Follow-on fix for bug 457825. Use sheet principal for agent and user sheets. r=dbaron...
[wine-gecko.git] / content / media / video / public / nsAudioStream.h
blob1c8c6e153a8aa80640ec52397ef9ede6157caf92
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2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* ***** BEGIN LICENSE BLOCK *****
4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
7 * 1.1 (the "License"); you may not use this file except in compliance with
8 * the License. You may obtain a copy of the License at
9 * http://www.mozilla.org/MPL/
11 * Software distributed under the License is distributed on an "AS IS" basis,
12 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
13 * for the specific language governing rights and limitations under the
14 * License.
16 * The Original Code is Mozilla code.
18 * The Initial Developer of the Original Code is the Mozilla Corporation.
19 * Portions created by the Initial Developer are Copyright (C) 2007
20 * the Initial Developer. All Rights Reserved.
22 * Contributor(s):
23 * Chris Double <chris.double@double.co.nz>
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26 * either the GNU General Public License Version 2 or later (the "GPL"), or
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38 #if !defined(nsAudioStream_h_)
39 #define nsAudioStream_h_
41 #include "nscore.h"
42 #include "prlog.h"
44 extern PRLogModuleInfo* gAudioStreamLog;
46 class nsAudioStream
48 public:
49 enum SampleFormat
51 FORMAT_U8,
52 FORMAT_S16_LE,
53 FORMAT_FLOAT32_LE
56 // Initialize Audio Library. Some Audio backends require initializing the
57 // library before using it.
58 static void InitLibrary();
60 // Shutdown Audio Library. Some Audio backends require shutting down the
61 // library after using it.
62 static void ShutdownLibrary();
64 nsAudioStream();
66 // Initialize the audio stream. aNumChannels is the number of audio channels
67 // (1 for mono, 2 for stereo, etc) and aRate is the frequency of the sound
68 // samples (22050, 44100, etc).
69 void Init(PRInt32 aNumChannels, PRInt32 aRate, SampleFormat aFormat);
71 // Closes the stream. All future use of the stream is an error.
72 void Shutdown();
74 // Write sound data to the audio hardware. aBuf is an array of samples in
75 // the format specified by mFormat of length aCount. aCount should be
76 // evenly divisible by the number of channels in this audio stream.
77 void Write(const void* aBuf, PRUint32 aCount);
79 // Return the number of sound samples that can be written to the audio device
80 // without blocking.
81 PRInt32 Available();
83 // Store in aVolume the value of the volume setting. This is a value from
84 // 0 (meaning muted) to 1 (meaning full volume).
85 float GetVolume();
87 // Set the current volume of the audio playback. This is a value from
88 // 0 (meaning muted) to 1 (meaning full volume).
89 void SetVolume(float aVolume);
91 // Block until buffered audio data has been consumed.
92 void Drain();
94 // Pause sound playback.
95 void Pause();
97 // Resume sound playback.
98 void Resume();
100 // Return the position (in seconds) of the audio sample currently being
101 // played by the audio hardware.
102 double GetTime();
104 private:
105 double mVolume;
106 void* mAudioHandle;
107 int mRate;
108 int mChannels;
110 // The byte position in the audio buffer where playback was last paused.
111 PRInt64 mSavedPauseBytes;
112 PRInt64 mPauseBytes;
114 float mStartTime;
115 float mPauseTime;
116 PRInt64 mSamplesBuffered;
118 SampleFormat mFormat;
120 PRPackedBool mPaused;
122 #endif