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ARB_ubo/referenced-by-shader: pass if shader compiler moves UBOs between shaders
main
[piglit.git]
/
tests
/
spec
/
arb_shader_texture_lod
/
execution
/
tree
5b970e49123fa2b08e208a9af60cdbf1f0b74a34
drwxr-xr-x
..
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CMakeLists.gl.txt
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CMakeLists.txt
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glsl-fs-shadow2DGradARB-01.shader_test
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glsl-fs-shadow2DGradARB-02.shader_test
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glsl-fs-shadow2DGradARB-03.shader_test
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glsl-fs-shadow2DGradARB-04.shader_test
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glsl-fs-shadow2DGradARB-05.shader_test
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glsl-fs-shadow2DGradARB-06.shader_test
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glsl-fs-shadow2DGradARB-07.shader_test
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glsl-fs-shadow2DGradARB-08.shader_test
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glsl-fs-shadow2DGradARB-09.shader_test
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glsl-fs-shadow2DGradARB-cumulative.shader_test
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glsl-fs-texturelod-01.shader_test
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texgrad.c
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texgradcube.c
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