2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
51 #ifdef HAVE_GL_GLEXT_H
52 # include <GL/glext.h>
61 /* Redefines the constants */
62 #define CALLBACK __stdcall
63 #define WINAPI __stdcall
64 #define APIENTRY WINAPI
67 WINE_DECLARE_DEBUG_CHANNEL(fps
);
69 typedef struct wine_glextension
{
78 const char *glVersion
;
79 const char *glExtensions
;
83 const char *glxServerVersion
;
84 const char *glxServerVendor
;
85 const char *glxServerExtensions
;
87 const char *glxClientVersion
;
88 const char *glxClientVendor
;
89 const char *glxClientExtensions
;
91 const char *glxExtensions
;
94 char wglExtensions
[4096];
97 typedef struct wine_glpixelformat
{
105 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
112 Drawable drawables
[2];
113 BOOL refresh_drawables
;
114 struct wine_glcontext
*next
;
115 struct wine_glcontext
*prev
;
118 typedef struct wine_glpbuffer
{
121 WineGLPixelFormat
* fmt
;
127 int use_render_texture
; /* This is also the internal texture format */
128 int texture_bind_target
;
130 GLint texture_format
;
131 GLuint texture_target
;
137 static Wine_GLContext
*context_list
;
138 static struct WineGLInfo WineGLInfo
= { 0 };
139 static int use_render_texture_emulation
= 1;
140 static int use_render_texture_ati
= 0;
141 static int swap_interval
= 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
145 static int WineGLExtensionListSize
;
147 static WineGLPixelFormat
*WineGLPixelFormatList
;
148 static int WineGLPixelFormatListSize
= 0;
149 static int WineGLPixelFormatOnScreenSize
= 0;
151 static void X11DRV_WineGL_LoadExtensions(void);
152 static BOOL
glxRequireVersion(int requiredVersion
);
153 static BOOL
glxRequireExtension(const char *requiredExtension
);
155 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
156 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
157 TRACE(" - dwFlags : ");
158 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
159 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
175 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
176 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
177 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
181 TRACE(" - iPixelType : ");
182 switch (ppfd
->iPixelType
) {
183 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
184 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
188 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
189 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
190 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
191 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
192 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
193 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
194 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
195 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
196 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
198 TRACE(" - iLayerType : ");
199 switch (ppfd
->iLayerType
) {
200 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
201 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
202 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
207 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
208 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
210 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
212 MAKE_FUNCPTR(glXChooseVisual
)
213 MAKE_FUNCPTR(glXCopyContext
)
214 MAKE_FUNCPTR(glXCreateContext
)
215 MAKE_FUNCPTR(glXCreateGLXPixmap
)
216 MAKE_FUNCPTR(glXGetCurrentContext
)
217 MAKE_FUNCPTR(glXGetCurrentDrawable
)
218 MAKE_FUNCPTR(glXDestroyContext
)
219 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
220 MAKE_FUNCPTR(glXGetConfig
)
221 MAKE_FUNCPTR(glXIsDirect
)
222 MAKE_FUNCPTR(glXMakeCurrent
)
223 MAKE_FUNCPTR(glXSwapBuffers
)
224 MAKE_FUNCPTR(glXQueryExtension
)
225 MAKE_FUNCPTR(glXQueryVersion
)
226 MAKE_FUNCPTR(glXUseXFont
)
229 MAKE_FUNCPTR(glXGetClientString
)
230 MAKE_FUNCPTR(glXQueryExtensionsString
)
231 MAKE_FUNCPTR(glXQueryServerString
)
234 MAKE_FUNCPTR(glXGetFBConfigs
)
235 MAKE_FUNCPTR(glXChooseFBConfig
)
236 MAKE_FUNCPTR(glXCreatePbuffer
)
237 MAKE_FUNCPTR(glXCreateNewContext
)
238 MAKE_FUNCPTR(glXDestroyPbuffer
)
239 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
240 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
241 MAKE_FUNCPTR(glXMakeContextCurrent
)
242 MAKE_FUNCPTR(glXQueryDrawable
)
243 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
246 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
247 static int (*pglXSwapIntervalSGI
)(int);
249 /* ATI GLX Extensions */
250 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
251 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
252 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
254 /* NV GLX Extension */
255 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
256 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
258 /* MESA GLX Extensions */
259 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
261 /* Standard OpenGL */
262 MAKE_FUNCPTR(glBindTexture
)
263 MAKE_FUNCPTR(glBitmap
)
264 MAKE_FUNCPTR(glCopyTexSubImage1D
)
265 MAKE_FUNCPTR(glCopyTexImage2D
)
266 MAKE_FUNCPTR(glCopyTexSubImage2D
)
267 MAKE_FUNCPTR(glDrawBuffer
)
268 MAKE_FUNCPTR(glEndList
)
269 MAKE_FUNCPTR(glGetError
)
270 MAKE_FUNCPTR(glGetIntegerv
)
271 MAKE_FUNCPTR(glGetString
)
272 MAKE_FUNCPTR(glNewList
)
273 MAKE_FUNCPTR(glPixelStorei
)
274 MAKE_FUNCPTR(glReadPixels
)
275 MAKE_FUNCPTR(glTexImage2D
)
276 MAKE_FUNCPTR(glFinish
)
277 MAKE_FUNCPTR(glFlush
)
280 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
282 static BOOL infoInitialized
= FALSE
;
284 int screen
= DefaultScreen(gdi_display
);
285 Window win
= RootWindow(gdi_display
, screen
);
287 XVisualInfo
template;
290 GLXContext ctx
= NULL
;
294 infoInitialized
= TRUE
;
298 visual
= DefaultVisual(gdi_display
, screen
);
299 template.visualid
= XVisualIDFromVisual(visual
);
300 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
302 WORD old_fs
= wine_get_fs();
303 /* Create a GLX Context. Without one we can't query GL information */
304 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
305 if (wine_get_fs() != old_fs
)
307 wine_set_fs( old_fs
);
309 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
310 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
316 pglXMakeCurrent(gdi_display
, win
, ctx
);
318 ERR(" couldn't initialize OpenGL, expect problems\n");
323 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
324 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
326 /* Get the common GLX version supported by GLX client and server ( major/minor) */
327 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
329 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
330 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
331 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
333 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
334 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
335 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
337 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
338 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
340 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
341 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
342 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
343 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
344 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
345 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
346 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
347 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
351 pglXMakeCurrent(gdi_display
, None
, NULL
);
352 pglXDestroyContext(gdi_display
, ctx
);
358 static BOOL
has_opengl(void)
360 static int init_done
;
361 static void *opengl_handle
;
363 int error_base
, event_base
;
365 if (init_done
) return (opengl_handle
!= NULL
);
368 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
369 and include all dependencies */
370 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
371 if (opengl_handle
== NULL
) return FALSE
;
373 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
374 if (pglXGetProcAddressARB
== NULL
) {
375 ERR("could not find glXGetProcAddressARB in libGL.\n");
379 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 LOAD_FUNCPTR(glXChooseVisual
)
382 LOAD_FUNCPTR(glXCopyContext
)
383 LOAD_FUNCPTR(glXCreateContext
)
384 LOAD_FUNCPTR(glXCreateGLXPixmap
)
385 LOAD_FUNCPTR(glXGetCurrentContext
)
386 LOAD_FUNCPTR(glXGetCurrentDrawable
)
387 LOAD_FUNCPTR(glXDestroyContext
)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
389 LOAD_FUNCPTR(glXGetConfig
)
390 LOAD_FUNCPTR(glXIsDirect
)
391 LOAD_FUNCPTR(glXMakeCurrent
)
392 LOAD_FUNCPTR(glXSwapBuffers
)
393 LOAD_FUNCPTR(glXQueryExtension
)
394 LOAD_FUNCPTR(glXQueryVersion
)
395 LOAD_FUNCPTR(glXUseXFont
)
398 LOAD_FUNCPTR(glXGetClientString
)
399 LOAD_FUNCPTR(glXQueryExtensionsString
)
400 LOAD_FUNCPTR(glXQueryServerString
)
403 LOAD_FUNCPTR(glXCreatePbuffer
)
404 LOAD_FUNCPTR(glXCreateNewContext
)
405 LOAD_FUNCPTR(glXDestroyPbuffer
)
406 LOAD_FUNCPTR(glXMakeContextCurrent
)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
408 LOAD_FUNCPTR(glXGetFBConfigs
)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture
)
412 LOAD_FUNCPTR(glBitmap
)
413 LOAD_FUNCPTR(glCopyTexSubImage1D
)
414 LOAD_FUNCPTR(glCopyTexImage2D
)
415 LOAD_FUNCPTR(glCopyTexSubImage2D
)
416 LOAD_FUNCPTR(glDrawBuffer
)
417 LOAD_FUNCPTR(glEndList
)
418 LOAD_FUNCPTR(glGetError
)
419 LOAD_FUNCPTR(glGetIntegerv
)
420 LOAD_FUNCPTR(glGetString
)
421 LOAD_FUNCPTR(glNewList
)
422 LOAD_FUNCPTR(glPixelStorei
)
423 LOAD_FUNCPTR(glReadPixels
)
424 LOAD_FUNCPTR(glTexImage2D
)
425 LOAD_FUNCPTR(glFinish
)
426 LOAD_FUNCPTR(glFlush
)
429 /* It doesn't matter if these fail. They'll only be used if the driver reports
430 the associated extension is available (and if a driver reports the extension
431 is available but fails to provide the functions, it's quite broken) */
432 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
433 /* NV GLX Extension */
434 LOAD_FUNCPTR(glXAllocateMemoryNV
)
435 LOAD_FUNCPTR(glXFreeMemoryNV
)
438 if(!X11DRV_WineGL_InitOpenglInfo()) {
439 wine_dlclose(opengl_handle
, NULL
, 0);
440 opengl_handle
= NULL
;
445 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
446 TRACE("GLX is up and running error_base = %d\n", error_base
);
448 wine_dlclose(opengl_handle
, NULL
, 0);
449 opengl_handle
= NULL
;
452 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
453 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
456 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
457 * depends on the reported GLX client / server version and on the client / server extension list.
458 * Those don't have to be the same.
460 * In general the server GLX information lists the capabilities in case of indirect rendering.
461 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
462 * available and in that case the client GLX informat can be used.
463 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
464 * in the GLX version/extension list. When a program does this it works for certain for both
465 * direct and indirect rendering.
467 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
468 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
469 * extension list which causes this extension not to be listed. (Wine requires this extension).
470 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
471 * pbuffers is around.
473 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
474 * the ATI drivers and from then on use GLX client information for them.
477 if(glxRequireVersion(3)) {
478 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
479 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
480 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
481 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
482 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
483 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
484 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
485 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
487 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
488 * enable this function when the Xserver understand GLX 1.3 or newer
490 pglXQueryDrawable
= NULL
;
491 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
492 TRACE("Overriding ATI GLX capabilities!\n");
493 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
494 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
495 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
496 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
498 /* Use client GLX information in case of the ATI drivers. We override the
499 * capabilities over here and not somewhere else as ATI might better their
500 * life in the future. In case they release proper drivers this block of
501 * code won't be called. */
502 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
504 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
507 if(glxRequireExtension("GLX_ATI_render_texture")) {
508 use_render_texture_ati
= 1;
509 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
510 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
511 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
514 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
515 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
518 X11DRV_WineGL_LoadExtensions();
521 return (opengl_handle
!= NULL
);
524 wine_dlclose(opengl_handle
, NULL
, 0);
525 opengl_handle
= NULL
;
529 static inline Wine_GLContext
*alloc_context(void)
533 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
535 ret
->next
= context_list
;
536 if (context_list
) context_list
->prev
= ret
;
542 static inline void free_context(Wine_GLContext
*context
)
544 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
545 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
546 else context_list
= context
->next
;
548 if (context
->vis
) XFree(context
->vis
);
549 HeapFree(GetProcessHeap(), 0, context
);
552 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
555 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
556 return (ptr
!= NULL
);
559 static int describeContext(Wine_GLContext
* ctx
) {
562 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
563 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
565 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
571 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
574 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
577 if (pglXQueryDrawable
== NULL
) {
578 /** glXQueryDrawable not available so returns not supported */
582 TRACE(" Drawable %p have :\n", (void*) drawable
);
583 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
584 TRACE(" - WIDTH as %d\n", tmp
);
585 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
586 TRACE(" - HEIGHT as %d\n", tmp
);
587 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
591 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
592 if (fbCfgs
== NULL
) {
596 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
609 int nvfloatattrib
= GLX_DONT_CARE
;
614 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
615 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
616 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
617 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
619 switch (iWGLAttr
[cur
]) {
620 case WGL_AUX_BUFFERS_ARB
:
621 pop
= iWGLAttr
[++cur
];
622 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
623 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
625 case WGL_COLOR_BITS_ARB
:
626 pop
= iWGLAttr
[++cur
];
627 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
628 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
630 case WGL_BLUE_BITS_ARB
:
631 pop
= iWGLAttr
[++cur
];
632 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
633 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
635 case WGL_RED_BITS_ARB
:
636 pop
= iWGLAttr
[++cur
];
637 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
638 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
640 case WGL_GREEN_BITS_ARB
:
641 pop
= iWGLAttr
[++cur
];
642 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
643 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
645 case WGL_ALPHA_BITS_ARB
:
646 pop
= iWGLAttr
[++cur
];
647 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
648 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
650 case WGL_DEPTH_BITS_ARB
:
651 pop
= iWGLAttr
[++cur
];
652 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
653 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
655 case WGL_STENCIL_BITS_ARB
:
656 pop
= iWGLAttr
[++cur
];
657 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
658 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
660 case WGL_DOUBLE_BUFFER_ARB
:
661 pop
= iWGLAttr
[++cur
];
662 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
663 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
667 pop
= iWGLAttr
[++cur
];
668 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
669 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
672 case WGL_PIXEL_TYPE_ARB
:
673 pop
= iWGLAttr
[++cur
];
674 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
676 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
677 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
678 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
679 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
681 ERR("unexpected PixelType(%x)\n", pop
);
686 case WGL_SUPPORT_GDI_ARB
:
687 pop
= iWGLAttr
[++cur
];
688 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
689 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
693 case WGL_DRAW_TO_BITMAP_ARB
:
694 pop
= iWGLAttr
[++cur
];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
698 drawattrib
|= GLX_PIXMAP_BIT
;
702 case WGL_DRAW_TO_WINDOW_ARB
:
703 pop
= iWGLAttr
[++cur
];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
707 drawattrib
|= GLX_WINDOW_BIT
;
711 case WGL_DRAW_TO_PBUFFER_ARB
:
712 pop
= iWGLAttr
[++cur
];
713 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
714 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
716 drawattrib
|= GLX_PBUFFER_BIT
;
720 case WGL_ACCELERATION_ARB
:
721 case WGL_SUPPORT_OPENGL_ARB
:
722 pop
= iWGLAttr
[++cur
];
723 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
724 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
727 case WGL_PBUFFER_LARGEST_ARB
:
728 pop
= iWGLAttr
[++cur
];
729 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
730 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
733 case WGL_SAMPLE_BUFFERS_ARB
:
734 pop
= iWGLAttr
[++cur
];
735 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
736 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
739 case WGL_SAMPLES_ARB
:
740 pop
= iWGLAttr
[++cur
];
741 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
742 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
745 case WGL_TEXTURE_FORMAT_ARB
:
746 case WGL_TEXTURE_TARGET_ARB
:
747 case WGL_MIPMAP_TEXTURE_ARB
:
748 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
749 pop
= iWGLAttr
[++cur
];
751 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
753 if (use_render_texture_ati
) {
754 /** nothing to do here */
756 else if (!use_render_texture_emulation
) {
757 if (WGL_NO_TEXTURE_ARB
!= pop
) {
758 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
759 return -1; /** error: don't support it */
761 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
762 drawattrib
|= GLX_PBUFFER_BIT
;
766 case WGL_FLOAT_COMPONENTS_NV
:
767 nvfloatattrib
= iWGLAttr
[++cur
];
768 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
770 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
771 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
772 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
773 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
777 pop
= iWGLAttr
[++cur
];
778 /** cannot be converted, see direct handling on
779 * - wglGetPixelFormatAttribivARB
780 * TODO: wglChoosePixelFormat
783 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
784 pop
= iWGLAttr
[++cur
];
785 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
786 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
790 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
798 WARN("Attempting double-buffered gdi format\n");
802 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, False
);
805 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
806 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
807 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
808 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
810 /* Set GLX_RENDER_TYPE all the time */
811 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
812 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
814 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
815 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
816 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
817 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
823 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
825 int render_type
=0, render_type_bit
;
826 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
827 switch(render_type_bit
)
830 render_type
= GLX_RGBA_TYPE
;
832 case GLX_COLOR_INDEX_BIT
:
833 render_type
= GLX_COLOR_INDEX_TYPE
;
835 case GLX_RGBA_FLOAT_BIT
:
836 render_type
= GLX_RGBA_FLOAT_TYPE
;
839 ERR("Unknown render_type: %x\n", render_type
);
844 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
846 int fmt_id
, nCfgs
, i
, run
;
848 XVisualInfo
*visinfo
;
850 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
851 if (NULL
== cfgs
|| 0 == nCfgs
) {
852 ERR("glXChooseFBConfig returns NULL\n");
853 if(cfgs
!= NULL
) XFree(cfgs
);
857 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, nCfgs
*sizeof(WineGLPixelFormat
));
859 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
860 * Do this as GLX doesn't guarantee that the list is sorted */
861 for(run
=0; run
< 2; run
++)
863 for(i
=0; i
<nCfgs
; i
++) {
864 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
865 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
867 /* The first run we only add onscreen formats (ones which have an associated X Visual).
868 * The second run we only set offscreen formats. */
871 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
872 * The contents is copied to the destination using XCopyArea. For the copying to work
873 * the depth of the source and destination window should be the same. In general this should
874 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
875 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
876 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
877 * list formats with the same depth. */
878 if(visinfo
->depth
!= screen_depth
)
881 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, WineGLPixelFormatListSize
+1, i
);
882 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
883 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
884 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= fmt_id
;
885 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
887 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= FALSE
;
888 WineGLPixelFormatListSize
++;
889 WineGLPixelFormatOnScreenSize
++;
891 } else if(run
&& !visinfo
) {
892 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, WineGLPixelFormatListSize
+1, i
);
893 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
894 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
895 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= fmt_id
;
896 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
898 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
899 WineGLPixelFormatListSize
++;
904 if(cfgs
!= NULL
) XFree(cfgs
);
909 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
910 * In our WGL implementation we only support a subset of these formats namely the format of
911 * Wine's main visual and offscreen formats (if they are available).
912 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
913 * and it returns the number of supported WGL formats in fmt_count.
915 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
917 WineGLPixelFormat
*res
= NULL
;
919 /* Init the list of pixel formats when we need it */
920 if(!WineGLPixelFormatListSize
)
921 init_formats(display
, DefaultScreen(display
), visual
);
923 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
924 * iPixelFormat in case of probing the number of pixelformats.
926 if((iPixelFormat
> 0) && (iPixelFormat
<= WineGLPixelFormatListSize
) &&
927 ((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== FALSE
) ||
929 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
930 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
934 *fmt_count
= WineGLPixelFormatListSize
;
936 *fmt_count
= WineGLPixelFormatOnScreenSize
;
938 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
943 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
944 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
948 /* Init the list of pixel formats when we need it */
949 if(!WineGLPixelFormatListSize
)
950 init_formats(display
, DefaultScreen(display
), visual
);
952 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
953 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
954 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
955 return &WineGLPixelFormatList
[i
];
958 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
962 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
964 WineGLPixelFormat
*fmt
;
966 if (!fbconfig_id
) return 0;
968 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
970 return fmt
->iPixelFormat
;
971 /* This will happen on hwnds without a pixel format set; it's ok */
976 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
977 void mark_drawable_dirty(Drawable old
, Drawable
new)
980 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
981 if (old
== ctx
->drawables
[0]) {
982 ctx
->drawables
[0] = new;
983 ctx
->refresh_drawables
= TRUE
;
985 if (old
== ctx
->drawables
[1]) {
986 ctx
->drawables
[1] = new;
987 ctx
->refresh_drawables
= TRUE
;
992 /* Given the current context, make sure its drawable is sync'd */
993 static inline void sync_context(Wine_GLContext
*context
)
995 if(context
&& context
->refresh_drawables
) {
996 if (glxRequireVersion(3))
997 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
998 context
->drawables
[1], context
->ctx
);
1000 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1001 context
->refresh_drawables
= FALSE
;
1006 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1008 return pglXCreateGLXPixmap(display
, vis
, parent
);
1012 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1019 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1021 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1022 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1025 wine_tsx11_unlock();
1026 TRACE("return %lx\n", ret
);
1031 * X11DRV_ChoosePixelFormat
1033 * Equivalent to glXChooseVisual.
1035 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1036 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1037 WineGLPixelFormat
*fmt
= NULL
;
1042 int bestFormat
= -1;
1043 int bestDBuffer
= -1;
1044 int bestStereo
= -1;
1048 int bestStencil
= -1;
1051 if (!has_opengl()) {
1052 ERR("No libGL on this box - disabling OpenGL support !\n");
1056 if (TRACE_ON(wgl
)) {
1057 TRACE("(%p,%p)\n", physDev
, ppfd
);
1059 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1063 ConvertPixelFormatWGLtoGLX(gdi_display
, 0, FALSE
/* offscreen */, &nPixelFormats
);
1064 for(i
=0; i
<nPixelFormats
; i
++)
1068 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1070 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, i
+1 /* 1-based index */, FALSE
/* offscreen */, &value
);
1073 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1074 if (value
& GLX_RGBA_BIT
)
1075 iPixelType
= PFD_TYPE_RGBA
;
1077 iPixelType
= PFD_TYPE_COLORINDEX
;
1079 if (ppfd
->iPixelType
!= iPixelType
)
1081 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1085 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1086 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1087 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1088 if (value
) dwFlags
|= PFD_STEREO
;
1089 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1090 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1091 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1092 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1093 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1095 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1096 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1097 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1098 * formats without the given flag set.
1099 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1100 * has indicated that a format without stereo is returned when stereo is unavailable.
1101 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1102 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1104 * To summarize the following is most likely the correct behavior:
1105 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1106 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1107 * stereo don't care -> it doesn't matter whether we get stereo or not
1109 * In Wine we will treat no-stereo the same way as don't care because it makes
1110 * format selection even more complicated and second drivers with Stereo advertise
1111 * each format twice anyway.
1114 /* Doublebuffer, see the comments above */
1115 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1116 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1117 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1119 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1120 bestStereo
= dwFlags
& PFD_STEREO
;
1124 bestStencil
= stencil
;
1129 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1133 /* Stereo, see the comments above. */
1134 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1135 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1136 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1138 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1139 bestStereo
= dwFlags
& PFD_STEREO
;
1143 bestStencil
= stencil
;
1148 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1152 /* Below we will do a number of checks to select the 'best' pixelformat.
1153 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1154 * The code works by trying to match the most important options as close as possible.
1155 * When a reasonable format is found, we will try to match more options.
1156 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1157 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1158 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1161 if(ppfd
->cColorBits
) {
1162 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1163 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1165 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1166 bestStereo
= dwFlags
& PFD_STEREO
;
1170 bestStencil
= stencil
;
1174 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1175 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1181 if(ppfd
->cAlphaBits
) {
1182 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1183 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1185 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1186 bestStereo
= dwFlags
& PFD_STEREO
;
1190 bestStencil
= stencil
;
1194 } else if(bestAlpha
!= alpha
) {
1195 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1201 if(ppfd
->cDepthBits
) {
1202 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1203 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1205 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1206 bestStereo
= dwFlags
& PFD_STEREO
;
1210 bestStencil
= stencil
;
1214 } else if(bestDepth
!= depth
) {
1215 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1221 if(ppfd
->cStencilBits
) {
1222 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1223 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1225 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1226 bestStereo
= dwFlags
& PFD_STEREO
;
1230 bestStencil
= stencil
;
1234 } else if(bestStencil
!= stencil
) {
1235 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1241 if(ppfd
->cAuxBuffers
) {
1242 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1243 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1245 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1246 bestStereo
= dwFlags
& PFD_STEREO
;
1250 bestStencil
= stencil
;
1254 } else if(bestAux
!= aux
) {
1255 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1261 if(bestFormat
== -1) {
1262 TRACE("No matching mode was found returning 0\n");
1266 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1267 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, WineGLPixelFormatList
[bestFormat
].fmt_id
);
1270 wine_tsx11_unlock();
1275 * X11DRV_DescribePixelFormat
1277 * Get the pixel-format descriptor associated to the given id
1279 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1282 PIXELFORMATDESCRIPTOR
*ppfd
) {
1283 /*XVisualInfo *vis;*/
1286 WineGLPixelFormat
*fmt
;
1290 if (!has_opengl()) {
1291 ERR("No libGL on this box - disabling OpenGL support !\n");
1295 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1297 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1298 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1300 /* The application is only querying the number of pixelformats */
1302 } else if(fmt
== NULL
) {
1303 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1307 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1308 ERR("Wrong structure size !\n");
1309 /* Should set error */
1315 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1316 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1319 /* These flags are always the same... */
1320 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1321 /* Now the flags extracted from the Visual */
1325 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1327 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1329 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1330 if(value
& GLX_WINDOW_BIT
)
1331 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1332 if(value
& GLX_PIXMAP_BIT
)
1333 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1335 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1336 if(value
== GLX_SLOW_CONFIG
)
1337 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1339 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1341 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1342 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1344 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1347 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1348 if (value
& GLX_RGBA_BIT
)
1349 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1351 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1354 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1355 ppfd
->cColorBits
= value
;
1357 /* Red, green, blue and alpha bits / shifts */
1358 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1359 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1360 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1361 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1362 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1364 ppfd
->cRedBits
= rb
;
1365 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1366 ppfd
->cBlueBits
= bb
;
1367 ppfd
->cBlueShift
= ab
;
1368 ppfd
->cGreenBits
= gb
;
1369 ppfd
->cGreenShift
= bb
+ ab
;
1370 ppfd
->cAlphaBits
= ab
;
1371 ppfd
->cAlphaShift
= 0;
1374 ppfd
->cRedShift
= 0;
1375 ppfd
->cBlueBits
= 0;
1376 ppfd
->cBlueShift
= 0;
1377 ppfd
->cGreenBits
= 0;
1378 ppfd
->cGreenShift
= 0;
1379 ppfd
->cAlphaBits
= 0;
1380 ppfd
->cAlphaShift
= 0;
1383 /* Accum RGBA bits */
1384 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1385 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1386 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1387 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1389 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1390 ppfd
->cAccumRedBits
= rb
;
1391 ppfd
->cAccumGreenBits
= gb
;
1392 ppfd
->cAccumBlueBits
= bb
;
1393 ppfd
->cAccumAlphaBits
= ab
;
1396 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1397 ppfd
->cAuxBuffers
= value
;
1400 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1401 ppfd
->cDepthBits
= value
;
1404 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1405 ppfd
->cStencilBits
= value
;
1407 wine_tsx11_unlock();
1409 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1411 if (TRACE_ON(wgl
)) {
1412 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1419 * X11DRV_GetPixelFormat
1421 * Get the pixel-format id used by this DC
1423 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1424 WineGLPixelFormat
*fmt
;
1426 TRACE("(%p)\n", physDev
);
1428 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1431 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1432 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1435 else if(fmt
->offscreenOnly
)
1437 /* Offscreen formats can't be used with traditional WGL calls.
1438 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1439 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1443 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1444 return physDev
->current_pf
;
1447 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1448 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1449 * set the pixel format multiple times. */
1450 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1452 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1453 WineGLPixelFormat
*fmt
;
1457 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1458 if(get_glxdrawable(physDev
) == root_window
)
1460 ERR("Invalid operation on root_window\n");
1464 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1465 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1467 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1471 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1473 hwnd
= WindowFromDC(physDev
->hdc
);
1475 if(!(value
&GLX_WINDOW_BIT
)) {
1476 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1480 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1481 ERR("Couldn't set format of the window, returning failure\n");
1485 else if(physDev
->bitmap
) {
1486 if(!(value
&GLX_PIXMAP_BIT
)) {
1487 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1491 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1492 if(!physDev
->bitmap
->glxpixmap
) {
1493 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1498 FIXME("called on a non-window, non-bitmap object?\n");
1501 physDev
->current_pf
= iPixelFormat
;
1503 if (TRACE_ON(wgl
)) {
1506 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1508 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1510 TRACE(" FBConfig have :\n");
1511 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1512 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1513 TRACE(" - VISUAL_ID 0x%x\n", value
);
1514 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1515 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1523 * X11DRV_SetPixelFormat
1525 * Set the pixel-format id used by this DC
1527 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1529 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1530 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1532 if (!has_opengl()) {
1533 ERR("No libGL on this box - disabling OpenGL support !\n");
1537 if(physDev
->current_pf
) /* cannot change it if already set */
1538 return (physDev
->current_pf
== iPixelFormat
);
1540 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1544 * X11DRV_wglCopyContext
1546 * For OpenGL32 wglCopyContext.
1548 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1549 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1550 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1552 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1554 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1555 * In case of GLX you need to specify this at context creation time but in case of WGL you
1556 * do this using wglShareLists which you can call after creating the context.
1557 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1558 * Up to now that works fine.
1560 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1561 * when there is no GLX context yet. The chance this will cause problems is small as at the time of
1562 * writing Wine has had OpenGL support for more than 7 years and this function has remained a stub
1565 if(!src
->ctx
|| !dst
->ctx
) {
1566 /* NOTE: As a special case, if both GLX contexts are NULL, that means
1567 * neither WGL context was made current. In that case, both contexts
1568 * are in a default state, so any copy would no-op.
1570 if(!src
->ctx
&& !dst
->ctx
) {
1571 TRACE("No source or destination contexts set. No-op.\n");
1576 DWORD type
= GetObjectType(src
->hdc
);
1579 src
->ctx
= pglXCreateContext(gdi_display
, src
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1580 else /* Create a GLX Context for a pbuffer */
1581 src
->ctx
= pglXCreateNewContext(gdi_display
, src
->fmt
->fbconfig
, src
->fmt
->render_type
, NULL
, True
);
1582 TRACE(" created a delayed OpenGL context (%p)\n", src
->ctx
);
1584 else if (!dst
->ctx
) {
1585 DWORD type
= GetObjectType(dst
->hdc
);
1588 dst
->ctx
= pglXCreateContext(gdi_display
, dst
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1589 else /* Create a GLX Context for a pbuffer */
1590 dst
->ctx
= pglXCreateNewContext(gdi_display
, dst
->fmt
->fbconfig
, dst
->fmt
->render_type
, NULL
, True
);
1591 TRACE(" created a delayed OpenGL context (%p)\n", dst
->ctx
);
1597 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1598 wine_tsx11_unlock();
1600 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1605 * X11DRV_wglCreateContext
1607 * For OpenGL32 wglCreateContext.
1609 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1611 Wine_GLContext
*ret
;
1612 WineGLPixelFormat
*fmt
;
1613 int hdcPF
= physDev
->current_pf
;
1615 HDC hdc
= physDev
->hdc
;
1617 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1619 if (!has_opengl()) {
1620 ERR("No libGL on this box - disabling OpenGL support !\n");
1624 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1625 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1626 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1627 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1628 * If this fails something is very wrong on the system. */
1630 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1631 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1635 /* The context will be allocated in the wglMakeCurrent call */
1637 ret
= alloc_context();
1638 wine_tsx11_unlock();
1643 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1645 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1650 * X11DRV_wglDeleteContext
1652 * For OpenGL32 wglDeleteContext.
1654 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1656 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1659 TRACE("(%p)\n", hglrc
);
1661 if (!has_opengl()) {
1662 ERR("No libGL on this box - disabling OpenGL support !\n");
1667 /* A game (Half Life not to name it) deletes twice the same context,
1668 * so make sure it is valid first */
1669 if (is_valid_context( ctx
))
1671 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1676 WARN("Error deleting context !\n");
1677 SetLastError(ERROR_INVALID_HANDLE
);
1680 wine_tsx11_unlock();
1686 * X11DRV_wglGetCurrentReadDCARB
1688 * For OpenGL32 wglGetCurrentReadDCARB.
1690 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1693 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1695 if (ctx
) ret
= ctx
->read_hdc
;
1697 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1702 * X11DRV_wglGetProcAddress
1704 * For OpenGL32 wglGetProcAddress.
1706 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1709 const WineGLExtension
*ext
;
1711 int padding
= 32 - strlen(lpszProc
);
1715 if (!has_opengl()) {
1716 ERR("No libGL on this box - disabling OpenGL support !\n");
1720 /* Check the table of WGL extensions to see if we need to return a WGL extension
1721 * or a function pointer to a native OpenGL function. */
1722 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1723 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1725 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1726 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1727 ext
= WineGLExtensionList
[i
];
1728 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1729 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1730 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1731 return ext
->extEntryPoints
[j
].funcAddress
;
1737 WARN("(%s) - not found\n", lpszProc
);
1742 * X11DRV_wglMakeCurrent
1744 * For OpenGL32 wglMakeCurrent.
1746 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1748 HDC hdc
= physDev
->hdc
;
1749 DWORD type
= GetObjectType(hdc
);
1751 TRACE("(%p,%p)\n", hdc
, hglrc
);
1753 if (!has_opengl()) {
1754 ERR("No libGL on this box - disabling OpenGL support !\n");
1759 if (hglrc
== NULL
) {
1760 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1761 NtCurrentTeb()->glContext
= NULL
;
1763 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1764 Drawable drawable
= get_glxdrawable(physDev
);
1765 if (ctx
->ctx
== NULL
) {
1766 /* The describe lines below are for debugging purposes only */
1767 if (TRACE_ON(wgl
)) {
1768 describeDrawable(ctx
, drawable
);
1769 describeContext(ctx
);
1772 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1773 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1775 TRACE(" Creating GLX Context\n");
1777 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1778 else /* Create a GLX Context for a pbuffer */
1779 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1781 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1783 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1784 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1785 NtCurrentTeb()->glContext
= ctx
;
1789 ctx
->read_hdc
= hdc
;
1790 ctx
->drawables
[0] = drawable
;
1791 ctx
->drawables
[1] = drawable
;
1792 ctx
->refresh_drawables
= FALSE
;
1794 if (type
== OBJ_MEMDC
)
1796 ctx
->do_escape
= TRUE
;
1797 pglDrawBuffer(GL_FRONT_LEFT
);
1801 wine_tsx11_unlock();
1802 TRACE(" returning %s\n", (ret
? "True" : "False"));
1807 * X11DRV_wglMakeContextCurrentARB
1809 * For OpenGL32 wglMakeContextCurrentARB
1811 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1814 int indirect
= (GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
);
1816 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1818 if (!has_opengl()) {
1819 ERR("No libGL on this box - disabling OpenGL support !\n");
1824 if (hglrc
== NULL
) {
1825 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1826 NtCurrentTeb()->glContext
= NULL
;
1828 if (NULL
== pglXMakeContextCurrent
) {
1831 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1832 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1833 Drawable d_read
= get_glxdrawable(pReadDev
);
1835 if (ctx
->ctx
== NULL
) {
1836 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, !indirect
);
1837 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1839 ctx
->hdc
= pDrawDev
->hdc
;
1840 ctx
->read_hdc
= pReadDev
->hdc
;
1841 ctx
->drawables
[0] = d_draw
;
1842 ctx
->drawables
[1] = d_read
;
1843 ctx
->refresh_drawables
= FALSE
;
1844 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1845 NtCurrentTeb()->glContext
= ctx
;
1848 wine_tsx11_unlock();
1850 TRACE(" returning %s\n", (ret
? "True" : "False"));
1855 * X11DRV_wglShareLists
1857 * For OpenGL32 wglShaderLists.
1859 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1860 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1861 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1863 TRACE("(%p, %p)\n", org
, dest
);
1865 if (!has_opengl()) {
1866 ERR("No libGL on this box - disabling OpenGL support !\n");
1870 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1871 ERR("Could not share display lists, context already created !\n");
1874 if (org
->ctx
== NULL
) {
1875 int indirect
= (GetObjectType(org
->hdc
) == OBJ_MEMDC
);
1877 describeContext(org
);
1880 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, !indirect
);
1881 else /* Create a GLX Context for a pbuffer */
1882 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1883 wine_tsx11_unlock();
1884 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1887 int indirect
= (GetObjectType(dest
->hdc
) == OBJ_MEMDC
);
1889 describeContext(dest
);
1890 /* Create the destination context with display lists shared */
1892 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, !indirect
);
1893 else /* Create a GLX Context for a pbuffer */
1894 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1895 wine_tsx11_unlock();
1896 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1903 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1905 /* We are running using client-side rendering fonts... */
1909 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1913 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1914 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1915 wine_tsx11_unlock();
1917 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1918 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1919 int height
, width_int
;
1921 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1922 if (needed_size
== GDI_ERROR
) {
1923 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1926 TRACE(" - needed size : %d\n", needed_size
);
1929 if (needed_size
> size
) {
1931 HeapFree(GetProcessHeap(), 0, bitmap
);
1932 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1933 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1934 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1936 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1937 if (TRACE_ON(wgl
)) {
1938 unsigned int height
, width
, bitmask
;
1939 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1941 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1942 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1943 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1944 if (needed_size
!= 0) {
1945 TRACE(" - bitmap :\n");
1946 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1948 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1953 if (*bitmap_
& bitmask
)
1958 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1964 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1965 * glyph for it to be drawn properly.
1967 if (needed_size
!= 0) {
1968 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1969 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1971 for (width
= 0; width
< width_int
; width
++) {
1972 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1973 ((int *) bitmap
)[height
* width_int
+ width
];
1979 pglNewList(listBase
++, GL_COMPILE
);
1980 if (needed_size
!= 0) {
1981 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1982 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
1983 gm
.gmCellIncX
, gm
.gmCellIncY
,
1986 /* This is the case of 'empty' glyphs like the space character */
1987 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1990 wine_tsx11_unlock();
1994 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1995 wine_tsx11_unlock();
1997 HeapFree(GetProcessHeap(), 0, bitmap
);
1998 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2003 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2004 wine_tsx11_unlock();
2006 HeapFree(GetProcessHeap(), 0, bitmap
);
2007 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2012 * X11DRV_wglUseFontBitmapsA
2014 * For OpenGL32 wglUseFontBitmapsA.
2016 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2018 Font fid
= physDev
->font
;
2020 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2022 if (!has_opengl()) {
2023 ERR("No libGL on this box - disabling OpenGL support !\n");
2028 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2032 /* I assume that the glyphs are at the same position for X and for Windows */
2033 pglXUseXFont(fid
, first
, count
, listBase
);
2034 wine_tsx11_unlock();
2039 * X11DRV_wglUseFontBitmapsW
2041 * For OpenGL32 wglUseFontBitmapsW.
2043 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2045 Font fid
= physDev
->font
;
2047 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2049 if (!has_opengl()) {
2050 ERR("No libGL on this box - disabling OpenGL support !\n");
2055 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2058 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2061 /* I assume that the glyphs are at the same position for X and for Windows */
2062 pglXUseXFont(fid
, first
, count
, listBase
);
2063 wine_tsx11_unlock();
2067 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2068 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2075 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2077 pglGetIntegerv(pname
, params
);
2079 * if we cannot find a Wine Context
2080 * we only have the default wine desktop context,
2081 * so if we have only a 24 depth say we have 32
2083 if (!ctx
&& *params
== 24) {
2086 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2091 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2093 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2094 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2098 pglGetIntegerv(pname
, params
);
2101 wine_tsx11_unlock();
2104 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2108 if(!physDev
->gl_drawable
)
2111 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2112 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2114 if(w
> 0 && h
> 0) {
2115 Drawable src
= physDev
->pixmap
;
2116 if(!src
) src
= physDev
->gl_drawable
;
2118 /* The GL drawable may be lagged behind if we don't flush first, so
2119 * flush the display make sure we copy up-to-date data */
2121 XFlush(gdi_display
);
2122 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2123 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2124 wine_tsx11_unlock();
2129 static void WINAPI
X11DRV_wglFinish(void)
2131 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2132 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2137 wine_tsx11_unlock();
2138 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2141 static void WINAPI
X11DRV_wglFlush(void)
2143 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2144 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2149 wine_tsx11_unlock();
2150 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2154 * X11DRV_wglGetExtensionsStringARB
2156 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2158 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2159 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2160 return WineGLInfo
.wglExtensions
;
2164 * X11DRV_wglCreatePbufferARB
2166 * WGL_ARB_pbuffer: wglCreatePbufferARB
2168 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2170 Wine_GLPBuffer
* object
= NULL
;
2171 WineGLPixelFormat
*fmt
= NULL
;
2176 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2178 if (0 >= iPixelFormat
) {
2179 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2180 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2181 return NULL
; /* unexpected error */
2184 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2185 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2187 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2188 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2189 goto create_failed
; /* unexpected error */
2192 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2193 if (NULL
== object
) {
2194 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2195 goto create_failed
; /* unexpected error */
2198 object
->display
= gdi_display
;
2199 object
->width
= iWidth
;
2200 object
->height
= iHeight
;
2203 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2204 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2205 while (piAttribList
&& 0 != *piAttribList
) {
2207 switch (*piAttribList
) {
2208 case WGL_PBUFFER_LARGEST_ARB
: {
2210 attr_v
= *piAttribList
;
2211 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2212 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2216 case WGL_TEXTURE_FORMAT_ARB
: {
2218 attr_v
= *piAttribList
;
2219 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2220 if (use_render_texture_ati
) {
2223 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2224 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2225 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2227 SetLastError(ERROR_INVALID_DATA
);
2230 object
->use_render_texture
= 1;
2231 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2233 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2234 object
->use_render_texture
= 0;
2236 if (!use_render_texture_emulation
) {
2237 SetLastError(ERROR_INVALID_DATA
);
2241 case WGL_TEXTURE_RGB_ARB
:
2242 object
->use_render_texture
= GL_RGB
;
2243 object
->texture_bpp
= 3;
2244 object
->texture_format
= GL_RGB
;
2245 object
->texture_type
= GL_UNSIGNED_BYTE
;
2247 case WGL_TEXTURE_RGBA_ARB
:
2248 object
->use_render_texture
= GL_RGBA
;
2249 object
->texture_bpp
= 4;
2250 object
->texture_format
= GL_RGBA
;
2251 object
->texture_type
= GL_UNSIGNED_BYTE
;
2254 /* WGL_FLOAT_COMPONENTS_NV */
2255 case WGL_TEXTURE_FLOAT_R_NV
:
2256 object
->use_render_texture
= GL_FLOAT_R_NV
;
2257 object
->texture_bpp
= 4;
2258 object
->texture_format
= GL_RED
;
2259 object
->texture_type
= GL_FLOAT
;
2261 case WGL_TEXTURE_FLOAT_RG_NV
:
2262 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2263 object
->texture_bpp
= 8;
2264 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2265 object
->texture_type
= GL_FLOAT
;
2267 case WGL_TEXTURE_FLOAT_RGB_NV
:
2268 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2269 object
->texture_bpp
= 12;
2270 object
->texture_format
= GL_RGB
;
2271 object
->texture_type
= GL_FLOAT
;
2273 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2274 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2275 object
->texture_bpp
= 16;
2276 object
->texture_format
= GL_RGBA
;
2277 object
->texture_type
= GL_FLOAT
;
2280 ERR("Unknown texture format: %x\n", attr_v
);
2281 SetLastError(ERROR_INVALID_DATA
);
2289 case WGL_TEXTURE_TARGET_ARB
: {
2291 attr_v
= *piAttribList
;
2292 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2293 if (use_render_texture_ati
) {
2296 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2297 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2298 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2299 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2301 SetLastError(ERROR_INVALID_DATA
);
2304 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2306 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2307 object
->texture_target
= 0;
2309 if (!use_render_texture_emulation
) {
2310 SetLastError(ERROR_INVALID_DATA
);
2314 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2315 if (iWidth
!= iHeight
) {
2316 SetLastError(ERROR_INVALID_DATA
);
2319 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2320 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2323 case WGL_TEXTURE_1D_ARB
: {
2325 SetLastError(ERROR_INVALID_DATA
);
2328 object
->texture_target
= GL_TEXTURE_1D
;
2329 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2332 case WGL_TEXTURE_2D_ARB
: {
2333 object
->texture_target
= GL_TEXTURE_2D
;
2334 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2337 case WGL_TEXTURE_RECTANGLE_NV
: {
2338 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2339 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2343 ERR("Unknown texture target: %x\n", attr_v
);
2344 SetLastError(ERROR_INVALID_DATA
);
2352 case WGL_MIPMAP_TEXTURE_ARB
: {
2354 attr_v
= *piAttribList
;
2355 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2356 if (use_render_texture_ati
) {
2357 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2359 if (!use_render_texture_emulation
) {
2360 SetLastError(ERROR_INVALID_DATA
);
2370 PUSH1(attribs
, None
);
2371 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2372 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2373 if (!object
->drawable
) {
2374 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2375 goto create_failed
; /* unexpected error */
2377 TRACE("->(%p)\n", object
);
2378 return (HPBUFFERARB
) object
;
2381 HeapFree(GetProcessHeap(), 0, object
);
2382 TRACE("->(FAILED)\n");
2387 * X11DRV_wglDestroyPbufferARB
2389 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2391 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2393 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2394 TRACE("(%p)\n", hPbuffer
);
2395 if (NULL
== object
) {
2396 SetLastError(ERROR_INVALID_HANDLE
);
2399 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2400 HeapFree(GetProcessHeap(), 0, object
);
2405 * X11DRV_wglGetPbufferDCARB
2407 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2408 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2409 * Gdi32 implements the part of this function which creates a device context.
2410 * This part associates the physDev with the X drawable of the pbuffer.
2412 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2414 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2415 if (NULL
== object
) {
2416 SetLastError(ERROR_INVALID_HANDLE
);
2420 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2421 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2422 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2423 physDev
->drawable
= object
->drawable
;
2424 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2425 physDev
->dc_rect
= physDev
->drawable_rect
;
2427 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2428 return physDev
->hdc
;
2432 * X11DRV_wglQueryPbufferARB
2434 * WGL_ARB_pbuffer: wglQueryPbufferARB
2436 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2438 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2439 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2440 if (NULL
== object
) {
2441 SetLastError(ERROR_INVALID_HANDLE
);
2444 switch (iAttribute
) {
2445 case WGL_PBUFFER_WIDTH_ARB
:
2446 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2448 case WGL_PBUFFER_HEIGHT_ARB
:
2449 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2452 case WGL_PBUFFER_LOST_ARB
:
2453 /* GLX Pbuffers cannot be lost by default. We can support this by
2454 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2455 * to receive pixel buffer clobber events, however that may or may
2456 * not give any benefit */
2457 *piValue
= GL_FALSE
;
2460 case WGL_TEXTURE_FORMAT_ARB
:
2461 if (use_render_texture_ati
) {
2463 int type
= WGL_NO_TEXTURE_ARB
;
2464 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2466 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2467 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2468 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2472 if (!object
->use_render_texture
) {
2473 *piValue
= WGL_NO_TEXTURE_ARB
;
2475 if (!use_render_texture_emulation
) {
2476 SetLastError(ERROR_INVALID_HANDLE
);
2479 switch(object
->use_render_texture
) {
2481 *piValue
= WGL_TEXTURE_RGB_ARB
;
2484 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2486 /* WGL_FLOAT_COMPONENTS_NV */
2488 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2490 case GL_FLOAT_RG_NV
:
2491 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2493 case GL_FLOAT_RGB_NV
:
2494 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2496 case GL_FLOAT_RGBA_NV
:
2497 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2500 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2506 case WGL_TEXTURE_TARGET_ARB
:
2507 if (use_render_texture_ati
) {
2509 int type
= WGL_NO_TEXTURE_ARB
;
2510 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2512 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2513 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2514 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2515 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2519 if (!object
->texture_target
) {
2520 *piValue
= WGL_NO_TEXTURE_ARB
;
2522 if (!use_render_texture_emulation
) {
2523 SetLastError(ERROR_INVALID_DATA
);
2526 switch (object
->texture_target
) {
2527 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2528 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2529 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2530 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2536 case WGL_MIPMAP_TEXTURE_ARB
:
2537 if (use_render_texture_ati
) {
2538 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2540 *piValue
= GL_FALSE
; /** don't support that */
2541 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2546 FIXME("unexpected attribute %x\n", iAttribute
);
2554 * X11DRV_wglReleasePbufferDCARB
2556 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2558 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2560 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2561 return DeleteDC(hdc
);
2565 * X11DRV_wglSetPbufferAttribARB
2567 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2569 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2571 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2572 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2573 if (NULL
== object
) {
2574 SetLastError(ERROR_INVALID_HANDLE
);
2577 if (!object
->use_render_texture
) {
2578 SetLastError(ERROR_INVALID_HANDLE
);
2581 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2584 if (NULL
!= pglXDrawableAttribATI
) {
2585 if (use_render_texture_ati
) {
2586 FIXME("Need conversion for GLX_ATI_render_texture\n");
2588 return pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2594 * X11DRV_wglChoosePixelFormatARB
2596 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2598 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2603 GLXFBConfig
* cfgs
= NULL
;
2607 WineGLPixelFormat
*fmt
;
2611 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2612 if (NULL
!= pfAttribFList
) {
2613 FIXME("unused pfAttribFList\n");
2616 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2617 if (-1 == nAttribs
) {
2618 WARN("Cannot convert WGL to GLX attributes\n");
2621 PUSH1(attribs
, None
);
2623 /* Search for FB configurations matching the requirements in attribs */
2624 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2626 WARN("Compatible Pixel Format not found\n");
2630 /* Loop through all matching formats and check if they are suitable.
2631 * Note that this function should at max return nMaxFormats different formats */
2632 for(run
=0; run
< 2; run
++)
2634 for (it
= 0; it
< nCfgs
; ++it
) {
2635 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2637 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2641 /* Search for the format in our list of compatible formats */
2642 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2646 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2647 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2650 if(pfmt_it
< nMaxFormats
) {
2651 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2652 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2658 *nNumFormats
= pfmt_it
;
2665 * X11DRV_wglGetPixelFormatAttribivARB
2667 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2669 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2672 WineGLPixelFormat
*fmt
= NULL
;
2676 int nWGLFormats
= 0;
2678 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2680 if (0 < iLayerPlane
) {
2681 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2685 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2686 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2687 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2688 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2690 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2693 for (i
= 0; i
< nAttributes
; ++i
) {
2694 const int curWGLAttr
= piAttributes
[i
];
2695 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2697 switch (curWGLAttr
) {
2698 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2699 piValues
[i
] = nWGLFormats
;
2702 case WGL_SUPPORT_OPENGL_ARB
:
2703 piValues
[i
] = GL_TRUE
;
2706 case WGL_ACCELERATION_ARB
:
2707 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2708 if (!fmt
) goto pix_error
;
2709 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2710 if (hTest
) goto get_error
;
2712 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2713 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2714 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2716 ERR("unexpected Config Caveat(%x)\n", tmp
);
2717 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2721 case WGL_TRANSPARENT_ARB
:
2722 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2723 if (!fmt
) goto pix_error
;
2724 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2725 if (hTest
) goto get_error
;
2726 piValues
[i
] = GL_FALSE
;
2727 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2730 case WGL_PIXEL_TYPE_ARB
:
2731 curGLXAttr
= GLX_RENDER_TYPE
;
2732 if (!fmt
) goto pix_error
;
2733 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2734 if (hTest
) goto get_error
;
2735 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2736 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2737 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2738 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2739 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2741 ERR("unexpected RenderType(%x)\n", tmp
);
2742 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2746 case WGL_COLOR_BITS_ARB
:
2747 curGLXAttr
= GLX_BUFFER_SIZE
;
2750 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2751 if (use_render_texture_ati
) {
2752 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2755 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2756 if (use_render_texture_ati
) {
2757 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2760 if (!use_render_texture_emulation
) {
2761 piValues
[i
] = GL_FALSE
;
2764 curGLXAttr
= GLX_RENDER_TYPE
;
2765 if (!fmt
) goto pix_error
;
2766 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2767 if (hTest
) goto get_error
;
2768 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2769 piValues
[i
] = GL_FALSE
;
2772 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2773 if (hTest
) goto get_error
;
2774 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2777 case WGL_BLUE_BITS_ARB
:
2778 curGLXAttr
= GLX_BLUE_SIZE
;
2780 case WGL_RED_BITS_ARB
:
2781 curGLXAttr
= GLX_RED_SIZE
;
2783 case WGL_GREEN_BITS_ARB
:
2784 curGLXAttr
= GLX_GREEN_SIZE
;
2786 case WGL_ALPHA_BITS_ARB
:
2787 curGLXAttr
= GLX_ALPHA_SIZE
;
2789 case WGL_DEPTH_BITS_ARB
:
2790 curGLXAttr
= GLX_DEPTH_SIZE
;
2792 case WGL_STENCIL_BITS_ARB
:
2793 curGLXAttr
= GLX_STENCIL_SIZE
;
2795 case WGL_DOUBLE_BUFFER_ARB
:
2796 curGLXAttr
= GLX_DOUBLEBUFFER
;
2798 case WGL_STEREO_ARB
:
2799 curGLXAttr
= GLX_STEREO
;
2801 case WGL_AUX_BUFFERS_ARB
:
2802 curGLXAttr
= GLX_AUX_BUFFERS
;
2805 case WGL_SUPPORT_GDI_ARB
:
2806 if (!fmt
) goto pix_error
;
2807 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2808 if (hTest
) goto get_error
;
2810 piValues
[i
] = GL_FALSE
;
2813 curGLXAttr
= GLX_X_RENDERABLE
;
2816 case WGL_DRAW_TO_WINDOW_ARB
:
2817 case WGL_DRAW_TO_BITMAP_ARB
:
2818 case WGL_DRAW_TO_PBUFFER_ARB
:
2819 if (!fmt
) goto pix_error
;
2820 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2821 if (hTest
) goto get_error
;
2822 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2823 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2824 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2825 piValues
[i
] = GL_TRUE
;
2827 piValues
[i
] = GL_FALSE
;
2830 case WGL_PBUFFER_LARGEST_ARB
:
2831 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2834 case WGL_SAMPLE_BUFFERS_ARB
:
2835 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2838 case WGL_SAMPLES_ARB
:
2839 curGLXAttr
= GLX_SAMPLES_ARB
;
2842 case WGL_FLOAT_COMPONENTS_NV
:
2843 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2846 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
2847 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
2850 case WGL_ACCUM_RED_BITS_ARB
:
2851 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2853 case WGL_ACCUM_GREEN_BITS_ARB
:
2854 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2856 case WGL_ACCUM_BLUE_BITS_ARB
:
2857 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2859 case WGL_ACCUM_ALPHA_BITS_ARB
:
2860 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2862 case WGL_ACCUM_BITS_ARB
:
2863 if (!fmt
) goto pix_error
;
2864 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2865 if (hTest
) goto get_error
;
2867 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2868 if (hTest
) goto get_error
;
2870 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2871 if (hTest
) goto get_error
;
2873 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2874 if (hTest
) goto get_error
;
2879 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2882 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2883 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2884 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2886 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2887 * and check which options can work using iPixelFormat=0 and which not.
2888 * A problem would be that this function is an extension. This would
2889 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2891 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2892 if (!fmt
) goto pix_error
;
2893 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2894 if (hTest
) goto get_error
;
2897 piValues
[i
] = GL_FALSE
;
2903 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2907 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2912 * X11DRV_wglGetPixelFormatAttribfvARB
2914 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2916 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2922 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2924 /* Allocate a temporary array to store integer values */
2925 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2927 ERR("couldn't allocate %d array\n", nAttributes
);
2931 /* Piggy-back on wglGetPixelFormatAttribivARB */
2932 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2934 /* Convert integer values to float. Should also check for attributes
2935 that can give decimal values here */
2936 for (i
=0; i
<nAttributes
;i
++) {
2937 pfValues
[i
] = attr
[i
];
2941 HeapFree(GetProcessHeap(), 0, attr
);
2946 * X11DRV_wglBindTexImageARB
2948 * WGL_ARB_render_texture: wglBindTexImageARB
2950 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2952 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2953 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2954 if (NULL
== object
) {
2955 SetLastError(ERROR_INVALID_HANDLE
);
2958 if (!object
->use_render_texture
) {
2959 SetLastError(ERROR_INVALID_HANDLE
);
2963 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2964 static int init
= 0;
2965 int prev_binded_texture
= 0;
2966 GLXContext prev_context
= pglXGetCurrentContext();
2967 Drawable prev_drawable
= pglXGetCurrentDrawable();
2968 GLXContext tmp_context
;
2970 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2971 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2972 isn't ideal performance wise but I wasn't able to get other ways working.
2975 init
= 1; /* Only show the FIXME once for performance reasons */
2976 FIXME("partial stub!\n");
2979 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2980 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2982 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2984 /* Switch to our pbuffer */
2985 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2987 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2988 * After that upload the pbuffer texture data. */
2989 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2990 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2992 /* Switch back to the original drawable and upload the pbuffer-texture */
2993 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2994 pglXDestroyContext(gdi_display
, tmp_context
);
2998 if (NULL
!= pglXBindTexImageATI
) {
3003 case WGL_FRONT_LEFT_ARB
:
3004 buffer
= GLX_FRONT_LEFT_ATI
;
3006 case WGL_FRONT_RIGHT_ARB
:
3007 buffer
= GLX_FRONT_RIGHT_ATI
;
3009 case WGL_BACK_LEFT_ARB
:
3010 buffer
= GLX_BACK_LEFT_ATI
;
3012 case WGL_BACK_RIGHT_ARB
:
3013 buffer
= GLX_BACK_RIGHT_ATI
;
3016 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3020 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3021 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3022 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3023 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3024 * works fine using our pbuffer emulation path.
3026 return pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3032 * X11DRV_wglReleaseTexImageARB
3034 * WGL_ARB_render_texture: wglReleaseTexImageARB
3036 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3038 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
3039 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3040 if (NULL
== object
) {
3041 SetLastError(ERROR_INVALID_HANDLE
);
3044 if (!object
->use_render_texture
) {
3045 SetLastError(ERROR_INVALID_HANDLE
);
3048 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3051 if (NULL
!= pglXReleaseTexImageATI
) {
3056 case WGL_FRONT_LEFT_ARB
:
3057 buffer
= GLX_FRONT_LEFT_ATI
;
3059 case WGL_FRONT_RIGHT_ARB
:
3060 buffer
= GLX_FRONT_RIGHT_ATI
;
3062 case WGL_BACK_LEFT_ARB
:
3063 buffer
= GLX_BACK_LEFT_ATI
;
3065 case WGL_BACK_RIGHT_ARB
:
3066 buffer
= GLX_BACK_RIGHT_ATI
;
3069 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3072 return pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3078 * X11DRV_wglGetExtensionsStringEXT
3080 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3082 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3083 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3084 return WineGLInfo
.wglExtensions
;
3088 * X11DRV_wglGetSwapIntervalEXT
3090 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3092 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3093 FIXME("(),stub!\n");
3094 return swap_interval
;
3098 * X11DRV_wglSwapIntervalEXT
3100 * WGL_EXT_swap_control: wglSwapIntervalEXT
3102 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3103 TRACE("(%d)\n", interval
);
3104 swap_interval
= interval
;
3105 if (NULL
!= pglXSwapIntervalSGI
) {
3106 return 0 == pglXSwapIntervalSGI(interval
);
3108 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3113 * X11DRV_wglAllocateMemoryNV
3115 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3117 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3118 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3119 if (pglXAllocateMemoryNV
== NULL
)
3122 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3126 * X11DRV_wglFreeMemoryNV
3128 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3130 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3131 TRACE("(%p)\n", pointer
);
3132 if (pglXFreeMemoryNV
== NULL
)
3135 pglXFreeMemoryNV(pointer
);
3139 * X11DRV_wglSetPixelFormatWINE
3141 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3142 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3144 BOOL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3146 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3148 if (!has_opengl()) {
3149 ERR("No libGL on this box - disabling OpenGL support !\n");
3153 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3155 /* Relay to the core SetPixelFormat */
3156 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3157 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3161 * glxRequireVersion (internal)
3163 * Check if the supported GLX version matches requiredVersion.
3165 static BOOL
glxRequireVersion(int requiredVersion
)
3167 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3168 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3174 static BOOL
glxRequireExtension(const char *requiredExtension
)
3176 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3183 static void register_extension_string(const char *ext
)
3185 if (WineGLInfo
.wglExtensions
[0])
3186 strcat(WineGLInfo
.wglExtensions
, " ");
3187 strcat(WineGLInfo
.wglExtensions
, ext
);
3189 TRACE("'%s'\n", ext
);
3192 static BOOL
register_extension(const WineGLExtension
* ext
)
3196 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3197 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3199 register_extension_string(ext
->extName
);
3201 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3202 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3207 static const WineGLExtension WGL_internal_functions
=
3211 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3212 { "wglFinish", X11DRV_wglFinish
},
3213 { "wglFlush", X11DRV_wglFlush
},
3218 static const WineGLExtension WGL_ARB_extensions_string
=
3220 "WGL_ARB_extensions_string",
3222 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3226 static const WineGLExtension WGL_ARB_make_current_read
=
3228 "WGL_ARB_make_current_read",
3230 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3231 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3235 static const WineGLExtension WGL_ARB_multisample
=
3237 "WGL_ARB_multisample",
3240 static const WineGLExtension WGL_ARB_pbuffer
=
3244 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3245 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3246 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3247 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3248 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3249 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3253 static const WineGLExtension WGL_ARB_pixel_format
=
3255 "WGL_ARB_pixel_format",
3257 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3258 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3259 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3263 static const WineGLExtension WGL_ARB_render_texture
=
3265 "WGL_ARB_render_texture",
3267 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3268 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3272 static const WineGLExtension WGL_EXT_extensions_string
=
3274 "WGL_EXT_extensions_string",
3276 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3280 static const WineGLExtension WGL_EXT_swap_control
=
3282 "WGL_EXT_swap_control",
3284 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3285 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3289 static const WineGLExtension WGL_NV_vertex_array_range
=
3291 "WGL_NV_vertex_array_range",
3293 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3294 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3298 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3300 "WGL_WINE_pixel_format_passthrough",
3302 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3307 * X11DRV_WineGL_LoadExtensions
3309 static void X11DRV_WineGL_LoadExtensions(void)
3311 WineGLInfo
.wglExtensions
[0] = 0;
3313 /* Load Wine internal functions */
3314 register_extension(&WGL_internal_functions
);
3316 /* ARB Extensions */
3318 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3320 register_extension_string("WGL_ARB_pixel_format_float");
3321 register_extension_string("WGL_ATI_pixel_format_float");
3324 register_extension(&WGL_ARB_extensions_string
);
3326 if (glxRequireVersion(3))
3327 register_extension(&WGL_ARB_make_current_read
);
3329 if (glxRequireExtension("GLX_ARB_multisample"))
3330 register_extension(&WGL_ARB_multisample
);
3332 /* In general pbuffer functionality requires support in the X-server. The functionality is
3333 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3334 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3335 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3337 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3338 * without support in the X-server (which other Mesa based drivers require).
3340 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3341 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3342 * is available pbuffers must be available too. */
3343 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3344 register_extension(&WGL_ARB_pbuffer
);
3346 register_extension(&WGL_ARB_pixel_format
);
3348 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3349 if (glxRequireExtension("GLX_ATI_render_texture") ||
3350 glxRequireExtension("GLX_ARB_render_texture") ||
3351 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3353 register_extension(&WGL_ARB_render_texture
);
3355 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3356 if(glxRequireExtension("GLX_NV_float_buffer"))
3357 register_extension_string("WGL_NV_float_buffer");
3359 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3360 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3361 register_extension_string("WGL_NV_texture_rectangle");
3364 /* EXT Extensions */
3366 register_extension(&WGL_EXT_extensions_string
);
3368 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3369 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3370 register_extension(&WGL_EXT_swap_control
);
3372 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3373 register_extension_string("WGL_EXT_framebuffer_sRGB");
3375 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3376 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3377 register_extension(&WGL_NV_vertex_array_range
);
3379 /* WINE-specific WGL Extensions */
3381 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3382 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3384 register_extension(&WGL_WINE_pixel_format_passthrough
);
3388 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3394 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3395 ret
= physDev
->drawable
; /* PBuffer */
3397 ret
= physDev
->bitmap
->glxpixmap
;
3399 else if(physDev
->gl_drawable
)
3400 ret
= physDev
->gl_drawable
;
3402 ret
= physDev
->drawable
;
3406 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3409 pglXDestroyGLXPixmap(display
, glxpixmap
);
3410 wine_tsx11_unlock();
3415 * X11DRV_SwapBuffers
3417 * Swap the buffers of this DC
3419 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3421 GLXDrawable drawable
;
3422 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3424 if (!has_opengl()) {
3425 ERR("No libGL on this box - disabling OpenGL support !\n");
3429 TRACE("(%p)\n", physDev
);
3431 drawable
= get_glxdrawable(physDev
);
3435 if(physDev
->pixmap
) {
3436 if(pglXCopySubBufferMESA
) {
3437 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3438 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3440 /* (glX)SwapBuffers has an implicit glFlush effect, however
3441 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3445 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3448 pglXSwapBuffers(gdi_display
, drawable
);
3451 pglXSwapBuffers(gdi_display
, drawable
);
3453 flush_gl_drawable(physDev
);
3454 wine_tsx11_unlock();
3459 static long prev_time
, frames
;
3461 DWORD time
= GetTickCount();
3463 /* every 1.5 seconds */
3464 if (time
- prev_time
> 1500) {
3465 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3474 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3476 WineGLPixelFormat
*fmt
;
3478 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
3481 return pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3484 #else /* no OpenGL includes */
3486 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3491 void mark_drawable_dirty(Drawable old
, Drawable
new)
3495 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3499 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3504 /***********************************************************************
3505 * ChoosePixelFormat (X11DRV.@)
3507 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3508 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3509 ERR("No OpenGL support compiled in.\n");
3514 /***********************************************************************
3515 * DescribePixelFormat (X11DRV.@)
3517 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3520 PIXELFORMATDESCRIPTOR
*ppfd
) {
3521 ERR("No OpenGL support compiled in.\n");
3526 /***********************************************************************
3527 * GetPixelFormat (X11DRV.@)
3529 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3530 ERR("No OpenGL support compiled in.\n");
3535 /***********************************************************************
3536 * SetPixelFormat (X11DRV.@)
3538 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3540 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3541 ERR("No OpenGL support compiled in.\n");
3546 /***********************************************************************
3547 * SwapBuffers (X11DRV.@)
3549 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3550 ERR("No OpenGL support compiled in.\n");
3556 * X11DRV_wglCopyContext
3558 * For OpenGL32 wglCopyContext.
3560 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3561 ERR("No OpenGL support compiled in.\n");
3566 * X11DRV_wglCreateContext
3568 * For OpenGL32 wglCreateContext.
3570 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3571 ERR("No OpenGL support compiled in.\n");
3576 * X11DRV_wglDeleteContext
3578 * For OpenGL32 wglDeleteContext.
3580 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3581 ERR("No OpenGL support compiled in.\n");
3586 * X11DRV_wglGetProcAddress
3588 * For OpenGL32 wglGetProcAddress.
3590 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3591 ERR("No OpenGL support compiled in.\n");
3595 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3597 ERR("No OpenGL support compiled in.\n");
3601 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3602 ERR("No OpenGL support compiled in.\n");
3607 * X11DRV_wglMakeCurrent
3609 * For OpenGL32 wglMakeCurrent.
3611 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3612 ERR("No OpenGL support compiled in.\n");
3617 * X11DRV_wglShareLists
3619 * For OpenGL32 wglShaderLists.
3621 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3622 ERR("No OpenGL support compiled in.\n");
3627 * X11DRV_wglUseFontBitmapsA
3629 * For OpenGL32 wglUseFontBitmapsA.
3631 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3633 ERR("No OpenGL support compiled in.\n");
3638 * X11DRV_wglUseFontBitmapsW
3640 * For OpenGL32 wglUseFontBitmapsW.
3642 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3644 ERR("No OpenGL support compiled in.\n");
3649 * X11DRV_wglSetPixelFormatWINE
3651 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3652 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3654 BOOL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3656 ERR("No OpenGL support compiled in.\n");
3660 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3665 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3670 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3675 #endif /* defined(HAVE_OPENGL) */