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24 /** @file negative-bindbufferrange-range.c
26 * From the GL_ARB_uniform_buffer_object spec:
28 * "For BindBufferRange, <offset> specifies a starting offset into
29 * the buffer object <buffer>, and <size> specifies the amount of
30 * data that can be read from the buffer object while used as the
31 * storage for a uniform block. Both <offset> and <size> are in
32 * basic machine units. The error INVALID_VALUE is generated if
33 * the value of <size> is less than or equal to zero, if <offset>
34 * + <size> is greater than the value of BUFFER_SIZE, or if
35 * <offset> is not a multiple of the implementation-dependent
37 * (UNIFORM_BUFFER_OFFSET_ALIGNMENT). BindBufferBase is
38 * equivalent to calling BindBufferRange with <offset> zero and
39 * <size> equal to the size of <buffer>."
42 #include "piglit-util-gl.h"
44 PIGLIT_GL_TEST_CONFIG_BEGIN
46 config
.supports_gl_compat_version
= 10;
47 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
48 config
.khr_no_error_support
= PIGLIT_HAS_ERRORS
;
50 PIGLIT_GL_TEST_CONFIG_END
53 piglit_init(int argc
, char **argv
)
62 piglit_require_extension("GL_ARB_uniform_buffer_object");
65 glBindBuffer(GL_UNIFORM_BUFFER
, bo
);
66 glBufferData(GL_UNIFORM_BUFFER
, size
, NULL
, GL_STATIC_READ
);
68 glBindBufferRange(GL_UNIFORM_BUFFER
, index
, bo
, 0, 0);
69 if (!piglit_check_gl_error(GL_INVALID_VALUE
))
72 glBindBufferRange(GL_UNIFORM_BUFFER
, index
, bo
, 0, -1);
73 if (!piglit_check_gl_error(GL_INVALID_VALUE
))
76 /* Note: we don't check the following condition (which is
77 * specified in OpenGL specs from 3.0 through 4.1):
79 * "The error INVALID_VALUE is generated if size is less
80 * than or equal to zero or if offset + size is greater
81 * than the value of BUFFER_SIZE."
83 * This text was dropped from OpenGL 4.2, and it does not
84 * appear in the GLES 3.0 spec. Since this is a deliberate
85 * relaxation of error conditions in order to allow clients to
86 * work, it seems sensible to allow implementations to apply
87 * this change even if the GL version is less than 4.2.
90 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
, &alignment
);
91 for (i
= 1; i
< alignment
; i
++) {
92 glBindBufferRange(GL_UNIFORM_BUFFER
, index
, bo
, i
, 4);
93 if (!piglit_check_gl_error(GL_INVALID_VALUE
))
97 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);
100 enum piglit_result
piglit_display(void)