ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / arb_uniform_buffer_object / getactiveuniformsiv-uniform-array-stride.c
blobcce8f264df51abf8ea475dec4cb56f1e662e9347
1 /*
2 * Copyright © 2012 Intel Corporation
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6 * to deal in the Software without restriction, including without limitation
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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21 * DEALINGS IN THE SOFTWARE.
24 /** @file getactiveuniformsiv-uniform-array-stride.c
26 * Tests that (std140 layout) uniform array strides are reported
27 * correctly through the API.
30 #include "piglit-util-gl.h"
32 PIGLIT_GL_TEST_CONFIG_BEGIN
34 config.supports_gl_compat_version = 10;
35 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
36 config.khr_no_error_support = PIGLIT_NO_ERRORS;
38 PIGLIT_GL_TEST_CONFIG_END
40 static const char fs_source[] =
41 "#extension GL_ARB_uniform_buffer_object : require\n"
42 "\n"
43 "layout(std140) uniform ub {\n"
44 " vec4 a;\n"
45 " vec4 b[2];\n"
46 " float c[2];\n"
47 " mat4 d[2];\n"
48 "};\n"
49 "uniform vec4 e;\n"
50 "uniform vec4 f[2];\n"
51 "\n"
52 "void main()\n"
53 "{\n"
54 " gl_FragColor = a + b[0] + vec4(c[0]) + d[0][0] + e + f[0];\n"
55 "}\n";
57 void
58 piglit_init(int argc, char **argv)
60 bool pass = true;
61 GLuint prog;
62 const char *uniform_names[] = { "a", "b", "c", "d", "e", "f" };
63 int expected_strides[] = { 0, 16, 16, 64, -1, -1 };
64 GLint strides[ARRAY_SIZE(uniform_names)];
65 GLuint uniform_indices[ARRAY_SIZE(uniform_names)];
66 int i;
68 piglit_require_extension("GL_ARB_uniform_buffer_object");
70 prog = piglit_build_simple_program(NULL, fs_source);
72 glGetUniformIndices(prog, ARRAY_SIZE(uniform_names), uniform_names,
73 uniform_indices);
74 glGetActiveUniformsiv(prog, ARRAY_SIZE(uniform_names), uniform_indices,
75 GL_UNIFORM_ARRAY_STRIDE, strides);
76 for (i = 0; i < ARRAY_SIZE(uniform_names); i++) {
77 printf("Uniform \"%s\": stride %d, expected %d",
78 uniform_names[i],
79 strides[i],
80 expected_strides[i]);
82 if (strides[i] != expected_strides[i]) {
83 printf(" FAIL");
84 pass = false;
87 printf("\n");
90 piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
93 enum piglit_result piglit_display(void)
95 /* UNREACHED */
96 return PIGLIT_FAIL;