2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file sdl_s.h Base for playing sound via SDL. */
13 #include "sound_driver.hpp"
15 /** Implementation of the SDL sound driver. */
16 class SoundDriver_SDL
: public SoundDriver
{
18 const char *Start(const char * const *param
) override
;
21 const char *GetName() const override
{ return "sdl"; }
24 /** Factory for the SDL sound driver. */
25 class FSoundDriver_SDL
: public DriverFactoryBase
{
27 FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND
, 5, "sdl", "SDL Sound Driver") {}
28 Driver
*CreateInstance() const override
{ return new SoundDriver_SDL(); }
31 #endif /* SOUND_SDL_H */