2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file grf.cpp Reading graphics data from (New)GRF files. */
10 #include "../stdafx.h"
11 #include "../gfx_func.h"
12 #include "../fileio_func.h"
14 #include "../strings_func.h"
15 #include "table/strings.h"
17 #include "../core/math_func.hpp"
18 #include "../core/alloc_type.hpp"
19 #include "../core/bitmath_func.hpp"
22 #include "../safeguards.h"
24 extern const byte _palmap_w2d
[];
26 /** The different colour components a sprite can have. */
27 enum SpriteColourComponent
{
28 SCC_RGB
= 1 << 0, ///< Sprite has RGB.
29 SCC_ALPHA
= 1 << 1, ///< Sprite has alpha.
30 SCC_PAL
= 1 << 2, ///< Sprite has palette data.
31 SCC_MASK
= SCC_RGB
| SCC_ALPHA
| SCC_PAL
, ///< Mask of valid colour bits.
33 DECLARE_ENUM_AS_BIT_SET(SpriteColourComponent
)
36 * We found a corrupted sprite. This means that the sprite itself
37 * contains invalid data or is too small for the given dimensions.
38 * @param file_slot the file the errored sprite is in
39 * @param file_pos the location in the file of the errored sprite
40 * @param line the line where the error occurs.
41 * @return always false (to tell loading the sprite failed)
43 static bool WarnCorruptSprite(uint8 file_slot
, size_t file_pos
, int line
)
45 static byte warning_level
= 0;
46 if (warning_level
== 0) {
47 SetDParamStr(0, FioGetFilename(file_slot
));
48 ShowErrorMessage(STR_NEWGRF_ERROR_CORRUPT_SPRITE
, INVALID_STRING_ID
, WL_ERROR
);
50 DEBUG(sprite
, warning_level
, "[%i] Loading corrupted sprite from %s at position %i", line
, FioGetFilename(file_slot
), (int)file_pos
);
56 * Decode the image data of a single sprite.
57 * @param[in,out] sprite Filled with the sprite image data.
58 * @param file_slot File slot.
59 * @param file_pos File position.
60 * @param sprite_type Type of the sprite we're decoding.
61 * @param num Size of the decompressed sprite.
62 * @param type Type of the encoded sprite.
63 * @param zoom_lvl Requested zoom level.
64 * @param colour_fmt Colour format of the sprite.
65 * @param container_format Container format of the GRF this sprite is in.
66 * @return True if the sprite was successfully loaded.
68 bool DecodeSingleSprite(SpriteLoader::Sprite
*sprite
, uint8 file_slot
, size_t file_pos
, SpriteType sprite_type
, int64 num
, byte type
, ZoomLevel zoom_lvl
, byte colour_fmt
, byte container_format
)
70 std::unique_ptr
<byte
[]> dest_orig(new byte
[num
]);
71 byte
*dest
= dest_orig
.get();
72 const int64 dest_size
= num
;
74 /* Read the file, which has some kind of compression */
76 int8 code
= FioReadByte();
79 /* Plain bytes to read */
80 int size
= (code
== 0) ? 0x80 : code
;
82 if (num
< 0) return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
83 for (; size
> 0; size
--) {
84 *dest
= FioReadByte();
88 /* Copy bytes from earlier in the sprite */
89 const uint data_offset
= ((code
& 7) << 8) | FioReadByte();
90 if (dest
- data_offset
< dest_orig
.get()) return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
91 int size
= -(code
>> 3);
93 if (num
< 0) return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
94 for (; size
> 0; size
--) {
95 *dest
= *(dest
- data_offset
);
101 if (num
!= 0) return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
103 sprite
->AllocateData(zoom_lvl
, sprite
->width
* sprite
->height
);
105 /* Convert colour depth to pixel size. */
107 if (colour_fmt
& SCC_RGB
) bpp
+= 3; // Has RGB data.
108 if (colour_fmt
& SCC_ALPHA
) bpp
++; // Has alpha data.
109 if (colour_fmt
& SCC_PAL
) bpp
++; // Has palette data.
111 /* When there are transparency pixels, this format has another trick.. decode it */
113 for (int y
= 0; y
< sprite
->height
; y
++) {
114 bool last_item
= false;
115 /* Look up in the header-table where the real data is stored for this row */
117 if (container_format
>= 2 && dest_size
> UINT16_MAX
) {
118 offset
= (dest_orig
[y
* 4 + 3] << 24) | (dest_orig
[y
* 4 + 2] << 16) | (dest_orig
[y
* 4 + 1] << 8) | dest_orig
[y
* 4];
120 offset
= (dest_orig
[y
* 2 + 1] << 8) | dest_orig
[y
* 2];
124 dest
= dest_orig
.get() + offset
;
127 if (dest
+ (container_format
>= 2 && sprite
->width
> 256 ? 4 : 2) > dest_orig
.get() + dest_size
) {
128 return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
131 SpriteLoader::CommonPixel
*data
;
132 /* Read the header. */
134 if (container_format
>= 2 && sprite
->width
> 256) {
137 * 16 .. 31 - transparency bytes */
138 last_item
= (dest
[1] & 0x80) != 0;
139 length
= ((dest
[1] & 0x7F) << 8) | dest
[0];
140 skip
= (dest
[3] << 8) | dest
[2];
145 * 8 .. 15 - transparency bytes */
146 last_item
= ((*dest
) & 0x80) != 0;
147 length
= (*dest
++) & 0x7F;
151 data
= &sprite
->data
[y
* sprite
->width
+ skip
];
153 if (skip
+ length
> sprite
->width
|| dest
+ length
* bpp
> dest_orig
.get() + dest_size
) {
154 return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
157 for (int x
= 0; x
< length
; x
++) {
158 if (colour_fmt
& SCC_RGB
) {
163 data
->a
= (colour_fmt
& SCC_ALPHA
) ? *dest
++ : 0xFF;
164 if (colour_fmt
& SCC_PAL
) {
165 switch (sprite_type
) {
166 case ST_NORMAL
: data
->m
= _palette_remap_grf
[file_slot
] ? _palmap_w2d
[*dest
] : *dest
; break;
167 case ST_FONT
: data
->m
= min(*dest
, 2u); break;
168 default: data
->m
= *dest
; break;
171 if (colour_fmt
== SCC_PAL
&& *dest
== 0) data
->a
= 0x00;
176 } while (!last_item
);
179 if (dest_size
< sprite
->width
* sprite
->height
* bpp
) {
180 return WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
183 if (dest_size
> sprite
->width
* sprite
->height
* bpp
) {
184 static byte warning_level
= 0;
185 DEBUG(sprite
, warning_level
, "Ignoring " OTTD_PRINTF64
" unused extra bytes from the sprite from %s at position %i", dest_size
- sprite
->width
* sprite
->height
* bpp
, FioGetFilename(file_slot
), (int)file_pos
);
189 dest
= dest_orig
.get();
191 for (int i
= 0; i
< sprite
->width
* sprite
->height
; i
++) {
192 byte
*pixel
= &dest
[i
* bpp
];
194 if (colour_fmt
& SCC_RGB
) {
195 sprite
->data
[i
].r
= *pixel
++;
196 sprite
->data
[i
].g
= *pixel
++;
197 sprite
->data
[i
].b
= *pixel
++;
199 sprite
->data
[i
].a
= (colour_fmt
& SCC_ALPHA
) ? *pixel
++ : 0xFF;
200 if (colour_fmt
& SCC_PAL
) {
201 switch (sprite_type
) {
202 case ST_NORMAL
: sprite
->data
[i
].m
= _palette_remap_grf
[file_slot
] ? _palmap_w2d
[*pixel
] : *pixel
; break;
203 case ST_FONT
: sprite
->data
[i
].m
= min(*pixel
, 2u); break;
204 default: sprite
->data
[i
].m
= *pixel
; break;
207 if (colour_fmt
== SCC_PAL
&& *pixel
== 0) sprite
->data
[i
].a
= 0x00;
216 uint8
LoadSpriteV1(SpriteLoader::Sprite
*sprite
, uint8 file_slot
, size_t file_pos
, SpriteType sprite_type
, bool load_32bpp
)
218 /* Check the requested colour depth. */
219 if (load_32bpp
) return 0;
221 /* Open the right file and go to the correct position */
222 FioSeekToFile(file_slot
, file_pos
);
224 /* Read the size and type */
225 int num
= FioReadWord();
226 byte type
= FioReadByte();
228 /* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here */
229 if (type
== 0xFF) return 0;
231 ZoomLevel zoom_lvl
= (sprite_type
!= ST_MAPGEN
) ? ZOOM_LVL_OUT_4X
: ZOOM_LVL_NORMAL
;
233 sprite
[zoom_lvl
].height
= FioReadByte();
234 sprite
[zoom_lvl
].width
= FioReadWord();
235 sprite
[zoom_lvl
].x_offs
= FioReadWord();
236 sprite
[zoom_lvl
].y_offs
= FioReadWord();
238 if (sprite
[zoom_lvl
].width
> INT16_MAX
) {
239 WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
243 /* 0x02 indicates it is a compressed sprite, so we can't rely on 'num' to be valid.
244 * In case it is uncompressed, the size is 'num' - 8 (header-size). */
245 num
= (type
& 0x02) ? sprite
[zoom_lvl
].width
* sprite
[zoom_lvl
].height
: num
- 8;
247 if (DecodeSingleSprite(&sprite
[zoom_lvl
], file_slot
, file_pos
, sprite_type
, num
, type
, zoom_lvl
, SCC_PAL
, 1)) return 1 << zoom_lvl
;
252 uint8
LoadSpriteV2(SpriteLoader::Sprite
*sprite
, uint8 file_slot
, size_t file_pos
, SpriteType sprite_type
, bool load_32bpp
)
254 static const ZoomLevel zoom_lvl_map
[6] = {ZOOM_LVL_OUT_4X
, ZOOM_LVL_NORMAL
, ZOOM_LVL_OUT_2X
, ZOOM_LVL_OUT_8X
, ZOOM_LVL_OUT_16X
, ZOOM_LVL_OUT_32X
};
256 /* Is the sprite not present/stripped in the GRF? */
257 if (file_pos
== SIZE_MAX
) return 0;
259 /* Open the right file and go to the correct position */
260 FioSeekToFile(file_slot
, file_pos
);
262 uint32 id
= FioReadDword();
264 uint8 loaded_sprites
= 0;
266 int64 num
= FioReadDword();
267 size_t start_pos
= FioGetPos();
268 byte type
= FioReadByte();
270 /* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here. */
271 if (type
== 0xFF) return 0;
273 byte colour
= type
& SCC_MASK
;
274 byte zoom
= FioReadByte();
276 if (colour
!= 0 && (load_32bpp
? colour
!= SCC_PAL
: colour
== SCC_PAL
) && (sprite_type
!= ST_MAPGEN
? zoom
< lengthof(zoom_lvl_map
) : zoom
== 0)) {
277 ZoomLevel zoom_lvl
= (sprite_type
!= ST_MAPGEN
) ? zoom_lvl_map
[zoom
] : ZOOM_LVL_NORMAL
;
279 if (HasBit(loaded_sprites
, zoom_lvl
)) {
280 /* We already have this zoom level, skip sprite. */
281 DEBUG(sprite
, 1, "Ignoring duplicate zoom level sprite %u from %s", id
, FioGetFilename(file_slot
));
282 FioSkipBytes(num
- 2);
286 sprite
[zoom_lvl
].height
= FioReadWord();
287 sprite
[zoom_lvl
].width
= FioReadWord();
288 sprite
[zoom_lvl
].x_offs
= FioReadWord();
289 sprite
[zoom_lvl
].y_offs
= FioReadWord();
291 if (sprite
[zoom_lvl
].width
> INT16_MAX
|| sprite
[zoom_lvl
].height
> INT16_MAX
) {
292 WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
296 /* Mask out colour information. */
297 type
= type
& ~SCC_MASK
;
299 /* Convert colour depth to pixel size. */
301 if (colour
& SCC_RGB
) bpp
+= 3; // Has RGB data.
302 if (colour
& SCC_ALPHA
) bpp
++; // Has alpha data.
303 if (colour
& SCC_PAL
) bpp
++; // Has palette data.
305 /* For chunked encoding we store the decompressed size in the file,
306 * otherwise we can calculate it from the image dimensions. */
307 uint decomp_size
= (type
& 0x08) ? FioReadDword() : sprite
[zoom_lvl
].width
* sprite
[zoom_lvl
].height
* bpp
;
309 bool valid
= DecodeSingleSprite(&sprite
[zoom_lvl
], file_slot
, file_pos
, sprite_type
, decomp_size
, type
, zoom_lvl
, colour
, 2);
310 if (FioGetPos() != start_pos
+ num
) {
311 WarnCorruptSprite(file_slot
, file_pos
, __LINE__
);
315 if (valid
) SetBit(loaded_sprites
, zoom_lvl
);
317 /* Not the wanted zoom level or colour depth, continue searching. */
318 FioSkipBytes(num
- 2);
321 } while (FioReadDword() == id
);
323 return loaded_sprites
;
326 uint8
SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite
*sprite
, uint8 file_slot
, size_t file_pos
, SpriteType sprite_type
, bool load_32bpp
)
328 if (this->container_ver
>= 2) {
329 return LoadSpriteV2(sprite
, file_slot
, file_pos
, sprite_type
, load_32bpp
);
331 return LoadSpriteV1(sprite
, file_slot
, file_pos
, sprite_type
, load_32bpp
);