ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / arb_uniform_buffer_object / getintegeri_v.c
bloba91f3eae237906d4a973d4d894e12d7f0a3f8c29
1 /*
2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 /** @file getintegeri_v.c
26 * From the GL_ARB_uniform_buffer_object spec:
28 * "To query the starting offset or size of the range of each
29 * buffer object binding used for uniform buffers, call
30 * GetIntegeri_v with <param> set to UNIFORM_BUFFER_START or
31 * UNIFORM_BUFFER_SIZE respectively. <index> must be in the range
32 * zero to the value of MAX_UNIFORM_BUFFER_BINDINGS - 1. If the
33 * parameter (starting offset or size) was not specified when the
34 * buffer object was bound, zero is returned. If no buffer object
35 * is bound to <index>, -1 is returned."
38 #include "piglit-util-gl.h"
40 PIGLIT_GL_TEST_CONFIG_BEGIN
42 config.supports_gl_compat_version = 10;
43 config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
44 config.khr_no_error_support = PIGLIT_NO_ERRORS;
46 PIGLIT_GL_TEST_CONFIG_END
48 static bool pass = true;
50 static void
51 test_index(int line, GLenum e, int index, int expected)
53 GLint val;
55 glGetIntegeri_v(e, index, &val);
56 if (val != expected) {
57 printf("%s:%d: %s[%d] was %d, expected %d\n",
58 __FILE__, line, piglit_get_gl_enum_name(e), index,
59 val, expected);
60 pass = false;
64 void
65 test_range(int line, int index, int bo, int offset, int size)
67 test_index(line, GL_UNIFORM_BUFFER_BINDING, index, bo);
68 test_index(line, GL_UNIFORM_BUFFER_START, index, offset);
69 test_index(line, GL_UNIFORM_BUFFER_SIZE, index, size);
72 void
73 piglit_init(int argc, char **argv)
75 GLuint bo[2];
76 int size = 1024;
77 GLint max_bindings;
78 GLint junk;
79 GLint alignment;
81 piglit_require_extension("GL_ARB_uniform_buffer_object");
83 test_range(__LINE__, 0, 0, 0, 0);
85 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
87 glGenBuffers(2, bo);
88 glBindBuffer(GL_UNIFORM_BUFFER, bo[0]);
89 glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_STATIC_READ);
90 glBindBuffer(GL_UNIFORM_BUFFER, bo[1]);
91 glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_STATIC_READ);
93 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bo[0], 0, 1);
94 glBindBufferRange(GL_UNIFORM_BUFFER, 1, bo[1], 2 * alignment, 3);
95 test_range(__LINE__, 0, bo[0], 0, 1);
96 test_range(__LINE__, 1, bo[1], 2 * alignment, 3);
98 /* There's a bit of a contradiction in the spec. On the one
99 * hand, "BindBufferBase is equivalent to calling
100 * BindBufferRange with offset zero and size equal to the size
101 * of buffer", but on the other hand, " If the parameter
102 * (starting offset or size) was not specified when the buffer
103 * object was bound, zero is returned". This is clarified by
104 * the GL 4.2 specification, which says that "BindBufferBase
105 * binds the entire buffer, even when the size of the buffer
106 * is changed after the binding is established.", so the zero
107 * return for the size makes sense since it's effectively
108 * computed at render time.
110 glBindBufferBase(GL_UNIFORM_BUFFER, 1, bo[1]);
111 test_range(__LINE__, 1, bo[1], 0, 0);
113 /* Is binding a BO of 0 valid? It's not clear to me from the
114 * spec ("The error INVALID_OPERATION is generated by
115 * BindBufferRange and BindBufferBase if <buffer> is not the
116 * name of a valid buffer object.", and glIsBuffer returns
117 * false for 0), but it seems obviously parallel to the rest
118 * of the GL API, including glBindBuffer(), to allow it
120 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
121 test_range(__LINE__, 0, 0, 0, 0);
123 /* Test the error condition. */
124 if (!piglit_khr_no_error) {
125 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &max_bindings);
126 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, max_bindings, &junk);
127 if (!piglit_check_gl_error(GL_INVALID_VALUE))
128 pass = false;
131 piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
134 enum piglit_result piglit_display(void)
136 /* UNREACHED */
137 return PIGLIT_FAIL;