
) {
3053 /* If there is flat water on the lower halftile add the cost for clearing it */
3054 if (GetRailGroundType(tile
) == RAIL_GROUND_WATER
&& IsSlopeWithOneCornerRaised(tileh_old
)) cost
.AddCost(_price
[PR_CLEAR_WATER
]);
3055 if ((flags
& DC_EXEC
) != 0) SetRailGroundType(tile
, RAIL_GROUND_BARREN
);
3061 * Test-procedure for HasVehicleOnPos to check for a ship.
3063 static Vehicle
*EnsureNoShipProc(Vehicle
*v
, void *data
)
3065 return v
->type
== VEH_SHIP
? v
: nullptr;
3068 static CommandCost
TerraformTile_Track(TileIndex tile
, DoCommandFlag flags
, int z_new
, Slope tileh_new
)
3071 Slope tileh_old
= GetTileSlope(tile
, &z_old
);
3072 if (IsPlainRail(tile
)) {
3073 TrackBits rail_bits
= GetTrackBits(tile
);
3074 /* Is there flat water on the lower halftile that must be cleared expensively? */
3075 bool was_water
= (GetRailGroundType(tile
) == RAIL_GROUND_WATER
&& IsSlopeWithOneCornerRaised(tileh_old
));
3077 /* Allow clearing the water only if there is no ship */
3078 if (was_water
&& HasVehicleOnPos(tile
, nullptr, &EnsureNoShipProc
)) return_cmd_error(STR_ERROR_SHIP_IN_THE_WAY
);
3080 /* First test autoslope. However if it succeeds we still have to test the rest, because non-autoslope terraforming is cheaper. */
3081 CommandCost autoslope_result
= TestAutoslopeOnRailTile(tile
, flags
, z_old
, tileh_old
, z_new
, tileh_new
, rail_bits
);
3083 /* When there is only a single horizontal/vertical track, one corner can be terraformed. */
3084 Corner allowed_corner
;
3085 switch (rail_bits
) {
3086 case TRACK_BIT_RIGHT
: allowed_corner
= CORNER_W
; break;
3087 case TRACK_BIT_UPPER
: allowed_corner
= CORNER_S
; break;
3088 case TRACK_BIT_LEFT
: allowed_corner
= CORNER_E
; break;
3089 case TRACK_BIT_LOWER
: allowed_corner
= CORNER_N
; break;
3090 default: return autoslope_result
;
3093 Foundation f_old
= GetRailFoundation(tileh_old
, rail_bits
);
3095 /* Do not allow terraforming if allowed_corner is part of anti-zig-zag foundations */
3096 if (tileh_old
!= SLOPE_NS
&& tileh_old
!= SLOPE_EW
&& IsSpecialRailFoundation(f_old
)) return autoslope_result
;
3098 /* Everything is valid, which only changes allowed_corner */
3099 for (Corner corner
= (Corner
)0; corner
< CORNER_END
; corner
= (Corner
)(corner
+ 1)) {
3100 if (allowed_corner
== corner
) continue;
3101 if (z_old
+ GetSlopeZInCorner(tileh_old
, corner
) != z_new
+ GetSlopeZInCorner(tileh_new
, corner
)) return autoslope_result
;
3104 /* Make the ground dirty */
3105 if ((flags
& DC_EXEC
) != 0) SetRailGroundType(tile
, RAIL_GROUND_BARREN
);
3107 /* allow terraforming */
3108 return CommandCost(EXPENSES_CONSTRUCTION
, was_water
? _price
[PR_CLEAR_WATER
] : (Money
)0);
3109 } else if (_settings_game
.construction
.build_on_slopes
&& AutoslopeEnabled() &&
3110 AutoslopeCheckForEntranceEdge(tile
, z_new
, tileh_new
, GetRailDepotDirection(tile
))) {
3111 return CommandCost(EXPENSES_CONSTRUCTION
, _price
[PR_BUILD_FOUNDATION
]);
3113 return DoCommand(tile
, 0, 0, flags
, CMD_LANDSCAPE_CLEAR
);
3117 extern const TileTypeProcs _tile_type_rail_procs
= {
3118 DrawTile_Track
, // draw_tile_proc
3119 GetSlopePixelZ_Track
, // get_slope_z_proc
3120 ClearTile_Track
, // clear_tile_proc
3121 nullptr, // add_accepted_cargo_proc
3122 GetTileDesc_Track
, // get_tile_desc_proc
3123 GetTileTrackStatus_Track
, // get_tile_track_status_proc
3124 ClickTile_Track
, // click_tile_proc
3125 nullptr, // animate_tile_proc
3126 TileLoop_Track
, // tile_loop_proc
3127 ChangeTileOwner_Track
, // change_tile_owner_proc
3128 nullptr, // add_produced_cargo_proc
3129 VehicleEnter_Track
, // vehicle_enter_tile_proc
3130 GetFoundation_Track
, // get_foundation_proc
3131 TerraformTile_Track
, // terraform_tile_proc