2 /* Auto-generated file... Do not edit ! */
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
10 void (*func_glActiveStencilFaceEXT
)( GLenum
) = (void *) 0xdeadbeef;
11 void (*func_glActiveTexture
)( GLenum
) = (void *) 0xdeadbeef;
12 void (*func_glActiveTextureARB
)( GLenum
) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp1ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp2ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp3ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
16 void (*func_glApplyTextureEXT
)( GLenum
) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreProgramsResidentNV
)( GLsizei
, GLuint
*, GLboolean
* ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreTexturesResidentEXT
)( GLsizei
, GLuint
*, GLboolean
* ) = (void *) 0xdeadbeef;
19 void (*func_glArrayElementEXT
)( GLint
) = (void *) 0xdeadbeef;
20 void (*func_glArrayObjectATI
)( GLenum
, GLint
, GLenum
, GLsizei
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
21 void (*func_glAsyncMarkerSGIX
)( GLuint
) = (void *) 0xdeadbeef;
22 void (*func_glAttachObjectARB
)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
23 void (*func_glAttachShader
)( GLuint
, GLuint
) = (void *) 0xdeadbeef;
24 void (*func_glBeginFragmentShaderATI
)( ) = (void *) 0xdeadbeef;
25 void (*func_glBeginOcclusionQueryNV
)( GLuint
) = (void *) 0xdeadbeef;
26 void (*func_glBeginQuery
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
27 void (*func_glBeginQueryARB
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
28 void (*func_glBeginVertexShaderEXT
)( ) = (void *) 0xdeadbeef;
29 void (*func_glBindAttribLocation
)( GLuint
, GLuint
, char* ) = (void *) 0xdeadbeef;
30 void (*func_glBindAttribLocationARB
)( unsigned int, GLuint
, char* ) = (void *) 0xdeadbeef;
31 void (*func_glBindBuffer
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
32 void (*func_glBindBufferARB
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
33 void (*func_glBindFragmentShaderATI
)( GLuint
) = (void *) 0xdeadbeef;
34 void (*func_glBindFramebufferEXT
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
35 GLuint (*func_glBindLightParameterEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
36 GLuint (*func_glBindMaterialParameterEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
37 GLuint (*func_glBindParameterEXT
)( GLenum
) = (void *) 0xdeadbeef;
38 void (*func_glBindProgramARB
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
39 void (*func_glBindProgramNV
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
40 void (*func_glBindRenderbufferEXT
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
41 GLuint (*func_glBindTexGenParameterEXT
)( GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
42 void (*func_glBindTextureEXT
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
43 GLuint (*func_glBindTextureUnitParameterEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
44 void (*func_glBindVertexArrayAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
45 void (*func_glBindVertexShaderEXT
)( GLuint
) = (void *) 0xdeadbeef;
46 void (*func_glBinormal3bEXT
)( GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
47 void (*func_glBinormal3bvEXT
)( GLbyte
* ) = (void *) 0xdeadbeef;
48 void (*func_glBinormal3dEXT
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
49 void (*func_glBinormal3dvEXT
)( GLdouble
* ) = (void *) 0xdeadbeef;
50 void (*func_glBinormal3fEXT
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
51 void (*func_glBinormal3fvEXT
)( GLfloat
* ) = (void *) 0xdeadbeef;
52 void (*func_glBinormal3iEXT
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
53 void (*func_glBinormal3ivEXT
)( GLint
* ) = (void *) 0xdeadbeef;
54 void (*func_glBinormal3sEXT
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
55 void (*func_glBinormal3svEXT
)( GLshort
* ) = (void *) 0xdeadbeef;
56 void (*func_glBinormalPointerEXT
)( GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
57 void (*func_glBlendColorEXT
)( GLclampf
, GLclampf
, GLclampf
, GLclampf
) = (void *) 0xdeadbeef;
58 void (*func_glBlendEquationEXT
)( GLenum
) = (void *) 0xdeadbeef;
59 void (*func_glBlendEquationSeparate
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
60 void (*func_glBlendEquationSeparateEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
61 void (*func_glBlendFuncSeparate
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
62 void (*func_glBlendFuncSeparateEXT
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
63 void (*func_glBlendFuncSeparateINGR
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
64 void (*func_glBufferData
)( GLenum
, ptrdiff_t, GLvoid
*, GLenum
) = (void *) 0xdeadbeef;
65 void (*func_glBufferDataARB
)( GLenum
, ptrdiff_t, GLvoid
*, GLenum
) = (void *) 0xdeadbeef;
66 GLuint (*func_glBufferRegionEnabled
)( ) = (void *) 0xdeadbeef;
67 void (*func_glBufferSubData
)( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* ) = (void *) 0xdeadbeef;
68 void (*func_glBufferSubDataARB
)( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* ) = (void *) 0xdeadbeef;
69 GLenum (*func_glCheckFramebufferStatusEXT
)( GLenum
) = (void *) 0xdeadbeef;
70 void (*func_glClampColorARB
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
71 void (*func_glClientActiveTexture
)( GLenum
) = (void *) 0xdeadbeef;
72 void (*func_glClientActiveTextureARB
)( GLenum
) = (void *) 0xdeadbeef;
73 void (*func_glClientActiveVertexStreamATI
)( GLenum
) = (void *) 0xdeadbeef;
74 void (*func_glColor3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
75 void (*func_glColor3fVertex3fvSUN
)( GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
76 void (*func_glColor3hNV
)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
77 void (*func_glColor3hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
78 void (*func_glColor4fNormal3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
79 void (*func_glColor4fNormal3fVertex3fvSUN
)( GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
80 void (*func_glColor4hNV
)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
81 void (*func_glColor4hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
82 void (*func_glColor4ubVertex2fSUN
)( GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
83 void (*func_glColor4ubVertex2fvSUN
)( GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
84 void (*func_glColor4ubVertex3fSUN
)( GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
85 void (*func_glColor4ubVertex3fvSUN
)( GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
86 void (*func_glColorFragmentOp1ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
87 void (*func_glColorFragmentOp2ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
88 void (*func_glColorFragmentOp3ATI
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
89 void (*func_glColorPointerEXT
)( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
90 void (*func_glColorPointerListIBM
)( GLint
, GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
91 void (*func_glColorPointervINTEL
)( GLint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
92 void (*func_glColorSubTableEXT
)( GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
93 void (*func_glColorTableEXT
)( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
94 void (*func_glColorTableParameterfvSGI
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
95 void (*func_glColorTableParameterivSGI
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
96 void (*func_glColorTableSGI
)( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
97 void (*func_glCombinerInputNV
)( GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
98 void (*func_glCombinerOutputNV
)( GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLboolean
, GLboolean
, GLboolean
) = (void *) 0xdeadbeef;
99 void (*func_glCombinerParameterfNV
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
100 void (*func_glCombinerParameterfvNV
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
101 void (*func_glCombinerParameteriNV
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
102 void (*func_glCombinerParameterivNV
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
103 void (*func_glCombinerStageParameterfvNV
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
104 void (*func_glCompileShader
)( GLuint
) = (void *) 0xdeadbeef;
105 void (*func_glCompileShaderARB
)( unsigned int ) = (void *) 0xdeadbeef;
106 void (*func_glCompressedTexImage1D
)( GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
107 void (*func_glCompressedTexImage1DARB
)( GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
108 void (*func_glCompressedTexImage2D
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
109 void (*func_glCompressedTexImage2DARB
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
110 void (*func_glCompressedTexImage3D
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
111 void (*func_glCompressedTexImage3DARB
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
112 void (*func_glCompressedTexSubImage1D
)( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
113 void (*func_glCompressedTexSubImage1DARB
)( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
114 void (*func_glCompressedTexSubImage2D
)( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
115 void (*func_glCompressedTexSubImage2DARB
)( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
116 void (*func_glCompressedTexSubImage3D
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
117 void (*func_glCompressedTexSubImage3DARB
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
118 void (*func_glConvolutionFilter1DEXT
)( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
119 void (*func_glConvolutionFilter2DEXT
)( GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
120 void (*func_glConvolutionParameterfEXT
)( GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
121 void (*func_glConvolutionParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
122 void (*func_glConvolutionParameteriEXT
)( GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
123 void (*func_glConvolutionParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
124 void (*func_glCopyColorSubTableEXT
)( GLenum
, GLsizei
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
125 void (*func_glCopyColorTableSGI
)( GLenum
, GLenum
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
126 void (*func_glCopyConvolutionFilter1DEXT
)( GLenum
, GLenum
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
127 void (*func_glCopyConvolutionFilter2DEXT
)( GLenum
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
128 void (*func_glCopyTexImage1DEXT
)( GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLint
) = (void *) 0xdeadbeef;
129 void (*func_glCopyTexImage2DEXT
)( GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
) = (void *) 0xdeadbeef;
130 void (*func_glCopyTexSubImage1DEXT
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
131 void (*func_glCopyTexSubImage2DEXT
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
132 void (*func_glCopyTexSubImage3DEXT
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
133 GLuint (*func_glCreateProgram
)( ) = (void *) 0xdeadbeef;
134 unsigned int (*func_glCreateProgramObjectARB
)( ) = (void *) 0xdeadbeef;
135 GLuint (*func_glCreateShader
)( GLenum
) = (void *) 0xdeadbeef;
136 unsigned int (*func_glCreateShaderObjectARB
)( GLenum
) = (void *) 0xdeadbeef;
137 void (*func_glCullParameterdvEXT
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
138 void (*func_glCullParameterfvEXT
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
139 void (*func_glCurrentPaletteMatrixARB
)( GLint
) = (void *) 0xdeadbeef;
140 void (*func_glDeformSGIX
)( GLint
) = (void *) 0xdeadbeef;
141 void (*func_glDeformationMap3dSGIX
)( GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
* ) = (void *) 0xdeadbeef;
142 void (*func_glDeformationMap3fSGIX
)( GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
* ) = (void *) 0xdeadbeef;
143 void (*func_glDeleteAsyncMarkersSGIX
)( GLuint
, GLsizei
) = (void *) 0xdeadbeef;
144 void (*func_glDeleteBufferRegion
)( GLenum
) = (void *) 0xdeadbeef;
145 void (*func_glDeleteBuffers
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
146 void (*func_glDeleteBuffersARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
147 void (*func_glDeleteFencesAPPLE
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
148 void (*func_glDeleteFencesNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
149 void (*func_glDeleteFragmentShaderATI
)( GLuint
) = (void *) 0xdeadbeef;
150 void (*func_glDeleteFramebuffersEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
151 void (*func_glDeleteObjectARB
)( unsigned int ) = (void *) 0xdeadbeef;
152 void (*func_glDeleteObjectBufferATI
)( GLuint
) = (void *) 0xdeadbeef;
153 void (*func_glDeleteOcclusionQueriesNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
154 void (*func_glDeleteProgram
)( GLuint
) = (void *) 0xdeadbeef;
155 void (*func_glDeleteProgramsARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
156 void (*func_glDeleteProgramsNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
157 void (*func_glDeleteQueries
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
158 void (*func_glDeleteQueriesARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
159 void (*func_glDeleteRenderbuffersEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
160 void (*func_glDeleteShader
)( GLuint
) = (void *) 0xdeadbeef;
161 void (*func_glDeleteTexturesEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
162 void (*func_glDeleteVertexArraysAPPLE
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
163 void (*func_glDeleteVertexShaderEXT
)( GLuint
) = (void *) 0xdeadbeef;
164 void (*func_glDepthBoundsEXT
)( GLclampd
, GLclampd
) = (void *) 0xdeadbeef;
165 void (*func_glDetachObjectARB
)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
166 void (*func_glDetachShader
)( GLuint
, GLuint
) = (void *) 0xdeadbeef;
167 void (*func_glDetailTexFuncSGIS
)( GLenum
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
168 void (*func_glDisableVariantClientStateEXT
)( GLuint
) = (void *) 0xdeadbeef;
169 void (*func_glDisableVertexAttribArray
)( GLuint
) = (void *) 0xdeadbeef;
170 void (*func_glDisableVertexAttribArrayARB
)( GLuint
) = (void *) 0xdeadbeef;
171 void (*func_glDrawArraysEXT
)( GLenum
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
172 void (*func_glDrawBufferRegion
)( GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
, GLint
) = (void *) 0xdeadbeef;
173 void (*func_glDrawBuffers
)( GLsizei
, GLenum
* ) = (void *) 0xdeadbeef;
174 void (*func_glDrawBuffersARB
)( GLsizei
, GLenum
* ) = (void *) 0xdeadbeef;
175 void (*func_glDrawBuffersATI
)( GLsizei
, GLenum
* ) = (void *) 0xdeadbeef;
176 void (*func_glDrawElementArrayAPPLE
)( GLenum
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
177 void (*func_glDrawElementArrayATI
)( GLenum
, GLsizei
) = (void *) 0xdeadbeef;
178 void (*func_glDrawMeshArraysSUN
)( GLenum
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
179 void (*func_glDrawRangeElementArrayAPPLE
)( GLenum
, GLuint
, GLuint
, GLint
, GLsizei
) = (void *) 0xdeadbeef;
180 void (*func_glDrawRangeElementArrayATI
)( GLenum
, GLuint
, GLuint
, GLsizei
) = (void *) 0xdeadbeef;
181 void (*func_glDrawRangeElementsEXT
)( GLenum
, GLuint
, GLuint
, GLsizei
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
182 void (*func_glEdgeFlagPointerEXT
)( GLsizei
, GLsizei
, GLboolean
* ) = (void *) 0xdeadbeef;
183 void (*func_glEdgeFlagPointerListIBM
)( GLint
, GLboolean
**, GLint
) = (void *) 0xdeadbeef;
184 void (*func_glElementPointerAPPLE
)( GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
185 void (*func_glElementPointerATI
)( GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
186 void (*func_glEnableVariantClientStateEXT
)( GLuint
) = (void *) 0xdeadbeef;
187 void (*func_glEnableVertexAttribArray
)( GLuint
) = (void *) 0xdeadbeef;
188 void (*func_glEnableVertexAttribArrayARB
)( GLuint
) = (void *) 0xdeadbeef;
189 void (*func_glEndFragmentShaderATI
)( ) = (void *) 0xdeadbeef;
190 void (*func_glEndOcclusionQueryNV
)( ) = (void *) 0xdeadbeef;
191 void (*func_glEndQuery
)( GLenum
) = (void *) 0xdeadbeef;
192 void (*func_glEndQueryARB
)( GLenum
) = (void *) 0xdeadbeef;
193 void (*func_glEndVertexShaderEXT
)( ) = (void *) 0xdeadbeef;
194 void (*func_glEvalMapsNV
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
195 void (*func_glExecuteProgramNV
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
196 void (*func_glExtractComponentEXT
)( GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
197 void (*func_glFinalCombinerInputNV
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
198 GLint (*func_glFinishAsyncSGIX
)( GLuint
* ) = (void *) 0xdeadbeef;
199 void (*func_glFinishFenceAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
200 void (*func_glFinishFenceNV
)( GLuint
) = (void *) 0xdeadbeef;
201 void (*func_glFinishObjectAPPLE
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
202 void (*func_glFinishTextureSUNX
)( ) = (void *) 0xdeadbeef;
203 void (*func_glFlushPixelDataRangeNV
)( GLenum
) = (void *) 0xdeadbeef;
204 void (*func_glFlushRasterSGIX
)( ) = (void *) 0xdeadbeef;
205 void (*func_glFlushVertexArrayRangeAPPLE
)( GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
206 void (*func_glFlushVertexArrayRangeNV
)( ) = (void *) 0xdeadbeef;
207 void (*func_glFogCoordPointer
)( GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
208 void (*func_glFogCoordPointerEXT
)( GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
209 void (*func_glFogCoordPointerListIBM
)( GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
210 void (*func_glFogCoordd
)( GLdouble
) = (void *) 0xdeadbeef;
211 void (*func_glFogCoorddEXT
)( GLdouble
) = (void *) 0xdeadbeef;
212 void (*func_glFogCoorddv
)( GLdouble
* ) = (void *) 0xdeadbeef;
213 void (*func_glFogCoorddvEXT
)( GLdouble
* ) = (void *) 0xdeadbeef;
214 void (*func_glFogCoordf
)( GLfloat
) = (void *) 0xdeadbeef;
215 void (*func_glFogCoordfEXT
)( GLfloat
) = (void *) 0xdeadbeef;
216 void (*func_glFogCoordfv
)( GLfloat
* ) = (void *) 0xdeadbeef;
217 void (*func_glFogCoordfvEXT
)( GLfloat
* ) = (void *) 0xdeadbeef;
218 void (*func_glFogCoordhNV
)( unsigned short ) = (void *) 0xdeadbeef;
219 void (*func_glFogCoordhvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
220 void (*func_glFogFuncSGIS
)( GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
221 void (*func_glFragmentColorMaterialSGIX
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
222 void (*func_glFragmentLightModelfSGIX
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
223 void (*func_glFragmentLightModelfvSGIX
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
224 void (*func_glFragmentLightModeliSGIX
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
225 void (*func_glFragmentLightModelivSGIX
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
226 void (*func_glFragmentLightfSGIX
)( GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
227 void (*func_glFragmentLightfvSGIX
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
228 void (*func_glFragmentLightiSGIX
)( GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
229 void (*func_glFragmentLightivSGIX
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
230 void (*func_glFragmentMaterialfSGIX
)( GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
231 void (*func_glFragmentMaterialfvSGIX
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
232 void (*func_glFragmentMaterialiSGIX
)( GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
233 void (*func_glFragmentMaterialivSGIX
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
234 void (*func_glFrameZoomSGIX
)( GLint
) = (void *) 0xdeadbeef;
235 void (*func_glFramebufferRenderbufferEXT
)( GLenum
, GLenum
, GLenum
, GLuint
) = (void *) 0xdeadbeef;
236 void (*func_glFramebufferTexture1DEXT
)( GLenum
, GLenum
, GLenum
, GLuint
, GLint
) = (void *) 0xdeadbeef;
237 void (*func_glFramebufferTexture2DEXT
)( GLenum
, GLenum
, GLenum
, GLuint
, GLint
) = (void *) 0xdeadbeef;
238 void (*func_glFramebufferTexture3DEXT
)( GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLint
) = (void *) 0xdeadbeef;
239 void (*func_glFreeObjectBufferATI
)( GLuint
) = (void *) 0xdeadbeef;
240 GLuint (*func_glGenAsyncMarkersSGIX
)( GLsizei
) = (void *) 0xdeadbeef;
241 void (*func_glGenBuffers
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
242 void (*func_glGenBuffersARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
243 void (*func_glGenFencesAPPLE
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
244 void (*func_glGenFencesNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
245 GLuint (*func_glGenFragmentShadersATI
)( GLuint
) = (void *) 0xdeadbeef;
246 void (*func_glGenFramebuffersEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
247 void (*func_glGenOcclusionQueriesNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
248 void (*func_glGenProgramsARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
249 void (*func_glGenProgramsNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
250 void (*func_glGenQueries
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
251 void (*func_glGenQueriesARB
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
252 void (*func_glGenRenderbuffersEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
253 GLuint (*func_glGenSymbolsEXT
)( GLenum
, GLenum
, GLenum
, GLuint
) = (void *) 0xdeadbeef;
254 void (*func_glGenTexturesEXT
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
255 void (*func_glGenVertexArraysAPPLE
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
256 GLuint (*func_glGenVertexShadersEXT
)( GLuint
) = (void *) 0xdeadbeef;
257 void (*func_glGenerateMipmapEXT
)( GLenum
) = (void *) 0xdeadbeef;
258 void (*func_glGetActiveAttrib
)( GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* ) = (void *) 0xdeadbeef;
259 void (*func_glGetActiveAttribARB
)( unsigned int, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* ) = (void *) 0xdeadbeef;
260 void (*func_glGetActiveUniform
)( GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* ) = (void *) 0xdeadbeef;
261 void (*func_glGetActiveUniformARB
)( unsigned int, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* ) = (void *) 0xdeadbeef;
262 void (*func_glGetArrayObjectfvATI
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
263 void (*func_glGetArrayObjectivATI
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
264 void (*func_glGetAttachedObjectsARB
)( unsigned int, GLsizei
, GLsizei
*, unsigned int* ) = (void *) 0xdeadbeef;
265 void (*func_glGetAttachedShaders
)( GLuint
, GLsizei
, GLsizei
*, GLuint
* ) = (void *) 0xdeadbeef;
266 GLint (*func_glGetAttribLocation
)( GLuint
, char* ) = (void *) 0xdeadbeef;
267 GLint (*func_glGetAttribLocationARB
)( unsigned int, char* ) = (void *) 0xdeadbeef;
268 void (*func_glGetBufferParameteriv
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
269 void (*func_glGetBufferParameterivARB
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
270 void (*func_glGetBufferPointerv
)( GLenum
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
271 void (*func_glGetBufferPointervARB
)( GLenum
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
272 void (*func_glGetBufferSubData
)( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* ) = (void *) 0xdeadbeef;
273 void (*func_glGetBufferSubDataARB
)( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* ) = (void *) 0xdeadbeef;
274 void (*func_glGetColorTableEXT
)( GLenum
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
275 void (*func_glGetColorTableParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
276 void (*func_glGetColorTableParameterfvSGI
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
277 void (*func_glGetColorTableParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
278 void (*func_glGetColorTableParameterivSGI
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
279 void (*func_glGetColorTableSGI
)( GLenum
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
280 void (*func_glGetCombinerInputParameterfvNV
)( GLenum
, GLenum
, GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
281 void (*func_glGetCombinerInputParameterivNV
)( GLenum
, GLenum
, GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
282 void (*func_glGetCombinerOutputParameterfvNV
)( GLenum
, GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
283 void (*func_glGetCombinerOutputParameterivNV
)( GLenum
, GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
284 void (*func_glGetCombinerStageParameterfvNV
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
285 void (*func_glGetCompressedTexImage
)( GLenum
, GLint
, GLvoid
* ) = (void *) 0xdeadbeef;
286 void (*func_glGetCompressedTexImageARB
)( GLenum
, GLint
, GLvoid
* ) = (void *) 0xdeadbeef;
287 void (*func_glGetConvolutionFilterEXT
)( GLenum
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
288 void (*func_glGetConvolutionParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
289 void (*func_glGetConvolutionParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
290 void (*func_glGetDetailTexFuncSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
291 void (*func_glGetFenceivNV
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
292 void (*func_glGetFinalCombinerInputParameterfvNV
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
293 void (*func_glGetFinalCombinerInputParameterivNV
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
294 void (*func_glGetFogFuncSGIS
)( GLfloat
* ) = (void *) 0xdeadbeef;
295 void (*func_glGetFragmentLightfvSGIX
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
296 void (*func_glGetFragmentLightivSGIX
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
297 void (*func_glGetFragmentMaterialfvSGIX
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
298 void (*func_glGetFragmentMaterialivSGIX
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
299 void (*func_glGetFramebufferAttachmentParameterivEXT
)( GLenum
, GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
300 unsigned int (*func_glGetHandleARB
)( GLenum
) = (void *) 0xdeadbeef;
301 void (*func_glGetHistogramEXT
)( GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
302 void (*func_glGetHistogramParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
303 void (*func_glGetHistogramParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
304 void (*func_glGetImageTransformParameterfvHP
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
305 void (*func_glGetImageTransformParameterivHP
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
306 void (*func_glGetInfoLogARB
)( unsigned int, GLsizei
, GLsizei
*, char* ) = (void *) 0xdeadbeef;
307 GLint (*func_glGetInstrumentsSGIX
)( ) = (void *) 0xdeadbeef;
308 void (*func_glGetInvariantBooleanvEXT
)( GLuint
, GLenum
, GLboolean
* ) = (void *) 0xdeadbeef;
309 void (*func_glGetInvariantFloatvEXT
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
310 void (*func_glGetInvariantIntegervEXT
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
311 void (*func_glGetListParameterfvSGIX
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
312 void (*func_glGetListParameterivSGIX
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
313 void (*func_glGetLocalConstantBooleanvEXT
)( GLuint
, GLenum
, GLboolean
* ) = (void *) 0xdeadbeef;
314 void (*func_glGetLocalConstantFloatvEXT
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
315 void (*func_glGetLocalConstantIntegervEXT
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
316 void (*func_glGetMapAttribParameterfvNV
)( GLenum
, GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
317 void (*func_glGetMapAttribParameterivNV
)( GLenum
, GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
318 void (*func_glGetMapControlPointsNV
)( GLenum
, GLuint
, GLenum
, GLsizei
, GLsizei
, GLboolean
, GLvoid
* ) = (void *) 0xdeadbeef;
319 void (*func_glGetMapParameterfvNV
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
320 void (*func_glGetMapParameterivNV
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
321 void (*func_glGetMinmaxEXT
)( GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
322 void (*func_glGetMinmaxParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
323 void (*func_glGetMinmaxParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
324 void (*func_glGetObjectBufferfvATI
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
325 void (*func_glGetObjectBufferivATI
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
326 void (*func_glGetObjectParameterfvARB
)( unsigned int, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
327 void (*func_glGetObjectParameterivARB
)( unsigned int, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
328 void (*func_glGetOcclusionQueryivNV
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
329 void (*func_glGetOcclusionQueryuivNV
)( GLuint
, GLenum
, GLuint
* ) = (void *) 0xdeadbeef;
330 void (*func_glGetPixelTexGenParameterfvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
331 void (*func_glGetPixelTexGenParameterivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
332 void (*func_glGetPointervEXT
)( GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
333 void (*func_glGetProgramEnvParameterdvARB
)( GLenum
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
334 void (*func_glGetProgramEnvParameterfvARB
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
335 void (*func_glGetProgramInfoLog
)( GLuint
, GLsizei
, GLsizei
*, char* ) = (void *) 0xdeadbeef;
336 void (*func_glGetProgramLocalParameterdvARB
)( GLenum
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
337 void (*func_glGetProgramLocalParameterfvARB
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
338 void (*func_glGetProgramNamedParameterdvNV
)( GLuint
, GLsizei
, GLubyte
*, GLdouble
* ) = (void *) 0xdeadbeef;
339 void (*func_glGetProgramNamedParameterfvNV
)( GLuint
, GLsizei
, GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
340 void (*func_glGetProgramParameterdvNV
)( GLenum
, GLuint
, GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
341 void (*func_glGetProgramParameterfvNV
)( GLenum
, GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
342 void (*func_glGetProgramStringARB
)( GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
343 void (*func_glGetProgramStringNV
)( GLuint
, GLenum
, GLubyte
* ) = (void *) 0xdeadbeef;
344 void (*func_glGetProgramiv
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
345 void (*func_glGetProgramivARB
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
346 void (*func_glGetProgramivNV
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
347 void (*func_glGetQueryObjectiv
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
348 void (*func_glGetQueryObjectivARB
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
349 void (*func_glGetQueryObjectuiv
)( GLuint
, GLenum
, GLuint
* ) = (void *) 0xdeadbeef;
350 void (*func_glGetQueryObjectuivARB
)( GLuint
, GLenum
, GLuint
* ) = (void *) 0xdeadbeef;
351 void (*func_glGetQueryiv
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
352 void (*func_glGetQueryivARB
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
353 void (*func_glGetRenderbufferParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
354 void (*func_glGetSeparableFilterEXT
)( GLenum
, GLenum
, GLenum
, GLvoid
*, GLvoid
*, GLvoid
* ) = (void *) 0xdeadbeef;
355 void (*func_glGetShaderInfoLog
)( GLuint
, GLsizei
, GLsizei
*, char* ) = (void *) 0xdeadbeef;
356 void (*func_glGetShaderSource
)( GLuint
, GLsizei
, GLsizei
*, char* ) = (void *) 0xdeadbeef;
357 void (*func_glGetShaderSourceARB
)( unsigned int, GLsizei
, GLsizei
*, char* ) = (void *) 0xdeadbeef;
358 void (*func_glGetShaderiv
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
359 void (*func_glGetSharpenTexFuncSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
360 void (*func_glGetTexBumpParameterfvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
361 void (*func_glGetTexBumpParameterivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
362 void (*func_glGetTexFilterFuncSGIS
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
363 void (*func_glGetTrackMatrixivNV
)( GLenum
, GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
364 GLint (*func_glGetUniformLocation
)( GLuint
, char* ) = (void *) 0xdeadbeef;
365 GLint (*func_glGetUniformLocationARB
)( unsigned int, char* ) = (void *) 0xdeadbeef;
366 void (*func_glGetUniformfv
)( GLuint
, GLint
, GLfloat
* ) = (void *) 0xdeadbeef;
367 void (*func_glGetUniformfvARB
)( unsigned int, GLint
, GLfloat
* ) = (void *) 0xdeadbeef;
368 void (*func_glGetUniformiv
)( GLuint
, GLint
, GLint
* ) = (void *) 0xdeadbeef;
369 void (*func_glGetUniformivARB
)( unsigned int, GLint
, GLint
* ) = (void *) 0xdeadbeef;
370 void (*func_glGetVariantArrayObjectfvATI
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
371 void (*func_glGetVariantArrayObjectivATI
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
372 void (*func_glGetVariantBooleanvEXT
)( GLuint
, GLenum
, GLboolean
* ) = (void *) 0xdeadbeef;
373 void (*func_glGetVariantFloatvEXT
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
374 void (*func_glGetVariantIntegervEXT
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
375 void (*func_glGetVariantPointervEXT
)( GLuint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
376 void (*func_glGetVertexAttribArrayObjectfvATI
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
377 void (*func_glGetVertexAttribArrayObjectivATI
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
378 void (*func_glGetVertexAttribPointerv
)( GLuint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
379 void (*func_glGetVertexAttribPointervARB
)( GLuint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
380 void (*func_glGetVertexAttribPointervNV
)( GLuint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
381 void (*func_glGetVertexAttribdv
)( GLuint
, GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
382 void (*func_glGetVertexAttribdvARB
)( GLuint
, GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
383 void (*func_glGetVertexAttribdvNV
)( GLuint
, GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
384 void (*func_glGetVertexAttribfv
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
385 void (*func_glGetVertexAttribfvARB
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
386 void (*func_glGetVertexAttribfvNV
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
387 void (*func_glGetVertexAttribiv
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
388 void (*func_glGetVertexAttribivARB
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
389 void (*func_glGetVertexAttribivNV
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
390 void (*func_glGlobalAlphaFactorbSUN
)( GLbyte
) = (void *) 0xdeadbeef;
391 void (*func_glGlobalAlphaFactordSUN
)( GLdouble
) = (void *) 0xdeadbeef;
392 void (*func_glGlobalAlphaFactorfSUN
)( GLfloat
) = (void *) 0xdeadbeef;
393 void (*func_glGlobalAlphaFactoriSUN
)( GLint
) = (void *) 0xdeadbeef;
394 void (*func_glGlobalAlphaFactorsSUN
)( GLshort
) = (void *) 0xdeadbeef;
395 void (*func_glGlobalAlphaFactorubSUN
)( GLubyte
) = (void *) 0xdeadbeef;
396 void (*func_glGlobalAlphaFactoruiSUN
)( GLuint
) = (void *) 0xdeadbeef;
397 void (*func_glGlobalAlphaFactorusSUN
)( GLushort
) = (void *) 0xdeadbeef;
398 void (*func_glHintPGI
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
399 void (*func_glHistogramEXT
)( GLenum
, GLsizei
, GLenum
, GLboolean
) = (void *) 0xdeadbeef;
400 void (*func_glIglooInterfaceSGIX
)( GLint
, GLint
* ) = (void *) 0xdeadbeef;
401 void (*func_glImageTransformParameterfHP
)( GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
402 void (*func_glImageTransformParameterfvHP
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
403 void (*func_glImageTransformParameteriHP
)( GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
404 void (*func_glImageTransformParameterivHP
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
405 void (*func_glIndexFuncEXT
)( GLenum
, GLclampf
) = (void *) 0xdeadbeef;
406 void (*func_glIndexMaterialEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
407 void (*func_glIndexPointerEXT
)( GLenum
, GLsizei
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
408 void (*func_glIndexPointerListIBM
)( GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
409 void (*func_glInsertComponentEXT
)( GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
410 void (*func_glInstrumentsBufferSGIX
)( GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
411 GLboolean (*func_glIsAsyncMarkerSGIX
)( GLuint
) = (void *) 0xdeadbeef;
412 GLboolean (*func_glIsBuffer
)( GLuint
) = (void *) 0xdeadbeef;
413 GLboolean (*func_glIsBufferARB
)( GLuint
) = (void *) 0xdeadbeef;
414 GLboolean (*func_glIsFenceAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
415 GLboolean (*func_glIsFenceNV
)( GLuint
) = (void *) 0xdeadbeef;
416 GLboolean (*func_glIsFramebufferEXT
)( GLuint
) = (void *) 0xdeadbeef;
417 GLboolean (*func_glIsObjectBufferATI
)( GLuint
) = (void *) 0xdeadbeef;
418 GLboolean (*func_glIsOcclusionQueryNV
)( GLuint
) = (void *) 0xdeadbeef;
419 GLboolean (*func_glIsProgram
)( GLuint
) = (void *) 0xdeadbeef;
420 GLboolean (*func_glIsProgramARB
)( GLuint
) = (void *) 0xdeadbeef;
421 GLboolean (*func_glIsProgramNV
)( GLuint
) = (void *) 0xdeadbeef;
422 GLboolean (*func_glIsQuery
)( GLuint
) = (void *) 0xdeadbeef;
423 GLboolean (*func_glIsQueryARB
)( GLuint
) = (void *) 0xdeadbeef;
424 GLboolean (*func_glIsRenderbufferEXT
)( GLuint
) = (void *) 0xdeadbeef;
425 GLboolean (*func_glIsShader
)( GLuint
) = (void *) 0xdeadbeef;
426 GLboolean (*func_glIsTextureEXT
)( GLuint
) = (void *) 0xdeadbeef;
427 GLboolean (*func_glIsVariantEnabledEXT
)( GLuint
, GLenum
) = (void *) 0xdeadbeef;
428 GLboolean (*func_glIsVertexArrayAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
429 void (*func_glLightEnviSGIX
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
430 void (*func_glLinkProgram
)( GLuint
) = (void *) 0xdeadbeef;
431 void (*func_glLinkProgramARB
)( unsigned int ) = (void *) 0xdeadbeef;
432 void (*func_glListParameterfSGIX
)( GLuint
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
433 void (*func_glListParameterfvSGIX
)( GLuint
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
434 void (*func_glListParameteriSGIX
)( GLuint
, GLenum
, GLint
) = (void *) 0xdeadbeef;
435 void (*func_glListParameterivSGIX
)( GLuint
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
436 void (*func_glLoadIdentityDeformationMapSGIX
)( GLint
) = (void *) 0xdeadbeef;
437 void (*func_glLoadProgramNV
)( GLenum
, GLuint
, GLsizei
, GLubyte
* ) = (void *) 0xdeadbeef;
438 void (*func_glLoadTransposeMatrixd
)( GLdouble
* ) = (void *) 0xdeadbeef;
439 void (*func_glLoadTransposeMatrixdARB
)( GLdouble
* ) = (void *) 0xdeadbeef;
440 void (*func_glLoadTransposeMatrixf
)( GLfloat
* ) = (void *) 0xdeadbeef;
441 void (*func_glLoadTransposeMatrixfARB
)( GLfloat
* ) = (void *) 0xdeadbeef;
442 void (*func_glLockArraysEXT
)( GLint
, GLsizei
) = (void *) 0xdeadbeef;
443 void (*func_glMTexCoord2fSGIS
)( GLenum
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
444 void (*func_glMTexCoord2fvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
445 GLvoid
* (*func_glMapBuffer
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
446 GLvoid
* (*func_glMapBufferARB
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
447 void (*func_glMapControlPointsNV
)( GLenum
, GLuint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLint
, GLboolean
, GLvoid
* ) = (void *) 0xdeadbeef;
448 GLvoid
* (*func_glMapObjectBufferATI
)( GLuint
) = (void *) 0xdeadbeef;
449 void (*func_glMapParameterfvNV
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
450 void (*func_glMapParameterivNV
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
451 void (*func_glMatrixIndexPointerARB
)( GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
452 void (*func_glMatrixIndexubvARB
)( GLint
, GLubyte
* ) = (void *) 0xdeadbeef;
453 void (*func_glMatrixIndexuivARB
)( GLint
, GLuint
* ) = (void *) 0xdeadbeef;
454 void (*func_glMatrixIndexusvARB
)( GLint
, GLushort
* ) = (void *) 0xdeadbeef;
455 void (*func_glMinmaxEXT
)( GLenum
, GLenum
, GLboolean
) = (void *) 0xdeadbeef;
456 void (*func_glMultTransposeMatrixd
)( GLdouble
* ) = (void *) 0xdeadbeef;
457 void (*func_glMultTransposeMatrixdARB
)( GLdouble
* ) = (void *) 0xdeadbeef;
458 void (*func_glMultTransposeMatrixf
)( GLfloat
* ) = (void *) 0xdeadbeef;
459 void (*func_glMultTransposeMatrixfARB
)( GLfloat
* ) = (void *) 0xdeadbeef;
460 void (*func_glMultiDrawArrays
)( GLenum
, GLint
*, GLsizei
*, GLsizei
) = (void *) 0xdeadbeef;
461 void (*func_glMultiDrawArraysEXT
)( GLenum
, GLint
*, GLsizei
*, GLsizei
) = (void *) 0xdeadbeef;
462 void (*func_glMultiDrawElementArrayAPPLE
)( GLenum
, GLint
*, GLsizei
*, GLsizei
) = (void *) 0xdeadbeef;
463 void (*func_glMultiDrawElements
)( GLenum
, GLsizei
*, GLenum
, GLvoid
**, GLsizei
) = (void *) 0xdeadbeef;
464 void (*func_glMultiDrawElementsEXT
)( GLenum
, GLsizei
*, GLenum
, GLvoid
**, GLsizei
) = (void *) 0xdeadbeef;
465 void (*func_glMultiDrawRangeElementArrayAPPLE
)( GLenum
, GLuint
, GLuint
, GLint
*, GLsizei
*, GLsizei
) = (void *) 0xdeadbeef;
466 void (*func_glMultiModeDrawArraysIBM
)( GLenum
*, GLint
*, GLsizei
*, GLsizei
, GLint
) = (void *) 0xdeadbeef;
467 void (*func_glMultiModeDrawElementsIBM
)( GLenum
*, GLsizei
*, GLenum
, GLvoid
* const*, GLsizei
, GLint
) = (void *) 0xdeadbeef;
468 void (*func_glMultiTexCoord1d
)( GLenum
, GLdouble
) = (void *) 0xdeadbeef;
469 void (*func_glMultiTexCoord1dARB
)( GLenum
, GLdouble
) = (void *) 0xdeadbeef;
470 void (*func_glMultiTexCoord1dSGIS
)( GLenum
, GLdouble
) = (void *) 0xdeadbeef;
471 void (*func_glMultiTexCoord1dv
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
472 void (*func_glMultiTexCoord1dvARB
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
473 void (*func_glMultiTexCoord1dvSGIS
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
474 void (*func_glMultiTexCoord1f
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
475 void (*func_glMultiTexCoord1fARB
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
476 void (*func_glMultiTexCoord1fSGIS
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
477 void (*func_glMultiTexCoord1fv
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
478 void (*func_glMultiTexCoord1fvARB
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
479 void (*func_glMultiTexCoord1fvSGIS
)( GLenum
, const GLfloat
* ) = (void *) 0xdeadbeef;
480 void (*func_glMultiTexCoord1hNV
)( GLenum
, unsigned short ) = (void *) 0xdeadbeef;
481 void (*func_glMultiTexCoord1hvNV
)( GLenum
, unsigned short* ) = (void *) 0xdeadbeef;
482 void (*func_glMultiTexCoord1i
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
483 void (*func_glMultiTexCoord1iARB
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
484 void (*func_glMultiTexCoord1iSGIS
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
485 void (*func_glMultiTexCoord1iv
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
486 void (*func_glMultiTexCoord1ivARB
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
487 void (*func_glMultiTexCoord1ivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
488 void (*func_glMultiTexCoord1s
)( GLenum
, GLshort
) = (void *) 0xdeadbeef;
489 void (*func_glMultiTexCoord1sARB
)( GLenum
, GLshort
) = (void *) 0xdeadbeef;
490 void (*func_glMultiTexCoord1sSGIS
)( GLenum
, GLshort
) = (void *) 0xdeadbeef;
491 void (*func_glMultiTexCoord1sv
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
492 void (*func_glMultiTexCoord1svARB
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
493 void (*func_glMultiTexCoord1svSGIS
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
494 void (*func_glMultiTexCoord2d
)( GLenum
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
495 void (*func_glMultiTexCoord2dARB
)( GLenum
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
496 void (*func_glMultiTexCoord2dSGIS
)( GLenum
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
497 void (*func_glMultiTexCoord2dv
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
498 void (*func_glMultiTexCoord2dvARB
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
499 void (*func_glMultiTexCoord2dvSGIS
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
500 void (*func_glMultiTexCoord2f
)( GLenum
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
501 void (*func_glMultiTexCoord2fARB
)( GLenum
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
502 void (*func_glMultiTexCoord2fSGIS
)( GLenum
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
503 void (*func_glMultiTexCoord2fv
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
504 void (*func_glMultiTexCoord2fvARB
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
505 void (*func_glMultiTexCoord2fvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
506 void (*func_glMultiTexCoord2hNV
)( GLenum
, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
507 void (*func_glMultiTexCoord2hvNV
)( GLenum
, unsigned short* ) = (void *) 0xdeadbeef;
508 void (*func_glMultiTexCoord2i
)( GLenum
, GLint
, GLint
) = (void *) 0xdeadbeef;
509 void (*func_glMultiTexCoord2iARB
)( GLenum
, GLint
, GLint
) = (void *) 0xdeadbeef;
510 void (*func_glMultiTexCoord2iSGIS
)( GLenum
, GLint
, GLint
) = (void *) 0xdeadbeef;
511 void (*func_glMultiTexCoord2iv
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
512 void (*func_glMultiTexCoord2ivARB
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
513 void (*func_glMultiTexCoord2ivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
514 void (*func_glMultiTexCoord2s
)( GLenum
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
515 void (*func_glMultiTexCoord2sARB
)( GLenum
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
516 void (*func_glMultiTexCoord2sSGIS
)( GLenum
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
517 void (*func_glMultiTexCoord2sv
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
518 void (*func_glMultiTexCoord2svARB
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
519 void (*func_glMultiTexCoord2svSGIS
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
520 void (*func_glMultiTexCoord3d
)( GLenum
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
521 void (*func_glMultiTexCoord3dARB
)( GLenum
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
522 void (*func_glMultiTexCoord3dSGIS
)( GLenum
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
523 void (*func_glMultiTexCoord3dv
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
524 void (*func_glMultiTexCoord3dvARB
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
525 void (*func_glMultiTexCoord3dvSGIS
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
526 void (*func_glMultiTexCoord3f
)( GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
527 void (*func_glMultiTexCoord3fARB
)( GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
528 void (*func_glMultiTexCoord3fSGIS
)( GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
529 void (*func_glMultiTexCoord3fv
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
530 void (*func_glMultiTexCoord3fvARB
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
531 void (*func_glMultiTexCoord3fvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
532 void (*func_glMultiTexCoord3hNV
)( GLenum
, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
533 void (*func_glMultiTexCoord3hvNV
)( GLenum
, unsigned short* ) = (void *) 0xdeadbeef;
534 void (*func_glMultiTexCoord3i
)( GLenum
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
535 void (*func_glMultiTexCoord3iARB
)( GLenum
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
536 void (*func_glMultiTexCoord3iSGIS
)( GLenum
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
537 void (*func_glMultiTexCoord3iv
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
538 void (*func_glMultiTexCoord3ivARB
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
539 void (*func_glMultiTexCoord3ivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
540 void (*func_glMultiTexCoord3s
)( GLenum
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
541 void (*func_glMultiTexCoord3sARB
)( GLenum
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
542 void (*func_glMultiTexCoord3sSGIS
)( GLenum
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
543 void (*func_glMultiTexCoord3sv
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
544 void (*func_glMultiTexCoord3svARB
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
545 void (*func_glMultiTexCoord3svSGIS
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
546 void (*func_glMultiTexCoord4d
)( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
547 void (*func_glMultiTexCoord4dARB
)( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
548 void (*func_glMultiTexCoord4dSGIS
)( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
549 void (*func_glMultiTexCoord4dv
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
550 void (*func_glMultiTexCoord4dvARB
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
551 void (*func_glMultiTexCoord4dvSGIS
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
552 void (*func_glMultiTexCoord4f
)( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
553 void (*func_glMultiTexCoord4fARB
)( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
554 void (*func_glMultiTexCoord4fSGIS
)( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
555 void (*func_glMultiTexCoord4fv
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
556 void (*func_glMultiTexCoord4fvARB
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
557 void (*func_glMultiTexCoord4fvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
558 void (*func_glMultiTexCoord4hNV
)( GLenum
, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
559 void (*func_glMultiTexCoord4hvNV
)( GLenum
, unsigned short* ) = (void *) 0xdeadbeef;
560 void (*func_glMultiTexCoord4i
)( GLenum
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
561 void (*func_glMultiTexCoord4iARB
)( GLenum
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
562 void (*func_glMultiTexCoord4iSGIS
)( GLenum
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
563 void (*func_glMultiTexCoord4iv
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
564 void (*func_glMultiTexCoord4ivARB
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
565 void (*func_glMultiTexCoord4ivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
566 void (*func_glMultiTexCoord4s
)( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
567 void (*func_glMultiTexCoord4sARB
)( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
568 void (*func_glMultiTexCoord4sSGIS
)( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
569 void (*func_glMultiTexCoord4sv
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
570 void (*func_glMultiTexCoord4svARB
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
571 void (*func_glMultiTexCoord4svSGIS
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
572 void (*func_glMultiTexCoordPointerSGIS
)( GLenum
, GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
573 GLuint (*func_glNewBufferRegion
)( GLenum
) = (void *) 0xdeadbeef;
574 GLuint (*func_glNewObjectBufferATI
)( GLsizei
, GLvoid
*, GLenum
) = (void *) 0xdeadbeef;
575 void (*func_glNormal3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
576 void (*func_glNormal3fVertex3fvSUN
)( GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
577 void (*func_glNormal3hNV
)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
578 void (*func_glNormal3hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
579 void (*func_glNormalPointerEXT
)( GLenum
, GLsizei
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
580 void (*func_glNormalPointerListIBM
)( GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
581 void (*func_glNormalPointervINTEL
)( GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
582 void (*func_glNormalStream3bATI
)( GLenum
, GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
583 void (*func_glNormalStream3bvATI
)( GLenum
, GLbyte
* ) = (void *) 0xdeadbeef;
584 void (*func_glNormalStream3dATI
)( GLenum
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
585 void (*func_glNormalStream3dvATI
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
586 void (*func_glNormalStream3fATI
)( GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
587 void (*func_glNormalStream3fvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
588 void (*func_glNormalStream3iATI
)( GLenum
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
589 void (*func_glNormalStream3ivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
590 void (*func_glNormalStream3sATI
)( GLenum
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
591 void (*func_glNormalStream3svATI
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
592 void (*func_glPNTrianglesfATI
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
593 void (*func_glPNTrianglesiATI
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
594 void (*func_glPassTexCoordATI
)( GLuint
, GLuint
, GLenum
) = (void *) 0xdeadbeef;
595 void (*func_glPixelDataRangeNV
)( GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
596 void (*func_glPixelTexGenParameterfSGIS
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
597 void (*func_glPixelTexGenParameterfvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
598 void (*func_glPixelTexGenParameteriSGIS
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
599 void (*func_glPixelTexGenParameterivSGIS
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
600 void (*func_glPixelTexGenSGIX
)( GLenum
) = (void *) 0xdeadbeef;
601 void (*func_glPixelTransformParameterfEXT
)( GLenum
, GLenum
, GLfloat
) = (void *) 0xdeadbeef;
602 void (*func_glPixelTransformParameterfvEXT
)( GLenum
, GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
603 void (*func_glPixelTransformParameteriEXT
)( GLenum
, GLenum
, GLint
) = (void *) 0xdeadbeef;
604 void (*func_glPixelTransformParameterivEXT
)( GLenum
, GLenum
, GLint
* ) = (void *) 0xdeadbeef;
605 void (*func_glPointParameterf
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
606 void (*func_glPointParameterfARB
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
607 void (*func_glPointParameterfEXT
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
608 void (*func_glPointParameterfSGIS
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
609 void (*func_glPointParameterfv
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
610 void (*func_glPointParameterfvARB
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
611 void (*func_glPointParameterfvEXT
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
612 void (*func_glPointParameterfvSGIS
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
613 void (*func_glPointParameteri
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
614 void (*func_glPointParameteriNV
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
615 void (*func_glPointParameteriv
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
616 void (*func_glPointParameterivNV
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
617 GLint (*func_glPollAsyncSGIX
)( GLuint
* ) = (void *) 0xdeadbeef;
618 GLint (*func_glPollInstrumentsSGIX
)( GLint
* ) = (void *) 0xdeadbeef;
619 void (*func_glPolygonOffsetEXT
)( GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
620 void (*func_glPrimitiveRestartIndexNV
)( GLuint
) = (void *) 0xdeadbeef;
621 void (*func_glPrimitiveRestartNV
)( ) = (void *) 0xdeadbeef;
622 void (*func_glPrioritizeTexturesEXT
)( GLsizei
, GLuint
*, GLclampf
* ) = (void *) 0xdeadbeef;
623 void (*func_glProgramEnvParameter4dARB
)( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
624 void (*func_glProgramEnvParameter4dvARB
)( GLenum
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
625 void (*func_glProgramEnvParameter4fARB
)( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
626 void (*func_glProgramEnvParameter4fvARB
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
627 void (*func_glProgramLocalParameter4dARB
)( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
628 void (*func_glProgramLocalParameter4dvARB
)( GLenum
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
629 void (*func_glProgramLocalParameter4fARB
)( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
630 void (*func_glProgramLocalParameter4fvARB
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
631 void (*func_glProgramNamedParameter4dNV
)( GLuint
, GLsizei
, GLubyte
*, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
632 void (*func_glProgramNamedParameter4dvNV
)( GLuint
, GLsizei
, GLubyte
*, GLdouble
* ) = (void *) 0xdeadbeef;
633 void (*func_glProgramNamedParameter4fNV
)( GLuint
, GLsizei
, GLubyte
*, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
634 void (*func_glProgramNamedParameter4fvNV
)( GLuint
, GLsizei
, GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
635 void (*func_glProgramParameter4dNV
)( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
636 void (*func_glProgramParameter4dvNV
)( GLenum
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
637 void (*func_glProgramParameter4fNV
)( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
638 void (*func_glProgramParameter4fvNV
)( GLenum
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
639 void (*func_glProgramParameters4dvNV
)( GLenum
, GLuint
, GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
640 void (*func_glProgramParameters4fvNV
)( GLenum
, GLuint
, GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
641 void (*func_glProgramStringARB
)( GLenum
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
642 void (*func_glReadBufferRegion
)( GLenum
, GLint
, GLint
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
643 void (*func_glReadInstrumentsSGIX
)( GLint
) = (void *) 0xdeadbeef;
644 void (*func_glReferencePlaneSGIX
)( GLdouble
* ) = (void *) 0xdeadbeef;
645 void (*func_glRenderbufferStorageEXT
)( GLenum
, GLenum
, GLsizei
, GLsizei
) = (void *) 0xdeadbeef;
646 void (*func_glReplacementCodePointerSUN
)( GLenum
, GLsizei
, GLvoid
** ) = (void *) 0xdeadbeef;
647 void (*func_glReplacementCodeubSUN
)( GLubyte
) = (void *) 0xdeadbeef;
648 void (*func_glReplacementCodeubvSUN
)( GLubyte
* ) = (void *) 0xdeadbeef;
649 void (*func_glReplacementCodeuiColor3fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
650 void (*func_glReplacementCodeuiColor3fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
651 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
652 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
653 void (*func_glReplacementCodeuiColor4ubVertex3fSUN
)( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
654 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN
)( GLuint
*, GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
655 void (*func_glReplacementCodeuiNormal3fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
656 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
657 void (*func_glReplacementCodeuiSUN
)( GLuint
) = (void *) 0xdeadbeef;
658 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
659 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
660 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
661 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
662 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
663 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN
)( GLuint
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
664 void (*func_glReplacementCodeuiVertex3fSUN
)( GLuint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
665 void (*func_glReplacementCodeuiVertex3fvSUN
)( GLuint
*, GLfloat
* ) = (void *) 0xdeadbeef;
666 void (*func_glReplacementCodeuivSUN
)( GLuint
* ) = (void *) 0xdeadbeef;
667 void (*func_glReplacementCodeusSUN
)( GLushort
) = (void *) 0xdeadbeef;
668 void (*func_glReplacementCodeusvSUN
)( GLushort
* ) = (void *) 0xdeadbeef;
669 void (*func_glRequestResidentProgramsNV
)( GLsizei
, GLuint
* ) = (void *) 0xdeadbeef;
670 void (*func_glResetHistogramEXT
)( GLenum
) = (void *) 0xdeadbeef;
671 void (*func_glResetMinmaxEXT
)( GLenum
) = (void *) 0xdeadbeef;
672 void (*func_glResizeBuffersMESA
)( ) = (void *) 0xdeadbeef;
673 void (*func_glSampleCoverage
)( GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
674 void (*func_glSampleCoverageARB
)( GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
675 void (*func_glSampleMapATI
)( GLuint
, GLuint
, GLenum
) = (void *) 0xdeadbeef;
676 void (*func_glSampleMaskEXT
)( GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
677 void (*func_glSampleMaskSGIS
)( GLclampf
, GLboolean
) = (void *) 0xdeadbeef;
678 void (*func_glSamplePatternEXT
)( GLenum
) = (void *) 0xdeadbeef;
679 void (*func_glSamplePatternSGIS
)( GLenum
) = (void *) 0xdeadbeef;
680 void (*func_glSecondaryColor3b
)( GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
681 void (*func_glSecondaryColor3bEXT
)( GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
682 void (*func_glSecondaryColor3bv
)( GLbyte
* ) = (void *) 0xdeadbeef;
683 void (*func_glSecondaryColor3bvEXT
)( GLbyte
* ) = (void *) 0xdeadbeef;
684 void (*func_glSecondaryColor3d
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
685 void (*func_glSecondaryColor3dEXT
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
686 void (*func_glSecondaryColor3dv
)( GLdouble
* ) = (void *) 0xdeadbeef;
687 void (*func_glSecondaryColor3dvEXT
)( GLdouble
* ) = (void *) 0xdeadbeef;
688 void (*func_glSecondaryColor3f
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
689 void (*func_glSecondaryColor3fEXT
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
690 void (*func_glSecondaryColor3fv
)( GLfloat
* ) = (void *) 0xdeadbeef;
691 void (*func_glSecondaryColor3fvEXT
)( GLfloat
* ) = (void *) 0xdeadbeef;
692 void (*func_glSecondaryColor3hNV
)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
693 void (*func_glSecondaryColor3hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
694 void (*func_glSecondaryColor3i
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
695 void (*func_glSecondaryColor3iEXT
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
696 void (*func_glSecondaryColor3iv
)( GLint
* ) = (void *) 0xdeadbeef;
697 void (*func_glSecondaryColor3ivEXT
)( GLint
* ) = (void *) 0xdeadbeef;
698 void (*func_glSecondaryColor3s
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
699 void (*func_glSecondaryColor3sEXT
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
700 void (*func_glSecondaryColor3sv
)( GLshort
* ) = (void *) 0xdeadbeef;
701 void (*func_glSecondaryColor3svEXT
)( GLshort
* ) = (void *) 0xdeadbeef;
702 void (*func_glSecondaryColor3ub
)( GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
703 void (*func_glSecondaryColor3ubEXT
)( GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
704 void (*func_glSecondaryColor3ubv
)( GLubyte
* ) = (void *) 0xdeadbeef;
705 void (*func_glSecondaryColor3ubvEXT
)( GLubyte
* ) = (void *) 0xdeadbeef;
706 void (*func_glSecondaryColor3ui
)( GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
707 void (*func_glSecondaryColor3uiEXT
)( GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
708 void (*func_glSecondaryColor3uiv
)( GLuint
* ) = (void *) 0xdeadbeef;
709 void (*func_glSecondaryColor3uivEXT
)( GLuint
* ) = (void *) 0xdeadbeef;
710 void (*func_glSecondaryColor3us
)( GLushort
, GLushort
, GLushort
) = (void *) 0xdeadbeef;
711 void (*func_glSecondaryColor3usEXT
)( GLushort
, GLushort
, GLushort
) = (void *) 0xdeadbeef;
712 void (*func_glSecondaryColor3usv
)( GLushort
* ) = (void *) 0xdeadbeef;
713 void (*func_glSecondaryColor3usvEXT
)( GLushort
* ) = (void *) 0xdeadbeef;
714 void (*func_glSecondaryColorPointer
)( GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
715 void (*func_glSecondaryColorPointerEXT
)( GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
716 void (*func_glSecondaryColorPointerListIBM
)( GLint
, GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
717 void (*func_glSelectTextureCoordSetSGIS
)( GLenum
) = (void *) 0xdeadbeef;
718 void (*func_glSelectTextureSGIS
)( GLenum
) = (void *) 0xdeadbeef;
719 void (*func_glSeparableFilter2DEXT
)( GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
*, GLvoid
* ) = (void *) 0xdeadbeef;
720 void (*func_glSetFenceAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
721 void (*func_glSetFenceNV
)( GLuint
, GLenum
) = (void *) 0xdeadbeef;
722 void (*func_glSetFragmentShaderConstantATI
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
723 void (*func_glSetInvariantEXT
)( GLuint
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
724 void (*func_glSetLocalConstantEXT
)( GLuint
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
725 void (*func_glShaderOp1EXT
)( GLenum
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
726 void (*func_glShaderOp2EXT
)( GLenum
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
727 void (*func_glShaderOp3EXT
)( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
728 void (*func_glShaderSource
)( GLuint
, GLsizei
, char**, GLint
* ) = (void *) 0xdeadbeef;
729 void (*func_glShaderSourceARB
)( unsigned int, GLsizei
, char**, GLint
* ) = (void *) 0xdeadbeef;
730 void (*func_glSharpenTexFuncSGIS
)( GLenum
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
731 void (*func_glSpriteParameterfSGIX
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
732 void (*func_glSpriteParameterfvSGIX
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
733 void (*func_glSpriteParameteriSGIX
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
734 void (*func_glSpriteParameterivSGIX
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
735 void (*func_glStartInstrumentsSGIX
)( ) = (void *) 0xdeadbeef;
736 void (*func_glStencilFuncSeparate
)( GLenum
, GLenum
, GLint
, GLuint
) = (void *) 0xdeadbeef;
737 void (*func_glStencilFuncSeparateATI
)( GLenum
, GLenum
, GLint
, GLuint
) = (void *) 0xdeadbeef;
738 void (*func_glStencilMaskSeparate
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
739 void (*func_glStencilOpSeparate
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
740 void (*func_glStencilOpSeparateATI
)( GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
741 void (*func_glStopInstrumentsSGIX
)( GLint
) = (void *) 0xdeadbeef;
742 void (*func_glStringMarkerGREMEDY
)( GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
743 void (*func_glSwizzleEXT
)( GLuint
, GLuint
, GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
744 void (*func_glTagSampleBufferSGIX
)( ) = (void *) 0xdeadbeef;
745 void (*func_glTangent3bEXT
)( GLbyte
, GLbyte
, GLbyte
) = (void *) 0xdeadbeef;
746 void (*func_glTangent3bvEXT
)( GLbyte
* ) = (void *) 0xdeadbeef;
747 void (*func_glTangent3dEXT
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
748 void (*func_glTangent3dvEXT
)( GLdouble
* ) = (void *) 0xdeadbeef;
749 void (*func_glTangent3fEXT
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
750 void (*func_glTangent3fvEXT
)( GLfloat
* ) = (void *) 0xdeadbeef;
751 void (*func_glTangent3iEXT
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
752 void (*func_glTangent3ivEXT
)( GLint
* ) = (void *) 0xdeadbeef;
753 void (*func_glTangent3sEXT
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
754 void (*func_glTangent3svEXT
)( GLshort
* ) = (void *) 0xdeadbeef;
755 void (*func_glTangentPointerEXT
)( GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
756 void (*func_glTbufferMask3DFX
)( GLuint
) = (void *) 0xdeadbeef;
757 GLboolean (*func_glTestFenceAPPLE
)( GLuint
) = (void *) 0xdeadbeef;
758 GLboolean (*func_glTestFenceNV
)( GLuint
) = (void *) 0xdeadbeef;
759 GLboolean (*func_glTestObjectAPPLE
)( GLenum
, GLuint
) = (void *) 0xdeadbeef;
760 void (*func_glTexBumpParameterfvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
761 void (*func_glTexBumpParameterivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
762 void (*func_glTexCoord1hNV
)( unsigned short ) = (void *) 0xdeadbeef;
763 void (*func_glTexCoord1hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
764 void (*func_glTexCoord2fColor3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
765 void (*func_glTexCoord2fColor3fVertex3fvSUN
)( GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
766 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
767 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN
)( GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
768 void (*func_glTexCoord2fColor4ubVertex3fSUN
)( GLfloat
, GLfloat
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
769 void (*func_glTexCoord2fColor4ubVertex3fvSUN
)( GLfloat
*, GLubyte
*, GLfloat
* ) = (void *) 0xdeadbeef;
770 void (*func_glTexCoord2fNormal3fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
771 void (*func_glTexCoord2fNormal3fVertex3fvSUN
)( GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
772 void (*func_glTexCoord2fVertex3fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
773 void (*func_glTexCoord2fVertex3fvSUN
)( GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
774 void (*func_glTexCoord2hNV
)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
775 void (*func_glTexCoord2hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
776 void (*func_glTexCoord3hNV
)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
777 void (*func_glTexCoord3hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
778 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
779 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN
)( GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
780 void (*func_glTexCoord4fVertex4fSUN
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
781 void (*func_glTexCoord4fVertex4fvSUN
)( GLfloat
*, GLfloat
* ) = (void *) 0xdeadbeef;
782 void (*func_glTexCoord4hNV
)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
783 void (*func_glTexCoord4hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
784 void (*func_glTexCoordPointerEXT
)( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
785 void (*func_glTexCoordPointerListIBM
)( GLint
, GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
786 void (*func_glTexCoordPointervINTEL
)( GLint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
787 void (*func_glTexFilterFuncSGIS
)( GLenum
, GLenum
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
788 void (*func_glTexImage3DEXT
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
789 void (*func_glTexImage4DSGIS
)( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
790 void (*func_glTexSubImage1DEXT
)( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
791 void (*func_glTexSubImage2DEXT
)( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
792 void (*func_glTexSubImage3DEXT
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
793 void (*func_glTexSubImage4DSGIS
)( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* ) = (void *) 0xdeadbeef;
794 void (*func_glTextureColorMaskSGIS
)( GLboolean
, GLboolean
, GLboolean
, GLboolean
) = (void *) 0xdeadbeef;
795 void (*func_glTextureLightEXT
)( GLenum
) = (void *) 0xdeadbeef;
796 void (*func_glTextureMaterialEXT
)( GLenum
, GLenum
) = (void *) 0xdeadbeef;
797 void (*func_glTextureNormalEXT
)( GLenum
) = (void *) 0xdeadbeef;
798 void (*func_glTrackMatrixNV
)( GLenum
, GLuint
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
799 void (*func_glUniform1f
)( GLint
, GLfloat
) = (void *) 0xdeadbeef;
800 void (*func_glUniform1fARB
)( GLint
, GLfloat
) = (void *) 0xdeadbeef;
801 void (*func_glUniform1fv
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
802 void (*func_glUniform1fvARB
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
803 void (*func_glUniform1i
)( GLint
, GLint
) = (void *) 0xdeadbeef;
804 void (*func_glUniform1iARB
)( GLint
, GLint
) = (void *) 0xdeadbeef;
805 void (*func_glUniform1iv
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
806 void (*func_glUniform1ivARB
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
807 void (*func_glUniform2f
)( GLint
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
808 void (*func_glUniform2fARB
)( GLint
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
809 void (*func_glUniform2fv
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
810 void (*func_glUniform2fvARB
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
811 void (*func_glUniform2i
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
812 void (*func_glUniform2iARB
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
813 void (*func_glUniform2iv
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
814 void (*func_glUniform2ivARB
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
815 void (*func_glUniform3f
)( GLint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
816 void (*func_glUniform3fARB
)( GLint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
817 void (*func_glUniform3fv
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
818 void (*func_glUniform3fvARB
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
819 void (*func_glUniform3i
)( GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
820 void (*func_glUniform3iARB
)( GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
821 void (*func_glUniform3iv
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
822 void (*func_glUniform3ivARB
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
823 void (*func_glUniform4f
)( GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
824 void (*func_glUniform4fARB
)( GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
825 void (*func_glUniform4fv
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
826 void (*func_glUniform4fvARB
)( GLint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
827 void (*func_glUniform4i
)( GLint
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
828 void (*func_glUniform4iARB
)( GLint
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
829 void (*func_glUniform4iv
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
830 void (*func_glUniform4ivARB
)( GLint
, GLsizei
, GLint
* ) = (void *) 0xdeadbeef;
831 void (*func_glUniformMatrix2fv
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
832 void (*func_glUniformMatrix2fvARB
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
833 void (*func_glUniformMatrix3fv
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
834 void (*func_glUniformMatrix3fvARB
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
835 void (*func_glUniformMatrix4fv
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
836 void (*func_glUniformMatrix4fvARB
)( GLint
, GLsizei
, GLboolean
, GLfloat
* ) = (void *) 0xdeadbeef;
837 void (*func_glUnlockArraysEXT
)( ) = (void *) 0xdeadbeef;
838 GLboolean (*func_glUnmapBuffer
)( GLenum
) = (void *) 0xdeadbeef;
839 GLboolean (*func_glUnmapBufferARB
)( GLenum
) = (void *) 0xdeadbeef;
840 void (*func_glUnmapObjectBufferATI
)( GLuint
) = (void *) 0xdeadbeef;
841 void (*func_glUpdateObjectBufferATI
)( GLuint
, GLuint
, GLsizei
, GLvoid
*, GLenum
) = (void *) 0xdeadbeef;
842 void (*func_glUseProgram
)( GLuint
) = (void *) 0xdeadbeef;
843 void (*func_glUseProgramObjectARB
)( unsigned int ) = (void *) 0xdeadbeef;
844 void (*func_glValidateProgram
)( GLuint
) = (void *) 0xdeadbeef;
845 void (*func_glValidateProgramARB
)( unsigned int ) = (void *) 0xdeadbeef;
846 void (*func_glVariantArrayObjectATI
)( GLuint
, GLenum
, GLsizei
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
847 void (*func_glVariantPointerEXT
)( GLuint
, GLenum
, GLuint
, GLvoid
* ) = (void *) 0xdeadbeef;
848 void (*func_glVariantbvEXT
)( GLuint
, GLbyte
* ) = (void *) 0xdeadbeef;
849 void (*func_glVariantdvEXT
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
850 void (*func_glVariantfvEXT
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
851 void (*func_glVariantivEXT
)( GLuint
, GLint
* ) = (void *) 0xdeadbeef;
852 void (*func_glVariantsvEXT
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
853 void (*func_glVariantubvEXT
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
854 void (*func_glVariantuivEXT
)( GLuint
, GLuint
* ) = (void *) 0xdeadbeef;
855 void (*func_glVariantusvEXT
)( GLuint
, GLushort
* ) = (void *) 0xdeadbeef;
856 void (*func_glVertex2hNV
)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
857 void (*func_glVertex2hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
858 void (*func_glVertex3hNV
)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
859 void (*func_glVertex3hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
860 void (*func_glVertex4hNV
)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
861 void (*func_glVertex4hvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
862 void (*func_glVertexArrayParameteriAPPLE
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
863 void (*func_glVertexArrayRangeAPPLE
)( GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
864 void (*func_glVertexArrayRangeNV
)( GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
865 void (*func_glVertexAttrib1d
)( GLuint
, GLdouble
) = (void *) 0xdeadbeef;
866 void (*func_glVertexAttrib1dARB
)( GLuint
, GLdouble
) = (void *) 0xdeadbeef;
867 void (*func_glVertexAttrib1dNV
)( GLuint
, GLdouble
) = (void *) 0xdeadbeef;
868 void (*func_glVertexAttrib1dv
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
869 void (*func_glVertexAttrib1dvARB
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
870 void (*func_glVertexAttrib1dvNV
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
871 void (*func_glVertexAttrib1f
)( GLuint
, GLfloat
) = (void *) 0xdeadbeef;
872 void (*func_glVertexAttrib1fARB
)( GLuint
, GLfloat
) = (void *) 0xdeadbeef;
873 void (*func_glVertexAttrib1fNV
)( GLuint
, GLfloat
) = (void *) 0xdeadbeef;
874 void (*func_glVertexAttrib1fv
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
875 void (*func_glVertexAttrib1fvARB
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
876 void (*func_glVertexAttrib1fvNV
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
877 void (*func_glVertexAttrib1hNV
)( GLuint
, unsigned short ) = (void *) 0xdeadbeef;
878 void (*func_glVertexAttrib1hvNV
)( GLuint
, unsigned short* ) = (void *) 0xdeadbeef;
879 void (*func_glVertexAttrib1s
)( GLuint
, GLshort
) = (void *) 0xdeadbeef;
880 void (*func_glVertexAttrib1sARB
)( GLuint
, GLshort
) = (void *) 0xdeadbeef;
881 void (*func_glVertexAttrib1sNV
)( GLuint
, GLshort
) = (void *) 0xdeadbeef;
882 void (*func_glVertexAttrib1sv
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
883 void (*func_glVertexAttrib1svARB
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
884 void (*func_glVertexAttrib1svNV
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
885 void (*func_glVertexAttrib2d
)( GLuint
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
886 void (*func_glVertexAttrib2dARB
)( GLuint
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
887 void (*func_glVertexAttrib2dNV
)( GLuint
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
888 void (*func_glVertexAttrib2dv
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
889 void (*func_glVertexAttrib2dvARB
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
890 void (*func_glVertexAttrib2dvNV
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
891 void (*func_glVertexAttrib2f
)( GLuint
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
892 void (*func_glVertexAttrib2fARB
)( GLuint
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
893 void (*func_glVertexAttrib2fNV
)( GLuint
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
894 void (*func_glVertexAttrib2fv
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
895 void (*func_glVertexAttrib2fvARB
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
896 void (*func_glVertexAttrib2fvNV
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
897 void (*func_glVertexAttrib2hNV
)( GLuint
, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
898 void (*func_glVertexAttrib2hvNV
)( GLuint
, unsigned short* ) = (void *) 0xdeadbeef;
899 void (*func_glVertexAttrib2s
)( GLuint
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
900 void (*func_glVertexAttrib2sARB
)( GLuint
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
901 void (*func_glVertexAttrib2sNV
)( GLuint
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
902 void (*func_glVertexAttrib2sv
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
903 void (*func_glVertexAttrib2svARB
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
904 void (*func_glVertexAttrib2svNV
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
905 void (*func_glVertexAttrib3d
)( GLuint
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
906 void (*func_glVertexAttrib3dARB
)( GLuint
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
907 void (*func_glVertexAttrib3dNV
)( GLuint
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
908 void (*func_glVertexAttrib3dv
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
909 void (*func_glVertexAttrib3dvARB
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
910 void (*func_glVertexAttrib3dvNV
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
911 void (*func_glVertexAttrib3f
)( GLuint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
912 void (*func_glVertexAttrib3fARB
)( GLuint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
913 void (*func_glVertexAttrib3fNV
)( GLuint
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
914 void (*func_glVertexAttrib3fv
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
915 void (*func_glVertexAttrib3fvARB
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
916 void (*func_glVertexAttrib3fvNV
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
917 void (*func_glVertexAttrib3hNV
)( GLuint
, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
918 void (*func_glVertexAttrib3hvNV
)( GLuint
, unsigned short* ) = (void *) 0xdeadbeef;
919 void (*func_glVertexAttrib3s
)( GLuint
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
920 void (*func_glVertexAttrib3sARB
)( GLuint
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
921 void (*func_glVertexAttrib3sNV
)( GLuint
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
922 void (*func_glVertexAttrib3sv
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
923 void (*func_glVertexAttrib3svARB
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
924 void (*func_glVertexAttrib3svNV
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
925 void (*func_glVertexAttrib4Nbv
)( GLuint
, GLbyte
* ) = (void *) 0xdeadbeef;
926 void (*func_glVertexAttrib4NbvARB
)( GLuint
, GLbyte
* ) = (void *) 0xdeadbeef;
927 void (*func_glVertexAttrib4Niv
)( GLuint
, GLint
* ) = (void *) 0xdeadbeef;
928 void (*func_glVertexAttrib4NivARB
)( GLuint
, GLint
* ) = (void *) 0xdeadbeef;
929 void (*func_glVertexAttrib4Nsv
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
930 void (*func_glVertexAttrib4NsvARB
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
931 void (*func_glVertexAttrib4Nub
)( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
932 void (*func_glVertexAttrib4NubARB
)( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
933 void (*func_glVertexAttrib4Nubv
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
934 void (*func_glVertexAttrib4NubvARB
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
935 void (*func_glVertexAttrib4Nuiv
)( GLuint
, GLuint
* ) = (void *) 0xdeadbeef;
936 void (*func_glVertexAttrib4NuivARB
)( GLuint
, GLuint
* ) = (void *) 0xdeadbeef;
937 void (*func_glVertexAttrib4Nusv
)( GLuint
, GLushort
* ) = (void *) 0xdeadbeef;
938 void (*func_glVertexAttrib4NusvARB
)( GLuint
, GLushort
* ) = (void *) 0xdeadbeef;
939 void (*func_glVertexAttrib4bv
)( GLuint
, GLbyte
* ) = (void *) 0xdeadbeef;
940 void (*func_glVertexAttrib4bvARB
)( GLuint
, GLbyte
* ) = (void *) 0xdeadbeef;
941 void (*func_glVertexAttrib4d
)( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
942 void (*func_glVertexAttrib4dARB
)( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
943 void (*func_glVertexAttrib4dNV
)( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
944 void (*func_glVertexAttrib4dv
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
945 void (*func_glVertexAttrib4dvARB
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
946 void (*func_glVertexAttrib4dvNV
)( GLuint
, GLdouble
* ) = (void *) 0xdeadbeef;
947 void (*func_glVertexAttrib4f
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
948 void (*func_glVertexAttrib4fARB
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
949 void (*func_glVertexAttrib4fNV
)( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
950 void (*func_glVertexAttrib4fv
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
951 void (*func_glVertexAttrib4fvARB
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
952 void (*func_glVertexAttrib4fvNV
)( GLuint
, GLfloat
* ) = (void *) 0xdeadbeef;
953 void (*func_glVertexAttrib4hNV
)( GLuint
, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
954 void (*func_glVertexAttrib4hvNV
)( GLuint
, unsigned short* ) = (void *) 0xdeadbeef;
955 void (*func_glVertexAttrib4iv
)( GLuint
, GLint
* ) = (void *) 0xdeadbeef;
956 void (*func_glVertexAttrib4ivARB
)( GLuint
, GLint
* ) = (void *) 0xdeadbeef;
957 void (*func_glVertexAttrib4s
)( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
958 void (*func_glVertexAttrib4sARB
)( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
959 void (*func_glVertexAttrib4sNV
)( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
960 void (*func_glVertexAttrib4sv
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
961 void (*func_glVertexAttrib4svARB
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
962 void (*func_glVertexAttrib4svNV
)( GLuint
, GLshort
* ) = (void *) 0xdeadbeef;
963 void (*func_glVertexAttrib4ubNV
)( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
) = (void *) 0xdeadbeef;
964 void (*func_glVertexAttrib4ubv
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
965 void (*func_glVertexAttrib4ubvARB
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
966 void (*func_glVertexAttrib4ubvNV
)( GLuint
, GLubyte
* ) = (void *) 0xdeadbeef;
967 void (*func_glVertexAttrib4uiv
)( GLuint
, GLuint
* ) = (void *) 0xdeadbeef;
968 void (*func_glVertexAttrib4uivARB
)( GLuint
, GLuint
* ) = (void *) 0xdeadbeef;
969 void (*func_glVertexAttrib4usv
)( GLuint
, GLushort
* ) = (void *) 0xdeadbeef;
970 void (*func_glVertexAttrib4usvARB
)( GLuint
, GLushort
* ) = (void *) 0xdeadbeef;
971 void (*func_glVertexAttribArrayObjectATI
)( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLuint
, GLuint
) = (void *) 0xdeadbeef;
972 void (*func_glVertexAttribPointer
)( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
973 void (*func_glVertexAttribPointerARB
)( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
974 void (*func_glVertexAttribPointerNV
)( GLuint
, GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
975 void (*func_glVertexAttribs1dvNV
)( GLuint
, GLsizei
, GLdouble
* ) = (void *) 0xdeadbeef;
976 void (*func_glVertexAttribs1fvNV
)( GLuint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
977 void (*func_glVertexAttribs1hvNV
)( GLuint
, GLsizei
, unsigned short* ) = (void *) 0xdeadbeef;
978 void (*func_glVertexAttribs1svNV
)( GLuint
, GLsizei
, GLshort
* ) = (void *) 0xdeadbeef;
979 void (*func_glVertexAttribs2dvNV
)( GLuint
, GLsizei
, GLdouble
* ) = (void *) 0xdeadbeef;
980 void (*func_glVertexAttribs2fvNV
)( GLuint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
981 void (*func_glVertexAttribs2hvNV
)( GLuint
, GLsizei
, unsigned short* ) = (void *) 0xdeadbeef;
982 void (*func_glVertexAttribs2svNV
)( GLuint
, GLsizei
, GLshort
* ) = (void *) 0xdeadbeef;
983 void (*func_glVertexAttribs3dvNV
)( GLuint
, GLsizei
, GLdouble
* ) = (void *) 0xdeadbeef;
984 void (*func_glVertexAttribs3fvNV
)( GLuint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
985 void (*func_glVertexAttribs3hvNV
)( GLuint
, GLsizei
, unsigned short* ) = (void *) 0xdeadbeef;
986 void (*func_glVertexAttribs3svNV
)( GLuint
, GLsizei
, GLshort
* ) = (void *) 0xdeadbeef;
987 void (*func_glVertexAttribs4dvNV
)( GLuint
, GLsizei
, GLdouble
* ) = (void *) 0xdeadbeef;
988 void (*func_glVertexAttribs4fvNV
)( GLuint
, GLsizei
, GLfloat
* ) = (void *) 0xdeadbeef;
989 void (*func_glVertexAttribs4hvNV
)( GLuint
, GLsizei
, unsigned short* ) = (void *) 0xdeadbeef;
990 void (*func_glVertexAttribs4svNV
)( GLuint
, GLsizei
, GLshort
* ) = (void *) 0xdeadbeef;
991 void (*func_glVertexAttribs4ubvNV
)( GLuint
, GLsizei
, GLubyte
* ) = (void *) 0xdeadbeef;
992 void (*func_glVertexBlendARB
)( GLint
) = (void *) 0xdeadbeef;
993 void (*func_glVertexBlendEnvfATI
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
994 void (*func_glVertexBlendEnviATI
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
995 void (*func_glVertexPointerEXT
)( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
996 void (*func_glVertexPointerListIBM
)( GLint
, GLenum
, GLint
, GLvoid
**, GLint
) = (void *) 0xdeadbeef;
997 void (*func_glVertexPointervINTEL
)( GLint
, GLenum
, GLvoid
** ) = (void *) 0xdeadbeef;
998 void (*func_glVertexStream1dATI
)( GLenum
, GLdouble
) = (void *) 0xdeadbeef;
999 void (*func_glVertexStream1dvATI
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
1000 void (*func_glVertexStream1fATI
)( GLenum
, GLfloat
) = (void *) 0xdeadbeef;
1001 void (*func_glVertexStream1fvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
1002 void (*func_glVertexStream1iATI
)( GLenum
, GLint
) = (void *) 0xdeadbeef;
1003 void (*func_glVertexStream1ivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
1004 void (*func_glVertexStream1sATI
)( GLenum
, GLshort
) = (void *) 0xdeadbeef;
1005 void (*func_glVertexStream1svATI
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
1006 void (*func_glVertexStream2dATI
)( GLenum
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1007 void (*func_glVertexStream2dvATI
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
1008 void (*func_glVertexStream2fATI
)( GLenum
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1009 void (*func_glVertexStream2fvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
1010 void (*func_glVertexStream2iATI
)( GLenum
, GLint
, GLint
) = (void *) 0xdeadbeef;
1011 void (*func_glVertexStream2ivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
1012 void (*func_glVertexStream2sATI
)( GLenum
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1013 void (*func_glVertexStream2svATI
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
1014 void (*func_glVertexStream3dATI
)( GLenum
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1015 void (*func_glVertexStream3dvATI
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
1016 void (*func_glVertexStream3fATI
)( GLenum
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1017 void (*func_glVertexStream3fvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
1018 void (*func_glVertexStream3iATI
)( GLenum
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1019 void (*func_glVertexStream3ivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
1020 void (*func_glVertexStream3sATI
)( GLenum
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1021 void (*func_glVertexStream3svATI
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
1022 void (*func_glVertexStream4dATI
)( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1023 void (*func_glVertexStream4dvATI
)( GLenum
, GLdouble
* ) = (void *) 0xdeadbeef;
1024 void (*func_glVertexStream4fATI
)( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1025 void (*func_glVertexStream4fvATI
)( GLenum
, GLfloat
* ) = (void *) 0xdeadbeef;
1026 void (*func_glVertexStream4iATI
)( GLenum
, GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1027 void (*func_glVertexStream4ivATI
)( GLenum
, GLint
* ) = (void *) 0xdeadbeef;
1028 void (*func_glVertexStream4sATI
)( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1029 void (*func_glVertexStream4svATI
)( GLenum
, GLshort
* ) = (void *) 0xdeadbeef;
1030 void (*func_glVertexWeightPointerEXT
)( GLsizei
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
1031 void (*func_glVertexWeightfEXT
)( GLfloat
) = (void *) 0xdeadbeef;
1032 void (*func_glVertexWeightfvEXT
)( GLfloat
* ) = (void *) 0xdeadbeef;
1033 void (*func_glVertexWeighthNV
)( unsigned short ) = (void *) 0xdeadbeef;
1034 void (*func_glVertexWeighthvNV
)( unsigned short* ) = (void *) 0xdeadbeef;
1035 void (*func_glWeightPointerARB
)( GLint
, GLenum
, GLsizei
, GLvoid
* ) = (void *) 0xdeadbeef;
1036 void (*func_glWeightbvARB
)( GLint
, GLbyte
* ) = (void *) 0xdeadbeef;
1037 void (*func_glWeightdvARB
)( GLint
, GLdouble
* ) = (void *) 0xdeadbeef;
1038 void (*func_glWeightfvARB
)( GLint
, GLfloat
* ) = (void *) 0xdeadbeef;
1039 void (*func_glWeightivARB
)( GLint
, GLint
* ) = (void *) 0xdeadbeef;
1040 void (*func_glWeightsvARB
)( GLint
, GLshort
* ) = (void *) 0xdeadbeef;
1041 void (*func_glWeightubvARB
)( GLint
, GLubyte
* ) = (void *) 0xdeadbeef;
1042 void (*func_glWeightuivARB
)( GLint
, GLuint
* ) = (void *) 0xdeadbeef;
1043 void (*func_glWeightusvARB
)( GLint
, GLushort
* ) = (void *) 0xdeadbeef;
1044 void (*func_glWindowPos2d
)( GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1045 void (*func_glWindowPos2dARB
)( GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1046 void (*func_glWindowPos2dMESA
)( GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1047 void (*func_glWindowPos2dv
)( GLdouble
* ) = (void *) 0xdeadbeef;
1048 void (*func_glWindowPos2dvARB
)( GLdouble
* ) = (void *) 0xdeadbeef;
1049 void (*func_glWindowPos2dvMESA
)( GLdouble
* ) = (void *) 0xdeadbeef;
1050 void (*func_glWindowPos2f
)( GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1051 void (*func_glWindowPos2fARB
)( GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1052 void (*func_glWindowPos2fMESA
)( GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1053 void (*func_glWindowPos2fv
)( GLfloat
* ) = (void *) 0xdeadbeef;
1054 void (*func_glWindowPos2fvARB
)( GLfloat
* ) = (void *) 0xdeadbeef;
1055 void (*func_glWindowPos2fvMESA
)( GLfloat
* ) = (void *) 0xdeadbeef;
1056 void (*func_glWindowPos2i
)( GLint
, GLint
) = (void *) 0xdeadbeef;
1057 void (*func_glWindowPos2iARB
)( GLint
, GLint
) = (void *) 0xdeadbeef;
1058 void (*func_glWindowPos2iMESA
)( GLint
, GLint
) = (void *) 0xdeadbeef;
1059 void (*func_glWindowPos2iv
)( GLint
* ) = (void *) 0xdeadbeef;
1060 void (*func_glWindowPos2ivARB
)( GLint
* ) = (void *) 0xdeadbeef;
1061 void (*func_glWindowPos2ivMESA
)( GLint
* ) = (void *) 0xdeadbeef;
1062 void (*func_glWindowPos2s
)( GLshort
, GLshort
) = (void *) 0xdeadbeef;
1063 void (*func_glWindowPos2sARB
)( GLshort
, GLshort
) = (void *) 0xdeadbeef;
1064 void (*func_glWindowPos2sMESA
)( GLshort
, GLshort
) = (void *) 0xdeadbeef;
1065 void (*func_glWindowPos2sv
)( GLshort
* ) = (void *) 0xdeadbeef;
1066 void (*func_glWindowPos2svARB
)( GLshort
* ) = (void *) 0xdeadbeef;
1067 void (*func_glWindowPos2svMESA
)( GLshort
* ) = (void *) 0xdeadbeef;
1068 void (*func_glWindowPos3d
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1069 void (*func_glWindowPos3dARB
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1070 void (*func_glWindowPos3dMESA
)( GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1071 void (*func_glWindowPos3dv
)( GLdouble
* ) = (void *) 0xdeadbeef;
1072 void (*func_glWindowPos3dvARB
)( GLdouble
* ) = (void *) 0xdeadbeef;
1073 void (*func_glWindowPos3dvMESA
)( GLdouble
* ) = (void *) 0xdeadbeef;
1074 void (*func_glWindowPos3f
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1075 void (*func_glWindowPos3fARB
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1076 void (*func_glWindowPos3fMESA
)( GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1077 void (*func_glWindowPos3fv
)( GLfloat
* ) = (void *) 0xdeadbeef;
1078 void (*func_glWindowPos3fvARB
)( GLfloat
* ) = (void *) 0xdeadbeef;
1079 void (*func_glWindowPos3fvMESA
)( GLfloat
* ) = (void *) 0xdeadbeef;
1080 void (*func_glWindowPos3i
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1081 void (*func_glWindowPos3iARB
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1082 void (*func_glWindowPos3iMESA
)( GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1083 void (*func_glWindowPos3iv
)( GLint
* ) = (void *) 0xdeadbeef;
1084 void (*func_glWindowPos3ivARB
)( GLint
* ) = (void *) 0xdeadbeef;
1085 void (*func_glWindowPos3ivMESA
)( GLint
* ) = (void *) 0xdeadbeef;
1086 void (*func_glWindowPos3s
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1087 void (*func_glWindowPos3sARB
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1088 void (*func_glWindowPos3sMESA
)( GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1089 void (*func_glWindowPos3sv
)( GLshort
* ) = (void *) 0xdeadbeef;
1090 void (*func_glWindowPos3svARB
)( GLshort
* ) = (void *) 0xdeadbeef;
1091 void (*func_glWindowPos3svMESA
)( GLshort
* ) = (void *) 0xdeadbeef;
1092 void (*func_glWindowPos4dMESA
)( GLdouble
, GLdouble
, GLdouble
, GLdouble
) = (void *) 0xdeadbeef;
1093 void (*func_glWindowPos4dvMESA
)( GLdouble
* ) = (void *) 0xdeadbeef;
1094 void (*func_glWindowPos4fMESA
)( GLfloat
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1095 void (*func_glWindowPos4fvMESA
)( GLfloat
* ) = (void *) 0xdeadbeef;
1096 void (*func_glWindowPos4iMESA
)( GLint
, GLint
, GLint
, GLint
) = (void *) 0xdeadbeef;
1097 void (*func_glWindowPos4ivMESA
)( GLint
* ) = (void *) 0xdeadbeef;
1098 void (*func_glWindowPos4sMESA
)( GLshort
, GLshort
, GLshort
, GLshort
) = (void *) 0xdeadbeef;
1099 void (*func_glWindowPos4svMESA
)( GLshort
* ) = (void *) 0xdeadbeef;
1100 void (*func_glWriteMaskEXT
)( GLuint
, GLuint
, GLenum
, GLenum
, GLenum
, GLenum
) = (void *) 0xdeadbeef;
1101 void * (*func_wglAllocateMemoryNV
)( GLsizei
, GLfloat
, GLfloat
, GLfloat
) = (void *) 0xdeadbeef;
1102 void (*func_wglFreeMemoryNV
)( GLvoid
* ) = (void *) 0xdeadbeef;
1105 /* The function prototypes */
1106 void WINAPI
wine_glActiveStencilFaceEXT( GLenum
);
1107 void WINAPI
wine_glActiveTexture( GLenum
);
1108 void WINAPI
wine_glActiveTextureARB( GLenum
);
1109 void WINAPI
wine_glAlphaFragmentOp1ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1110 void WINAPI
wine_glAlphaFragmentOp2ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1111 void WINAPI
wine_glAlphaFragmentOp3ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1112 void WINAPI
wine_glApplyTextureEXT( GLenum
);
1113 GLboolean WINAPI
wine_glAreProgramsResidentNV( GLsizei
, GLuint
*, GLboolean
* );
1114 GLboolean WINAPI
wine_glAreTexturesResidentEXT( GLsizei
, GLuint
*, GLboolean
* );
1115 void WINAPI
wine_glArrayElementEXT( GLint
);
1116 void WINAPI
wine_glArrayObjectATI( GLenum
, GLint
, GLenum
, GLsizei
, GLuint
, GLuint
);
1117 void WINAPI
wine_glAsyncMarkerSGIX( GLuint
);
1118 void WINAPI
wine_glAttachObjectARB( unsigned int, unsigned int );
1119 void WINAPI
wine_glAttachShader( GLuint
, GLuint
);
1120 void WINAPI
wine_glBeginFragmentShaderATI( );
1121 void WINAPI
wine_glBeginOcclusionQueryNV( GLuint
);
1122 void WINAPI
wine_glBeginQuery( GLenum
, GLuint
);
1123 void WINAPI
wine_glBeginQueryARB( GLenum
, GLuint
);
1124 void WINAPI
wine_glBeginVertexShaderEXT( );
1125 void WINAPI
wine_glBindAttribLocation( GLuint
, GLuint
, char* );
1126 void WINAPI
wine_glBindAttribLocationARB( unsigned int, GLuint
, char* );
1127 void WINAPI
wine_glBindBuffer( GLenum
, GLuint
);
1128 void WINAPI
wine_glBindBufferARB( GLenum
, GLuint
);
1129 void WINAPI
wine_glBindFragmentShaderATI( GLuint
);
1130 void WINAPI
wine_glBindFramebufferEXT( GLenum
, GLuint
);
1131 GLuint WINAPI
wine_glBindLightParameterEXT( GLenum
, GLenum
);
1132 GLuint WINAPI
wine_glBindMaterialParameterEXT( GLenum
, GLenum
);
1133 GLuint WINAPI
wine_glBindParameterEXT( GLenum
);
1134 void WINAPI
wine_glBindProgramARB( GLenum
, GLuint
);
1135 void WINAPI
wine_glBindProgramNV( GLenum
, GLuint
);
1136 void WINAPI
wine_glBindRenderbufferEXT( GLenum
, GLuint
);
1137 GLuint WINAPI
wine_glBindTexGenParameterEXT( GLenum
, GLenum
, GLenum
);
1138 void WINAPI
wine_glBindTextureEXT( GLenum
, GLuint
);
1139 GLuint WINAPI
wine_glBindTextureUnitParameterEXT( GLenum
, GLenum
);
1140 void WINAPI
wine_glBindVertexArrayAPPLE( GLuint
);
1141 void WINAPI
wine_glBindVertexShaderEXT( GLuint
);
1142 void WINAPI
wine_glBinormal3bEXT( GLbyte
, GLbyte
, GLbyte
);
1143 void WINAPI
wine_glBinormal3bvEXT( GLbyte
* );
1144 void WINAPI
wine_glBinormal3dEXT( GLdouble
, GLdouble
, GLdouble
);
1145 void WINAPI
wine_glBinormal3dvEXT( GLdouble
* );
1146 void WINAPI
wine_glBinormal3fEXT( GLfloat
, GLfloat
, GLfloat
);
1147 void WINAPI
wine_glBinormal3fvEXT( GLfloat
* );
1148 void WINAPI
wine_glBinormal3iEXT( GLint
, GLint
, GLint
);
1149 void WINAPI
wine_glBinormal3ivEXT( GLint
* );
1150 void WINAPI
wine_glBinormal3sEXT( GLshort
, GLshort
, GLshort
);
1151 void WINAPI
wine_glBinormal3svEXT( GLshort
* );
1152 void WINAPI
wine_glBinormalPointerEXT( GLenum
, GLsizei
, GLvoid
* );
1153 void WINAPI
wine_glBlendColorEXT( GLclampf
, GLclampf
, GLclampf
, GLclampf
);
1154 void WINAPI
wine_glBlendEquationEXT( GLenum
);
1155 void WINAPI
wine_glBlendEquationSeparate( GLenum
, GLenum
);
1156 void WINAPI
wine_glBlendEquationSeparateEXT( GLenum
, GLenum
);
1157 void WINAPI
wine_glBlendFuncSeparate( GLenum
, GLenum
, GLenum
, GLenum
);
1158 void WINAPI
wine_glBlendFuncSeparateEXT( GLenum
, GLenum
, GLenum
, GLenum
);
1159 void WINAPI
wine_glBlendFuncSeparateINGR( GLenum
, GLenum
, GLenum
, GLenum
);
1160 void WINAPI
wine_glBufferData( GLenum
, ptrdiff_t, GLvoid
*, GLenum
);
1161 void WINAPI
wine_glBufferDataARB( GLenum
, ptrdiff_t, GLvoid
*, GLenum
);
1162 GLuint WINAPI
wine_glBufferRegionEnabled( );
1163 void WINAPI
wine_glBufferSubData( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* );
1164 void WINAPI
wine_glBufferSubDataARB( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* );
1165 GLenum WINAPI
wine_glCheckFramebufferStatusEXT( GLenum
);
1166 void WINAPI
wine_glClampColorARB( GLenum
, GLenum
);
1167 void WINAPI
wine_glClientActiveTexture( GLenum
);
1168 void WINAPI
wine_glClientActiveTextureARB( GLenum
);
1169 void WINAPI
wine_glClientActiveVertexStreamATI( GLenum
);
1170 void WINAPI
wine_glColor3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1171 void WINAPI
wine_glColor3fVertex3fvSUN( GLfloat
*, GLfloat
* );
1172 void WINAPI
wine_glColor3hNV( unsigned short, unsigned short, unsigned short );
1173 void WINAPI
wine_glColor3hvNV( unsigned short* );
1174 void WINAPI
wine_glColor4fNormal3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1175 void WINAPI
wine_glColor4fNormal3fVertex3fvSUN( GLfloat
*, GLfloat
*, GLfloat
* );
1176 void WINAPI
wine_glColor4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1177 void WINAPI
wine_glColor4hvNV( unsigned short* );
1178 void WINAPI
wine_glColor4ubVertex2fSUN( GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
);
1179 void WINAPI
wine_glColor4ubVertex2fvSUN( GLubyte
*, GLfloat
* );
1180 void WINAPI
wine_glColor4ubVertex3fSUN( GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
);
1181 void WINAPI
wine_glColor4ubVertex3fvSUN( GLubyte
*, GLfloat
* );
1182 void WINAPI
wine_glColorFragmentOp1ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1183 void WINAPI
wine_glColorFragmentOp2ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1184 void WINAPI
wine_glColorFragmentOp3ATI( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
, GLuint
);
1185 void WINAPI
wine_glColorPointerEXT( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* );
1186 void WINAPI
wine_glColorPointerListIBM( GLint
, GLenum
, GLint
, GLvoid
**, GLint
);
1187 void WINAPI
wine_glColorPointervINTEL( GLint
, GLenum
, GLvoid
** );
1188 void WINAPI
wine_glColorSubTableEXT( GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1189 void WINAPI
wine_glColorTableEXT( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1190 void WINAPI
wine_glColorTableParameterfvSGI( GLenum
, GLenum
, GLfloat
* );
1191 void WINAPI
wine_glColorTableParameterivSGI( GLenum
, GLenum
, GLint
* );
1192 void WINAPI
wine_glColorTableSGI( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1193 void WINAPI
wine_glCombinerInputNV( GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
);
1194 void WINAPI
wine_glCombinerOutputNV( GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLenum
, GLboolean
, GLboolean
, GLboolean
);
1195 void WINAPI
wine_glCombinerParameterfNV( GLenum
, GLfloat
);
1196 void WINAPI
wine_glCombinerParameterfvNV( GLenum
, GLfloat
* );
1197 void WINAPI
wine_glCombinerParameteriNV( GLenum
, GLint
);
1198 void WINAPI
wine_glCombinerParameterivNV( GLenum
, GLint
* );
1199 void WINAPI
wine_glCombinerStageParameterfvNV( GLenum
, GLenum
, GLfloat
* );
1200 void WINAPI
wine_glCompileShader( GLuint
);
1201 void WINAPI
wine_glCompileShaderARB( unsigned int );
1202 void WINAPI
wine_glCompressedTexImage1D( GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1203 void WINAPI
wine_glCompressedTexImage1DARB( GLenum
, GLint
, GLenum
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1204 void WINAPI
wine_glCompressedTexImage2D( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1205 void WINAPI
wine_glCompressedTexImage2DARB( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1206 void WINAPI
wine_glCompressedTexImage3D( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1207 void WINAPI
wine_glCompressedTexImage3DARB( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLsizei
, GLvoid
* );
1208 void WINAPI
wine_glCompressedTexSubImage1D( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1209 void WINAPI
wine_glCompressedTexSubImage1DARB( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1210 void WINAPI
wine_glCompressedTexSubImage2D( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1211 void WINAPI
wine_glCompressedTexSubImage2DARB( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1212 void WINAPI
wine_glCompressedTexSubImage3D( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1213 void WINAPI
wine_glCompressedTexSubImage3DARB( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLsizei
, GLvoid
* );
1214 void WINAPI
wine_glConvolutionFilter1DEXT( GLenum
, GLenum
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1215 void WINAPI
wine_glConvolutionFilter2DEXT( GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1216 void WINAPI
wine_glConvolutionParameterfEXT( GLenum
, GLenum
, GLfloat
);
1217 void WINAPI
wine_glConvolutionParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1218 void WINAPI
wine_glConvolutionParameteriEXT( GLenum
, GLenum
, GLint
);
1219 void WINAPI
wine_glConvolutionParameterivEXT( GLenum
, GLenum
, GLint
* );
1220 void WINAPI
wine_glCopyColorSubTableEXT( GLenum
, GLsizei
, GLint
, GLint
, GLsizei
);
1221 void WINAPI
wine_glCopyColorTableSGI( GLenum
, GLenum
, GLint
, GLint
, GLsizei
);
1222 void WINAPI
wine_glCopyConvolutionFilter1DEXT( GLenum
, GLenum
, GLint
, GLint
, GLsizei
);
1223 void WINAPI
wine_glCopyConvolutionFilter2DEXT( GLenum
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
);
1224 void WINAPI
wine_glCopyTexImage1DEXT( GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLint
);
1225 void WINAPI
wine_glCopyTexImage2DEXT( GLenum
, GLint
, GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
);
1226 void WINAPI
wine_glCopyTexSubImage1DEXT( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
);
1227 void WINAPI
wine_glCopyTexSubImage2DEXT( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
);
1228 void WINAPI
wine_glCopyTexSubImage3DEXT( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
);
1229 GLuint WINAPI
wine_glCreateProgram( );
1230 unsigned int WINAPI
wine_glCreateProgramObjectARB( );
1231 GLuint WINAPI
wine_glCreateShader( GLenum
);
1232 unsigned int WINAPI
wine_glCreateShaderObjectARB( GLenum
);
1233 void WINAPI
wine_glCullParameterdvEXT( GLenum
, GLdouble
* );
1234 void WINAPI
wine_glCullParameterfvEXT( GLenum
, GLfloat
* );
1235 void WINAPI
wine_glCurrentPaletteMatrixARB( GLint
);
1236 void WINAPI
wine_glDeformSGIX( GLint
);
1237 void WINAPI
wine_glDeformationMap3dSGIX( GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
, GLdouble
, GLint
, GLint
, GLdouble
* );
1238 void WINAPI
wine_glDeformationMap3fSGIX( GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
, GLfloat
, GLint
, GLint
, GLfloat
* );
1239 void WINAPI
wine_glDeleteAsyncMarkersSGIX( GLuint
, GLsizei
);
1240 void WINAPI
wine_glDeleteBufferRegion( GLenum
);
1241 void WINAPI
wine_glDeleteBuffers( GLsizei
, GLuint
* );
1242 void WINAPI
wine_glDeleteBuffersARB( GLsizei
, GLuint
* );
1243 void WINAPI
wine_glDeleteFencesAPPLE( GLsizei
, GLuint
* );
1244 void WINAPI
wine_glDeleteFencesNV( GLsizei
, GLuint
* );
1245 void WINAPI
wine_glDeleteFragmentShaderATI( GLuint
);
1246 void WINAPI
wine_glDeleteFramebuffersEXT( GLsizei
, GLuint
* );
1247 void WINAPI
wine_glDeleteObjectARB( unsigned int );
1248 void WINAPI
wine_glDeleteObjectBufferATI( GLuint
);
1249 void WINAPI
wine_glDeleteOcclusionQueriesNV( GLsizei
, GLuint
* );
1250 void WINAPI
wine_glDeleteProgram( GLuint
);
1251 void WINAPI
wine_glDeleteProgramsARB( GLsizei
, GLuint
* );
1252 void WINAPI
wine_glDeleteProgramsNV( GLsizei
, GLuint
* );
1253 void WINAPI
wine_glDeleteQueries( GLsizei
, GLuint
* );
1254 void WINAPI
wine_glDeleteQueriesARB( GLsizei
, GLuint
* );
1255 void WINAPI
wine_glDeleteRenderbuffersEXT( GLsizei
, GLuint
* );
1256 void WINAPI
wine_glDeleteShader( GLuint
);
1257 void WINAPI
wine_glDeleteTexturesEXT( GLsizei
, GLuint
* );
1258 void WINAPI
wine_glDeleteVertexArraysAPPLE( GLsizei
, GLuint
* );
1259 void WINAPI
wine_glDeleteVertexShaderEXT( GLuint
);
1260 void WINAPI
wine_glDepthBoundsEXT( GLclampd
, GLclampd
);
1261 void WINAPI
wine_glDetachObjectARB( unsigned int, unsigned int );
1262 void WINAPI
wine_glDetachShader( GLuint
, GLuint
);
1263 void WINAPI
wine_glDetailTexFuncSGIS( GLenum
, GLsizei
, GLfloat
* );
1264 void WINAPI
wine_glDisableVariantClientStateEXT( GLuint
);
1265 void WINAPI
wine_glDisableVertexAttribArray( GLuint
);
1266 void WINAPI
wine_glDisableVertexAttribArrayARB( GLuint
);
1267 void WINAPI
wine_glDrawArraysEXT( GLenum
, GLint
, GLsizei
);
1268 void WINAPI
wine_glDrawBufferRegion( GLenum
, GLint
, GLint
, GLsizei
, GLsizei
, GLint
, GLint
);
1269 void WINAPI
wine_glDrawBuffers( GLsizei
, GLenum
* );
1270 void WINAPI
wine_glDrawBuffersARB( GLsizei
, GLenum
* );
1271 void WINAPI
wine_glDrawBuffersATI( GLsizei
, GLenum
* );
1272 void WINAPI
wine_glDrawElementArrayAPPLE( GLenum
, GLint
, GLsizei
);
1273 void WINAPI
wine_glDrawElementArrayATI( GLenum
, GLsizei
);
1274 void WINAPI
wine_glDrawMeshArraysSUN( GLenum
, GLint
, GLsizei
, GLsizei
);
1275 void WINAPI
wine_glDrawRangeElementArrayAPPLE( GLenum
, GLuint
, GLuint
, GLint
, GLsizei
);
1276 void WINAPI
wine_glDrawRangeElementArrayATI( GLenum
, GLuint
, GLuint
, GLsizei
);
1277 void WINAPI
wine_glDrawRangeElementsEXT( GLenum
, GLuint
, GLuint
, GLsizei
, GLenum
, GLvoid
* );
1278 void WINAPI
wine_glEdgeFlagPointerEXT( GLsizei
, GLsizei
, GLboolean
* );
1279 void WINAPI
wine_glEdgeFlagPointerListIBM( GLint
, GLboolean
**, GLint
);
1280 void WINAPI
wine_glElementPointerAPPLE( GLenum
, GLvoid
* );
1281 void WINAPI
wine_glElementPointerATI( GLenum
, GLvoid
* );
1282 void WINAPI
wine_glEnableVariantClientStateEXT( GLuint
);
1283 void WINAPI
wine_glEnableVertexAttribArray( GLuint
);
1284 void WINAPI
wine_glEnableVertexAttribArrayARB( GLuint
);
1285 void WINAPI
wine_glEndFragmentShaderATI( );
1286 void WINAPI
wine_glEndOcclusionQueryNV( );
1287 void WINAPI
wine_glEndQuery( GLenum
);
1288 void WINAPI
wine_glEndQueryARB( GLenum
);
1289 void WINAPI
wine_glEndVertexShaderEXT( );
1290 void WINAPI
wine_glEvalMapsNV( GLenum
, GLenum
);
1291 void WINAPI
wine_glExecuteProgramNV( GLenum
, GLuint
, GLfloat
* );
1292 void WINAPI
wine_glExtractComponentEXT( GLuint
, GLuint
, GLuint
);
1293 void WINAPI
wine_glFinalCombinerInputNV( GLenum
, GLenum
, GLenum
, GLenum
);
1294 GLint WINAPI
wine_glFinishAsyncSGIX( GLuint
* );
1295 void WINAPI
wine_glFinishFenceAPPLE( GLuint
);
1296 void WINAPI
wine_glFinishFenceNV( GLuint
);
1297 void WINAPI
wine_glFinishObjectAPPLE( GLenum
, GLint
);
1298 void WINAPI
wine_glFinishTextureSUNX( );
1299 void WINAPI
wine_glFlushPixelDataRangeNV( GLenum
);
1300 void WINAPI
wine_glFlushRasterSGIX( );
1301 void WINAPI
wine_glFlushVertexArrayRangeAPPLE( GLsizei
, GLvoid
* );
1302 void WINAPI
wine_glFlushVertexArrayRangeNV( );
1303 void WINAPI
wine_glFogCoordPointer( GLenum
, GLsizei
, GLvoid
* );
1304 void WINAPI
wine_glFogCoordPointerEXT( GLenum
, GLsizei
, GLvoid
* );
1305 void WINAPI
wine_glFogCoordPointerListIBM( GLenum
, GLint
, GLvoid
**, GLint
);
1306 void WINAPI
wine_glFogCoordd( GLdouble
);
1307 void WINAPI
wine_glFogCoorddEXT( GLdouble
);
1308 void WINAPI
wine_glFogCoorddv( GLdouble
* );
1309 void WINAPI
wine_glFogCoorddvEXT( GLdouble
* );
1310 void WINAPI
wine_glFogCoordf( GLfloat
);
1311 void WINAPI
wine_glFogCoordfEXT( GLfloat
);
1312 void WINAPI
wine_glFogCoordfv( GLfloat
* );
1313 void WINAPI
wine_glFogCoordfvEXT( GLfloat
* );
1314 void WINAPI
wine_glFogCoordhNV( unsigned short );
1315 void WINAPI
wine_glFogCoordhvNV( unsigned short* );
1316 void WINAPI
wine_glFogFuncSGIS( GLsizei
, GLfloat
* );
1317 void WINAPI
wine_glFragmentColorMaterialSGIX( GLenum
, GLenum
);
1318 void WINAPI
wine_glFragmentLightModelfSGIX( GLenum
, GLfloat
);
1319 void WINAPI
wine_glFragmentLightModelfvSGIX( GLenum
, GLfloat
* );
1320 void WINAPI
wine_glFragmentLightModeliSGIX( GLenum
, GLint
);
1321 void WINAPI
wine_glFragmentLightModelivSGIX( GLenum
, GLint
* );
1322 void WINAPI
wine_glFragmentLightfSGIX( GLenum
, GLenum
, GLfloat
);
1323 void WINAPI
wine_glFragmentLightfvSGIX( GLenum
, GLenum
, GLfloat
* );
1324 void WINAPI
wine_glFragmentLightiSGIX( GLenum
, GLenum
, GLint
);
1325 void WINAPI
wine_glFragmentLightivSGIX( GLenum
, GLenum
, GLint
* );
1326 void WINAPI
wine_glFragmentMaterialfSGIX( GLenum
, GLenum
, GLfloat
);
1327 void WINAPI
wine_glFragmentMaterialfvSGIX( GLenum
, GLenum
, GLfloat
* );
1328 void WINAPI
wine_glFragmentMaterialiSGIX( GLenum
, GLenum
, GLint
);
1329 void WINAPI
wine_glFragmentMaterialivSGIX( GLenum
, GLenum
, GLint
* );
1330 void WINAPI
wine_glFrameZoomSGIX( GLint
);
1331 void WINAPI
wine_glFramebufferRenderbufferEXT( GLenum
, GLenum
, GLenum
, GLuint
);
1332 void WINAPI
wine_glFramebufferTexture1DEXT( GLenum
, GLenum
, GLenum
, GLuint
, GLint
);
1333 void WINAPI
wine_glFramebufferTexture2DEXT( GLenum
, GLenum
, GLenum
, GLuint
, GLint
);
1334 void WINAPI
wine_glFramebufferTexture3DEXT( GLenum
, GLenum
, GLenum
, GLuint
, GLint
, GLint
);
1335 void WINAPI
wine_glFreeObjectBufferATI( GLuint
);
1336 GLuint WINAPI
wine_glGenAsyncMarkersSGIX( GLsizei
);
1337 void WINAPI
wine_glGenBuffers( GLsizei
, GLuint
* );
1338 void WINAPI
wine_glGenBuffersARB( GLsizei
, GLuint
* );
1339 void WINAPI
wine_glGenFencesAPPLE( GLsizei
, GLuint
* );
1340 void WINAPI
wine_glGenFencesNV( GLsizei
, GLuint
* );
1341 GLuint WINAPI
wine_glGenFragmentShadersATI( GLuint
);
1342 void WINAPI
wine_glGenFramebuffersEXT( GLsizei
, GLuint
* );
1343 void WINAPI
wine_glGenOcclusionQueriesNV( GLsizei
, GLuint
* );
1344 void WINAPI
wine_glGenProgramsARB( GLsizei
, GLuint
* );
1345 void WINAPI
wine_glGenProgramsNV( GLsizei
, GLuint
* );
1346 void WINAPI
wine_glGenQueries( GLsizei
, GLuint
* );
1347 void WINAPI
wine_glGenQueriesARB( GLsizei
, GLuint
* );
1348 void WINAPI
wine_glGenRenderbuffersEXT( GLsizei
, GLuint
* );
1349 GLuint WINAPI
wine_glGenSymbolsEXT( GLenum
, GLenum
, GLenum
, GLuint
);
1350 void WINAPI
wine_glGenTexturesEXT( GLsizei
, GLuint
* );
1351 void WINAPI
wine_glGenVertexArraysAPPLE( GLsizei
, GLuint
* );
1352 GLuint WINAPI
wine_glGenVertexShadersEXT( GLuint
);
1353 void WINAPI
wine_glGenerateMipmapEXT( GLenum
);
1354 void WINAPI
wine_glGetActiveAttrib( GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* );
1355 void WINAPI
wine_glGetActiveAttribARB( unsigned int, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* );
1356 void WINAPI
wine_glGetActiveUniform( GLuint
, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* );
1357 void WINAPI
wine_glGetActiveUniformARB( unsigned int, GLuint
, GLsizei
, GLsizei
*, GLint
*, GLenum
*, char* );
1358 void WINAPI
wine_glGetArrayObjectfvATI( GLenum
, GLenum
, GLfloat
* );
1359 void WINAPI
wine_glGetArrayObjectivATI( GLenum
, GLenum
, GLint
* );
1360 void WINAPI
wine_glGetAttachedObjectsARB( unsigned int, GLsizei
, GLsizei
*, unsigned int* );
1361 void WINAPI
wine_glGetAttachedShaders( GLuint
, GLsizei
, GLsizei
*, GLuint
* );
1362 GLint WINAPI
wine_glGetAttribLocation( GLuint
, char* );
1363 GLint WINAPI
wine_glGetAttribLocationARB( unsigned int, char* );
1364 void WINAPI
wine_glGetBufferParameteriv( GLenum
, GLenum
, GLint
* );
1365 void WINAPI
wine_glGetBufferParameterivARB( GLenum
, GLenum
, GLint
* );
1366 void WINAPI
wine_glGetBufferPointerv( GLenum
, GLenum
, GLvoid
** );
1367 void WINAPI
wine_glGetBufferPointervARB( GLenum
, GLenum
, GLvoid
** );
1368 void WINAPI
wine_glGetBufferSubData( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* );
1369 void WINAPI
wine_glGetBufferSubDataARB( GLenum
, ptrdiff_t, ptrdiff_t, GLvoid
* );
1370 void WINAPI
wine_glGetColorTableEXT( GLenum
, GLenum
, GLenum
, GLvoid
* );
1371 void WINAPI
wine_glGetColorTableParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1372 void WINAPI
wine_glGetColorTableParameterfvSGI( GLenum
, GLenum
, GLfloat
* );
1373 void WINAPI
wine_glGetColorTableParameterivEXT( GLenum
, GLenum
, GLint
* );
1374 void WINAPI
wine_glGetColorTableParameterivSGI( GLenum
, GLenum
, GLint
* );
1375 void WINAPI
wine_glGetColorTableSGI( GLenum
, GLenum
, GLenum
, GLvoid
* );
1376 void WINAPI
wine_glGetCombinerInputParameterfvNV( GLenum
, GLenum
, GLenum
, GLenum
, GLfloat
* );
1377 void WINAPI
wine_glGetCombinerInputParameterivNV( GLenum
, GLenum
, GLenum
, GLenum
, GLint
* );
1378 void WINAPI
wine_glGetCombinerOutputParameterfvNV( GLenum
, GLenum
, GLenum
, GLfloat
* );
1379 void WINAPI
wine_glGetCombinerOutputParameterivNV( GLenum
, GLenum
, GLenum
, GLint
* );
1380 void WINAPI
wine_glGetCombinerStageParameterfvNV( GLenum
, GLenum
, GLfloat
* );
1381 void WINAPI
wine_glGetCompressedTexImage( GLenum
, GLint
, GLvoid
* );
1382 void WINAPI
wine_glGetCompressedTexImageARB( GLenum
, GLint
, GLvoid
* );
1383 void WINAPI
wine_glGetConvolutionFilterEXT( GLenum
, GLenum
, GLenum
, GLvoid
* );
1384 void WINAPI
wine_glGetConvolutionParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1385 void WINAPI
wine_glGetConvolutionParameterivEXT( GLenum
, GLenum
, GLint
* );
1386 void WINAPI
wine_glGetDetailTexFuncSGIS( GLenum
, GLfloat
* );
1387 void WINAPI
wine_glGetFenceivNV( GLuint
, GLenum
, GLint
* );
1388 void WINAPI
wine_glGetFinalCombinerInputParameterfvNV( GLenum
, GLenum
, GLfloat
* );
1389 void WINAPI
wine_glGetFinalCombinerInputParameterivNV( GLenum
, GLenum
, GLint
* );
1390 void WINAPI
wine_glGetFogFuncSGIS( GLfloat
* );
1391 void WINAPI
wine_glGetFragmentLightfvSGIX( GLenum
, GLenum
, GLfloat
* );
1392 void WINAPI
wine_glGetFragmentLightivSGIX( GLenum
, GLenum
, GLint
* );
1393 void WINAPI
wine_glGetFragmentMaterialfvSGIX( GLenum
, GLenum
, GLfloat
* );
1394 void WINAPI
wine_glGetFragmentMaterialivSGIX( GLenum
, GLenum
, GLint
* );
1395 void WINAPI
wine_glGetFramebufferAttachmentParameterivEXT( GLenum
, GLenum
, GLenum
, GLint
* );
1396 unsigned int WINAPI
wine_glGetHandleARB( GLenum
);
1397 void WINAPI
wine_glGetHistogramEXT( GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
* );
1398 void WINAPI
wine_glGetHistogramParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1399 void WINAPI
wine_glGetHistogramParameterivEXT( GLenum
, GLenum
, GLint
* );
1400 void WINAPI
wine_glGetImageTransformParameterfvHP( GLenum
, GLenum
, GLfloat
* );
1401 void WINAPI
wine_glGetImageTransformParameterivHP( GLenum
, GLenum
, GLint
* );
1402 void WINAPI
wine_glGetInfoLogARB( unsigned int, GLsizei
, GLsizei
*, char* );
1403 GLint WINAPI
wine_glGetInstrumentsSGIX( );
1404 void WINAPI
wine_glGetInvariantBooleanvEXT( GLuint
, GLenum
, GLboolean
* );
1405 void WINAPI
wine_glGetInvariantFloatvEXT( GLuint
, GLenum
, GLfloat
* );
1406 void WINAPI
wine_glGetInvariantIntegervEXT( GLuint
, GLenum
, GLint
* );
1407 void WINAPI
wine_glGetListParameterfvSGIX( GLuint
, GLenum
, GLfloat
* );
1408 void WINAPI
wine_glGetListParameterivSGIX( GLuint
, GLenum
, GLint
* );
1409 void WINAPI
wine_glGetLocalConstantBooleanvEXT( GLuint
, GLenum
, GLboolean
* );
1410 void WINAPI
wine_glGetLocalConstantFloatvEXT( GLuint
, GLenum
, GLfloat
* );
1411 void WINAPI
wine_glGetLocalConstantIntegervEXT( GLuint
, GLenum
, GLint
* );
1412 void WINAPI
wine_glGetMapAttribParameterfvNV( GLenum
, GLuint
, GLenum
, GLfloat
* );
1413 void WINAPI
wine_glGetMapAttribParameterivNV( GLenum
, GLuint
, GLenum
, GLint
* );
1414 void WINAPI
wine_glGetMapControlPointsNV( GLenum
, GLuint
, GLenum
, GLsizei
, GLsizei
, GLboolean
, GLvoid
* );
1415 void WINAPI
wine_glGetMapParameterfvNV( GLenum
, GLenum
, GLfloat
* );
1416 void WINAPI
wine_glGetMapParameterivNV( GLenum
, GLenum
, GLint
* );
1417 void WINAPI
wine_glGetMinmaxEXT( GLenum
, GLboolean
, GLenum
, GLenum
, GLvoid
* );
1418 void WINAPI
wine_glGetMinmaxParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1419 void WINAPI
wine_glGetMinmaxParameterivEXT( GLenum
, GLenum
, GLint
* );
1420 void WINAPI
wine_glGetObjectBufferfvATI( GLuint
, GLenum
, GLfloat
* );
1421 void WINAPI
wine_glGetObjectBufferivATI( GLuint
, GLenum
, GLint
* );
1422 void WINAPI
wine_glGetObjectParameterfvARB( unsigned int, GLenum
, GLfloat
* );
1423 void WINAPI
wine_glGetObjectParameterivARB( unsigned int, GLenum
, GLint
* );
1424 void WINAPI
wine_glGetOcclusionQueryivNV( GLuint
, GLenum
, GLint
* );
1425 void WINAPI
wine_glGetOcclusionQueryuivNV( GLuint
, GLenum
, GLuint
* );
1426 void WINAPI
wine_glGetPixelTexGenParameterfvSGIS( GLenum
, GLfloat
* );
1427 void WINAPI
wine_glGetPixelTexGenParameterivSGIS( GLenum
, GLint
* );
1428 void WINAPI
wine_glGetPointervEXT( GLenum
, GLvoid
** );
1429 void WINAPI
wine_glGetProgramEnvParameterdvARB( GLenum
, GLuint
, GLdouble
* );
1430 void WINAPI
wine_glGetProgramEnvParameterfvARB( GLenum
, GLuint
, GLfloat
* );
1431 void WINAPI
wine_glGetProgramInfoLog( GLuint
, GLsizei
, GLsizei
*, char* );
1432 void WINAPI
wine_glGetProgramLocalParameterdvARB( GLenum
, GLuint
, GLdouble
* );
1433 void WINAPI
wine_glGetProgramLocalParameterfvARB( GLenum
, GLuint
, GLfloat
* );
1434 void WINAPI
wine_glGetProgramNamedParameterdvNV( GLuint
, GLsizei
, GLubyte
*, GLdouble
* );
1435 void WINAPI
wine_glGetProgramNamedParameterfvNV( GLuint
, GLsizei
, GLubyte
*, GLfloat
* );
1436 void WINAPI
wine_glGetProgramParameterdvNV( GLenum
, GLuint
, GLenum
, GLdouble
* );
1437 void WINAPI
wine_glGetProgramParameterfvNV( GLenum
, GLuint
, GLenum
, GLfloat
* );
1438 void WINAPI
wine_glGetProgramStringARB( GLenum
, GLenum
, GLvoid
* );
1439 void WINAPI
wine_glGetProgramStringNV( GLuint
, GLenum
, GLubyte
* );
1440 void WINAPI
wine_glGetProgramiv( GLuint
, GLenum
, GLint
* );
1441 void WINAPI
wine_glGetProgramivARB( GLenum
, GLenum
, GLint
* );
1442 void WINAPI
wine_glGetProgramivNV( GLuint
, GLenum
, GLint
* );
1443 void WINAPI
wine_glGetQueryObjectiv( GLuint
, GLenum
, GLint
* );
1444 void WINAPI
wine_glGetQueryObjectivARB( GLuint
, GLenum
, GLint
* );
1445 void WINAPI
wine_glGetQueryObjectuiv( GLuint
, GLenum
, GLuint
* );
1446 void WINAPI
wine_glGetQueryObjectuivARB( GLuint
, GLenum
, GLuint
* );
1447 void WINAPI
wine_glGetQueryiv( GLenum
, GLenum
, GLint
* );
1448 void WINAPI
wine_glGetQueryivARB( GLenum
, GLenum
, GLint
* );
1449 void WINAPI
wine_glGetRenderbufferParameterivEXT( GLenum
, GLenum
, GLint
* );
1450 void WINAPI
wine_glGetSeparableFilterEXT( GLenum
, GLenum
, GLenum
, GLvoid
*, GLvoid
*, GLvoid
* );
1451 void WINAPI
wine_glGetShaderInfoLog( GLuint
, GLsizei
, GLsizei
*, char* );
1452 void WINAPI
wine_glGetShaderSource( GLuint
, GLsizei
, GLsizei
*, char* );
1453 void WINAPI
wine_glGetShaderSourceARB( unsigned int, GLsizei
, GLsizei
*, char* );
1454 void WINAPI
wine_glGetShaderiv( GLuint
, GLenum
, GLint
* );
1455 void WINAPI
wine_glGetSharpenTexFuncSGIS( GLenum
, GLfloat
* );
1456 void WINAPI
wine_glGetTexBumpParameterfvATI( GLenum
, GLfloat
* );
1457 void WINAPI
wine_glGetTexBumpParameterivATI( GLenum
, GLint
* );
1458 void WINAPI
wine_glGetTexFilterFuncSGIS( GLenum
, GLenum
, GLfloat
* );
1459 void WINAPI
wine_glGetTrackMatrixivNV( GLenum
, GLuint
, GLenum
, GLint
* );
1460 GLint WINAPI
wine_glGetUniformLocation( GLuint
, char* );
1461 GLint WINAPI
wine_glGetUniformLocationARB( unsigned int, char* );
1462 void WINAPI
wine_glGetUniformfv( GLuint
, GLint
, GLfloat
* );
1463 void WINAPI
wine_glGetUniformfvARB( unsigned int, GLint
, GLfloat
* );
1464 void WINAPI
wine_glGetUniformiv( GLuint
, GLint
, GLint
* );
1465 void WINAPI
wine_glGetUniformivARB( unsigned int, GLint
, GLint
* );
1466 void WINAPI
wine_glGetVariantArrayObjectfvATI( GLuint
, GLenum
, GLfloat
* );
1467 void WINAPI
wine_glGetVariantArrayObjectivATI( GLuint
, GLenum
, GLint
* );
1468 void WINAPI
wine_glGetVariantBooleanvEXT( GLuint
, GLenum
, GLboolean
* );
1469 void WINAPI
wine_glGetVariantFloatvEXT( GLuint
, GLenum
, GLfloat
* );
1470 void WINAPI
wine_glGetVariantIntegervEXT( GLuint
, GLenum
, GLint
* );
1471 void WINAPI
wine_glGetVariantPointervEXT( GLuint
, GLenum
, GLvoid
** );
1472 void WINAPI
wine_glGetVertexAttribArrayObjectfvATI( GLuint
, GLenum
, GLfloat
* );
1473 void WINAPI
wine_glGetVertexAttribArrayObjectivATI( GLuint
, GLenum
, GLint
* );
1474 void WINAPI
wine_glGetVertexAttribPointerv( GLuint
, GLenum
, GLvoid
** );
1475 void WINAPI
wine_glGetVertexAttribPointervARB( GLuint
, GLenum
, GLvoid
** );
1476 void WINAPI
wine_glGetVertexAttribPointervNV( GLuint
, GLenum
, GLvoid
** );
1477 void WINAPI
wine_glGetVertexAttribdv( GLuint
, GLenum
, GLdouble
* );
1478 void WINAPI
wine_glGetVertexAttribdvARB( GLuint
, GLenum
, GLdouble
* );
1479 void WINAPI
wine_glGetVertexAttribdvNV( GLuint
, GLenum
, GLdouble
* );
1480 void WINAPI
wine_glGetVertexAttribfv( GLuint
, GLenum
, GLfloat
* );
1481 void WINAPI
wine_glGetVertexAttribfvARB( GLuint
, GLenum
, GLfloat
* );
1482 void WINAPI
wine_glGetVertexAttribfvNV( GLuint
, GLenum
, GLfloat
* );
1483 void WINAPI
wine_glGetVertexAttribiv( GLuint
, GLenum
, GLint
* );
1484 void WINAPI
wine_glGetVertexAttribivARB( GLuint
, GLenum
, GLint
* );
1485 void WINAPI
wine_glGetVertexAttribivNV( GLuint
, GLenum
, GLint
* );
1486 void WINAPI
wine_glGlobalAlphaFactorbSUN( GLbyte
);
1487 void WINAPI
wine_glGlobalAlphaFactordSUN( GLdouble
);
1488 void WINAPI
wine_glGlobalAlphaFactorfSUN( GLfloat
);
1489 void WINAPI
wine_glGlobalAlphaFactoriSUN( GLint
);
1490 void WINAPI
wine_glGlobalAlphaFactorsSUN( GLshort
);
1491 void WINAPI
wine_glGlobalAlphaFactorubSUN( GLubyte
);
1492 void WINAPI
wine_glGlobalAlphaFactoruiSUN( GLuint
);
1493 void WINAPI
wine_glGlobalAlphaFactorusSUN( GLushort
);
1494 void WINAPI
wine_glHintPGI( GLenum
, GLint
);
1495 void WINAPI
wine_glHistogramEXT( GLenum
, GLsizei
, GLenum
, GLboolean
);
1496 void WINAPI
wine_glIglooInterfaceSGIX( GLint
, GLint
* );
1497 void WINAPI
wine_glImageTransformParameterfHP( GLenum
, GLenum
, GLfloat
);
1498 void WINAPI
wine_glImageTransformParameterfvHP( GLenum
, GLenum
, GLfloat
* );
1499 void WINAPI
wine_glImageTransformParameteriHP( GLenum
, GLenum
, GLint
);
1500 void WINAPI
wine_glImageTransformParameterivHP( GLenum
, GLenum
, GLint
* );
1501 void WINAPI
wine_glIndexFuncEXT( GLenum
, GLclampf
);
1502 void WINAPI
wine_glIndexMaterialEXT( GLenum
, GLenum
);
1503 void WINAPI
wine_glIndexPointerEXT( GLenum
, GLsizei
, GLsizei
, GLvoid
* );
1504 void WINAPI
wine_glIndexPointerListIBM( GLenum
, GLint
, GLvoid
**, GLint
);
1505 void WINAPI
wine_glInsertComponentEXT( GLuint
, GLuint
, GLuint
);
1506 void WINAPI
wine_glInstrumentsBufferSGIX( GLsizei
, GLint
* );
1507 GLboolean WINAPI
wine_glIsAsyncMarkerSGIX( GLuint
);
1508 GLboolean WINAPI
wine_glIsBuffer( GLuint
);
1509 GLboolean WINAPI
wine_glIsBufferARB( GLuint
);
1510 GLboolean WINAPI
wine_glIsFenceAPPLE( GLuint
);
1511 GLboolean WINAPI
wine_glIsFenceNV( GLuint
);
1512 GLboolean WINAPI
wine_glIsFramebufferEXT( GLuint
);
1513 GLboolean WINAPI
wine_glIsObjectBufferATI( GLuint
);
1514 GLboolean WINAPI
wine_glIsOcclusionQueryNV( GLuint
);
1515 GLboolean WINAPI
wine_glIsProgram( GLuint
);
1516 GLboolean WINAPI
wine_glIsProgramARB( GLuint
);
1517 GLboolean WINAPI
wine_glIsProgramNV( GLuint
);
1518 GLboolean WINAPI
wine_glIsQuery( GLuint
);
1519 GLboolean WINAPI
wine_glIsQueryARB( GLuint
);
1520 GLboolean WINAPI
wine_glIsRenderbufferEXT( GLuint
);
1521 GLboolean WINAPI
wine_glIsShader( GLuint
);
1522 GLboolean WINAPI
wine_glIsTextureEXT( GLuint
);
1523 GLboolean WINAPI
wine_glIsVariantEnabledEXT( GLuint
, GLenum
);
1524 GLboolean WINAPI
wine_glIsVertexArrayAPPLE( GLuint
);
1525 void WINAPI
wine_glLightEnviSGIX( GLenum
, GLint
);
1526 void WINAPI
wine_glLinkProgram( GLuint
);
1527 void WINAPI
wine_glLinkProgramARB( unsigned int );
1528 void WINAPI
wine_glListParameterfSGIX( GLuint
, GLenum
, GLfloat
);
1529 void WINAPI
wine_glListParameterfvSGIX( GLuint
, GLenum
, GLfloat
* );
1530 void WINAPI
wine_glListParameteriSGIX( GLuint
, GLenum
, GLint
);
1531 void WINAPI
wine_glListParameterivSGIX( GLuint
, GLenum
, GLint
* );
1532 void WINAPI
wine_glLoadIdentityDeformationMapSGIX( GLint
);
1533 void WINAPI
wine_glLoadProgramNV( GLenum
, GLuint
, GLsizei
, GLubyte
* );
1534 void WINAPI
wine_glLoadTransposeMatrixd( GLdouble
* );
1535 void WINAPI
wine_glLoadTransposeMatrixdARB( GLdouble
* );
1536 void WINAPI
wine_glLoadTransposeMatrixf( GLfloat
* );
1537 void WINAPI
wine_glLoadTransposeMatrixfARB( GLfloat
* );
1538 void WINAPI
wine_glLockArraysEXT( GLint
, GLsizei
);
1539 void WINAPI
wine_glMTexCoord2fSGIS( GLenum
, GLfloat
, GLfloat
);
1540 void WINAPI
wine_glMTexCoord2fvSGIS( GLenum
, GLfloat
* );
1541 GLvoid
* WINAPI
wine_glMapBuffer( GLenum
, GLenum
);
1542 GLvoid
* WINAPI
wine_glMapBufferARB( GLenum
, GLenum
);
1543 void WINAPI
wine_glMapControlPointsNV( GLenum
, GLuint
, GLenum
, GLsizei
, GLsizei
, GLint
, GLint
, GLboolean
, GLvoid
* );
1544 GLvoid
* WINAPI
wine_glMapObjectBufferATI( GLuint
);
1545 void WINAPI
wine_glMapParameterfvNV( GLenum
, GLenum
, GLfloat
* );
1546 void WINAPI
wine_glMapParameterivNV( GLenum
, GLenum
, GLint
* );
1547 void WINAPI
wine_glMatrixIndexPointerARB( GLint
, GLenum
, GLsizei
, GLvoid
* );
1548 void WINAPI
wine_glMatrixIndexubvARB( GLint
, GLubyte
* );
1549 void WINAPI
wine_glMatrixIndexuivARB( GLint
, GLuint
* );
1550 void WINAPI
wine_glMatrixIndexusvARB( GLint
, GLushort
* );
1551 void WINAPI
wine_glMinmaxEXT( GLenum
, GLenum
, GLboolean
);
1552 void WINAPI
wine_glMultTransposeMatrixd( GLdouble
* );
1553 void WINAPI
wine_glMultTransposeMatrixdARB( GLdouble
* );
1554 void WINAPI
wine_glMultTransposeMatrixf( GLfloat
* );
1555 void WINAPI
wine_glMultTransposeMatrixfARB( GLfloat
* );
1556 void WINAPI
wine_glMultiDrawArrays( GLenum
, GLint
*, GLsizei
*, GLsizei
);
1557 void WINAPI
wine_glMultiDrawArraysEXT( GLenum
, GLint
*, GLsizei
*, GLsizei
);
1558 void WINAPI
wine_glMultiDrawElementArrayAPPLE( GLenum
, GLint
*, GLsizei
*, GLsizei
);
1559 void WINAPI
wine_glMultiDrawElements( GLenum
, GLsizei
*, GLenum
, GLvoid
**, GLsizei
);
1560 void WINAPI
wine_glMultiDrawElementsEXT( GLenum
, GLsizei
*, GLenum
, GLvoid
**, GLsizei
);
1561 void WINAPI
wine_glMultiDrawRangeElementArrayAPPLE( GLenum
, GLuint
, GLuint
, GLint
*, GLsizei
*, GLsizei
);
1562 void WINAPI
wine_glMultiModeDrawArraysIBM( GLenum
*, GLint
*, GLsizei
*, GLsizei
, GLint
);
1563 void WINAPI
wine_glMultiModeDrawElementsIBM( GLenum
*, GLsizei
*, GLenum
, GLvoid
* const*, GLsizei
, GLint
);
1564 void WINAPI
wine_glMultiTexCoord1d( GLenum
, GLdouble
);
1565 void WINAPI
wine_glMultiTexCoord1dARB( GLenum
, GLdouble
);
1566 void WINAPI
wine_glMultiTexCoord1dSGIS( GLenum
, GLdouble
);
1567 void WINAPI
wine_glMultiTexCoord1dv( GLenum
, GLdouble
* );
1568 void WINAPI
wine_glMultiTexCoord1dvARB( GLenum
, GLdouble
* );
1569 void WINAPI
wine_glMultiTexCoord1dvSGIS( GLenum
, GLdouble
* );
1570 void WINAPI
wine_glMultiTexCoord1f( GLenum
, GLfloat
);
1571 void WINAPI
wine_glMultiTexCoord1fARB( GLenum
, GLfloat
);
1572 void WINAPI
wine_glMultiTexCoord1fSGIS( GLenum
, GLfloat
);
1573 void WINAPI
wine_glMultiTexCoord1fv( GLenum
, GLfloat
* );
1574 void WINAPI
wine_glMultiTexCoord1fvARB( GLenum
, GLfloat
* );
1575 void WINAPI
wine_glMultiTexCoord1fvSGIS( GLenum
, const GLfloat
* );
1576 void WINAPI
wine_glMultiTexCoord1hNV( GLenum
, unsigned short );
1577 void WINAPI
wine_glMultiTexCoord1hvNV( GLenum
, unsigned short* );
1578 void WINAPI
wine_glMultiTexCoord1i( GLenum
, GLint
);
1579 void WINAPI
wine_glMultiTexCoord1iARB( GLenum
, GLint
);
1580 void WINAPI
wine_glMultiTexCoord1iSGIS( GLenum
, GLint
);
1581 void WINAPI
wine_glMultiTexCoord1iv( GLenum
, GLint
* );
1582 void WINAPI
wine_glMultiTexCoord1ivARB( GLenum
, GLint
* );
1583 void WINAPI
wine_glMultiTexCoord1ivSGIS( GLenum
, GLint
* );
1584 void WINAPI
wine_glMultiTexCoord1s( GLenum
, GLshort
);
1585 void WINAPI
wine_glMultiTexCoord1sARB( GLenum
, GLshort
);
1586 void WINAPI
wine_glMultiTexCoord1sSGIS( GLenum
, GLshort
);
1587 void WINAPI
wine_glMultiTexCoord1sv( GLenum
, GLshort
* );
1588 void WINAPI
wine_glMultiTexCoord1svARB( GLenum
, GLshort
* );
1589 void WINAPI
wine_glMultiTexCoord1svSGIS( GLenum
, GLshort
* );
1590 void WINAPI
wine_glMultiTexCoord2d( GLenum
, GLdouble
, GLdouble
);
1591 void WINAPI
wine_glMultiTexCoord2dARB( GLenum
, GLdouble
, GLdouble
);
1592 void WINAPI
wine_glMultiTexCoord2dSGIS( GLenum
, GLdouble
, GLdouble
);
1593 void WINAPI
wine_glMultiTexCoord2dv( GLenum
, GLdouble
* );
1594 void WINAPI
wine_glMultiTexCoord2dvARB( GLenum
, GLdouble
* );
1595 void WINAPI
wine_glMultiTexCoord2dvSGIS( GLenum
, GLdouble
* );
1596 void WINAPI
wine_glMultiTexCoord2f( GLenum
, GLfloat
, GLfloat
);
1597 void WINAPI
wine_glMultiTexCoord2fARB( GLenum
, GLfloat
, GLfloat
);
1598 void WINAPI
wine_glMultiTexCoord2fSGIS( GLenum
, GLfloat
, GLfloat
);
1599 void WINAPI
wine_glMultiTexCoord2fv( GLenum
, GLfloat
* );
1600 void WINAPI
wine_glMultiTexCoord2fvARB( GLenum
, GLfloat
* );
1601 void WINAPI
wine_glMultiTexCoord2fvSGIS( GLenum
, GLfloat
* );
1602 void WINAPI
wine_glMultiTexCoord2hNV( GLenum
, unsigned short, unsigned short );
1603 void WINAPI
wine_glMultiTexCoord2hvNV( GLenum
, unsigned short* );
1604 void WINAPI
wine_glMultiTexCoord2i( GLenum
, GLint
, GLint
);
1605 void WINAPI
wine_glMultiTexCoord2iARB( GLenum
, GLint
, GLint
);
1606 void WINAPI
wine_glMultiTexCoord2iSGIS( GLenum
, GLint
, GLint
);
1607 void WINAPI
wine_glMultiTexCoord2iv( GLenum
, GLint
* );
1608 void WINAPI
wine_glMultiTexCoord2ivARB( GLenum
, GLint
* );
1609 void WINAPI
wine_glMultiTexCoord2ivSGIS( GLenum
, GLint
* );
1610 void WINAPI
wine_glMultiTexCoord2s( GLenum
, GLshort
, GLshort
);
1611 void WINAPI
wine_glMultiTexCoord2sARB( GLenum
, GLshort
, GLshort
);
1612 void WINAPI
wine_glMultiTexCoord2sSGIS( GLenum
, GLshort
, GLshort
);
1613 void WINAPI
wine_glMultiTexCoord2sv( GLenum
, GLshort
* );
1614 void WINAPI
wine_glMultiTexCoord2svARB( GLenum
, GLshort
* );
1615 void WINAPI
wine_glMultiTexCoord2svSGIS( GLenum
, GLshort
* );
1616 void WINAPI
wine_glMultiTexCoord3d( GLenum
, GLdouble
, GLdouble
, GLdouble
);
1617 void WINAPI
wine_glMultiTexCoord3dARB( GLenum
, GLdouble
, GLdouble
, GLdouble
);
1618 void WINAPI
wine_glMultiTexCoord3dSGIS( GLenum
, GLdouble
, GLdouble
, GLdouble
);
1619 void WINAPI
wine_glMultiTexCoord3dv( GLenum
, GLdouble
* );
1620 void WINAPI
wine_glMultiTexCoord3dvARB( GLenum
, GLdouble
* );
1621 void WINAPI
wine_glMultiTexCoord3dvSGIS( GLenum
, GLdouble
* );
1622 void WINAPI
wine_glMultiTexCoord3f( GLenum
, GLfloat
, GLfloat
, GLfloat
);
1623 void WINAPI
wine_glMultiTexCoord3fARB( GLenum
, GLfloat
, GLfloat
, GLfloat
);
1624 void WINAPI
wine_glMultiTexCoord3fSGIS( GLenum
, GLfloat
, GLfloat
, GLfloat
);
1625 void WINAPI
wine_glMultiTexCoord3fv( GLenum
, GLfloat
* );
1626 void WINAPI
wine_glMultiTexCoord3fvARB( GLenum
, GLfloat
* );
1627 void WINAPI
wine_glMultiTexCoord3fvSGIS( GLenum
, GLfloat
* );
1628 void WINAPI
wine_glMultiTexCoord3hNV( GLenum
, unsigned short, unsigned short, unsigned short );
1629 void WINAPI
wine_glMultiTexCoord3hvNV( GLenum
, unsigned short* );
1630 void WINAPI
wine_glMultiTexCoord3i( GLenum
, GLint
, GLint
, GLint
);
1631 void WINAPI
wine_glMultiTexCoord3iARB( GLenum
, GLint
, GLint
, GLint
);
1632 void WINAPI
wine_glMultiTexCoord3iSGIS( GLenum
, GLint
, GLint
, GLint
);
1633 void WINAPI
wine_glMultiTexCoord3iv( GLenum
, GLint
* );
1634 void WINAPI
wine_glMultiTexCoord3ivARB( GLenum
, GLint
* );
1635 void WINAPI
wine_glMultiTexCoord3ivSGIS( GLenum
, GLint
* );
1636 void WINAPI
wine_glMultiTexCoord3s( GLenum
, GLshort
, GLshort
, GLshort
);
1637 void WINAPI
wine_glMultiTexCoord3sARB( GLenum
, GLshort
, GLshort
, GLshort
);
1638 void WINAPI
wine_glMultiTexCoord3sSGIS( GLenum
, GLshort
, GLshort
, GLshort
);
1639 void WINAPI
wine_glMultiTexCoord3sv( GLenum
, GLshort
* );
1640 void WINAPI
wine_glMultiTexCoord3svARB( GLenum
, GLshort
* );
1641 void WINAPI
wine_glMultiTexCoord3svSGIS( GLenum
, GLshort
* );
1642 void WINAPI
wine_glMultiTexCoord4d( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1643 void WINAPI
wine_glMultiTexCoord4dARB( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1644 void WINAPI
wine_glMultiTexCoord4dSGIS( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1645 void WINAPI
wine_glMultiTexCoord4dv( GLenum
, GLdouble
* );
1646 void WINAPI
wine_glMultiTexCoord4dvARB( GLenum
, GLdouble
* );
1647 void WINAPI
wine_glMultiTexCoord4dvSGIS( GLenum
, GLdouble
* );
1648 void WINAPI
wine_glMultiTexCoord4f( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1649 void WINAPI
wine_glMultiTexCoord4fARB( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1650 void WINAPI
wine_glMultiTexCoord4fSGIS( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1651 void WINAPI
wine_glMultiTexCoord4fv( GLenum
, GLfloat
* );
1652 void WINAPI
wine_glMultiTexCoord4fvARB( GLenum
, GLfloat
* );
1653 void WINAPI
wine_glMultiTexCoord4fvSGIS( GLenum
, GLfloat
* );
1654 void WINAPI
wine_glMultiTexCoord4hNV( GLenum
, unsigned short, unsigned short, unsigned short, unsigned short );
1655 void WINAPI
wine_glMultiTexCoord4hvNV( GLenum
, unsigned short* );
1656 void WINAPI
wine_glMultiTexCoord4i( GLenum
, GLint
, GLint
, GLint
, GLint
);
1657 void WINAPI
wine_glMultiTexCoord4iARB( GLenum
, GLint
, GLint
, GLint
, GLint
);
1658 void WINAPI
wine_glMultiTexCoord4iSGIS( GLenum
, GLint
, GLint
, GLint
, GLint
);
1659 void WINAPI
wine_glMultiTexCoord4iv( GLenum
, GLint
* );
1660 void WINAPI
wine_glMultiTexCoord4ivARB( GLenum
, GLint
* );
1661 void WINAPI
wine_glMultiTexCoord4ivSGIS( GLenum
, GLint
* );
1662 void WINAPI
wine_glMultiTexCoord4s( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
);
1663 void WINAPI
wine_glMultiTexCoord4sARB( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
);
1664 void WINAPI
wine_glMultiTexCoord4sSGIS( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
);
1665 void WINAPI
wine_glMultiTexCoord4sv( GLenum
, GLshort
* );
1666 void WINAPI
wine_glMultiTexCoord4svARB( GLenum
, GLshort
* );
1667 void WINAPI
wine_glMultiTexCoord4svSGIS( GLenum
, GLshort
* );
1668 void WINAPI
wine_glMultiTexCoordPointerSGIS( GLenum
, GLint
, GLenum
, GLsizei
, GLvoid
* );
1669 GLuint WINAPI
wine_glNewBufferRegion( GLenum
);
1670 GLuint WINAPI
wine_glNewObjectBufferATI( GLsizei
, GLvoid
*, GLenum
);
1671 void WINAPI
wine_glNormal3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1672 void WINAPI
wine_glNormal3fVertex3fvSUN( GLfloat
*, GLfloat
* );
1673 void WINAPI
wine_glNormal3hNV( unsigned short, unsigned short, unsigned short );
1674 void WINAPI
wine_glNormal3hvNV( unsigned short* );
1675 void WINAPI
wine_glNormalPointerEXT( GLenum
, GLsizei
, GLsizei
, GLvoid
* );
1676 void WINAPI
wine_glNormalPointerListIBM( GLenum
, GLint
, GLvoid
**, GLint
);
1677 void WINAPI
wine_glNormalPointervINTEL( GLenum
, GLvoid
** );
1678 void WINAPI
wine_glNormalStream3bATI( GLenum
, GLbyte
, GLbyte
, GLbyte
);
1679 void WINAPI
wine_glNormalStream3bvATI( GLenum
, GLbyte
* );
1680 void WINAPI
wine_glNormalStream3dATI( GLenum
, GLdouble
, GLdouble
, GLdouble
);
1681 void WINAPI
wine_glNormalStream3dvATI( GLenum
, GLdouble
* );
1682 void WINAPI
wine_glNormalStream3fATI( GLenum
, GLfloat
, GLfloat
, GLfloat
);
1683 void WINAPI
wine_glNormalStream3fvATI( GLenum
, GLfloat
* );
1684 void WINAPI
wine_glNormalStream3iATI( GLenum
, GLint
, GLint
, GLint
);
1685 void WINAPI
wine_glNormalStream3ivATI( GLenum
, GLint
* );
1686 void WINAPI
wine_glNormalStream3sATI( GLenum
, GLshort
, GLshort
, GLshort
);
1687 void WINAPI
wine_glNormalStream3svATI( GLenum
, GLshort
* );
1688 void WINAPI
wine_glPNTrianglesfATI( GLenum
, GLfloat
);
1689 void WINAPI
wine_glPNTrianglesiATI( GLenum
, GLint
);
1690 void WINAPI
wine_glPassTexCoordATI( GLuint
, GLuint
, GLenum
);
1691 void WINAPI
wine_glPixelDataRangeNV( GLenum
, GLsizei
, GLvoid
* );
1692 void WINAPI
wine_glPixelTexGenParameterfSGIS( GLenum
, GLfloat
);
1693 void WINAPI
wine_glPixelTexGenParameterfvSGIS( GLenum
, GLfloat
* );
1694 void WINAPI
wine_glPixelTexGenParameteriSGIS( GLenum
, GLint
);
1695 void WINAPI
wine_glPixelTexGenParameterivSGIS( GLenum
, GLint
* );
1696 void WINAPI
wine_glPixelTexGenSGIX( GLenum
);
1697 void WINAPI
wine_glPixelTransformParameterfEXT( GLenum
, GLenum
, GLfloat
);
1698 void WINAPI
wine_glPixelTransformParameterfvEXT( GLenum
, GLenum
, GLfloat
* );
1699 void WINAPI
wine_glPixelTransformParameteriEXT( GLenum
, GLenum
, GLint
);
1700 void WINAPI
wine_glPixelTransformParameterivEXT( GLenum
, GLenum
, GLint
* );
1701 void WINAPI
wine_glPointParameterf( GLenum
, GLfloat
);
1702 void WINAPI
wine_glPointParameterfARB( GLenum
, GLfloat
);
1703 void WINAPI
wine_glPointParameterfEXT( GLenum
, GLfloat
);
1704 void WINAPI
wine_glPointParameterfSGIS( GLenum
, GLfloat
);
1705 void WINAPI
wine_glPointParameterfv( GLenum
, GLfloat
* );
1706 void WINAPI
wine_glPointParameterfvARB( GLenum
, GLfloat
* );
1707 void WINAPI
wine_glPointParameterfvEXT( GLenum
, GLfloat
* );
1708 void WINAPI
wine_glPointParameterfvSGIS( GLenum
, GLfloat
* );
1709 void WINAPI
wine_glPointParameteri( GLenum
, GLint
);
1710 void WINAPI
wine_glPointParameteriNV( GLenum
, GLint
);
1711 void WINAPI
wine_glPointParameteriv( GLenum
, GLint
* );
1712 void WINAPI
wine_glPointParameterivNV( GLenum
, GLint
* );
1713 GLint WINAPI
wine_glPollAsyncSGIX( GLuint
* );
1714 GLint WINAPI
wine_glPollInstrumentsSGIX( GLint
* );
1715 void WINAPI
wine_glPolygonOffsetEXT( GLfloat
, GLfloat
);
1716 void WINAPI
wine_glPrimitiveRestartIndexNV( GLuint
);
1717 void WINAPI
wine_glPrimitiveRestartNV( );
1718 void WINAPI
wine_glPrioritizeTexturesEXT( GLsizei
, GLuint
*, GLclampf
* );
1719 void WINAPI
wine_glProgramEnvParameter4dARB( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1720 void WINAPI
wine_glProgramEnvParameter4dvARB( GLenum
, GLuint
, GLdouble
* );
1721 void WINAPI
wine_glProgramEnvParameter4fARB( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1722 void WINAPI
wine_glProgramEnvParameter4fvARB( GLenum
, GLuint
, GLfloat
* );
1723 void WINAPI
wine_glProgramLocalParameter4dARB( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1724 void WINAPI
wine_glProgramLocalParameter4dvARB( GLenum
, GLuint
, GLdouble
* );
1725 void WINAPI
wine_glProgramLocalParameter4fARB( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1726 void WINAPI
wine_glProgramLocalParameter4fvARB( GLenum
, GLuint
, GLfloat
* );
1727 void WINAPI
wine_glProgramNamedParameter4dNV( GLuint
, GLsizei
, GLubyte
*, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1728 void WINAPI
wine_glProgramNamedParameter4dvNV( GLuint
, GLsizei
, GLubyte
*, GLdouble
* );
1729 void WINAPI
wine_glProgramNamedParameter4fNV( GLuint
, GLsizei
, GLubyte
*, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1730 void WINAPI
wine_glProgramNamedParameter4fvNV( GLuint
, GLsizei
, GLubyte
*, GLfloat
* );
1731 void WINAPI
wine_glProgramParameter4dNV( GLenum
, GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
1732 void WINAPI
wine_glProgramParameter4dvNV( GLenum
, GLuint
, GLdouble
* );
1733 void WINAPI
wine_glProgramParameter4fNV( GLenum
, GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1734 void WINAPI
wine_glProgramParameter4fvNV( GLenum
, GLuint
, GLfloat
* );
1735 void WINAPI
wine_glProgramParameters4dvNV( GLenum
, GLuint
, GLuint
, GLdouble
* );
1736 void WINAPI
wine_glProgramParameters4fvNV( GLenum
, GLuint
, GLuint
, GLfloat
* );
1737 void WINAPI
wine_glProgramStringARB( GLenum
, GLenum
, GLsizei
, GLvoid
* );
1738 void WINAPI
wine_glReadBufferRegion( GLenum
, GLint
, GLint
, GLsizei
, GLsizei
);
1739 void WINAPI
wine_glReadInstrumentsSGIX( GLint
);
1740 void WINAPI
wine_glReferencePlaneSGIX( GLdouble
* );
1741 void WINAPI
wine_glRenderbufferStorageEXT( GLenum
, GLenum
, GLsizei
, GLsizei
);
1742 void WINAPI
wine_glReplacementCodePointerSUN( GLenum
, GLsizei
, GLvoid
** );
1743 void WINAPI
wine_glReplacementCodeubSUN( GLubyte
);
1744 void WINAPI
wine_glReplacementCodeubvSUN( GLubyte
* );
1745 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1746 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
* );
1747 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1748 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
* );
1749 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
);
1750 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint
*, GLubyte
*, GLfloat
* );
1751 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1752 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
* );
1753 void WINAPI
wine_glReplacementCodeuiSUN( GLuint
);
1754 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1755 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* );
1756 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1757 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
*, GLfloat
* );
1758 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1759 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint
*, GLfloat
*, GLfloat
* );
1760 void WINAPI
wine_glReplacementCodeuiVertex3fSUN( GLuint
, GLfloat
, GLfloat
, GLfloat
);
1761 void WINAPI
wine_glReplacementCodeuiVertex3fvSUN( GLuint
*, GLfloat
* );
1762 void WINAPI
wine_glReplacementCodeuivSUN( GLuint
* );
1763 void WINAPI
wine_glReplacementCodeusSUN( GLushort
);
1764 void WINAPI
wine_glReplacementCodeusvSUN( GLushort
* );
1765 void WINAPI
wine_glRequestResidentProgramsNV( GLsizei
, GLuint
* );
1766 void WINAPI
wine_glResetHistogramEXT( GLenum
);
1767 void WINAPI
wine_glResetMinmaxEXT( GLenum
);
1768 void WINAPI
wine_glResizeBuffersMESA( );
1769 void WINAPI
wine_glSampleCoverage( GLclampf
, GLboolean
);
1770 void WINAPI
wine_glSampleCoverageARB( GLclampf
, GLboolean
);
1771 void WINAPI
wine_glSampleMapATI( GLuint
, GLuint
, GLenum
);
1772 void WINAPI
wine_glSampleMaskEXT( GLclampf
, GLboolean
);
1773 void WINAPI
wine_glSampleMaskSGIS( GLclampf
, GLboolean
);
1774 void WINAPI
wine_glSamplePatternEXT( GLenum
);
1775 void WINAPI
wine_glSamplePatternSGIS( GLenum
);
1776 void WINAPI
wine_glSecondaryColor3b( GLbyte
, GLbyte
, GLbyte
);
1777 void WINAPI
wine_glSecondaryColor3bEXT( GLbyte
, GLbyte
, GLbyte
);
1778 void WINAPI
wine_glSecondaryColor3bv( GLbyte
* );
1779 void WINAPI
wine_glSecondaryColor3bvEXT( GLbyte
* );
1780 void WINAPI
wine_glSecondaryColor3d( GLdouble
, GLdouble
, GLdouble
);
1781 void WINAPI
wine_glSecondaryColor3dEXT( GLdouble
, GLdouble
, GLdouble
);
1782 void WINAPI
wine_glSecondaryColor3dv( GLdouble
* );
1783 void WINAPI
wine_glSecondaryColor3dvEXT( GLdouble
* );
1784 void WINAPI
wine_glSecondaryColor3f( GLfloat
, GLfloat
, GLfloat
);
1785 void WINAPI
wine_glSecondaryColor3fEXT( GLfloat
, GLfloat
, GLfloat
);
1786 void WINAPI
wine_glSecondaryColor3fv( GLfloat
* );
1787 void WINAPI
wine_glSecondaryColor3fvEXT( GLfloat
* );
1788 void WINAPI
wine_glSecondaryColor3hNV( unsigned short, unsigned short, unsigned short );
1789 void WINAPI
wine_glSecondaryColor3hvNV( unsigned short* );
1790 void WINAPI
wine_glSecondaryColor3i( GLint
, GLint
, GLint
);
1791 void WINAPI
wine_glSecondaryColor3iEXT( GLint
, GLint
, GLint
);
1792 void WINAPI
wine_glSecondaryColor3iv( GLint
* );
1793 void WINAPI
wine_glSecondaryColor3ivEXT( GLint
* );
1794 void WINAPI
wine_glSecondaryColor3s( GLshort
, GLshort
, GLshort
);
1795 void WINAPI
wine_glSecondaryColor3sEXT( GLshort
, GLshort
, GLshort
);
1796 void WINAPI
wine_glSecondaryColor3sv( GLshort
* );
1797 void WINAPI
wine_glSecondaryColor3svEXT( GLshort
* );
1798 void WINAPI
wine_glSecondaryColor3ub( GLubyte
, GLubyte
, GLubyte
);
1799 void WINAPI
wine_glSecondaryColor3ubEXT( GLubyte
, GLubyte
, GLubyte
);
1800 void WINAPI
wine_glSecondaryColor3ubv( GLubyte
* );
1801 void WINAPI
wine_glSecondaryColor3ubvEXT( GLubyte
* );
1802 void WINAPI
wine_glSecondaryColor3ui( GLuint
, GLuint
, GLuint
);
1803 void WINAPI
wine_glSecondaryColor3uiEXT( GLuint
, GLuint
, GLuint
);
1804 void WINAPI
wine_glSecondaryColor3uiv( GLuint
* );
1805 void WINAPI
wine_glSecondaryColor3uivEXT( GLuint
* );
1806 void WINAPI
wine_glSecondaryColor3us( GLushort
, GLushort
, GLushort
);
1807 void WINAPI
wine_glSecondaryColor3usEXT( GLushort
, GLushort
, GLushort
);
1808 void WINAPI
wine_glSecondaryColor3usv( GLushort
* );
1809 void WINAPI
wine_glSecondaryColor3usvEXT( GLushort
* );
1810 void WINAPI
wine_glSecondaryColorPointer( GLint
, GLenum
, GLsizei
, GLvoid
* );
1811 void WINAPI
wine_glSecondaryColorPointerEXT( GLint
, GLenum
, GLsizei
, GLvoid
* );
1812 void WINAPI
wine_glSecondaryColorPointerListIBM( GLint
, GLenum
, GLint
, GLvoid
**, GLint
);
1813 void WINAPI
wine_glSelectTextureCoordSetSGIS( GLenum
);
1814 void WINAPI
wine_glSelectTextureSGIS( GLenum
);
1815 void WINAPI
wine_glSeparableFilter2DEXT( GLenum
, GLenum
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
*, GLvoid
* );
1816 void WINAPI
wine_glSetFenceAPPLE( GLuint
);
1817 void WINAPI
wine_glSetFenceNV( GLuint
, GLenum
);
1818 void WINAPI
wine_glSetFragmentShaderConstantATI( GLuint
, GLfloat
* );
1819 void WINAPI
wine_glSetInvariantEXT( GLuint
, GLenum
, GLvoid
* );
1820 void WINAPI
wine_glSetLocalConstantEXT( GLuint
, GLenum
, GLvoid
* );
1821 void WINAPI
wine_glShaderOp1EXT( GLenum
, GLuint
, GLuint
);
1822 void WINAPI
wine_glShaderOp2EXT( GLenum
, GLuint
, GLuint
, GLuint
);
1823 void WINAPI
wine_glShaderOp3EXT( GLenum
, GLuint
, GLuint
, GLuint
, GLuint
);
1824 void WINAPI
wine_glShaderSource( GLuint
, GLsizei
, char**, GLint
* );
1825 void WINAPI
wine_glShaderSourceARB( unsigned int, GLsizei
, char**, GLint
* );
1826 void WINAPI
wine_glSharpenTexFuncSGIS( GLenum
, GLsizei
, GLfloat
* );
1827 void WINAPI
wine_glSpriteParameterfSGIX( GLenum
, GLfloat
);
1828 void WINAPI
wine_glSpriteParameterfvSGIX( GLenum
, GLfloat
* );
1829 void WINAPI
wine_glSpriteParameteriSGIX( GLenum
, GLint
);
1830 void WINAPI
wine_glSpriteParameterivSGIX( GLenum
, GLint
* );
1831 void WINAPI
wine_glStartInstrumentsSGIX( );
1832 void WINAPI
wine_glStencilFuncSeparate( GLenum
, GLenum
, GLint
, GLuint
);
1833 void WINAPI
wine_glStencilFuncSeparateATI( GLenum
, GLenum
, GLint
, GLuint
);
1834 void WINAPI
wine_glStencilMaskSeparate( GLenum
, GLuint
);
1835 void WINAPI
wine_glStencilOpSeparate( GLenum
, GLenum
, GLenum
, GLenum
);
1836 void WINAPI
wine_glStencilOpSeparateATI( GLenum
, GLenum
, GLenum
, GLenum
);
1837 void WINAPI
wine_glStopInstrumentsSGIX( GLint
);
1838 void WINAPI
wine_glStringMarkerGREMEDY( GLsizei
, GLvoid
* );
1839 void WINAPI
wine_glSwizzleEXT( GLuint
, GLuint
, GLenum
, GLenum
, GLenum
, GLenum
);
1840 void WINAPI
wine_glTagSampleBufferSGIX( );
1841 void WINAPI
wine_glTangent3bEXT( GLbyte
, GLbyte
, GLbyte
);
1842 void WINAPI
wine_glTangent3bvEXT( GLbyte
* );
1843 void WINAPI
wine_glTangent3dEXT( GLdouble
, GLdouble
, GLdouble
);
1844 void WINAPI
wine_glTangent3dvEXT( GLdouble
* );
1845 void WINAPI
wine_glTangent3fEXT( GLfloat
, GLfloat
, GLfloat
);
1846 void WINAPI
wine_glTangent3fvEXT( GLfloat
* );
1847 void WINAPI
wine_glTangent3iEXT( GLint
, GLint
, GLint
);
1848 void WINAPI
wine_glTangent3ivEXT( GLint
* );
1849 void WINAPI
wine_glTangent3sEXT( GLshort
, GLshort
, GLshort
);
1850 void WINAPI
wine_glTangent3svEXT( GLshort
* );
1851 void WINAPI
wine_glTangentPointerEXT( GLenum
, GLsizei
, GLvoid
* );
1852 void WINAPI
wine_glTbufferMask3DFX( GLuint
);
1853 GLboolean WINAPI
wine_glTestFenceAPPLE( GLuint
);
1854 GLboolean WINAPI
wine_glTestFenceNV( GLuint
);
1855 GLboolean WINAPI
wine_glTestObjectAPPLE( GLenum
, GLuint
);
1856 void WINAPI
wine_glTexBumpParameterfvATI( GLenum
, GLfloat
* );
1857 void WINAPI
wine_glTexBumpParameterivATI( GLenum
, GLint
* );
1858 void WINAPI
wine_glTexCoord1hNV( unsigned short );
1859 void WINAPI
wine_glTexCoord1hvNV( unsigned short* );
1860 void WINAPI
wine_glTexCoord2fColor3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1861 void WINAPI
wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat
*, GLfloat
*, GLfloat
* );
1862 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1863 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* );
1864 void WINAPI
wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat
, GLfloat
, GLubyte
, GLubyte
, GLubyte
, GLubyte
, GLfloat
, GLfloat
, GLfloat
);
1865 void WINAPI
wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat
*, GLubyte
*, GLfloat
* );
1866 void WINAPI
wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1867 void WINAPI
wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat
*, GLfloat
*, GLfloat
* );
1868 void WINAPI
wine_glTexCoord2fVertex3fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1869 void WINAPI
wine_glTexCoord2fVertex3fvSUN( GLfloat
*, GLfloat
* );
1870 void WINAPI
wine_glTexCoord2hNV( unsigned short, unsigned short );
1871 void WINAPI
wine_glTexCoord2hvNV( unsigned short* );
1872 void WINAPI
wine_glTexCoord3hNV( unsigned short, unsigned short, unsigned short );
1873 void WINAPI
wine_glTexCoord3hvNV( unsigned short* );
1874 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1875 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat
*, GLfloat
*, GLfloat
*, GLfloat
* );
1876 void WINAPI
wine_glTexCoord4fVertex4fSUN( GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1877 void WINAPI
wine_glTexCoord4fVertex4fvSUN( GLfloat
*, GLfloat
* );
1878 void WINAPI
wine_glTexCoord4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1879 void WINAPI
wine_glTexCoord4hvNV( unsigned short* );
1880 void WINAPI
wine_glTexCoordPointerEXT( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* );
1881 void WINAPI
wine_glTexCoordPointerListIBM( GLint
, GLenum
, GLint
, GLvoid
**, GLint
);
1882 void WINAPI
wine_glTexCoordPointervINTEL( GLint
, GLenum
, GLvoid
** );
1883 void WINAPI
wine_glTexFilterFuncSGIS( GLenum
, GLenum
, GLsizei
, GLfloat
* );
1884 void WINAPI
wine_glTexImage3DEXT( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, GLvoid
* );
1885 void WINAPI
wine_glTexImage4DSGIS( GLenum
, GLint
, GLenum
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLint
, GLenum
, GLenum
, GLvoid
* );
1886 void WINAPI
wine_glTexSubImage1DEXT( GLenum
, GLint
, GLint
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1887 void WINAPI
wine_glTexSubImage2DEXT( GLenum
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1888 void WINAPI
wine_glTexSubImage3DEXT( GLenum
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1889 void WINAPI
wine_glTexSubImage4DSGIS( GLenum
, GLint
, GLint
, GLint
, GLint
, GLint
, GLsizei
, GLsizei
, GLsizei
, GLsizei
, GLenum
, GLenum
, GLvoid
* );
1890 void WINAPI
wine_glTextureColorMaskSGIS( GLboolean
, GLboolean
, GLboolean
, GLboolean
);
1891 void WINAPI
wine_glTextureLightEXT( GLenum
);
1892 void WINAPI
wine_glTextureMaterialEXT( GLenum
, GLenum
);
1893 void WINAPI
wine_glTextureNormalEXT( GLenum
);
1894 void WINAPI
wine_glTrackMatrixNV( GLenum
, GLuint
, GLenum
, GLenum
);
1895 void WINAPI
wine_glUniform1f( GLint
, GLfloat
);
1896 void WINAPI
wine_glUniform1fARB( GLint
, GLfloat
);
1897 void WINAPI
wine_glUniform1fv( GLint
, GLsizei
, GLfloat
* );
1898 void WINAPI
wine_glUniform1fvARB( GLint
, GLsizei
, GLfloat
* );
1899 void WINAPI
wine_glUniform1i( GLint
, GLint
);
1900 void WINAPI
wine_glUniform1iARB( GLint
, GLint
);
1901 void WINAPI
wine_glUniform1iv( GLint
, GLsizei
, GLint
* );
1902 void WINAPI
wine_glUniform1ivARB( GLint
, GLsizei
, GLint
* );
1903 void WINAPI
wine_glUniform2f( GLint
, GLfloat
, GLfloat
);
1904 void WINAPI
wine_glUniform2fARB( GLint
, GLfloat
, GLfloat
);
1905 void WINAPI
wine_glUniform2fv( GLint
, GLsizei
, GLfloat
* );
1906 void WINAPI
wine_glUniform2fvARB( GLint
, GLsizei
, GLfloat
* );
1907 void WINAPI
wine_glUniform2i( GLint
, GLint
, GLint
);
1908 void WINAPI
wine_glUniform2iARB( GLint
, GLint
, GLint
);
1909 void WINAPI
wine_glUniform2iv( GLint
, GLsizei
, GLint
* );
1910 void WINAPI
wine_glUniform2ivARB( GLint
, GLsizei
, GLint
* );
1911 void WINAPI
wine_glUniform3f( GLint
, GLfloat
, GLfloat
, GLfloat
);
1912 void WINAPI
wine_glUniform3fARB( GLint
, GLfloat
, GLfloat
, GLfloat
);
1913 void WINAPI
wine_glUniform3fv( GLint
, GLsizei
, GLfloat
* );
1914 void WINAPI
wine_glUniform3fvARB( GLint
, GLsizei
, GLfloat
* );
1915 void WINAPI
wine_glUniform3i( GLint
, GLint
, GLint
, GLint
);
1916 void WINAPI
wine_glUniform3iARB( GLint
, GLint
, GLint
, GLint
);
1917 void WINAPI
wine_glUniform3iv( GLint
, GLsizei
, GLint
* );
1918 void WINAPI
wine_glUniform3ivARB( GLint
, GLsizei
, GLint
* );
1919 void WINAPI
wine_glUniform4f( GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1920 void WINAPI
wine_glUniform4fARB( GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
1921 void WINAPI
wine_glUniform4fv( GLint
, GLsizei
, GLfloat
* );
1922 void WINAPI
wine_glUniform4fvARB( GLint
, GLsizei
, GLfloat
* );
1923 void WINAPI
wine_glUniform4i( GLint
, GLint
, GLint
, GLint
, GLint
);
1924 void WINAPI
wine_glUniform4iARB( GLint
, GLint
, GLint
, GLint
, GLint
);
1925 void WINAPI
wine_glUniform4iv( GLint
, GLsizei
, GLint
* );
1926 void WINAPI
wine_glUniform4ivARB( GLint
, GLsizei
, GLint
* );
1927 void WINAPI
wine_glUniformMatrix2fv( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1928 void WINAPI
wine_glUniformMatrix2fvARB( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1929 void WINAPI
wine_glUniformMatrix3fv( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1930 void WINAPI
wine_glUniformMatrix3fvARB( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1931 void WINAPI
wine_glUniformMatrix4fv( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1932 void WINAPI
wine_glUniformMatrix4fvARB( GLint
, GLsizei
, GLboolean
, GLfloat
* );
1933 void WINAPI
wine_glUnlockArraysEXT( );
1934 GLboolean WINAPI
wine_glUnmapBuffer( GLenum
);
1935 GLboolean WINAPI
wine_glUnmapBufferARB( GLenum
);
1936 void WINAPI
wine_glUnmapObjectBufferATI( GLuint
);
1937 void WINAPI
wine_glUpdateObjectBufferATI( GLuint
, GLuint
, GLsizei
, GLvoid
*, GLenum
);
1938 void WINAPI
wine_glUseProgram( GLuint
);
1939 void WINAPI
wine_glUseProgramObjectARB( unsigned int );
1940 void WINAPI
wine_glValidateProgram( GLuint
);
1941 void WINAPI
wine_glValidateProgramARB( unsigned int );
1942 void WINAPI
wine_glVariantArrayObjectATI( GLuint
, GLenum
, GLsizei
, GLuint
, GLuint
);
1943 void WINAPI
wine_glVariantPointerEXT( GLuint
, GLenum
, GLuint
, GLvoid
* );
1944 void WINAPI
wine_glVariantbvEXT( GLuint
, GLbyte
* );
1945 void WINAPI
wine_glVariantdvEXT( GLuint
, GLdouble
* );
1946 void WINAPI
wine_glVariantfvEXT( GLuint
, GLfloat
* );
1947 void WINAPI
wine_glVariantivEXT( GLuint
, GLint
* );
1948 void WINAPI
wine_glVariantsvEXT( GLuint
, GLshort
* );
1949 void WINAPI
wine_glVariantubvEXT( GLuint
, GLubyte
* );
1950 void WINAPI
wine_glVariantuivEXT( GLuint
, GLuint
* );
1951 void WINAPI
wine_glVariantusvEXT( GLuint
, GLushort
* );
1952 void WINAPI
wine_glVertex2hNV( unsigned short, unsigned short );
1953 void WINAPI
wine_glVertex2hvNV( unsigned short* );
1954 void WINAPI
wine_glVertex3hNV( unsigned short, unsigned short, unsigned short );
1955 void WINAPI
wine_glVertex3hvNV( unsigned short* );
1956 void WINAPI
wine_glVertex4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1957 void WINAPI
wine_glVertex4hvNV( unsigned short* );
1958 void WINAPI
wine_glVertexArrayParameteriAPPLE( GLenum
, GLint
);
1959 void WINAPI
wine_glVertexArrayRangeAPPLE( GLsizei
, GLvoid
* );
1960 void WINAPI
wine_glVertexArrayRangeNV( GLsizei
, GLvoid
* );
1961 void WINAPI
wine_glVertexAttrib1d( GLuint
, GLdouble
);
1962 void WINAPI
wine_glVertexAttrib1dARB( GLuint
, GLdouble
);
1963 void WINAPI
wine_glVertexAttrib1dNV( GLuint
, GLdouble
);
1964 void WINAPI
wine_glVertexAttrib1dv( GLuint
, GLdouble
* );
1965 void WINAPI
wine_glVertexAttrib1dvARB( GLuint
, GLdouble
* );
1966 void WINAPI
wine_glVertexAttrib1dvNV( GLuint
, GLdouble
* );
1967 void WINAPI
wine_glVertexAttrib1f( GLuint
, GLfloat
);
1968 void WINAPI
wine_glVertexAttrib1fARB( GLuint
, GLfloat
);
1969 void WINAPI
wine_glVertexAttrib1fNV( GLuint
, GLfloat
);
1970 void WINAPI
wine_glVertexAttrib1fv( GLuint
, GLfloat
* );
1971 void WINAPI
wine_glVertexAttrib1fvARB( GLuint
, GLfloat
* );
1972 void WINAPI
wine_glVertexAttrib1fvNV( GLuint
, GLfloat
* );
1973 void WINAPI
wine_glVertexAttrib1hNV( GLuint
, unsigned short );
1974 void WINAPI
wine_glVertexAttrib1hvNV( GLuint
, unsigned short* );
1975 void WINAPI
wine_glVertexAttrib1s( GLuint
, GLshort
);
1976 void WINAPI
wine_glVertexAttrib1sARB( GLuint
, GLshort
);
1977 void WINAPI
wine_glVertexAttrib1sNV( GLuint
, GLshort
);
1978 void WINAPI
wine_glVertexAttrib1sv( GLuint
, GLshort
* );
1979 void WINAPI
wine_glVertexAttrib1svARB( GLuint
, GLshort
* );
1980 void WINAPI
wine_glVertexAttrib1svNV( GLuint
, GLshort
* );
1981 void WINAPI
wine_glVertexAttrib2d( GLuint
, GLdouble
, GLdouble
);
1982 void WINAPI
wine_glVertexAttrib2dARB( GLuint
, GLdouble
, GLdouble
);
1983 void WINAPI
wine_glVertexAttrib2dNV( GLuint
, GLdouble
, GLdouble
);
1984 void WINAPI
wine_glVertexAttrib2dv( GLuint
, GLdouble
* );
1985 void WINAPI
wine_glVertexAttrib2dvARB( GLuint
, GLdouble
* );
1986 void WINAPI
wine_glVertexAttrib2dvNV( GLuint
, GLdouble
* );
1987 void WINAPI
wine_glVertexAttrib2f( GLuint
, GLfloat
, GLfloat
);
1988 void WINAPI
wine_glVertexAttrib2fARB( GLuint
, GLfloat
, GLfloat
);
1989 void WINAPI
wine_glVertexAttrib2fNV( GLuint
, GLfloat
, GLfloat
);
1990 void WINAPI
wine_glVertexAttrib2fv( GLuint
, GLfloat
* );
1991 void WINAPI
wine_glVertexAttrib2fvARB( GLuint
, GLfloat
* );
1992 void WINAPI
wine_glVertexAttrib2fvNV( GLuint
, GLfloat
* );
1993 void WINAPI
wine_glVertexAttrib2hNV( GLuint
, unsigned short, unsigned short );
1994 void WINAPI
wine_glVertexAttrib2hvNV( GLuint
, unsigned short* );
1995 void WINAPI
wine_glVertexAttrib2s( GLuint
, GLshort
, GLshort
);
1996 void WINAPI
wine_glVertexAttrib2sARB( GLuint
, GLshort
, GLshort
);
1997 void WINAPI
wine_glVertexAttrib2sNV( GLuint
, GLshort
, GLshort
);
1998 void WINAPI
wine_glVertexAttrib2sv( GLuint
, GLshort
* );
1999 void WINAPI
wine_glVertexAttrib2svARB( GLuint
, GLshort
* );
2000 void WINAPI
wine_glVertexAttrib2svNV( GLuint
, GLshort
* );
2001 void WINAPI
wine_glVertexAttrib3d( GLuint
, GLdouble
, GLdouble
, GLdouble
);
2002 void WINAPI
wine_glVertexAttrib3dARB( GLuint
, GLdouble
, GLdouble
, GLdouble
);
2003 void WINAPI
wine_glVertexAttrib3dNV( GLuint
, GLdouble
, GLdouble
, GLdouble
);
2004 void WINAPI
wine_glVertexAttrib3dv( GLuint
, GLdouble
* );
2005 void WINAPI
wine_glVertexAttrib3dvARB( GLuint
, GLdouble
* );
2006 void WINAPI
wine_glVertexAttrib3dvNV( GLuint
, GLdouble
* );
2007 void WINAPI
wine_glVertexAttrib3f( GLuint
, GLfloat
, GLfloat
, GLfloat
);
2008 void WINAPI
wine_glVertexAttrib3fARB( GLuint
, GLfloat
, GLfloat
, GLfloat
);
2009 void WINAPI
wine_glVertexAttrib3fNV( GLuint
, GLfloat
, GLfloat
, GLfloat
);
2010 void WINAPI
wine_glVertexAttrib3fv( GLuint
, GLfloat
* );
2011 void WINAPI
wine_glVertexAttrib3fvARB( GLuint
, GLfloat
* );
2012 void WINAPI
wine_glVertexAttrib3fvNV( GLuint
, GLfloat
* );
2013 void WINAPI
wine_glVertexAttrib3hNV( GLuint
, unsigned short, unsigned short, unsigned short );
2014 void WINAPI
wine_glVertexAttrib3hvNV( GLuint
, unsigned short* );
2015 void WINAPI
wine_glVertexAttrib3s( GLuint
, GLshort
, GLshort
, GLshort
);
2016 void WINAPI
wine_glVertexAttrib3sARB( GLuint
, GLshort
, GLshort
, GLshort
);
2017 void WINAPI
wine_glVertexAttrib3sNV( GLuint
, GLshort
, GLshort
, GLshort
);
2018 void WINAPI
wine_glVertexAttrib3sv( GLuint
, GLshort
* );
2019 void WINAPI
wine_glVertexAttrib3svARB( GLuint
, GLshort
* );
2020 void WINAPI
wine_glVertexAttrib3svNV( GLuint
, GLshort
* );
2021 void WINAPI
wine_glVertexAttrib4Nbv( GLuint
, GLbyte
* );
2022 void WINAPI
wine_glVertexAttrib4NbvARB( GLuint
, GLbyte
* );
2023 void WINAPI
wine_glVertexAttrib4Niv( GLuint
, GLint
* );
2024 void WINAPI
wine_glVertexAttrib4NivARB( GLuint
, GLint
* );
2025 void WINAPI
wine_glVertexAttrib4Nsv( GLuint
, GLshort
* );
2026 void WINAPI
wine_glVertexAttrib4NsvARB( GLuint
, GLshort
* );
2027 void WINAPI
wine_glVertexAttrib4Nub( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
);
2028 void WINAPI
wine_glVertexAttrib4NubARB( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
);
2029 void WINAPI
wine_glVertexAttrib4Nubv( GLuint
, GLubyte
* );
2030 void WINAPI
wine_glVertexAttrib4NubvARB( GLuint
, GLubyte
* );
2031 void WINAPI
wine_glVertexAttrib4Nuiv( GLuint
, GLuint
* );
2032 void WINAPI
wine_glVertexAttrib4NuivARB( GLuint
, GLuint
* );
2033 void WINAPI
wine_glVertexAttrib4Nusv( GLuint
, GLushort
* );
2034 void WINAPI
wine_glVertexAttrib4NusvARB( GLuint
, GLushort
* );
2035 void WINAPI
wine_glVertexAttrib4bv( GLuint
, GLbyte
* );
2036 void WINAPI
wine_glVertexAttrib4bvARB( GLuint
, GLbyte
* );
2037 void WINAPI
wine_glVertexAttrib4d( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
2038 void WINAPI
wine_glVertexAttrib4dARB( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
2039 void WINAPI
wine_glVertexAttrib4dNV( GLuint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
2040 void WINAPI
wine_glVertexAttrib4dv( GLuint
, GLdouble
* );
2041 void WINAPI
wine_glVertexAttrib4dvARB( GLuint
, GLdouble
* );
2042 void WINAPI
wine_glVertexAttrib4dvNV( GLuint
, GLdouble
* );
2043 void WINAPI
wine_glVertexAttrib4f( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
2044 void WINAPI
wine_glVertexAttrib4fARB( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
2045 void WINAPI
wine_glVertexAttrib4fNV( GLuint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
2046 void WINAPI
wine_glVertexAttrib4fv( GLuint
, GLfloat
* );
2047 void WINAPI
wine_glVertexAttrib4fvARB( GLuint
, GLfloat
* );
2048 void WINAPI
wine_glVertexAttrib4fvNV( GLuint
, GLfloat
* );
2049 void WINAPI
wine_glVertexAttrib4hNV( GLuint
, unsigned short, unsigned short, unsigned short, unsigned short );
2050 void WINAPI
wine_glVertexAttrib4hvNV( GLuint
, unsigned short* );
2051 void WINAPI
wine_glVertexAttrib4iv( GLuint
, GLint
* );
2052 void WINAPI
wine_glVertexAttrib4ivARB( GLuint
, GLint
* );
2053 void WINAPI
wine_glVertexAttrib4s( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
);
2054 void WINAPI
wine_glVertexAttrib4sARB( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
);
2055 void WINAPI
wine_glVertexAttrib4sNV( GLuint
, GLshort
, GLshort
, GLshort
, GLshort
);
2056 void WINAPI
wine_glVertexAttrib4sv( GLuint
, GLshort
* );
2057 void WINAPI
wine_glVertexAttrib4svARB( GLuint
, GLshort
* );
2058 void WINAPI
wine_glVertexAttrib4svNV( GLuint
, GLshort
* );
2059 void WINAPI
wine_glVertexAttrib4ubNV( GLuint
, GLubyte
, GLubyte
, GLubyte
, GLubyte
);
2060 void WINAPI
wine_glVertexAttrib4ubv( GLuint
, GLubyte
* );
2061 void WINAPI
wine_glVertexAttrib4ubvARB( GLuint
, GLubyte
* );
2062 void WINAPI
wine_glVertexAttrib4ubvNV( GLuint
, GLubyte
* );
2063 void WINAPI
wine_glVertexAttrib4uiv( GLuint
, GLuint
* );
2064 void WINAPI
wine_glVertexAttrib4uivARB( GLuint
, GLuint
* );
2065 void WINAPI
wine_glVertexAttrib4usv( GLuint
, GLushort
* );
2066 void WINAPI
wine_glVertexAttrib4usvARB( GLuint
, GLushort
* );
2067 void WINAPI
wine_glVertexAttribArrayObjectATI( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLuint
, GLuint
);
2068 void WINAPI
wine_glVertexAttribPointer( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLvoid
* );
2069 void WINAPI
wine_glVertexAttribPointerARB( GLuint
, GLint
, GLenum
, GLboolean
, GLsizei
, GLvoid
* );
2070 void WINAPI
wine_glVertexAttribPointerNV( GLuint
, GLint
, GLenum
, GLsizei
, GLvoid
* );
2071 void WINAPI
wine_glVertexAttribs1dvNV( GLuint
, GLsizei
, GLdouble
* );
2072 void WINAPI
wine_glVertexAttribs1fvNV( GLuint
, GLsizei
, GLfloat
* );
2073 void WINAPI
wine_glVertexAttribs1hvNV( GLuint
, GLsizei
, unsigned short* );
2074 void WINAPI
wine_glVertexAttribs1svNV( GLuint
, GLsizei
, GLshort
* );
2075 void WINAPI
wine_glVertexAttribs2dvNV( GLuint
, GLsizei
, GLdouble
* );
2076 void WINAPI
wine_glVertexAttribs2fvNV( GLuint
, GLsizei
, GLfloat
* );
2077 void WINAPI
wine_glVertexAttribs2hvNV( GLuint
, GLsizei
, unsigned short* );
2078 void WINAPI
wine_glVertexAttribs2svNV( GLuint
, GLsizei
, GLshort
* );
2079 void WINAPI
wine_glVertexAttribs3dvNV( GLuint
, GLsizei
, GLdouble
* );
2080 void WINAPI
wine_glVertexAttribs3fvNV( GLuint
, GLsizei
, GLfloat
* );
2081 void WINAPI
wine_glVertexAttribs3hvNV( GLuint
, GLsizei
, unsigned short* );
2082 void WINAPI
wine_glVertexAttribs3svNV( GLuint
, GLsizei
, GLshort
* );
2083 void WINAPI
wine_glVertexAttribs4dvNV( GLuint
, GLsizei
, GLdouble
* );
2084 void WINAPI
wine_glVertexAttribs4fvNV( GLuint
, GLsizei
, GLfloat
* );
2085 void WINAPI
wine_glVertexAttribs4hvNV( GLuint
, GLsizei
, unsigned short* );
2086 void WINAPI
wine_glVertexAttribs4svNV( GLuint
, GLsizei
, GLshort
* );
2087 void WINAPI
wine_glVertexAttribs4ubvNV( GLuint
, GLsizei
, GLubyte
* );
2088 void WINAPI
wine_glVertexBlendARB( GLint
);
2089 void WINAPI
wine_glVertexBlendEnvfATI( GLenum
, GLfloat
);
2090 void WINAPI
wine_glVertexBlendEnviATI( GLenum
, GLint
);
2091 void WINAPI
wine_glVertexPointerEXT( GLint
, GLenum
, GLsizei
, GLsizei
, GLvoid
* );
2092 void WINAPI
wine_glVertexPointerListIBM( GLint
, GLenum
, GLint
, GLvoid
**, GLint
);
2093 void WINAPI
wine_glVertexPointervINTEL( GLint
, GLenum
, GLvoid
** );
2094 void WINAPI
wine_glVertexStream1dATI( GLenum
, GLdouble
);
2095 void WINAPI
wine_glVertexStream1dvATI( GLenum
, GLdouble
* );
2096 void WINAPI
wine_glVertexStream1fATI( GLenum
, GLfloat
);
2097 void WINAPI
wine_glVertexStream1fvATI( GLenum
, GLfloat
* );
2098 void WINAPI
wine_glVertexStream1iATI( GLenum
, GLint
);
2099 void WINAPI
wine_glVertexStream1ivATI( GLenum
, GLint
* );
2100 void WINAPI
wine_glVertexStream1sATI( GLenum
, GLshort
);
2101 void WINAPI
wine_glVertexStream1svATI( GLenum
, GLshort
* );
2102 void WINAPI
wine_glVertexStream2dATI( GLenum
, GLdouble
, GLdouble
);
2103 void WINAPI
wine_glVertexStream2dvATI( GLenum
, GLdouble
* );
2104 void WINAPI
wine_glVertexStream2fATI( GLenum
, GLfloat
, GLfloat
);
2105 void WINAPI
wine_glVertexStream2fvATI( GLenum
, GLfloat
* );
2106 void WINAPI
wine_glVertexStream2iATI( GLenum
, GLint
, GLint
);
2107 void WINAPI
wine_glVertexStream2ivATI( GLenum
, GLint
* );
2108 void WINAPI
wine_glVertexStream2sATI( GLenum
, GLshort
, GLshort
);
2109 void WINAPI
wine_glVertexStream2svATI( GLenum
, GLshort
* );
2110 void WINAPI
wine_glVertexStream3dATI( GLenum
, GLdouble
, GLdouble
, GLdouble
);
2111 void WINAPI
wine_glVertexStream3dvATI( GLenum
, GLdouble
* );
2112 void WINAPI
wine_glVertexStream3fATI( GLenum
, GLfloat
, GLfloat
, GLfloat
);
2113 void WINAPI
wine_glVertexStream3fvATI( GLenum
, GLfloat
* );
2114 void WINAPI
wine_glVertexStream3iATI( GLenum
, GLint
, GLint
, GLint
);
2115 void WINAPI
wine_glVertexStream3ivATI( GLenum
, GLint
* );
2116 void WINAPI
wine_glVertexStream3sATI( GLenum
, GLshort
, GLshort
, GLshort
);
2117 void WINAPI
wine_glVertexStream3svATI( GLenum
, GLshort
* );
2118 void WINAPI
wine_glVertexStream4dATI( GLenum
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
2119 void WINAPI
wine_glVertexStream4dvATI( GLenum
, GLdouble
* );
2120 void WINAPI
wine_glVertexStream4fATI( GLenum
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
2121 void WINAPI
wine_glVertexStream4fvATI( GLenum
, GLfloat
* );
2122 void WINAPI
wine_glVertexStream4iATI( GLenum
, GLint
, GLint
, GLint
, GLint
);
2123 void WINAPI
wine_glVertexStream4ivATI( GLenum
, GLint
* );
2124 void WINAPI
wine_glVertexStream4sATI( GLenum
, GLshort
, GLshort
, GLshort
, GLshort
);
2125 void WINAPI
wine_glVertexStream4svATI( GLenum
, GLshort
* );
2126 void WINAPI
wine_glVertexWeightPointerEXT( GLsizei
, GLenum
, GLsizei
, GLvoid
* );
2127 void WINAPI
wine_glVertexWeightfEXT( GLfloat
);
2128 void WINAPI
wine_glVertexWeightfvEXT( GLfloat
* );
2129 void WINAPI
wine_glVertexWeighthNV( unsigned short );
2130 void WINAPI
wine_glVertexWeighthvNV( unsigned short* );
2131 void WINAPI
wine_glWeightPointerARB( GLint
, GLenum
, GLsizei
, GLvoid
* );
2132 void WINAPI
wine_glWeightbvARB( GLint
, GLbyte
* );
2133 void WINAPI
wine_glWeightdvARB( GLint
, GLdouble
* );
2134 void WINAPI
wine_glWeightfvARB( GLint
, GLfloat
* );
2135 void WINAPI
wine_glWeightivARB( GLint
, GLint
* );
2136 void WINAPI
wine_glWeightsvARB( GLint
, GLshort
* );
2137 void WINAPI
wine_glWeightubvARB( GLint
, GLubyte
* );
2138 void WINAPI
wine_glWeightuivARB( GLint
, GLuint
* );
2139 void WINAPI
wine_glWeightusvARB( GLint
, GLushort
* );
2140 void WINAPI
wine_glWindowPos2d( GLdouble
, GLdouble
);
2141 void WINAPI
wine_glWindowPos2dARB( GLdouble
, GLdouble
);
2142 void WINAPI
wine_glWindowPos2dMESA( GLdouble
, GLdouble
);
2143 void WINAPI
wine_glWindowPos2dv( GLdouble
* );
2144 void WINAPI
wine_glWindowPos2dvARB( GLdouble
* );
2145 void WINAPI
wine_glWindowPos2dvMESA( GLdouble
* );
2146 void WINAPI
wine_glWindowPos2f( GLfloat
, GLfloat
);
2147 void WINAPI
wine_glWindowPos2fARB( GLfloat
, GLfloat
);
2148 void WINAPI
wine_glWindowPos2fMESA( GLfloat
, GLfloat
);
2149 void WINAPI
wine_glWindowPos2fv( GLfloat
* );
2150 void WINAPI
wine_glWindowPos2fvARB( GLfloat
* );
2151 void WINAPI
wine_glWindowPos2fvMESA( GLfloat
* );
2152 void WINAPI
wine_glWindowPos2i( GLint
, GLint
);
2153 void WINAPI
wine_glWindowPos2iARB( GLint
, GLint
);
2154 void WINAPI
wine_glWindowPos2iMESA( GLint
, GLint
);
2155 void WINAPI
wine_glWindowPos2iv( GLint
* );
2156 void WINAPI
wine_glWindowPos2ivARB( GLint
* );
2157 void WINAPI
wine_glWindowPos2ivMESA( GLint
* );
2158 void WINAPI
wine_glWindowPos2s( GLshort
, GLshort
);
2159 void WINAPI
wine_glWindowPos2sARB( GLshort
, GLshort
);
2160 void WINAPI
wine_glWindowPos2sMESA( GLshort
, GLshort
);
2161 void WINAPI
wine_glWindowPos2sv( GLshort
* );
2162 void WINAPI
wine_glWindowPos2svARB( GLshort
* );
2163 void WINAPI
wine_glWindowPos2svMESA( GLshort
* );
2164 void WINAPI
wine_glWindowPos3d( GLdouble
, GLdouble
, GLdouble
);
2165 void WINAPI
wine_glWindowPos3dARB( GLdouble
, GLdouble
, GLdouble
);
2166 void WINAPI
wine_glWindowPos3dMESA( GLdouble
, GLdouble
, GLdouble
);
2167 void WINAPI
wine_glWindowPos3dv( GLdouble
* );
2168 void WINAPI
wine_glWindowPos3dvARB( GLdouble
* );
2169 void WINAPI
wine_glWindowPos3dvMESA( GLdouble
* );
2170 void WINAPI
wine_glWindowPos3f( GLfloat
, GLfloat
, GLfloat
);
2171 void WINAPI
wine_glWindowPos3fARB( GLfloat
, GLfloat
, GLfloat
);
2172 void WINAPI
wine_glWindowPos3fMESA( GLfloat
, GLfloat
, GLfloat
);
2173 void WINAPI
wine_glWindowPos3fv( GLfloat
* );
2174 void WINAPI
wine_glWindowPos3fvARB( GLfloat
* );
2175 void WINAPI
wine_glWindowPos3fvMESA( GLfloat
* );
2176 void WINAPI
wine_glWindowPos3i( GLint
, GLint
, GLint
);
2177 void WINAPI
wine_glWindowPos3iARB( GLint
, GLint
, GLint
);
2178 void WINAPI
wine_glWindowPos3iMESA( GLint
, GLint
, GLint
);
2179 void WINAPI
wine_glWindowPos3iv( GLint
* );
2180 void WINAPI
wine_glWindowPos3ivARB( GLint
* );
2181 void WINAPI
wine_glWindowPos3ivMESA( GLint
* );
2182 void WINAPI
wine_glWindowPos3s( GLshort
, GLshort
, GLshort
);
2183 void WINAPI
wine_glWindowPos3sARB( GLshort
, GLshort
, GLshort
);
2184 void WINAPI
wine_glWindowPos3sMESA( GLshort
, GLshort
, GLshort
);
2185 void WINAPI
wine_glWindowPos3sv( GLshort
* );
2186 void WINAPI
wine_glWindowPos3svARB( GLshort
* );
2187 void WINAPI
wine_glWindowPos3svMESA( GLshort
* );
2188 void WINAPI
wine_glWindowPos4dMESA( GLdouble
, GLdouble
, GLdouble
, GLdouble
);
2189 void WINAPI
wine_glWindowPos4dvMESA( GLdouble
* );
2190 void WINAPI
wine_glWindowPos4fMESA( GLfloat
, GLfloat
, GLfloat
, GLfloat
);
2191 void WINAPI
wine_glWindowPos4fvMESA( GLfloat
* );
2192 void WINAPI
wine_glWindowPos4iMESA( GLint
, GLint
, GLint
, GLint
);
2193 void WINAPI
wine_glWindowPos4ivMESA( GLint
* );
2194 void WINAPI
wine_glWindowPos4sMESA( GLshort
, GLshort
, GLshort
, GLshort
);
2195 void WINAPI
wine_glWindowPos4svMESA( GLshort
* );
2196 void WINAPI
wine_glWriteMaskEXT( GLuint
, GLuint
, GLenum
, GLenum
, GLenum
, GLenum
);
2197 void * WINAPI
wine_wglAllocateMemoryNV( GLsizei
, GLfloat
, GLfloat
, GLfloat
);
2198 void WINAPI
wine_wglFreeMemoryNV( GLvoid
* );
2201 /* The table giving the correspondance between names and functions */
2202 int extension_registry_size
= 1093;
2203 OpenGL_extension extension_registry
[1093] = {
2204 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT
, (void **) (&func_glActiveStencilFaceEXT
) },
2205 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture
, (void **) (&func_glActiveTexture
) },
2206 { "glActiveTextureARB", "glActiveTextureARB", (void *) wine_glActiveTextureARB
, (void **) (&func_glActiveTextureARB
) },
2207 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI
, (void **) (&func_glAlphaFragmentOp1ATI
) },
2208 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI
, (void **) (&func_glAlphaFragmentOp2ATI
) },
2209 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI
, (void **) (&func_glAlphaFragmentOp3ATI
) },
2210 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT
, (void **) (&func_glApplyTextureEXT
) },
2211 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV
, (void **) (&func_glAreProgramsResidentNV
) },
2212 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT
, (void **) (&func_glAreTexturesResidentEXT
) },
2213 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT
, (void **) (&func_glArrayElementEXT
) },
2214 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI
, (void **) (&func_glArrayObjectATI
) },
2215 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX
, (void **) (&func_glAsyncMarkerSGIX
) },
2216 { "glAttachObjectARB", "glAttachObjectARB", (void *) wine_glAttachObjectARB
, (void **) (&func_glAttachObjectARB
) },
2217 { "glAttachShader", "glAttachShader", (void *) wine_glAttachShader
, (void **) (&func_glAttachShader
) },
2218 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI
, (void **) (&func_glBeginFragmentShaderATI
) },
2219 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV
, (void **) (&func_glBeginOcclusionQueryNV
) },
2220 { "glBeginQuery", "glBeginQuery", (void *) wine_glBeginQuery
, (void **) (&func_glBeginQuery
) },
2221 { "glBeginQueryARB", "glBeginQueryARB", (void *) wine_glBeginQueryARB
, (void **) (&func_glBeginQueryARB
) },
2222 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT
, (void **) (&func_glBeginVertexShaderEXT
) },
2223 { "glBindAttribLocation", "glBindAttribLocation", (void *) wine_glBindAttribLocation
, (void **) (&func_glBindAttribLocation
) },
2224 { "glBindAttribLocationARB", "glBindAttribLocationARB", (void *) wine_glBindAttribLocationARB
, (void **) (&func_glBindAttribLocationARB
) },
2225 { "glBindBuffer", "glBindBuffer", (void *) wine_glBindBuffer
, (void **) (&func_glBindBuffer
) },
2226 { "glBindBufferARB", "glBindBufferARB", (void *) wine_glBindBufferARB
, (void **) (&func_glBindBufferARB
) },
2227 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI
, (void **) (&func_glBindFragmentShaderATI
) },
2228 { "glBindFramebufferEXT", "glBindFramebufferEXT", (void *) wine_glBindFramebufferEXT
, (void **) (&func_glBindFramebufferEXT
) },
2229 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT
, (void **) (&func_glBindLightParameterEXT
) },
2230 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT
, (void **) (&func_glBindMaterialParameterEXT
) },
2231 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT
, (void **) (&func_glBindParameterEXT
) },
2232 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB
, (void **) (&func_glBindProgramARB
) },
2233 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV
, (void **) (&func_glBindProgramNV
) },
2234 { "glBindRenderbufferEXT", "glBindRenderbufferEXT", (void *) wine_glBindRenderbufferEXT
, (void **) (&func_glBindRenderbufferEXT
) },
2235 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT
, (void **) (&func_glBindTexGenParameterEXT
) },
2236 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT
, (void **) (&func_glBindTextureEXT
) },
2237 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT
, (void **) (&func_glBindTextureUnitParameterEXT
) },
2238 { "glBindVertexArrayAPPLE", "glBindVertexArrayAPPLE", (void *) wine_glBindVertexArrayAPPLE
, (void **) (&func_glBindVertexArrayAPPLE
) },
2239 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT
, (void **) (&func_glBindVertexShaderEXT
) },
2240 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT
, (void **) (&func_glBinormal3bEXT
) },
2241 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT
, (void **) (&func_glBinormal3bvEXT
) },
2242 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT
, (void **) (&func_glBinormal3dEXT
) },
2243 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT
, (void **) (&func_glBinormal3dvEXT
) },
2244 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT
, (void **) (&func_glBinormal3fEXT
) },
2245 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT
, (void **) (&func_glBinormal3fvEXT
) },
2246 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT
, (void **) (&func_glBinormal3iEXT
) },
2247 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT
, (void **) (&func_glBinormal3ivEXT
) },
2248 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT
, (void **) (&func_glBinormal3sEXT
) },
2249 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT
, (void **) (&func_glBinormal3svEXT
) },
2250 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT
, (void **) (&func_glBinormalPointerEXT
) },
2251 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT
, (void **) (&func_glBlendColorEXT
) },
2252 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT
, (void **) (&func_glBlendEquationEXT
) },
2253 { "glBlendEquationSeparate", "glBlendEquationSeparate", (void *) wine_glBlendEquationSeparate
, (void **) (&func_glBlendEquationSeparate
) },
2254 { "glBlendEquationSeparateEXT", "glBlendEquationSeparateEXT", (void *) wine_glBlendEquationSeparateEXT
, (void **) (&func_glBlendEquationSeparateEXT
) },
2255 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate
, (void **) (&func_glBlendFuncSeparate
) },
2256 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT
, (void **) (&func_glBlendFuncSeparateEXT
) },
2257 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR
, (void **) (&func_glBlendFuncSeparateINGR
) },
2258 { "glBufferData", "glBufferData", (void *) wine_glBufferData
, (void **) (&func_glBufferData
) },
2259 { "glBufferDataARB", "glBufferDataARB", (void *) wine_glBufferDataARB
, (void **) (&func_glBufferDataARB
) },
2260 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled
, (void **) (&func_glBufferRegionEnabled
) },
2261 { "glBufferSubData", "glBufferSubData", (void *) wine_glBufferSubData
, (void **) (&func_glBufferSubData
) },
2262 { "glBufferSubDataARB", "glBufferSubDataARB", (void *) wine_glBufferSubDataARB
, (void **) (&func_glBufferSubDataARB
) },
2263 { "glCheckFramebufferStatusEXT", "glCheckFramebufferStatusEXT", (void *) wine_glCheckFramebufferStatusEXT
, (void **) (&func_glCheckFramebufferStatusEXT
) },
2264 { "glClampColorARB", "glClampColorARB", (void *) wine_glClampColorARB
, (void **) (&func_glClampColorARB
) },
2265 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture
, (void **) (&func_glClientActiveTexture
) },
2266 { "glClientActiveTextureARB", "glClientActiveTextureARB", (void *) wine_glClientActiveTextureARB
, (void **) (&func_glClientActiveTextureARB
) },
2267 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI
, (void **) (&func_glClientActiveVertexStreamATI
) },
2268 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN
, (void **) (&func_glColor3fVertex3fSUN
) },
2269 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN
, (void **) (&func_glColor3fVertex3fvSUN
) },
2270 { "glColor3hNV", "glColor3hNV", (void *) wine_glColor3hNV
, (void **) (&func_glColor3hNV
) },
2271 { "glColor3hvNV", "glColor3hvNV", (void *) wine_glColor3hvNV
, (void **) (&func_glColor3hvNV
) },
2272 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN
, (void **) (&func_glColor4fNormal3fVertex3fSUN
) },
2273 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN
, (void **) (&func_glColor4fNormal3fVertex3fvSUN
) },
2274 { "glColor4hNV", "glColor4hNV", (void *) wine_glColor4hNV
, (void **) (&func_glColor4hNV
) },
2275 { "glColor4hvNV", "glColor4hvNV", (void *) wine_glColor4hvNV
, (void **) (&func_glColor4hvNV
) },
2276 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN
, (void **) (&func_glColor4ubVertex2fSUN
) },
2277 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN
, (void **) (&func_glColor4ubVertex2fvSUN
) },
2278 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN
, (void **) (&func_glColor4ubVertex3fSUN
) },
2279 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN
, (void **) (&func_glColor4ubVertex3fvSUN
) },
2280 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI
, (void **) (&func_glColorFragmentOp1ATI
) },
2281 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI
, (void **) (&func_glColorFragmentOp2ATI
) },
2282 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI
, (void **) (&func_glColorFragmentOp3ATI
) },
2283 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT
, (void **) (&func_glColorPointerEXT
) },
2284 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM
, (void **) (&func_glColorPointerListIBM
) },
2285 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL
, (void **) (&func_glColorPointervINTEL
) },
2286 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT
, (void **) (&func_glColorSubTableEXT
) },
2287 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT
, (void **) (&func_glColorTableEXT
) },
2288 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI
, (void **) (&func_glColorTableParameterfvSGI
) },
2289 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI
, (void **) (&func_glColorTableParameterivSGI
) },
2290 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI
, (void **) (&func_glColorTableSGI
) },
2291 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV
, (void **) (&func_glCombinerInputNV
) },
2292 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV
, (void **) (&func_glCombinerOutputNV
) },
2293 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV
, (void **) (&func_glCombinerParameterfNV
) },
2294 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV
, (void **) (&func_glCombinerParameterfvNV
) },
2295 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV
, (void **) (&func_glCombinerParameteriNV
) },
2296 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV
, (void **) (&func_glCombinerParameterivNV
) },
2297 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV
, (void **) (&func_glCombinerStageParameterfvNV
) },
2298 { "glCompileShader", "glCompileShader", (void *) wine_glCompileShader
, (void **) (&func_glCompileShader
) },
2299 { "glCompileShaderARB", "glCompileShaderARB", (void *) wine_glCompileShaderARB
, (void **) (&func_glCompileShaderARB
) },
2300 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D
, (void **) (&func_glCompressedTexImage1D
) },
2301 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB
, (void **) (&func_glCompressedTexImage1DARB
) },
2302 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D
, (void **) (&func_glCompressedTexImage2D
) },
2303 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB
, (void **) (&func_glCompressedTexImage2DARB
) },
2304 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D
, (void **) (&func_glCompressedTexImage3D
) },
2305 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB
, (void **) (&func_glCompressedTexImage3DARB
) },
2306 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D
, (void **) (&func_glCompressedTexSubImage1D
) },
2307 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB
, (void **) (&func_glCompressedTexSubImage1DARB
) },
2308 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D
, (void **) (&func_glCompressedTexSubImage2D
) },
2309 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB
, (void **) (&func_glCompressedTexSubImage2DARB
) },
2310 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D
, (void **) (&func_glCompressedTexSubImage3D
) },
2311 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB
, (void **) (&func_glCompressedTexSubImage3DARB
) },
2312 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT
, (void **) (&func_glConvolutionFilter1DEXT
) },
2313 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT
, (void **) (&func_glConvolutionFilter2DEXT
) },
2314 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT
, (void **) (&func_glConvolutionParameterfEXT
) },
2315 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT
, (void **) (&func_glConvolutionParameterfvEXT
) },
2316 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT
, (void **) (&func_glConvolutionParameteriEXT
) },
2317 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT
, (void **) (&func_glConvolutionParameterivEXT
) },
2318 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT
, (void **) (&func_glCopyColorSubTableEXT
) },
2319 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI
, (void **) (&func_glCopyColorTableSGI
) },
2320 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT
, (void **) (&func_glCopyConvolutionFilter1DEXT
) },
2321 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT
, (void **) (&func_glCopyConvolutionFilter2DEXT
) },
2322 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT
, (void **) (&func_glCopyTexImage1DEXT
) },
2323 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT
, (void **) (&func_glCopyTexImage2DEXT
) },
2324 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT
, (void **) (&func_glCopyTexSubImage1DEXT
) },
2325 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT
, (void **) (&func_glCopyTexSubImage2DEXT
) },
2326 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT
, (void **) (&func_glCopyTexSubImage3DEXT
) },
2327 { "glCreateProgram", "glCreateProgram", (void *) wine_glCreateProgram
, (void **) (&func_glCreateProgram
) },
2328 { "glCreateProgramObjectARB", "glCreateProgramObjectARB", (void *) wine_glCreateProgramObjectARB
, (void **) (&func_glCreateProgramObjectARB
) },
2329 { "glCreateShader", "glCreateShader", (void *) wine_glCreateShader
, (void **) (&func_glCreateShader
) },
2330 { "glCreateShaderObjectARB", "glCreateShaderObjectARB", (void *) wine_glCreateShaderObjectARB
, (void **) (&func_glCreateShaderObjectARB
) },
2331 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT
, (void **) (&func_glCullParameterdvEXT
) },
2332 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT
, (void **) (&func_glCullParameterfvEXT
) },
2333 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB
, (void **) (&func_glCurrentPaletteMatrixARB
) },
2334 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX
, (void **) (&func_glDeformSGIX
) },
2335 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX
, (void **) (&func_glDeformationMap3dSGIX
) },
2336 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX
, (void **) (&func_glDeformationMap3fSGIX
) },
2337 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX
, (void **) (&func_glDeleteAsyncMarkersSGIX
) },
2338 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion
, (void **) (&func_glDeleteBufferRegion
) },
2339 { "glDeleteBuffers", "glDeleteBuffers", (void *) wine_glDeleteBuffers
, (void **) (&func_glDeleteBuffers
) },
2340 { "glDeleteBuffersARB", "glDeleteBuffersARB", (void *) wine_glDeleteBuffersARB
, (void **) (&func_glDeleteBuffersARB
) },
2341 { "glDeleteFencesAPPLE", "glDeleteFencesAPPLE", (void *) wine_glDeleteFencesAPPLE
, (void **) (&func_glDeleteFencesAPPLE
) },
2342 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV
, (void **) (&func_glDeleteFencesNV
) },
2343 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI
, (void **) (&func_glDeleteFragmentShaderATI
) },
2344 { "glDeleteFramebuffersEXT", "glDeleteFramebuffersEXT", (void *) wine_glDeleteFramebuffersEXT
, (void **) (&func_glDeleteFramebuffersEXT
) },
2345 { "glDeleteObjectARB", "glDeleteObjectARB", (void *) wine_glDeleteObjectARB
, (void **) (&func_glDeleteObjectARB
) },
2346 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI
, (void **) (&func_glDeleteObjectBufferATI
) },
2347 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV
, (void **) (&func_glDeleteOcclusionQueriesNV
) },
2348 { "glDeleteProgram", "glDeleteProgram", (void *) wine_glDeleteProgram
, (void **) (&func_glDeleteProgram
) },
2349 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB
, (void **) (&func_glDeleteProgramsARB
) },
2350 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV
, (void **) (&func_glDeleteProgramsNV
) },
2351 { "glDeleteQueries", "glDeleteQueries", (void *) wine_glDeleteQueries
, (void **) (&func_glDeleteQueries
) },
2352 { "glDeleteQueriesARB", "glDeleteQueriesARB", (void *) wine_glDeleteQueriesARB
, (void **) (&func_glDeleteQueriesARB
) },
2353 { "glDeleteRenderbuffersEXT", "glDeleteRenderbuffersEXT", (void *) wine_glDeleteRenderbuffersEXT
, (void **) (&func_glDeleteRenderbuffersEXT
) },
2354 { "glDeleteShader", "glDeleteShader", (void *) wine_glDeleteShader
, (void **) (&func_glDeleteShader
) },
2355 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT
, (void **) (&func_glDeleteTexturesEXT
) },
2356 { "glDeleteVertexArraysAPPLE", "glDeleteVertexArraysAPPLE", (void *) wine_glDeleteVertexArraysAPPLE
, (void **) (&func_glDeleteVertexArraysAPPLE
) },
2357 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT
, (void **) (&func_glDeleteVertexShaderEXT
) },
2358 { "glDepthBoundsEXT", "glDepthBoundsEXT", (void *) wine_glDepthBoundsEXT
, (void **) (&func_glDepthBoundsEXT
) },
2359 { "glDetachObjectARB", "glDetachObjectARB", (void *) wine_glDetachObjectARB
, (void **) (&func_glDetachObjectARB
) },
2360 { "glDetachShader", "glDetachShader", (void *) wine_glDetachShader
, (void **) (&func_glDetachShader
) },
2361 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS
, (void **) (&func_glDetailTexFuncSGIS
) },
2362 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT
, (void **) (&func_glDisableVariantClientStateEXT
) },
2363 { "glDisableVertexAttribArray", "glDisableVertexAttribArray", (void *) wine_glDisableVertexAttribArray
, (void **) (&func_glDisableVertexAttribArray
) },
2364 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB
, (void **) (&func_glDisableVertexAttribArrayARB
) },
2365 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT
, (void **) (&func_glDrawArraysEXT
) },
2366 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion
, (void **) (&func_glDrawBufferRegion
) },
2367 { "glDrawBuffers", "glDrawBuffers", (void *) wine_glDrawBuffers
, (void **) (&func_glDrawBuffers
) },
2368 { "glDrawBuffersARB", "glDrawBuffersARB", (void *) wine_glDrawBuffersARB
, (void **) (&func_glDrawBuffersARB
) },
2369 { "glDrawBuffersATI", "glDrawBuffersATI", (void *) wine_glDrawBuffersATI
, (void **) (&func_glDrawBuffersATI
) },
2370 { "glDrawElementArrayAPPLE", "glDrawElementArrayAPPLE", (void *) wine_glDrawElementArrayAPPLE
, (void **) (&func_glDrawElementArrayAPPLE
) },
2371 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI
, (void **) (&func_glDrawElementArrayATI
) },
2372 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN
, (void **) (&func_glDrawMeshArraysSUN
) },
2373 { "glDrawRangeElementArrayAPPLE", "glDrawRangeElementArrayAPPLE", (void *) wine_glDrawRangeElementArrayAPPLE
, (void **) (&func_glDrawRangeElementArrayAPPLE
) },
2374 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI
, (void **) (&func_glDrawRangeElementArrayATI
) },
2375 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT
, (void **) (&func_glDrawRangeElementsEXT
) },
2376 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT
, (void **) (&func_glEdgeFlagPointerEXT
) },
2377 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM
, (void **) (&func_glEdgeFlagPointerListIBM
) },
2378 { "glElementPointerAPPLE", "glElementPointerAPPLE", (void *) wine_glElementPointerAPPLE
, (void **) (&func_glElementPointerAPPLE
) },
2379 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI
, (void **) (&func_glElementPointerATI
) },
2380 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT
, (void **) (&func_glEnableVariantClientStateEXT
) },
2381 { "glEnableVertexAttribArray", "glEnableVertexAttribArray", (void *) wine_glEnableVertexAttribArray
, (void **) (&func_glEnableVertexAttribArray
) },
2382 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB
, (void **) (&func_glEnableVertexAttribArrayARB
) },
2383 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI
, (void **) (&func_glEndFragmentShaderATI
) },
2384 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV
, (void **) (&func_glEndOcclusionQueryNV
) },
2385 { "glEndQuery", "glEndQuery", (void *) wine_glEndQuery
, (void **) (&func_glEndQuery
) },
2386 { "glEndQueryARB", "glEndQueryARB", (void *) wine_glEndQueryARB
, (void **) (&func_glEndQueryARB
) },
2387 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT
, (void **) (&func_glEndVertexShaderEXT
) },
2388 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV
, (void **) (&func_glEvalMapsNV
) },
2389 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV
, (void **) (&func_glExecuteProgramNV
) },
2390 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT
, (void **) (&func_glExtractComponentEXT
) },
2391 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV
, (void **) (&func_glFinalCombinerInputNV
) },
2392 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX
, (void **) (&func_glFinishAsyncSGIX
) },
2393 { "glFinishFenceAPPLE", "glFinishFenceAPPLE", (void *) wine_glFinishFenceAPPLE
, (void **) (&func_glFinishFenceAPPLE
) },
2394 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV
, (void **) (&func_glFinishFenceNV
) },
2395 { "glFinishObjectAPPLE", "glFinishObjectAPPLE", (void *) wine_glFinishObjectAPPLE
, (void **) (&func_glFinishObjectAPPLE
) },
2396 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX
, (void **) (&func_glFinishTextureSUNX
) },
2397 { "glFlushPixelDataRangeNV", "glFlushPixelDataRangeNV", (void *) wine_glFlushPixelDataRangeNV
, (void **) (&func_glFlushPixelDataRangeNV
) },
2398 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX
, (void **) (&func_glFlushRasterSGIX
) },
2399 { "glFlushVertexArrayRangeAPPLE", "glFlushVertexArrayRangeAPPLE", (void *) wine_glFlushVertexArrayRangeAPPLE
, (void **) (&func_glFlushVertexArrayRangeAPPLE
) },
2400 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV
, (void **) (&func_glFlushVertexArrayRangeNV
) },
2401 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer
, (void **) (&func_glFogCoordPointer
) },
2402 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT
, (void **) (&func_glFogCoordPointerEXT
) },
2403 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM
, (void **) (&func_glFogCoordPointerListIBM
) },
2404 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd
, (void **) (&func_glFogCoordd
) },
2405 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT
, (void **) (&func_glFogCoorddEXT
) },
2406 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv
, (void **) (&func_glFogCoorddv
) },
2407 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT
, (void **) (&func_glFogCoorddvEXT
) },
2408 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf
, (void **) (&func_glFogCoordf
) },
2409 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT
, (void **) (&func_glFogCoordfEXT
) },
2410 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv
, (void **) (&func_glFogCoordfv
) },
2411 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT
, (void **) (&func_glFogCoordfvEXT
) },
2412 { "glFogCoordhNV", "glFogCoordhNV", (void *) wine_glFogCoordhNV
, (void **) (&func_glFogCoordhNV
) },
2413 { "glFogCoordhvNV", "glFogCoordhvNV", (void *) wine_glFogCoordhvNV
, (void **) (&func_glFogCoordhvNV
) },
2414 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS
, (void **) (&func_glFogFuncSGIS
) },
2415 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX
, (void **) (&func_glFragmentColorMaterialSGIX
) },
2416 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX
, (void **) (&func_glFragmentLightModelfSGIX
) },
2417 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX
, (void **) (&func_glFragmentLightModelfvSGIX
) },
2418 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX
, (void **) (&func_glFragmentLightModeliSGIX
) },
2419 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX
, (void **) (&func_glFragmentLightModelivSGIX
) },
2420 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX
, (void **) (&func_glFragmentLightfSGIX
) },
2421 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX
, (void **) (&func_glFragmentLightfvSGIX
) },
2422 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX
, (void **) (&func_glFragmentLightiSGIX
) },
2423 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX
, (void **) (&func_glFragmentLightivSGIX
) },
2424 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX
, (void **) (&func_glFragmentMaterialfSGIX
) },
2425 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX
, (void **) (&func_glFragmentMaterialfvSGIX
) },
2426 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX
, (void **) (&func_glFragmentMaterialiSGIX
) },
2427 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX
, (void **) (&func_glFragmentMaterialivSGIX
) },
2428 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX
, (void **) (&func_glFrameZoomSGIX
) },
2429 { "glFramebufferRenderbufferEXT", "glFramebufferRenderbufferEXT", (void *) wine_glFramebufferRenderbufferEXT
, (void **) (&func_glFramebufferRenderbufferEXT
) },
2430 { "glFramebufferTexture1DEXT", "glFramebufferTexture1DEXT", (void *) wine_glFramebufferTexture1DEXT
, (void **) (&func_glFramebufferTexture1DEXT
) },
2431 { "glFramebufferTexture2DEXT", "glFramebufferTexture2DEXT", (void *) wine_glFramebufferTexture2DEXT
, (void **) (&func_glFramebufferTexture2DEXT
) },
2432 { "glFramebufferTexture3DEXT", "glFramebufferTexture3DEXT", (void *) wine_glFramebufferTexture3DEXT
, (void **) (&func_glFramebufferTexture3DEXT
) },
2433 { "glFreeObjectBufferATI", "glFreeObjectBufferATI", (void *) wine_glFreeObjectBufferATI
, (void **) (&func_glFreeObjectBufferATI
) },
2434 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX
, (void **) (&func_glGenAsyncMarkersSGIX
) },
2435 { "glGenBuffers", "glGenBuffers", (void *) wine_glGenBuffers
, (void **) (&func_glGenBuffers
) },
2436 { "glGenBuffersARB", "glGenBuffersARB", (void *) wine_glGenBuffersARB
, (void **) (&func_glGenBuffersARB
) },
2437 { "glGenFencesAPPLE", "glGenFencesAPPLE", (void *) wine_glGenFencesAPPLE
, (void **) (&func_glGenFencesAPPLE
) },
2438 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV
, (void **) (&func_glGenFencesNV
) },
2439 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI
, (void **) (&func_glGenFragmentShadersATI
) },
2440 { "glGenFramebuffersEXT", "glGenFramebuffersEXT", (void *) wine_glGenFramebuffersEXT
, (void **) (&func_glGenFramebuffersEXT
) },
2441 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV
, (void **) (&func_glGenOcclusionQueriesNV
) },
2442 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB
, (void **) (&func_glGenProgramsARB
) },
2443 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV
, (void **) (&func_glGenProgramsNV
) },
2444 { "glGenQueries", "glGenQueries", (void *) wine_glGenQueries
, (void **) (&func_glGenQueries
) },
2445 { "glGenQueriesARB", "glGenQueriesARB", (void *) wine_glGenQueriesARB
, (void **) (&func_glGenQueriesARB
) },
2446 { "glGenRenderbuffersEXT", "glGenRenderbuffersEXT", (void *) wine_glGenRenderbuffersEXT
, (void **) (&func_glGenRenderbuffersEXT
) },
2447 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT
, (void **) (&func_glGenSymbolsEXT
) },
2448 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT
, (void **) (&func_glGenTexturesEXT
) },
2449 { "glGenVertexArraysAPPLE", "glGenVertexArraysAPPLE", (void *) wine_glGenVertexArraysAPPLE
, (void **) (&func_glGenVertexArraysAPPLE
) },
2450 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT
, (void **) (&func_glGenVertexShadersEXT
) },
2451 { "glGenerateMipmapEXT", "glGenerateMipmapEXT", (void *) wine_glGenerateMipmapEXT
, (void **) (&func_glGenerateMipmapEXT
) },
2452 { "glGetActiveAttrib", "glGetActiveAttrib", (void *) wine_glGetActiveAttrib
, (void **) (&func_glGetActiveAttrib
) },
2453 { "glGetActiveAttribARB", "glGetActiveAttribARB", (void *) wine_glGetActiveAttribARB
, (void **) (&func_glGetActiveAttribARB
) },
2454 { "glGetActiveUniform", "glGetActiveUniform", (void *) wine_glGetActiveUniform
, (void **) (&func_glGetActiveUniform
) },
2455 { "glGetActiveUniformARB", "glGetActiveUniformARB", (void *) wine_glGetActiveUniformARB
, (void **) (&func_glGetActiveUniformARB
) },
2456 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI
, (void **) (&func_glGetArrayObjectfvATI
) },
2457 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI
, (void **) (&func_glGetArrayObjectivATI
) },
2458 { "glGetAttachedObjectsARB", "glGetAttachedObjectsARB", (void *) wine_glGetAttachedObjectsARB
, (void **) (&func_glGetAttachedObjectsARB
) },
2459 { "glGetAttachedShaders", "glGetAttachedShaders", (void *) wine_glGetAttachedShaders
, (void **) (&func_glGetAttachedShaders
) },
2460 { "glGetAttribLocation", "glGetAttribLocation", (void *) wine_glGetAttribLocation
, (void **) (&func_glGetAttribLocation
) },
2461 { "glGetAttribLocationARB", "glGetAttribLocationARB", (void *) wine_glGetAttribLocationARB
, (void **) (&func_glGetAttribLocationARB
) },
2462 { "glGetBufferParameteriv", "glGetBufferParameteriv", (void *) wine_glGetBufferParameteriv
, (void **) (&func_glGetBufferParameteriv
) },
2463 { "glGetBufferParameterivARB", "glGetBufferParameterivARB", (void *) wine_glGetBufferParameterivARB
, (void **) (&func_glGetBufferParameterivARB
) },
2464 { "glGetBufferPointerv", "glGetBufferPointerv", (void *) wine_glGetBufferPointerv
, (void **) (&func_glGetBufferPointerv
) },
2465 { "glGetBufferPointervARB", "glGetBufferPointervARB", (void *) wine_glGetBufferPointervARB
, (void **) (&func_glGetBufferPointervARB
) },
2466 { "glGetBufferSubData", "glGetBufferSubData", (void *) wine_glGetBufferSubData
, (void **) (&func_glGetBufferSubData
) },
2467 { "glGetBufferSubDataARB", "glGetBufferSubDataARB", (void *) wine_glGetBufferSubDataARB
, (void **) (&func_glGetBufferSubDataARB
) },
2468 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT
, (void **) (&func_glGetColorTableEXT
) },
2469 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT
, (void **) (&func_glGetColorTableParameterfvEXT
) },
2470 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI
, (void **) (&func_glGetColorTableParameterfvSGI
) },
2471 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT
, (void **) (&func_glGetColorTableParameterivEXT
) },
2472 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI
, (void **) (&func_glGetColorTableParameterivSGI
) },
2473 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI
, (void **) (&func_glGetColorTableSGI
) },
2474 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV
, (void **) (&func_glGetCombinerInputParameterfvNV
) },
2475 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV
, (void **) (&func_glGetCombinerInputParameterivNV
) },
2476 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV
, (void **) (&func_glGetCombinerOutputParameterfvNV
) },
2477 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV
, (void **) (&func_glGetCombinerOutputParameterivNV
) },
2478 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV
, (void **) (&func_glGetCombinerStageParameterfvNV
) },
2479 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage
, (void **) (&func_glGetCompressedTexImage
) },
2480 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB
, (void **) (&func_glGetCompressedTexImageARB
) },
2481 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT
, (void **) (&func_glGetConvolutionFilterEXT
) },
2482 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT
, (void **) (&func_glGetConvolutionParameterfvEXT
) },
2483 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT
, (void **) (&func_glGetConvolutionParameterivEXT
) },
2484 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS
, (void **) (&func_glGetDetailTexFuncSGIS
) },
2485 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV
, (void **) (&func_glGetFenceivNV
) },
2486 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV
, (void **) (&func_glGetFinalCombinerInputParameterfvNV
) },
2487 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV
, (void **) (&func_glGetFinalCombinerInputParameterivNV
) },
2488 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS
, (void **) (&func_glGetFogFuncSGIS
) },
2489 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX
, (void **) (&func_glGetFragmentLightfvSGIX
) },
2490 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX
, (void **) (&func_glGetFragmentLightivSGIX
) },
2491 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX
, (void **) (&func_glGetFragmentMaterialfvSGIX
) },
2492 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX
, (void **) (&func_glGetFragmentMaterialivSGIX
) },
2493 { "glGetFramebufferAttachmentParameterivEXT", "glGetFramebufferAttachmentParameterivEXT", (void *) wine_glGetFramebufferAttachmentParameterivEXT
, (void **) (&func_glGetFramebufferAttachmentParameterivEXT
) },
2494 { "glGetHandleARB", "glGetHandleARB", (void *) wine_glGetHandleARB
, (void **) (&func_glGetHandleARB
) },
2495 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT
, (void **) (&func_glGetHistogramEXT
) },
2496 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT
, (void **) (&func_glGetHistogramParameterfvEXT
) },
2497 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT
, (void **) (&func_glGetHistogramParameterivEXT
) },
2498 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP
, (void **) (&func_glGetImageTransformParameterfvHP
) },
2499 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP
, (void **) (&func_glGetImageTransformParameterivHP
) },
2500 { "glGetInfoLogARB", "glGetInfoLogARB", (void *) wine_glGetInfoLogARB
, (void **) (&func_glGetInfoLogARB
) },
2501 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX
, (void **) (&func_glGetInstrumentsSGIX
) },
2502 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT
, (void **) (&func_glGetInvariantBooleanvEXT
) },
2503 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT
, (void **) (&func_glGetInvariantFloatvEXT
) },
2504 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT
, (void **) (&func_glGetInvariantIntegervEXT
) },
2505 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX
, (void **) (&func_glGetListParameterfvSGIX
) },
2506 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX
, (void **) (&func_glGetListParameterivSGIX
) },
2507 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT
, (void **) (&func_glGetLocalConstantBooleanvEXT
) },
2508 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT
, (void **) (&func_glGetLocalConstantFloatvEXT
) },
2509 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT
, (void **) (&func_glGetLocalConstantIntegervEXT
) },
2510 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV
, (void **) (&func_glGetMapAttribParameterfvNV
) },
2511 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV
, (void **) (&func_glGetMapAttribParameterivNV
) },
2512 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV
, (void **) (&func_glGetMapControlPointsNV
) },
2513 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV
, (void **) (&func_glGetMapParameterfvNV
) },
2514 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV
, (void **) (&func_glGetMapParameterivNV
) },
2515 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT
, (void **) (&func_glGetMinmaxEXT
) },
2516 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT
, (void **) (&func_glGetMinmaxParameterfvEXT
) },
2517 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT
, (void **) (&func_glGetMinmaxParameterivEXT
) },
2518 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI
, (void **) (&func_glGetObjectBufferfvATI
) },
2519 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI
, (void **) (&func_glGetObjectBufferivATI
) },
2520 { "glGetObjectParameterfvARB", "glGetObjectParameterfvARB", (void *) wine_glGetObjectParameterfvARB
, (void **) (&func_glGetObjectParameterfvARB
) },
2521 { "glGetObjectParameterivARB", "glGetObjectParameterivARB", (void *) wine_glGetObjectParameterivARB
, (void **) (&func_glGetObjectParameterivARB
) },
2522 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV
, (void **) (&func_glGetOcclusionQueryivNV
) },
2523 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV
, (void **) (&func_glGetOcclusionQueryuivNV
) },
2524 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS
, (void **) (&func_glGetPixelTexGenParameterfvSGIS
) },
2525 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS
, (void **) (&func_glGetPixelTexGenParameterivSGIS
) },
2526 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT
, (void **) (&func_glGetPointervEXT
) },
2527 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB
, (void **) (&func_glGetProgramEnvParameterdvARB
) },
2528 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB
, (void **) (&func_glGetProgramEnvParameterfvARB
) },
2529 { "glGetProgramInfoLog", "glGetProgramInfoLog", (void *) wine_glGetProgramInfoLog
, (void **) (&func_glGetProgramInfoLog
) },
2530 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB
, (void **) (&func_glGetProgramLocalParameterdvARB
) },
2531 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB
, (void **) (&func_glGetProgramLocalParameterfvARB
) },
2532 { "glGetProgramNamedParameterdvNV", "glGetProgramNamedParameterdvNV", (void *) wine_glGetProgramNamedParameterdvNV
, (void **) (&func_glGetProgramNamedParameterdvNV
) },
2533 { "glGetProgramNamedParameterfvNV", "glGetProgramNamedParameterfvNV", (void *) wine_glGetProgramNamedParameterfvNV
, (void **) (&func_glGetProgramNamedParameterfvNV
) },
2534 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV
, (void **) (&func_glGetProgramParameterdvNV
) },
2535 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV
, (void **) (&func_glGetProgramParameterfvNV
) },
2536 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB
, (void **) (&func_glGetProgramStringARB
) },
2537 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV
, (void **) (&func_glGetProgramStringNV
) },
2538 { "glGetProgramiv", "glGetProgramiv", (void *) wine_glGetProgramiv
, (void **) (&func_glGetProgramiv
) },
2539 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB
, (void **) (&func_glGetProgramivARB
) },
2540 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV
, (void **) (&func_glGetProgramivNV
) },
2541 { "glGetQueryObjectiv", "glGetQueryObjectiv", (void *) wine_glGetQueryObjectiv
, (void **) (&func_glGetQueryObjectiv
) },
2542 { "glGetQueryObjectivARB", "glGetQueryObjectivARB", (void *) wine_glGetQueryObjectivARB
, (void **) (&func_glGetQueryObjectivARB
) },
2543 { "glGetQueryObjectuiv", "glGetQueryObjectuiv", (void *) wine_glGetQueryObjectuiv
, (void **) (&func_glGetQueryObjectuiv
) },
2544 { "glGetQueryObjectuivARB", "glGetQueryObjectuivARB", (void *) wine_glGetQueryObjectuivARB
, (void **) (&func_glGetQueryObjectuivARB
) },
2545 { "glGetQueryiv", "glGetQueryiv", (void *) wine_glGetQueryiv
, (void **) (&func_glGetQueryiv
) },
2546 { "glGetQueryivARB", "glGetQueryivARB", (void *) wine_glGetQueryivARB
, (void **) (&func_glGetQueryivARB
) },
2547 { "glGetRenderbufferParameterivEXT", "glGetRenderbufferParameterivEXT", (void *) wine_glGetRenderbufferParameterivEXT
, (void **) (&func_glGetRenderbufferParameterivEXT
) },
2548 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT
, (void **) (&func_glGetSeparableFilterEXT
) },
2549 { "glGetShaderInfoLog", "glGetShaderInfoLog", (void *) wine_glGetShaderInfoLog
, (void **) (&func_glGetShaderInfoLog
) },
2550 { "glGetShaderSource", "glGetShaderSource", (void *) wine_glGetShaderSource
, (void **) (&func_glGetShaderSource
) },
2551 { "glGetShaderSourceARB", "glGetShaderSourceARB", (void *) wine_glGetShaderSourceARB
, (void **) (&func_glGetShaderSourceARB
) },
2552 { "glGetShaderiv", "glGetShaderiv", (void *) wine_glGetShaderiv
, (void **) (&func_glGetShaderiv
) },
2553 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS
, (void **) (&func_glGetSharpenTexFuncSGIS
) },
2554 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI
, (void **) (&func_glGetTexBumpParameterfvATI
) },
2555 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI
, (void **) (&func_glGetTexBumpParameterivATI
) },
2556 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS
, (void **) (&func_glGetTexFilterFuncSGIS
) },
2557 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV
, (void **) (&func_glGetTrackMatrixivNV
) },
2558 { "glGetUniformLocation", "glGetUniformLocation", (void *) wine_glGetUniformLocation
, (void **) (&func_glGetUniformLocation
) },
2559 { "glGetUniformLocationARB", "glGetUniformLocationARB", (void *) wine_glGetUniformLocationARB
, (void **) (&func_glGetUniformLocationARB
) },
2560 { "glGetUniformfv", "glGetUniformfv", (void *) wine_glGetUniformfv
, (void **) (&func_glGetUniformfv
) },
2561 { "glGetUniformfvARB", "glGetUniformfvARB", (void *) wine_glGetUniformfvARB
, (void **) (&func_glGetUniformfvARB
) },
2562 { "glGetUniformiv", "glGetUniformiv", (void *) wine_glGetUniformiv
, (void **) (&func_glGetUniformiv
) },
2563 { "glGetUniformivARB", "glGetUniformivARB", (void *) wine_glGetUniformivARB
, (void **) (&func_glGetUniformivARB
) },
2564 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI
, (void **) (&func_glGetVariantArrayObjectfvATI
) },
2565 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI
, (void **) (&func_glGetVariantArrayObjectivATI
) },
2566 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT
, (void **) (&func_glGetVariantBooleanvEXT
) },
2567 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT
, (void **) (&func_glGetVariantFloatvEXT
) },
2568 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT
, (void **) (&func_glGetVariantIntegervEXT
) },
2569 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT
, (void **) (&func_glGetVariantPointervEXT
) },
2570 { "glGetVertexAttribArrayObjectfvATI", "glGetVertexAttribArrayObjectfvATI", (void *) wine_glGetVertexAttribArrayObjectfvATI
, (void **) (&func_glGetVertexAttribArrayObjectfvATI
) },
2571 { "glGetVertexAttribArrayObjectivATI", "glGetVertexAttribArrayObjectivATI", (void *) wine_glGetVertexAttribArrayObjectivATI
, (void **) (&func_glGetVertexAttribArrayObjectivATI
) },
2572 { "glGetVertexAttribPointerv", "glGetVertexAttribPointerv", (void *) wine_glGetVertexAttribPointerv
, (void **) (&func_glGetVertexAttribPointerv
) },
2573 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB
, (void **) (&func_glGetVertexAttribPointervARB
) },
2574 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV
, (void **) (&func_glGetVertexAttribPointervNV
) },
2575 { "glGetVertexAttribdv", "glGetVertexAttribdv", (void *) wine_glGetVertexAttribdv
, (void **) (&func_glGetVertexAttribdv
) },
2576 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB
, (void **) (&func_glGetVertexAttribdvARB
) },
2577 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV
, (void **) (&func_glGetVertexAttribdvNV
) },
2578 { "glGetVertexAttribfv", "glGetVertexAttribfv", (void *) wine_glGetVertexAttribfv
, (void **) (&func_glGetVertexAttribfv
) },
2579 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB
, (void **) (&func_glGetVertexAttribfvARB
) },
2580 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV
, (void **) (&func_glGetVertexAttribfvNV
) },
2581 { "glGetVertexAttribiv", "glGetVertexAttribiv", (void *) wine_glGetVertexAttribiv
, (void **) (&func_glGetVertexAttribiv
) },
2582 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB
, (void **) (&func_glGetVertexAttribivARB
) },
2583 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV
, (void **) (&func_glGetVertexAttribivNV
) },
2584 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN
, (void **) (&func_glGlobalAlphaFactorbSUN
) },
2585 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN
, (void **) (&func_glGlobalAlphaFactordSUN
) },
2586 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN
, (void **) (&func_glGlobalAlphaFactorfSUN
) },
2587 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN
, (void **) (&func_glGlobalAlphaFactoriSUN
) },
2588 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN
, (void **) (&func_glGlobalAlphaFactorsSUN
) },
2589 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN
, (void **) (&func_glGlobalAlphaFactorubSUN
) },
2590 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN
, (void **) (&func_glGlobalAlphaFactoruiSUN
) },
2591 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN
, (void **) (&func_glGlobalAlphaFactorusSUN
) },
2592 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI
, (void **) (&func_glHintPGI
) },
2593 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT
, (void **) (&func_glHistogramEXT
) },
2594 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX
, (void **) (&func_glIglooInterfaceSGIX
) },
2595 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP
, (void **) (&func_glImageTransformParameterfHP
) },
2596 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP
, (void **) (&func_glImageTransformParameterfvHP
) },
2597 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP
, (void **) (&func_glImageTransformParameteriHP
) },
2598 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP
, (void **) (&func_glImageTransformParameterivHP
) },
2599 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT
, (void **) (&func_glIndexFuncEXT
) },
2600 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT
, (void **) (&func_glIndexMaterialEXT
) },
2601 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT
, (void **) (&func_glIndexPointerEXT
) },
2602 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM
, (void **) (&func_glIndexPointerListIBM
) },
2603 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT
, (void **) (&func_glInsertComponentEXT
) },
2604 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX
, (void **) (&func_glInstrumentsBufferSGIX
) },
2605 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX
, (void **) (&func_glIsAsyncMarkerSGIX
) },
2606 { "glIsBuffer", "glIsBuffer", (void *) wine_glIsBuffer
, (void **) (&func_glIsBuffer
) },
2607 { "glIsBufferARB", "glIsBufferARB", (void *) wine_glIsBufferARB
, (void **) (&func_glIsBufferARB
) },
2608 { "glIsFenceAPPLE", "glIsFenceAPPLE", (void *) wine_glIsFenceAPPLE
, (void **) (&func_glIsFenceAPPLE
) },
2609 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV
, (void **) (&func_glIsFenceNV
) },
2610 { "glIsFramebufferEXT", "glIsFramebufferEXT", (void *) wine_glIsFramebufferEXT
, (void **) (&func_glIsFramebufferEXT
) },
2611 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI
, (void **) (&func_glIsObjectBufferATI
) },
2612 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV
, (void **) (&func_glIsOcclusionQueryNV
) },
2613 { "glIsProgram", "glIsProgram", (void *) wine_glIsProgram
, (void **) (&func_glIsProgram
) },
2614 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB
, (void **) (&func_glIsProgramARB
) },
2615 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV
, (void **) (&func_glIsProgramNV
) },
2616 { "glIsQuery", "glIsQuery", (void *) wine_glIsQuery
, (void **) (&func_glIsQuery
) },
2617 { "glIsQueryARB", "glIsQueryARB", (void *) wine_glIsQueryARB
, (void **) (&func_glIsQueryARB
) },
2618 { "glIsRenderbufferEXT", "glIsRenderbufferEXT", (void *) wine_glIsRenderbufferEXT
, (void **) (&func_glIsRenderbufferEXT
) },
2619 { "glIsShader", "glIsShader", (void *) wine_glIsShader
, (void **) (&func_glIsShader
) },
2620 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT
, (void **) (&func_glIsTextureEXT
) },
2621 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT
, (void **) (&func_glIsVariantEnabledEXT
) },
2622 { "glIsVertexArrayAPPLE", "glIsVertexArrayAPPLE", (void *) wine_glIsVertexArrayAPPLE
, (void **) (&func_glIsVertexArrayAPPLE
) },
2623 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX
, (void **) (&func_glLightEnviSGIX
) },
2624 { "glLinkProgram", "glLinkProgram", (void *) wine_glLinkProgram
, (void **) (&func_glLinkProgram
) },
2625 { "glLinkProgramARB", "glLinkProgramARB", (void *) wine_glLinkProgramARB
, (void **) (&func_glLinkProgramARB
) },
2626 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX
, (void **) (&func_glListParameterfSGIX
) },
2627 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX
, (void **) (&func_glListParameterfvSGIX
) },
2628 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX
, (void **) (&func_glListParameteriSGIX
) },
2629 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX
, (void **) (&func_glListParameterivSGIX
) },
2630 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX
, (void **) (&func_glLoadIdentityDeformationMapSGIX
) },
2631 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV
, (void **) (&func_glLoadProgramNV
) },
2632 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd
, (void **) (&func_glLoadTransposeMatrixd
) },
2633 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB
, (void **) (&func_glLoadTransposeMatrixdARB
) },
2634 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf
, (void **) (&func_glLoadTransposeMatrixf
) },
2635 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB
, (void **) (&func_glLoadTransposeMatrixfARB
) },
2636 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT
, (void **) (&func_glLockArraysEXT
) },
2637 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS
, (void **) (&func_glMTexCoord2fSGIS
) },
2638 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS
, (void **) (&func_glMTexCoord2fvSGIS
) },
2639 { "glMapBuffer", "glMapBuffer", (void *) wine_glMapBuffer
, (void **) (&func_glMapBuffer
) },
2640 { "glMapBufferARB", "glMapBufferARB", (void *) wine_glMapBufferARB
, (void **) (&func_glMapBufferARB
) },
2641 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV
, (void **) (&func_glMapControlPointsNV
) },
2642 { "glMapObjectBufferATI", "glMapObjectBufferATI", (void *) wine_glMapObjectBufferATI
, (void **) (&func_glMapObjectBufferATI
) },
2643 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV
, (void **) (&func_glMapParameterfvNV
) },
2644 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV
, (void **) (&func_glMapParameterivNV
) },
2645 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB
, (void **) (&func_glMatrixIndexPointerARB
) },
2646 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB
, (void **) (&func_glMatrixIndexubvARB
) },
2647 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB
, (void **) (&func_glMatrixIndexuivARB
) },
2648 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB
, (void **) (&func_glMatrixIndexusvARB
) },
2649 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT
, (void **) (&func_glMinmaxEXT
) },
2650 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd
, (void **) (&func_glMultTransposeMatrixd
) },
2651 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB
, (void **) (&func_glMultTransposeMatrixdARB
) },
2652 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf
, (void **) (&func_glMultTransposeMatrixf
) },
2653 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB
, (void **) (&func_glMultTransposeMatrixfARB
) },
2654 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays
, (void **) (&func_glMultiDrawArrays
) },
2655 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT
, (void **) (&func_glMultiDrawArraysEXT
) },
2656 { "glMultiDrawElementArrayAPPLE", "glMultiDrawElementArrayAPPLE", (void *) wine_glMultiDrawElementArrayAPPLE
, (void **) (&func_glMultiDrawElementArrayAPPLE
) },
2657 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements
, (void **) (&func_glMultiDrawElements
) },
2658 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT
, (void **) (&func_glMultiDrawElementsEXT
) },
2659 { "glMultiDrawRangeElementArrayAPPLE", "glMultiDrawRangeElementArrayAPPLE", (void *) wine_glMultiDrawRangeElementArrayAPPLE
, (void **) (&func_glMultiDrawRangeElementArrayAPPLE
) },
2660 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM
, (void **) (&func_glMultiModeDrawArraysIBM
) },
2661 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM
, (void **) (&func_glMultiModeDrawElementsIBM
) },
2662 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d
, (void **) (&func_glMultiTexCoord1d
) },
2663 { "glMultiTexCoord1dARB", "glMultiTexCoord1dARB", (void *) wine_glMultiTexCoord1dARB
, (void **) (&func_glMultiTexCoord1dARB
) },
2664 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS
, (void **) (&func_glMultiTexCoord1dSGIS
) },
2665 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv
, (void **) (&func_glMultiTexCoord1dv
) },
2666 { "glMultiTexCoord1dvARB", "glMultiTexCoord1dvARB", (void *) wine_glMultiTexCoord1dvARB
, (void **) (&func_glMultiTexCoord1dvARB
) },
2667 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS
, (void **) (&func_glMultiTexCoord1dvSGIS
) },
2668 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f
, (void **) (&func_glMultiTexCoord1f
) },
2669 { "glMultiTexCoord1fARB", "glMultiTexCoord1fARB", (void *) wine_glMultiTexCoord1fARB
, (void **) (&func_glMultiTexCoord1fARB
) },
2670 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS
, (void **) (&func_glMultiTexCoord1fSGIS
) },
2671 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv
, (void **) (&func_glMultiTexCoord1fv
) },
2672 { "glMultiTexCoord1fvARB", "glMultiTexCoord1fvARB", (void *) wine_glMultiTexCoord1fvARB
, (void **) (&func_glMultiTexCoord1fvARB
) },
2673 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS
, (void **) (&func_glMultiTexCoord1fvSGIS
) },
2674 { "glMultiTexCoord1hNV", "glMultiTexCoord1hNV", (void *) wine_glMultiTexCoord1hNV
, (void **) (&func_glMultiTexCoord1hNV
) },
2675 { "glMultiTexCoord1hvNV", "glMultiTexCoord1hvNV", (void *) wine_glMultiTexCoord1hvNV
, (void **) (&func_glMultiTexCoord1hvNV
) },
2676 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i
, (void **) (&func_glMultiTexCoord1i
) },
2677 { "glMultiTexCoord1iARB", "glMultiTexCoord1iARB", (void *) wine_glMultiTexCoord1iARB
, (void **) (&func_glMultiTexCoord1iARB
) },
2678 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS
, (void **) (&func_glMultiTexCoord1iSGIS
) },
2679 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv
, (void **) (&func_glMultiTexCoord1iv
) },
2680 { "glMultiTexCoord1ivARB", "glMultiTexCoord1ivARB", (void *) wine_glMultiTexCoord1ivARB
, (void **) (&func_glMultiTexCoord1ivARB
) },
2681 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS
, (void **) (&func_glMultiTexCoord1ivSGIS
) },
2682 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s
, (void **) (&func_glMultiTexCoord1s
) },
2683 { "glMultiTexCoord1sARB", "glMultiTexCoord1sARB", (void *) wine_glMultiTexCoord1sARB
, (void **) (&func_glMultiTexCoord1sARB
) },
2684 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS
, (void **) (&func_glMultiTexCoord1sSGIS
) },
2685 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv
, (void **) (&func_glMultiTexCoord1sv
) },
2686 { "glMultiTexCoord1svARB", "glMultiTexCoord1svARB", (void *) wine_glMultiTexCoord1svARB
, (void **) (&func_glMultiTexCoord1svARB
) },
2687 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS
, (void **) (&func_glMultiTexCoord1svSGIS
) },
2688 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d
, (void **) (&func_glMultiTexCoord2d
) },
2689 { "glMultiTexCoord2dARB", "glMultiTexCoord2dARB", (void *) wine_glMultiTexCoord2dARB
, (void **) (&func_glMultiTexCoord2dARB
) },
2690 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS
, (void **) (&func_glMultiTexCoord2dSGIS
) },
2691 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv
, (void **) (&func_glMultiTexCoord2dv
) },
2692 { "glMultiTexCoord2dvARB", "glMultiTexCoord2dvARB", (void *) wine_glMultiTexCoord2dvARB
, (void **) (&func_glMultiTexCoord2dvARB
) },
2693 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS
, (void **) (&func_glMultiTexCoord2dvSGIS
) },
2694 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f
, (void **) (&func_glMultiTexCoord2f
) },
2695 { "glMultiTexCoord2fARB", "glMultiTexCoord2fARB", (void *) wine_glMultiTexCoord2fARB
, (void **) (&func_glMultiTexCoord2fARB
) },
2696 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS
, (void **) (&func_glMultiTexCoord2fSGIS
) },
2697 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv
, (void **) (&func_glMultiTexCoord2fv
) },
2698 { "glMultiTexCoord2fvARB", "glMultiTexCoord2fvARB", (void *) wine_glMultiTexCoord2fvARB
, (void **) (&func_glMultiTexCoord2fvARB
) },
2699 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS
, (void **) (&func_glMultiTexCoord2fvSGIS
) },
2700 { "glMultiTexCoord2hNV", "glMultiTexCoord2hNV", (void *) wine_glMultiTexCoord2hNV
, (void **) (&func_glMultiTexCoord2hNV
) },
2701 { "glMultiTexCoord2hvNV", "glMultiTexCoord2hvNV", (void *) wine_glMultiTexCoord2hvNV
, (void **) (&func_glMultiTexCoord2hvNV
) },
2702 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i
, (void **) (&func_glMultiTexCoord2i
) },
2703 { "glMultiTexCoord2iARB", "glMultiTexCoord2iARB", (void *) wine_glMultiTexCoord2iARB
, (void **) (&func_glMultiTexCoord2iARB
) },
2704 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS
, (void **) (&func_glMultiTexCoord2iSGIS
) },
2705 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv
, (void **) (&func_glMultiTexCoord2iv
) },
2706 { "glMultiTexCoord2ivARB", "glMultiTexCoord2ivARB", (void *) wine_glMultiTexCoord2ivARB
, (void **) (&func_glMultiTexCoord2ivARB
) },
2707 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS
, (void **) (&func_glMultiTexCoord2ivSGIS
) },
2708 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s
, (void **) (&func_glMultiTexCoord2s
) },
2709 { "glMultiTexCoord2sARB", "glMultiTexCoord2sARB", (void *) wine_glMultiTexCoord2sARB
, (void **) (&func_glMultiTexCoord2sARB
) },
2710 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS
, (void **) (&func_glMultiTexCoord2sSGIS
) },
2711 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv
, (void **) (&func_glMultiTexCoord2sv
) },
2712 { "glMultiTexCoord2svARB", "glMultiTexCoord2svARB", (void *) wine_glMultiTexCoord2svARB
, (void **) (&func_glMultiTexCoord2svARB
) },
2713 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS
, (void **) (&func_glMultiTexCoord2svSGIS
) },
2714 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d
, (void **) (&func_glMultiTexCoord3d
) },
2715 { "glMultiTexCoord3dARB", "glMultiTexCoord3dARB", (void *) wine_glMultiTexCoord3dARB
, (void **) (&func_glMultiTexCoord3dARB
) },
2716 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS
, (void **) (&func_glMultiTexCoord3dSGIS
) },
2717 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv
, (void **) (&func_glMultiTexCoord3dv
) },
2718 { "glMultiTexCoord3dvARB", "glMultiTexCoord3dvARB", (void *) wine_glMultiTexCoord3dvARB
, (void **) (&func_glMultiTexCoord3dvARB
) },
2719 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS
, (void **) (&func_glMultiTexCoord3dvSGIS
) },
2720 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f
, (void **) (&func_glMultiTexCoord3f
) },
2721 { "glMultiTexCoord3fARB", "glMultiTexCoord3fARB", (void *) wine_glMultiTexCoord3fARB
, (void **) (&func_glMultiTexCoord3fARB
) },
2722 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS
, (void **) (&func_glMultiTexCoord3fSGIS
) },
2723 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv
, (void **) (&func_glMultiTexCoord3fv
) },
2724 { "glMultiTexCoord3fvARB", "glMultiTexCoord3fvARB", (void *) wine_glMultiTexCoord3fvARB
, (void **) (&func_glMultiTexCoord3fvARB
) },
2725 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS
, (void **) (&func_glMultiTexCoord3fvSGIS
) },
2726 { "glMultiTexCoord3hNV", "glMultiTexCoord3hNV", (void *) wine_glMultiTexCoord3hNV
, (void **) (&func_glMultiTexCoord3hNV
) },
2727 { "glMultiTexCoord3hvNV", "glMultiTexCoord3hvNV", (void *) wine_glMultiTexCoord3hvNV
, (void **) (&func_glMultiTexCoord3hvNV
) },
2728 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i
, (void **) (&func_glMultiTexCoord3i
) },
2729 { "glMultiTexCoord3iARB", "glMultiTexCoord3iARB", (void *) wine_glMultiTexCoord3iARB
, (void **) (&func_glMultiTexCoord3iARB
) },
2730 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS
, (void **) (&func_glMultiTexCoord3iSGIS
) },
2731 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv
, (void **) (&func_glMultiTexCoord3iv
) },
2732 { "glMultiTexCoord3ivARB", "glMultiTexCoord3ivARB", (void *) wine_glMultiTexCoord3ivARB
, (void **) (&func_glMultiTexCoord3ivARB
) },
2733 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS
, (void **) (&func_glMultiTexCoord3ivSGIS
) },
2734 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s
, (void **) (&func_glMultiTexCoord3s
) },
2735 { "glMultiTexCoord3sARB", "glMultiTexCoord3sARB", (void *) wine_glMultiTexCoord3sARB
, (void **) (&func_glMultiTexCoord3sARB
) },
2736 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS
, (void **) (&func_glMultiTexCoord3sSGIS
) },
2737 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv
, (void **) (&func_glMultiTexCoord3sv
) },
2738 { "glMultiTexCoord3svARB", "glMultiTexCoord3svARB", (void *) wine_glMultiTexCoord3svARB
, (void **) (&func_glMultiTexCoord3svARB
) },
2739 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS
, (void **) (&func_glMultiTexCoord3svSGIS
) },
2740 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d
, (void **) (&func_glMultiTexCoord4d
) },
2741 { "glMultiTexCoord4dARB", "glMultiTexCoord4dARB", (void *) wine_glMultiTexCoord4dARB
, (void **) (&func_glMultiTexCoord4dARB
) },
2742 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS
, (void **) (&func_glMultiTexCoord4dSGIS
) },
2743 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv
, (void **) (&func_glMultiTexCoord4dv
) },
2744 { "glMultiTexCoord4dvARB", "glMultiTexCoord4dvARB", (void *) wine_glMultiTexCoord4dvARB
, (void **) (&func_glMultiTexCoord4dvARB
) },
2745 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS
, (void **) (&func_glMultiTexCoord4dvSGIS
) },
2746 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f
, (void **) (&func_glMultiTexCoord4f
) },
2747 { "glMultiTexCoord4fARB", "glMultiTexCoord4fARB", (void *) wine_glMultiTexCoord4fARB
, (void **) (&func_glMultiTexCoord4fARB
) },
2748 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS
, (void **) (&func_glMultiTexCoord4fSGIS
) },
2749 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv
, (void **) (&func_glMultiTexCoord4fv
) },
2750 { "glMultiTexCoord4fvARB", "glMultiTexCoord4fvARB", (void *) wine_glMultiTexCoord4fvARB
, (void **) (&func_glMultiTexCoord4fvARB
) },
2751 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS
, (void **) (&func_glMultiTexCoord4fvSGIS
) },
2752 { "glMultiTexCoord4hNV", "glMultiTexCoord4hNV", (void *) wine_glMultiTexCoord4hNV
, (void **) (&func_glMultiTexCoord4hNV
) },
2753 { "glMultiTexCoord4hvNV", "glMultiTexCoord4hvNV", (void *) wine_glMultiTexCoord4hvNV
, (void **) (&func_glMultiTexCoord4hvNV
) },
2754 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i
, (void **) (&func_glMultiTexCoord4i
) },
2755 { "glMultiTexCoord4iARB", "glMultiTexCoord4iARB", (void *) wine_glMultiTexCoord4iARB
, (void **) (&func_glMultiTexCoord4iARB
) },
2756 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS
, (void **) (&func_glMultiTexCoord4iSGIS
) },
2757 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv
, (void **) (&func_glMultiTexCoord4iv
) },
2758 { "glMultiTexCoord4ivARB", "glMultiTexCoord4ivARB", (void *) wine_glMultiTexCoord4ivARB
, (void **) (&func_glMultiTexCoord4ivARB
) },
2759 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS
, (void **) (&func_glMultiTexCoord4ivSGIS
) },
2760 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s
, (void **) (&func_glMultiTexCoord4s
) },
2761 { "glMultiTexCoord4sARB", "glMultiTexCoord4sARB", (void *) wine_glMultiTexCoord4sARB
, (void **) (&func_glMultiTexCoord4sARB
) },
2762 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS
, (void **) (&func_glMultiTexCoord4sSGIS
) },
2763 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv
, (void **) (&func_glMultiTexCoord4sv
) },
2764 { "glMultiTexCoord4svARB", "glMultiTexCoord4svARB", (void *) wine_glMultiTexCoord4svARB
, (void **) (&func_glMultiTexCoord4svARB
) },
2765 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS
, (void **) (&func_glMultiTexCoord4svSGIS
) },
2766 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS
, (void **) (&func_glMultiTexCoordPointerSGIS
) },
2767 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion
, (void **) (&func_glNewBufferRegion
) },
2768 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI
, (void **) (&func_glNewObjectBufferATI
) },
2769 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN
, (void **) (&func_glNormal3fVertex3fSUN
) },
2770 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN
, (void **) (&func_glNormal3fVertex3fvSUN
) },
2771 { "glNormal3hNV", "glNormal3hNV", (void *) wine_glNormal3hNV
, (void **) (&func_glNormal3hNV
) },
2772 { "glNormal3hvNV", "glNormal3hvNV", (void *) wine_glNormal3hvNV
, (void **) (&func_glNormal3hvNV
) },
2773 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT
, (void **) (&func_glNormalPointerEXT
) },
2774 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM
, (void **) (&func_glNormalPointerListIBM
) },
2775 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL
, (void **) (&func_glNormalPointervINTEL
) },
2776 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI
, (void **) (&func_glNormalStream3bATI
) },
2777 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI
, (void **) (&func_glNormalStream3bvATI
) },
2778 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI
, (void **) (&func_glNormalStream3dATI
) },
2779 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI
, (void **) (&func_glNormalStream3dvATI
) },
2780 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI
, (void **) (&func_glNormalStream3fATI
) },
2781 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI
, (void **) (&func_glNormalStream3fvATI
) },
2782 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI
, (void **) (&func_glNormalStream3iATI
) },
2783 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI
, (void **) (&func_glNormalStream3ivATI
) },
2784 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI
, (void **) (&func_glNormalStream3sATI
) },
2785 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI
, (void **) (&func_glNormalStream3svATI
) },
2786 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI
, (void **) (&func_glPNTrianglesfATI
) },
2787 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI
, (void **) (&func_glPNTrianglesiATI
) },
2788 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI
, (void **) (&func_glPassTexCoordATI
) },
2789 { "glPixelDataRangeNV", "glPixelDataRangeNV", (void *) wine_glPixelDataRangeNV
, (void **) (&func_glPixelDataRangeNV
) },
2790 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS
, (void **) (&func_glPixelTexGenParameterfSGIS
) },
2791 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS
, (void **) (&func_glPixelTexGenParameterfvSGIS
) },
2792 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS
, (void **) (&func_glPixelTexGenParameteriSGIS
) },
2793 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS
, (void **) (&func_glPixelTexGenParameterivSGIS
) },
2794 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX
, (void **) (&func_glPixelTexGenSGIX
) },
2795 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT
, (void **) (&func_glPixelTransformParameterfEXT
) },
2796 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT
, (void **) (&func_glPixelTransformParameterfvEXT
) },
2797 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT
, (void **) (&func_glPixelTransformParameteriEXT
) },
2798 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT
, (void **) (&func_glPixelTransformParameterivEXT
) },
2799 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf
, (void **) (&func_glPointParameterf
) },
2800 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB
, (void **) (&func_glPointParameterfARB
) },
2801 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT
, (void **) (&func_glPointParameterfEXT
) },
2802 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS
, (void **) (&func_glPointParameterfSGIS
) },
2803 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv
, (void **) (&func_glPointParameterfv
) },
2804 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB
, (void **) (&func_glPointParameterfvARB
) },
2805 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT
, (void **) (&func_glPointParameterfvEXT
) },
2806 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS
, (void **) (&func_glPointParameterfvSGIS
) },
2807 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri
, (void **) (&func_glPointParameteri
) },
2808 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV
, (void **) (&func_glPointParameteriNV
) },
2809 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv
, (void **) (&func_glPointParameteriv
) },
2810 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV
, (void **) (&func_glPointParameterivNV
) },
2811 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX
, (void **) (&func_glPollAsyncSGIX
) },
2812 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX
, (void **) (&func_glPollInstrumentsSGIX
) },
2813 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT
, (void **) (&func_glPolygonOffsetEXT
) },
2814 { "glPrimitiveRestartIndexNV", "glPrimitiveRestartIndexNV", (void *) wine_glPrimitiveRestartIndexNV
, (void **) (&func_glPrimitiveRestartIndexNV
) },
2815 { "glPrimitiveRestartNV", "glPrimitiveRestartNV", (void *) wine_glPrimitiveRestartNV
, (void **) (&func_glPrimitiveRestartNV
) },
2816 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT
, (void **) (&func_glPrioritizeTexturesEXT
) },
2817 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB
, (void **) (&func_glProgramEnvParameter4dARB
) },
2818 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB
, (void **) (&func_glProgramEnvParameter4dvARB
) },
2819 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB
, (void **) (&func_glProgramEnvParameter4fARB
) },
2820 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB
, (void **) (&func_glProgramEnvParameter4fvARB
) },
2821 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB
, (void **) (&func_glProgramLocalParameter4dARB
) },
2822 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB
, (void **) (&func_glProgramLocalParameter4dvARB
) },
2823 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB
, (void **) (&func_glProgramLocalParameter4fARB
) },
2824 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB
, (void **) (&func_glProgramLocalParameter4fvARB
) },
2825 { "glProgramNamedParameter4dNV", "glProgramNamedParameter4dNV", (void *) wine_glProgramNamedParameter4dNV
, (void **) (&func_glProgramNamedParameter4dNV
) },
2826 { "glProgramNamedParameter4dvNV", "glProgramNamedParameter4dvNV", (void *) wine_glProgramNamedParameter4dvNV
, (void **) (&func_glProgramNamedParameter4dvNV
) },
2827 { "glProgramNamedParameter4fNV", "glProgramNamedParameter4fNV", (void *) wine_glProgramNamedParameter4fNV
, (void **) (&func_glProgramNamedParameter4fNV
) },
2828 { "glProgramNamedParameter4fvNV", "glProgramNamedParameter4fvNV", (void *) wine_glProgramNamedParameter4fvNV
, (void **) (&func_glProgramNamedParameter4fvNV
) },
2829 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV
, (void **) (&func_glProgramParameter4dNV
) },
2830 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV
, (void **) (&func_glProgramParameter4dvNV
) },
2831 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV
, (void **) (&func_glProgramParameter4fNV
) },
2832 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV
, (void **) (&func_glProgramParameter4fvNV
) },
2833 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV
, (void **) (&func_glProgramParameters4dvNV
) },
2834 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV
, (void **) (&func_glProgramParameters4fvNV
) },
2835 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB
, (void **) (&func_glProgramStringARB
) },
2836 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion
, (void **) (&func_glReadBufferRegion
) },
2837 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX
, (void **) (&func_glReadInstrumentsSGIX
) },
2838 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX
, (void **) (&func_glReferencePlaneSGIX
) },
2839 { "glRenderbufferStorageEXT", "glRenderbufferStorageEXT", (void *) wine_glRenderbufferStorageEXT
, (void **) (&func_glRenderbufferStorageEXT
) },
2840 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN
, (void **) (&func_glReplacementCodePointerSUN
) },
2841 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN
, (void **) (&func_glReplacementCodeubSUN
) },
2842 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN
, (void **) (&func_glReplacementCodeubvSUN
) },
2843 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN
) },
2844 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN
) },
2845 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN
) },
2846 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
) },
2847 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN
, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN
) },
2848 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN
, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN
) },
2849 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN
) },
2850 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN
) },
2851 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN
, (void **) (&func_glReplacementCodeuiSUN
) },
2852 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
) },
2853 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
) },
2854 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
) },
2855 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
) },
2856 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN
) },
2857 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN
, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN
) },
2858 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN
, (void **) (&func_glReplacementCodeuiVertex3fSUN
) },
2859 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN
, (void **) (&func_glReplacementCodeuiVertex3fvSUN
) },
2860 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN
, (void **) (&func_glReplacementCodeuivSUN
) },
2861 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN
, (void **) (&func_glReplacementCodeusSUN
) },
2862 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN
, (void **) (&func_glReplacementCodeusvSUN
) },
2863 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV
, (void **) (&func_glRequestResidentProgramsNV
) },
2864 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT
, (void **) (&func_glResetHistogramEXT
) },
2865 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT
, (void **) (&func_glResetMinmaxEXT
) },
2866 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA
, (void **) (&func_glResizeBuffersMESA
) },
2867 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage
, (void **) (&func_glSampleCoverage
) },
2868 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB
, (void **) (&func_glSampleCoverageARB
) },
2869 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI
, (void **) (&func_glSampleMapATI
) },
2870 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT
, (void **) (&func_glSampleMaskEXT
) },
2871 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS
, (void **) (&func_glSampleMaskSGIS
) },
2872 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT
, (void **) (&func_glSamplePatternEXT
) },
2873 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS
, (void **) (&func_glSamplePatternSGIS
) },
2874 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b
, (void **) (&func_glSecondaryColor3b
) },
2875 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT
, (void **) (&func_glSecondaryColor3bEXT
) },
2876 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv
, (void **) (&func_glSecondaryColor3bv
) },
2877 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT
, (void **) (&func_glSecondaryColor3bvEXT
) },
2878 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d
, (void **) (&func_glSecondaryColor3d
) },
2879 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT
, (void **) (&func_glSecondaryColor3dEXT
) },
2880 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv
, (void **) (&func_glSecondaryColor3dv
) },
2881 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT
, (void **) (&func_glSecondaryColor3dvEXT
) },
2882 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f
, (void **) (&func_glSecondaryColor3f
) },
2883 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT
, (void **) (&func_glSecondaryColor3fEXT
) },
2884 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv
, (void **) (&func_glSecondaryColor3fv
) },
2885 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT
, (void **) (&func_glSecondaryColor3fvEXT
) },
2886 { "glSecondaryColor3hNV", "glSecondaryColor3hNV", (void *) wine_glSecondaryColor3hNV
, (void **) (&func_glSecondaryColor3hNV
) },
2887 { "glSecondaryColor3hvNV", "glSecondaryColor3hvNV", (void *) wine_glSecondaryColor3hvNV
, (void **) (&func_glSecondaryColor3hvNV
) },
2888 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i
, (void **) (&func_glSecondaryColor3i
) },
2889 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT
, (void **) (&func_glSecondaryColor3iEXT
) },
2890 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv
, (void **) (&func_glSecondaryColor3iv
) },
2891 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT
, (void **) (&func_glSecondaryColor3ivEXT
) },
2892 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s
, (void **) (&func_glSecondaryColor3s
) },
2893 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT
, (void **) (&func_glSecondaryColor3sEXT
) },
2894 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv
, (void **) (&func_glSecondaryColor3sv
) },
2895 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT
, (void **) (&func_glSecondaryColor3svEXT
) },
2896 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub
, (void **) (&func_glSecondaryColor3ub
) },
2897 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT
, (void **) (&func_glSecondaryColor3ubEXT
) },
2898 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv
, (void **) (&func_glSecondaryColor3ubv
) },
2899 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT
, (void **) (&func_glSecondaryColor3ubvEXT
) },
2900 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui
, (void **) (&func_glSecondaryColor3ui
) },
2901 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT
, (void **) (&func_glSecondaryColor3uiEXT
) },
2902 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv
, (void **) (&func_glSecondaryColor3uiv
) },
2903 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT
, (void **) (&func_glSecondaryColor3uivEXT
) },
2904 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us
, (void **) (&func_glSecondaryColor3us
) },
2905 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT
, (void **) (&func_glSecondaryColor3usEXT
) },
2906 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv
, (void **) (&func_glSecondaryColor3usv
) },
2907 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT
, (void **) (&func_glSecondaryColor3usvEXT
) },
2908 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer
, (void **) (&func_glSecondaryColorPointer
) },
2909 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT
, (void **) (&func_glSecondaryColorPointerEXT
) },
2910 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM
, (void **) (&func_glSecondaryColorPointerListIBM
) },
2911 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS
, (void **) (&func_glSelectTextureCoordSetSGIS
) },
2912 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS
, (void **) (&func_glSelectTextureSGIS
) },
2913 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT
, (void **) (&func_glSeparableFilter2DEXT
) },
2914 { "glSetFenceAPPLE", "glSetFenceAPPLE", (void *) wine_glSetFenceAPPLE
, (void **) (&func_glSetFenceAPPLE
) },
2915 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV
, (void **) (&func_glSetFenceNV
) },
2916 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI
, (void **) (&func_glSetFragmentShaderConstantATI
) },
2917 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT
, (void **) (&func_glSetInvariantEXT
) },
2918 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT
, (void **) (&func_glSetLocalConstantEXT
) },
2919 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT
, (void **) (&func_glShaderOp1EXT
) },
2920 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT
, (void **) (&func_glShaderOp2EXT
) },
2921 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT
, (void **) (&func_glShaderOp3EXT
) },
2922 { "glShaderSource", "glShaderSource", (void *) wine_glShaderSource
, (void **) (&func_glShaderSource
) },
2923 { "glShaderSourceARB", "glShaderSourceARB", (void *) wine_glShaderSourceARB
, (void **) (&func_glShaderSourceARB
) },
2924 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS
, (void **) (&func_glSharpenTexFuncSGIS
) },
2925 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX
, (void **) (&func_glSpriteParameterfSGIX
) },
2926 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX
, (void **) (&func_glSpriteParameterfvSGIX
) },
2927 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX
, (void **) (&func_glSpriteParameteriSGIX
) },
2928 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX
, (void **) (&func_glSpriteParameterivSGIX
) },
2929 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX
, (void **) (&func_glStartInstrumentsSGIX
) },
2930 { "glStencilFuncSeparate", "glStencilFuncSeparate", (void *) wine_glStencilFuncSeparate
, (void **) (&func_glStencilFuncSeparate
) },
2931 { "glStencilFuncSeparateATI", "glStencilFuncSeparateATI", (void *) wine_glStencilFuncSeparateATI
, (void **) (&func_glStencilFuncSeparateATI
) },
2932 { "glStencilMaskSeparate", "glStencilMaskSeparate", (void *) wine_glStencilMaskSeparate
, (void **) (&func_glStencilMaskSeparate
) },
2933 { "glStencilOpSeparate", "glStencilOpSeparate", (void *) wine_glStencilOpSeparate
, (void **) (&func_glStencilOpSeparate
) },
2934 { "glStencilOpSeparateATI", "glStencilOpSeparateATI", (void *) wine_glStencilOpSeparateATI
, (void **) (&func_glStencilOpSeparateATI
) },
2935 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX
, (void **) (&func_glStopInstrumentsSGIX
) },
2936 { "glStringMarkerGREMEDY", "glStringMarkerGREMEDY", (void *) wine_glStringMarkerGREMEDY
, (void **) (&func_glStringMarkerGREMEDY
) },
2937 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT
, (void **) (&func_glSwizzleEXT
) },
2938 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX
, (void **) (&func_glTagSampleBufferSGIX
) },
2939 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT
, (void **) (&func_glTangent3bEXT
) },
2940 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT
, (void **) (&func_glTangent3bvEXT
) },
2941 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT
, (void **) (&func_glTangent3dEXT
) },
2942 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT
, (void **) (&func_glTangent3dvEXT
) },
2943 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT
, (void **) (&func_glTangent3fEXT
) },
2944 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT
, (void **) (&func_glTangent3fvEXT
) },
2945 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT
, (void **) (&func_glTangent3iEXT
) },
2946 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT
, (void **) (&func_glTangent3ivEXT
) },
2947 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT
, (void **) (&func_glTangent3sEXT
) },
2948 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT
, (void **) (&func_glTangent3svEXT
) },
2949 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT
, (void **) (&func_glTangentPointerEXT
) },
2950 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX
, (void **) (&func_glTbufferMask3DFX
) },
2951 { "glTestFenceAPPLE", "glTestFenceAPPLE", (void *) wine_glTestFenceAPPLE
, (void **) (&func_glTestFenceAPPLE
) },
2952 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV
, (void **) (&func_glTestFenceNV
) },
2953 { "glTestObjectAPPLE", "glTestObjectAPPLE", (void *) wine_glTestObjectAPPLE
, (void **) (&func_glTestObjectAPPLE
) },
2954 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI
, (void **) (&func_glTexBumpParameterfvATI
) },
2955 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI
, (void **) (&func_glTexBumpParameterivATI
) },
2956 { "glTexCoord1hNV", "glTexCoord1hNV", (void *) wine_glTexCoord1hNV
, (void **) (&func_glTexCoord1hNV
) },
2957 { "glTexCoord1hvNV", "glTexCoord1hvNV", (void *) wine_glTexCoord1hvNV
, (void **) (&func_glTexCoord1hvNV
) },
2958 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN
, (void **) (&func_glTexCoord2fColor3fVertex3fSUN
) },
2959 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN
, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN
) },
2960 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN
, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN
) },
2961 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN
, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN
) },
2962 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN
, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN
) },
2963 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN
, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN
) },
2964 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN
, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN
) },
2965 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN
, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN
) },
2966 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN
, (void **) (&func_glTexCoord2fVertex3fSUN
) },
2967 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN
, (void **) (&func_glTexCoord2fVertex3fvSUN
) },
2968 { "glTexCoord2hNV", "glTexCoord2hNV", (void *) wine_glTexCoord2hNV
, (void **) (&func_glTexCoord2hNV
) },
2969 { "glTexCoord2hvNV", "glTexCoord2hvNV", (void *) wine_glTexCoord2hvNV
, (void **) (&func_glTexCoord2hvNV
) },
2970 { "glTexCoord3hNV", "glTexCoord3hNV", (void *) wine_glTexCoord3hNV
, (void **) (&func_glTexCoord3hNV
) },
2971 { "glTexCoord3hvNV", "glTexCoord3hvNV", (void *) wine_glTexCoord3hvNV
, (void **) (&func_glTexCoord3hvNV
) },
2972 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN
, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN
) },
2973 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN
, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN
) },
2974 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN
, (void **) (&func_glTexCoord4fVertex4fSUN
) },
2975 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN
, (void **) (&func_glTexCoord4fVertex4fvSUN
) },
2976 { "glTexCoord4hNV", "glTexCoord4hNV", (void *) wine_glTexCoord4hNV
, (void **) (&func_glTexCoord4hNV
) },
2977 { "glTexCoord4hvNV", "glTexCoord4hvNV", (void *) wine_glTexCoord4hvNV
, (void **) (&func_glTexCoord4hvNV
) },
2978 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT
, (void **) (&func_glTexCoordPointerEXT
) },
2979 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM
, (void **) (&func_glTexCoordPointerListIBM
) },
2980 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL
, (void **) (&func_glTexCoordPointervINTEL
) },
2981 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS
, (void **) (&func_glTexFilterFuncSGIS
) },
2982 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT
, (void **) (&func_glTexImage3DEXT
) },
2983 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS
, (void **) (&func_glTexImage4DSGIS
) },
2984 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT
, (void **) (&func_glTexSubImage1DEXT
) },
2985 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT
, (void **) (&func_glTexSubImage2DEXT
) },
2986 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT
, (void **) (&func_glTexSubImage3DEXT
) },
2987 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS
, (void **) (&func_glTexSubImage4DSGIS
) },
2988 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS
, (void **) (&func_glTextureColorMaskSGIS
) },
2989 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT
, (void **) (&func_glTextureLightEXT
) },
2990 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT
, (void **) (&func_glTextureMaterialEXT
) },
2991 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT
, (void **) (&func_glTextureNormalEXT
) },
2992 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV
, (void **) (&func_glTrackMatrixNV
) },
2993 { "glUniform1f", "glUniform1f", (void *) wine_glUniform1f
, (void **) (&func_glUniform1f
) },
2994 { "glUniform1fARB", "glUniform1fARB", (void *) wine_glUniform1fARB
, (void **) (&func_glUniform1fARB
) },
2995 { "glUniform1fv", "glUniform1fv", (void *) wine_glUniform1fv
, (void **) (&func_glUniform1fv
) },
2996 { "glUniform1fvARB", "glUniform1fvARB", (void *) wine_glUniform1fvARB
, (void **) (&func_glUniform1fvARB
) },
2997 { "glUniform1i", "glUniform1i", (void *) wine_glUniform1i
, (void **) (&func_glUniform1i
) },
2998 { "glUniform1iARB", "glUniform1iARB", (void *) wine_glUniform1iARB
, (void **) (&func_glUniform1iARB
) },
2999 { "glUniform1iv", "glUniform1iv", (void *) wine_glUniform1iv
, (void **) (&func_glUniform1iv
) },
3000 { "glUniform1ivARB", "glUniform1ivARB", (void *) wine_glUniform1ivARB
, (void **) (&func_glUniform1ivARB
) },
3001 { "glUniform2f", "glUniform2f", (void *) wine_glUniform2f
, (void **) (&func_glUniform2f
) },
3002 { "glUniform2fARB", "glUniform2fARB", (void *) wine_glUniform2fARB
, (void **) (&func_glUniform2fARB
) },
3003 { "glUniform2fv", "glUniform2fv", (void *) wine_glUniform2fv
, (void **) (&func_glUniform2fv
) },
3004 { "glUniform2fvARB", "glUniform2fvARB", (void *) wine_glUniform2fvARB
, (void **) (&func_glUniform2fvARB
) },
3005 { "glUniform2i", "glUniform2i", (void *) wine_glUniform2i
, (void **) (&func_glUniform2i
) },
3006 { "glUniform2iARB", "glUniform2iARB", (void *) wine_glUniform2iARB
, (void **) (&func_glUniform2iARB
) },
3007 { "glUniform2iv", "glUniform2iv", (void *) wine_glUniform2iv
, (void **) (&func_glUniform2iv
) },
3008 { "glUniform2ivARB", "glUniform2ivARB", (void *) wine_glUniform2ivARB
, (void **) (&func_glUniform2ivARB
) },
3009 { "glUniform3f", "glUniform3f", (void *) wine_glUniform3f
, (void **) (&func_glUniform3f
) },
3010 { "glUniform3fARB", "glUniform3fARB", (void *) wine_glUniform3fARB
, (void **) (&func_glUniform3fARB
) },
3011 { "glUniform3fv", "glUniform3fv", (void *) wine_glUniform3fv
, (void **) (&func_glUniform3fv
) },
3012 { "glUniform3fvARB", "glUniform3fvARB", (void *) wine_glUniform3fvARB
, (void **) (&func_glUniform3fvARB
) },
3013 { "glUniform3i", "glUniform3i", (void *) wine_glUniform3i
, (void **) (&func_glUniform3i
) },
3014 { "glUniform3iARB", "glUniform3iARB", (void *) wine_glUniform3iARB
, (void **) (&func_glUniform3iARB
) },
3015 { "glUniform3iv", "glUniform3iv", (void *) wine_glUniform3iv
, (void **) (&func_glUniform3iv
) },
3016 { "glUniform3ivARB", "glUniform3ivARB", (void *) wine_glUniform3ivARB
, (void **) (&func_glUniform3ivARB
) },
3017 { "glUniform4f", "glUniform4f", (void *) wine_glUniform4f
, (void **) (&func_glUniform4f
) },
3018 { "glUniform4fARB", "glUniform4fARB", (void *) wine_glUniform4fARB
, (void **) (&func_glUniform4fARB
) },
3019 { "glUniform4fv", "glUniform4fv", (void *) wine_glUniform4fv
, (void **) (&func_glUniform4fv
) },
3020 { "glUniform4fvARB", "glUniform4fvARB", (void *) wine_glUniform4fvARB
, (void **) (&func_glUniform4fvARB
) },
3021 { "glUniform4i", "glUniform4i", (void *) wine_glUniform4i
, (void **) (&func_glUniform4i
) },
3022 { "glUniform4iARB", "glUniform4iARB", (void *) wine_glUniform4iARB
, (void **) (&func_glUniform4iARB
) },
3023 { "glUniform4iv", "glUniform4iv", (void *) wine_glUniform4iv
, (void **) (&func_glUniform4iv
) },
3024 { "glUniform4ivARB", "glUniform4ivARB", (void *) wine_glUniform4ivARB
, (void **) (&func_glUniform4ivARB
) },
3025 { "glUniformMatrix2fv", "glUniformMatrix2fv", (void *) wine_glUniformMatrix2fv
, (void **) (&func_glUniformMatrix2fv
) },
3026 { "glUniformMatrix2fvARB", "glUniformMatrix2fvARB", (void *) wine_glUniformMatrix2fvARB
, (void **) (&func_glUniformMatrix2fvARB
) },
3027 { "glUniformMatrix3fv", "glUniformMatrix3fv", (void *) wine_glUniformMatrix3fv
, (void **) (&func_glUniformMatrix3fv
) },
3028 { "glUniformMatrix3fvARB", "glUniformMatrix3fvARB", (void *) wine_glUniformMatrix3fvARB
, (void **) (&func_glUniformMatrix3fvARB
) },
3029 { "glUniformMatrix4fv", "glUniformMatrix4fv", (void *) wine_glUniformMatrix4fv
, (void **) (&func_glUniformMatrix4fv
) },
3030 { "glUniformMatrix4fvARB", "glUniformMatrix4fvARB", (void *) wine_glUniformMatrix4fvARB
, (void **) (&func_glUniformMatrix4fvARB
) },
3031 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT
, (void **) (&func_glUnlockArraysEXT
) },
3032 { "glUnmapBuffer", "glUnmapBuffer", (void *) wine_glUnmapBuffer
, (void **) (&func_glUnmapBuffer
) },
3033 { "glUnmapBufferARB", "glUnmapBufferARB", (void *) wine_glUnmapBufferARB
, (void **) (&func_glUnmapBufferARB
) },
3034 { "glUnmapObjectBufferATI", "glUnmapObjectBufferATI", (void *) wine_glUnmapObjectBufferATI
, (void **) (&func_glUnmapObjectBufferATI
) },
3035 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI
, (void **) (&func_glUpdateObjectBufferATI
) },
3036 { "glUseProgram", "glUseProgram", (void *) wine_glUseProgram
, (void **) (&func_glUseProgram
) },
3037 { "glUseProgramObjectARB", "glUseProgramObjectARB", (void *) wine_glUseProgramObjectARB
, (void **) (&func_glUseProgramObjectARB
) },
3038 { "glValidateProgram", "glValidateProgram", (void *) wine_glValidateProgram
, (void **) (&func_glValidateProgram
) },
3039 { "glValidateProgramARB", "glValidateProgramARB", (void *) wine_glValidateProgramARB
, (void **) (&func_glValidateProgramARB
) },
3040 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI
, (void **) (&func_glVariantArrayObjectATI
) },
3041 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT
, (void **) (&func_glVariantPointerEXT
) },
3042 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT
, (void **) (&func_glVariantbvEXT
) },
3043 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT
, (void **) (&func_glVariantdvEXT
) },
3044 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT
, (void **) (&func_glVariantfvEXT
) },
3045 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT
, (void **) (&func_glVariantivEXT
) },
3046 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT
, (void **) (&func_glVariantsvEXT
) },
3047 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT
, (void **) (&func_glVariantubvEXT
) },
3048 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT
, (void **) (&func_glVariantuivEXT
) },
3049 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT
, (void **) (&func_glVariantusvEXT
) },
3050 { "glVertex2hNV", "glVertex2hNV", (void *) wine_glVertex2hNV
, (void **) (&func_glVertex2hNV
) },
3051 { "glVertex2hvNV", "glVertex2hvNV", (void *) wine_glVertex2hvNV
, (void **) (&func_glVertex2hvNV
) },
3052 { "glVertex3hNV", "glVertex3hNV", (void *) wine_glVertex3hNV
, (void **) (&func_glVertex3hNV
) },
3053 { "glVertex3hvNV", "glVertex3hvNV", (void *) wine_glVertex3hvNV
, (void **) (&func_glVertex3hvNV
) },
3054 { "glVertex4hNV", "glVertex4hNV", (void *) wine_glVertex4hNV
, (void **) (&func_glVertex4hNV
) },
3055 { "glVertex4hvNV", "glVertex4hvNV", (void *) wine_glVertex4hvNV
, (void **) (&func_glVertex4hvNV
) },
3056 { "glVertexArrayParameteriAPPLE", "glVertexArrayParameteriAPPLE", (void *) wine_glVertexArrayParameteriAPPLE
, (void **) (&func_glVertexArrayParameteriAPPLE
) },
3057 { "glVertexArrayRangeAPPLE", "glVertexArrayRangeAPPLE", (void *) wine_glVertexArrayRangeAPPLE
, (void **) (&func_glVertexArrayRangeAPPLE
) },
3058 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV
, (void **) (&func_glVertexArrayRangeNV
) },
3059 { "glVertexAttrib1d", "glVertexAttrib1d", (void *) wine_glVertexAttrib1d
, (void **) (&func_glVertexAttrib1d
) },
3060 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB
, (void **) (&func_glVertexAttrib1dARB
) },
3061 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV
, (void **) (&func_glVertexAttrib1dNV
) },
3062 { "glVertexAttrib1dv", "glVertexAttrib1dv", (void *) wine_glVertexAttrib1dv
, (void **) (&func_glVertexAttrib1dv
) },
3063 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB
, (void **) (&func_glVertexAttrib1dvARB
) },
3064 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV
, (void **) (&func_glVertexAttrib1dvNV
) },
3065 { "glVertexAttrib1f", "glVertexAttrib1f", (void *) wine_glVertexAttrib1f
, (void **) (&func_glVertexAttrib1f
) },
3066 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB
, (void **) (&func_glVertexAttrib1fARB
) },
3067 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV
, (void **) (&func_glVertexAttrib1fNV
) },
3068 { "glVertexAttrib1fv", "glVertexAttrib1fv", (void *) wine_glVertexAttrib1fv
, (void **) (&func_glVertexAttrib1fv
) },
3069 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB
, (void **) (&func_glVertexAttrib1fvARB
) },
3070 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV
, (void **) (&func_glVertexAttrib1fvNV
) },
3071 { "glVertexAttrib1hNV", "glVertexAttrib1hNV", (void *) wine_glVertexAttrib1hNV
, (void **) (&func_glVertexAttrib1hNV
) },
3072 { "glVertexAttrib1hvNV", "glVertexAttrib1hvNV", (void *) wine_glVertexAttrib1hvNV
, (void **) (&func_glVertexAttrib1hvNV
) },
3073 { "glVertexAttrib1s", "glVertexAttrib1s", (void *) wine_glVertexAttrib1s
, (void **) (&func_glVertexAttrib1s
) },
3074 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB
, (void **) (&func_glVertexAttrib1sARB
) },
3075 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV
, (void **) (&func_glVertexAttrib1sNV
) },
3076 { "glVertexAttrib1sv", "glVertexAttrib1sv", (void *) wine_glVertexAttrib1sv
, (void **) (&func_glVertexAttrib1sv
) },
3077 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB
, (void **) (&func_glVertexAttrib1svARB
) },
3078 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV
, (void **) (&func_glVertexAttrib1svNV
) },
3079 { "glVertexAttrib2d", "glVertexAttrib2d", (void *) wine_glVertexAttrib2d
, (void **) (&func_glVertexAttrib2d
) },
3080 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB
, (void **) (&func_glVertexAttrib2dARB
) },
3081 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV
, (void **) (&func_glVertexAttrib2dNV
) },
3082 { "glVertexAttrib2dv", "glVertexAttrib2dv", (void *) wine_glVertexAttrib2dv
, (void **) (&func_glVertexAttrib2dv
) },
3083 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB
, (void **) (&func_glVertexAttrib2dvARB
) },
3084 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV
, (void **) (&func_glVertexAttrib2dvNV
) },
3085 { "glVertexAttrib2f", "glVertexAttrib2f", (void *) wine_glVertexAttrib2f
, (void **) (&func_glVertexAttrib2f
) },
3086 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB
, (void **) (&func_glVertexAttrib2fARB
) },
3087 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV
, (void **) (&func_glVertexAttrib2fNV
) },
3088 { "glVertexAttrib2fv", "glVertexAttrib2fv", (void *) wine_glVertexAttrib2fv
, (void **) (&func_glVertexAttrib2fv
) },
3089 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB
, (void **) (&func_glVertexAttrib2fvARB
) },
3090 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV
, (void **) (&func_glVertexAttrib2fvNV
) },
3091 { "glVertexAttrib2hNV", "glVertexAttrib2hNV", (void *) wine_glVertexAttrib2hNV
, (void **) (&func_glVertexAttrib2hNV
) },
3092 { "glVertexAttrib2hvNV", "glVertexAttrib2hvNV", (void *) wine_glVertexAttrib2hvNV
, (void **) (&func_glVertexAttrib2hvNV
) },
3093 { "glVertexAttrib2s", "glVertexAttrib2s", (void *) wine_glVertexAttrib2s
, (void **) (&func_glVertexAttrib2s
) },
3094 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB
, (void **) (&func_glVertexAttrib2sARB
) },
3095 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV
, (void **) (&func_glVertexAttrib2sNV
) },
3096 { "glVertexAttrib2sv", "glVertexAttrib2sv", (void *) wine_glVertexAttrib2sv
, (void **) (&func_glVertexAttrib2sv
) },
3097 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB
, (void **) (&func_glVertexAttrib2svARB
) },
3098 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV
, (void **) (&func_glVertexAttrib2svNV
) },
3099 { "glVertexAttrib3d", "glVertexAttrib3d", (void *) wine_glVertexAttrib3d
, (void **) (&func_glVertexAttrib3d
) },
3100 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB
, (void **) (&func_glVertexAttrib3dARB
) },
3101 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV
, (void **) (&func_glVertexAttrib3dNV
) },
3102 { "glVertexAttrib3dv", "glVertexAttrib3dv", (void *) wine_glVertexAttrib3dv
, (void **) (&func_glVertexAttrib3dv
) },
3103 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB
, (void **) (&func_glVertexAttrib3dvARB
) },
3104 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV
, (void **) (&func_glVertexAttrib3dvNV
) },
3105 { "glVertexAttrib3f", "glVertexAttrib3f", (void *) wine_glVertexAttrib3f
, (void **) (&func_glVertexAttrib3f
) },
3106 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB
, (void **) (&func_glVertexAttrib3fARB
) },
3107 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV
, (void **) (&func_glVertexAttrib3fNV
) },
3108 { "glVertexAttrib3fv", "glVertexAttrib3fv", (void *) wine_glVertexAttrib3fv
, (void **) (&func_glVertexAttrib3fv
) },
3109 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB
, (void **) (&func_glVertexAttrib3fvARB
) },
3110 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV
, (void **) (&func_glVertexAttrib3fvNV
) },
3111 { "glVertexAttrib3hNV", "glVertexAttrib3hNV", (void *) wine_glVertexAttrib3hNV
, (void **) (&func_glVertexAttrib3hNV
) },
3112 { "glVertexAttrib3hvNV", "glVertexAttrib3hvNV", (void *) wine_glVertexAttrib3hvNV
, (void **) (&func_glVertexAttrib3hvNV
) },
3113 { "glVertexAttrib3s", "glVertexAttrib3s", (void *) wine_glVertexAttrib3s
, (void **) (&func_glVertexAttrib3s
) },
3114 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB
, (void **) (&func_glVertexAttrib3sARB
) },
3115 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV
, (void **) (&func_glVertexAttrib3sNV
) },
3116 { "glVertexAttrib3sv", "glVertexAttrib3sv", (void *) wine_glVertexAttrib3sv
, (void **) (&func_glVertexAttrib3sv
) },
3117 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB
, (void **) (&func_glVertexAttrib3svARB
) },
3118 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV
, (void **) (&func_glVertexAttrib3svNV
) },
3119 { "glVertexAttrib4Nbv", "glVertexAttrib4Nbv", (void *) wine_glVertexAttrib4Nbv
, (void **) (&func_glVertexAttrib4Nbv
) },
3120 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB
, (void **) (&func_glVertexAttrib4NbvARB
) },
3121 { "glVertexAttrib4Niv", "glVertexAttrib4Niv", (void *) wine_glVertexAttrib4Niv
, (void **) (&func_glVertexAttrib4Niv
) },
3122 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB
, (void **) (&func_glVertexAttrib4NivARB
) },
3123 { "glVertexAttrib4Nsv", "glVertexAttrib4Nsv", (void *) wine_glVertexAttrib4Nsv
, (void **) (&func_glVertexAttrib4Nsv
) },
3124 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB
, (void **) (&func_glVertexAttrib4NsvARB
) },
3125 { "glVertexAttrib4Nub", "glVertexAttrib4Nub", (void *) wine_glVertexAttrib4Nub
, (void **) (&func_glVertexAttrib4Nub
) },
3126 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB
, (void **) (&func_glVertexAttrib4NubARB
) },
3127 { "glVertexAttrib4Nubv", "glVertexAttrib4Nubv", (void *) wine_glVertexAttrib4Nubv
, (void **) (&func_glVertexAttrib4Nubv
) },
3128 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB
, (void **) (&func_glVertexAttrib4NubvARB
) },
3129 { "glVertexAttrib4Nuiv", "glVertexAttrib4Nuiv", (void *) wine_glVertexAttrib4Nuiv
, (void **) (&func_glVertexAttrib4Nuiv
) },
3130 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB
, (void **) (&func_glVertexAttrib4NuivARB
) },
3131 { "glVertexAttrib4Nusv", "glVertexAttrib4Nusv", (void *) wine_glVertexAttrib4Nusv
, (void **) (&func_glVertexAttrib4Nusv
) },
3132 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB
, (void **) (&func_glVertexAttrib4NusvARB
) },
3133 { "glVertexAttrib4bv", "glVertexAttrib4bv", (void *) wine_glVertexAttrib4bv
, (void **) (&func_glVertexAttrib4bv
) },
3134 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB
, (void **) (&func_glVertexAttrib4bvARB
) },
3135 { "glVertexAttrib4d", "glVertexAttrib4d", (void *) wine_glVertexAttrib4d
, (void **) (&func_glVertexAttrib4d
) },
3136 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB
, (void **) (&func_glVertexAttrib4dARB
) },
3137 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV
, (void **) (&func_glVertexAttrib4dNV
) },
3138 { "glVertexAttrib4dv", "glVertexAttrib4dv", (void *) wine_glVertexAttrib4dv
, (void **) (&func_glVertexAttrib4dv
) },
3139 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB
, (void **) (&func_glVertexAttrib4dvARB
) },
3140 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV
, (void **) (&func_glVertexAttrib4dvNV
) },
3141 { "glVertexAttrib4f", "glVertexAttrib4f", (void *) wine_glVertexAttrib4f
, (void **) (&func_glVertexAttrib4f
) },
3142 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB
, (void **) (&func_glVertexAttrib4fARB
) },
3143 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV
, (void **) (&func_glVertexAttrib4fNV
) },
3144 { "glVertexAttrib4fv", "glVertexAttrib4fv", (void *) wine_glVertexAttrib4fv
, (void **) (&func_glVertexAttrib4fv
) },
3145 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB
, (void **) (&func_glVertexAttrib4fvARB
) },
3146 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV
, (void **) (&func_glVertexAttrib4fvNV
) },
3147 { "glVertexAttrib4hNV", "glVertexAttrib4hNV", (void *) wine_glVertexAttrib4hNV
, (void **) (&func_glVertexAttrib4hNV
) },
3148 { "glVertexAttrib4hvNV", "glVertexAttrib4hvNV", (void *) wine_glVertexAttrib4hvNV
, (void **) (&func_glVertexAttrib4hvNV
) },
3149 { "glVertexAttrib4iv", "glVertexAttrib4iv", (void *) wine_glVertexAttrib4iv
, (void **) (&func_glVertexAttrib4iv
) },
3150 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB
, (void **) (&func_glVertexAttrib4ivARB
) },
3151 { "glVertexAttrib4s", "glVertexAttrib4s", (void *) wine_glVertexAttrib4s
, (void **) (&func_glVertexAttrib4s
) },
3152 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB
, (void **) (&func_glVertexAttrib4sARB
) },
3153 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV
, (void **) (&func_glVertexAttrib4sNV
) },
3154 { "glVertexAttrib4sv", "glVertexAttrib4sv", (void *) wine_glVertexAttrib4sv
, (void **) (&func_glVertexAttrib4sv
) },
3155 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB
, (void **) (&func_glVertexAttrib4svARB
) },
3156 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV
, (void **) (&func_glVertexAttrib4svNV
) },
3157 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV
, (void **) (&func_glVertexAttrib4ubNV
) },
3158 { "glVertexAttrib4ubv", "glVertexAttrib4ubv", (void *) wine_glVertexAttrib4ubv
, (void **) (&func_glVertexAttrib4ubv
) },
3159 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB
, (void **) (&func_glVertexAttrib4ubvARB
) },
3160 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV
, (void **) (&func_glVertexAttrib4ubvNV
) },
3161 { "glVertexAttrib4uiv", "glVertexAttrib4uiv", (void *) wine_glVertexAttrib4uiv
, (void **) (&func_glVertexAttrib4uiv
) },
3162 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB
, (void **) (&func_glVertexAttrib4uivARB
) },
3163 { "glVertexAttrib4usv", "glVertexAttrib4usv", (void *) wine_glVertexAttrib4usv
, (void **) (&func_glVertexAttrib4usv
) },
3164 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB
, (void **) (&func_glVertexAttrib4usvARB
) },
3165 { "glVertexAttribArrayObjectATI", "glVertexAttribArrayObjectATI", (void *) wine_glVertexAttribArrayObjectATI
, (void **) (&func_glVertexAttribArrayObjectATI
) },
3166 { "glVertexAttribPointer", "glVertexAttribPointer", (void *) wine_glVertexAttribPointer
, (void **) (&func_glVertexAttribPointer
) },
3167 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB
, (void **) (&func_glVertexAttribPointerARB
) },
3168 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV
, (void **) (&func_glVertexAttribPointerNV
) },
3169 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV
, (void **) (&func_glVertexAttribs1dvNV
) },
3170 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV
, (void **) (&func_glVertexAttribs1fvNV
) },
3171 { "glVertexAttribs1hvNV", "glVertexAttribs1hvNV", (void *) wine_glVertexAttribs1hvNV
, (void **) (&func_glVertexAttribs1hvNV
) },
3172 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV
, (void **) (&func_glVertexAttribs1svNV
) },
3173 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV
, (void **) (&func_glVertexAttribs2dvNV
) },
3174 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV
, (void **) (&func_glVertexAttribs2fvNV
) },
3175 { "glVertexAttribs2hvNV", "glVertexAttribs2hvNV", (void *) wine_glVertexAttribs2hvNV
, (void **) (&func_glVertexAttribs2hvNV
) },
3176 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV
, (void **) (&func_glVertexAttribs2svNV
) },
3177 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV
, (void **) (&func_glVertexAttribs3dvNV
) },
3178 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV
, (void **) (&func_glVertexAttribs3fvNV
) },
3179 { "glVertexAttribs3hvNV", "glVertexAttribs3hvNV", (void *) wine_glVertexAttribs3hvNV
, (void **) (&func_glVertexAttribs3hvNV
) },
3180 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV
, (void **) (&func_glVertexAttribs3svNV
) },
3181 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV
, (void **) (&func_glVertexAttribs4dvNV
) },
3182 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV
, (void **) (&func_glVertexAttribs4fvNV
) },
3183 { "glVertexAttribs4hvNV", "glVertexAttribs4hvNV", (void *) wine_glVertexAttribs4hvNV
, (void **) (&func_glVertexAttribs4hvNV
) },
3184 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV
, (void **) (&func_glVertexAttribs4svNV
) },
3185 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV
, (void **) (&func_glVertexAttribs4ubvNV
) },
3186 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB
, (void **) (&func_glVertexBlendARB
) },
3187 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI
, (void **) (&func_glVertexBlendEnvfATI
) },
3188 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI
, (void **) (&func_glVertexBlendEnviATI
) },
3189 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT
, (void **) (&func_glVertexPointerEXT
) },
3190 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM
, (void **) (&func_glVertexPointerListIBM
) },
3191 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL
, (void **) (&func_glVertexPointervINTEL
) },
3192 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI
, (void **) (&func_glVertexStream1dATI
) },
3193 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI
, (void **) (&func_glVertexStream1dvATI
) },
3194 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI
, (void **) (&func_glVertexStream1fATI
) },
3195 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI
, (void **) (&func_glVertexStream1fvATI
) },
3196 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI
, (void **) (&func_glVertexStream1iATI
) },
3197 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI
, (void **) (&func_glVertexStream1ivATI
) },
3198 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI
, (void **) (&func_glVertexStream1sATI
) },
3199 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI
, (void **) (&func_glVertexStream1svATI
) },
3200 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI
, (void **) (&func_glVertexStream2dATI
) },
3201 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI
, (void **) (&func_glVertexStream2dvATI
) },
3202 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI
, (void **) (&func_glVertexStream2fATI
) },
3203 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI
, (void **) (&func_glVertexStream2fvATI
) },
3204 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI
, (void **) (&func_glVertexStream2iATI
) },
3205 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI
, (void **) (&func_glVertexStream2ivATI
) },
3206 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI
, (void **) (&func_glVertexStream2sATI
) },
3207 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI
, (void **) (&func_glVertexStream2svATI
) },
3208 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI
, (void **) (&func_glVertexStream3dATI
) },
3209 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI
, (void **) (&func_glVertexStream3dvATI
) },
3210 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI
, (void **) (&func_glVertexStream3fATI
) },
3211 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI
, (void **) (&func_glVertexStream3fvATI
) },
3212 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI
, (void **) (&func_glVertexStream3iATI
) },
3213 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI
, (void **) (&func_glVertexStream3ivATI
) },
3214 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI
, (void **) (&func_glVertexStream3sATI
) },
3215 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI
, (void **) (&func_glVertexStream3svATI
) },
3216 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI
, (void **) (&func_glVertexStream4dATI
) },
3217 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI
, (void **) (&func_glVertexStream4dvATI
) },
3218 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI
, (void **) (&func_glVertexStream4fATI
) },
3219 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI
, (void **) (&func_glVertexStream4fvATI
) },
3220 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI
, (void **) (&func_glVertexStream4iATI
) },
3221 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI
, (void **) (&func_glVertexStream4ivATI
) },
3222 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI
, (void **) (&func_glVertexStream4sATI
) },
3223 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI
, (void **) (&func_glVertexStream4svATI
) },
3224 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT
, (void **) (&func_glVertexWeightPointerEXT
) },
3225 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT
, (void **) (&func_glVertexWeightfEXT
) },
3226 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT
, (void **) (&func_glVertexWeightfvEXT
) },
3227 { "glVertexWeighthNV", "glVertexWeighthNV", (void *) wine_glVertexWeighthNV
, (void **) (&func_glVertexWeighthNV
) },
3228 { "glVertexWeighthvNV", "glVertexWeighthvNV", (void *) wine_glVertexWeighthvNV
, (void **) (&func_glVertexWeighthvNV
) },
3229 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB
, (void **) (&func_glWeightPointerARB
) },
3230 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB
, (void **) (&func_glWeightbvARB
) },
3231 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB
, (void **) (&func_glWeightdvARB
) },
3232 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB
, (void **) (&func_glWeightfvARB
) },
3233 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB
, (void **) (&func_glWeightivARB
) },
3234 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB
, (void **) (&func_glWeightsvARB
) },
3235 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB
, (void **) (&func_glWeightubvARB
) },
3236 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB
, (void **) (&func_glWeightuivARB
) },
3237 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB
, (void **) (&func_glWeightusvARB
) },
3238 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d
, (void **) (&func_glWindowPos2d
) },
3239 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB
, (void **) (&func_glWindowPos2dARB
) },
3240 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA
, (void **) (&func_glWindowPos2dMESA
) },
3241 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv
, (void **) (&func_glWindowPos2dv
) },
3242 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB
, (void **) (&func_glWindowPos2dvARB
) },
3243 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA
, (void **) (&func_glWindowPos2dvMESA
) },
3244 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f
, (void **) (&func_glWindowPos2f
) },
3245 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB
, (void **) (&func_glWindowPos2fARB
) },
3246 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA
, (void **) (&func_glWindowPos2fMESA
) },
3247 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv
, (void **) (&func_glWindowPos2fv
) },
3248 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB
, (void **) (&func_glWindowPos2fvARB
) },
3249 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA
, (void **) (&func_glWindowPos2fvMESA
) },
3250 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i
, (void **) (&func_glWindowPos2i
) },
3251 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB
, (void **) (&func_glWindowPos2iARB
) },
3252 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA
, (void **) (&func_glWindowPos2iMESA
) },
3253 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv
, (void **) (&func_glWindowPos2iv
) },
3254 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB
, (void **) (&func_glWindowPos2ivARB
) },
3255 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA
, (void **) (&func_glWindowPos2ivMESA
) },
3256 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s
, (void **) (&func_glWindowPos2s
) },
3257 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB
, (void **) (&func_glWindowPos2sARB
) },
3258 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA
, (void **) (&func_glWindowPos2sMESA
) },
3259 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv
, (void **) (&func_glWindowPos2sv
) },
3260 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB
, (void **) (&func_glWindowPos2svARB
) },
3261 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA
, (void **) (&func_glWindowPos2svMESA
) },
3262 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d
, (void **) (&func_glWindowPos3d
) },
3263 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB
, (void **) (&func_glWindowPos3dARB
) },
3264 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA
, (void **) (&func_glWindowPos3dMESA
) },
3265 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv
, (void **) (&func_glWindowPos3dv
) },
3266 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB
, (void **) (&func_glWindowPos3dvARB
) },
3267 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA
, (void **) (&func_glWindowPos3dvMESA
) },
3268 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f
, (void **) (&func_glWindowPos3f
) },
3269 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB
, (void **) (&func_glWindowPos3fARB
) },
3270 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA
, (void **) (&func_glWindowPos3fMESA
) },
3271 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv
, (void **) (&func_glWindowPos3fv
) },
3272 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB
, (void **) (&func_glWindowPos3fvARB
) },
3273 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA
, (void **) (&func_glWindowPos3fvMESA
) },
3274 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i
, (void **) (&func_glWindowPos3i
) },
3275 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB
, (void **) (&func_glWindowPos3iARB
) },
3276 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA
, (void **) (&func_glWindowPos3iMESA
) },
3277 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv
, (void **) (&func_glWindowPos3iv
) },
3278 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB
, (void **) (&func_glWindowPos3ivARB
) },
3279 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA
, (void **) (&func_glWindowPos3ivMESA
) },
3280 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s
, (void **) (&func_glWindowPos3s
) },
3281 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB
, (void **) (&func_glWindowPos3sARB
) },
3282 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA
, (void **) (&func_glWindowPos3sMESA
) },
3283 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv
, (void **) (&func_glWindowPos3sv
) },
3284 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB
, (void **) (&func_glWindowPos3svARB
) },
3285 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA
, (void **) (&func_glWindowPos3svMESA
) },
3286 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA
, (void **) (&func_glWindowPos4dMESA
) },
3287 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA
, (void **) (&func_glWindowPos4dvMESA
) },
3288 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA
, (void **) (&func_glWindowPos4fMESA
) },
3289 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA
, (void **) (&func_glWindowPos4fvMESA
) },
3290 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA
, (void **) (&func_glWindowPos4iMESA
) },
3291 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA
, (void **) (&func_glWindowPos4ivMESA
) },
3292 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA
, (void **) (&func_glWindowPos4sMESA
) },
3293 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA
, (void **) (&func_glWindowPos4svMESA
) },
3294 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT
, (void **) (&func_glWriteMaskEXT
) },
3295 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV
, (void **) (&func_wglAllocateMemoryNV
) },
3296 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV
, (void **) (&func_wglFreeMemoryNV
) }
3299 /* The thunks themselves....*/
3300 void WINAPI
wine_glActiveStencilFaceEXT( GLenum face
) {
3301 TRACE("(%d)\n", face
);
3303 func_glActiveStencilFaceEXT( face
);
3307 void WINAPI
wine_glActiveTexture( GLenum texture
) {
3308 TRACE("(%d)\n", texture
);
3310 func_glActiveTexture( texture
);
3314 void WINAPI
wine_glActiveTextureARB( GLenum texture
) {
3315 TRACE("(%d)\n", texture
);
3317 func_glActiveTextureARB( texture
);
3321 void WINAPI
wine_glAlphaFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
3322 TRACE("(%d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
3324 func_glAlphaFragmentOp1ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
3328 void WINAPI
wine_glAlphaFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
3329 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
3331 func_glAlphaFragmentOp2ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
3335 void WINAPI
wine_glAlphaFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
3336 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
3338 func_glAlphaFragmentOp3ATI( op
, dst
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
3342 void WINAPI
wine_glApplyTextureEXT( GLenum mode
) {
3343 TRACE("(%d)\n", mode
);
3345 func_glApplyTextureEXT( mode
);
3349 GLboolean WINAPI
wine_glAreProgramsResidentNV( GLsizei n
, GLuint
* programs
, GLboolean
* residences
) {
3350 GLboolean ret_value
;
3351 TRACE("(%d, %p, %p)\n", n
, programs
, residences
);
3353 ret_value
= func_glAreProgramsResidentNV( n
, programs
, residences
);
3358 GLboolean WINAPI
wine_glAreTexturesResidentEXT( GLsizei n
, GLuint
* textures
, GLboolean
* residences
) {
3359 GLboolean ret_value
;
3360 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
3362 ret_value
= func_glAreTexturesResidentEXT( n
, textures
, residences
);
3367 void WINAPI
wine_glArrayElementEXT( GLint i
) {
3368 TRACE("(%d)\n", i
);
3370 func_glArrayElementEXT( i
);
3374 void WINAPI
wine_glArrayObjectATI( GLenum array
, GLint size
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
3375 TRACE("(%d, %d, %d, %d, %d, %d)\n", array
, size
, type
, stride
, buffer
, offset
);
3377 func_glArrayObjectATI( array
, size
, type
, stride
, buffer
, offset
);
3381 void WINAPI
wine_glAsyncMarkerSGIX( GLuint marker
) {
3382 TRACE("(%d)\n", marker
);
3384 func_glAsyncMarkerSGIX( marker
);
3388 void WINAPI
wine_glAttachObjectARB( unsigned int containerObj
, unsigned int obj
) {
3389 TRACE("(%d, %d)\n", containerObj
, obj
);
3391 func_glAttachObjectARB( containerObj
, obj
);
3395 void WINAPI
wine_glAttachShader( GLuint program
, GLuint shader
) {
3396 TRACE("(%d, %d)\n", program
, shader
);
3398 func_glAttachShader( program
, shader
);
3402 void WINAPI
wine_glBeginFragmentShaderATI( ) {
3405 func_glBeginFragmentShaderATI( );
3409 void WINAPI
wine_glBeginOcclusionQueryNV( GLuint id
) {
3410 TRACE("(%d)\n", id
);
3412 func_glBeginOcclusionQueryNV( id
);
3416 void WINAPI
wine_glBeginQuery( GLenum target
, GLuint id
) {
3417 TRACE("(%d, %d)\n", target
, id
);
3419 func_glBeginQuery( target
, id
);
3423 void WINAPI
wine_glBeginQueryARB( GLenum target
, GLuint id
) {
3424 TRACE("(%d, %d)\n", target
, id
);
3426 func_glBeginQueryARB( target
, id
);
3430 void WINAPI
wine_glBeginVertexShaderEXT( ) {
3433 func_glBeginVertexShaderEXT( );
3437 void WINAPI
wine_glBindAttribLocation( GLuint program
, GLuint index
, char* name
) {
3438 TRACE("(%d, %d, %p)\n", program
, index
, name
);
3440 func_glBindAttribLocation( program
, index
, name
);
3444 void WINAPI
wine_glBindAttribLocationARB( unsigned int programObj
, GLuint index
, char* name
) {
3445 TRACE("(%d, %d, %p)\n", programObj
, index
, name
);
3447 func_glBindAttribLocationARB( programObj
, index
, name
);
3451 void WINAPI
wine_glBindBuffer( GLenum target
, GLuint buffer
) {
3452 TRACE("(%d, %d)\n", target
, buffer
);
3454 func_glBindBuffer( target
, buffer
);
3458 void WINAPI
wine_glBindBufferARB( GLenum target
, GLuint buffer
) {
3459 TRACE("(%d, %d)\n", target
, buffer
);
3461 func_glBindBufferARB( target
, buffer
);
3465 void WINAPI
wine_glBindFragmentShaderATI( GLuint id
) {
3466 TRACE("(%d)\n", id
);
3468 func_glBindFragmentShaderATI( id
);
3472 void WINAPI
wine_glBindFramebufferEXT( GLenum target
, GLuint framebuffer
) {
3473 TRACE("(%d, %d)\n", target
, framebuffer
);
3475 func_glBindFramebufferEXT( target
, framebuffer
);
3479 GLuint WINAPI
wine_glBindLightParameterEXT( GLenum light
, GLenum value
) {
3481 TRACE("(%d, %d)\n", light
, value
);
3483 ret_value
= func_glBindLightParameterEXT( light
, value
);
3488 GLuint WINAPI
wine_glBindMaterialParameterEXT( GLenum face
, GLenum value
) {
3490 TRACE("(%d, %d)\n", face
, value
);
3492 ret_value
= func_glBindMaterialParameterEXT( face
, value
);
3497 GLuint WINAPI
wine_glBindParameterEXT( GLenum value
) {
3499 TRACE("(%d)\n", value
);
3501 ret_value
= func_glBindParameterEXT( value
);
3506 void WINAPI
wine_glBindProgramARB( GLenum target
, GLuint program
) {
3507 TRACE("(%d, %d)\n", target
, program
);
3509 func_glBindProgramARB( target
, program
);
3513 void WINAPI
wine_glBindProgramNV( GLenum target
, GLuint id
) {
3514 TRACE("(%d, %d)\n", target
, id
);
3516 func_glBindProgramNV( target
, id
);
3520 void WINAPI
wine_glBindRenderbufferEXT( GLenum target
, GLuint renderbuffer
) {
3521 TRACE("(%d, %d)\n", target
, renderbuffer
);
3523 func_glBindRenderbufferEXT( target
, renderbuffer
);
3527 GLuint WINAPI
wine_glBindTexGenParameterEXT( GLenum unit
, GLenum coord
, GLenum value
) {
3529 TRACE("(%d, %d, %d)\n", unit
, coord
, value
);
3531 ret_value
= func_glBindTexGenParameterEXT( unit
, coord
, value
);
3536 void WINAPI
wine_glBindTextureEXT( GLenum target
, GLuint texture
) {
3537 TRACE("(%d, %d)\n", target
, texture
);
3539 func_glBindTextureEXT( target
, texture
);
3543 GLuint WINAPI
wine_glBindTextureUnitParameterEXT( GLenum unit
, GLenum value
) {
3545 TRACE("(%d, %d)\n", unit
, value
);
3547 ret_value
= func_glBindTextureUnitParameterEXT( unit
, value
);
3552 void WINAPI
wine_glBindVertexArrayAPPLE( GLuint array
) {
3553 TRACE("(%d)\n", array
);
3555 func_glBindVertexArrayAPPLE( array
);
3559 void WINAPI
wine_glBindVertexShaderEXT( GLuint id
) {
3560 TRACE("(%d)\n", id
);
3562 func_glBindVertexShaderEXT( id
);
3566 void WINAPI
wine_glBinormal3bEXT( GLbyte bx
, GLbyte by
, GLbyte bz
) {
3567 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
3569 func_glBinormal3bEXT( bx
, by
, bz
);
3573 void WINAPI
wine_glBinormal3bvEXT( GLbyte
* v
) {
3574 TRACE("(%p)\n", v
);
3576 func_glBinormal3bvEXT( v
);
3580 void WINAPI
wine_glBinormal3dEXT( GLdouble bx
, GLdouble by
, GLdouble bz
) {
3581 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
3583 func_glBinormal3dEXT( bx
, by
, bz
);
3587 void WINAPI
wine_glBinormal3dvEXT( GLdouble
* v
) {
3588 TRACE("(%p)\n", v
);
3590 func_glBinormal3dvEXT( v
);
3594 void WINAPI
wine_glBinormal3fEXT( GLfloat bx
, GLfloat by
, GLfloat bz
) {
3595 TRACE("(%f, %f, %f)\n", bx
, by
, bz
);
3597 func_glBinormal3fEXT( bx
, by
, bz
);
3601 void WINAPI
wine_glBinormal3fvEXT( GLfloat
* v
) {
3602 TRACE("(%p)\n", v
);
3604 func_glBinormal3fvEXT( v
);
3608 void WINAPI
wine_glBinormal3iEXT( GLint bx
, GLint by
, GLint bz
) {
3609 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
3611 func_glBinormal3iEXT( bx
, by
, bz
);
3615 void WINAPI
wine_glBinormal3ivEXT( GLint
* v
) {
3616 TRACE("(%p)\n", v
);
3618 func_glBinormal3ivEXT( v
);
3622 void WINAPI
wine_glBinormal3sEXT( GLshort bx
, GLshort by
, GLshort bz
) {
3623 TRACE("(%d, %d, %d)\n", bx
, by
, bz
);
3625 func_glBinormal3sEXT( bx
, by
, bz
);
3629 void WINAPI
wine_glBinormal3svEXT( GLshort
* v
) {
3630 TRACE("(%p)\n", v
);
3632 func_glBinormal3svEXT( v
);
3636 void WINAPI
wine_glBinormalPointerEXT( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
3637 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
3639 func_glBinormalPointerEXT( type
, stride
, pointer
);
3643 void WINAPI
wine_glBlendColorEXT( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
3644 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
3646 func_glBlendColorEXT( red
, green
, blue
, alpha
);
3650 void WINAPI
wine_glBlendEquationEXT( GLenum mode
) {
3651 TRACE("(%d)\n", mode
);
3653 func_glBlendEquationEXT( mode
);
3657 void WINAPI
wine_glBlendEquationSeparate( GLenum modeRGB
, GLenum modeAlpha
) {
3658 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
3660 func_glBlendEquationSeparate( modeRGB
, modeAlpha
);
3664 void WINAPI
wine_glBlendEquationSeparateEXT( GLenum modeRGB
, GLenum modeAlpha
) {
3665 TRACE("(%d, %d)\n", modeRGB
, modeAlpha
);
3667 func_glBlendEquationSeparateEXT( modeRGB
, modeAlpha
);
3671 void WINAPI
wine_glBlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
3672 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3674 func_glBlendFuncSeparate( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3678 void WINAPI
wine_glBlendFuncSeparateEXT( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
3679 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3681 func_glBlendFuncSeparateEXT( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3685 void WINAPI
wine_glBlendFuncSeparateINGR( GLenum sfactorRGB
, GLenum dfactorRGB
, GLenum sfactorAlpha
, GLenum dfactorAlpha
) {
3686 TRACE("(%d, %d, %d, %d)\n", sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3688 func_glBlendFuncSeparateINGR( sfactorRGB
, dfactorRGB
, sfactorAlpha
, dfactorAlpha
);
3692 void WINAPI
wine_glBufferData( GLenum target
, ptrdiff_t size
, GLvoid
* data
, GLenum usage
) {
3693 TRACE("(%d, %d, %p, %d)\n", target
, size
, data
, usage
);
3695 func_glBufferData( target
, size
, data
, usage
);
3699 void WINAPI
wine_glBufferDataARB( GLenum target
, ptrdiff_t size
, GLvoid
* data
, GLenum usage
) {
3700 TRACE("(%d, %d, %p, %d)\n", target
, size
, data
, usage
);
3702 func_glBufferDataARB( target
, size
, data
, usage
);
3706 GLuint WINAPI
wine_glBufferRegionEnabled( ) {
3710 ret_value
= func_glBufferRegionEnabled( );
3715 void WINAPI
wine_glBufferSubData( GLenum target
, ptrdiff_t offset
, ptrdiff_t size
, GLvoid
* data
) {
3716 TRACE("(%d, %d, %d, %p)\n", target
, offset
, size
, data
);
3718 func_glBufferSubData( target
, offset
, size
, data
);
3722 void WINAPI
wine_glBufferSubDataARB( GLenum target
, ptrdiff_t offset
, ptrdiff_t size
, GLvoid
* data
) {
3723 TRACE("(%d, %d, %d, %p)\n", target
, offset
, size
, data
);
3725 func_glBufferSubDataARB( target
, offset
, size
, data
);
3729 GLenum WINAPI
wine_glCheckFramebufferStatusEXT( GLenum target
) {
3731 TRACE("(%d)\n", target
);
3733 ret_value
= func_glCheckFramebufferStatusEXT( target
);
3738 void WINAPI
wine_glClampColorARB( GLenum target
, GLenum clamp
) {
3739 TRACE("(%d, %d)\n", target
, clamp
);
3741 func_glClampColorARB( target
, clamp
);
3745 void WINAPI
wine_glClientActiveTexture( GLenum texture
) {
3746 TRACE("(%d)\n", texture
);
3748 func_glClientActiveTexture( texture
);
3752 void WINAPI
wine_glClientActiveTextureARB( GLenum texture
) {
3753 TRACE("(%d)\n", texture
);
3755 func_glClientActiveTextureARB( texture
);
3759 void WINAPI
wine_glClientActiveVertexStreamATI( GLenum stream
) {
3760 TRACE("(%d)\n", stream
);
3762 func_glClientActiveVertexStreamATI( stream
);
3766 void WINAPI
wine_glColor3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
3767 TRACE("(%f, %f, %f, %f, %f, %f)\n", r
, g
, b
, x
, y
, z
);
3769 func_glColor3fVertex3fSUN( r
, g
, b
, x
, y
, z
);
3773 void WINAPI
wine_glColor3fVertex3fvSUN( GLfloat
* c
, GLfloat
* v
) {
3774 TRACE("(%p, %p)\n", c
, v
);
3776 func_glColor3fVertex3fvSUN( c
, v
);
3780 void WINAPI
wine_glColor3hNV( unsigned short red
, unsigned short green
, unsigned short blue
) {
3781 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
3783 func_glColor3hNV( red
, green
, blue
);
3787 void WINAPI
wine_glColor3hvNV( unsigned short* v
) {
3788 TRACE("(%p)\n", v
);
3790 func_glColor3hvNV( v
);
3794 void WINAPI
wine_glColor4fNormal3fVertex3fSUN( GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
3795 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
3797 func_glColor4fNormal3fVertex3fSUN( r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
3801 void WINAPI
wine_glColor4fNormal3fVertex3fvSUN( GLfloat
* c
, GLfloat
* n
, GLfloat
* v
) {
3802 TRACE("(%p, %p, %p)\n", c
, n
, v
);
3804 func_glColor4fNormal3fVertex3fvSUN( c
, n
, v
);
3808 void WINAPI
wine_glColor4hNV( unsigned short red
, unsigned short green
, unsigned short blue
, unsigned short alpha
) {
3809 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
3811 func_glColor4hNV( red
, green
, blue
, alpha
);
3815 void WINAPI
wine_glColor4hvNV( unsigned short* v
) {
3816 TRACE("(%p)\n", v
);
3818 func_glColor4hvNV( v
);
3822 void WINAPI
wine_glColor4ubVertex2fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
) {
3823 TRACE("(%d, %d, %d, %d, %f, %f)\n", r
, g
, b
, a
, x
, y
);
3825 func_glColor4ubVertex2fSUN( r
, g
, b
, a
, x
, y
);
3829 void WINAPI
wine_glColor4ubVertex2fvSUN( GLubyte
* c
, GLfloat
* v
) {
3830 TRACE("(%p, %p)\n", c
, v
);
3832 func_glColor4ubVertex2fvSUN( c
, v
);
3836 void WINAPI
wine_glColor4ubVertex3fSUN( GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
3837 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r
, g
, b
, a
, x
, y
, z
);
3839 func_glColor4ubVertex3fSUN( r
, g
, b
, a
, x
, y
, z
);
3843 void WINAPI
wine_glColor4ubVertex3fvSUN( GLubyte
* c
, GLfloat
* v
) {
3844 TRACE("(%p, %p)\n", c
, v
);
3846 func_glColor4ubVertex3fvSUN( c
, v
);
3850 void WINAPI
wine_glColorFragmentOp1ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
) {
3851 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
3853 func_glColorFragmentOp1ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
);
3857 void WINAPI
wine_glColorFragmentOp2ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
) {
3858 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
3860 func_glColorFragmentOp2ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
);
3864 void WINAPI
wine_glColorFragmentOp3ATI( GLenum op
, GLuint dst
, GLuint dstMask
, GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
, GLuint arg3Mod
) {
3865 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
3867 func_glColorFragmentOp3ATI( op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
3871 void WINAPI
wine_glColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, GLvoid
* pointer
) {
3872 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
3874 func_glColorPointerEXT( size
, type
, stride
, count
, pointer
);
3878 void WINAPI
wine_glColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
3879 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
3881 func_glColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
3885 void WINAPI
wine_glColorPointervINTEL( GLint size
, GLenum type
, GLvoid
** pointer
) {
3886 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
3888 func_glColorPointervINTEL( size
, type
, pointer
);
3892 void WINAPI
wine_glColorSubTableEXT( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, GLvoid
* data
) {
3893 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
3895 func_glColorSubTableEXT( target
, start
, count
, format
, type
, data
);
3899 void WINAPI
wine_glColorTableEXT( GLenum target
, GLenum internalFormat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* table
) {
3900 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalFormat
, width
, format
, type
, table
);
3902 func_glColorTableEXT( target
, internalFormat
, width
, format
, type
, table
);
3906 void WINAPI
wine_glColorTableParameterfvSGI( GLenum target
, GLenum pname
, GLfloat
* params
) {
3907 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3909 func_glColorTableParameterfvSGI( target
, pname
, params
);
3913 void WINAPI
wine_glColorTableParameterivSGI( GLenum target
, GLenum pname
, GLint
* params
) {
3914 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3916 func_glColorTableParameterivSGI( target
, pname
, params
);
3920 void WINAPI
wine_glColorTableSGI( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* table
) {
3921 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
3923 func_glColorTableSGI( target
, internalformat
, width
, format
, type
, table
);
3927 void WINAPI
wine_glCombinerInputNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
3928 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage
, portion
, variable
, input
, mapping
, componentUsage
);
3930 func_glCombinerInputNV( stage
, portion
, variable
, input
, mapping
, componentUsage
);
3934 void WINAPI
wine_glCombinerOutputNV( GLenum stage
, GLenum portion
, GLenum abOutput
, GLenum cdOutput
, GLenum sumOutput
, GLenum scale
, GLenum bias
, GLboolean abDotProduct
, GLboolean cdDotProduct
, GLboolean muxSum
) {
3935 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
3937 func_glCombinerOutputNV( stage
, portion
, abOutput
, cdOutput
, sumOutput
, scale
, bias
, abDotProduct
, cdDotProduct
, muxSum
);
3941 void WINAPI
wine_glCombinerParameterfNV( GLenum pname
, GLfloat param
) {
3942 TRACE("(%d, %f)\n", pname
, param
);
3944 func_glCombinerParameterfNV( pname
, param
);
3948 void WINAPI
wine_glCombinerParameterfvNV( GLenum pname
, GLfloat
* params
) {
3949 TRACE("(%d, %p)\n", pname
, params
);
3951 func_glCombinerParameterfvNV( pname
, params
);
3955 void WINAPI
wine_glCombinerParameteriNV( GLenum pname
, GLint param
) {
3956 TRACE("(%d, %d)\n", pname
, param
);
3958 func_glCombinerParameteriNV( pname
, param
);
3962 void WINAPI
wine_glCombinerParameterivNV( GLenum pname
, GLint
* params
) {
3963 TRACE("(%d, %p)\n", pname
, params
);
3965 func_glCombinerParameterivNV( pname
, params
);
3969 void WINAPI
wine_glCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, GLfloat
* params
) {
3970 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
3972 func_glCombinerStageParameterfvNV( stage
, pname
, params
);
3976 void WINAPI
wine_glCompileShader( GLuint shader
) {
3977 TRACE("(%d)\n", shader
);
3979 func_glCompileShader( shader
);
3983 void WINAPI
wine_glCompileShaderARB( unsigned int shaderObj
) {
3984 TRACE("(%d)\n", shaderObj
);
3986 func_glCompileShaderARB( shaderObj
);
3990 void WINAPI
wine_glCompressedTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
3991 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
3993 func_glCompressedTexImage1D( target
, level
, internalformat
, width
, border
, imageSize
, data
);
3997 void WINAPI
wine_glCompressedTexImage1DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
3998 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, imageSize
, data
);
4000 func_glCompressedTexImage1DARB( target
, level
, internalformat
, width
, border
, imageSize
, data
);
4004 void WINAPI
wine_glCompressedTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
4005 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
4007 func_glCompressedTexImage2D( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
4011 void WINAPI
wine_glCompressedTexImage2DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
4012 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
4014 func_glCompressedTexImage2DARB( target
, level
, internalformat
, width
, height
, border
, imageSize
, data
);
4018 void WINAPI
wine_glCompressedTexImage3D( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
4019 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
4021 func_glCompressedTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
4025 void WINAPI
wine_glCompressedTexImage3DARB( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLsizei imageSize
, GLvoid
* data
) {
4026 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
4028 func_glCompressedTexImage3DARB( target
, level
, internalformat
, width
, height
, depth
, border
, imageSize
, data
);
4032 void WINAPI
wine_glCompressedTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4033 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
4035 func_glCompressedTexSubImage1D( target
, level
, xoffset
, width
, format
, imageSize
, data
);
4039 void WINAPI
wine_glCompressedTexSubImage1DARB( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4040 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, imageSize
, data
);
4042 func_glCompressedTexSubImage1DARB( target
, level
, xoffset
, width
, format
, imageSize
, data
);
4046 void WINAPI
wine_glCompressedTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4047 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
4049 func_glCompressedTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
4053 void WINAPI
wine_glCompressedTexSubImage2DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4054 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
4056 func_glCompressedTexSubImage2DARB( target
, level
, xoffset
, yoffset
, width
, height
, format
, imageSize
, data
);
4060 void WINAPI
wine_glCompressedTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4061 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
4063 func_glCompressedTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
4067 void WINAPI
wine_glCompressedTexSubImage3DARB( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLsizei imageSize
, GLvoid
* data
) {
4068 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
4070 func_glCompressedTexSubImage3DARB( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, imageSize
, data
);
4074 void WINAPI
wine_glConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* image
) {
4075 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
4077 func_glConvolutionFilter1DEXT( target
, internalformat
, width
, format
, type
, image
);
4081 void WINAPI
wine_glConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* image
) {
4082 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
4084 func_glConvolutionFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, image
);
4088 void WINAPI
wine_glConvolutionParameterfEXT( GLenum target
, GLenum pname
, GLfloat params
) {
4089 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
4091 func_glConvolutionParameterfEXT( target
, pname
, params
);
4095 void WINAPI
wine_glConvolutionParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
4096 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4098 func_glConvolutionParameterfvEXT( target
, pname
, params
);
4102 void WINAPI
wine_glConvolutionParameteriEXT( GLenum target
, GLenum pname
, GLint params
) {
4103 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
4105 func_glConvolutionParameteriEXT( target
, pname
, params
);
4109 void WINAPI
wine_glConvolutionParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
4110 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
4112 func_glConvolutionParameterivEXT( target
, pname
, params
);
4116 void WINAPI
wine_glCopyColorSubTableEXT( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
4117 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
4119 func_glCopyColorSubTableEXT( target
, start
, x
, y
, width
);
4123 void WINAPI
wine_glCopyColorTableSGI( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
4124 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
4126 func_glCopyColorTableSGI( target
, internalformat
, x
, y
, width
);
4130 void WINAPI
wine_glCopyConvolutionFilter1DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
4131 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
4133 func_glCopyConvolutionFilter1DEXT( target
, internalformat
, x
, y
, width
);
4137 void WINAPI
wine_glCopyConvolutionFilter2DEXT( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
4138 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
4140 func_glCopyConvolutionFilter2DEXT( target
, internalformat
, x
, y
, width
, height
);
4144 void WINAPI
wine_glCopyTexImage1DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
4145 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
4147 func_glCopyTexImage1DEXT( target
, level
, internalformat
, x
, y
, width
, border
);
4151 void WINAPI
wine_glCopyTexImage2DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
4152 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
4154 func_glCopyTexImage2DEXT( target
, level
, internalformat
, x
, y
, width
, height
, border
);
4158 void WINAPI
wine_glCopyTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
4159 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
4161 func_glCopyTexSubImage1DEXT( target
, level
, xoffset
, x
, y
, width
);
4165 void WINAPI
wine_glCopyTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
4166 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
4168 func_glCopyTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
4172 void WINAPI
wine_glCopyTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
4173 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
4175 func_glCopyTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
4179 GLuint WINAPI
wine_glCreateProgram( ) {
4183 ret_value
= func_glCreateProgram( );
4188 unsigned int WINAPI
wine_glCreateProgramObjectARB( ) {
4189 unsigned int ret_value
;
4192 ret_value
= func_glCreateProgramObjectARB( );
4197 GLuint WINAPI
wine_glCreateShader( GLenum type
) {
4199 TRACE("(%d)\n", type
);
4201 ret_value
= func_glCreateShader( type
);
4206 unsigned int WINAPI
wine_glCreateShaderObjectARB( GLenum shaderType
) {
4207 unsigned int ret_value
;
4208 TRACE("(%d)\n", shaderType
);
4210 ret_value
= func_glCreateShaderObjectARB( shaderType
);
4215 void WINAPI
wine_glCullParameterdvEXT( GLenum pname
, GLdouble
* params
) {
4216 TRACE("(%d, %p)\n", pname
, params
);
4218 func_glCullParameterdvEXT( pname
, params
);
4222 void WINAPI
wine_glCullParameterfvEXT( GLenum pname
, GLfloat
* params
) {
4223 TRACE("(%d, %p)\n", pname
, params
);
4225 func_glCullParameterfvEXT( pname
, params
);
4229 void WINAPI
wine_glCurrentPaletteMatrixARB( GLint index
) {
4230 TRACE("(%d)\n", index
);
4232 func_glCurrentPaletteMatrixARB( index
);
4236 void WINAPI
wine_glDeformSGIX( GLint mask
) {
4237 TRACE("(%d)\n", mask
);
4239 func_glDeformSGIX( mask
);
4243 void WINAPI
wine_glDeformationMap3dSGIX( GLint target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble w1
, GLdouble w2
, GLint wstride
, GLint worder
, GLdouble
* points
) {
4244 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
4246 func_glDeformationMap3dSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
4250 void WINAPI
wine_glDeformationMap3fSGIX( GLint target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat w1
, GLfloat w2
, GLint wstride
, GLint worder
, GLfloat
* points
) {
4251 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
4253 func_glDeformationMap3fSGIX( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, w1
, w2
, wstride
, worder
, points
);
4257 void WINAPI
wine_glDeleteAsyncMarkersSGIX( GLuint marker
, GLsizei range
) {
4258 TRACE("(%d, %d)\n", marker
, range
);
4260 func_glDeleteAsyncMarkersSGIX( marker
, range
);
4264 void WINAPI
wine_glDeleteBufferRegion( GLenum region
) {
4265 TRACE("(%d)\n", region
);
4267 func_glDeleteBufferRegion( region
);
4271 void WINAPI
wine_glDeleteBuffers( GLsizei n
, GLuint
* buffers
) {
4272 TRACE("(%d, %p)\n", n
, buffers
);
4274 func_glDeleteBuffers( n
, buffers
);
4278 void WINAPI
wine_glDeleteBuffersARB( GLsizei n
, GLuint
* buffers
) {
4279 TRACE("(%d, %p)\n", n
, buffers
);
4281 func_glDeleteBuffersARB( n
, buffers
);
4285 void WINAPI
wine_glDeleteFencesAPPLE( GLsizei n
, GLuint
* fences
) {
4286 TRACE("(%d, %p)\n", n
, fences
);
4288 func_glDeleteFencesAPPLE( n
, fences
);
4292 void WINAPI
wine_glDeleteFencesNV( GLsizei n
, GLuint
* fences
) {
4293 TRACE("(%d, %p)\n", n
, fences
);
4295 func_glDeleteFencesNV( n
, fences
);
4299 void WINAPI
wine_glDeleteFragmentShaderATI( GLuint id
) {
4300 TRACE("(%d)\n", id
);
4302 func_glDeleteFragmentShaderATI( id
);
4306 void WINAPI
wine_glDeleteFramebuffersEXT( GLsizei n
, GLuint
* framebuffers
) {
4307 TRACE("(%d, %p)\n", n
, framebuffers
);
4309 func_glDeleteFramebuffersEXT( n
, framebuffers
);
4313 void WINAPI
wine_glDeleteObjectARB( unsigned int obj
) {
4314 TRACE("(%d)\n", obj
);
4316 func_glDeleteObjectARB( obj
);
4320 void WINAPI
wine_glDeleteObjectBufferATI( GLuint buffer
) {
4321 TRACE("(%d)\n", buffer
);
4323 func_glDeleteObjectBufferATI( buffer
);
4327 void WINAPI
wine_glDeleteOcclusionQueriesNV( GLsizei n
, GLuint
* ids
) {
4328 TRACE("(%d, %p)\n", n
, ids
);
4330 func_glDeleteOcclusionQueriesNV( n
, ids
);
4334 void WINAPI
wine_glDeleteProgram( GLuint program
) {
4335 TRACE("(%d)\n", program
);
4337 func_glDeleteProgram( program
);
4341 void WINAPI
wine_glDeleteProgramsARB( GLsizei n
, GLuint
* programs
) {
4342 TRACE("(%d, %p)\n", n
, programs
);
4344 func_glDeleteProgramsARB( n
, programs
);
4348 void WINAPI
wine_glDeleteProgramsNV( GLsizei n
, GLuint
* programs
) {
4349 TRACE("(%d, %p)\n", n
, programs
);
4351 func_glDeleteProgramsNV( n
, programs
);
4355 void WINAPI
wine_glDeleteQueries( GLsizei n
, GLuint
* ids
) {
4356 TRACE("(%d, %p)\n", n
, ids
);
4358 func_glDeleteQueries( n
, ids
);
4362 void WINAPI
wine_glDeleteQueriesARB( GLsizei n
, GLuint
* ids
) {
4363 TRACE("(%d, %p)\n", n
, ids
);
4365 func_glDeleteQueriesARB( n
, ids
);
4369 void WINAPI
wine_glDeleteRenderbuffersEXT( GLsizei n
, GLuint
* renderbuffers
) {
4370 TRACE("(%d, %p)\n", n
, renderbuffers
);
4372 func_glDeleteRenderbuffersEXT( n
, renderbuffers
);
4376 void WINAPI
wine_glDeleteShader( GLuint shader
) {
4377 TRACE("(%d)\n", shader
);
4379 func_glDeleteShader( shader
);
4383 void WINAPI
wine_glDeleteTexturesEXT( GLsizei n
, GLuint
* textures
) {
4384 TRACE("(%d, %p)\n", n
, textures
);
4386 func_glDeleteTexturesEXT( n
, textures
);
4390 void WINAPI
wine_glDeleteVertexArraysAPPLE( GLsizei n
, GLuint
* arrays
) {
4391 TRACE("(%d, %p)\n", n
, arrays
);
4393 func_glDeleteVertexArraysAPPLE( n
, arrays
);
4397 void WINAPI
wine_glDeleteVertexShaderEXT( GLuint id
) {
4398 TRACE("(%d)\n", id
);
4400 func_glDeleteVertexShaderEXT( id
);
4404 void WINAPI
wine_glDepthBoundsEXT( GLclampd zmin
, GLclampd zmax
) {
4405 TRACE("(%f, %f)\n", zmin
, zmax
);
4407 func_glDepthBoundsEXT( zmin
, zmax
);
4411 void WINAPI
wine_glDetachObjectARB( unsigned int containerObj
, unsigned int attachedObj
) {
4412 TRACE("(%d, %d)\n", containerObj
, attachedObj
);
4414 func_glDetachObjectARB( containerObj
, attachedObj
);
4418 void WINAPI
wine_glDetachShader( GLuint program
, GLuint shader
) {
4419 TRACE("(%d, %d)\n", program
, shader
);
4421 func_glDetachShader( program
, shader
);
4425 void WINAPI
wine_glDetailTexFuncSGIS( GLenum target
, GLsizei n
, GLfloat
* points
) {
4426 TRACE("(%d, %d, %p)\n", target
, n
, points
);
4428 func_glDetailTexFuncSGIS( target
, n
, points
);
4432 void WINAPI
wine_glDisableVariantClientStateEXT( GLuint id
) {
4433 TRACE("(%d)\n", id
);
4435 func_glDisableVariantClientStateEXT( id
);
4439 void WINAPI
wine_glDisableVertexAttribArray( GLuint index
) {
4440 TRACE("(%d)\n", index
);
4442 func_glDisableVertexAttribArray( index
);
4446 void WINAPI
wine_glDisableVertexAttribArrayARB( GLuint index
) {
4447 TRACE("(%d)\n", index
);
4449 func_glDisableVertexAttribArrayARB( index
);
4453 void WINAPI
wine_glDrawArraysEXT( GLenum mode
, GLint first
, GLsizei count
) {
4454 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
4456 func_glDrawArraysEXT( mode
, first
, count
);
4460 void WINAPI
wine_glDrawBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint xDest
, GLint yDest
) {
4461 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
, xDest
, yDest
);
4463 func_glDrawBufferRegion( region
, x
, y
, width
, height
, xDest
, yDest
);
4467 void WINAPI
wine_glDrawBuffers( GLsizei n
, GLenum
* bufs
) {
4468 TRACE("(%d, %p)\n", n
, bufs
);
4470 func_glDrawBuffers( n
, bufs
);
4474 void WINAPI
wine_glDrawBuffersARB( GLsizei n
, GLenum
* bufs
) {
4475 TRACE("(%d, %p)\n", n
, bufs
);
4477 func_glDrawBuffersARB( n
, bufs
);
4481 void WINAPI
wine_glDrawBuffersATI( GLsizei n
, GLenum
* bufs
) {
4482 TRACE("(%d, %p)\n", n
, bufs
);
4484 func_glDrawBuffersATI( n
, bufs
);
4488 void WINAPI
wine_glDrawElementArrayAPPLE( GLenum mode
, GLint first
, GLsizei count
) {
4489 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
4491 func_glDrawElementArrayAPPLE( mode
, first
, count
);
4495 void WINAPI
wine_glDrawElementArrayATI( GLenum mode
, GLsizei count
) {
4496 TRACE("(%d, %d)\n", mode
, count
);
4498 func_glDrawElementArrayATI( mode
, count
);
4502 void WINAPI
wine_glDrawMeshArraysSUN( GLenum mode
, GLint first
, GLsizei count
, GLsizei width
) {
4503 TRACE("(%d, %d, %d, %d)\n", mode
, first
, count
, width
);
4505 func_glDrawMeshArraysSUN( mode
, first
, count
, width
);
4509 void WINAPI
wine_glDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, GLint first
, GLsizei count
) {
4510 TRACE("(%d, %d, %d, %d, %d)\n", mode
, start
, end
, first
, count
);
4512 func_glDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
);
4516 void WINAPI
wine_glDrawRangeElementArrayATI( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
) {
4517 TRACE("(%d, %d, %d, %d)\n", mode
, start
, end
, count
);
4519 func_glDrawRangeElementArrayATI( mode
, start
, end
, count
);
4523 void WINAPI
wine_glDrawRangeElementsEXT( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
4524 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
4526 func_glDrawRangeElementsEXT( mode
, start
, end
, count
, type
, indices
);
4530 void WINAPI
wine_glEdgeFlagPointerEXT( GLsizei stride
, GLsizei count
, GLboolean
* pointer
) {
4531 TRACE("(%d, %d, %p)\n", stride
, count
, pointer
);
4533 func_glEdgeFlagPointerEXT( stride
, count
, pointer
);
4537 void WINAPI
wine_glEdgeFlagPointerListIBM( GLint stride
, GLboolean
** pointer
, GLint ptrstride
) {
4538 TRACE("(%d, %p, %d)\n", stride
, pointer
, ptrstride
);
4540 func_glEdgeFlagPointerListIBM( stride
, pointer
, ptrstride
);
4544 void WINAPI
wine_glElementPointerAPPLE( GLenum type
, GLvoid
* pointer
) {
4545 TRACE("(%d, %p)\n", type
, pointer
);
4547 func_glElementPointerAPPLE( type
, pointer
);
4551 void WINAPI
wine_glElementPointerATI( GLenum type
, GLvoid
* pointer
) {
4552 TRACE("(%d, %p)\n", type
, pointer
);
4554 func_glElementPointerATI( type
, pointer
);
4558 void WINAPI
wine_glEnableVariantClientStateEXT( GLuint id
) {
4559 TRACE("(%d)\n", id
);
4561 func_glEnableVariantClientStateEXT( id
);
4565 void WINAPI
wine_glEnableVertexAttribArray( GLuint index
) {
4566 TRACE("(%d)\n", index
);
4568 func_glEnableVertexAttribArray( index
);
4572 void WINAPI
wine_glEnableVertexAttribArrayARB( GLuint index
) {
4573 TRACE("(%d)\n", index
);
4575 func_glEnableVertexAttribArrayARB( index
);
4579 void WINAPI
wine_glEndFragmentShaderATI( ) {
4582 func_glEndFragmentShaderATI( );
4586 void WINAPI
wine_glEndOcclusionQueryNV( ) {
4589 func_glEndOcclusionQueryNV( );
4593 void WINAPI
wine_glEndQuery( GLenum target
) {
4594 TRACE("(%d)\n", target
);
4596 func_glEndQuery( target
);
4600 void WINAPI
wine_glEndQueryARB( GLenum target
) {
4601 TRACE("(%d)\n", target
);
4603 func_glEndQueryARB( target
);
4607 void WINAPI
wine_glEndVertexShaderEXT( ) {
4610 func_glEndVertexShaderEXT( );
4614 void WINAPI
wine_glEvalMapsNV( GLenum target
, GLenum mode
) {
4615 TRACE("(%d, %d)\n", target
, mode
);
4617 func_glEvalMapsNV( target
, mode
);
4621 void WINAPI
wine_glExecuteProgramNV( GLenum target
, GLuint id
, GLfloat
* params
) {
4622 TRACE("(%d, %d, %p)\n", target
, id
, params
);
4624 func_glExecuteProgramNV( target
, id
, params
);
4628 void WINAPI
wine_glExtractComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
4629 TRACE("(%d, %d, %d)\n", res
, src
, num
);
4631 func_glExtractComponentEXT( res
, src
, num
);
4635 void WINAPI
wine_glFinalCombinerInputNV( GLenum variable
, GLenum input
, GLenum mapping
, GLenum componentUsage
) {
4636 TRACE("(%d, %d, %d, %d)\n", variable
, input
, mapping
, componentUsage
);
4638 func_glFinalCombinerInputNV( variable
, input
, mapping
, componentUsage
);
4642 GLint WINAPI
wine_glFinishAsyncSGIX( GLuint
* markerp
) {
4644 TRACE("(%p)\n", markerp
);
4646 ret_value
= func_glFinishAsyncSGIX( markerp
);
4651 void WINAPI
wine_glFinishFenceAPPLE( GLuint fence
) {
4652 TRACE("(%d)\n", fence
);
4654 func_glFinishFenceAPPLE( fence
);
4658 void WINAPI
wine_glFinishFenceNV( GLuint fence
) {
4659 TRACE("(%d)\n", fence
);
4661 func_glFinishFenceNV( fence
);
4665 void WINAPI
wine_glFinishObjectAPPLE( GLenum object
, GLint name
) {
4666 TRACE("(%d, %d)\n", object
, name
);
4668 func_glFinishObjectAPPLE( object
, name
);
4672 void WINAPI
wine_glFinishTextureSUNX( ) {
4675 func_glFinishTextureSUNX( );
4679 void WINAPI
wine_glFlushPixelDataRangeNV( GLenum target
) {
4680 TRACE("(%d)\n", target
);
4682 func_glFlushPixelDataRangeNV( target
);
4686 void WINAPI
wine_glFlushRasterSGIX( ) {
4689 func_glFlushRasterSGIX( );
4693 void WINAPI
wine_glFlushVertexArrayRangeAPPLE( GLsizei length
, GLvoid
* pointer
) {
4694 TRACE("(%d, %p)\n", length
, pointer
);
4696 func_glFlushVertexArrayRangeAPPLE( length
, pointer
);
4700 void WINAPI
wine_glFlushVertexArrayRangeNV( ) {
4703 func_glFlushVertexArrayRangeNV( );
4707 void WINAPI
wine_glFogCoordPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
4708 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
4710 func_glFogCoordPointer( type
, stride
, pointer
);
4714 void WINAPI
wine_glFogCoordPointerEXT( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
4715 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
4717 func_glFogCoordPointerEXT( type
, stride
, pointer
);
4721 void WINAPI
wine_glFogCoordPointerListIBM( GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
4722 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
4724 func_glFogCoordPointerListIBM( type
, stride
, pointer
, ptrstride
);
4728 void WINAPI
wine_glFogCoordd( GLdouble coord
) {
4729 TRACE("(%f)\n", coord
);
4731 func_glFogCoordd( coord
);
4735 void WINAPI
wine_glFogCoorddEXT( GLdouble coord
) {
4736 TRACE("(%f)\n", coord
);
4738 func_glFogCoorddEXT( coord
);
4742 void WINAPI
wine_glFogCoorddv( GLdouble
* coord
) {
4743 TRACE("(%p)\n", coord
);
4745 func_glFogCoorddv( coord
);
4749 void WINAPI
wine_glFogCoorddvEXT( GLdouble
* coord
) {
4750 TRACE("(%p)\n", coord
);
4752 func_glFogCoorddvEXT( coord
);
4756 void WINAPI
wine_glFogCoordf( GLfloat coord
) {
4757 TRACE("(%f)\n", coord
);
4759 func_glFogCoordf( coord
);
4763 void WINAPI
wine_glFogCoordfEXT( GLfloat coord
) {
4764 TRACE("(%f)\n", coord
);
4766 func_glFogCoordfEXT( coord
);
4770 void WINAPI
wine_glFogCoordfv( GLfloat
* coord
) {
4771 TRACE("(%p)\n", coord
);
4773 func_glFogCoordfv( coord
);
4777 void WINAPI
wine_glFogCoordfvEXT( GLfloat
* coord
) {
4778 TRACE("(%p)\n", coord
);
4780 func_glFogCoordfvEXT( coord
);
4784 void WINAPI
wine_glFogCoordhNV( unsigned short fog
) {
4785 TRACE("(%d)\n", fog
);
4787 func_glFogCoordhNV( fog
);
4791 void WINAPI
wine_glFogCoordhvNV( unsigned short* fog
) {
4792 TRACE("(%p)\n", fog
);
4794 func_glFogCoordhvNV( fog
);
4798 void WINAPI
wine_glFogFuncSGIS( GLsizei n
, GLfloat
* points
) {
4799 TRACE("(%d, %p)\n", n
, points
);
4801 func_glFogFuncSGIS( n
, points
);
4805 void WINAPI
wine_glFragmentColorMaterialSGIX( GLenum face
, GLenum mode
) {
4806 TRACE("(%d, %d)\n", face
, mode
);
4808 func_glFragmentColorMaterialSGIX( face
, mode
);
4812 void WINAPI
wine_glFragmentLightModelfSGIX( GLenum pname
, GLfloat param
) {
4813 TRACE("(%d, %f)\n", pname
, param
);
4815 func_glFragmentLightModelfSGIX( pname
, param
);
4819 void WINAPI
wine_glFragmentLightModelfvSGIX( GLenum pname
, GLfloat
* params
) {
4820 TRACE("(%d, %p)\n", pname
, params
);
4822 func_glFragmentLightModelfvSGIX( pname
, params
);
4826 void WINAPI
wine_glFragmentLightModeliSGIX( GLenum pname
, GLint param
) {
4827 TRACE("(%d, %d)\n", pname
, param
);
4829 func_glFragmentLightModeliSGIX( pname
, param
);
4833 void WINAPI
wine_glFragmentLightModelivSGIX( GLenum pname
, GLint
* params
) {
4834 TRACE("(%d, %p)\n", pname
, params
);
4836 func_glFragmentLightModelivSGIX( pname
, params
);
4840 void WINAPI
wine_glFragmentLightfSGIX( GLenum light
, GLenum pname
, GLfloat param
) {
4841 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
4843 func_glFragmentLightfSGIX( light
, pname
, param
);
4847 void WINAPI
wine_glFragmentLightfvSGIX( GLenum light
, GLenum pname
, GLfloat
* params
) {
4848 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
4850 func_glFragmentLightfvSGIX( light
, pname
, params
);
4854 void WINAPI
wine_glFragmentLightiSGIX( GLenum light
, GLenum pname
, GLint param
) {
4855 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
4857 func_glFragmentLightiSGIX( light
, pname
, param
);
4861 void WINAPI
wine_glFragmentLightivSGIX( GLenum light
, GLenum pname
, GLint
* params
) {
4862 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
4864 func_glFragmentLightivSGIX( light
, pname
, params
);
4868 void WINAPI
wine_glFragmentMaterialfSGIX( GLenum face
, GLenum pname
, GLfloat param
) {
4869 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
4871 func_glFragmentMaterialfSGIX( face
, pname
, param
);
4875 void WINAPI
wine_glFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, GLfloat
* params
) {
4876 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
4878 func_glFragmentMaterialfvSGIX( face
, pname
, params
);
4882 void WINAPI
wine_glFragmentMaterialiSGIX( GLenum face
, GLenum pname
, GLint param
) {
4883 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
4885 func_glFragmentMaterialiSGIX( face
, pname
, param
);
4889 void WINAPI
wine_glFragmentMaterialivSGIX( GLenum face
, GLenum pname
, GLint
* params
) {
4890 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
4892 func_glFragmentMaterialivSGIX( face
, pname
, params
);
4896 void WINAPI
wine_glFrameZoomSGIX( GLint factor
) {
4897 TRACE("(%d)\n", factor
);
4899 func_glFrameZoomSGIX( factor
);
4903 void WINAPI
wine_glFramebufferRenderbufferEXT( GLenum target
, GLenum attachment
, GLenum renderbuffertarget
, GLuint renderbuffer
) {
4904 TRACE("(%d, %d, %d, %d)\n", target
, attachment
, renderbuffertarget
, renderbuffer
);
4906 func_glFramebufferRenderbufferEXT( target
, attachment
, renderbuffertarget
, renderbuffer
);
4910 void WINAPI
wine_glFramebufferTexture1DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
4911 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
4913 func_glFramebufferTexture1DEXT( target
, attachment
, textarget
, texture
, level
);
4917 void WINAPI
wine_glFramebufferTexture2DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
) {
4918 TRACE("(%d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
);
4920 func_glFramebufferTexture2DEXT( target
, attachment
, textarget
, texture
, level
);
4924 void WINAPI
wine_glFramebufferTexture3DEXT( GLenum target
, GLenum attachment
, GLenum textarget
, GLuint texture
, GLint level
, GLint zoffset
) {
4925 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, attachment
, textarget
, texture
, level
, zoffset
);
4927 func_glFramebufferTexture3DEXT( target
, attachment
, textarget
, texture
, level
, zoffset
);
4931 void WINAPI
wine_glFreeObjectBufferATI( GLuint buffer
) {
4932 TRACE("(%d)\n", buffer
);
4934 func_glFreeObjectBufferATI( buffer
);
4938 GLuint WINAPI
wine_glGenAsyncMarkersSGIX( GLsizei range
) {
4940 TRACE("(%d)\n", range
);
4942 ret_value
= func_glGenAsyncMarkersSGIX( range
);
4947 void WINAPI
wine_glGenBuffers( GLsizei n
, GLuint
* buffers
) {
4948 TRACE("(%d, %p)\n", n
, buffers
);
4950 func_glGenBuffers( n
, buffers
);
4954 void WINAPI
wine_glGenBuffersARB( GLsizei n
, GLuint
* buffers
) {
4955 TRACE("(%d, %p)\n", n
, buffers
);
4957 func_glGenBuffersARB( n
, buffers
);
4961 void WINAPI
wine_glGenFencesAPPLE( GLsizei n
, GLuint
* fences
) {
4962 TRACE("(%d, %p)\n", n
, fences
);
4964 func_glGenFencesAPPLE( n
, fences
);
4968 void WINAPI
wine_glGenFencesNV( GLsizei n
, GLuint
* fences
) {
4969 TRACE("(%d, %p)\n", n
, fences
);
4971 func_glGenFencesNV( n
, fences
);
4975 GLuint WINAPI
wine_glGenFragmentShadersATI( GLuint range
) {
4977 TRACE("(%d)\n", range
);
4979 ret_value
= func_glGenFragmentShadersATI( range
);
4984 void WINAPI
wine_glGenFramebuffersEXT( GLsizei n
, GLuint
* framebuffers
) {
4985 TRACE("(%d, %p)\n", n
, framebuffers
);
4987 func_glGenFramebuffersEXT( n
, framebuffers
);
4991 void WINAPI
wine_glGenOcclusionQueriesNV( GLsizei n
, GLuint
* ids
) {
4992 TRACE("(%d, %p)\n", n
, ids
);
4994 func_glGenOcclusionQueriesNV( n
, ids
);
4998 void WINAPI
wine_glGenProgramsARB( GLsizei n
, GLuint
* programs
) {
4999 TRACE("(%d, %p)\n", n
, programs
);
5001 func_glGenProgramsARB( n
, programs
);
5005 void WINAPI
wine_glGenProgramsNV( GLsizei n
, GLuint
* programs
) {
5006 TRACE("(%d, %p)\n", n
, programs
);
5008 func_glGenProgramsNV( n
, programs
);
5012 void WINAPI
wine_glGenQueries( GLsizei n
, GLuint
* ids
) {
5013 TRACE("(%d, %p)\n", n
, ids
);
5015 func_glGenQueries( n
, ids
);
5019 void WINAPI
wine_glGenQueriesARB( GLsizei n
, GLuint
* ids
) {
5020 TRACE("(%d, %p)\n", n
, ids
);
5022 func_glGenQueriesARB( n
, ids
);
5026 void WINAPI
wine_glGenRenderbuffersEXT( GLsizei n
, GLuint
* renderbuffers
) {
5027 TRACE("(%d, %p)\n", n
, renderbuffers
);
5029 func_glGenRenderbuffersEXT( n
, renderbuffers
);
5033 GLuint WINAPI
wine_glGenSymbolsEXT( GLenum datatype
, GLenum storagetype
, GLenum range
, GLuint components
) {
5035 TRACE("(%d, %d, %d, %d)\n", datatype
, storagetype
, range
, components
);
5037 ret_value
= func_glGenSymbolsEXT( datatype
, storagetype
, range
, components
);
5042 void WINAPI
wine_glGenTexturesEXT( GLsizei n
, GLuint
* textures
) {
5043 TRACE("(%d, %p)\n", n
, textures
);
5045 func_glGenTexturesEXT( n
, textures
);
5049 void WINAPI
wine_glGenVertexArraysAPPLE( GLsizei n
, GLuint
* arrays
) {
5050 TRACE("(%d, %p)\n", n
, arrays
);
5052 func_glGenVertexArraysAPPLE( n
, arrays
);
5056 GLuint WINAPI
wine_glGenVertexShadersEXT( GLuint range
) {
5058 TRACE("(%d)\n", range
);
5060 ret_value
= func_glGenVertexShadersEXT( range
);
5065 void WINAPI
wine_glGenerateMipmapEXT( GLenum target
) {
5066 TRACE("(%d)\n", target
);
5068 func_glGenerateMipmapEXT( target
);
5072 void WINAPI
wine_glGetActiveAttrib( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
5073 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
5075 func_glGetActiveAttrib( program
, index
, bufSize
, length
, size
, type
, name
);
5079 void WINAPI
wine_glGetActiveAttribARB( unsigned int programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
5080 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
5082 func_glGetActiveAttribARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
5086 void WINAPI
wine_glGetActiveUniform( GLuint program
, GLuint index
, GLsizei bufSize
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
5087 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program
, index
, bufSize
, length
, size
, type
, name
);
5089 func_glGetActiveUniform( program
, index
, bufSize
, length
, size
, type
, name
);
5093 void WINAPI
wine_glGetActiveUniformARB( unsigned int programObj
, GLuint index
, GLsizei maxLength
, GLsizei
* length
, GLint
* size
, GLenum
* type
, char* name
) {
5094 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj
, index
, maxLength
, length
, size
, type
, name
);
5096 func_glGetActiveUniformARB( programObj
, index
, maxLength
, length
, size
, type
, name
);
5100 void WINAPI
wine_glGetArrayObjectfvATI( GLenum array
, GLenum pname
, GLfloat
* params
) {
5101 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
5103 func_glGetArrayObjectfvATI( array
, pname
, params
);
5107 void WINAPI
wine_glGetArrayObjectivATI( GLenum array
, GLenum pname
, GLint
* params
) {
5108 TRACE("(%d, %d, %p)\n", array
, pname
, params
);
5110 func_glGetArrayObjectivATI( array
, pname
, params
);
5114 void WINAPI
wine_glGetAttachedObjectsARB( unsigned int containerObj
, GLsizei maxCount
, GLsizei
* count
, unsigned int* obj
) {
5115 TRACE("(%d, %d, %p, %p)\n", containerObj
, maxCount
, count
, obj
);
5117 func_glGetAttachedObjectsARB( containerObj
, maxCount
, count
, obj
);
5121 void WINAPI
wine_glGetAttachedShaders( GLuint program
, GLsizei maxCount
, GLsizei
* count
, GLuint
* obj
) {
5122 TRACE("(%d, %d, %p, %p)\n", program
, maxCount
, count
, obj
);
5124 func_glGetAttachedShaders( program
, maxCount
, count
, obj
);
5128 GLint WINAPI
wine_glGetAttribLocation( GLuint program
, char* name
) {
5130 TRACE("(%d, %p)\n", program
, name
);
5132 ret_value
= func_glGetAttribLocation( program
, name
);
5137 GLint WINAPI
wine_glGetAttribLocationARB( unsigned int programObj
, char* name
) {
5139 TRACE("(%d, %p)\n", programObj
, name
);
5141 ret_value
= func_glGetAttribLocationARB( programObj
, name
);
5146 void WINAPI
wine_glGetBufferParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
5147 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5149 func_glGetBufferParameteriv( target
, pname
, params
);
5153 void WINAPI
wine_glGetBufferParameterivARB( GLenum target
, GLenum pname
, GLint
* params
) {
5154 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5156 func_glGetBufferParameterivARB( target
, pname
, params
);
5160 void WINAPI
wine_glGetBufferPointerv( GLenum target
, GLenum pname
, GLvoid
** params
) {
5161 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5163 func_glGetBufferPointerv( target
, pname
, params
);
5167 void WINAPI
wine_glGetBufferPointervARB( GLenum target
, GLenum pname
, GLvoid
** params
) {
5168 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5170 func_glGetBufferPointervARB( target
, pname
, params
);
5174 void WINAPI
wine_glGetBufferSubData( GLenum target
, ptrdiff_t offset
, ptrdiff_t size
, GLvoid
* data
) {
5175 TRACE("(%d, %d, %d, %p)\n", target
, offset
, size
, data
);
5177 func_glGetBufferSubData( target
, offset
, size
, data
);
5181 void WINAPI
wine_glGetBufferSubDataARB( GLenum target
, ptrdiff_t offset
, ptrdiff_t size
, GLvoid
* data
) {
5182 TRACE("(%d, %d, %d, %p)\n", target
, offset
, size
, data
);
5184 func_glGetBufferSubDataARB( target
, offset
, size
, data
);
5188 void WINAPI
wine_glGetColorTableEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* data
) {
5189 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, data
);
5191 func_glGetColorTableEXT( target
, format
, type
, data
);
5195 void WINAPI
wine_glGetColorTableParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
5196 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5198 func_glGetColorTableParameterfvEXT( target
, pname
, params
);
5202 void WINAPI
wine_glGetColorTableParameterfvSGI( GLenum target
, GLenum pname
, GLfloat
* params
) {
5203 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5205 func_glGetColorTableParameterfvSGI( target
, pname
, params
);
5209 void WINAPI
wine_glGetColorTableParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5210 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5212 func_glGetColorTableParameterivEXT( target
, pname
, params
);
5216 void WINAPI
wine_glGetColorTableParameterivSGI( GLenum target
, GLenum pname
, GLint
* params
) {
5217 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5219 func_glGetColorTableParameterivSGI( target
, pname
, params
);
5223 void WINAPI
wine_glGetColorTableSGI( GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
) {
5224 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
5226 func_glGetColorTableSGI( target
, format
, type
, table
);
5230 void WINAPI
wine_glGetCombinerInputParameterfvNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLfloat
* params
) {
5231 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
5233 func_glGetCombinerInputParameterfvNV( stage
, portion
, variable
, pname
, params
);
5237 void WINAPI
wine_glGetCombinerInputParameterivNV( GLenum stage
, GLenum portion
, GLenum variable
, GLenum pname
, GLint
* params
) {
5238 TRACE("(%d, %d, %d, %d, %p)\n", stage
, portion
, variable
, pname
, params
);
5240 func_glGetCombinerInputParameterivNV( stage
, portion
, variable
, pname
, params
);
5244 void WINAPI
wine_glGetCombinerOutputParameterfvNV( GLenum stage
, GLenum portion
, GLenum pname
, GLfloat
* params
) {
5245 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
5247 func_glGetCombinerOutputParameterfvNV( stage
, portion
, pname
, params
);
5251 void WINAPI
wine_glGetCombinerOutputParameterivNV( GLenum stage
, GLenum portion
, GLenum pname
, GLint
* params
) {
5252 TRACE("(%d, %d, %d, %p)\n", stage
, portion
, pname
, params
);
5254 func_glGetCombinerOutputParameterivNV( stage
, portion
, pname
, params
);
5258 void WINAPI
wine_glGetCombinerStageParameterfvNV( GLenum stage
, GLenum pname
, GLfloat
* params
) {
5259 TRACE("(%d, %d, %p)\n", stage
, pname
, params
);
5261 func_glGetCombinerStageParameterfvNV( stage
, pname
, params
);
5265 void WINAPI
wine_glGetCompressedTexImage( GLenum target
, GLint level
, GLvoid
* img
) {
5266 TRACE("(%d, %d, %p)\n", target
, level
, img
);
5268 func_glGetCompressedTexImage( target
, level
, img
);
5272 void WINAPI
wine_glGetCompressedTexImageARB( GLenum target
, GLint level
, GLvoid
* img
) {
5273 TRACE("(%d, %d, %p)\n", target
, level
, img
);
5275 func_glGetCompressedTexImageARB( target
, level
, img
);
5279 void WINAPI
wine_glGetConvolutionFilterEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* image
) {
5280 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
5282 func_glGetConvolutionFilterEXT( target
, format
, type
, image
);
5286 void WINAPI
wine_glGetConvolutionParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
5287 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5289 func_glGetConvolutionParameterfvEXT( target
, pname
, params
);
5293 void WINAPI
wine_glGetConvolutionParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5294 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5296 func_glGetConvolutionParameterivEXT( target
, pname
, params
);
5300 void WINAPI
wine_glGetDetailTexFuncSGIS( GLenum target
, GLfloat
* points
) {
5301 TRACE("(%d, %p)\n", target
, points
);
5303 func_glGetDetailTexFuncSGIS( target
, points
);
5307 void WINAPI
wine_glGetFenceivNV( GLuint fence
, GLenum pname
, GLint
* params
) {
5308 TRACE("(%d, %d, %p)\n", fence
, pname
, params
);
5310 func_glGetFenceivNV( fence
, pname
, params
);
5314 void WINAPI
wine_glGetFinalCombinerInputParameterfvNV( GLenum variable
, GLenum pname
, GLfloat
* params
) {
5315 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
5317 func_glGetFinalCombinerInputParameterfvNV( variable
, pname
, params
);
5321 void WINAPI
wine_glGetFinalCombinerInputParameterivNV( GLenum variable
, GLenum pname
, GLint
* params
) {
5322 TRACE("(%d, %d, %p)\n", variable
, pname
, params
);
5324 func_glGetFinalCombinerInputParameterivNV( variable
, pname
, params
);
5328 void WINAPI
wine_glGetFogFuncSGIS( GLfloat
* points
) {
5329 TRACE("(%p)\n", points
);
5331 func_glGetFogFuncSGIS( points
);
5335 void WINAPI
wine_glGetFragmentLightfvSGIX( GLenum light
, GLenum pname
, GLfloat
* params
) {
5336 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
5338 func_glGetFragmentLightfvSGIX( light
, pname
, params
);
5342 void WINAPI
wine_glGetFragmentLightivSGIX( GLenum light
, GLenum pname
, GLint
* params
) {
5343 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
5345 func_glGetFragmentLightivSGIX( light
, pname
, params
);
5349 void WINAPI
wine_glGetFragmentMaterialfvSGIX( GLenum face
, GLenum pname
, GLfloat
* params
) {
5350 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
5352 func_glGetFragmentMaterialfvSGIX( face
, pname
, params
);
5356 void WINAPI
wine_glGetFragmentMaterialivSGIX( GLenum face
, GLenum pname
, GLint
* params
) {
5357 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
5359 func_glGetFragmentMaterialivSGIX( face
, pname
, params
);
5363 void WINAPI
wine_glGetFramebufferAttachmentParameterivEXT( GLenum target
, GLenum attachment
, GLenum pname
, GLint
* params
) {
5364 TRACE("(%d, %d, %d, %p)\n", target
, attachment
, pname
, params
);
5366 func_glGetFramebufferAttachmentParameterivEXT( target
, attachment
, pname
, params
);
5370 unsigned int WINAPI
wine_glGetHandleARB( GLenum pname
) {
5371 unsigned int ret_value
;
5372 TRACE("(%d)\n", pname
);
5374 ret_value
= func_glGetHandleARB( pname
);
5379 void WINAPI
wine_glGetHistogramEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
5380 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
5382 func_glGetHistogramEXT( target
, reset
, format
, type
, values
);
5386 void WINAPI
wine_glGetHistogramParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
5387 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5389 func_glGetHistogramParameterfvEXT( target
, pname
, params
);
5393 void WINAPI
wine_glGetHistogramParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5394 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5396 func_glGetHistogramParameterivEXT( target
, pname
, params
);
5400 void WINAPI
wine_glGetImageTransformParameterfvHP( GLenum target
, GLenum pname
, GLfloat
* params
) {
5401 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5403 func_glGetImageTransformParameterfvHP( target
, pname
, params
);
5407 void WINAPI
wine_glGetImageTransformParameterivHP( GLenum target
, GLenum pname
, GLint
* params
) {
5408 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5410 func_glGetImageTransformParameterivHP( target
, pname
, params
);
5414 void WINAPI
wine_glGetInfoLogARB( unsigned int obj
, GLsizei maxLength
, GLsizei
* length
, char* infoLog
) {
5415 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, infoLog
);
5417 func_glGetInfoLogARB( obj
, maxLength
, length
, infoLog
);
5421 GLint WINAPI
wine_glGetInstrumentsSGIX( ) {
5425 ret_value
= func_glGetInstrumentsSGIX( );
5430 void WINAPI
wine_glGetInvariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
5431 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5433 func_glGetInvariantBooleanvEXT( id
, value
, data
);
5437 void WINAPI
wine_glGetInvariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
5438 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5440 func_glGetInvariantFloatvEXT( id
, value
, data
);
5444 void WINAPI
wine_glGetInvariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
5445 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5447 func_glGetInvariantIntegervEXT( id
, value
, data
);
5451 void WINAPI
wine_glGetListParameterfvSGIX( GLuint list
, GLenum pname
, GLfloat
* params
) {
5452 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
5454 func_glGetListParameterfvSGIX( list
, pname
, params
);
5458 void WINAPI
wine_glGetListParameterivSGIX( GLuint list
, GLenum pname
, GLint
* params
) {
5459 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
5461 func_glGetListParameterivSGIX( list
, pname
, params
);
5465 void WINAPI
wine_glGetLocalConstantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
5466 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5468 func_glGetLocalConstantBooleanvEXT( id
, value
, data
);
5472 void WINAPI
wine_glGetLocalConstantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
5473 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5475 func_glGetLocalConstantFloatvEXT( id
, value
, data
);
5479 void WINAPI
wine_glGetLocalConstantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
5480 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5482 func_glGetLocalConstantIntegervEXT( id
, value
, data
);
5486 void WINAPI
wine_glGetMapAttribParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
5487 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5489 func_glGetMapAttribParameterfvNV( target
, index
, pname
, params
);
5493 void WINAPI
wine_glGetMapAttribParameterivNV( GLenum target
, GLuint index
, GLenum pname
, GLint
* params
) {
5494 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5496 func_glGetMapAttribParameterivNV( target
, index
, pname
, params
);
5500 void WINAPI
wine_glGetMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLboolean packed
, GLvoid
* points
) {
5501 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, packed
, points
);
5503 func_glGetMapControlPointsNV( target
, index
, type
, ustride
, vstride
, packed
, points
);
5507 void WINAPI
wine_glGetMapParameterfvNV( GLenum target
, GLenum pname
, GLfloat
* params
) {
5508 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5510 func_glGetMapParameterfvNV( target
, pname
, params
);
5514 void WINAPI
wine_glGetMapParameterivNV( GLenum target
, GLenum pname
, GLint
* params
) {
5515 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5517 func_glGetMapParameterivNV( target
, pname
, params
);
5521 void WINAPI
wine_glGetMinmaxEXT( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
5522 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
5524 func_glGetMinmaxEXT( target
, reset
, format
, type
, values
);
5528 void WINAPI
wine_glGetMinmaxParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
5529 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5531 func_glGetMinmaxParameterfvEXT( target
, pname
, params
);
5535 void WINAPI
wine_glGetMinmaxParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5536 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5538 func_glGetMinmaxParameterivEXT( target
, pname
, params
);
5542 void WINAPI
wine_glGetObjectBufferfvATI( GLuint buffer
, GLenum pname
, GLfloat
* params
) {
5543 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
5545 func_glGetObjectBufferfvATI( buffer
, pname
, params
);
5549 void WINAPI
wine_glGetObjectBufferivATI( GLuint buffer
, GLenum pname
, GLint
* params
) {
5550 TRACE("(%d, %d, %p)\n", buffer
, pname
, params
);
5552 func_glGetObjectBufferivATI( buffer
, pname
, params
);
5556 void WINAPI
wine_glGetObjectParameterfvARB( unsigned int obj
, GLenum pname
, GLfloat
* params
) {
5557 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
5559 func_glGetObjectParameterfvARB( obj
, pname
, params
);
5563 void WINAPI
wine_glGetObjectParameterivARB( unsigned int obj
, GLenum pname
, GLint
* params
) {
5564 TRACE("(%d, %d, %p)\n", obj
, pname
, params
);
5566 func_glGetObjectParameterivARB( obj
, pname
, params
);
5570 void WINAPI
wine_glGetOcclusionQueryivNV( GLuint id
, GLenum pname
, GLint
* params
) {
5571 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5573 func_glGetOcclusionQueryivNV( id
, pname
, params
);
5577 void WINAPI
wine_glGetOcclusionQueryuivNV( GLuint id
, GLenum pname
, GLuint
* params
) {
5578 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5580 func_glGetOcclusionQueryuivNV( id
, pname
, params
);
5584 void WINAPI
wine_glGetPixelTexGenParameterfvSGIS( GLenum pname
, GLfloat
* params
) {
5585 TRACE("(%d, %p)\n", pname
, params
);
5587 func_glGetPixelTexGenParameterfvSGIS( pname
, params
);
5591 void WINAPI
wine_glGetPixelTexGenParameterivSGIS( GLenum pname
, GLint
* params
) {
5592 TRACE("(%d, %p)\n", pname
, params
);
5594 func_glGetPixelTexGenParameterivSGIS( pname
, params
);
5598 void WINAPI
wine_glGetPointervEXT( GLenum pname
, GLvoid
** params
) {
5599 TRACE("(%d, %p)\n", pname
, params
);
5601 func_glGetPointervEXT( pname
, params
);
5605 void WINAPI
wine_glGetProgramEnvParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
5606 TRACE("(%d, %d, %p)\n", target
, index
, params
);
5608 func_glGetProgramEnvParameterdvARB( target
, index
, params
);
5612 void WINAPI
wine_glGetProgramEnvParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
5613 TRACE("(%d, %d, %p)\n", target
, index
, params
);
5615 func_glGetProgramEnvParameterfvARB( target
, index
, params
);
5619 void WINAPI
wine_glGetProgramInfoLog( GLuint program
, GLsizei bufSize
, GLsizei
* length
, char* infoLog
) {
5620 TRACE("(%d, %d, %p, %p)\n", program
, bufSize
, length
, infoLog
);
5622 func_glGetProgramInfoLog( program
, bufSize
, length
, infoLog
);
5626 void WINAPI
wine_glGetProgramLocalParameterdvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
5627 TRACE("(%d, %d, %p)\n", target
, index
, params
);
5629 func_glGetProgramLocalParameterdvARB( target
, index
, params
);
5633 void WINAPI
wine_glGetProgramLocalParameterfvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
5634 TRACE("(%d, %d, %p)\n", target
, index
, params
);
5636 func_glGetProgramLocalParameterfvARB( target
, index
, params
);
5640 void WINAPI
wine_glGetProgramNamedParameterdvNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLdouble
* params
) {
5641 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
5643 func_glGetProgramNamedParameterdvNV( id
, len
, name
, params
);
5647 void WINAPI
wine_glGetProgramNamedParameterfvNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLfloat
* params
) {
5648 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, params
);
5650 func_glGetProgramNamedParameterfvNV( id
, len
, name
, params
);
5654 void WINAPI
wine_glGetProgramParameterdvNV( GLenum target
, GLuint index
, GLenum pname
, GLdouble
* params
) {
5655 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5657 func_glGetProgramParameterdvNV( target
, index
, pname
, params
);
5661 void WINAPI
wine_glGetProgramParameterfvNV( GLenum target
, GLuint index
, GLenum pname
, GLfloat
* params
) {
5662 TRACE("(%d, %d, %d, %p)\n", target
, index
, pname
, params
);
5664 func_glGetProgramParameterfvNV( target
, index
, pname
, params
);
5668 void WINAPI
wine_glGetProgramStringARB( GLenum target
, GLenum pname
, GLvoid
* string
) {
5669 TRACE("(%d, %d, %p)\n", target
, pname
, string
);
5671 func_glGetProgramStringARB( target
, pname
, string
);
5675 void WINAPI
wine_glGetProgramStringNV( GLuint id
, GLenum pname
, GLubyte
* program
) {
5676 TRACE("(%d, %d, %p)\n", id
, pname
, program
);
5678 func_glGetProgramStringNV( id
, pname
, program
);
5682 void WINAPI
wine_glGetProgramiv( GLuint program
, GLenum pname
, GLint
* params
) {
5683 TRACE("(%d, %d, %p)\n", program
, pname
, params
);
5685 func_glGetProgramiv( program
, pname
, params
);
5689 void WINAPI
wine_glGetProgramivARB( GLenum target
, GLenum pname
, GLint
* params
) {
5690 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5692 func_glGetProgramivARB( target
, pname
, params
);
5696 void WINAPI
wine_glGetProgramivNV( GLuint id
, GLenum pname
, GLint
* params
) {
5697 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5699 func_glGetProgramivNV( id
, pname
, params
);
5703 void WINAPI
wine_glGetQueryObjectiv( GLuint id
, GLenum pname
, GLint
* params
) {
5704 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5706 func_glGetQueryObjectiv( id
, pname
, params
);
5710 void WINAPI
wine_glGetQueryObjectivARB( GLuint id
, GLenum pname
, GLint
* params
) {
5711 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5713 func_glGetQueryObjectivARB( id
, pname
, params
);
5717 void WINAPI
wine_glGetQueryObjectuiv( GLuint id
, GLenum pname
, GLuint
* params
) {
5718 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5720 func_glGetQueryObjectuiv( id
, pname
, params
);
5724 void WINAPI
wine_glGetQueryObjectuivARB( GLuint id
, GLenum pname
, GLuint
* params
) {
5725 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5727 func_glGetQueryObjectuivARB( id
, pname
, params
);
5731 void WINAPI
wine_glGetQueryiv( GLenum target
, GLenum pname
, GLint
* params
) {
5732 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5734 func_glGetQueryiv( target
, pname
, params
);
5738 void WINAPI
wine_glGetQueryivARB( GLenum target
, GLenum pname
, GLint
* params
) {
5739 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5741 func_glGetQueryivARB( target
, pname
, params
);
5745 void WINAPI
wine_glGetRenderbufferParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
5746 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
5748 func_glGetRenderbufferParameterivEXT( target
, pname
, params
);
5752 void WINAPI
wine_glGetSeparableFilterEXT( GLenum target
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
, GLvoid
* span
) {
5753 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
5755 func_glGetSeparableFilterEXT( target
, format
, type
, row
, column
, span
);
5759 void WINAPI
wine_glGetShaderInfoLog( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, char* infoLog
) {
5760 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, infoLog
);
5762 func_glGetShaderInfoLog( shader
, bufSize
, length
, infoLog
);
5766 void WINAPI
wine_glGetShaderSource( GLuint shader
, GLsizei bufSize
, GLsizei
* length
, char* source
) {
5767 TRACE("(%d, %d, %p, %p)\n", shader
, bufSize
, length
, source
);
5769 func_glGetShaderSource( shader
, bufSize
, length
, source
);
5773 void WINAPI
wine_glGetShaderSourceARB( unsigned int obj
, GLsizei maxLength
, GLsizei
* length
, char* source
) {
5774 TRACE("(%d, %d, %p, %p)\n", obj
, maxLength
, length
, source
);
5776 func_glGetShaderSourceARB( obj
, maxLength
, length
, source
);
5780 void WINAPI
wine_glGetShaderiv( GLuint shader
, GLenum pname
, GLint
* params
) {
5781 TRACE("(%d, %d, %p)\n", shader
, pname
, params
);
5783 func_glGetShaderiv( shader
, pname
, params
);
5787 void WINAPI
wine_glGetSharpenTexFuncSGIS( GLenum target
, GLfloat
* points
) {
5788 TRACE("(%d, %p)\n", target
, points
);
5790 func_glGetSharpenTexFuncSGIS( target
, points
);
5794 void WINAPI
wine_glGetTexBumpParameterfvATI( GLenum pname
, GLfloat
* param
) {
5795 TRACE("(%d, %p)\n", pname
, param
);
5797 func_glGetTexBumpParameterfvATI( pname
, param
);
5801 void WINAPI
wine_glGetTexBumpParameterivATI( GLenum pname
, GLint
* param
) {
5802 TRACE("(%d, %p)\n", pname
, param
);
5804 func_glGetTexBumpParameterivATI( pname
, param
);
5808 void WINAPI
wine_glGetTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLfloat
* weights
) {
5809 TRACE("(%d, %d, %p)\n", target
, filter
, weights
);
5811 func_glGetTexFilterFuncSGIS( target
, filter
, weights
);
5815 void WINAPI
wine_glGetTrackMatrixivNV( GLenum target
, GLuint address
, GLenum pname
, GLint
* params
) {
5816 TRACE("(%d, %d, %d, %p)\n", target
, address
, pname
, params
);
5818 func_glGetTrackMatrixivNV( target
, address
, pname
, params
);
5822 GLint WINAPI
wine_glGetUniformLocation( GLuint program
, char* name
) {
5824 TRACE("(%d, %p)\n", program
, name
);
5826 ret_value
= func_glGetUniformLocation( program
, name
);
5831 GLint WINAPI
wine_glGetUniformLocationARB( unsigned int programObj
, char* name
) {
5833 TRACE("(%d, %p)\n", programObj
, name
);
5835 ret_value
= func_glGetUniformLocationARB( programObj
, name
);
5840 void WINAPI
wine_glGetUniformfv( GLuint program
, GLint location
, GLfloat
* params
) {
5841 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5843 func_glGetUniformfv( program
, location
, params
);
5847 void WINAPI
wine_glGetUniformfvARB( unsigned int programObj
, GLint location
, GLfloat
* params
) {
5848 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
5850 func_glGetUniformfvARB( programObj
, location
, params
);
5854 void WINAPI
wine_glGetUniformiv( GLuint program
, GLint location
, GLint
* params
) {
5855 TRACE("(%d, %d, %p)\n", program
, location
, params
);
5857 func_glGetUniformiv( program
, location
, params
);
5861 void WINAPI
wine_glGetUniformivARB( unsigned int programObj
, GLint location
, GLint
* params
) {
5862 TRACE("(%d, %d, %p)\n", programObj
, location
, params
);
5864 func_glGetUniformivARB( programObj
, location
, params
);
5868 void WINAPI
wine_glGetVariantArrayObjectfvATI( GLuint id
, GLenum pname
, GLfloat
* params
) {
5869 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5871 func_glGetVariantArrayObjectfvATI( id
, pname
, params
);
5875 void WINAPI
wine_glGetVariantArrayObjectivATI( GLuint id
, GLenum pname
, GLint
* params
) {
5876 TRACE("(%d, %d, %p)\n", id
, pname
, params
);
5878 func_glGetVariantArrayObjectivATI( id
, pname
, params
);
5882 void WINAPI
wine_glGetVariantBooleanvEXT( GLuint id
, GLenum value
, GLboolean
* data
) {
5883 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5885 func_glGetVariantBooleanvEXT( id
, value
, data
);
5889 void WINAPI
wine_glGetVariantFloatvEXT( GLuint id
, GLenum value
, GLfloat
* data
) {
5890 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5892 func_glGetVariantFloatvEXT( id
, value
, data
);
5896 void WINAPI
wine_glGetVariantIntegervEXT( GLuint id
, GLenum value
, GLint
* data
) {
5897 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5899 func_glGetVariantIntegervEXT( id
, value
, data
);
5903 void WINAPI
wine_glGetVariantPointervEXT( GLuint id
, GLenum value
, GLvoid
** data
) {
5904 TRACE("(%d, %d, %p)\n", id
, value
, data
);
5906 func_glGetVariantPointervEXT( id
, value
, data
);
5910 void WINAPI
wine_glGetVertexAttribArrayObjectfvATI( GLuint index
, GLenum pname
, GLfloat
* params
) {
5911 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5913 func_glGetVertexAttribArrayObjectfvATI( index
, pname
, params
);
5917 void WINAPI
wine_glGetVertexAttribArrayObjectivATI( GLuint index
, GLenum pname
, GLint
* params
) {
5918 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5920 func_glGetVertexAttribArrayObjectivATI( index
, pname
, params
);
5924 void WINAPI
wine_glGetVertexAttribPointerv( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
5925 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5927 func_glGetVertexAttribPointerv( index
, pname
, pointer
);
5931 void WINAPI
wine_glGetVertexAttribPointervARB( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
5932 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5934 func_glGetVertexAttribPointervARB( index
, pname
, pointer
);
5938 void WINAPI
wine_glGetVertexAttribPointervNV( GLuint index
, GLenum pname
, GLvoid
** pointer
) {
5939 TRACE("(%d, %d, %p)\n", index
, pname
, pointer
);
5941 func_glGetVertexAttribPointervNV( index
, pname
, pointer
);
5945 void WINAPI
wine_glGetVertexAttribdv( GLuint index
, GLenum pname
, GLdouble
* params
) {
5946 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5948 func_glGetVertexAttribdv( index
, pname
, params
);
5952 void WINAPI
wine_glGetVertexAttribdvARB( GLuint index
, GLenum pname
, GLdouble
* params
) {
5953 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5955 func_glGetVertexAttribdvARB( index
, pname
, params
);
5959 void WINAPI
wine_glGetVertexAttribdvNV( GLuint index
, GLenum pname
, GLdouble
* params
) {
5960 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5962 func_glGetVertexAttribdvNV( index
, pname
, params
);
5966 void WINAPI
wine_glGetVertexAttribfv( GLuint index
, GLenum pname
, GLfloat
* params
) {
5967 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5969 func_glGetVertexAttribfv( index
, pname
, params
);
5973 void WINAPI
wine_glGetVertexAttribfvARB( GLuint index
, GLenum pname
, GLfloat
* params
) {
5974 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5976 func_glGetVertexAttribfvARB( index
, pname
, params
);
5980 void WINAPI
wine_glGetVertexAttribfvNV( GLuint index
, GLenum pname
, GLfloat
* params
) {
5981 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5983 func_glGetVertexAttribfvNV( index
, pname
, params
);
5987 void WINAPI
wine_glGetVertexAttribiv( GLuint index
, GLenum pname
, GLint
* params
) {
5988 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5990 func_glGetVertexAttribiv( index
, pname
, params
);
5994 void WINAPI
wine_glGetVertexAttribivARB( GLuint index
, GLenum pname
, GLint
* params
) {
5995 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
5997 func_glGetVertexAttribivARB( index
, pname
, params
);
6001 void WINAPI
wine_glGetVertexAttribivNV( GLuint index
, GLenum pname
, GLint
* params
) {
6002 TRACE("(%d, %d, %p)\n", index
, pname
, params
);
6004 func_glGetVertexAttribivNV( index
, pname
, params
);
6008 void WINAPI
wine_glGlobalAlphaFactorbSUN( GLbyte factor
) {
6009 TRACE("(%d)\n", factor
);
6011 func_glGlobalAlphaFactorbSUN( factor
);
6015 void WINAPI
wine_glGlobalAlphaFactordSUN( GLdouble factor
) {
6016 TRACE("(%f)\n", factor
);
6018 func_glGlobalAlphaFactordSUN( factor
);
6022 void WINAPI
wine_glGlobalAlphaFactorfSUN( GLfloat factor
) {
6023 TRACE("(%f)\n", factor
);
6025 func_glGlobalAlphaFactorfSUN( factor
);
6029 void WINAPI
wine_glGlobalAlphaFactoriSUN( GLint factor
) {
6030 TRACE("(%d)\n", factor
);
6032 func_glGlobalAlphaFactoriSUN( factor
);
6036 void WINAPI
wine_glGlobalAlphaFactorsSUN( GLshort factor
) {
6037 TRACE("(%d)\n", factor
);
6039 func_glGlobalAlphaFactorsSUN( factor
);
6043 void WINAPI
wine_glGlobalAlphaFactorubSUN( GLubyte factor
) {
6044 TRACE("(%d)\n", factor
);
6046 func_glGlobalAlphaFactorubSUN( factor
);
6050 void WINAPI
wine_glGlobalAlphaFactoruiSUN( GLuint factor
) {
6051 TRACE("(%d)\n", factor
);
6053 func_glGlobalAlphaFactoruiSUN( factor
);
6057 void WINAPI
wine_glGlobalAlphaFactorusSUN( GLushort factor
) {
6058 TRACE("(%d)\n", factor
);
6060 func_glGlobalAlphaFactorusSUN( factor
);
6064 void WINAPI
wine_glHintPGI( GLenum target
, GLint mode
) {
6065 TRACE("(%d, %d)\n", target
, mode
);
6067 func_glHintPGI( target
, mode
);
6071 void WINAPI
wine_glHistogramEXT( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
6072 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
6074 func_glHistogramEXT( target
, width
, internalformat
, sink
);
6078 void WINAPI
wine_glIglooInterfaceSGIX( GLint pname
, GLint
* params
) {
6079 TRACE("(%d, %p)\n", pname
, params
);
6081 func_glIglooInterfaceSGIX( pname
, params
);
6085 void WINAPI
wine_glImageTransformParameterfHP( GLenum target
, GLenum pname
, GLfloat param
) {
6086 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
6088 func_glImageTransformParameterfHP( target
, pname
, param
);
6092 void WINAPI
wine_glImageTransformParameterfvHP( GLenum target
, GLenum pname
, GLfloat
* params
) {
6093 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6095 func_glImageTransformParameterfvHP( target
, pname
, params
);
6099 void WINAPI
wine_glImageTransformParameteriHP( GLenum target
, GLenum pname
, GLint param
) {
6100 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
6102 func_glImageTransformParameteriHP( target
, pname
, param
);
6106 void WINAPI
wine_glImageTransformParameterivHP( GLenum target
, GLenum pname
, GLint
* params
) {
6107 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6109 func_glImageTransformParameterivHP( target
, pname
, params
);
6113 void WINAPI
wine_glIndexFuncEXT( GLenum func
, GLclampf ref
) {
6114 TRACE("(%d, %f)\n", func
, ref
);
6116 func_glIndexFuncEXT( func
, ref
);
6120 void WINAPI
wine_glIndexMaterialEXT( GLenum face
, GLenum mode
) {
6121 TRACE("(%d, %d)\n", face
, mode
);
6123 func_glIndexMaterialEXT( face
, mode
);
6127 void WINAPI
wine_glIndexPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, GLvoid
* pointer
) {
6128 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
6130 func_glIndexPointerEXT( type
, stride
, count
, pointer
);
6134 void WINAPI
wine_glIndexPointerListIBM( GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
6135 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
6137 func_glIndexPointerListIBM( type
, stride
, pointer
, ptrstride
);
6141 void WINAPI
wine_glInsertComponentEXT( GLuint res
, GLuint src
, GLuint num
) {
6142 TRACE("(%d, %d, %d)\n", res
, src
, num
);
6144 func_glInsertComponentEXT( res
, src
, num
);
6148 void WINAPI
wine_glInstrumentsBufferSGIX( GLsizei size
, GLint
* buffer
) {
6149 TRACE("(%d, %p)\n", size
, buffer
);
6151 func_glInstrumentsBufferSGIX( size
, buffer
);
6155 GLboolean WINAPI
wine_glIsAsyncMarkerSGIX( GLuint marker
) {
6156 GLboolean ret_value
;
6157 TRACE("(%d)\n", marker
);
6159 ret_value
= func_glIsAsyncMarkerSGIX( marker
);
6164 GLboolean WINAPI
wine_glIsBuffer( GLuint buffer
) {
6165 GLboolean ret_value
;
6166 TRACE("(%d)\n", buffer
);
6168 ret_value
= func_glIsBuffer( buffer
);
6173 GLboolean WINAPI
wine_glIsBufferARB( GLuint buffer
) {
6174 GLboolean ret_value
;
6175 TRACE("(%d)\n", buffer
);
6177 ret_value
= func_glIsBufferARB( buffer
);
6182 GLboolean WINAPI
wine_glIsFenceAPPLE( GLuint fence
) {
6183 GLboolean ret_value
;
6184 TRACE("(%d)\n", fence
);
6186 ret_value
= func_glIsFenceAPPLE( fence
);
6191 GLboolean WINAPI
wine_glIsFenceNV( GLuint fence
) {
6192 GLboolean ret_value
;
6193 TRACE("(%d)\n", fence
);
6195 ret_value
= func_glIsFenceNV( fence
);
6200 GLboolean WINAPI
wine_glIsFramebufferEXT( GLuint framebuffer
) {
6201 GLboolean ret_value
;
6202 TRACE("(%d)\n", framebuffer
);
6204 ret_value
= func_glIsFramebufferEXT( framebuffer
);
6209 GLboolean WINAPI
wine_glIsObjectBufferATI( GLuint buffer
) {
6210 GLboolean ret_value
;
6211 TRACE("(%d)\n", buffer
);
6213 ret_value
= func_glIsObjectBufferATI( buffer
);
6218 GLboolean WINAPI
wine_glIsOcclusionQueryNV( GLuint id
) {
6219 GLboolean ret_value
;
6220 TRACE("(%d)\n", id
);
6222 ret_value
= func_glIsOcclusionQueryNV( id
);
6227 GLboolean WINAPI
wine_glIsProgram( GLuint program
) {
6228 GLboolean ret_value
;
6229 TRACE("(%d)\n", program
);
6231 ret_value
= func_glIsProgram( program
);
6236 GLboolean WINAPI
wine_glIsProgramARB( GLuint program
) {
6237 GLboolean ret_value
;
6238 TRACE("(%d)\n", program
);
6240 ret_value
= func_glIsProgramARB( program
);
6245 GLboolean WINAPI
wine_glIsProgramNV( GLuint id
) {
6246 GLboolean ret_value
;
6247 TRACE("(%d)\n", id
);
6249 ret_value
= func_glIsProgramNV( id
);
6254 GLboolean WINAPI
wine_glIsQuery( GLuint id
) {
6255 GLboolean ret_value
;
6256 TRACE("(%d)\n", id
);
6258 ret_value
= func_glIsQuery( id
);
6263 GLboolean WINAPI
wine_glIsQueryARB( GLuint id
) {
6264 GLboolean ret_value
;
6265 TRACE("(%d)\n", id
);
6267 ret_value
= func_glIsQueryARB( id
);
6272 GLboolean WINAPI
wine_glIsRenderbufferEXT( GLuint renderbuffer
) {
6273 GLboolean ret_value
;
6274 TRACE("(%d)\n", renderbuffer
);
6276 ret_value
= func_glIsRenderbufferEXT( renderbuffer
);
6281 GLboolean WINAPI
wine_glIsShader( GLuint shader
) {
6282 GLboolean ret_value
;
6283 TRACE("(%d)\n", shader
);
6285 ret_value
= func_glIsShader( shader
);
6290 GLboolean WINAPI
wine_glIsTextureEXT( GLuint texture
) {
6291 GLboolean ret_value
;
6292 TRACE("(%d)\n", texture
);
6294 ret_value
= func_glIsTextureEXT( texture
);
6299 GLboolean WINAPI
wine_glIsVariantEnabledEXT( GLuint id
, GLenum cap
) {
6300 GLboolean ret_value
;
6301 TRACE("(%d, %d)\n", id
, cap
);
6303 ret_value
= func_glIsVariantEnabledEXT( id
, cap
);
6308 GLboolean WINAPI
wine_glIsVertexArrayAPPLE( GLuint array
) {
6309 GLboolean ret_value
;
6310 TRACE("(%d)\n", array
);
6312 ret_value
= func_glIsVertexArrayAPPLE( array
);
6317 void WINAPI
wine_glLightEnviSGIX( GLenum pname
, GLint param
) {
6318 TRACE("(%d, %d)\n", pname
, param
);
6320 func_glLightEnviSGIX( pname
, param
);
6324 void WINAPI
wine_glLinkProgram( GLuint program
) {
6325 TRACE("(%d)\n", program
);
6327 func_glLinkProgram( program
);
6331 void WINAPI
wine_glLinkProgramARB( unsigned int programObj
) {
6332 TRACE("(%d)\n", programObj
);
6334 func_glLinkProgramARB( programObj
);
6338 void WINAPI
wine_glListParameterfSGIX( GLuint list
, GLenum pname
, GLfloat param
) {
6339 TRACE("(%d, %d, %f)\n", list
, pname
, param
);
6341 func_glListParameterfSGIX( list
, pname
, param
);
6345 void WINAPI
wine_glListParameterfvSGIX( GLuint list
, GLenum pname
, GLfloat
* params
) {
6346 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
6348 func_glListParameterfvSGIX( list
, pname
, params
);
6352 void WINAPI
wine_glListParameteriSGIX( GLuint list
, GLenum pname
, GLint param
) {
6353 TRACE("(%d, %d, %d)\n", list
, pname
, param
);
6355 func_glListParameteriSGIX( list
, pname
, param
);
6359 void WINAPI
wine_glListParameterivSGIX( GLuint list
, GLenum pname
, GLint
* params
) {
6360 TRACE("(%d, %d, %p)\n", list
, pname
, params
);
6362 func_glListParameterivSGIX( list
, pname
, params
);
6366 void WINAPI
wine_glLoadIdentityDeformationMapSGIX( GLint mask
) {
6367 TRACE("(%d)\n", mask
);
6369 func_glLoadIdentityDeformationMapSGIX( mask
);
6373 void WINAPI
wine_glLoadProgramNV( GLenum target
, GLuint id
, GLsizei len
, GLubyte
* program
) {
6374 TRACE("(%d, %d, %d, %p)\n", target
, id
, len
, program
);
6376 func_glLoadProgramNV( target
, id
, len
, program
);
6380 void WINAPI
wine_glLoadTransposeMatrixd( GLdouble
* m
) {
6381 TRACE("(%p)\n", m
);
6383 func_glLoadTransposeMatrixd( m
);
6387 void WINAPI
wine_glLoadTransposeMatrixdARB( GLdouble
* m
) {
6388 TRACE("(%p)\n", m
);
6390 func_glLoadTransposeMatrixdARB( m
);
6394 void WINAPI
wine_glLoadTransposeMatrixf( GLfloat
* m
) {
6395 TRACE("(%p)\n", m
);
6397 func_glLoadTransposeMatrixf( m
);
6401 void WINAPI
wine_glLoadTransposeMatrixfARB( GLfloat
* m
) {
6402 TRACE("(%p)\n", m
);
6404 func_glLoadTransposeMatrixfARB( m
);
6408 void WINAPI
wine_glLockArraysEXT( GLint first
, GLsizei count
) {
6409 TRACE("(%d, %d)\n", first
, count
);
6411 func_glLockArraysEXT( first
, count
);
6415 void WINAPI
wine_glMTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
6416 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6418 func_glMTexCoord2fSGIS( target
, s
, t
);
6422 void WINAPI
wine_glMTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
6423 TRACE("(%d, %p)\n", target
, v
);
6425 func_glMTexCoord2fvSGIS( target
, v
);
6429 GLvoid
* WINAPI
wine_glMapBuffer( GLenum target
, GLenum access
) {
6431 TRACE("(%d, %d)\n", target
, access
);
6433 ret_value
= func_glMapBuffer( target
, access
);
6438 GLvoid
* WINAPI
wine_glMapBufferARB( GLenum target
, GLenum access
) {
6440 TRACE("(%d, %d)\n", target
, access
);
6442 ret_value
= func_glMapBufferARB( target
, access
);
6447 void WINAPI
wine_glMapControlPointsNV( GLenum target
, GLuint index
, GLenum type
, GLsizei ustride
, GLsizei vstride
, GLint uorder
, GLint vorder
, GLboolean packed
, GLvoid
* points
) {
6448 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
6450 func_glMapControlPointsNV( target
, index
, type
, ustride
, vstride
, uorder
, vorder
, packed
, points
);
6454 GLvoid
* WINAPI
wine_glMapObjectBufferATI( GLuint buffer
) {
6456 TRACE("(%d)\n", buffer
);
6458 ret_value
= func_glMapObjectBufferATI( buffer
);
6463 void WINAPI
wine_glMapParameterfvNV( GLenum target
, GLenum pname
, GLfloat
* params
) {
6464 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6466 func_glMapParameterfvNV( target
, pname
, params
);
6470 void WINAPI
wine_glMapParameterivNV( GLenum target
, GLenum pname
, GLint
* params
) {
6471 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
6473 func_glMapParameterivNV( target
, pname
, params
);
6477 void WINAPI
wine_glMatrixIndexPointerARB( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
6478 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
6480 func_glMatrixIndexPointerARB( size
, type
, stride
, pointer
);
6484 void WINAPI
wine_glMatrixIndexubvARB( GLint size
, GLubyte
* indices
) {
6485 TRACE("(%d, %p)\n", size
, indices
);
6487 func_glMatrixIndexubvARB( size
, indices
);
6491 void WINAPI
wine_glMatrixIndexuivARB( GLint size
, GLuint
* indices
) {
6492 TRACE("(%d, %p)\n", size
, indices
);
6494 func_glMatrixIndexuivARB( size
, indices
);
6498 void WINAPI
wine_glMatrixIndexusvARB( GLint size
, GLushort
* indices
) {
6499 TRACE("(%d, %p)\n", size
, indices
);
6501 func_glMatrixIndexusvARB( size
, indices
);
6505 void WINAPI
wine_glMinmaxEXT( GLenum target
, GLenum internalformat
, GLboolean sink
) {
6506 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
6508 func_glMinmaxEXT( target
, internalformat
, sink
);
6512 void WINAPI
wine_glMultTransposeMatrixd( GLdouble
* m
) {
6513 TRACE("(%p)\n", m
);
6515 func_glMultTransposeMatrixd( m
);
6519 void WINAPI
wine_glMultTransposeMatrixdARB( GLdouble
* m
) {
6520 TRACE("(%p)\n", m
);
6522 func_glMultTransposeMatrixdARB( m
);
6526 void WINAPI
wine_glMultTransposeMatrixf( GLfloat
* m
) {
6527 TRACE("(%p)\n", m
);
6529 func_glMultTransposeMatrixf( m
);
6533 void WINAPI
wine_glMultTransposeMatrixfARB( GLfloat
* m
) {
6534 TRACE("(%p)\n", m
);
6536 func_glMultTransposeMatrixfARB( m
);
6540 void WINAPI
wine_glMultiDrawArrays( GLenum mode
, GLint
* first
, GLsizei
* count
, GLsizei primcount
) {
6541 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
6543 func_glMultiDrawArrays( mode
, first
, count
, primcount
);
6547 void WINAPI
wine_glMultiDrawArraysEXT( GLenum mode
, GLint
* first
, GLsizei
* count
, GLsizei primcount
) {
6548 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
6550 func_glMultiDrawArraysEXT( mode
, first
, count
, primcount
);
6554 void WINAPI
wine_glMultiDrawElementArrayAPPLE( GLenum mode
, GLint
* first
, GLsizei
* count
, GLsizei primcount
) {
6555 TRACE("(%d, %p, %p, %d)\n", mode
, first
, count
, primcount
);
6557 func_glMultiDrawElementArrayAPPLE( mode
, first
, count
, primcount
);
6561 void WINAPI
wine_glMultiDrawElements( GLenum mode
, GLsizei
* count
, GLenum type
, GLvoid
** indices
, GLsizei primcount
) {
6562 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
6564 func_glMultiDrawElements( mode
, count
, type
, indices
, primcount
);
6568 void WINAPI
wine_glMultiDrawElementsEXT( GLenum mode
, GLsizei
* count
, GLenum type
, GLvoid
** indices
, GLsizei primcount
) {
6569 TRACE("(%d, %p, %d, %p, %d)\n", mode
, count
, type
, indices
, primcount
);
6571 func_glMultiDrawElementsEXT( mode
, count
, type
, indices
, primcount
);
6575 void WINAPI
wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode
, GLuint start
, GLuint end
, GLint
* first
, GLsizei
* count
, GLsizei primcount
) {
6576 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode
, start
, end
, first
, count
, primcount
);
6578 func_glMultiDrawRangeElementArrayAPPLE( mode
, start
, end
, first
, count
, primcount
);
6582 void WINAPI
wine_glMultiModeDrawArraysIBM( GLenum
* mode
, GLint
* first
, GLsizei
* count
, GLsizei primcount
, GLint modestride
) {
6583 TRACE("(%p, %p, %p, %d, %d)\n", mode
, first
, count
, primcount
, modestride
);
6585 func_glMultiModeDrawArraysIBM( mode
, first
, count
, primcount
, modestride
);
6589 void WINAPI
wine_glMultiModeDrawElementsIBM( GLenum
* mode
, GLsizei
* count
, GLenum type
, GLvoid
* const* indices
, GLsizei primcount
, GLint modestride
) {
6590 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode
, count
, type
, indices
, primcount
, modestride
);
6592 func_glMultiModeDrawElementsIBM( mode
, count
, type
, indices
, primcount
, modestride
);
6596 void WINAPI
wine_glMultiTexCoord1d( GLenum target
, GLdouble s
) {
6597 TRACE("(%d, %f)\n", target
, s
);
6599 func_glMultiTexCoord1d( target
, s
);
6603 void WINAPI
wine_glMultiTexCoord1dARB( GLenum target
, GLdouble s
) {
6604 TRACE("(%d, %f)\n", target
, s
);
6606 func_glMultiTexCoord1dARB( target
, s
);
6610 void WINAPI
wine_glMultiTexCoord1dSGIS( GLenum target
, GLdouble s
) {
6611 TRACE("(%d, %f)\n", target
, s
);
6613 func_glMultiTexCoord1dSGIS( target
, s
);
6617 void WINAPI
wine_glMultiTexCoord1dv( GLenum target
, GLdouble
* v
) {
6618 TRACE("(%d, %p)\n", target
, v
);
6620 func_glMultiTexCoord1dv( target
, v
);
6624 void WINAPI
wine_glMultiTexCoord1dvARB( GLenum target
, GLdouble
* v
) {
6625 TRACE("(%d, %p)\n", target
, v
);
6627 func_glMultiTexCoord1dvARB( target
, v
);
6631 void WINAPI
wine_glMultiTexCoord1dvSGIS( GLenum target
, GLdouble
* v
) {
6632 TRACE("(%d, %p)\n", target
, v
);
6634 func_glMultiTexCoord1dvSGIS( target
, v
);
6638 void WINAPI
wine_glMultiTexCoord1f( GLenum target
, GLfloat s
) {
6639 TRACE("(%d, %f)\n", target
, s
);
6641 func_glMultiTexCoord1f( target
, s
);
6645 void WINAPI
wine_glMultiTexCoord1fARB( GLenum target
, GLfloat s
) {
6646 TRACE("(%d, %f)\n", target
, s
);
6648 func_glMultiTexCoord1fARB( target
, s
);
6652 void WINAPI
wine_glMultiTexCoord1fSGIS( GLenum target
, GLfloat s
) {
6653 TRACE("(%d, %f)\n", target
, s
);
6655 func_glMultiTexCoord1fSGIS( target
, s
);
6659 void WINAPI
wine_glMultiTexCoord1fv( GLenum target
, GLfloat
* v
) {
6660 TRACE("(%d, %p)\n", target
, v
);
6662 func_glMultiTexCoord1fv( target
, v
);
6666 void WINAPI
wine_glMultiTexCoord1fvARB( GLenum target
, GLfloat
* v
) {
6667 TRACE("(%d, %p)\n", target
, v
);
6669 func_glMultiTexCoord1fvARB( target
, v
);
6673 void WINAPI
wine_glMultiTexCoord1fvSGIS( GLenum target
, const GLfloat
* v
) {
6674 TRACE("(%d, %p)\n", target
, v
);
6676 func_glMultiTexCoord1fvSGIS( target
, v
);
6680 void WINAPI
wine_glMultiTexCoord1hNV( GLenum target
, unsigned short s
) {
6681 TRACE("(%d, %d)\n", target
, s
);
6683 func_glMultiTexCoord1hNV( target
, s
);
6687 void WINAPI
wine_glMultiTexCoord1hvNV( GLenum target
, unsigned short* v
) {
6688 TRACE("(%d, %p)\n", target
, v
);
6690 func_glMultiTexCoord1hvNV( target
, v
);
6694 void WINAPI
wine_glMultiTexCoord1i( GLenum target
, GLint s
) {
6695 TRACE("(%d, %d)\n", target
, s
);
6697 func_glMultiTexCoord1i( target
, s
);
6701 void WINAPI
wine_glMultiTexCoord1iARB( GLenum target
, GLint s
) {
6702 TRACE("(%d, %d)\n", target
, s
);
6704 func_glMultiTexCoord1iARB( target
, s
);
6708 void WINAPI
wine_glMultiTexCoord1iSGIS( GLenum target
, GLint s
) {
6709 TRACE("(%d, %d)\n", target
, s
);
6711 func_glMultiTexCoord1iSGIS( target
, s
);
6715 void WINAPI
wine_glMultiTexCoord1iv( GLenum target
, GLint
* v
) {
6716 TRACE("(%d, %p)\n", target
, v
);
6718 func_glMultiTexCoord1iv( target
, v
);
6722 void WINAPI
wine_glMultiTexCoord1ivARB( GLenum target
, GLint
* v
) {
6723 TRACE("(%d, %p)\n", target
, v
);
6725 func_glMultiTexCoord1ivARB( target
, v
);
6729 void WINAPI
wine_glMultiTexCoord1ivSGIS( GLenum target
, GLint
* v
) {
6730 TRACE("(%d, %p)\n", target
, v
);
6732 func_glMultiTexCoord1ivSGIS( target
, v
);
6736 void WINAPI
wine_glMultiTexCoord1s( GLenum target
, GLshort s
) {
6737 TRACE("(%d, %d)\n", target
, s
);
6739 func_glMultiTexCoord1s( target
, s
);
6743 void WINAPI
wine_glMultiTexCoord1sARB( GLenum target
, GLshort s
) {
6744 TRACE("(%d, %d)\n", target
, s
);
6746 func_glMultiTexCoord1sARB( target
, s
);
6750 void WINAPI
wine_glMultiTexCoord1sSGIS( GLenum target
, GLshort s
) {
6751 TRACE("(%d, %d)\n", target
, s
);
6753 func_glMultiTexCoord1sSGIS( target
, s
);
6757 void WINAPI
wine_glMultiTexCoord1sv( GLenum target
, GLshort
* v
) {
6758 TRACE("(%d, %p)\n", target
, v
);
6760 func_glMultiTexCoord1sv( target
, v
);
6764 void WINAPI
wine_glMultiTexCoord1svARB( GLenum target
, GLshort
* v
) {
6765 TRACE("(%d, %p)\n", target
, v
);
6767 func_glMultiTexCoord1svARB( target
, v
);
6771 void WINAPI
wine_glMultiTexCoord1svSGIS( GLenum target
, GLshort
* v
) {
6772 TRACE("(%d, %p)\n", target
, v
);
6774 func_glMultiTexCoord1svSGIS( target
, v
);
6778 void WINAPI
wine_glMultiTexCoord2d( GLenum target
, GLdouble s
, GLdouble t
) {
6779 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6781 func_glMultiTexCoord2d( target
, s
, t
);
6785 void WINAPI
wine_glMultiTexCoord2dARB( GLenum target
, GLdouble s
, GLdouble t
) {
6786 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6788 func_glMultiTexCoord2dARB( target
, s
, t
);
6792 void WINAPI
wine_glMultiTexCoord2dSGIS( GLenum target
, GLdouble s
, GLdouble t
) {
6793 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6795 func_glMultiTexCoord2dSGIS( target
, s
, t
);
6799 void WINAPI
wine_glMultiTexCoord2dv( GLenum target
, GLdouble
* v
) {
6800 TRACE("(%d, %p)\n", target
, v
);
6802 func_glMultiTexCoord2dv( target
, v
);
6806 void WINAPI
wine_glMultiTexCoord2dvARB( GLenum target
, GLdouble
* v
) {
6807 TRACE("(%d, %p)\n", target
, v
);
6809 func_glMultiTexCoord2dvARB( target
, v
);
6813 void WINAPI
wine_glMultiTexCoord2dvSGIS( GLenum target
, GLdouble
* v
) {
6814 TRACE("(%d, %p)\n", target
, v
);
6816 func_glMultiTexCoord2dvSGIS( target
, v
);
6820 void WINAPI
wine_glMultiTexCoord2f( GLenum target
, GLfloat s
, GLfloat t
) {
6821 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6823 func_glMultiTexCoord2f( target
, s
, t
);
6827 void WINAPI
wine_glMultiTexCoord2fARB( GLenum target
, GLfloat s
, GLfloat t
) {
6828 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6830 func_glMultiTexCoord2fARB( target
, s
, t
);
6834 void WINAPI
wine_glMultiTexCoord2fSGIS( GLenum target
, GLfloat s
, GLfloat t
) {
6835 TRACE("(%d, %f, %f)\n", target
, s
, t
);
6837 func_glMultiTexCoord2fSGIS( target
, s
, t
);
6841 void WINAPI
wine_glMultiTexCoord2fv( GLenum target
, GLfloat
* v
) {
6842 TRACE("(%d, %p)\n", target
, v
);
6844 func_glMultiTexCoord2fv( target
, v
);
6848 void WINAPI
wine_glMultiTexCoord2fvARB( GLenum target
, GLfloat
* v
) {
6849 TRACE("(%d, %p)\n", target
, v
);
6851 func_glMultiTexCoord2fvARB( target
, v
);
6855 void WINAPI
wine_glMultiTexCoord2fvSGIS( GLenum target
, GLfloat
* v
) {
6856 TRACE("(%d, %p)\n", target
, v
);
6858 func_glMultiTexCoord2fvSGIS( target
, v
);
6862 void WINAPI
wine_glMultiTexCoord2hNV( GLenum target
, unsigned short s
, unsigned short t
) {
6863 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6865 func_glMultiTexCoord2hNV( target
, s
, t
);
6869 void WINAPI
wine_glMultiTexCoord2hvNV( GLenum target
, unsigned short* v
) {
6870 TRACE("(%d, %p)\n", target
, v
);
6872 func_glMultiTexCoord2hvNV( target
, v
);
6876 void WINAPI
wine_glMultiTexCoord2i( GLenum target
, GLint s
, GLint t
) {
6877 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6879 func_glMultiTexCoord2i( target
, s
, t
);
6883 void WINAPI
wine_glMultiTexCoord2iARB( GLenum target
, GLint s
, GLint t
) {
6884 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6886 func_glMultiTexCoord2iARB( target
, s
, t
);
6890 void WINAPI
wine_glMultiTexCoord2iSGIS( GLenum target
, GLint s
, GLint t
) {
6891 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6893 func_glMultiTexCoord2iSGIS( target
, s
, t
);
6897 void WINAPI
wine_glMultiTexCoord2iv( GLenum target
, GLint
* v
) {
6898 TRACE("(%d, %p)\n", target
, v
);
6900 func_glMultiTexCoord2iv( target
, v
);
6904 void WINAPI
wine_glMultiTexCoord2ivARB( GLenum target
, GLint
* v
) {
6905 TRACE("(%d, %p)\n", target
, v
);
6907 func_glMultiTexCoord2ivARB( target
, v
);
6911 void WINAPI
wine_glMultiTexCoord2ivSGIS( GLenum target
, GLint
* v
) {
6912 TRACE("(%d, %p)\n", target
, v
);
6914 func_glMultiTexCoord2ivSGIS( target
, v
);
6918 void WINAPI
wine_glMultiTexCoord2s( GLenum target
, GLshort s
, GLshort t
) {
6919 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6921 func_glMultiTexCoord2s( target
, s
, t
);
6925 void WINAPI
wine_glMultiTexCoord2sARB( GLenum target
, GLshort s
, GLshort t
) {
6926 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6928 func_glMultiTexCoord2sARB( target
, s
, t
);
6932 void WINAPI
wine_glMultiTexCoord2sSGIS( GLenum target
, GLshort s
, GLshort t
) {
6933 TRACE("(%d, %d, %d)\n", target
, s
, t
);
6935 func_glMultiTexCoord2sSGIS( target
, s
, t
);
6939 void WINAPI
wine_glMultiTexCoord2sv( GLenum target
, GLshort
* v
) {
6940 TRACE("(%d, %p)\n", target
, v
);
6942 func_glMultiTexCoord2sv( target
, v
);
6946 void WINAPI
wine_glMultiTexCoord2svARB( GLenum target
, GLshort
* v
) {
6947 TRACE("(%d, %p)\n", target
, v
);
6949 func_glMultiTexCoord2svARB( target
, v
);
6953 void WINAPI
wine_glMultiTexCoord2svSGIS( GLenum target
, GLshort
* v
) {
6954 TRACE("(%d, %p)\n", target
, v
);
6956 func_glMultiTexCoord2svSGIS( target
, v
);
6960 void WINAPI
wine_glMultiTexCoord3d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
6961 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
6963 func_glMultiTexCoord3d( target
, s
, t
, r
);
6967 void WINAPI
wine_glMultiTexCoord3dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
6968 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
6970 func_glMultiTexCoord3dARB( target
, s
, t
, r
);
6974 void WINAPI
wine_glMultiTexCoord3dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
6975 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
6977 func_glMultiTexCoord3dSGIS( target
, s
, t
, r
);
6981 void WINAPI
wine_glMultiTexCoord3dv( GLenum target
, GLdouble
* v
) {
6982 TRACE("(%d, %p)\n", target
, v
);
6984 func_glMultiTexCoord3dv( target
, v
);
6988 void WINAPI
wine_glMultiTexCoord3dvARB( GLenum target
, GLdouble
* v
) {
6989 TRACE("(%d, %p)\n", target
, v
);
6991 func_glMultiTexCoord3dvARB( target
, v
);
6995 void WINAPI
wine_glMultiTexCoord3dvSGIS( GLenum target
, GLdouble
* v
) {
6996 TRACE("(%d, %p)\n", target
, v
);
6998 func_glMultiTexCoord3dvSGIS( target
, v
);
7002 void WINAPI
wine_glMultiTexCoord3f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7003 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7005 func_glMultiTexCoord3f( target
, s
, t
, r
);
7009 void WINAPI
wine_glMultiTexCoord3fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7010 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7012 func_glMultiTexCoord3fARB( target
, s
, t
, r
);
7016 void WINAPI
wine_glMultiTexCoord3fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
7017 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
7019 func_glMultiTexCoord3fSGIS( target
, s
, t
, r
);
7023 void WINAPI
wine_glMultiTexCoord3fv( GLenum target
, GLfloat
* v
) {
7024 TRACE("(%d, %p)\n", target
, v
);
7026 func_glMultiTexCoord3fv( target
, v
);
7030 void WINAPI
wine_glMultiTexCoord3fvARB( GLenum target
, GLfloat
* v
) {
7031 TRACE("(%d, %p)\n", target
, v
);
7033 func_glMultiTexCoord3fvARB( target
, v
);
7037 void WINAPI
wine_glMultiTexCoord3fvSGIS( GLenum target
, GLfloat
* v
) {
7038 TRACE("(%d, %p)\n", target
, v
);
7040 func_glMultiTexCoord3fvSGIS( target
, v
);
7044 void WINAPI
wine_glMultiTexCoord3hNV( GLenum target
, unsigned short s
, unsigned short t
, unsigned short r
) {
7045 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7047 func_glMultiTexCoord3hNV( target
, s
, t
, r
);
7051 void WINAPI
wine_glMultiTexCoord3hvNV( GLenum target
, unsigned short* v
) {
7052 TRACE("(%d, %p)\n", target
, v
);
7054 func_glMultiTexCoord3hvNV( target
, v
);
7058 void WINAPI
wine_glMultiTexCoord3i( GLenum target
, GLint s
, GLint t
, GLint r
) {
7059 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7061 func_glMultiTexCoord3i( target
, s
, t
, r
);
7065 void WINAPI
wine_glMultiTexCoord3iARB( GLenum target
, GLint s
, GLint t
, GLint r
) {
7066 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7068 func_glMultiTexCoord3iARB( target
, s
, t
, r
);
7072 void WINAPI
wine_glMultiTexCoord3iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
) {
7073 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7075 func_glMultiTexCoord3iSGIS( target
, s
, t
, r
);
7079 void WINAPI
wine_glMultiTexCoord3iv( GLenum target
, GLint
* v
) {
7080 TRACE("(%d, %p)\n", target
, v
);
7082 func_glMultiTexCoord3iv( target
, v
);
7086 void WINAPI
wine_glMultiTexCoord3ivARB( GLenum target
, GLint
* v
) {
7087 TRACE("(%d, %p)\n", target
, v
);
7089 func_glMultiTexCoord3ivARB( target
, v
);
7093 void WINAPI
wine_glMultiTexCoord3ivSGIS( GLenum target
, GLint
* v
) {
7094 TRACE("(%d, %p)\n", target
, v
);
7096 func_glMultiTexCoord3ivSGIS( target
, v
);
7100 void WINAPI
wine_glMultiTexCoord3s( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7101 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7103 func_glMultiTexCoord3s( target
, s
, t
, r
);
7107 void WINAPI
wine_glMultiTexCoord3sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7108 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7110 func_glMultiTexCoord3sARB( target
, s
, t
, r
);
7114 void WINAPI
wine_glMultiTexCoord3sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
7115 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
7117 func_glMultiTexCoord3sSGIS( target
, s
, t
, r
);
7121 void WINAPI
wine_glMultiTexCoord3sv( GLenum target
, GLshort
* v
) {
7122 TRACE("(%d, %p)\n", target
, v
);
7124 func_glMultiTexCoord3sv( target
, v
);
7128 void WINAPI
wine_glMultiTexCoord3svARB( GLenum target
, GLshort
* v
) {
7129 TRACE("(%d, %p)\n", target
, v
);
7131 func_glMultiTexCoord3svARB( target
, v
);
7135 void WINAPI
wine_glMultiTexCoord3svSGIS( GLenum target
, GLshort
* v
) {
7136 TRACE("(%d, %p)\n", target
, v
);
7138 func_glMultiTexCoord3svSGIS( target
, v
);
7142 void WINAPI
wine_glMultiTexCoord4d( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7143 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7145 func_glMultiTexCoord4d( target
, s
, t
, r
, q
);
7149 void WINAPI
wine_glMultiTexCoord4dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7150 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7152 func_glMultiTexCoord4dARB( target
, s
, t
, r
, q
);
7156 void WINAPI
wine_glMultiTexCoord4dSGIS( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
7157 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7159 func_glMultiTexCoord4dSGIS( target
, s
, t
, r
, q
);
7163 void WINAPI
wine_glMultiTexCoord4dv( GLenum target
, GLdouble
* v
) {
7164 TRACE("(%d, %p)\n", target
, v
);
7166 func_glMultiTexCoord4dv( target
, v
);
7170 void WINAPI
wine_glMultiTexCoord4dvARB( GLenum target
, GLdouble
* v
) {
7171 TRACE("(%d, %p)\n", target
, v
);
7173 func_glMultiTexCoord4dvARB( target
, v
);
7177 void WINAPI
wine_glMultiTexCoord4dvSGIS( GLenum target
, GLdouble
* v
) {
7178 TRACE("(%d, %p)\n", target
, v
);
7180 func_glMultiTexCoord4dvSGIS( target
, v
);
7184 void WINAPI
wine_glMultiTexCoord4f( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7185 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7187 func_glMultiTexCoord4f( target
, s
, t
, r
, q
);
7191 void WINAPI
wine_glMultiTexCoord4fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7192 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7194 func_glMultiTexCoord4fARB( target
, s
, t
, r
, q
);
7198 void WINAPI
wine_glMultiTexCoord4fSGIS( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
7199 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
7201 func_glMultiTexCoord4fSGIS( target
, s
, t
, r
, q
);
7205 void WINAPI
wine_glMultiTexCoord4fv( GLenum target
, GLfloat
* v
) {
7206 TRACE("(%d, %p)\n", target
, v
);
7208 func_glMultiTexCoord4fv( target
, v
);
7212 void WINAPI
wine_glMultiTexCoord4fvARB( GLenum target
, GLfloat
* v
) {
7213 TRACE("(%d, %p)\n", target
, v
);
7215 func_glMultiTexCoord4fvARB( target
, v
);
7219 void WINAPI
wine_glMultiTexCoord4fvSGIS( GLenum target
, GLfloat
* v
) {
7220 TRACE("(%d, %p)\n", target
, v
);
7222 func_glMultiTexCoord4fvSGIS( target
, v
);
7226 void WINAPI
wine_glMultiTexCoord4hNV( GLenum target
, unsigned short s
, unsigned short t
, unsigned short r
, unsigned short q
) {
7227 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7229 func_glMultiTexCoord4hNV( target
, s
, t
, r
, q
);
7233 void WINAPI
wine_glMultiTexCoord4hvNV( GLenum target
, unsigned short* v
) {
7234 TRACE("(%d, %p)\n", target
, v
);
7236 func_glMultiTexCoord4hvNV( target
, v
);
7240 void WINAPI
wine_glMultiTexCoord4i( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7241 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7243 func_glMultiTexCoord4i( target
, s
, t
, r
, q
);
7247 void WINAPI
wine_glMultiTexCoord4iARB( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7248 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7250 func_glMultiTexCoord4iARB( target
, s
, t
, r
, q
);
7254 void WINAPI
wine_glMultiTexCoord4iSGIS( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
7255 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7257 func_glMultiTexCoord4iSGIS( target
, s
, t
, r
, q
);
7261 void WINAPI
wine_glMultiTexCoord4iv( GLenum target
, GLint
* v
) {
7262 TRACE("(%d, %p)\n", target
, v
);
7264 func_glMultiTexCoord4iv( target
, v
);
7268 void WINAPI
wine_glMultiTexCoord4ivARB( GLenum target
, GLint
* v
) {
7269 TRACE("(%d, %p)\n", target
, v
);
7271 func_glMultiTexCoord4ivARB( target
, v
);
7275 void WINAPI
wine_glMultiTexCoord4ivSGIS( GLenum target
, GLint
* v
) {
7276 TRACE("(%d, %p)\n", target
, v
);
7278 func_glMultiTexCoord4ivSGIS( target
, v
);
7282 void WINAPI
wine_glMultiTexCoord4s( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7283 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7285 func_glMultiTexCoord4s( target
, s
, t
, r
, q
);
7289 void WINAPI
wine_glMultiTexCoord4sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7290 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7292 func_glMultiTexCoord4sARB( target
, s
, t
, r
, q
);
7296 void WINAPI
wine_glMultiTexCoord4sSGIS( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
7297 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
7299 func_glMultiTexCoord4sSGIS( target
, s
, t
, r
, q
);
7303 void WINAPI
wine_glMultiTexCoord4sv( GLenum target
, GLshort
* v
) {
7304 TRACE("(%d, %p)\n", target
, v
);
7306 func_glMultiTexCoord4sv( target
, v
);
7310 void WINAPI
wine_glMultiTexCoord4svARB( GLenum target
, GLshort
* v
) {
7311 TRACE("(%d, %p)\n", target
, v
);
7313 func_glMultiTexCoord4svARB( target
, v
);
7317 void WINAPI
wine_glMultiTexCoord4svSGIS( GLenum target
, GLshort
* v
) {
7318 TRACE("(%d, %p)\n", target
, v
);
7320 func_glMultiTexCoord4svSGIS( target
, v
);
7324 void WINAPI
wine_glMultiTexCoordPointerSGIS( GLenum target
, GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
7325 TRACE("(%d, %d, %d, %d, %p)\n", target
, size
, type
, stride
, pointer
);
7327 func_glMultiTexCoordPointerSGIS( target
, size
, type
, stride
, pointer
);
7331 GLuint WINAPI
wine_glNewBufferRegion( GLenum type
) {
7333 TRACE("(%d)\n", type
);
7335 ret_value
= func_glNewBufferRegion( type
);
7340 GLuint WINAPI
wine_glNewObjectBufferATI( GLsizei size
, GLvoid
* pointer
, GLenum usage
) {
7342 TRACE("(%d, %p, %d)\n", size
, pointer
, usage
);
7344 ret_value
= func_glNewObjectBufferATI( size
, pointer
, usage
);
7349 void WINAPI
wine_glNormal3fVertex3fSUN( GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
7350 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx
, ny
, nz
, x
, y
, z
);
7352 func_glNormal3fVertex3fSUN( nx
, ny
, nz
, x
, y
, z
);
7356 void WINAPI
wine_glNormal3fVertex3fvSUN( GLfloat
* n
, GLfloat
* v
) {
7357 TRACE("(%p, %p)\n", n
, v
);
7359 func_glNormal3fVertex3fvSUN( n
, v
);
7363 void WINAPI
wine_glNormal3hNV( unsigned short nx
, unsigned short ny
, unsigned short nz
) {
7364 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
7366 func_glNormal3hNV( nx
, ny
, nz
);
7370 void WINAPI
wine_glNormal3hvNV( unsigned short* v
) {
7371 TRACE("(%p)\n", v
);
7373 func_glNormal3hvNV( v
);
7377 void WINAPI
wine_glNormalPointerEXT( GLenum type
, GLsizei stride
, GLsizei count
, GLvoid
* pointer
) {
7378 TRACE("(%d, %d, %d, %p)\n", type
, stride
, count
, pointer
);
7380 func_glNormalPointerEXT( type
, stride
, count
, pointer
);
7384 void WINAPI
wine_glNormalPointerListIBM( GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
7385 TRACE("(%d, %d, %p, %d)\n", type
, stride
, pointer
, ptrstride
);
7387 func_glNormalPointerListIBM( type
, stride
, pointer
, ptrstride
);
7391 void WINAPI
wine_glNormalPointervINTEL( GLenum type
, GLvoid
** pointer
) {
7392 TRACE("(%d, %p)\n", type
, pointer
);
7394 func_glNormalPointervINTEL( type
, pointer
);
7398 void WINAPI
wine_glNormalStream3bATI( GLenum stream
, GLbyte nx
, GLbyte ny
, GLbyte nz
) {
7399 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
7401 func_glNormalStream3bATI( stream
, nx
, ny
, nz
);
7405 void WINAPI
wine_glNormalStream3bvATI( GLenum stream
, GLbyte
* coords
) {
7406 TRACE("(%d, %p)\n", stream
, coords
);
7408 func_glNormalStream3bvATI( stream
, coords
);
7412 void WINAPI
wine_glNormalStream3dATI( GLenum stream
, GLdouble nx
, GLdouble ny
, GLdouble nz
) {
7413 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
7415 func_glNormalStream3dATI( stream
, nx
, ny
, nz
);
7419 void WINAPI
wine_glNormalStream3dvATI( GLenum stream
, GLdouble
* coords
) {
7420 TRACE("(%d, %p)\n", stream
, coords
);
7422 func_glNormalStream3dvATI( stream
, coords
);
7426 void WINAPI
wine_glNormalStream3fATI( GLenum stream
, GLfloat nx
, GLfloat ny
, GLfloat nz
) {
7427 TRACE("(%d, %f, %f, %f)\n", stream
, nx
, ny
, nz
);
7429 func_glNormalStream3fATI( stream
, nx
, ny
, nz
);
7433 void WINAPI
wine_glNormalStream3fvATI( GLenum stream
, GLfloat
* coords
) {
7434 TRACE("(%d, %p)\n", stream
, coords
);
7436 func_glNormalStream3fvATI( stream
, coords
);
7440 void WINAPI
wine_glNormalStream3iATI( GLenum stream
, GLint nx
, GLint ny
, GLint nz
) {
7441 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
7443 func_glNormalStream3iATI( stream
, nx
, ny
, nz
);
7447 void WINAPI
wine_glNormalStream3ivATI( GLenum stream
, GLint
* coords
) {
7448 TRACE("(%d, %p)\n", stream
, coords
);
7450 func_glNormalStream3ivATI( stream
, coords
);
7454 void WINAPI
wine_glNormalStream3sATI( GLenum stream
, GLshort nx
, GLshort ny
, GLshort nz
) {
7455 TRACE("(%d, %d, %d, %d)\n", stream
, nx
, ny
, nz
);
7457 func_glNormalStream3sATI( stream
, nx
, ny
, nz
);
7461 void WINAPI
wine_glNormalStream3svATI( GLenum stream
, GLshort
* coords
) {
7462 TRACE("(%d, %p)\n", stream
, coords
);
7464 func_glNormalStream3svATI( stream
, coords
);
7468 void WINAPI
wine_glPNTrianglesfATI( GLenum pname
, GLfloat param
) {
7469 TRACE("(%d, %f)\n", pname
, param
);
7471 func_glPNTrianglesfATI( pname
, param
);
7475 void WINAPI
wine_glPNTrianglesiATI( GLenum pname
, GLint param
) {
7476 TRACE("(%d, %d)\n", pname
, param
);
7478 func_glPNTrianglesiATI( pname
, param
);
7482 void WINAPI
wine_glPassTexCoordATI( GLuint dst
, GLuint coord
, GLenum swizzle
) {
7483 TRACE("(%d, %d, %d)\n", dst
, coord
, swizzle
);
7485 func_glPassTexCoordATI( dst
, coord
, swizzle
);
7489 void WINAPI
wine_glPixelDataRangeNV( GLenum target
, GLsizei length
, GLvoid
* pointer
) {
7490 TRACE("(%d, %d, %p)\n", target
, length
, pointer
);
7492 func_glPixelDataRangeNV( target
, length
, pointer
);
7496 void WINAPI
wine_glPixelTexGenParameterfSGIS( GLenum pname
, GLfloat param
) {
7497 TRACE("(%d, %f)\n", pname
, param
);
7499 func_glPixelTexGenParameterfSGIS( pname
, param
);
7503 void WINAPI
wine_glPixelTexGenParameterfvSGIS( GLenum pname
, GLfloat
* params
) {
7504 TRACE("(%d, %p)\n", pname
, params
);
7506 func_glPixelTexGenParameterfvSGIS( pname
, params
);
7510 void WINAPI
wine_glPixelTexGenParameteriSGIS( GLenum pname
, GLint param
) {
7511 TRACE("(%d, %d)\n", pname
, param
);
7513 func_glPixelTexGenParameteriSGIS( pname
, param
);
7517 void WINAPI
wine_glPixelTexGenParameterivSGIS( GLenum pname
, GLint
* params
) {
7518 TRACE("(%d, %p)\n", pname
, params
);
7520 func_glPixelTexGenParameterivSGIS( pname
, params
);
7524 void WINAPI
wine_glPixelTexGenSGIX( GLenum mode
) {
7525 TRACE("(%d)\n", mode
);
7527 func_glPixelTexGenSGIX( mode
);
7531 void WINAPI
wine_glPixelTransformParameterfEXT( GLenum target
, GLenum pname
, GLfloat param
) {
7532 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
7534 func_glPixelTransformParameterfEXT( target
, pname
, param
);
7538 void WINAPI
wine_glPixelTransformParameterfvEXT( GLenum target
, GLenum pname
, GLfloat
* params
) {
7539 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
7541 func_glPixelTransformParameterfvEXT( target
, pname
, params
);
7545 void WINAPI
wine_glPixelTransformParameteriEXT( GLenum target
, GLenum pname
, GLint param
) {
7546 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
7548 func_glPixelTransformParameteriEXT( target
, pname
, param
);
7552 void WINAPI
wine_glPixelTransformParameterivEXT( GLenum target
, GLenum pname
, GLint
* params
) {
7553 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
7555 func_glPixelTransformParameterivEXT( target
, pname
, params
);
7559 void WINAPI
wine_glPointParameterf( GLenum pname
, GLfloat param
) {
7560 TRACE("(%d, %f)\n", pname
, param
);
7562 func_glPointParameterf( pname
, param
);
7566 void WINAPI
wine_glPointParameterfARB( GLenum pname
, GLfloat param
) {
7567 TRACE("(%d, %f)\n", pname
, param
);
7569 func_glPointParameterfARB( pname
, param
);
7573 void WINAPI
wine_glPointParameterfEXT( GLenum pname
, GLfloat param
) {
7574 TRACE("(%d, %f)\n", pname
, param
);
7576 func_glPointParameterfEXT( pname
, param
);
7580 void WINAPI
wine_glPointParameterfSGIS( GLenum pname
, GLfloat param
) {
7581 TRACE("(%d, %f)\n", pname
, param
);
7583 func_glPointParameterfSGIS( pname
, param
);
7587 void WINAPI
wine_glPointParameterfv( GLenum pname
, GLfloat
* params
) {
7588 TRACE("(%d, %p)\n", pname
, params
);
7590 func_glPointParameterfv( pname
, params
);
7594 void WINAPI
wine_glPointParameterfvARB( GLenum pname
, GLfloat
* params
) {
7595 TRACE("(%d, %p)\n", pname
, params
);
7597 func_glPointParameterfvARB( pname
, params
);
7601 void WINAPI
wine_glPointParameterfvEXT( GLenum pname
, GLfloat
* params
) {
7602 TRACE("(%d, %p)\n", pname
, params
);
7604 func_glPointParameterfvEXT( pname
, params
);
7608 void WINAPI
wine_glPointParameterfvSGIS( GLenum pname
, GLfloat
* params
) {
7609 TRACE("(%d, %p)\n", pname
, params
);
7611 func_glPointParameterfvSGIS( pname
, params
);
7615 void WINAPI
wine_glPointParameteri( GLenum pname
, GLint param
) {
7616 TRACE("(%d, %d)\n", pname
, param
);
7618 func_glPointParameteri( pname
, param
);
7622 void WINAPI
wine_glPointParameteriNV( GLenum pname
, GLint param
) {
7623 TRACE("(%d, %d)\n", pname
, param
);
7625 func_glPointParameteriNV( pname
, param
);
7629 void WINAPI
wine_glPointParameteriv( GLenum pname
, GLint
* params
) {
7630 TRACE("(%d, %p)\n", pname
, params
);
7632 func_glPointParameteriv( pname
, params
);
7636 void WINAPI
wine_glPointParameterivNV( GLenum pname
, GLint
* params
) {
7637 TRACE("(%d, %p)\n", pname
, params
);
7639 func_glPointParameterivNV( pname
, params
);
7643 GLint WINAPI
wine_glPollAsyncSGIX( GLuint
* markerp
) {
7645 TRACE("(%p)\n", markerp
);
7647 ret_value
= func_glPollAsyncSGIX( markerp
);
7652 GLint WINAPI
wine_glPollInstrumentsSGIX( GLint
* marker_p
) {
7654 TRACE("(%p)\n", marker_p
);
7656 ret_value
= func_glPollInstrumentsSGIX( marker_p
);
7661 void WINAPI
wine_glPolygonOffsetEXT( GLfloat factor
, GLfloat bias
) {
7662 TRACE("(%f, %f)\n", factor
, bias
);
7664 func_glPolygonOffsetEXT( factor
, bias
);
7668 void WINAPI
wine_glPrimitiveRestartIndexNV( GLuint index
) {
7669 TRACE("(%d)\n", index
);
7671 func_glPrimitiveRestartIndexNV( index
);
7675 void WINAPI
wine_glPrimitiveRestartNV( ) {
7678 func_glPrimitiveRestartNV( );
7682 void WINAPI
wine_glPrioritizeTexturesEXT( GLsizei n
, GLuint
* textures
, GLclampf
* priorities
) {
7683 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
7685 func_glPrioritizeTexturesEXT( n
, textures
, priorities
);
7689 void WINAPI
wine_glProgramEnvParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7690 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7692 func_glProgramEnvParameter4dARB( target
, index
, x
, y
, z
, w
);
7696 void WINAPI
wine_glProgramEnvParameter4dvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
7697 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7699 func_glProgramEnvParameter4dvARB( target
, index
, params
);
7703 void WINAPI
wine_glProgramEnvParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7704 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7706 func_glProgramEnvParameter4fARB( target
, index
, x
, y
, z
, w
);
7710 void WINAPI
wine_glProgramEnvParameter4fvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
7711 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7713 func_glProgramEnvParameter4fvARB( target
, index
, params
);
7717 void WINAPI
wine_glProgramLocalParameter4dARB( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7718 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7720 func_glProgramLocalParameter4dARB( target
, index
, x
, y
, z
, w
);
7724 void WINAPI
wine_glProgramLocalParameter4dvARB( GLenum target
, GLuint index
, GLdouble
* params
) {
7725 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7727 func_glProgramLocalParameter4dvARB( target
, index
, params
);
7731 void WINAPI
wine_glProgramLocalParameter4fARB( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7732 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7734 func_glProgramLocalParameter4fARB( target
, index
, x
, y
, z
, w
);
7738 void WINAPI
wine_glProgramLocalParameter4fvARB( GLenum target
, GLuint index
, GLfloat
* params
) {
7739 TRACE("(%d, %d, %p)\n", target
, index
, params
);
7741 func_glProgramLocalParameter4fvARB( target
, index
, params
);
7745 void WINAPI
wine_glProgramNamedParameter4dNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7746 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
7748 func_glProgramNamedParameter4dNV( id
, len
, name
, x
, y
, z
, w
);
7752 void WINAPI
wine_glProgramNamedParameter4dvNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLdouble
* v
) {
7753 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
7755 func_glProgramNamedParameter4dvNV( id
, len
, name
, v
);
7759 void WINAPI
wine_glProgramNamedParameter4fNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7760 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id
, len
, name
, x
, y
, z
, w
);
7762 func_glProgramNamedParameter4fNV( id
, len
, name
, x
, y
, z
, w
);
7766 void WINAPI
wine_glProgramNamedParameter4fvNV( GLuint id
, GLsizei len
, GLubyte
* name
, GLfloat
* v
) {
7767 TRACE("(%d, %d, %p, %p)\n", id
, len
, name
, v
);
7769 func_glProgramNamedParameter4fvNV( id
, len
, name
, v
);
7773 void WINAPI
wine_glProgramParameter4dNV( GLenum target
, GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
7774 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7776 func_glProgramParameter4dNV( target
, index
, x
, y
, z
, w
);
7780 void WINAPI
wine_glProgramParameter4dvNV( GLenum target
, GLuint index
, GLdouble
* v
) {
7781 TRACE("(%d, %d, %p)\n", target
, index
, v
);
7783 func_glProgramParameter4dvNV( target
, index
, v
);
7787 void WINAPI
wine_glProgramParameter4fNV( GLenum target
, GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
7788 TRACE("(%d, %d, %f, %f, %f, %f)\n", target
, index
, x
, y
, z
, w
);
7790 func_glProgramParameter4fNV( target
, index
, x
, y
, z
, w
);
7794 void WINAPI
wine_glProgramParameter4fvNV( GLenum target
, GLuint index
, GLfloat
* v
) {
7795 TRACE("(%d, %d, %p)\n", target
, index
, v
);
7797 func_glProgramParameter4fvNV( target
, index
, v
);
7801 void WINAPI
wine_glProgramParameters4dvNV( GLenum target
, GLuint index
, GLuint count
, GLdouble
* v
) {
7802 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
7804 func_glProgramParameters4dvNV( target
, index
, count
, v
);
7808 void WINAPI
wine_glProgramParameters4fvNV( GLenum target
, GLuint index
, GLuint count
, GLfloat
* v
) {
7809 TRACE("(%d, %d, %d, %p)\n", target
, index
, count
, v
);
7811 func_glProgramParameters4fvNV( target
, index
, count
, v
);
7815 void WINAPI
wine_glProgramStringARB( GLenum target
, GLenum format
, GLsizei len
, GLvoid
* string
) {
7816 TRACE("(%d, %d, %d, %p)\n", target
, format
, len
, string
);
7818 func_glProgramStringARB( target
, format
, len
, string
);
7822 void WINAPI
wine_glReadBufferRegion( GLenum region
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
7823 TRACE("(%d, %d, %d, %d, %d)\n", region
, x
, y
, width
, height
);
7825 func_glReadBufferRegion( region
, x
, y
, width
, height
);
7829 void WINAPI
wine_glReadInstrumentsSGIX( GLint marker
) {
7830 TRACE("(%d)\n", marker
);
7832 func_glReadInstrumentsSGIX( marker
);
7836 void WINAPI
wine_glReferencePlaneSGIX( GLdouble
* equation
) {
7837 TRACE("(%p)\n", equation
);
7839 func_glReferencePlaneSGIX( equation
);
7843 void WINAPI
wine_glRenderbufferStorageEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
) {
7844 TRACE("(%d, %d, %d, %d)\n", target
, internalformat
, width
, height
);
7846 func_glRenderbufferStorageEXT( target
, internalformat
, width
, height
);
7850 void WINAPI
wine_glReplacementCodePointerSUN( GLenum type
, GLsizei stride
, GLvoid
** pointer
) {
7851 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
7853 func_glReplacementCodePointerSUN( type
, stride
, pointer
);
7857 void WINAPI
wine_glReplacementCodeubSUN( GLubyte code
) {
7858 TRACE("(%d)\n", code
);
7860 func_glReplacementCodeubSUN( code
);
7864 void WINAPI
wine_glReplacementCodeubvSUN( GLubyte
* code
) {
7865 TRACE("(%p)\n", code
);
7867 func_glReplacementCodeubvSUN( code
);
7871 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
7872 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, x
, y
, z
);
7874 func_glReplacementCodeuiColor3fVertex3fSUN( rc
, r
, g
, b
, x
, y
, z
);
7878 void WINAPI
wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint
* rc
, GLfloat
* c
, GLfloat
* v
) {
7879 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
7881 func_glReplacementCodeuiColor3fVertex3fvSUN( rc
, c
, v
);
7885 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
7886 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
7888 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
7892 void WINAPI
wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint
* rc
, GLfloat
* c
, GLfloat
* n
, GLfloat
* v
) {
7893 TRACE("(%p, %p, %p, %p)\n", rc
, c
, n
, v
);
7895 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc
, c
, n
, v
);
7899 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
7900 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc
, r
, g
, b
, a
, x
, y
, z
);
7902 func_glReplacementCodeuiColor4ubVertex3fSUN( rc
, r
, g
, b
, a
, x
, y
, z
);
7906 void WINAPI
wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint
* rc
, GLubyte
* c
, GLfloat
* v
) {
7907 TRACE("(%p, %p, %p)\n", rc
, c
, v
);
7909 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc
, c
, v
);
7913 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
7914 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc
, nx
, ny
, nz
, x
, y
, z
);
7916 func_glReplacementCodeuiNormal3fVertex3fSUN( rc
, nx
, ny
, nz
, x
, y
, z
);
7920 void WINAPI
wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint
* rc
, GLfloat
* n
, GLfloat
* v
) {
7921 TRACE("(%p, %p, %p)\n", rc
, n
, v
);
7923 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc
, n
, v
);
7927 void WINAPI
wine_glReplacementCodeuiSUN( GLuint code
) {
7928 TRACE("(%d)\n", code
);
7930 func_glReplacementCodeuiSUN( code
);
7934 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
7935 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
7937 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc
, s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
7941 void WINAPI
wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint
* rc
, GLfloat
* tc
, GLfloat
* c
, GLfloat
* n
, GLfloat
* v
) {
7942 TRACE("(%p, %p, %p, %p, %p)\n", rc
, tc
, c
, n
, v
);
7944 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc
, tc
, c
, n
, v
);
7948 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
7949 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
7951 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc
, s
, t
, nx
, ny
, nz
, x
, y
, z
);
7955 void WINAPI
wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint
* rc
, GLfloat
* tc
, GLfloat
* n
, GLfloat
* v
) {
7956 TRACE("(%p, %p, %p, %p)\n", rc
, tc
, n
, v
);
7958 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc
, tc
, n
, v
);
7962 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc
, GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
7963 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc
, s
, t
, x
, y
, z
);
7965 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc
, s
, t
, x
, y
, z
);
7969 void WINAPI
wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint
* rc
, GLfloat
* tc
, GLfloat
* v
) {
7970 TRACE("(%p, %p, %p)\n", rc
, tc
, v
);
7972 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc
, tc
, v
);
7976 void WINAPI
wine_glReplacementCodeuiVertex3fSUN( GLuint rc
, GLfloat x
, GLfloat y
, GLfloat z
) {
7977 TRACE("(%d, %f, %f, %f)\n", rc
, x
, y
, z
);
7979 func_glReplacementCodeuiVertex3fSUN( rc
, x
, y
, z
);
7983 void WINAPI
wine_glReplacementCodeuiVertex3fvSUN( GLuint
* rc
, GLfloat
* v
) {
7984 TRACE("(%p, %p)\n", rc
, v
);
7986 func_glReplacementCodeuiVertex3fvSUN( rc
, v
);
7990 void WINAPI
wine_glReplacementCodeuivSUN( GLuint
* code
) {
7991 TRACE("(%p)\n", code
);
7993 func_glReplacementCodeuivSUN( code
);
7997 void WINAPI
wine_glReplacementCodeusSUN( GLushort code
) {
7998 TRACE("(%d)\n", code
);
8000 func_glReplacementCodeusSUN( code
);
8004 void WINAPI
wine_glReplacementCodeusvSUN( GLushort
* code
) {
8005 TRACE("(%p)\n", code
);
8007 func_glReplacementCodeusvSUN( code
);
8011 void WINAPI
wine_glRequestResidentProgramsNV( GLsizei n
, GLuint
* programs
) {
8012 TRACE("(%d, %p)\n", n
, programs
);
8014 func_glRequestResidentProgramsNV( n
, programs
);
8018 void WINAPI
wine_glResetHistogramEXT( GLenum target
) {
8019 TRACE("(%d)\n", target
);
8021 func_glResetHistogramEXT( target
);
8025 void WINAPI
wine_glResetMinmaxEXT( GLenum target
) {
8026 TRACE("(%d)\n", target
);
8028 func_glResetMinmaxEXT( target
);
8032 void WINAPI
wine_glResizeBuffersMESA( ) {
8035 func_glResizeBuffersMESA( );
8039 void WINAPI
wine_glSampleCoverage( GLclampf value
, GLboolean invert
) {
8040 TRACE("(%f, %d)\n", value
, invert
);
8042 func_glSampleCoverage( value
, invert
);
8046 void WINAPI
wine_glSampleCoverageARB( GLclampf value
, GLboolean invert
) {
8047 TRACE("(%f, %d)\n", value
, invert
);
8049 func_glSampleCoverageARB( value
, invert
);
8053 void WINAPI
wine_glSampleMapATI( GLuint dst
, GLuint interp
, GLenum swizzle
) {
8054 TRACE("(%d, %d, %d)\n", dst
, interp
, swizzle
);
8056 func_glSampleMapATI( dst
, interp
, swizzle
);
8060 void WINAPI
wine_glSampleMaskEXT( GLclampf value
, GLboolean invert
) {
8061 TRACE("(%f, %d)\n", value
, invert
);
8063 func_glSampleMaskEXT( value
, invert
);
8067 void WINAPI
wine_glSampleMaskSGIS( GLclampf value
, GLboolean invert
) {
8068 TRACE("(%f, %d)\n", value
, invert
);
8070 func_glSampleMaskSGIS( value
, invert
);
8074 void WINAPI
wine_glSamplePatternEXT( GLenum pattern
) {
8075 TRACE("(%d)\n", pattern
);
8077 func_glSamplePatternEXT( pattern
);
8081 void WINAPI
wine_glSamplePatternSGIS( GLenum pattern
) {
8082 TRACE("(%d)\n", pattern
);
8084 func_glSamplePatternSGIS( pattern
);
8088 void WINAPI
wine_glSecondaryColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
8089 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8091 func_glSecondaryColor3b( red
, green
, blue
);
8095 void WINAPI
wine_glSecondaryColor3bEXT( GLbyte red
, GLbyte green
, GLbyte blue
) {
8096 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8098 func_glSecondaryColor3bEXT( red
, green
, blue
);
8102 void WINAPI
wine_glSecondaryColor3bv( GLbyte
* v
) {
8103 TRACE("(%p)\n", v
);
8105 func_glSecondaryColor3bv( v
);
8109 void WINAPI
wine_glSecondaryColor3bvEXT( GLbyte
* v
) {
8110 TRACE("(%p)\n", v
);
8112 func_glSecondaryColor3bvEXT( v
);
8116 void WINAPI
wine_glSecondaryColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
8117 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8119 func_glSecondaryColor3d( red
, green
, blue
);
8123 void WINAPI
wine_glSecondaryColor3dEXT( GLdouble red
, GLdouble green
, GLdouble blue
) {
8124 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8126 func_glSecondaryColor3dEXT( red
, green
, blue
);
8130 void WINAPI
wine_glSecondaryColor3dv( GLdouble
* v
) {
8131 TRACE("(%p)\n", v
);
8133 func_glSecondaryColor3dv( v
);
8137 void WINAPI
wine_glSecondaryColor3dvEXT( GLdouble
* v
) {
8138 TRACE("(%p)\n", v
);
8140 func_glSecondaryColor3dvEXT( v
);
8144 void WINAPI
wine_glSecondaryColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
8145 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8147 func_glSecondaryColor3f( red
, green
, blue
);
8151 void WINAPI
wine_glSecondaryColor3fEXT( GLfloat red
, GLfloat green
, GLfloat blue
) {
8152 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
8154 func_glSecondaryColor3fEXT( red
, green
, blue
);
8158 void WINAPI
wine_glSecondaryColor3fv( GLfloat
* v
) {
8159 TRACE("(%p)\n", v
);
8161 func_glSecondaryColor3fv( v
);
8165 void WINAPI
wine_glSecondaryColor3fvEXT( GLfloat
* v
) {
8166 TRACE("(%p)\n", v
);
8168 func_glSecondaryColor3fvEXT( v
);
8172 void WINAPI
wine_glSecondaryColor3hNV( unsigned short red
, unsigned short green
, unsigned short blue
) {
8173 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8175 func_glSecondaryColor3hNV( red
, green
, blue
);
8179 void WINAPI
wine_glSecondaryColor3hvNV( unsigned short* v
) {
8180 TRACE("(%p)\n", v
);
8182 func_glSecondaryColor3hvNV( v
);
8186 void WINAPI
wine_glSecondaryColor3i( GLint red
, GLint green
, GLint blue
) {
8187 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8189 func_glSecondaryColor3i( red
, green
, blue
);
8193 void WINAPI
wine_glSecondaryColor3iEXT( GLint red
, GLint green
, GLint blue
) {
8194 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8196 func_glSecondaryColor3iEXT( red
, green
, blue
);
8200 void WINAPI
wine_glSecondaryColor3iv( GLint
* v
) {
8201 TRACE("(%p)\n", v
);
8203 func_glSecondaryColor3iv( v
);
8207 void WINAPI
wine_glSecondaryColor3ivEXT( GLint
* v
) {
8208 TRACE("(%p)\n", v
);
8210 func_glSecondaryColor3ivEXT( v
);
8214 void WINAPI
wine_glSecondaryColor3s( GLshort red
, GLshort green
, GLshort blue
) {
8215 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8217 func_glSecondaryColor3s( red
, green
, blue
);
8221 void WINAPI
wine_glSecondaryColor3sEXT( GLshort red
, GLshort green
, GLshort blue
) {
8222 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8224 func_glSecondaryColor3sEXT( red
, green
, blue
);
8228 void WINAPI
wine_glSecondaryColor3sv( GLshort
* v
) {
8229 TRACE("(%p)\n", v
);
8231 func_glSecondaryColor3sv( v
);
8235 void WINAPI
wine_glSecondaryColor3svEXT( GLshort
* v
) {
8236 TRACE("(%p)\n", v
);
8238 func_glSecondaryColor3svEXT( v
);
8242 void WINAPI
wine_glSecondaryColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
8243 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8245 func_glSecondaryColor3ub( red
, green
, blue
);
8249 void WINAPI
wine_glSecondaryColor3ubEXT( GLubyte red
, GLubyte green
, GLubyte blue
) {
8250 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8252 func_glSecondaryColor3ubEXT( red
, green
, blue
);
8256 void WINAPI
wine_glSecondaryColor3ubv( GLubyte
* v
) {
8257 TRACE("(%p)\n", v
);
8259 func_glSecondaryColor3ubv( v
);
8263 void WINAPI
wine_glSecondaryColor3ubvEXT( GLubyte
* v
) {
8264 TRACE("(%p)\n", v
);
8266 func_glSecondaryColor3ubvEXT( v
);
8270 void WINAPI
wine_glSecondaryColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
8271 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8273 func_glSecondaryColor3ui( red
, green
, blue
);
8277 void WINAPI
wine_glSecondaryColor3uiEXT( GLuint red
, GLuint green
, GLuint blue
) {
8278 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8280 func_glSecondaryColor3uiEXT( red
, green
, blue
);
8284 void WINAPI
wine_glSecondaryColor3uiv( GLuint
* v
) {
8285 TRACE("(%p)\n", v
);
8287 func_glSecondaryColor3uiv( v
);
8291 void WINAPI
wine_glSecondaryColor3uivEXT( GLuint
* v
) {
8292 TRACE("(%p)\n", v
);
8294 func_glSecondaryColor3uivEXT( v
);
8298 void WINAPI
wine_glSecondaryColor3us( GLushort red
, GLushort green
, GLushort blue
) {
8299 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8301 func_glSecondaryColor3us( red
, green
, blue
);
8305 void WINAPI
wine_glSecondaryColor3usEXT( GLushort red
, GLushort green
, GLushort blue
) {
8306 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
8308 func_glSecondaryColor3usEXT( red
, green
, blue
);
8312 void WINAPI
wine_glSecondaryColor3usv( GLushort
* v
) {
8313 TRACE("(%p)\n", v
);
8315 func_glSecondaryColor3usv( v
);
8319 void WINAPI
wine_glSecondaryColor3usvEXT( GLushort
* v
) {
8320 TRACE("(%p)\n", v
);
8322 func_glSecondaryColor3usvEXT( v
);
8326 void WINAPI
wine_glSecondaryColorPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
8327 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
8329 func_glSecondaryColorPointer( size
, type
, stride
, pointer
);
8333 void WINAPI
wine_glSecondaryColorPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
8334 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
8336 func_glSecondaryColorPointerEXT( size
, type
, stride
, pointer
);
8340 void WINAPI
wine_glSecondaryColorPointerListIBM( GLint size
, GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
8341 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
8343 func_glSecondaryColorPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
8347 void WINAPI
wine_glSelectTextureCoordSetSGIS( GLenum target
) {
8348 TRACE("(%d)\n", target
);
8350 func_glSelectTextureCoordSetSGIS( target
);
8354 void WINAPI
wine_glSelectTextureSGIS( GLenum target
) {
8355 TRACE("(%d)\n", target
);
8357 func_glSelectTextureSGIS( target
);
8361 void WINAPI
wine_glSeparableFilter2DEXT( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
) {
8362 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
8364 func_glSeparableFilter2DEXT( target
, internalformat
, width
, height
, format
, type
, row
, column
);
8368 void WINAPI
wine_glSetFenceAPPLE( GLuint fence
) {
8369 TRACE("(%d)\n", fence
);
8371 func_glSetFenceAPPLE( fence
);
8375 void WINAPI
wine_glSetFenceNV( GLuint fence
, GLenum condition
) {
8376 TRACE("(%d, %d)\n", fence
, condition
);
8378 func_glSetFenceNV( fence
, condition
);
8382 void WINAPI
wine_glSetFragmentShaderConstantATI( GLuint dst
, GLfloat
* value
) {
8383 TRACE("(%d, %p)\n", dst
, value
);
8385 func_glSetFragmentShaderConstantATI( dst
, value
);
8389 void WINAPI
wine_glSetInvariantEXT( GLuint id
, GLenum type
, GLvoid
* addr
) {
8390 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
8392 func_glSetInvariantEXT( id
, type
, addr
);
8396 void WINAPI
wine_glSetLocalConstantEXT( GLuint id
, GLenum type
, GLvoid
* addr
) {
8397 TRACE("(%d, %d, %p)\n", id
, type
, addr
);
8399 func_glSetLocalConstantEXT( id
, type
, addr
);
8403 void WINAPI
wine_glShaderOp1EXT( GLenum op
, GLuint res
, GLuint arg1
) {
8404 TRACE("(%d, %d, %d)\n", op
, res
, arg1
);
8406 func_glShaderOp1EXT( op
, res
, arg1
);
8410 void WINAPI
wine_glShaderOp2EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
) {
8411 TRACE("(%d, %d, %d, %d)\n", op
, res
, arg1
, arg2
);
8413 func_glShaderOp2EXT( op
, res
, arg1
, arg2
);
8417 void WINAPI
wine_glShaderOp3EXT( GLenum op
, GLuint res
, GLuint arg1
, GLuint arg2
, GLuint arg3
) {
8418 TRACE("(%d, %d, %d, %d, %d)\n", op
, res
, arg1
, arg2
, arg3
);
8420 func_glShaderOp3EXT( op
, res
, arg1
, arg2
, arg3
);
8424 void WINAPI
wine_glShaderSource( GLuint shader
, GLsizei count
, char** string
, GLint
* length
) {
8425 TRACE("(%d, %d, %p, %p)\n", shader
, count
, string
, length
);
8427 func_glShaderSource( shader
, count
, string
, length
);
8431 void WINAPI
wine_glShaderSourceARB( unsigned int shaderObj
, GLsizei count
, char** string
, GLint
* length
) {
8432 TRACE("(%d, %d, %p, %p)\n", shaderObj
, count
, string
, length
);
8434 func_glShaderSourceARB( shaderObj
, count
, string
, length
);
8438 void WINAPI
wine_glSharpenTexFuncSGIS( GLenum target
, GLsizei n
, GLfloat
* points
) {
8439 TRACE("(%d, %d, %p)\n", target
, n
, points
);
8441 func_glSharpenTexFuncSGIS( target
, n
, points
);
8445 void WINAPI
wine_glSpriteParameterfSGIX( GLenum pname
, GLfloat param
) {
8446 TRACE("(%d, %f)\n", pname
, param
);
8448 func_glSpriteParameterfSGIX( pname
, param
);
8452 void WINAPI
wine_glSpriteParameterfvSGIX( GLenum pname
, GLfloat
* params
) {
8453 TRACE("(%d, %p)\n", pname
, params
);
8455 func_glSpriteParameterfvSGIX( pname
, params
);
8459 void WINAPI
wine_glSpriteParameteriSGIX( GLenum pname
, GLint param
) {
8460 TRACE("(%d, %d)\n", pname
, param
);
8462 func_glSpriteParameteriSGIX( pname
, param
);
8466 void WINAPI
wine_glSpriteParameterivSGIX( GLenum pname
, GLint
* params
) {
8467 TRACE("(%d, %p)\n", pname
, params
);
8469 func_glSpriteParameterivSGIX( pname
, params
);
8473 void WINAPI
wine_glStartInstrumentsSGIX( ) {
8476 func_glStartInstrumentsSGIX( );
8480 void WINAPI
wine_glStencilFuncSeparate( GLenum frontfunc
, GLenum backfunc
, GLint ref
, GLuint mask
) {
8481 TRACE("(%d, %d, %d, %d)\n", frontfunc
, backfunc
, ref
, mask
);
8483 func_glStencilFuncSeparate( frontfunc
, backfunc
, ref
, mask
);
8487 void WINAPI
wine_glStencilFuncSeparateATI( GLenum frontfunc
, GLenum backfunc
, GLint ref
, GLuint mask
) {
8488 TRACE("(%d, %d, %d, %d)\n", frontfunc
, backfunc
, ref
, mask
);
8490 func_glStencilFuncSeparateATI( frontfunc
, backfunc
, ref
, mask
);
8494 void WINAPI
wine_glStencilMaskSeparate( GLenum face
, GLuint mask
) {
8495 TRACE("(%d, %d)\n", face
, mask
);
8497 func_glStencilMaskSeparate( face
, mask
);
8501 void WINAPI
wine_glStencilOpSeparate( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
8502 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
8504 func_glStencilOpSeparate( face
, sfail
, dpfail
, dppass
);
8508 void WINAPI
wine_glStencilOpSeparateATI( GLenum face
, GLenum sfail
, GLenum dpfail
, GLenum dppass
) {
8509 TRACE("(%d, %d, %d, %d)\n", face
, sfail
, dpfail
, dppass
);
8511 func_glStencilOpSeparateATI( face
, sfail
, dpfail
, dppass
);
8515 void WINAPI
wine_glStopInstrumentsSGIX( GLint marker
) {
8516 TRACE("(%d)\n", marker
);
8518 func_glStopInstrumentsSGIX( marker
);
8522 void WINAPI
wine_glStringMarkerGREMEDY( GLsizei len
, GLvoid
* string
) {
8523 TRACE("(%d, %p)\n", len
, string
);
8525 func_glStringMarkerGREMEDY( len
, string
);
8529 void WINAPI
wine_glSwizzleEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
8530 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
8532 func_glSwizzleEXT( res
, in
, outX
, outY
, outZ
, outW
);
8536 void WINAPI
wine_glTagSampleBufferSGIX( ) {
8539 func_glTagSampleBufferSGIX( );
8543 void WINAPI
wine_glTangent3bEXT( GLbyte tx
, GLbyte ty
, GLbyte tz
) {
8544 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8546 func_glTangent3bEXT( tx
, ty
, tz
);
8550 void WINAPI
wine_glTangent3bvEXT( GLbyte
* v
) {
8551 TRACE("(%p)\n", v
);
8553 func_glTangent3bvEXT( v
);
8557 void WINAPI
wine_glTangent3dEXT( GLdouble tx
, GLdouble ty
, GLdouble tz
) {
8558 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
8560 func_glTangent3dEXT( tx
, ty
, tz
);
8564 void WINAPI
wine_glTangent3dvEXT( GLdouble
* v
) {
8565 TRACE("(%p)\n", v
);
8567 func_glTangent3dvEXT( v
);
8571 void WINAPI
wine_glTangent3fEXT( GLfloat tx
, GLfloat ty
, GLfloat tz
) {
8572 TRACE("(%f, %f, %f)\n", tx
, ty
, tz
);
8574 func_glTangent3fEXT( tx
, ty
, tz
);
8578 void WINAPI
wine_glTangent3fvEXT( GLfloat
* v
) {
8579 TRACE("(%p)\n", v
);
8581 func_glTangent3fvEXT( v
);
8585 void WINAPI
wine_glTangent3iEXT( GLint tx
, GLint ty
, GLint tz
) {
8586 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8588 func_glTangent3iEXT( tx
, ty
, tz
);
8592 void WINAPI
wine_glTangent3ivEXT( GLint
* v
) {
8593 TRACE("(%p)\n", v
);
8595 func_glTangent3ivEXT( v
);
8599 void WINAPI
wine_glTangent3sEXT( GLshort tx
, GLshort ty
, GLshort tz
) {
8600 TRACE("(%d, %d, %d)\n", tx
, ty
, tz
);
8602 func_glTangent3sEXT( tx
, ty
, tz
);
8606 void WINAPI
wine_glTangent3svEXT( GLshort
* v
) {
8607 TRACE("(%p)\n", v
);
8609 func_glTangent3svEXT( v
);
8613 void WINAPI
wine_glTangentPointerEXT( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
8614 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
8616 func_glTangentPointerEXT( type
, stride
, pointer
);
8620 void WINAPI
wine_glTbufferMask3DFX( GLuint mask
) {
8621 TRACE("(%d)\n", mask
);
8623 func_glTbufferMask3DFX( mask
);
8627 GLboolean WINAPI
wine_glTestFenceAPPLE( GLuint fence
) {
8628 GLboolean ret_value
;
8629 TRACE("(%d)\n", fence
);
8631 ret_value
= func_glTestFenceAPPLE( fence
);
8636 GLboolean WINAPI
wine_glTestFenceNV( GLuint fence
) {
8637 GLboolean ret_value
;
8638 TRACE("(%d)\n", fence
);
8640 ret_value
= func_glTestFenceNV( fence
);
8645 GLboolean WINAPI
wine_glTestObjectAPPLE( GLenum object
, GLuint name
) {
8646 GLboolean ret_value
;
8647 TRACE("(%d, %d)\n", object
, name
);
8649 ret_value
= func_glTestObjectAPPLE( object
, name
);
8654 void WINAPI
wine_glTexBumpParameterfvATI( GLenum pname
, GLfloat
* param
) {
8655 TRACE("(%d, %p)\n", pname
, param
);
8657 func_glTexBumpParameterfvATI( pname
, param
);
8661 void WINAPI
wine_glTexBumpParameterivATI( GLenum pname
, GLint
* param
) {
8662 TRACE("(%d, %p)\n", pname
, param
);
8664 func_glTexBumpParameterivATI( pname
, param
);
8668 void WINAPI
wine_glTexCoord1hNV( unsigned short s
) {
8669 TRACE("(%d)\n", s
);
8671 func_glTexCoord1hNV( s
);
8675 void WINAPI
wine_glTexCoord1hvNV( unsigned short* v
) {
8676 TRACE("(%p)\n", v
);
8678 func_glTexCoord1hvNV( v
);
8682 void WINAPI
wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat x
, GLfloat y
, GLfloat z
) {
8683 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, x
, y
, z
);
8685 func_glTexCoord2fColor3fVertex3fSUN( s
, t
, r
, g
, b
, x
, y
, z
);
8689 void WINAPI
wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat
* tc
, GLfloat
* c
, GLfloat
* v
) {
8690 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
8692 func_glTexCoord2fColor3fVertex3fvSUN( tc
, c
, v
);
8696 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8697 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8699 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s
, t
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
);
8703 void WINAPI
wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat
* tc
, GLfloat
* c
, GLfloat
* n
, GLfloat
* v
) {
8704 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
8706 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc
, c
, n
, v
);
8710 void WINAPI
wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s
, GLfloat t
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
, GLfloat x
, GLfloat y
, GLfloat z
) {
8711 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s
, t
, r
, g
, b
, a
, x
, y
, z
);
8713 func_glTexCoord2fColor4ubVertex3fSUN( s
, t
, r
, g
, b
, a
, x
, y
, z
);
8717 void WINAPI
wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat
* tc
, GLubyte
* c
, GLfloat
* v
) {
8718 TRACE("(%p, %p, %p)\n", tc
, c
, v
);
8720 func_glTexCoord2fColor4ubVertex3fvSUN( tc
, c
, v
);
8724 void WINAPI
wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
) {
8725 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, nx
, ny
, nz
, x
, y
, z
);
8727 func_glTexCoord2fNormal3fVertex3fSUN( s
, t
, nx
, ny
, nz
, x
, y
, z
);
8731 void WINAPI
wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat
* tc
, GLfloat
* n
, GLfloat
* v
) {
8732 TRACE("(%p, %p, %p)\n", tc
, n
, v
);
8734 func_glTexCoord2fNormal3fVertex3fvSUN( tc
, n
, v
);
8738 void WINAPI
wine_glTexCoord2fVertex3fSUN( GLfloat s
, GLfloat t
, GLfloat x
, GLfloat y
, GLfloat z
) {
8739 TRACE("(%f, %f, %f, %f, %f)\n", s
, t
, x
, y
, z
);
8741 func_glTexCoord2fVertex3fSUN( s
, t
, x
, y
, z
);
8745 void WINAPI
wine_glTexCoord2fVertex3fvSUN( GLfloat
* tc
, GLfloat
* v
) {
8746 TRACE("(%p, %p)\n", tc
, v
);
8748 func_glTexCoord2fVertex3fvSUN( tc
, v
);
8752 void WINAPI
wine_glTexCoord2hNV( unsigned short s
, unsigned short t
) {
8753 TRACE("(%d, %d)\n", s
, t
);
8755 func_glTexCoord2hNV( s
, t
);
8759 void WINAPI
wine_glTexCoord2hvNV( unsigned short* v
) {
8760 TRACE("(%p)\n", v
);
8762 func_glTexCoord2hvNV( v
);
8766 void WINAPI
wine_glTexCoord3hNV( unsigned short s
, unsigned short t
, unsigned short r
) {
8767 TRACE("(%d, %d, %d)\n", s
, t
, r
);
8769 func_glTexCoord3hNV( s
, t
, r
);
8773 void WINAPI
wine_glTexCoord3hvNV( unsigned short* v
) {
8774 TRACE("(%p)\n", v
);
8776 func_glTexCoord3hvNV( v
);
8780 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
, GLfloat nx
, GLfloat ny
, GLfloat nz
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
8781 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
8783 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s
, t
, p
, q
, r
, g
, b
, a
, nx
, ny
, nz
, x
, y
, z
, w
);
8787 void WINAPI
wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat
* tc
, GLfloat
* c
, GLfloat
* n
, GLfloat
* v
) {
8788 TRACE("(%p, %p, %p, %p)\n", tc
, c
, n
, v
);
8790 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc
, c
, n
, v
);
8794 void WINAPI
wine_glTexCoord4fVertex4fSUN( GLfloat s
, GLfloat t
, GLfloat p
, GLfloat q
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
8795 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s
, t
, p
, q
, x
, y
, z
, w
);
8797 func_glTexCoord4fVertex4fSUN( s
, t
, p
, q
, x
, y
, z
, w
);
8801 void WINAPI
wine_glTexCoord4fVertex4fvSUN( GLfloat
* tc
, GLfloat
* v
) {
8802 TRACE("(%p, %p)\n", tc
, v
);
8804 func_glTexCoord4fVertex4fvSUN( tc
, v
);
8808 void WINAPI
wine_glTexCoord4hNV( unsigned short s
, unsigned short t
, unsigned short r
, unsigned short q
) {
8809 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
8811 func_glTexCoord4hNV( s
, t
, r
, q
);
8815 void WINAPI
wine_glTexCoord4hvNV( unsigned short* v
) {
8816 TRACE("(%p)\n", v
);
8818 func_glTexCoord4hvNV( v
);
8822 void WINAPI
wine_glTexCoordPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, GLvoid
* pointer
) {
8823 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
8825 func_glTexCoordPointerEXT( size
, type
, stride
, count
, pointer
);
8829 void WINAPI
wine_glTexCoordPointerListIBM( GLint size
, GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
8830 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
8832 func_glTexCoordPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
8836 void WINAPI
wine_glTexCoordPointervINTEL( GLint size
, GLenum type
, GLvoid
** pointer
) {
8837 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
8839 func_glTexCoordPointervINTEL( size
, type
, pointer
);
8843 void WINAPI
wine_glTexFilterFuncSGIS( GLenum target
, GLenum filter
, GLsizei n
, GLfloat
* weights
) {
8844 TRACE("(%d, %d, %d, %p)\n", target
, filter
, n
, weights
);
8846 func_glTexFilterFuncSGIS( target
, filter
, n
, weights
);
8850 void WINAPI
wine_glTexImage3DEXT( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8851 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
8853 func_glTexImage3DEXT( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
8857 void WINAPI
wine_glTexImage4DSGIS( GLenum target
, GLint level
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8858 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
8860 func_glTexImage4DSGIS( target
, level
, internalformat
, width
, height
, depth
, size4d
, border
, format
, type
, pixels
);
8864 void WINAPI
wine_glTexSubImage1DEXT( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8865 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
8867 func_glTexSubImage1DEXT( target
, level
, xoffset
, width
, format
, type
, pixels
);
8871 void WINAPI
wine_glTexSubImage2DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8872 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
8874 func_glTexSubImage2DEXT( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
8878 void WINAPI
wine_glTexSubImage3DEXT( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8879 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
8881 func_glTexSubImage3DEXT( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
8885 void WINAPI
wine_glTexSubImage4DSGIS( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint woffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLsizei size4d
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
8886 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
8888 func_glTexSubImage4DSGIS( target
, level
, xoffset
, yoffset
, zoffset
, woffset
, width
, height
, depth
, size4d
, format
, type
, pixels
);
8892 void WINAPI
wine_glTextureColorMaskSGIS( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
8893 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
8895 func_glTextureColorMaskSGIS( red
, green
, blue
, alpha
);
8899 void WINAPI
wine_glTextureLightEXT( GLenum pname
) {
8900 TRACE("(%d)\n", pname
);
8902 func_glTextureLightEXT( pname
);
8906 void WINAPI
wine_glTextureMaterialEXT( GLenum face
, GLenum mode
) {
8907 TRACE("(%d, %d)\n", face
, mode
);
8909 func_glTextureMaterialEXT( face
, mode
);
8913 void WINAPI
wine_glTextureNormalEXT( GLenum mode
) {
8914 TRACE("(%d)\n", mode
);
8916 func_glTextureNormalEXT( mode
);
8920 void WINAPI
wine_glTrackMatrixNV( GLenum target
, GLuint address
, GLenum matrix
, GLenum transform
) {
8921 TRACE("(%d, %d, %d, %d)\n", target
, address
, matrix
, transform
);
8923 func_glTrackMatrixNV( target
, address
, matrix
, transform
);
8927 void WINAPI
wine_glUniform1f( GLint location
, GLfloat v0
) {
8928 TRACE("(%d, %f)\n", location
, v0
);
8930 func_glUniform1f( location
, v0
);
8934 void WINAPI
wine_glUniform1fARB( GLint location
, GLfloat v0
) {
8935 TRACE("(%d, %f)\n", location
, v0
);
8937 func_glUniform1fARB( location
, v0
);
8941 void WINAPI
wine_glUniform1fv( GLint location
, GLsizei count
, GLfloat
* value
) {
8942 TRACE("(%d, %d, %p)\n", location
, count
, value
);
8944 func_glUniform1fv( location
, count
, value
);
8948 void WINAPI
wine_glUniform1fvARB( GLint location
, GLsizei count
, GLfloat
* value
) {
8949 TRACE("(%d, %d, %p)\n", location
, count
, value
);
8951 func_glUniform1fvARB( location
, count
, value
);
8955 void WINAPI
wine_glUniform1i( GLint location
, GLint v0
) {
8956 TRACE("(%d, %d)\n", location
, v0
);
8958 func_glUniform1i( location
, v0
);
8962 void WINAPI
wine_glUniform1iARB( GLint location
, GLint v0
) {
8963 TRACE("(%d, %d)\n", location
, v0
);
8965 func_glUniform1iARB( location
, v0
);
8969 void WINAPI
wine_glUniform1iv( GLint location
, GLsizei count
, GLint
* value
) {
8970 TRACE("(%d, %d, %p)\n", location
, count
, value
);
8972 func_glUniform1iv( location
, count
, value
);
8976 void WINAPI
wine_glUniform1ivARB( GLint location
, GLsizei count
, GLint
* value
) {
8977 TRACE("(%d, %d, %p)\n", location
, count
, value
);
8979 func_glUniform1ivARB( location
, count
, value
);
8983 void WINAPI
wine_glUniform2f( GLint location
, GLfloat v0
, GLfloat v1
) {
8984 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
8986 func_glUniform2f( location
, v0
, v1
);
8990 void WINAPI
wine_glUniform2fARB( GLint location
, GLfloat v0
, GLfloat v1
) {
8991 TRACE("(%d, %f, %f)\n", location
, v0
, v1
);
8993 func_glUniform2fARB( location
, v0
, v1
);
8997 void WINAPI
wine_glUniform2fv( GLint location
, GLsizei count
, GLfloat
* value
) {
8998 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9000 func_glUniform2fv( location
, count
, value
);
9004 void WINAPI
wine_glUniform2fvARB( GLint location
, GLsizei count
, GLfloat
* value
) {
9005 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9007 func_glUniform2fvARB( location
, count
, value
);
9011 void WINAPI
wine_glUniform2i( GLint location
, GLint v0
, GLint v1
) {
9012 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9014 func_glUniform2i( location
, v0
, v1
);
9018 void WINAPI
wine_glUniform2iARB( GLint location
, GLint v0
, GLint v1
) {
9019 TRACE("(%d, %d, %d)\n", location
, v0
, v1
);
9021 func_glUniform2iARB( location
, v0
, v1
);
9025 void WINAPI
wine_glUniform2iv( GLint location
, GLsizei count
, GLint
* value
) {
9026 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9028 func_glUniform2iv( location
, count
, value
);
9032 void WINAPI
wine_glUniform2ivARB( GLint location
, GLsizei count
, GLint
* value
) {
9033 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9035 func_glUniform2ivARB( location
, count
, value
);
9039 void WINAPI
wine_glUniform3f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9040 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
9042 func_glUniform3f( location
, v0
, v1
, v2
);
9046 void WINAPI
wine_glUniform3fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
) {
9047 TRACE("(%d, %f, %f, %f)\n", location
, v0
, v1
, v2
);
9049 func_glUniform3fARB( location
, v0
, v1
, v2
);
9053 void WINAPI
wine_glUniform3fv( GLint location
, GLsizei count
, GLfloat
* value
) {
9054 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9056 func_glUniform3fv( location
, count
, value
);
9060 void WINAPI
wine_glUniform3fvARB( GLint location
, GLsizei count
, GLfloat
* value
) {
9061 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9063 func_glUniform3fvARB( location
, count
, value
);
9067 void WINAPI
wine_glUniform3i( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9068 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9070 func_glUniform3i( location
, v0
, v1
, v2
);
9074 void WINAPI
wine_glUniform3iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
) {
9075 TRACE("(%d, %d, %d, %d)\n", location
, v0
, v1
, v2
);
9077 func_glUniform3iARB( location
, v0
, v1
, v2
);
9081 void WINAPI
wine_glUniform3iv( GLint location
, GLsizei count
, GLint
* value
) {
9082 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9084 func_glUniform3iv( location
, count
, value
);
9088 void WINAPI
wine_glUniform3ivARB( GLint location
, GLsizei count
, GLint
* value
) {
9089 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9091 func_glUniform3ivARB( location
, count
, value
);
9095 void WINAPI
wine_glUniform4f( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9096 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
9098 func_glUniform4f( location
, v0
, v1
, v2
, v3
);
9102 void WINAPI
wine_glUniform4fARB( GLint location
, GLfloat v0
, GLfloat v1
, GLfloat v2
, GLfloat v3
) {
9103 TRACE("(%d, %f, %f, %f, %f)\n", location
, v0
, v1
, v2
, v3
);
9105 func_glUniform4fARB( location
, v0
, v1
, v2
, v3
);
9109 void WINAPI
wine_glUniform4fv( GLint location
, GLsizei count
, GLfloat
* value
) {
9110 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9112 func_glUniform4fv( location
, count
, value
);
9116 void WINAPI
wine_glUniform4fvARB( GLint location
, GLsizei count
, GLfloat
* value
) {
9117 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9119 func_glUniform4fvARB( location
, count
, value
);
9123 void WINAPI
wine_glUniform4i( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9124 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9126 func_glUniform4i( location
, v0
, v1
, v2
, v3
);
9130 void WINAPI
wine_glUniform4iARB( GLint location
, GLint v0
, GLint v1
, GLint v2
, GLint v3
) {
9131 TRACE("(%d, %d, %d, %d, %d)\n", location
, v0
, v1
, v2
, v3
);
9133 func_glUniform4iARB( location
, v0
, v1
, v2
, v3
);
9137 void WINAPI
wine_glUniform4iv( GLint location
, GLsizei count
, GLint
* value
) {
9138 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9140 func_glUniform4iv( location
, count
, value
);
9144 void WINAPI
wine_glUniform4ivARB( GLint location
, GLsizei count
, GLint
* value
) {
9145 TRACE("(%d, %d, %p)\n", location
, count
, value
);
9147 func_glUniform4ivARB( location
, count
, value
);
9151 void WINAPI
wine_glUniformMatrix2fv( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9152 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9154 func_glUniformMatrix2fv( location
, count
, transpose
, value
);
9158 void WINAPI
wine_glUniformMatrix2fvARB( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9159 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9161 func_glUniformMatrix2fvARB( location
, count
, transpose
, value
);
9165 void WINAPI
wine_glUniformMatrix3fv( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9166 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9168 func_glUniformMatrix3fv( location
, count
, transpose
, value
);
9172 void WINAPI
wine_glUniformMatrix3fvARB( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9173 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9175 func_glUniformMatrix3fvARB( location
, count
, transpose
, value
);
9179 void WINAPI
wine_glUniformMatrix4fv( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9180 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9182 func_glUniformMatrix4fv( location
, count
, transpose
, value
);
9186 void WINAPI
wine_glUniformMatrix4fvARB( GLint location
, GLsizei count
, GLboolean transpose
, GLfloat
* value
) {
9187 TRACE("(%d, %d, %d, %p)\n", location
, count
, transpose
, value
);
9189 func_glUniformMatrix4fvARB( location
, count
, transpose
, value
);
9193 void WINAPI
wine_glUnlockArraysEXT( ) {
9196 func_glUnlockArraysEXT( );
9200 GLboolean WINAPI
wine_glUnmapBuffer( GLenum target
) {
9201 GLboolean ret_value
;
9202 TRACE("(%d)\n", target
);
9204 ret_value
= func_glUnmapBuffer( target
);
9209 GLboolean WINAPI
wine_glUnmapBufferARB( GLenum target
) {
9210 GLboolean ret_value
;
9211 TRACE("(%d)\n", target
);
9213 ret_value
= func_glUnmapBufferARB( target
);
9218 void WINAPI
wine_glUnmapObjectBufferATI( GLuint buffer
) {
9219 TRACE("(%d)\n", buffer
);
9221 func_glUnmapObjectBufferATI( buffer
);
9225 void WINAPI
wine_glUpdateObjectBufferATI( GLuint buffer
, GLuint offset
, GLsizei size
, GLvoid
* pointer
, GLenum preserve
) {
9226 TRACE("(%d, %d, %d, %p, %d)\n", buffer
, offset
, size
, pointer
, preserve
);
9228 func_glUpdateObjectBufferATI( buffer
, offset
, size
, pointer
, preserve
);
9232 void WINAPI
wine_glUseProgram( GLuint program
) {
9233 TRACE("(%d)\n", program
);
9235 func_glUseProgram( program
);
9239 void WINAPI
wine_glUseProgramObjectARB( unsigned int programObj
) {
9240 TRACE("(%d)\n", programObj
);
9242 func_glUseProgramObjectARB( programObj
);
9246 void WINAPI
wine_glValidateProgram( GLuint program
) {
9247 TRACE("(%d)\n", program
);
9249 func_glValidateProgram( program
);
9253 void WINAPI
wine_glValidateProgramARB( unsigned int programObj
) {
9254 TRACE("(%d)\n", programObj
);
9256 func_glValidateProgramARB( programObj
);
9260 void WINAPI
wine_glVariantArrayObjectATI( GLuint id
, GLenum type
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
9261 TRACE("(%d, %d, %d, %d, %d)\n", id
, type
, stride
, buffer
, offset
);
9263 func_glVariantArrayObjectATI( id
, type
, stride
, buffer
, offset
);
9267 void WINAPI
wine_glVariantPointerEXT( GLuint id
, GLenum type
, GLuint stride
, GLvoid
* addr
) {
9268 TRACE("(%d, %d, %d, %p)\n", id
, type
, stride
, addr
);
9270 func_glVariantPointerEXT( id
, type
, stride
, addr
);
9274 void WINAPI
wine_glVariantbvEXT( GLuint id
, GLbyte
* addr
) {
9275 TRACE("(%d, %p)\n", id
, addr
);
9277 func_glVariantbvEXT( id
, addr
);
9281 void WINAPI
wine_glVariantdvEXT( GLuint id
, GLdouble
* addr
) {
9282 TRACE("(%d, %p)\n", id
, addr
);
9284 func_glVariantdvEXT( id
, addr
);
9288 void WINAPI
wine_glVariantfvEXT( GLuint id
, GLfloat
* addr
) {
9289 TRACE("(%d, %p)\n", id
, addr
);
9291 func_glVariantfvEXT( id
, addr
);
9295 void WINAPI
wine_glVariantivEXT( GLuint id
, GLint
* addr
) {
9296 TRACE("(%d, %p)\n", id
, addr
);
9298 func_glVariantivEXT( id
, addr
);
9302 void WINAPI
wine_glVariantsvEXT( GLuint id
, GLshort
* addr
) {
9303 TRACE("(%d, %p)\n", id
, addr
);
9305 func_glVariantsvEXT( id
, addr
);
9309 void WINAPI
wine_glVariantubvEXT( GLuint id
, GLubyte
* addr
) {
9310 TRACE("(%d, %p)\n", id
, addr
);
9312 func_glVariantubvEXT( id
, addr
);
9316 void WINAPI
wine_glVariantuivEXT( GLuint id
, GLuint
* addr
) {
9317 TRACE("(%d, %p)\n", id
, addr
);
9319 func_glVariantuivEXT( id
, addr
);
9323 void WINAPI
wine_glVariantusvEXT( GLuint id
, GLushort
* addr
) {
9324 TRACE("(%d, %p)\n", id
, addr
);
9326 func_glVariantusvEXT( id
, addr
);
9330 void WINAPI
wine_glVertex2hNV( unsigned short x
, unsigned short y
) {
9331 TRACE("(%d, %d)\n", x
, y
);
9333 func_glVertex2hNV( x
, y
);
9337 void WINAPI
wine_glVertex2hvNV( unsigned short* v
) {
9338 TRACE("(%p)\n", v
);
9340 func_glVertex2hvNV( v
);
9344 void WINAPI
wine_glVertex3hNV( unsigned short x
, unsigned short y
, unsigned short z
) {
9345 TRACE("(%d, %d, %d)\n", x
, y
, z
);
9347 func_glVertex3hNV( x
, y
, z
);
9351 void WINAPI
wine_glVertex3hvNV( unsigned short* v
) {
9352 TRACE("(%p)\n", v
);
9354 func_glVertex3hvNV( v
);
9358 void WINAPI
wine_glVertex4hNV( unsigned short x
, unsigned short y
, unsigned short z
, unsigned short w
) {
9359 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
9361 func_glVertex4hNV( x
, y
, z
, w
);
9365 void WINAPI
wine_glVertex4hvNV( unsigned short* v
) {
9366 TRACE("(%p)\n", v
);
9368 func_glVertex4hvNV( v
);
9372 void WINAPI
wine_glVertexArrayParameteriAPPLE( GLenum pname
, GLint param
) {
9373 TRACE("(%d, %d)\n", pname
, param
);
9375 func_glVertexArrayParameteriAPPLE( pname
, param
);
9379 void WINAPI
wine_glVertexArrayRangeAPPLE( GLsizei length
, GLvoid
* pointer
) {
9380 TRACE("(%d, %p)\n", length
, pointer
);
9382 func_glVertexArrayRangeAPPLE( length
, pointer
);
9386 void WINAPI
wine_glVertexArrayRangeNV( GLsizei length
, GLvoid
* pointer
) {
9387 TRACE("(%d, %p)\n", length
, pointer
);
9389 func_glVertexArrayRangeNV( length
, pointer
);
9393 void WINAPI
wine_glVertexAttrib1d( GLuint index
, GLdouble x
) {
9394 TRACE("(%d, %f)\n", index
, x
);
9396 func_glVertexAttrib1d( index
, x
);
9400 void WINAPI
wine_glVertexAttrib1dARB( GLuint index
, GLdouble x
) {
9401 TRACE("(%d, %f)\n", index
, x
);
9403 func_glVertexAttrib1dARB( index
, x
);
9407 void WINAPI
wine_glVertexAttrib1dNV( GLuint index
, GLdouble x
) {
9408 TRACE("(%d, %f)\n", index
, x
);
9410 func_glVertexAttrib1dNV( index
, x
);
9414 void WINAPI
wine_glVertexAttrib1dv( GLuint index
, GLdouble
* v
) {
9415 TRACE("(%d, %p)\n", index
, v
);
9417 func_glVertexAttrib1dv( index
, v
);
9421 void WINAPI
wine_glVertexAttrib1dvARB( GLuint index
, GLdouble
* v
) {
9422 TRACE("(%d, %p)\n", index
, v
);
9424 func_glVertexAttrib1dvARB( index
, v
);
9428 void WINAPI
wine_glVertexAttrib1dvNV( GLuint index
, GLdouble
* v
) {
9429 TRACE("(%d, %p)\n", index
, v
);
9431 func_glVertexAttrib1dvNV( index
, v
);
9435 void WINAPI
wine_glVertexAttrib1f( GLuint index
, GLfloat x
) {
9436 TRACE("(%d, %f)\n", index
, x
);
9438 func_glVertexAttrib1f( index
, x
);
9442 void WINAPI
wine_glVertexAttrib1fARB( GLuint index
, GLfloat x
) {
9443 TRACE("(%d, %f)\n", index
, x
);
9445 func_glVertexAttrib1fARB( index
, x
);
9449 void WINAPI
wine_glVertexAttrib1fNV( GLuint index
, GLfloat x
) {
9450 TRACE("(%d, %f)\n", index
, x
);
9452 func_glVertexAttrib1fNV( index
, x
);
9456 void WINAPI
wine_glVertexAttrib1fv( GLuint index
, GLfloat
* v
) {
9457 TRACE("(%d, %p)\n", index
, v
);
9459 func_glVertexAttrib1fv( index
, v
);
9463 void WINAPI
wine_glVertexAttrib1fvARB( GLuint index
, GLfloat
* v
) {
9464 TRACE("(%d, %p)\n", index
, v
);
9466 func_glVertexAttrib1fvARB( index
, v
);
9470 void WINAPI
wine_glVertexAttrib1fvNV( GLuint index
, GLfloat
* v
) {
9471 TRACE("(%d, %p)\n", index
, v
);
9473 func_glVertexAttrib1fvNV( index
, v
);
9477 void WINAPI
wine_glVertexAttrib1hNV( GLuint index
, unsigned short x
) {
9478 TRACE("(%d, %d)\n", index
, x
);
9480 func_glVertexAttrib1hNV( index
, x
);
9484 void WINAPI
wine_glVertexAttrib1hvNV( GLuint index
, unsigned short* v
) {
9485 TRACE("(%d, %p)\n", index
, v
);
9487 func_glVertexAttrib1hvNV( index
, v
);
9491 void WINAPI
wine_glVertexAttrib1s( GLuint index
, GLshort x
) {
9492 TRACE("(%d, %d)\n", index
, x
);
9494 func_glVertexAttrib1s( index
, x
);
9498 void WINAPI
wine_glVertexAttrib1sARB( GLuint index
, GLshort x
) {
9499 TRACE("(%d, %d)\n", index
, x
);
9501 func_glVertexAttrib1sARB( index
, x
);
9505 void WINAPI
wine_glVertexAttrib1sNV( GLuint index
, GLshort x
) {
9506 TRACE("(%d, %d)\n", index
, x
);
9508 func_glVertexAttrib1sNV( index
, x
);
9512 void WINAPI
wine_glVertexAttrib1sv( GLuint index
, GLshort
* v
) {
9513 TRACE("(%d, %p)\n", index
, v
);
9515 func_glVertexAttrib1sv( index
, v
);
9519 void WINAPI
wine_glVertexAttrib1svARB( GLuint index
, GLshort
* v
) {
9520 TRACE("(%d, %p)\n", index
, v
);
9522 func_glVertexAttrib1svARB( index
, v
);
9526 void WINAPI
wine_glVertexAttrib1svNV( GLuint index
, GLshort
* v
) {
9527 TRACE("(%d, %p)\n", index
, v
);
9529 func_glVertexAttrib1svNV( index
, v
);
9533 void WINAPI
wine_glVertexAttrib2d( GLuint index
, GLdouble x
, GLdouble y
) {
9534 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9536 func_glVertexAttrib2d( index
, x
, y
);
9540 void WINAPI
wine_glVertexAttrib2dARB( GLuint index
, GLdouble x
, GLdouble y
) {
9541 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9543 func_glVertexAttrib2dARB( index
, x
, y
);
9547 void WINAPI
wine_glVertexAttrib2dNV( GLuint index
, GLdouble x
, GLdouble y
) {
9548 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9550 func_glVertexAttrib2dNV( index
, x
, y
);
9554 void WINAPI
wine_glVertexAttrib2dv( GLuint index
, GLdouble
* v
) {
9555 TRACE("(%d, %p)\n", index
, v
);
9557 func_glVertexAttrib2dv( index
, v
);
9561 void WINAPI
wine_glVertexAttrib2dvARB( GLuint index
, GLdouble
* v
) {
9562 TRACE("(%d, %p)\n", index
, v
);
9564 func_glVertexAttrib2dvARB( index
, v
);
9568 void WINAPI
wine_glVertexAttrib2dvNV( GLuint index
, GLdouble
* v
) {
9569 TRACE("(%d, %p)\n", index
, v
);
9571 func_glVertexAttrib2dvNV( index
, v
);
9575 void WINAPI
wine_glVertexAttrib2f( GLuint index
, GLfloat x
, GLfloat y
) {
9576 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9578 func_glVertexAttrib2f( index
, x
, y
);
9582 void WINAPI
wine_glVertexAttrib2fARB( GLuint index
, GLfloat x
, GLfloat y
) {
9583 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9585 func_glVertexAttrib2fARB( index
, x
, y
);
9589 void WINAPI
wine_glVertexAttrib2fNV( GLuint index
, GLfloat x
, GLfloat y
) {
9590 TRACE("(%d, %f, %f)\n", index
, x
, y
);
9592 func_glVertexAttrib2fNV( index
, x
, y
);
9596 void WINAPI
wine_glVertexAttrib2fv( GLuint index
, GLfloat
* v
) {
9597 TRACE("(%d, %p)\n", index
, v
);
9599 func_glVertexAttrib2fv( index
, v
);
9603 void WINAPI
wine_glVertexAttrib2fvARB( GLuint index
, GLfloat
* v
) {
9604 TRACE("(%d, %p)\n", index
, v
);
9606 func_glVertexAttrib2fvARB( index
, v
);
9610 void WINAPI
wine_glVertexAttrib2fvNV( GLuint index
, GLfloat
* v
) {
9611 TRACE("(%d, %p)\n", index
, v
);
9613 func_glVertexAttrib2fvNV( index
, v
);
9617 void WINAPI
wine_glVertexAttrib2hNV( GLuint index
, unsigned short x
, unsigned short y
) {
9618 TRACE("(%d, %d, %d)\n", index
, x
, y
);
9620 func_glVertexAttrib2hNV( index
, x
, y
);
9624 void WINAPI
wine_glVertexAttrib2hvNV( GLuint index
, unsigned short* v
) {
9625 TRACE("(%d, %p)\n", index
, v
);
9627 func_glVertexAttrib2hvNV( index
, v
);
9631 void WINAPI
wine_glVertexAttrib2s( GLuint index
, GLshort x
, GLshort y
) {
9632 TRACE("(%d, %d, %d)\n", index
, x
, y
);
9634 func_glVertexAttrib2s( index
, x
, y
);
9638 void WINAPI
wine_glVertexAttrib2sARB( GLuint index
, GLshort x
, GLshort y
) {
9639 TRACE("(%d, %d, %d)\n", index
, x
, y
);
9641 func_glVertexAttrib2sARB( index
, x
, y
);
9645 void WINAPI
wine_glVertexAttrib2sNV( GLuint index
, GLshort x
, GLshort y
) {
9646 TRACE("(%d, %d, %d)\n", index
, x
, y
);
9648 func_glVertexAttrib2sNV( index
, x
, y
);
9652 void WINAPI
wine_glVertexAttrib2sv( GLuint index
, GLshort
* v
) {
9653 TRACE("(%d, %p)\n", index
, v
);
9655 func_glVertexAttrib2sv( index
, v
);
9659 void WINAPI
wine_glVertexAttrib2svARB( GLuint index
, GLshort
* v
) {
9660 TRACE("(%d, %p)\n", index
, v
);
9662 func_glVertexAttrib2svARB( index
, v
);
9666 void WINAPI
wine_glVertexAttrib2svNV( GLuint index
, GLshort
* v
) {
9667 TRACE("(%d, %p)\n", index
, v
);
9669 func_glVertexAttrib2svNV( index
, v
);
9673 void WINAPI
wine_glVertexAttrib3d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
9674 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9676 func_glVertexAttrib3d( index
, x
, y
, z
);
9680 void WINAPI
wine_glVertexAttrib3dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
9681 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9683 func_glVertexAttrib3dARB( index
, x
, y
, z
);
9687 void WINAPI
wine_glVertexAttrib3dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
) {
9688 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9690 func_glVertexAttrib3dNV( index
, x
, y
, z
);
9694 void WINAPI
wine_glVertexAttrib3dv( GLuint index
, GLdouble
* v
) {
9695 TRACE("(%d, %p)\n", index
, v
);
9697 func_glVertexAttrib3dv( index
, v
);
9701 void WINAPI
wine_glVertexAttrib3dvARB( GLuint index
, GLdouble
* v
) {
9702 TRACE("(%d, %p)\n", index
, v
);
9704 func_glVertexAttrib3dvARB( index
, v
);
9708 void WINAPI
wine_glVertexAttrib3dvNV( GLuint index
, GLdouble
* v
) {
9709 TRACE("(%d, %p)\n", index
, v
);
9711 func_glVertexAttrib3dvNV( index
, v
);
9715 void WINAPI
wine_glVertexAttrib3f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
9716 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9718 func_glVertexAttrib3f( index
, x
, y
, z
);
9722 void WINAPI
wine_glVertexAttrib3fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
9723 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9725 func_glVertexAttrib3fARB( index
, x
, y
, z
);
9729 void WINAPI
wine_glVertexAttrib3fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
) {
9730 TRACE("(%d, %f, %f, %f)\n", index
, x
, y
, z
);
9732 func_glVertexAttrib3fNV( index
, x
, y
, z
);
9736 void WINAPI
wine_glVertexAttrib3fv( GLuint index
, GLfloat
* v
) {
9737 TRACE("(%d, %p)\n", index
, v
);
9739 func_glVertexAttrib3fv( index
, v
);
9743 void WINAPI
wine_glVertexAttrib3fvARB( GLuint index
, GLfloat
* v
) {
9744 TRACE("(%d, %p)\n", index
, v
);
9746 func_glVertexAttrib3fvARB( index
, v
);
9750 void WINAPI
wine_glVertexAttrib3fvNV( GLuint index
, GLfloat
* v
) {
9751 TRACE("(%d, %p)\n", index
, v
);
9753 func_glVertexAttrib3fvNV( index
, v
);
9757 void WINAPI
wine_glVertexAttrib3hNV( GLuint index
, unsigned short x
, unsigned short y
, unsigned short z
) {
9758 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
9760 func_glVertexAttrib3hNV( index
, x
, y
, z
);
9764 void WINAPI
wine_glVertexAttrib3hvNV( GLuint index
, unsigned short* v
) {
9765 TRACE("(%d, %p)\n", index
, v
);
9767 func_glVertexAttrib3hvNV( index
, v
);
9771 void WINAPI
wine_glVertexAttrib3s( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
9772 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
9774 func_glVertexAttrib3s( index
, x
, y
, z
);
9778 void WINAPI
wine_glVertexAttrib3sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
9779 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
9781 func_glVertexAttrib3sARB( index
, x
, y
, z
);
9785 void WINAPI
wine_glVertexAttrib3sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
) {
9786 TRACE("(%d, %d, %d, %d)\n", index
, x
, y
, z
);
9788 func_glVertexAttrib3sNV( index
, x
, y
, z
);
9792 void WINAPI
wine_glVertexAttrib3sv( GLuint index
, GLshort
* v
) {
9793 TRACE("(%d, %p)\n", index
, v
);
9795 func_glVertexAttrib3sv( index
, v
);
9799 void WINAPI
wine_glVertexAttrib3svARB( GLuint index
, GLshort
* v
) {
9800 TRACE("(%d, %p)\n", index
, v
);
9802 func_glVertexAttrib3svARB( index
, v
);
9806 void WINAPI
wine_glVertexAttrib3svNV( GLuint index
, GLshort
* v
) {
9807 TRACE("(%d, %p)\n", index
, v
);
9809 func_glVertexAttrib3svNV( index
, v
);
9813 void WINAPI
wine_glVertexAttrib4Nbv( GLuint index
, GLbyte
* v
) {
9814 TRACE("(%d, %p)\n", index
, v
);
9816 func_glVertexAttrib4Nbv( index
, v
);
9820 void WINAPI
wine_glVertexAttrib4NbvARB( GLuint index
, GLbyte
* v
) {
9821 TRACE("(%d, %p)\n", index
, v
);
9823 func_glVertexAttrib4NbvARB( index
, v
);
9827 void WINAPI
wine_glVertexAttrib4Niv( GLuint index
, GLint
* v
) {
9828 TRACE("(%d, %p)\n", index
, v
);
9830 func_glVertexAttrib4Niv( index
, v
);
9834 void WINAPI
wine_glVertexAttrib4NivARB( GLuint index
, GLint
* v
) {
9835 TRACE("(%d, %p)\n", index
, v
);
9837 func_glVertexAttrib4NivARB( index
, v
);
9841 void WINAPI
wine_glVertexAttrib4Nsv( GLuint index
, GLshort
* v
) {
9842 TRACE("(%d, %p)\n", index
, v
);
9844 func_glVertexAttrib4Nsv( index
, v
);
9848 void WINAPI
wine_glVertexAttrib4NsvARB( GLuint index
, GLshort
* v
) {
9849 TRACE("(%d, %p)\n", index
, v
);
9851 func_glVertexAttrib4NsvARB( index
, v
);
9855 void WINAPI
wine_glVertexAttrib4Nub( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
9856 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
9858 func_glVertexAttrib4Nub( index
, x
, y
, z
, w
);
9862 void WINAPI
wine_glVertexAttrib4NubARB( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
9863 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
9865 func_glVertexAttrib4NubARB( index
, x
, y
, z
, w
);
9869 void WINAPI
wine_glVertexAttrib4Nubv( GLuint index
, GLubyte
* v
) {
9870 TRACE("(%d, %p)\n", index
, v
);
9872 func_glVertexAttrib4Nubv( index
, v
);
9876 void WINAPI
wine_glVertexAttrib4NubvARB( GLuint index
, GLubyte
* v
) {
9877 TRACE("(%d, %p)\n", index
, v
);
9879 func_glVertexAttrib4NubvARB( index
, v
);
9883 void WINAPI
wine_glVertexAttrib4Nuiv( GLuint index
, GLuint
* v
) {
9884 TRACE("(%d, %p)\n", index
, v
);
9886 func_glVertexAttrib4Nuiv( index
, v
);
9890 void WINAPI
wine_glVertexAttrib4NuivARB( GLuint index
, GLuint
* v
) {
9891 TRACE("(%d, %p)\n", index
, v
);
9893 func_glVertexAttrib4NuivARB( index
, v
);
9897 void WINAPI
wine_glVertexAttrib4Nusv( GLuint index
, GLushort
* v
) {
9898 TRACE("(%d, %p)\n", index
, v
);
9900 func_glVertexAttrib4Nusv( index
, v
);
9904 void WINAPI
wine_glVertexAttrib4NusvARB( GLuint index
, GLushort
* v
) {
9905 TRACE("(%d, %p)\n", index
, v
);
9907 func_glVertexAttrib4NusvARB( index
, v
);
9911 void WINAPI
wine_glVertexAttrib4bv( GLuint index
, GLbyte
* v
) {
9912 TRACE("(%d, %p)\n", index
, v
);
9914 func_glVertexAttrib4bv( index
, v
);
9918 void WINAPI
wine_glVertexAttrib4bvARB( GLuint index
, GLbyte
* v
) {
9919 TRACE("(%d, %p)\n", index
, v
);
9921 func_glVertexAttrib4bvARB( index
, v
);
9925 void WINAPI
wine_glVertexAttrib4d( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9926 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9928 func_glVertexAttrib4d( index
, x
, y
, z
, w
);
9932 void WINAPI
wine_glVertexAttrib4dARB( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9933 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9935 func_glVertexAttrib4dARB( index
, x
, y
, z
, w
);
9939 void WINAPI
wine_glVertexAttrib4dNV( GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
9940 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9942 func_glVertexAttrib4dNV( index
, x
, y
, z
, w
);
9946 void WINAPI
wine_glVertexAttrib4dv( GLuint index
, GLdouble
* v
) {
9947 TRACE("(%d, %p)\n", index
, v
);
9949 func_glVertexAttrib4dv( index
, v
);
9953 void WINAPI
wine_glVertexAttrib4dvARB( GLuint index
, GLdouble
* v
) {
9954 TRACE("(%d, %p)\n", index
, v
);
9956 func_glVertexAttrib4dvARB( index
, v
);
9960 void WINAPI
wine_glVertexAttrib4dvNV( GLuint index
, GLdouble
* v
) {
9961 TRACE("(%d, %p)\n", index
, v
);
9963 func_glVertexAttrib4dvNV( index
, v
);
9967 void WINAPI
wine_glVertexAttrib4f( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9968 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9970 func_glVertexAttrib4f( index
, x
, y
, z
, w
);
9974 void WINAPI
wine_glVertexAttrib4fARB( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9975 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9977 func_glVertexAttrib4fARB( index
, x
, y
, z
, w
);
9981 void WINAPI
wine_glVertexAttrib4fNV( GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
9982 TRACE("(%d, %f, %f, %f, %f)\n", index
, x
, y
, z
, w
);
9984 func_glVertexAttrib4fNV( index
, x
, y
, z
, w
);
9988 void WINAPI
wine_glVertexAttrib4fv( GLuint index
, GLfloat
* v
) {
9989 TRACE("(%d, %p)\n", index
, v
);
9991 func_glVertexAttrib4fv( index
, v
);
9995 void WINAPI
wine_glVertexAttrib4fvARB( GLuint index
, GLfloat
* v
) {
9996 TRACE("(%d, %p)\n", index
, v
);
9998 func_glVertexAttrib4fvARB( index
, v
);
10002 void WINAPI
wine_glVertexAttrib4fvNV( GLuint index
, GLfloat
* v
) {
10003 TRACE("(%d, %p)\n", index
, v
);
10005 func_glVertexAttrib4fvNV( index
, v
);
10009 void WINAPI
wine_glVertexAttrib4hNV( GLuint index
, unsigned short x
, unsigned short y
, unsigned short z
, unsigned short w
) {
10010 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10012 func_glVertexAttrib4hNV( index
, x
, y
, z
, w
);
10016 void WINAPI
wine_glVertexAttrib4hvNV( GLuint index
, unsigned short* v
) {
10017 TRACE("(%d, %p)\n", index
, v
);
10019 func_glVertexAttrib4hvNV( index
, v
);
10023 void WINAPI
wine_glVertexAttrib4iv( GLuint index
, GLint
* v
) {
10024 TRACE("(%d, %p)\n", index
, v
);
10026 func_glVertexAttrib4iv( index
, v
);
10030 void WINAPI
wine_glVertexAttrib4ivARB( GLuint index
, GLint
* v
) {
10031 TRACE("(%d, %p)\n", index
, v
);
10033 func_glVertexAttrib4ivARB( index
, v
);
10037 void WINAPI
wine_glVertexAttrib4s( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10038 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10040 func_glVertexAttrib4s( index
, x
, y
, z
, w
);
10044 void WINAPI
wine_glVertexAttrib4sARB( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10045 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10047 func_glVertexAttrib4sARB( index
, x
, y
, z
, w
);
10051 void WINAPI
wine_glVertexAttrib4sNV( GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10052 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10054 func_glVertexAttrib4sNV( index
, x
, y
, z
, w
);
10058 void WINAPI
wine_glVertexAttrib4sv( GLuint index
, GLshort
* v
) {
10059 TRACE("(%d, %p)\n", index
, v
);
10061 func_glVertexAttrib4sv( index
, v
);
10065 void WINAPI
wine_glVertexAttrib4svARB( GLuint index
, GLshort
* v
) {
10066 TRACE("(%d, %p)\n", index
, v
);
10068 func_glVertexAttrib4svARB( index
, v
);
10072 void WINAPI
wine_glVertexAttrib4svNV( GLuint index
, GLshort
* v
) {
10073 TRACE("(%d, %p)\n", index
, v
);
10075 func_glVertexAttrib4svNV( index
, v
);
10079 void WINAPI
wine_glVertexAttrib4ubNV( GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
) {
10080 TRACE("(%d, %d, %d, %d, %d)\n", index
, x
, y
, z
, w
);
10082 func_glVertexAttrib4ubNV( index
, x
, y
, z
, w
);
10086 void WINAPI
wine_glVertexAttrib4ubv( GLuint index
, GLubyte
* v
) {
10087 TRACE("(%d, %p)\n", index
, v
);
10089 func_glVertexAttrib4ubv( index
, v
);
10093 void WINAPI
wine_glVertexAttrib4ubvARB( GLuint index
, GLubyte
* v
) {
10094 TRACE("(%d, %p)\n", index
, v
);
10096 func_glVertexAttrib4ubvARB( index
, v
);
10100 void WINAPI
wine_glVertexAttrib4ubvNV( GLuint index
, GLubyte
* v
) {
10101 TRACE("(%d, %p)\n", index
, v
);
10103 func_glVertexAttrib4ubvNV( index
, v
);
10107 void WINAPI
wine_glVertexAttrib4uiv( GLuint index
, GLuint
* v
) {
10108 TRACE("(%d, %p)\n", index
, v
);
10110 func_glVertexAttrib4uiv( index
, v
);
10114 void WINAPI
wine_glVertexAttrib4uivARB( GLuint index
, GLuint
* v
) {
10115 TRACE("(%d, %p)\n", index
, v
);
10117 func_glVertexAttrib4uivARB( index
, v
);
10121 void WINAPI
wine_glVertexAttrib4usv( GLuint index
, GLushort
* v
) {
10122 TRACE("(%d, %p)\n", index
, v
);
10124 func_glVertexAttrib4usv( index
, v
);
10128 void WINAPI
wine_glVertexAttrib4usvARB( GLuint index
, GLushort
* v
) {
10129 TRACE("(%d, %p)\n", index
, v
);
10131 func_glVertexAttrib4usvARB( index
, v
);
10135 void WINAPI
wine_glVertexAttribArrayObjectATI( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLuint buffer
, GLuint offset
) {
10136 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index
, size
, type
, normalized
, stride
, buffer
, offset
);
10138 func_glVertexAttribArrayObjectATI( index
, size
, type
, normalized
, stride
, buffer
, offset
);
10142 void WINAPI
wine_glVertexAttribPointer( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLvoid
* pointer
) {
10143 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
10145 func_glVertexAttribPointer( index
, size
, type
, normalized
, stride
, pointer
);
10149 void WINAPI
wine_glVertexAttribPointerARB( GLuint index
, GLint size
, GLenum type
, GLboolean normalized
, GLsizei stride
, GLvoid
* pointer
) {
10150 TRACE("(%d, %d, %d, %d, %d, %p)\n", index
, size
, type
, normalized
, stride
, pointer
);
10152 func_glVertexAttribPointerARB( index
, size
, type
, normalized
, stride
, pointer
);
10156 void WINAPI
wine_glVertexAttribPointerNV( GLuint index
, GLint fsize
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
10157 TRACE("(%d, %d, %d, %d, %p)\n", index
, fsize
, type
, stride
, pointer
);
10159 func_glVertexAttribPointerNV( index
, fsize
, type
, stride
, pointer
);
10163 void WINAPI
wine_glVertexAttribs1dvNV( GLuint index
, GLsizei count
, GLdouble
* v
) {
10164 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10166 func_glVertexAttribs1dvNV( index
, count
, v
);
10170 void WINAPI
wine_glVertexAttribs1fvNV( GLuint index
, GLsizei count
, GLfloat
* v
) {
10171 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10173 func_glVertexAttribs1fvNV( index
, count
, v
);
10177 void WINAPI
wine_glVertexAttribs1hvNV( GLuint index
, GLsizei n
, unsigned short* v
) {
10178 TRACE("(%d, %d, %p)\n", index
, n
, v
);
10180 func_glVertexAttribs1hvNV( index
, n
, v
);
10184 void WINAPI
wine_glVertexAttribs1svNV( GLuint index
, GLsizei count
, GLshort
* v
) {
10185 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10187 func_glVertexAttribs1svNV( index
, count
, v
);
10191 void WINAPI
wine_glVertexAttribs2dvNV( GLuint index
, GLsizei count
, GLdouble
* v
) {
10192 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10194 func_glVertexAttribs2dvNV( index
, count
, v
);
10198 void WINAPI
wine_glVertexAttribs2fvNV( GLuint index
, GLsizei count
, GLfloat
* v
) {
10199 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10201 func_glVertexAttribs2fvNV( index
, count
, v
);
10205 void WINAPI
wine_glVertexAttribs2hvNV( GLuint index
, GLsizei n
, unsigned short* v
) {
10206 TRACE("(%d, %d, %p)\n", index
, n
, v
);
10208 func_glVertexAttribs2hvNV( index
, n
, v
);
10212 void WINAPI
wine_glVertexAttribs2svNV( GLuint index
, GLsizei count
, GLshort
* v
) {
10213 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10215 func_glVertexAttribs2svNV( index
, count
, v
);
10219 void WINAPI
wine_glVertexAttribs3dvNV( GLuint index
, GLsizei count
, GLdouble
* v
) {
10220 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10222 func_glVertexAttribs3dvNV( index
, count
, v
);
10226 void WINAPI
wine_glVertexAttribs3fvNV( GLuint index
, GLsizei count
, GLfloat
* v
) {
10227 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10229 func_glVertexAttribs3fvNV( index
, count
, v
);
10233 void WINAPI
wine_glVertexAttribs3hvNV( GLuint index
, GLsizei n
, unsigned short* v
) {
10234 TRACE("(%d, %d, %p)\n", index
, n
, v
);
10236 func_glVertexAttribs3hvNV( index
, n
, v
);
10240 void WINAPI
wine_glVertexAttribs3svNV( GLuint index
, GLsizei count
, GLshort
* v
) {
10241 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10243 func_glVertexAttribs3svNV( index
, count
, v
);
10247 void WINAPI
wine_glVertexAttribs4dvNV( GLuint index
, GLsizei count
, GLdouble
* v
) {
10248 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10250 func_glVertexAttribs4dvNV( index
, count
, v
);
10254 void WINAPI
wine_glVertexAttribs4fvNV( GLuint index
, GLsizei count
, GLfloat
* v
) {
10255 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10257 func_glVertexAttribs4fvNV( index
, count
, v
);
10261 void WINAPI
wine_glVertexAttribs4hvNV( GLuint index
, GLsizei n
, unsigned short* v
) {
10262 TRACE("(%d, %d, %p)\n", index
, n
, v
);
10264 func_glVertexAttribs4hvNV( index
, n
, v
);
10268 void WINAPI
wine_glVertexAttribs4svNV( GLuint index
, GLsizei count
, GLshort
* v
) {
10269 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10271 func_glVertexAttribs4svNV( index
, count
, v
);
10275 void WINAPI
wine_glVertexAttribs4ubvNV( GLuint index
, GLsizei count
, GLubyte
* v
) {
10276 TRACE("(%d, %d, %p)\n", index
, count
, v
);
10278 func_glVertexAttribs4ubvNV( index
, count
, v
);
10282 void WINAPI
wine_glVertexBlendARB( GLint count
) {
10283 TRACE("(%d)\n", count
);
10285 func_glVertexBlendARB( count
);
10289 void WINAPI
wine_glVertexBlendEnvfATI( GLenum pname
, GLfloat param
) {
10290 TRACE("(%d, %f)\n", pname
, param
);
10292 func_glVertexBlendEnvfATI( pname
, param
);
10296 void WINAPI
wine_glVertexBlendEnviATI( GLenum pname
, GLint param
) {
10297 TRACE("(%d, %d)\n", pname
, param
);
10299 func_glVertexBlendEnviATI( pname
, param
);
10303 void WINAPI
wine_glVertexPointerEXT( GLint size
, GLenum type
, GLsizei stride
, GLsizei count
, GLvoid
* pointer
) {
10304 TRACE("(%d, %d, %d, %d, %p)\n", size
, type
, stride
, count
, pointer
);
10306 func_glVertexPointerEXT( size
, type
, stride
, count
, pointer
);
10310 void WINAPI
wine_glVertexPointerListIBM( GLint size
, GLenum type
, GLint stride
, GLvoid
** pointer
, GLint ptrstride
) {
10311 TRACE("(%d, %d, %d, %p, %d)\n", size
, type
, stride
, pointer
, ptrstride
);
10313 func_glVertexPointerListIBM( size
, type
, stride
, pointer
, ptrstride
);
10317 void WINAPI
wine_glVertexPointervINTEL( GLint size
, GLenum type
, GLvoid
** pointer
) {
10318 TRACE("(%d, %d, %p)\n", size
, type
, pointer
);
10320 func_glVertexPointervINTEL( size
, type
, pointer
);
10324 void WINAPI
wine_glVertexStream1dATI( GLenum stream
, GLdouble x
) {
10325 TRACE("(%d, %f)\n", stream
, x
);
10327 func_glVertexStream1dATI( stream
, x
);
10331 void WINAPI
wine_glVertexStream1dvATI( GLenum stream
, GLdouble
* coords
) {
10332 TRACE("(%d, %p)\n", stream
, coords
);
10334 func_glVertexStream1dvATI( stream
, coords
);
10338 void WINAPI
wine_glVertexStream1fATI( GLenum stream
, GLfloat x
) {
10339 TRACE("(%d, %f)\n", stream
, x
);
10341 func_glVertexStream1fATI( stream
, x
);
10345 void WINAPI
wine_glVertexStream1fvATI( GLenum stream
, GLfloat
* coords
) {
10346 TRACE("(%d, %p)\n", stream
, coords
);
10348 func_glVertexStream1fvATI( stream
, coords
);
10352 void WINAPI
wine_glVertexStream1iATI( GLenum stream
, GLint x
) {
10353 TRACE("(%d, %d)\n", stream
, x
);
10355 func_glVertexStream1iATI( stream
, x
);
10359 void WINAPI
wine_glVertexStream1ivATI( GLenum stream
, GLint
* coords
) {
10360 TRACE("(%d, %p)\n", stream
, coords
);
10362 func_glVertexStream1ivATI( stream
, coords
);
10366 void WINAPI
wine_glVertexStream1sATI( GLenum stream
, GLshort x
) {
10367 TRACE("(%d, %d)\n", stream
, x
);
10369 func_glVertexStream1sATI( stream
, x
);
10373 void WINAPI
wine_glVertexStream1svATI( GLenum stream
, GLshort
* coords
) {
10374 TRACE("(%d, %p)\n", stream
, coords
);
10376 func_glVertexStream1svATI( stream
, coords
);
10380 void WINAPI
wine_glVertexStream2dATI( GLenum stream
, GLdouble x
, GLdouble y
) {
10381 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
10383 func_glVertexStream2dATI( stream
, x
, y
);
10387 void WINAPI
wine_glVertexStream2dvATI( GLenum stream
, GLdouble
* coords
) {
10388 TRACE("(%d, %p)\n", stream
, coords
);
10390 func_glVertexStream2dvATI( stream
, coords
);
10394 void WINAPI
wine_glVertexStream2fATI( GLenum stream
, GLfloat x
, GLfloat y
) {
10395 TRACE("(%d, %f, %f)\n", stream
, x
, y
);
10397 func_glVertexStream2fATI( stream
, x
, y
);
10401 void WINAPI
wine_glVertexStream2fvATI( GLenum stream
, GLfloat
* coords
) {
10402 TRACE("(%d, %p)\n", stream
, coords
);
10404 func_glVertexStream2fvATI( stream
, coords
);
10408 void WINAPI
wine_glVertexStream2iATI( GLenum stream
, GLint x
, GLint y
) {
10409 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
10411 func_glVertexStream2iATI( stream
, x
, y
);
10415 void WINAPI
wine_glVertexStream2ivATI( GLenum stream
, GLint
* coords
) {
10416 TRACE("(%d, %p)\n", stream
, coords
);
10418 func_glVertexStream2ivATI( stream
, coords
);
10422 void WINAPI
wine_glVertexStream2sATI( GLenum stream
, GLshort x
, GLshort y
) {
10423 TRACE("(%d, %d, %d)\n", stream
, x
, y
);
10425 func_glVertexStream2sATI( stream
, x
, y
);
10429 void WINAPI
wine_glVertexStream2svATI( GLenum stream
, GLshort
* coords
) {
10430 TRACE("(%d, %p)\n", stream
, coords
);
10432 func_glVertexStream2svATI( stream
, coords
);
10436 void WINAPI
wine_glVertexStream3dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
) {
10437 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
10439 func_glVertexStream3dATI( stream
, x
, y
, z
);
10443 void WINAPI
wine_glVertexStream3dvATI( GLenum stream
, GLdouble
* coords
) {
10444 TRACE("(%d, %p)\n", stream
, coords
);
10446 func_glVertexStream3dvATI( stream
, coords
);
10450 void WINAPI
wine_glVertexStream3fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
) {
10451 TRACE("(%d, %f, %f, %f)\n", stream
, x
, y
, z
);
10453 func_glVertexStream3fATI( stream
, x
, y
, z
);
10457 void WINAPI
wine_glVertexStream3fvATI( GLenum stream
, GLfloat
* coords
) {
10458 TRACE("(%d, %p)\n", stream
, coords
);
10460 func_glVertexStream3fvATI( stream
, coords
);
10464 void WINAPI
wine_glVertexStream3iATI( GLenum stream
, GLint x
, GLint y
, GLint z
) {
10465 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
10467 func_glVertexStream3iATI( stream
, x
, y
, z
);
10471 void WINAPI
wine_glVertexStream3ivATI( GLenum stream
, GLint
* coords
) {
10472 TRACE("(%d, %p)\n", stream
, coords
);
10474 func_glVertexStream3ivATI( stream
, coords
);
10478 void WINAPI
wine_glVertexStream3sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
) {
10479 TRACE("(%d, %d, %d, %d)\n", stream
, x
, y
, z
);
10481 func_glVertexStream3sATI( stream
, x
, y
, z
);
10485 void WINAPI
wine_glVertexStream3svATI( GLenum stream
, GLshort
* coords
) {
10486 TRACE("(%d, %p)\n", stream
, coords
);
10488 func_glVertexStream3svATI( stream
, coords
);
10492 void WINAPI
wine_glVertexStream4dATI( GLenum stream
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
10493 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
10495 func_glVertexStream4dATI( stream
, x
, y
, z
, w
);
10499 void WINAPI
wine_glVertexStream4dvATI( GLenum stream
, GLdouble
* coords
) {
10500 TRACE("(%d, %p)\n", stream
, coords
);
10502 func_glVertexStream4dvATI( stream
, coords
);
10506 void WINAPI
wine_glVertexStream4fATI( GLenum stream
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
10507 TRACE("(%d, %f, %f, %f, %f)\n", stream
, x
, y
, z
, w
);
10509 func_glVertexStream4fATI( stream
, x
, y
, z
, w
);
10513 void WINAPI
wine_glVertexStream4fvATI( GLenum stream
, GLfloat
* coords
) {
10514 TRACE("(%d, %p)\n", stream
, coords
);
10516 func_glVertexStream4fvATI( stream
, coords
);
10520 void WINAPI
wine_glVertexStream4iATI( GLenum stream
, GLint x
, GLint y
, GLint z
, GLint w
) {
10521 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
10523 func_glVertexStream4iATI( stream
, x
, y
, z
, w
);
10527 void WINAPI
wine_glVertexStream4ivATI( GLenum stream
, GLint
* coords
) {
10528 TRACE("(%d, %p)\n", stream
, coords
);
10530 func_glVertexStream4ivATI( stream
, coords
);
10534 void WINAPI
wine_glVertexStream4sATI( GLenum stream
, GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
10535 TRACE("(%d, %d, %d, %d, %d)\n", stream
, x
, y
, z
, w
);
10537 func_glVertexStream4sATI( stream
, x
, y
, z
, w
);
10541 void WINAPI
wine_glVertexStream4svATI( GLenum stream
, GLshort
* coords
) {
10542 TRACE("(%d, %p)\n", stream
, coords
);
10544 func_glVertexStream4svATI( stream
, coords
);
10548 void WINAPI
wine_glVertexWeightPointerEXT( GLsizei size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
10549 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
10551 func_glVertexWeightPointerEXT( size
, type
, stride
, pointer
);
10555 void WINAPI
wine_glVertexWeightfEXT( GLfloat weight
) {
10556 TRACE("(%f)\n", weight
);
10558 func_glVertexWeightfEXT( weight
);
10562 void WINAPI
wine_glVertexWeightfvEXT( GLfloat
* weight
) {
10563 TRACE("(%p)\n", weight
);
10565 func_glVertexWeightfvEXT( weight
);
10569 void WINAPI
wine_glVertexWeighthNV( unsigned short weight
) {
10570 TRACE("(%d)\n", weight
);
10572 func_glVertexWeighthNV( weight
);
10576 void WINAPI
wine_glVertexWeighthvNV( unsigned short* weight
) {
10577 TRACE("(%p)\n", weight
);
10579 func_glVertexWeighthvNV( weight
);
10583 void WINAPI
wine_glWeightPointerARB( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
10584 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
10586 func_glWeightPointerARB( size
, type
, stride
, pointer
);
10590 void WINAPI
wine_glWeightbvARB( GLint size
, GLbyte
* weights
) {
10591 TRACE("(%d, %p)\n", size
, weights
);
10593 func_glWeightbvARB( size
, weights
);
10597 void WINAPI
wine_glWeightdvARB( GLint size
, GLdouble
* weights
) {
10598 TRACE("(%d, %p)\n", size
, weights
);
10600 func_glWeightdvARB( size
, weights
);
10604 void WINAPI
wine_glWeightfvARB( GLint size
, GLfloat
* weights
) {
10605 TRACE("(%d, %p)\n", size
, weights
);
10607 func_glWeightfvARB( size
, weights
);
10611 void WINAPI
wine_glWeightivARB( GLint size
, GLint
* weights
) {
10612 TRACE("(%d, %p)\n", size
, weights
);
10614 func_glWeightivARB( size
, weights
);
10618 void WINAPI
wine_glWeightsvARB( GLint size
, GLshort
* weights
) {
10619 TRACE("(%d, %p)\n", size
, weights
);
10621 func_glWeightsvARB( size
, weights
);
10625 void WINAPI
wine_glWeightubvARB( GLint size
, GLubyte
* weights
) {
10626 TRACE("(%d, %p)\n", size
, weights
);
10628 func_glWeightubvARB( size
, weights
);
10632 void WINAPI
wine_glWeightuivARB( GLint size
, GLuint
* weights
) {
10633 TRACE("(%d, %p)\n", size
, weights
);
10635 func_glWeightuivARB( size
, weights
);
10639 void WINAPI
wine_glWeightusvARB( GLint size
, GLushort
* weights
) {
10640 TRACE("(%d, %p)\n", size
, weights
);
10642 func_glWeightusvARB( size
, weights
);
10646 void WINAPI
wine_glWindowPos2d( GLdouble x
, GLdouble y
) {
10647 TRACE("(%f, %f)\n", x
, y
);
10649 func_glWindowPos2d( x
, y
);
10653 void WINAPI
wine_glWindowPos2dARB( GLdouble x
, GLdouble y
) {
10654 TRACE("(%f, %f)\n", x
, y
);
10656 func_glWindowPos2dARB( x
, y
);
10660 void WINAPI
wine_glWindowPos2dMESA( GLdouble x
, GLdouble y
) {
10661 TRACE("(%f, %f)\n", x
, y
);
10663 func_glWindowPos2dMESA( x
, y
);
10667 void WINAPI
wine_glWindowPos2dv( GLdouble
* v
) {
10668 TRACE("(%p)\n", v
);
10670 func_glWindowPos2dv( v
);
10674 void WINAPI
wine_glWindowPos2dvARB( GLdouble
* v
) {
10675 TRACE("(%p)\n", v
);
10677 func_glWindowPos2dvARB( v
);
10681 void WINAPI
wine_glWindowPos2dvMESA( GLdouble
* v
) {
10682 TRACE("(%p)\n", v
);
10684 func_glWindowPos2dvMESA( v
);
10688 void WINAPI
wine_glWindowPos2f( GLfloat x
, GLfloat y
) {
10689 TRACE("(%f, %f)\n", x
, y
);
10691 func_glWindowPos2f( x
, y
);
10695 void WINAPI
wine_glWindowPos2fARB( GLfloat x
, GLfloat y
) {
10696 TRACE("(%f, %f)\n", x
, y
);
10698 func_glWindowPos2fARB( x
, y
);
10702 void WINAPI
wine_glWindowPos2fMESA( GLfloat x
, GLfloat y
) {
10703 TRACE("(%f, %f)\n", x
, y
);
10705 func_glWindowPos2fMESA( x
, y
);
10709 void WINAPI
wine_glWindowPos2fv( GLfloat
* v
) {
10710 TRACE("(%p)\n", v
);
10712 func_glWindowPos2fv( v
);
10716 void WINAPI
wine_glWindowPos2fvARB( GLfloat
* v
) {
10717 TRACE("(%p)\n", v
);
10719 func_glWindowPos2fvARB( v
);
10723 void WINAPI
wine_glWindowPos2fvMESA( GLfloat
* v
) {
10724 TRACE("(%p)\n", v
);
10726 func_glWindowPos2fvMESA( v
);
10730 void WINAPI
wine_glWindowPos2i( GLint x
, GLint y
) {
10731 TRACE("(%d, %d)\n", x
, y
);
10733 func_glWindowPos2i( x
, y
);
10737 void WINAPI
wine_glWindowPos2iARB( GLint x
, GLint y
) {
10738 TRACE("(%d, %d)\n", x
, y
);
10740 func_glWindowPos2iARB( x
, y
);
10744 void WINAPI
wine_glWindowPos2iMESA( GLint x
, GLint y
) {
10745 TRACE("(%d, %d)\n", x
, y
);
10747 func_glWindowPos2iMESA( x
, y
);
10751 void WINAPI
wine_glWindowPos2iv( GLint
* v
) {
10752 TRACE("(%p)\n", v
);
10754 func_glWindowPos2iv( v
);
10758 void WINAPI
wine_glWindowPos2ivARB( GLint
* v
) {
10759 TRACE("(%p)\n", v
);
10761 func_glWindowPos2ivARB( v
);
10765 void WINAPI
wine_glWindowPos2ivMESA( GLint
* v
) {
10766 TRACE("(%p)\n", v
);
10768 func_glWindowPos2ivMESA( v
);
10772 void WINAPI
wine_glWindowPos2s( GLshort x
, GLshort y
) {
10773 TRACE("(%d, %d)\n", x
, y
);
10775 func_glWindowPos2s( x
, y
);
10779 void WINAPI
wine_glWindowPos2sARB( GLshort x
, GLshort y
) {
10780 TRACE("(%d, %d)\n", x
, y
);
10782 func_glWindowPos2sARB( x
, y
);
10786 void WINAPI
wine_glWindowPos2sMESA( GLshort x
, GLshort y
) {
10787 TRACE("(%d, %d)\n", x
, y
);
10789 func_glWindowPos2sMESA( x
, y
);
10793 void WINAPI
wine_glWindowPos2sv( GLshort
* v
) {
10794 TRACE("(%p)\n", v
);
10796 func_glWindowPos2sv( v
);
10800 void WINAPI
wine_glWindowPos2svARB( GLshort
* v
) {
10801 TRACE("(%p)\n", v
);
10803 func_glWindowPos2svARB( v
);
10807 void WINAPI
wine_glWindowPos2svMESA( GLshort
* v
) {
10808 TRACE("(%p)\n", v
);
10810 func_glWindowPos2svMESA( v
);
10814 void WINAPI
wine_glWindowPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
10815 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10817 func_glWindowPos3d( x
, y
, z
);
10821 void WINAPI
wine_glWindowPos3dARB( GLdouble x
, GLdouble y
, GLdouble z
) {
10822 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10824 func_glWindowPos3dARB( x
, y
, z
);
10828 void WINAPI
wine_glWindowPos3dMESA( GLdouble x
, GLdouble y
, GLdouble z
) {
10829 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10831 func_glWindowPos3dMESA( x
, y
, z
);
10835 void WINAPI
wine_glWindowPos3dv( GLdouble
* v
) {
10836 TRACE("(%p)\n", v
);
10838 func_glWindowPos3dv( v
);
10842 void WINAPI
wine_glWindowPos3dvARB( GLdouble
* v
) {
10843 TRACE("(%p)\n", v
);
10845 func_glWindowPos3dvARB( v
);
10849 void WINAPI
wine_glWindowPos3dvMESA( GLdouble
* v
) {
10850 TRACE("(%p)\n", v
);
10852 func_glWindowPos3dvMESA( v
);
10856 void WINAPI
wine_glWindowPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
10857 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10859 func_glWindowPos3f( x
, y
, z
);
10863 void WINAPI
wine_glWindowPos3fARB( GLfloat x
, GLfloat y
, GLfloat z
) {
10864 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10866 func_glWindowPos3fARB( x
, y
, z
);
10870 void WINAPI
wine_glWindowPos3fMESA( GLfloat x
, GLfloat y
, GLfloat z
) {
10871 TRACE("(%f, %f, %f)\n", x
, y
, z
);
10873 func_glWindowPos3fMESA( x
, y
, z
);
10877 void WINAPI
wine_glWindowPos3fv( GLfloat
* v
) {
10878 TRACE("(%p)\n", v
);
10880 func_glWindowPos3fv( v
);
10884 void WINAPI
wine_glWindowPos3fvARB( GLfloat
* v
) {
10885 TRACE("(%p)\n", v
);
10887 func_glWindowPos3fvARB( v
);
10891 void WINAPI
wine_glWindowPos3fvMESA( GLfloat
* v
) {
10892 TRACE("(%p)\n", v
);
10894 func_glWindowPos3fvMESA( v
);
10898 void WINAPI
wine_glWindowPos3i( GLint x
, GLint y
, GLint z
) {
10899 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10901 func_glWindowPos3i( x
, y
, z
);
10905 void WINAPI
wine_glWindowPos3iARB( GLint x
, GLint y
, GLint z
) {
10906 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10908 func_glWindowPos3iARB( x
, y
, z
);
10912 void WINAPI
wine_glWindowPos3iMESA( GLint x
, GLint y
, GLint z
) {
10913 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10915 func_glWindowPos3iMESA( x
, y
, z
);
10919 void WINAPI
wine_glWindowPos3iv( GLint
* v
) {
10920 TRACE("(%p)\n", v
);
10922 func_glWindowPos3iv( v
);
10926 void WINAPI
wine_glWindowPos3ivARB( GLint
* v
) {
10927 TRACE("(%p)\n", v
);
10929 func_glWindowPos3ivARB( v
);
10933 void WINAPI
wine_glWindowPos3ivMESA( GLint
* v
) {
10934 TRACE("(%p)\n", v
);
10936 func_glWindowPos3ivMESA( v
);
10940 void WINAPI
wine_glWindowPos3s( GLshort x
, GLshort y
, GLshort z
) {
10941 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10943 func_glWindowPos3s( x
, y
, z
);
10947 void WINAPI
wine_glWindowPos3sARB( GLshort x
, GLshort y
, GLshort z
) {
10948 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10950 func_glWindowPos3sARB( x
, y
, z
);
10954 void WINAPI
wine_glWindowPos3sMESA( GLshort x
, GLshort y
, GLshort z
) {
10955 TRACE("(%d, %d, %d)\n", x
, y
, z
);
10957 func_glWindowPos3sMESA( x
, y
, z
);
10961 void WINAPI
wine_glWindowPos3sv( GLshort
* v
) {
10962 TRACE("(%p)\n", v
);
10964 func_glWindowPos3sv( v
);
10968 void WINAPI
wine_glWindowPos3svARB( GLshort
* v
) {
10969 TRACE("(%p)\n", v
);
10971 func_glWindowPos3svARB( v
);
10975 void WINAPI
wine_glWindowPos3svMESA( GLshort
* v
) {
10976 TRACE("(%p)\n", v
);
10978 func_glWindowPos3svMESA( v
);
10982 void WINAPI
wine_glWindowPos4dMESA( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
10983 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
10985 func_glWindowPos4dMESA( x
, y
, z
, w
);
10989 void WINAPI
wine_glWindowPos4dvMESA( GLdouble
* v
) {
10990 TRACE("(%p)\n", v
);
10992 func_glWindowPos4dvMESA( v
);
10996 void WINAPI
wine_glWindowPos4fMESA( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
10997 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
10999 func_glWindowPos4fMESA( x
, y
, z
, w
);
11003 void WINAPI
wine_glWindowPos4fvMESA( GLfloat
* v
) {
11004 TRACE("(%p)\n", v
);
11006 func_glWindowPos4fvMESA( v
);
11010 void WINAPI
wine_glWindowPos4iMESA( GLint x
, GLint y
, GLint z
, GLint w
) {
11011 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
11013 func_glWindowPos4iMESA( x
, y
, z
, w
);
11017 void WINAPI
wine_glWindowPos4ivMESA( GLint
* v
) {
11018 TRACE("(%p)\n", v
);
11020 func_glWindowPos4ivMESA( v
);
11024 void WINAPI
wine_glWindowPos4sMESA( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
11025 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
11027 func_glWindowPos4sMESA( x
, y
, z
, w
);
11031 void WINAPI
wine_glWindowPos4svMESA( GLshort
* v
) {
11032 TRACE("(%p)\n", v
);
11034 func_glWindowPos4svMESA( v
);
11038 void WINAPI
wine_glWriteMaskEXT( GLuint res
, GLuint in
, GLenum outX
, GLenum outY
, GLenum outZ
, GLenum outW
) {
11039 TRACE("(%d, %d, %d, %d, %d, %d)\n", res
, in
, outX
, outY
, outZ
, outW
);
11041 func_glWriteMaskEXT( res
, in
, outX
, outY
, outZ
, outW
);
11045 void * WINAPI
wine_wglAllocateMemoryNV( GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
11047 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
11049 ret_value
= func_wglAllocateMemoryNV( size
, readfreq
, writefreq
, priority
);
11054 void WINAPI
wine_wglFreeMemoryNV( GLvoid
* pointer
) {
11055 TRACE("(%p)\n", pointer
);
11057 func_wglFreeMemoryNV( pointer
);