2 (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
3 This project's homepage is: http://www.musicpd.org
5 Redistribution and use in source and binary forms, with or without
6 modification, are permitted provided that the following conditions
9 - Redistributions of source code must retain the above copyright
10 notice, this list of conditions and the following disclaimer.
12 - Redistributions in binary form must reproduce the above copyright
13 notice, this list of conditions and the following disclaimer in the
14 documentation and/or other materials provided with the distribution.
16 - Neither the name of the Music Player Daemon nor the names of its
17 contributors may be used to endorse or promote products derived from
18 this software without specific prior written permission.
20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #ifndef LIBMPDCLIENT_H
34 #define LIBMPDCLIENT_H
37 # define __W32API_USE_DLLIMPORT__ 1
42 #define MPD_BUFFER_MAX_LENGTH 50000
43 #define MPD_ERRORSTR_MAX_LENGTH 1000
44 #define MPD_WELCOME_MESSAGE "OK MPD "
46 #define MPD_ERROR_TIMEOUT 10 /* timeout trying to talk to mpd */
47 #define MPD_ERROR_SYSTEM 11 /* system error */
48 #define MPD_ERROR_UNKHOST 12 /* unknown host */
49 #define MPD_ERROR_CONNPORT 13 /* problems connecting to port on host */
50 #define MPD_ERROR_NOTMPD 14 /* mpd not running on port at host */
51 #define MPD_ERROR_NORESPONSE 15 /* no response on attempting to connect */
52 #define MPD_ERROR_SENDING 16 /* error sending command */
53 #define MPD_ERROR_CONNCLOSED 17 /* connection closed by mpd */
54 #define MPD_ERROR_ACK 18 /* ACK returned! */
55 #define MPD_ERROR_BUFFEROVERRUN 19 /* Buffer was overrun! */
57 #define MPD_ACK_ERROR_UNK -1
58 #define MPD_ERROR_AT_UNK -1
60 #define MPD_ACK_ERROR_NOT_LIST 1
61 #define MPD_ACK_ERROR_ARG 2
62 #define MPD_ACK_ERROR_PASSWORD 3
63 #define MPD_ACK_ERROR_PERMISSION 4
64 #define MPD_ACK_ERROR_UNKNOWN_CMD 5
66 #define MPD_ACK_ERROR_NO_EXIST 50
67 #define MPD_ACK_ERROR_PLAYLIST_MAX 51
68 #define MPD_ACK_ERROR_SYSTEM 52
69 #define MPD_ACK_ERROR_PLAYLIST_LOAD 53
70 #define MPD_ACK_ERROR_UPDATE_ALREADY 54
71 #define MPD_ACK_ERROR_PLAYER_SYNC 55
72 #define MPD_ACK_ERROR_EXIST 56
78 typedef enum mpd_TagItems
87 MPD_TAG_ITEM_COMPOSER
,
88 MPD_TAG_ITEM_PERFORMER
,
91 MPD_TAG_ITEM_FILENAME
,
93 MPD_TAG_NUM_OF_ITEM_TYPES
96 extern char * mpdTagItemKeys
[MPD_TAG_NUM_OF_ITEM_TYPES
];
98 /* internal stuff don't touch this struct */
99 typedef struct _mpd_ReturnElement
{
105 * holds info about connection to mpd
106 * use error, and errorStr to detect errors
108 typedef struct _mpd_Connection
{
109 /* use this to check the version of mpd */
111 /* IMPORTANT, you want to get the error messages from here */
112 char errorStr
[MPD_ERRORSTR_MAX_LENGTH
+1];
115 /* this will be set to MPD_ERROR_* if there is an error, 0 if not */
117 /* DON'T TOUCH any of the rest of this stuff */
119 char buffer
[MPD_BUFFER_MAX_LENGTH
+1];
126 mpd_ReturnElement
* returnElement
;
127 struct timeval timeout
;
132 * use this to open a new connection
133 * you should use mpd_closeConnection, when your done with the connection,
134 * even if an error has occurred
135 * _timeout_ is the connection timeout period in seconds
137 mpd_Connection
* mpd_newConnection(const char * host
, int port
, float timeout
);
139 void mpd_setConnectionTimeout(mpd_Connection
* connection
, float timeout
);
141 /* mpd_closeConnection
142 * use this to close a connection and free'ing subsequent memory
144 void mpd_closeConnection(mpd_Connection
* connection
);
149 void mpd_clearError(mpd_Connection
* connection
);
153 /* use these with status.state to determine what state the player is in */
154 #define MPD_STATUS_STATE_UNKNOWN 0
155 #define MPD_STATUS_STATE_STOP 1
156 #define MPD_STATUS_STATE_PLAY 2
157 #define MPD_STATUS_STATE_PAUSE 3
159 /* us this with status.volume to determine if mpd has volume support */
160 #define MPD_STATUS_NO_VOLUME -1
163 * holds info return from status command
165 typedef struct mpd_Status
{
166 /* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
168 /* 1 if repeat is on, 0 otherwise */
170 /* 1 if random is on, 0 otherwise */
172 /* playlist length */
174 /* playlist, use this to determine when the playlist has changed */
176 /* use with MPD_STATUS_STATE_* to determine state of player */
178 /* crossfade setting in seconds */
180 /* if a song is currently selected (always the case when state is
181 * PLAY or PAUSE), this is the position of the currently
182 * playing song in the playlist, beginning with 0
185 /* Song ID of the currently selected song */
187 /* time in seconds that have elapsed in the currently playing/paused
191 /* length in seconds of the currently playing/paused song */
193 /* current bit rate in kbs */
195 /* audio sample rate */
196 unsigned int sampleRate
;
201 /* 1 if mpd is updating, 0 otherwise */
207 void mpd_sendStatusCommand(mpd_Connection
* connection
);
210 * returns status info, be sure to free it with mpd_freeStatus()
211 * call this after mpd_sendStatusCommand()
213 mpd_Status
* mpd_getStatus(mpd_Connection
* connection
);
216 * free's status info malloc'd and returned by mpd_getStatus
218 void mpd_freeStatus(mpd_Status
* status
);
220 typedef struct _mpd_Stats
{
224 unsigned long uptime
;
225 unsigned long dbUpdateTime
;
226 unsigned long playTime
;
227 unsigned long dbPlayTime
;
230 typedef struct _mpd_SearchStats
{
232 unsigned long playTime
;
235 void mpd_sendStatsCommand(mpd_Connection
* connection
);
237 mpd_Stats
* mpd_getStats(mpd_Connection
* connection
);
239 void mpd_freeStats(mpd_Stats
* stats
);
241 mpd_SearchStats
* mpd_getSearchStats(mpd_Connection
* connection
);
243 void mpd_freeSearchStats(mpd_SearchStats
* stats
);
247 #define MPD_SONG_NO_TIME -1
248 #define MPD_SONG_NO_NUM -1
249 #define MPD_SONG_NO_ID -1
252 * for storing song info returned by mpd
254 typedef struct _mpd_Song
{
255 /* filename of song */
257 /* artist, maybe NULL if there is no tag */
259 /* title, maybe NULL if there is no tag */
261 /* album, maybe NULL if there is no tag */
263 /* track, maybe NULL if there is no tag */
265 /* name, maybe NULL if there is no tag; it's the name of the current
266 * song, f.e. the icyName of the stream */
283 /* length of song in seconds, check that it is not MPD_SONG_NO_TIME */
285 /* if plchanges/playlistinfo/playlistid used, is the position of the
286 * song in the playlist */
288 /* song id for a song in the playlist */
293 * use to allocate memory for a new mpd_Song
294 * file, artist, etc all initialized to NULL
295 * if your going to assign values to file, artist, etc
296 * be sure to malloc or strdup the memory
297 * use mpd_freeSong to free the memory for the mpd_Song, it will also
298 * free memory for file, artist, etc, so don't do it yourself
300 mpd_Song
* mpd_newSong(void);
303 * use to free memory allocated by mpd_newSong
304 * also it will free memory pointed to by file, artist, etc, so be careful
306 void mpd_freeSong(mpd_Song
* song
);
309 * works like strDup, but for a mpd_Song
311 mpd_Song
* mpd_songDup(mpd_Song
* song
);
313 /* DIRECTORY STUFF */
316 * used to store info fro directory (right now that just the path)
318 typedef struct _mpd_Directory
{
323 * allocates memory for a new directory
324 * use mpd_freeDirectory to free this memory
326 mpd_Directory
* mpd_newDirectory(void);
329 * used to free memory allocated with mpd_newDirectory, and it frees
330 * path of mpd_Directory, so be careful
332 void mpd_freeDirectory(mpd_Directory
* directory
);
335 * works like strdup, but for mpd_Directory
337 mpd_Directory
* mpd_directoryDup(mpd_Directory
* directory
);
339 /* PLAYLISTFILE STUFF */
342 * stores info about playlist file returned by lsinfo
344 typedef struct _mpd_PlaylistFile
{
348 /* mpd_newPlaylistFile
349 * allocates memory for new mpd_PlaylistFile, path is set to NULL
350 * free this memory with mpd_freePlaylistFile
352 mpd_PlaylistFile
* mpd_newPlaylistFile(void);
355 * free memory allocated for freePlaylistFile, will also free
356 * path, so be careful
358 void mpd_freePlaylistFile(mpd_PlaylistFile
* playlist
);
360 /* mpd_playlistFileDup
361 * works like strdup, but for mpd_PlaylistFile
363 mpd_PlaylistFile
* mpd_playlistFileDup(mpd_PlaylistFile
* playlist
);
365 /* INFO ENTITY STUFF */
367 /* the type of entity returned from one of the commands that generates info
368 * use in conjunction with mpd_InfoEntity.type
370 #define MPD_INFO_ENTITY_TYPE_DIRECTORY 0
371 #define MPD_INFO_ENTITY_TYPE_SONG 1
372 #define MPD_INFO_ENTITY_TYPE_PLAYLISTFILE 2
375 * stores info on stuff returned info commands
377 typedef struct mpd_InfoEntity
{
378 /* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
379 * what this entity is (song, directory, etc...)
382 /* the actual data you want, mpd_Song, mpd_Directory, etc */
384 mpd_Directory
* directory
;
386 mpd_PlaylistFile
* playlistFile
;
390 mpd_InfoEntity
* mpd_newInfoEntity(void);
392 void mpd_freeInfoEntity(mpd_InfoEntity
* entity
);
394 /* INFO COMMANDS AND STUFF */
396 /* use this function to loop over after calling Info/Listall functions */
397 mpd_InfoEntity
* mpd_getNextInfoEntity(mpd_Connection
* connection
);
399 /* fetches the currently seeletect song (the song referenced by status->song
400 * and status->songid*/
401 void mpd_sendCurrentSongCommand(mpd_Connection
* connection
);
403 /* songNum of -1, means to display the whole list */
404 void mpd_sendPlaylistInfoCommand(mpd_Connection
* connection
, int songNum
);
406 /* songId of -1, means to display the whole list */
407 void mpd_sendPlaylistIdCommand(mpd_Connection
* connection
, int songId
);
409 /* use this to get the changes in the playlist since version _playlist_ */
410 void mpd_sendPlChangesCommand(mpd_Connection
* connection
, long long playlist
);
413 * @param connection: A valid and connected mpd_Connection.
414 * @param playlist: The playlist version you want the diff with.
415 * A more bandwidth efficient version of the mpd_sendPlChangesCommand.
416 * It only returns the pos+id of the changes song.
418 void mpd_sendPlChangesPosIdCommand(mpd_Connection
* connection
, long long playlist
);
420 /* recursivel fetches all songs/dir/playlists in "dir* (no metadata is
422 void mpd_sendListallCommand(mpd_Connection
* connection
, const char * dir
);
424 /* same as sendListallCommand, but also metadata is returned */
425 void mpd_sendListallInfoCommand(mpd_Connection
* connection
, const char * dir
);
427 /* non-recursive version of ListallInfo */
428 void mpd_sendLsInfoCommand(mpd_Connection
* connection
, const char * dir
);
430 #define MPD_TABLE_ARTIST MPD_TAG_ITEM_ARTIST
431 #define MPD_TABLE_ALBUM MPD_TAG_ITEM_ALBUM
432 #define MPD_TABLE_TITLE MPD_TAG_ITEM_TITLE
433 #define MPD_TABLE_FILENAME MPD_TAG_ITEM_FILENAME
435 void mpd_sendSearchCommand(mpd_Connection
* connection
, int table
,
438 void mpd_sendFindCommand(mpd_Connection
* connection
, int table
,
441 /* LIST TAG COMMANDS */
443 /* use this function fetch next artist entry, be sure to free the returned
444 * string. NULL means there are no more. Best used with sendListArtists
446 char * mpd_getNextArtist(mpd_Connection
* connection
);
448 char * mpd_getNextAlbum(mpd_Connection
* connection
);
450 char * mpd_getNextTag(mpd_Connection
*connection
, int type
);
452 /* list artist or albums by artist, arg1 should be set to the artist if
453 * listing albums by a artist, otherwise NULL for listing all artists or albums
455 void mpd_sendListCommand(mpd_Connection
* connection
, int table
,
458 /* SIMPLE COMMANDS */
460 void mpd_sendAddCommand(mpd_Connection
* connection
, const char * file
);
462 int mpd_sendAddIdCommand(mpd_Connection
*connection
, const char *file
);
464 void mpd_sendDeleteCommand(mpd_Connection
* connection
, int songNum
);
466 void mpd_sendDeleteIdCommand(mpd_Connection
* connection
, int songNum
);
468 void mpd_sendSaveCommand(mpd_Connection
* connection
, const char * name
);
470 void mpd_sendLoadCommand(mpd_Connection
* connection
, const char * name
);
472 void mpd_sendRmCommand(mpd_Connection
* connection
, const char * name
);
474 void mpd_sendRenameCommand(mpd_Connection
*connection
, const char *from
,
477 void mpd_sendShuffleCommand(mpd_Connection
* connection
);
479 void mpd_sendClearCommand(mpd_Connection
* connection
);
481 /* use this to start playing at the beginning, useful when in random mode */
482 #define MPD_PLAY_AT_BEGINNING -1
484 void mpd_sendPlayCommand(mpd_Connection
* connection
, int songNum
);
486 void mpd_sendPlayIdCommand(mpd_Connection
* connection
, int songNum
);
488 void mpd_sendStopCommand(mpd_Connection
* connection
);
490 void mpd_sendPauseCommand(mpd_Connection
* connection
, int pauseMode
);
492 void mpd_sendNextCommand(mpd_Connection
* connection
);
494 void mpd_sendPrevCommand(mpd_Connection
* connection
);
496 void mpd_sendMoveCommand(mpd_Connection
* connection
, int from
, int to
);
498 void mpd_sendMoveIdCommand(mpd_Connection
* connection
, int from
, int to
);
500 void mpd_sendSwapCommand(mpd_Connection
* connection
, int song1
, int song2
);
502 void mpd_sendSwapIdCommand(mpd_Connection
* connection
, int song1
, int song2
);
504 void mpd_sendSeekCommand(mpd_Connection
* connection
, int song
, int time
);
506 void mpd_sendSeekIdCommand(mpd_Connection
* connection
, int song
, int time
);
508 void mpd_sendRepeatCommand(mpd_Connection
* connection
, int repeatMode
);
510 void mpd_sendRandomCommand(mpd_Connection
* connection
, int randomMode
);
512 void mpd_sendSetvolCommand(mpd_Connection
* connection
, int volumeChange
);
514 /* WARNING: don't use volume command, its depreacted */
515 void mpd_sendVolumeCommand(mpd_Connection
* connection
, int volumeChange
);
517 void mpd_sendCrossfadeCommand(mpd_Connection
* connection
, int seconds
);
519 void mpd_sendUpdateCommand(mpd_Connection
* connection
, char * path
);
521 /* returns the update job id, call this after a update command*/
522 int mpd_getUpdateId(mpd_Connection
* connection
);
524 void mpd_sendPasswordCommand(mpd_Connection
* connection
, const char * pass
);
526 /* after executing a command, when your done with it to get its status
527 * (you want to check connection->error for an error)
529 void mpd_finishCommand(mpd_Connection
* connection
);
531 /* command list stuff, use this to do things like add files very quickly */
532 void mpd_sendCommandListBegin(mpd_Connection
* connection
);
534 void mpd_sendCommandListOkBegin(mpd_Connection
* connection
);
536 void mpd_sendCommandListEnd(mpd_Connection
* connection
);
538 /* advance to the next listOk
539 * returns 0 if advanced to the next list_OK,
540 * returns -1 if it advanced to an OK or ACK */
541 int mpd_nextListOkCommand(mpd_Connection
* connection
);
543 typedef struct _mpd_OutputEntity
{
549 void mpd_sendOutputsCommand(mpd_Connection
* connection
);
551 mpd_OutputEntity
* mpd_getNextOutput(mpd_Connection
* connection
);
553 void mpd_sendEnableOutputCommand(mpd_Connection
* connection
, int outputId
);
555 void mpd_sendDisableOutputCommand(mpd_Connection
* connection
, int outputId
);
557 void mpd_freeOutputElement(mpd_OutputEntity
* output
);
560 * @param connection a #mpd_Connection
562 * Queries mpd for the allowed commands
564 void mpd_sendCommandsCommand(mpd_Connection
* connection
);
567 * @param connection a #mpd_Connection
569 * Queries mpd for the not allowed commands
571 void mpd_sendNotCommandsCommand(mpd_Connection
* connection
);
574 * @param connection a #mpd_Connection
576 * returns the next supported command.
578 * @returns a string, needs to be free'ed
580 char *mpd_getNextCommand(mpd_Connection
*connection
);
582 void mpd_sendUrlHandlersCommand(mpd_Connection
* connection
);
584 char *mpd_getNextHandler(mpd_Connection
* connection
);
586 void mpd_sendTagTypesCommand(mpd_Connection
* connection
);
588 char *mpd_getNextTagType(mpd_Connection
* connection
);
591 * @param connection a MpdConnection
592 * @param path the path to the playlist.
594 * List the content, with full metadata, of a stored playlist.
597 void mpd_sendListPlaylistInfoCommand(mpd_Connection
*connection
, char *path
);
600 * @param connection a MpdConnection
601 * @param path the path to the playlist.
603 * List the content of a stored playlist.
606 void mpd_sendListPlaylistCommand(mpd_Connection
*connection
, char *path
);
609 * @param connection a #mpd_Connection
610 * @param exact if to match exact
612 * starts a search, use mpd_addConstraintSearch to add
613 * a constraint to the search, and mpd_commitSearch to do the actual search
615 void mpd_startSearch(mpd_Connection
*connection
, int exact
);
618 * @param connection a #mpd_Connection
622 void mpd_addConstraintSearch(mpd_Connection
*connection
, int type
, const char *name
);
625 * @param connection a #mpd_Connection
627 void mpd_commitSearch(mpd_Connection
*connection
);
630 * @param connection a #mpd_Connection
631 * @param type The type to search for
633 * starts a search for fields... f.e. get a list of artists would be:
635 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
636 * mpd_commitSearch(connection);
639 * or get a list of artist in genre "jazz" would be:
641 * mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
642 * mpd_addConstraintSearch(connection, MPD_TAG_ITEM_GENRE, "jazz")
643 * mpd_commitSearch(connection);
646 * mpd_startSearch will return a list of songs (and you need mpd_getNextInfoEntity)
647 * this one will return a list of only one field (the one specified with type) and you need
648 * mpd_getNextTag to get the results
650 void mpd_startFieldSearch(mpd_Connection
*connection
, int type
);
652 void mpd_startPlaylistSearch(mpd_Connection
*connection
, int exact
);
654 void mpd_startStatsSearch(mpd_Connection
*connection
);
656 void mpd_sendPlaylistClearCommand(mpd_Connection
*connection
, char *path
);
658 void mpd_sendPlaylistAddCommand(mpd_Connection
*connection
,
659 char *playlist
, char *path
);
661 void mpd_sendPlaylistMoveCommand(mpd_Connection
*connection
,
662 char *playlist
, int from
, int to
);
664 void mpd_sendPlaylistDeleteCommand(mpd_Connection
*connection
,
665 char *playlist
, int pos
);