Add infos into target window
[ryzomcore.git] / ryzom / client / src / r2 / lua_event_forwarder.h
blob8b88eb30c9baac16058548156d8fee2eb12ae519
1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
3 //
4 // This source file has been modified by the following contributors:
5 // Copyright (C) 2013 Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
6 //
7 // This program is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU Affero General Public License as
9 // published by the Free Software Foundation, either version 3 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU Affero General Public License for more details.
17 // You should have received a copy of the GNU Affero General Public License
18 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef R2_LUA_EVENT_FORWARDER_H
21 #define R2_LUA_EVENT_FORWARDER_H
23 namespace NLGUI
25 class CLuaState;
26 class CLuaString;
29 using namespace NLGUI;
31 namespace R2
34 /** helper class to forward events to a lua table
35 * Derivers should tell how to handle an event with a given name and number of parameters, and how to access lua
38 class CLuaEventForwarder
40 public:
41 virtual ~CLuaEventForwarder() {}
42 // events
43 void onActChanged();
44 void onContinentChanged();
45 void onPostCreate();
46 void onCreate();
47 void onErase();
48 void onPreHrcMove(); // instance is about to move in the hierarchy of object
49 void onPostHrcMove(); // instance has moved in the hierarchy of objects
50 void onFocus(bool focused);
51 void onSelect(bool selected);
52 void onAttrModified(const std::string &attrName, sint32 index);
53 //virtual void onTableModified(const std::string &tableName, const std::string &keyInTable, sint32 indexInTable);
54 // from CDisplayerBase : event from targeted instances
55 void onTargetInstancePreHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance is about to move in the hierarchy of object
56 void onTargetInstancePostHrcMove(const std::string &refMakerAttr, sint32 refMakerAttrIndex); // instance has moved in the hierarchy of objects
57 void onTargetInstanceCreated(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
58 void onTargetInstanceErased(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
59 void onTargetInstanceEraseRequested(const std::string &refMakerAttr, sint32 refMakerAttrIndex);
60 void onTargetInstanceAttrModified( const std::string &refMakerAttr, sint32 refMakerAttrIndex,
61 const std::string &targetAttrName, sint32 targetAttrIndex);
62 protected:
63 // for derivers
64 virtual NLGUI::CLuaState *getLua() = 0;
65 virtual void executeHandler(const CLuaString &eventName, int numArgs) = 0;
68 } // R2
70 #endif