ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / arb_uniform_buffer_object / getactiveuniformsiv-uniform-block-index.c
bloba0dd549d4102876eea708694bb49d07f0b54397f
1 /*
2 * Copyright © 2012 Intel Corporation
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6 * to deal in the Software without restriction, including without limitation
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8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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21 * DEALINGS IN THE SOFTWARE.
24 /** @file getactiveuniformsiv-uniform-block-index.c
26 * Tests that glGetActiveUniforms() returns the block index for a
27 * uniform that the uniform block was given by
28 * glGetUniformBlockIndex.()
31 #include "piglit-util-gl.h"
33 PIGLIT_GL_TEST_CONFIG_BEGIN
35 config.supports_gl_compat_version = 10;
37 config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
38 config.khr_no_error_support = PIGLIT_NO_ERRORS;
40 PIGLIT_GL_TEST_CONFIG_END
42 static const char vs_source[] =
43 "#extension GL_ARB_uniform_buffer_object : require\n"
44 "\n"
45 "uniform ub_a { vec4 a; };\n"
46 "uniform ub_b { vec4 b; };\n"
47 "\n"
48 "void main()\n"
49 "{\n"
50 " gl_Position = a + b;\n"
51 "}\n";
53 static const char fs_source[] =
54 "#extension GL_ARB_uniform_buffer_object : require\n"
55 "\n"
56 "uniform ub_b { vec4 b; };\n"
57 "uniform ub_c { vec4 c; };\n"
58 "uniform vec4 d;\n"
59 "\n"
60 "void main()\n"
61 "{\n"
62 " gl_FragColor = b + c + d;\n"
63 "}\n";
65 void
66 piglit_init(int argc, char **argv)
68 bool pass = true;
69 GLuint prog;
70 const char *uniform_block_names[3] = { "ub_a", "ub_b", "ub_c" };
71 const char *uniform_names[4] = { "a", "b", "c", "d" };
72 GLuint block_indices[3];
73 GLuint uniform_indices[4];
74 GLint uniform_block_indices[4];
75 int i;
77 piglit_require_extension("GL_ARB_uniform_buffer_object");
79 prog = piglit_build_simple_program(vs_source, fs_source);
81 for (i = 0; i < 3; i++) {
82 block_indices[i] =
83 glGetUniformBlockIndex(prog, uniform_block_names[i]);
85 printf("Uniform block \"%s\" index: 0x%08x\n",
86 uniform_block_names[i], block_indices[i]);
89 if (block_indices[0] == block_indices[1] ||
90 block_indices[0] == block_indices[2] ||
91 block_indices[1] == block_indices[2]) {
92 piglit_report_result(PIGLIT_FAIL);
95 glGetUniformIndices(prog, 4, uniform_names, uniform_indices);
96 glGetActiveUniformsiv(prog, 4, uniform_indices,
97 GL_UNIFORM_BLOCK_INDEX, uniform_block_indices);
98 for (i = 0; i < 4; i++) {
99 int expected_index = (i == 3) ? -1 : block_indices[i];
101 printf("Uniform \"%s\": index %d, block index %d",
102 uniform_names[i],
103 uniform_indices[i],
104 uniform_block_indices[i]);
106 if (uniform_block_indices[i] != expected_index) {
107 printf(" FAIL");
108 pass = false;
111 printf("\n");
114 piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
117 enum piglit_result piglit_display(void)
119 /* UNREACHED */
120 return PIGLIT_FAIL;