ext_gpu_shader4: add compiler tests for everything
[piglit.git] / tests / spec / intel_blackhole_render / blackhole_draw.c
blobb481c0912d5b03556f992a9d2905956cf64683d5
1 /*
2 * Copyright © 2018 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
25 /** @file blackhole_draw.c
27 * Verifies that with GL_INTEL_black_render enabled, rendering operations have
28 * no effect.
31 #include "piglit-util-gl.h"
32 #include "piglit-matrix.h"
34 PIGLIT_GL_TEST_CONFIG_BEGIN
36 #if defined(PIGLIT_USE_OPENGL)
37 config.supports_gl_core_version = 42;
38 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
39 config.supports_gl_es_version = 20;
40 #endif
42 config.window_width = 400;
43 config.window_height = 400;
44 config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
46 PIGLIT_GL_TEST_CONFIG_END
48 enum piglit_result
49 piglit_display(void)
51 float delta = 1.01 / piglit_width;
52 GLuint prog;
54 prog = piglit_build_simple_program(
55 #if defined(PIGLIT_USE_OPENGL)
56 "#version 330\n"
57 "in vec4 piglit_vertex;\n"
58 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
59 "#version 100\n"
60 "attribute vec4 piglit_vertex;\n"
61 #endif
62 "void main()\n"
63 "{\n"
64 " gl_Position = piglit_vertex;\n"
65 "}\n",
66 #if defined(PIGLIT_USE_OPENGL)
67 "#version 330\n"
68 #elif defined(PIGLIT_USE_OPENGL_ES2) || defined(PIGLIT_USE_OPENGL_ES3)
69 "#version 100\n"
70 #endif
71 "void main()\n"
72 "{\n"
73 " gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
74 "}\n");
75 if (!prog)
76 piglit_report_result(PIGLIT_FAIL);
78 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
79 glViewport(0, 0, piglit_width, piglit_height);
81 glClearColor(0.0, 0.0, 0.0, 0.0);
83 glUseProgram(prog);
85 GLuint vao;
86 glGenVertexArrays(1, &vao);
87 glBindVertexArray(vao);
89 GLuint vbo;
90 float vertices[3][2] = {
91 { -0.5, -1 + delta, },
92 { 0, 0.8, },
93 { 0.5, -1 + delta, },
95 glGenBuffers(1, &vbo);
96 glBindBuffer(GL_ARRAY_BUFFER, vbo);
97 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
98 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), NULL);
99 glEnableVertexAttribArray(0);
101 assert(!glIsEnabled(GL_BLACKHOLE_RENDER_INTEL));
103 glDisable(GL_BLACKHOLE_RENDER_INTEL);
104 glClear(GL_COLOR_BUFFER_BIT);
105 glDrawArrays(GL_TRIANGLES, 0, 3);
107 if(!piglit_check_gl_error(GL_NO_ERROR))
108 return PIGLIT_FAIL;
110 piglit_present_results();
112 const float normal_expected[] = { 1.0, 0.0, 0.0, 1.0 };
113 if (!piglit_probe_pixel_rgba(piglit_width / 2,
114 piglit_height / 2,
115 normal_expected))
116 return PIGLIT_FAIL;
118 glClearColor(0.0, 1.0, 0.0, 1.0);
119 glClear(GL_COLOR_BUFFER_BIT);
121 glEnable(GL_BLACKHOLE_RENDER_INTEL);
123 assert(glIsEnabled(GL_BLACKHOLE_RENDER_INTEL));
125 glDrawArrays(GL_TRIANGLES, 0, 3);
127 if(!piglit_check_gl_error(GL_NO_ERROR))
128 return PIGLIT_FAIL;
130 piglit_present_results();
132 const float blackhole_draw_expected[] = { 0.0, 1.0, 0.0, 1.0 };
133 if (!piglit_probe_pixel_rgba(piglit_width / 2,
134 piglit_height / 2,
135 blackhole_draw_expected))
136 return PIGLIT_FAIL;
138 glClearColor(1.0, 0.0, 0.0, 1.0);
140 if(!piglit_check_gl_error(GL_NO_ERROR))
141 return PIGLIT_FAIL;
143 piglit_present_results();
145 const float blackhole_clear_expected[] = { 0.0, 1.0, 0.0, 1.0 };
146 if (!piglit_probe_pixel_rgba(piglit_width / 2,
147 piglit_height / 2,
148 blackhole_clear_expected))
149 return PIGLIT_FAIL;
151 glDisable(GL_BLACKHOLE_RENDER_INTEL);
153 return PIGLIT_PASS;
156 void piglit_init(int argc, char **argv)
158 piglit_require_extension("GL_INTEL_blackhole_render");