1 // Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
2 // Copyright (C) 2010 Winch Gate Property Limited
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU Affero General Public License as
6 // published by the Free Software Foundation, either version 3 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU Affero General Public License for more details.
14 // You should have received a copy of the GNU Affero General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #ifndef RY_MISSION_SHEET_H
20 #define RY_MISSION_SHEET_H
27 #include "nel/misc/types_nl.h"
29 #include "entity_sheet.h"
33 * class describing a mission sheet
34 * \author Nicolas Brigand
35 * \author Nevrax France
38 class CMissionSheet
: public CEntitySheet
47 /// Build the sheet from an external script.
48 virtual void build(const NLGEORGES::UFormElm
&item
);
50 /// Serialize character sheet into binary data file.
51 virtual void serial(NLMISC::IStream
&f
);
54 std::string Description
;
55 std::vector
<std::string
> StepsDescription
;
56 std::string RewardDescription
;
64 #endif // RY_MISSION_SHEET_H
66 /* End of mission_sheet.h */