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24 /** @file negative-getactiveuniformsiv.c
26 * From the GL_ARB_uniform_buffer_object spec:
28 * "If any index is greater than or equal to the value of
29 * ACTIVE_UNIFORMS, the error INVALID_VALUE is generated.
31 * For GetActiveUniformsiv, <uniformCount> indicates both the
32 * number of elements in the array of indices <uniformIndices>
33 * and the number of parameters written to <params> upon
34 * successful return. <pname> identifies a property of each
35 * uniform in <uniformIndices> that should be written into the
36 * corresponding element of <params>. If an error occurs,
37 * nothing will be written to <params>.
39 * The error INVALID_VALUE is generated by GetUniformIndices,
40 * GetActiveUniformsiv, GetActiveUniformName,
41 * GetUniformBlockIndex, GetActiveUniformBlockiv,
42 * GetActiveUniformBlockName, and UniformBlockBinding if
43 * <program> is not a value generated by GL.
45 * The error INVALID_ENUM is generated by GetActiveUniformsiv and
46 * GetActiveUniformBlockiv if <pname> is not one of the accepted
50 #include "piglit-util-gl.h"
51 #include "uniform-types.h"
53 PIGLIT_GL_TEST_CONFIG_BEGIN
55 config
.supports_gl_compat_version
= 10;
57 config
.window_width
= 10;
58 config
.window_height
= 10;
59 config
.window_visual
= PIGLIT_GL_VISUAL_RGBA
| PIGLIT_GL_VISUAL_DOUBLE
;
60 config
.khr_no_error_support
= PIGLIT_HAS_ERRORS
;
62 PIGLIT_GL_TEST_CONFIG_END
65 piglit_init(int argc
, char **argv
)
68 const char *fs_source
=
69 "#extension GL_ARB_uniform_buffer_object : require\n"
75 " gl_FragColor = vec4(u);\n"
79 GLint unwritten_junk
= junk
;
80 GLuint good_index
= 0, bad_index
= 1;
82 piglit_require_extension("GL_ARB_uniform_buffer_object");
84 prog
= piglit_build_simple_program(NULL
, fs_source
);
86 /* Test a bad pname (it's one for glActiveUniformBlockiv). */
87 glGetActiveUniformsiv(prog
, 1, &good_index
,
88 GL_UNIFORM_BLOCK_BINDING
, &junk
);
89 if (!piglit_check_gl_error(GL_INVALID_ENUM
) || junk
!= unwritten_junk
)
92 /* Bad active uniform index. "Each active uniform, whether in
93 * a named uniform block or in the default block, is assigned
94 * an index when a program is linked. These indices are
95 * assigned in consecutive order, beginning with zero. The
96 * indices assigned to a set of uniforms in a program may be
97 * queried by calling". We only have one active uniform.
99 glGetActiveUniformsiv(prog
, 1, &bad_index
, GL_UNIFORM_TYPE
, &junk
);
100 if (!piglit_check_gl_error(GL_INVALID_VALUE
) || junk
!= unwritten_junk
)
103 /* Test bad program name by deleting ours */
104 glDeleteProgram(prog
);
105 glGetActiveUniformsiv(prog
, 1, &good_index
, GL_UNIFORM_TYPE
, &junk
);
106 if (!piglit_check_gl_error(GL_INVALID_VALUE
) || junk
!= unwritten_junk
)
109 piglit_report_result(pass
? PIGLIT_PASS
: PIGLIT_FAIL
);
112 enum piglit_result
piglit_display(void)