Codechange: Store custom station layouts in a map instead of nested vectors. (#12898)
[openttd-github.git] / src / fios.cpp
blob5bb7a2d2d1bd65901fe219024dfbdc9a490ed6ac
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /**
9 * @file fios.cpp
10 * This file contains functions for building file lists for the save/load dialogs.
13 #include "stdafx.h"
14 #include "3rdparty/md5/md5.h"
15 #include "fileio_func.h"
16 #include "fios.h"
17 #include "network/network_content.h"
18 #include "screenshot.h"
19 #include "string_func.h"
20 #include "strings_func.h"
21 #include "tar_type.h"
22 #include <sys/stat.h>
23 #include <charconv>
24 #include <filesystem>
26 #include "table/strings.h"
28 #include "safeguards.h"
30 /* Variables to display file lists */
31 static std::string *_fios_path = nullptr;
32 SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
34 /* OS-specific functions are taken from their respective files (win32/unix .c) */
35 extern bool FiosIsRoot(const std::string &path);
36 extern bool FiosIsHiddenFile(const std::filesystem::path &path);
37 extern void FiosGetDrives(FileList &file_list);
39 /* get the name of an oldstyle savegame */
40 extern std::string GetOldSaveGameName(const std::string &file);
42 /**
43 * Compare two FiosItem's. Used with sort when sorting the file list.
44 * @param other The FiosItem to compare to.
45 * @return for ascending order: returns true if da < db. Vice versa for descending order.
47 bool FiosItem::operator< (const FiosItem &other) const
49 int r = false;
51 if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
52 r = ClampTo<int32_t>(this->mtime - other.mtime);
53 } else {
54 r = StrNaturalCompare((*this).title, other.title);
56 if (r == 0) return false;
57 return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
60 /**
61 * Construct a file list with the given kind of files, for the stated purpose.
62 * @param abstract_filetype Kind of files to collect.
63 * @param fop Purpose of the collection, either #SLO_LOAD or #SLO_SAVE.
64 * @param show_dirs Whether to show directories.
66 void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
68 this->clear();
70 assert(fop == SLO_LOAD || fop == SLO_SAVE);
71 switch (abstract_filetype) {
72 case FT_NONE:
73 break;
75 case FT_SAVEGAME:
76 FiosGetSavegameList(fop, show_dirs, *this);
77 break;
79 case FT_SCENARIO:
80 FiosGetScenarioList(fop, show_dirs, *this);
81 break;
83 case FT_HEIGHTMAP:
84 FiosGetHeightmapList(fop, show_dirs, *this);
85 break;
87 default:
88 NOT_REACHED();
92 /**
93 * Find file information of a file by its name from the file list.
94 * @param file The filename to return information about. Can be the actual name
95 * or a numbered entry into the filename list.
96 * @return The information on the file, or \c nullptr if the file is not available.
98 const FiosItem *FileList::FindItem(const std::string_view file)
100 for (const auto &it : *this) {
101 const FiosItem *item = &it;
102 if (file == item->name) return item;
103 if (file == item->title) return item;
106 /* If no name matches, try to parse it as number */
107 char *endptr;
108 int i = std::strtol(file.data(), &endptr, 10);
109 if (file.data() == endptr || *endptr != '\0') i = -1;
111 if (IsInsideMM(i, 0, this->size())) return &this->at(i);
113 /* As a last effort assume it is an OpenTTD savegame and
114 * that the ".sav" part was not given. */
115 std::string long_file(file);
116 long_file += ".sav";
117 for (const auto &it : *this) {
118 const FiosItem *item = &it;
119 if (long_file == item->name) return item;
120 if (long_file == item->title) return item;
123 return nullptr;
127 * Get the current path/working directory.
129 std::string FiosGetCurrentPath()
131 return *_fios_path;
135 * Browse to a new path based on the passed \a item, starting at #_fios_path.
136 * @param *item Item telling us what to do.
137 * @return \c true when the path got changed.
139 bool FiosBrowseTo(const FiosItem *item)
141 switch (item->type) {
142 case FIOS_TYPE_DRIVE:
143 #if defined(_WIN32)
144 assert(_fios_path != nullptr);
145 *_fios_path = std::string{ item->title, 0, 1 } + ":" PATHSEP;
146 #endif
147 break;
149 case FIOS_TYPE_INVALID:
150 break;
152 case FIOS_TYPE_PARENT: {
153 assert(_fios_path != nullptr);
154 auto s = _fios_path->find_last_of(PATHSEPCHAR);
155 if (s != std::string::npos && s != 0) {
156 _fios_path->erase(s); // Remove last path separator character, so we can go up one level.
159 s = _fios_path->find_last_of(PATHSEPCHAR);
160 if (s != std::string::npos) {
161 _fios_path->erase(s + 1); // go up a directory
163 break;
166 case FIOS_TYPE_DIR:
167 assert(_fios_path != nullptr);
168 *_fios_path += item->name;
169 *_fios_path += PATHSEP;
170 break;
172 case FIOS_TYPE_DIRECT:
173 assert(_fios_path != nullptr);
174 *_fios_path = item->name;
175 break;
177 case FIOS_TYPE_FILE:
178 case FIOS_TYPE_OLDFILE:
179 case FIOS_TYPE_SCENARIO:
180 case FIOS_TYPE_OLD_SCENARIO:
181 case FIOS_TYPE_PNG:
182 case FIOS_TYPE_BMP:
183 return false;
186 return true;
190 * Construct a filename from its components in destination buffer \a buf.
191 * @param path Directory path, may be \c nullptr.
192 * @param name Filename.
193 * @param ext Filename extension (use \c "" for no extension).
194 * @return The completed filename.
196 static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
198 std::string buf;
200 if (path != nullptr) {
201 buf = *path;
202 /* Remove trailing path separator, if present */
203 if (!buf.empty() && buf.back() == PATHSEPCHAR) buf.pop_back();
206 /* Don't append the extension if it is already there */
207 const char *period = strrchr(name, '.');
208 if (period != nullptr && StrEqualsIgnoreCase(period, ext)) ext = "";
210 return buf + PATHSEP + name + ext;
214 * Make a save game or scenario filename from a name.
215 * @param name Name of the file.
216 * @return The completed filename.
218 std::string FiosMakeSavegameName(const char *name)
220 const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
222 return FiosMakeFilename(_fios_path, name, extension);
226 * Construct a filename for a height map.
227 * @param name Filename.
228 * @return The completed filename.
230 std::string FiosMakeHeightmapName(const char *name)
232 std::string ext(".");
233 ext += GetCurrentScreenshotExtension();
235 return FiosMakeFilename(_fios_path, name, ext.c_str());
239 * Delete a file.
240 * @param name Filename to delete.
241 * @return Whether the file deletion was successful.
243 bool FiosDelete(const char *name)
245 return FioRemove(FiosMakeSavegameName(name));
248 typedef std::tuple<FiosType, std::string> FiosGetTypeAndNameProc(SaveLoadOperation fop, const std::string &filename, const std::string_view ext);
251 * Scanner to scan for a particular type of FIOS file.
253 class FiosFileScanner : public FileScanner {
254 SaveLoadOperation fop; ///< The kind of file we are looking for.
255 FiosGetTypeAndNameProc *callback_proc; ///< Callback to check whether the file may be added
256 FileList &file_list; ///< Destination of the found files.
257 public:
259 * Create the scanner
260 * @param fop Purpose of collecting the list.
261 * @param callback_proc The function that is called where you need to do the filtering.
262 * @param file_list Destination of the found files.
264 FiosFileScanner(SaveLoadOperation fop, FiosGetTypeAndNameProc *callback_proc, FileList &file_list) :
265 fop(fop), callback_proc(callback_proc), file_list(file_list)
268 bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
272 * Try to add a fios item set with the given filename.
273 * @param filename the full path to the file to read
274 * @return true if the file is added.
276 bool FiosFileScanner::AddFile(const std::string &filename, size_t, const std::string &)
278 auto sep = filename.rfind('.');
279 if (sep == std::string::npos) return false;
280 std::string ext = filename.substr(sep);
282 auto [type, title] = this->callback_proc(this->fop, filename, ext);
283 if (type == FIOS_TYPE_INVALID) return false;
285 for (const auto &fios : file_list) {
286 if (filename == fios.name) return false;
289 FiosItem *fios = &file_list.emplace_back();
291 std::error_code error_code;
292 auto write_time = std::filesystem::last_write_time(OTTD2FS(filename), error_code);
293 if (error_code) {
294 fios->mtime = 0;
295 } else {
296 fios->mtime = std::chrono::duration_cast<std::chrono::milliseconds>(write_time.time_since_epoch()).count();
299 fios->type = type;
300 fios->name = filename;
302 /* If the file doesn't have a title, use its filename */
303 if (title.empty()) {
304 auto ps = filename.rfind(PATHSEPCHAR);
305 fios->title = StrMakeValid(filename.substr((ps == std::string::npos ? 0 : ps + 1)));
306 } else {
307 fios->title = StrMakeValid(title);
310 return true;
315 * Fill the list of the files in a directory, according to some arbitrary rule.
316 * @param fop Purpose of collecting the list.
317 * @param show_dirs Whether to list directories.
318 * @param callback_proc The function that is called where you need to do the filtering.
319 * @param subdir The directory from where to start (global) searching.
320 * @param file_list Destination of the found files.
322 static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
324 size_t sort_start;
326 file_list.clear();
328 assert(_fios_path != nullptr);
330 if (show_dirs) {
331 /* A parent directory link exists if we are not in the root directory */
332 if (!FiosIsRoot(*_fios_path)) {
333 FiosItem &fios = file_list.emplace_back();
334 fios.type = FIOS_TYPE_PARENT;
335 fios.mtime = 0;
336 fios.name = "..";
337 SetDParamStr(0, "..");
338 fios.title = GetString(STR_SAVELOAD_PARENT_DIRECTORY);
341 /* Show subdirectories */
342 std::error_code error_code;
343 for (const auto &dir_entry : std::filesystem::directory_iterator(OTTD2FS(*_fios_path), error_code)) {
344 if (!dir_entry.is_directory()) continue;
345 if (FiosIsHiddenFile(dir_entry) && dir_entry.path().filename() != PERSONAL_DIR) continue;
347 FiosItem &fios = file_list.emplace_back();
348 fios.type = FIOS_TYPE_DIR;
349 fios.mtime = 0;
350 fios.name = FS2OTTD(dir_entry.path().filename());
351 SetDParamStr(0, fios.name + PATHSEP);
352 fios.title = GetString(STR_SAVELOAD_DIRECTORY);
355 /* Sort the subdirs always by name, ascending, remember user-sorting order */
356 SortingBits order = _savegame_sort_order;
357 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
358 std::sort(file_list.begin(), file_list.end());
359 _savegame_sort_order = order;
362 /* This is where to start sorting for the filenames */
363 sort_start = file_list.size();
365 /* Show files */
366 FiosFileScanner scanner(fop, callback_proc, file_list);
367 if (subdir == NO_DIRECTORY) {
368 scanner.Scan({}, *_fios_path, false);
369 } else {
370 scanner.Scan({}, subdir, true, true);
373 std::sort(file_list.begin() + sort_start, file_list.end());
375 /* Show drives */
376 FiosGetDrives(file_list);
380 * Get the title of a file, which (if exists) is stored in a file named
381 * the same as the data file but with '.title' added to it.
382 * @param file filename to get the title for
383 * @param subdir the sub directory to search in
384 * @return The file title.
386 static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
388 FILE *f = FioFOpenFile(file + ".title", "r", subdir);
389 if (f == nullptr) return {};
391 char title[80];
392 size_t read = fread(title, 1, lengthof(title), f);
393 FioFCloseFile(f);
395 assert(read <= lengthof(title));
396 return StrMakeValid({title, read});
400 * Callback for FiosGetFileList. It tells if a file is a savegame or not.
401 * @param fop Purpose of collecting the list.
402 * @param file Name of the file to check.
403 * @param ext A pointer to the extension identifier inside file
404 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame, and the title of the file (if any).
405 * @see FiosGetFileList
406 * @see FiosGetSavegameList
408 std::tuple<FiosType, std::string> FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
410 /* Show savegame files
411 * .SAV OpenTTD saved game
412 * .SS1 Transport Tycoon Deluxe preset game
413 * .SV1 Transport Tycoon Deluxe (Patch) saved game
414 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
416 if (StrEqualsIgnoreCase(ext, ".sav")) {
417 return { FIOS_TYPE_FILE, GetFileTitle(file, SAVE_DIR) };
420 if (fop == SLO_LOAD) {
421 if (StrEqualsIgnoreCase(ext, ".ss1") || StrEqualsIgnoreCase(ext, ".sv1") ||
422 StrEqualsIgnoreCase(ext, ".sv2")) {
423 return { FIOS_TYPE_OLDFILE, GetOldSaveGameName(file) };
427 return { FIOS_TYPE_INVALID, {} };
431 * Get a list of savegames.
432 * @param fop Purpose of collecting the list.
433 * @param show_dirs Whether to show directories.
434 * @param file_list Destination of the found files.
435 * @see FiosGetFileList
437 void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
439 static std::optional<std::string> fios_save_path;
441 if (!fios_save_path) fios_save_path = FioFindDirectory(SAVE_DIR);
443 _fios_path = &(*fios_save_path);
445 FiosGetFileList(fop, show_dirs, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
449 * Callback for FiosGetFileList. It tells if a file is a scenario or not.
450 * @param fop Purpose of collecting the list.
451 * @param file Name of the file to check.
452 * @param ext A pointer to the extension identifier inside file
453 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario and the title of the file (if any).
454 * @see FiosGetFileList
455 * @see FiosGetScenarioList
457 std::tuple<FiosType, std::string> FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
459 /* Show scenario files
460 * .SCN OpenTTD style scenario file
461 * .SV0 Transport Tycoon Deluxe (Patch) scenario
462 * .SS0 Transport Tycoon Deluxe preset scenario */
463 if (StrEqualsIgnoreCase(ext, ".scn")) {
464 return { FIOS_TYPE_SCENARIO, GetFileTitle(file, SCENARIO_DIR) };
468 if (fop == SLO_LOAD) {
469 if (StrEqualsIgnoreCase(ext, ".sv0") || StrEqualsIgnoreCase(ext, ".ss0")) {
470 return { FIOS_TYPE_OLD_SCENARIO, GetOldSaveGameName(file) };
474 return { FIOS_TYPE_INVALID, {} };
478 * Get a list of scenarios.
479 * @param fop Purpose of collecting the list.
480 * @param show_dirs Whether to show directories.
481 * @param file_list Destination of the found files.
482 * @see FiosGetFileList
484 void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
486 static std::optional<std::string> fios_scn_path;
488 /* Copy the default path on first run or on 'New Game' */
489 if (!fios_scn_path) fios_scn_path = FioFindDirectory(SCENARIO_DIR);
491 _fios_path = &(*fios_scn_path);
493 std::string base_path = FioFindDirectory(SCENARIO_DIR);
494 Subdirectory subdir = (fop == SLO_LOAD && base_path == *_fios_path) ? SCENARIO_DIR : NO_DIRECTORY;
495 FiosGetFileList(fop, show_dirs, &FiosGetScenarioListCallback, subdir, file_list);
498 std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation, const std::string &file, const std::string_view ext)
500 /* Show heightmap files
501 * .PNG PNG Based heightmap files
502 * .BMP BMP Based heightmap files
505 FiosType type = FIOS_TYPE_INVALID;
507 #ifdef WITH_PNG
508 if (StrEqualsIgnoreCase(ext, ".png")) type = FIOS_TYPE_PNG;
509 #endif /* WITH_PNG */
511 if (StrEqualsIgnoreCase(ext, ".bmp")) type = FIOS_TYPE_BMP;
513 if (type == FIOS_TYPE_INVALID) return { FIOS_TYPE_INVALID, {} };
515 TarFileList::iterator it = _tar_filelist[SCENARIO_DIR].find(file);
516 if (it != _tar_filelist[SCENARIO_DIR].end()) {
517 /* If the file is in a tar and that tar is not in a heightmap
518 * directory we are for sure not supposed to see it.
519 * Examples of this are pngs part of documentation within
520 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
522 bool match = false;
523 for (Searchpath sp : _valid_searchpaths) {
524 std::string buf = FioGetDirectory(sp, HEIGHTMAP_DIR);
526 if (buf.compare(0, buf.size(), it->second.tar_filename, 0, buf.size()) == 0) {
527 match = true;
528 break;
532 if (!match) return { FIOS_TYPE_INVALID, {} };
535 return { type, GetFileTitle(file, HEIGHTMAP_DIR) };
539 * Get a list of heightmaps.
540 * @param fop Purpose of collecting the list.
541 * @param show_dirs Whether to show directories.
542 * @param file_list Destination of the found files.
544 void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
546 static std::optional<std::string> fios_hmap_path;
548 if (!fios_hmap_path) fios_hmap_path = FioFindDirectory(HEIGHTMAP_DIR);
550 _fios_path = &(*fios_hmap_path);
552 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
553 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
554 FiosGetFileList(fop, show_dirs, &FiosGetHeightmapListCallback, subdir, file_list);
558 * Get the directory for screenshots.
559 * @return path to screenshots
561 const char *FiosGetScreenshotDir()
563 static std::optional<std::string> fios_screenshot_path;
565 if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
567 return fios_screenshot_path->c_str();
570 /** Basic data to distinguish a scenario. Used in the server list window */
571 struct ScenarioIdentifier {
572 uint32_t scenid; ///< ID for the scenario (generated by content).
573 MD5Hash md5sum; ///< MD5 checksum of file.
574 std::string filename; ///< filename of the file.
576 bool operator == (const ScenarioIdentifier &other) const
578 return this->scenid == other.scenid && this->md5sum == other.md5sum;
581 bool operator != (const ScenarioIdentifier &other) const
583 return !(*this == other);
588 * Scanner to find the unique IDs of scenarios
590 class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
591 bool scanned; ///< Whether we've already scanned
592 public:
593 /** Initialise */
594 ScenarioScanner() : scanned(false) {}
597 * Scan, but only if it's needed.
598 * @param rescan whether to force scanning even when it's not necessary
600 void Scan(bool rescan)
602 if (this->scanned && !rescan) return;
604 this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
605 this->scanned = true;
608 bool AddFile(const std::string &filename, size_t, const std::string &) override
610 FILE *f = FioFOpenFile(filename, "r", SCENARIO_DIR);
611 if (f == nullptr) return false;
613 ScenarioIdentifier id;
614 int fret = fscanf(f, "%u", &id.scenid);
615 FioFCloseFile(f);
616 if (fret != 1) return false;
617 id.filename = filename;
619 Md5 checksum;
620 uint8_t buffer[1024];
621 size_t len, size;
623 /* open the scenario file, but first get the name.
624 * This is safe as we check on extension which
625 * must always exist. */
626 f = FioFOpenFile(filename.substr(0, filename.rfind('.')), "rb", SCENARIO_DIR, &size);
627 if (f == nullptr) return false;
629 /* calculate md5sum */
630 while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
631 size -= len;
632 checksum.Append(buffer, len);
634 checksum.Finish(id.md5sum);
636 FioFCloseFile(f);
638 include(*this, id);
639 return true;
643 /** Scanner for scenarios */
644 static ScenarioScanner _scanner;
647 * Find a given scenario based on its unique ID.
648 * @param ci The content info to compare it to.
649 * @param md5sum Whether to look at the md5sum or the id.
650 * @return The filename of the file, else \c nullptr.
652 const char *FindScenario(const ContentInfo *ci, bool md5sum)
654 _scanner.Scan(false);
656 for (ScenarioIdentifier &id : _scanner) {
657 if (md5sum ? (id.md5sum == ci->md5sum)
658 : (id.scenid == ci->unique_id)) {
659 return id.filename.c_str();
663 return nullptr;
667 * Check whether we've got a given scenario based on its unique ID.
668 * @param ci The content info to compare it to.
669 * @param md5sum Whether to look at the md5sum or the id.
670 * @return True iff we've got the scenario.
672 bool HasScenario(const ContentInfo *ci, bool md5sum)
674 return (FindScenario(ci, md5sum) != nullptr);
678 * Force a (re)scan of the scenarios.
680 void ScanScenarios()
682 _scanner.Scan(true);
686 * Constructs FiosNumberedSaveName. Initial number is the most recent save, or -1 if not found.
687 * @param prefix The prefix to use to generate a filename.
689 FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
691 static std::optional<std::string> _autosave_path;
692 if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
694 static std::string _prefix; ///< Static as the lambda needs access to it.
696 /* Callback for FiosFileScanner. */
697 static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation, const std::string &file, const std::string_view ext) {
698 if (StrEqualsIgnoreCase(ext, ".sav") && file.starts_with(_prefix)) return std::tuple(FIOS_TYPE_FILE, std::string{});
699 return std::tuple(FIOS_TYPE_INVALID, std::string{});
702 /* Prefix to check in the callback. */
703 _prefix = *_autosave_path + this->prefix;
705 /* Get the save list. */
706 FileList list;
707 FiosFileScanner scanner(SLO_SAVE, proc, list);
708 scanner.Scan(".sav", *_autosave_path, false);
710 /* Find the number for the most recent save, if any. */
711 if (list.begin() != list.end()) {
712 SortingBits order = _savegame_sort_order;
713 _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
714 std::sort(list.begin(), list.end());
715 _savegame_sort_order = order;
717 std::string_view name = list.begin()->title;
718 std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
723 * Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
724 * @return A filename in format "<prefix><number>.sav".
726 std::string FiosNumberedSaveName::Filename()
728 if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
729 return fmt::format("{}{}.sav", this->prefix, this->number);
733 * Generate an extension for a savegame name.
734 * @return An extension in format "-<prefix>.sav".
736 std::string FiosNumberedSaveName::Extension()
738 return fmt::format("-{}.sav", this->prefix);