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ext_gpu_shader4: add compiler tests for everything
[piglit.git]
/
tests
/
spec
/
arb_uniform_buffer_object
/
tree
2e8b349fbc5969b98bbe8ccdab234739850f2d02
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2-buffers-bug.shader_test
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CMakeLists.gl.txt
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CMakeLists.txt
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bindbuffer-general-point.c
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buffer-targets.c
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bufferstorage.c
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compiler
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deletebuffers.c
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dlist.c
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example_from_spec.shader_test
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field_after_struct_base_alignment.shader_test
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getactiveuniformblockiv-uniform-block-data-size.c
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getactiveuniformblockname.c
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getactiveuniformname.c
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getactiveuniformsiv-uniform-array-stride.c
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getactiveuniformsiv-uniform-block-index.c
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getactiveuniformsiv-uniform-matrix-stride.c
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getactiveuniformsiv-uniform-type.c
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getintegeri_v.c
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getprogramiv.c
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getuniformblockindex.c
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getuniformindices.c
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getuniformlocation.c
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layout-std140-base-size-and-alignment.c
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link-mismatch-blocks.c
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maxblocks.c
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maxuniformblocksize.c
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minmax.c
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negative-bindbuffer-index.c
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negative-bindbuffer-target.c
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negative-bindbufferrange-range.c
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negative-getactiveuniformblockiv.c
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negative-getactiveuniformsiv.c
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referenced-by-shader.c
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rendering-array.c
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rendering-dsa.c
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rendering.c
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row-major-matrix-inside-array-of-struct.shader_test
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row-major.c
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std140-row_major-array-struct-struct-mat2x3-mat2x4-and-int.shader_test
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struct_base_alignment.shader_test
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uniform-types.c
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uniform-types.h
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uniformblockbinding.c
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