2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
32 #ifdef HAVE_SYS_SOCKET_H
33 #include <sys/socket.h>
41 #include "wine/library.h"
42 #include "wine/debug.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
45 WINE_DECLARE_DEBUG_CHANNEL(winediag
);
66 /* Redefines the constants */
67 #define CALLBACK __stdcall
68 #define WINAPI __stdcall
69 #define APIENTRY WINAPI
72 WINE_DECLARE_DEBUG_CHANNEL(fps
);
74 typedef struct wine_glextension
{
83 const char *glVersion
;
88 const char *glxServerVersion
;
89 const char *glxServerVendor
;
90 const char *glxServerExtensions
;
92 const char *glxClientVersion
;
93 const char *glxClientVendor
;
94 const char *glxClientExtensions
;
96 const char *glxExtensions
;
99 char wglExtensions
[4096];
102 typedef struct wine_glpixelformat
{
104 GLXFBConfig fbconfig
;
108 DWORD dwFlags
; /* We store some PFD_* flags in here for emulated bitmap formats */
111 typedef struct wine_glcontext
{
114 BOOL has_been_current
;
119 WineGLPixelFormat
*fmt
;
120 int numAttribs
; /* This is needed for delaying wglCreateContextAttribsARB */
121 int attribList
[16]; /* This is needed for delaying wglCreateContextAttribsARB */
124 Drawable drawables
[2];
125 BOOL refresh_drawables
;
126 struct wine_glcontext
*next
;
127 struct wine_glcontext
*prev
;
130 typedef struct wine_glpbuffer
{
133 WineGLPixelFormat
* fmt
;
139 int use_render_texture
; /* This is also the internal texture format */
140 int texture_bind_target
;
142 GLint texture_format
;
143 GLuint texture_target
;
149 static Wine_GLContext
*context_list
;
150 static struct WineGLInfo WineGLInfo
= { 0 };
151 static int use_render_texture_emulation
= 1;
152 static int use_render_texture_ati
= 0;
153 static int swap_interval
= 1;
155 #define MAX_EXTENSIONS 16
156 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
157 static int WineGLExtensionListSize
;
159 static void X11DRV_WineGL_LoadExtensions(void);
160 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
);
161 static BOOL
glxRequireVersion(int requiredVersion
);
162 static BOOL
glxRequireExtension(const char *requiredExtension
);
164 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
165 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
166 TRACE(" - dwFlags : ");
167 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
176 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
177 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
179 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
180 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
181 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
182 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
183 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
184 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
185 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
186 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
190 TRACE(" - iPixelType : ");
191 switch (ppfd
->iPixelType
) {
192 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
193 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
197 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
198 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
199 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
200 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
201 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
202 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
203 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
204 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
205 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
207 TRACE(" - iLayerType : ");
208 switch (ppfd
->iLayerType
) {
209 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
210 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
211 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
216 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
217 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
219 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
221 MAKE_FUNCPTR(glXChooseVisual
)
222 MAKE_FUNCPTR(glXCopyContext
)
223 MAKE_FUNCPTR(glXCreateContext
)
224 MAKE_FUNCPTR(glXCreateGLXPixmap
)
225 MAKE_FUNCPTR(glXGetCurrentContext
)
226 MAKE_FUNCPTR(glXGetCurrentDrawable
)
227 MAKE_FUNCPTR(glXDestroyContext
)
228 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
229 MAKE_FUNCPTR(glXGetConfig
)
230 MAKE_FUNCPTR(glXIsDirect
)
231 MAKE_FUNCPTR(glXMakeCurrent
)
232 MAKE_FUNCPTR(glXSwapBuffers
)
233 MAKE_FUNCPTR(glXQueryExtension
)
234 MAKE_FUNCPTR(glXQueryVersion
)
235 MAKE_FUNCPTR(glXUseXFont
)
238 MAKE_FUNCPTR(glXGetClientString
)
239 MAKE_FUNCPTR(glXQueryExtensionsString
)
240 MAKE_FUNCPTR(glXQueryServerString
)
243 MAKE_FUNCPTR(glXGetFBConfigs
)
244 MAKE_FUNCPTR(glXChooseFBConfig
)
245 MAKE_FUNCPTR(glXCreatePbuffer
)
246 MAKE_FUNCPTR(glXCreateNewContext
)
247 MAKE_FUNCPTR(glXDestroyPbuffer
)
248 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
249 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
250 MAKE_FUNCPTR(glXMakeContextCurrent
)
251 MAKE_FUNCPTR(glXQueryDrawable
)
252 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
255 static GLXContext (*pglXCreateContextAttribsARB
)(Display
*dpy
, GLXFBConfig config
, GLXContext share_context
, Bool direct
, const int *attrib_list
);
256 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
257 static int (*pglXSwapIntervalSGI
)(int);
259 /* ATI GLX Extensions */
260 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
261 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
262 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
264 /* NV GLX Extension */
265 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
266 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
268 /* MESA GLX Extensions */
269 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
271 /* Standard OpenGL */
272 MAKE_FUNCPTR(glBindTexture
)
273 MAKE_FUNCPTR(glBitmap
)
274 MAKE_FUNCPTR(glCopyTexSubImage1D
)
275 MAKE_FUNCPTR(glCopyTexImage2D
)
276 MAKE_FUNCPTR(glCopyTexSubImage2D
)
277 MAKE_FUNCPTR(glDrawBuffer
)
278 MAKE_FUNCPTR(glEndList
)
279 MAKE_FUNCPTR(glGetError
)
280 MAKE_FUNCPTR(glGetIntegerv
)
281 MAKE_FUNCPTR(glGetString
)
282 MAKE_FUNCPTR(glNewList
)
283 MAKE_FUNCPTR(glPixelStorei
)
284 MAKE_FUNCPTR(glReadPixels
)
285 MAKE_FUNCPTR(glTexImage2D
)
286 MAKE_FUNCPTR(glFinish
)
287 MAKE_FUNCPTR(glFlush
)
290 static int GLXErrorHandler(Display
*dpy
, XErrorEvent
*event
, void *arg
)
292 /* In the future we might want to find the exact X or GLX error to report back to the app */
296 static BOOL infoInitialized
= FALSE
;
297 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
299 int screen
= DefaultScreen(gdi_display
);
300 Window win
= RootWindow(gdi_display
, screen
);
303 GLXContext ctx
= NULL
;
304 int attribList
[] = {GLX_RGBA
, GLX_DOUBLEBUFFER
, None
};
308 infoInitialized
= TRUE
;
312 vis
= pglXChooseVisual(gdi_display
, screen
, attribList
);
315 WORD old_fs
= wine_get_fs();
316 /* Create a GLX Context. Without one we can't query GL information */
317 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
318 if (wine_get_fs() != old_fs
)
320 wine_set_fs( old_fs
);
322 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
323 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
327 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
332 pglXMakeCurrent(gdi_display
, win
, ctx
);
334 ERR(" couldn't initialize OpenGL, expect problems\n");
339 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
340 str
= (const char *) pglGetString(GL_EXTENSIONS
);
341 WineGLInfo
.glExtensions
= HeapAlloc(GetProcessHeap(), 0, strlen(str
)+1);
342 strcpy(WineGLInfo
.glExtensions
, str
);
344 /* Get the common GLX version supported by GLX client and server ( major/minor) */
345 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
347 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
348 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
349 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
351 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
352 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
353 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
355 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
356 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
358 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
359 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
360 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
361 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
362 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
363 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
364 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
365 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
367 if(!WineGLInfo
.glxDirect
)
369 int fd
= ConnectionNumber(gdi_display
);
370 struct sockaddr_un uaddr
;
371 unsigned int uaddrlen
= sizeof(struct sockaddr_un
);
373 /* In general indirect rendering on a local X11 server indicates a driver problem.
374 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
376 if(!getsockname(fd
, (struct sockaddr
*)&uaddr
, &uaddrlen
) && uaddr
.sun_family
== AF_UNIX
)
377 ERR_(winediag
)("Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly\n");
381 /* In general you would expect that if direct rendering is returned, that you receive hardware
382 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
383 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
384 * software rendering, it shows direct rendering.
386 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
387 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
388 * it shows 'Mesa X11'.
390 const char *gl_renderer
= (const char *)pglGetString(GL_RENDERER
);
391 if(!strcmp(gl_renderer
, "Software Rasterizer") || !strcmp(gl_renderer
, "Mesa X11"))
392 ERR_(winediag
)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL drivers haven't been installed correctly\n");
397 pglXMakeCurrent(gdi_display
, None
, NULL
);
398 pglXDestroyContext(gdi_display
, ctx
);
404 void X11DRV_OpenGL_Cleanup(void)
406 HeapFree(GetProcessHeap(), 0, WineGLInfo
.glExtensions
);
407 infoInitialized
= FALSE
;
410 static BOOL
has_opengl(void)
412 static int init_done
;
413 static void *opengl_handle
;
416 int error_base
, event_base
;
418 if (init_done
) return (opengl_handle
!= NULL
);
421 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
422 and include all dependencies */
423 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
424 if (opengl_handle
== NULL
)
426 ERR( "Failed to load libGL: %s\n", buffer
);
427 ERR( "OpenGL support is disabled.\n");
431 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
432 if (pglXGetProcAddressARB
== NULL
) {
433 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
437 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
439 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
444 LOAD_FUNCPTR(glXChooseVisual
);
445 LOAD_FUNCPTR(glXCopyContext
);
446 LOAD_FUNCPTR(glXCreateContext
);
447 LOAD_FUNCPTR(glXCreateGLXPixmap
);
448 LOAD_FUNCPTR(glXGetCurrentContext
);
449 LOAD_FUNCPTR(glXGetCurrentDrawable
);
450 LOAD_FUNCPTR(glXDestroyContext
);
451 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
452 LOAD_FUNCPTR(glXGetConfig
);
453 LOAD_FUNCPTR(glXIsDirect
);
454 LOAD_FUNCPTR(glXMakeCurrent
);
455 LOAD_FUNCPTR(glXSwapBuffers
);
456 LOAD_FUNCPTR(glXQueryExtension
);
457 LOAD_FUNCPTR(glXQueryVersion
);
458 LOAD_FUNCPTR(glXUseXFont
);
461 LOAD_FUNCPTR(glXGetClientString
);
462 LOAD_FUNCPTR(glXQueryExtensionsString
);
463 LOAD_FUNCPTR(glXQueryServerString
);
466 LOAD_FUNCPTR(glXCreatePbuffer
);
467 LOAD_FUNCPTR(glXCreateNewContext
);
468 LOAD_FUNCPTR(glXDestroyPbuffer
);
469 LOAD_FUNCPTR(glXMakeContextCurrent
);
470 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
471 LOAD_FUNCPTR(glXGetFBConfigs
);
473 /* Standard OpenGL calls */
474 LOAD_FUNCPTR(glBindTexture
);
475 LOAD_FUNCPTR(glBitmap
);
476 LOAD_FUNCPTR(glCopyTexSubImage1D
);
477 LOAD_FUNCPTR(glCopyTexImage2D
);
478 LOAD_FUNCPTR(glCopyTexSubImage2D
);
479 LOAD_FUNCPTR(glDrawBuffer
);
480 LOAD_FUNCPTR(glEndList
);
481 LOAD_FUNCPTR(glGetError
);
482 LOAD_FUNCPTR(glGetIntegerv
);
483 LOAD_FUNCPTR(glGetString
);
484 LOAD_FUNCPTR(glNewList
);
485 LOAD_FUNCPTR(glPixelStorei
);
486 LOAD_FUNCPTR(glReadPixels
);
487 LOAD_FUNCPTR(glTexImage2D
);
488 LOAD_FUNCPTR(glFinish
);
489 LOAD_FUNCPTR(glFlush
);
492 /* It doesn't matter if these fail. They'll only be used if the driver reports
493 the associated extension is available (and if a driver reports the extension
494 is available but fails to provide the functions, it's quite broken) */
495 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)
496 /* ARB GLX Extension */
497 LOAD_FUNCPTR(glXCreateContextAttribsARB
);
498 /* NV GLX Extension */
499 LOAD_FUNCPTR(glXAllocateMemoryNV
);
500 LOAD_FUNCPTR(glXFreeMemoryNV
);
503 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
506 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
507 TRACE("GLX is up and running error_base = %d\n", error_base
);
510 ERR( "GLX extension is missing, disabling OpenGL.\n" );
514 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
515 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
518 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
519 * depends on the reported GLX client / server version and on the client / server extension list.
520 * Those don't have to be the same.
522 * In general the server GLX information lists the capabilities in case of indirect rendering.
523 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
524 * available and in that case the client GLX informat can be used.
525 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
526 * in the GLX version/extension list. When a program does this it works for certain for both
527 * direct and indirect rendering.
529 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
530 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
531 * extension list which causes this extension not to be listed. (Wine requires this extension).
532 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
533 * pbuffers is around.
535 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
536 * the ATI drivers and from then on use GLX client information for them.
539 if(glxRequireVersion(3)) {
540 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
541 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
542 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
543 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
544 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
545 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
546 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
547 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
549 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
550 * enable this function when the Xserver understand GLX 1.3 or newer
552 pglXQueryDrawable
= NULL
;
553 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
554 TRACE("Overriding ATI GLX capabilities!\n");
555 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
556 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
557 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
558 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
560 /* Use client GLX information in case of the ATI drivers. We override the
561 * capabilities over here and not somewhere else as ATI might better their
562 * life in the future. In case they release proper drivers this block of
563 * code won't be called. */
564 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
566 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
569 if(glxRequireExtension("GLX_ATI_render_texture")) {
570 use_render_texture_ati
= 1;
571 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
572 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
573 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
576 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
577 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
580 X11DRV_WineGL_LoadExtensions();
586 wine_dlclose(opengl_handle
, NULL
, 0);
587 opengl_handle
= NULL
;
591 static inline Wine_GLContext
*alloc_context(void)
595 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
597 ret
->next
= context_list
;
598 if (context_list
) context_list
->prev
= ret
;
604 static inline void free_context(Wine_GLContext
*context
)
606 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
607 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
608 else context_list
= context
->next
;
610 if (context
->vis
) XFree(context
->vis
);
611 HeapFree(GetProcessHeap(), 0, context
);
614 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
617 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
618 return (ptr
!= NULL
);
621 static int describeContext(Wine_GLContext
* ctx
) {
624 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
625 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
626 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
627 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
628 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
633 static BOOL
describeDrawable(X11DRV_PDEVICE
*physDev
) {
635 WineGLPixelFormat
*fmt
;
638 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
/* Offscreen */, &fmt_count
);
639 if(!fmt
) return FALSE
;
641 TRACE(" HDC %p has:\n", physDev
->hdc
);
642 TRACE(" - iPixelFormat %d\n", fmt
->iPixelFormat
);
643 TRACE(" - Drawable %p\n", (void*) get_glxdrawable(physDev
));
644 TRACE(" - FBCONFIG_ID 0x%x\n", fmt
->fmt_id
);
646 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
647 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
652 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
657 int nvfloatattrib
= GLX_DONT_CARE
;
658 int pixelattrib
= ~0;
660 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
661 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
662 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
663 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
665 switch (iWGLAttr
[cur
]) {
666 case WGL_AUX_BUFFERS_ARB
:
667 pop
= iWGLAttr
[++cur
];
668 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
669 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
671 case WGL_COLOR_BITS_ARB
:
672 pop
= iWGLAttr
[++cur
];
673 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
674 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
676 case WGL_BLUE_BITS_ARB
:
677 pop
= iWGLAttr
[++cur
];
678 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
679 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
681 case WGL_RED_BITS_ARB
:
682 pop
= iWGLAttr
[++cur
];
683 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
684 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
686 case WGL_GREEN_BITS_ARB
:
687 pop
= iWGLAttr
[++cur
];
688 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
689 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
691 case WGL_ALPHA_BITS_ARB
:
692 pop
= iWGLAttr
[++cur
];
693 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
694 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
696 case WGL_DEPTH_BITS_ARB
:
697 pop
= iWGLAttr
[++cur
];
698 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
699 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
701 case WGL_STENCIL_BITS_ARB
:
702 pop
= iWGLAttr
[++cur
];
703 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
704 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
706 case WGL_DOUBLE_BUFFER_ARB
:
707 pop
= iWGLAttr
[++cur
];
708 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
709 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
712 pop
= iWGLAttr
[++cur
];
713 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
714 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
717 case WGL_PIXEL_TYPE_ARB
:
718 pop
= iWGLAttr
[++cur
];
719 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
721 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
722 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
723 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
724 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
725 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
: pixelattrib
= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
; break ;
727 ERR("unexpected PixelType(%x)\n", pop
);
732 case WGL_SUPPORT_GDI_ARB
:
733 /* This flag is set in a WineGLPixelFormat */
734 pop
= iWGLAttr
[++cur
];
735 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
738 case WGL_DRAW_TO_BITMAP_ARB
:
739 /* This flag is set in a WineGLPixelFormat */
740 pop
= iWGLAttr
[++cur
];
741 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
744 case WGL_DRAW_TO_WINDOW_ARB
:
745 pop
= iWGLAttr
[++cur
];
746 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
747 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
749 drawattrib
|= GLX_WINDOW_BIT
;
753 case WGL_DRAW_TO_PBUFFER_ARB
:
754 pop
= iWGLAttr
[++cur
];
755 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
756 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
758 drawattrib
|= GLX_PBUFFER_BIT
;
762 case WGL_ACCELERATION_ARB
:
763 /* This flag is set in a WineGLPixelFormat */
764 pop
= iWGLAttr
[++cur
];
765 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur
, pop
);
768 case WGL_SUPPORT_OPENGL_ARB
:
769 pop
= iWGLAttr
[++cur
];
770 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
771 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
774 case WGL_SWAP_METHOD_ARB
:
775 pop
= iWGLAttr
[++cur
];
776 /* For now we ignore this and just return SWAP_EXCHANGE */
777 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur
, pop
);
780 case WGL_PBUFFER_LARGEST_ARB
:
781 pop
= iWGLAttr
[++cur
];
782 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
783 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
786 case WGL_SAMPLE_BUFFERS_ARB
:
787 pop
= iWGLAttr
[++cur
];
788 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
789 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
792 case WGL_SAMPLES_ARB
:
793 pop
= iWGLAttr
[++cur
];
794 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
795 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
798 case WGL_TEXTURE_FORMAT_ARB
:
799 case WGL_TEXTURE_TARGET_ARB
:
800 case WGL_MIPMAP_TEXTURE_ARB
:
801 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
802 pop
= iWGLAttr
[++cur
];
804 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
806 if (use_render_texture_ati
) {
807 /** nothing to do here */
809 else if (!use_render_texture_emulation
) {
810 if (WGL_NO_TEXTURE_ARB
!= pop
) {
811 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
812 return -1; /** error: don't support it */
814 drawattrib
|= GLX_PBUFFER_BIT
;
818 case WGL_FLOAT_COMPONENTS_NV
:
819 nvfloatattrib
= iWGLAttr
[++cur
];
820 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
822 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
823 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
824 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
825 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
826 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
827 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
828 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
829 pop
= iWGLAttr
[++cur
];
830 /** cannot be converted, see direct handling on
831 * - wglGetPixelFormatAttribivARB
832 * TODO: wglChoosePixelFormat
835 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
836 pop
= iWGLAttr
[++cur
];
837 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
838 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
841 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
842 pop
= iWGLAttr
[++cur
];
843 PUSH2(oGLXAttr
, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
, pop
);
844 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur
, pop
);
847 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
853 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
854 * all formats. Unless drawattrib is set to a non-zero value override it with ~0, so that pixmap and pbuffer
855 * formats appear as well. */
856 if(!drawattrib
) drawattrib
= ~0;
857 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
858 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
860 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
861 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to ~0 unless
862 * it is overridden. */
863 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
864 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
866 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
867 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
868 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
869 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
875 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
877 int render_type
=0, render_type_bit
;
878 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
879 switch(render_type_bit
)
882 render_type
= GLX_RGBA_TYPE
;
884 case GLX_COLOR_INDEX_BIT
:
885 render_type
= GLX_COLOR_INDEX_TYPE
;
887 case GLX_RGBA_FLOAT_BIT
:
888 render_type
= GLX_RGBA_FLOAT_TYPE
;
890 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
:
891 render_type
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
894 ERR("Unknown render_type: %x\n", render_type
);
899 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
900 static BOOL
check_fbconfig_bitmap_capability(Display
*display
, GLXFBConfig fbconfig
)
903 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_DOUBLEBUFFER
, &dbuf
);
904 pglXGetFBConfigAttrib(gdi_display
, fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
906 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
907 * the GLX_PIXMAP_BIT set. */
908 return !dbuf
&& (value
& GLX_PIXMAP_BIT
);
911 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
913 static WineGLPixelFormat
*list
;
914 static int size
, onscreen_size
;
916 int fmt_id
, nCfgs
, i
, run
, bmp_formats
;
918 XVisualInfo
*visinfo
;
923 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
924 if (NULL
== cfgs
|| 0 == nCfgs
) {
925 if(cfgs
!= NULL
) XFree(cfgs
);
927 ERR("glXChooseFBConfig returns NULL\n");
931 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
932 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
933 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
934 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
936 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
938 for(i
=0, bmp_formats
=0; i
<nCfgs
; i
++)
940 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
943 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats
);
945 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (nCfgs
+ bmp_formats
)*sizeof(WineGLPixelFormat
));
947 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
948 * Do this as GLX doesn't guarantee that the list is sorted */
949 for(run
=0; run
< 2; run
++)
951 for(i
=0; i
<nCfgs
; i
++) {
952 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
953 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
955 /* The first run we only add onscreen formats (ones which have an associated X Visual).
956 * The second run we only set offscreen formats. */
959 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
960 * The contents is copied to the destination using XCopyArea. For the copying to work
961 * the depth of the source and destination window should be the same. In general this should
962 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
963 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
964 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
965 * list formats with the same depth. */
966 if(visinfo
->depth
!= screen_depth
)
972 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
973 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
974 list
[size
].fbconfig
= cfgs
[i
];
975 list
[size
].fmt_id
= fmt_id
;
976 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
977 list
[size
].offscreenOnly
= FALSE
;
978 list
[size
].dwFlags
= 0;
982 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
983 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
985 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
986 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
987 list
[size
].fbconfig
= cfgs
[i
];
988 list
[size
].fmt_id
= fmt_id
;
989 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
990 list
[size
].offscreenOnly
= FALSE
;
991 list
[size
].dwFlags
= PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
| PFD_GENERIC_FORMAT
;
995 } else if(run
&& !visinfo
) {
996 int window_drawable
=0;
997 pglXGetFBConfigAttrib(gdi_display
, cfgs
[i
], GLX_DRAWABLE_TYPE
, &window_drawable
);
999 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
1000 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1001 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1002 * likely make our child window opengl rendering more complicated since likely you can't use
1003 * XCopyArea on a GLX Window.
1004 * For now ignore fbconfigs which are window drawable but lack a visual. */
1005 if(window_drawable
& GLX_WINDOW_BIT
)
1007 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id
);
1011 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
1012 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
1013 list
[size
].fbconfig
= cfgs
[i
];
1014 list
[size
].fmt_id
= fmt_id
;
1015 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
1016 list
[size
].offscreenOnly
= TRUE
;
1017 list
[size
].dwFlags
= 0;
1021 if (visinfo
) XFree(visinfo
);
1025 if(cfgs
!= NULL
) XFree(cfgs
);
1028 if (size_ret
) *size_ret
= size
;
1029 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
1030 wine_tsx11_unlock();
1034 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1035 * In our WGL implementation we only support a subset of these formats namely the format of
1036 * Wine's main visual and offscreen formats (if they are available).
1037 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1038 * and it returns the number of supported WGL formats in fmt_count.
1040 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
1042 WineGLPixelFormat
*list
, *res
= NULL
;
1043 int size
, onscreen_size
;
1045 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
1047 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1048 * iPixelFormat in case of probing the number of pixelformats.
1050 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
1051 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
1052 res
= &list
[iPixelFormat
-1];
1053 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res
->fmt_id
, iPixelFormat
);
1059 *fmt_count
= onscreen_size
;
1061 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1066 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1067 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
, DWORD dwFlags
)
1069 WineGLPixelFormat
*list
;
1072 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
1074 for(i
=0; i
<size
; i
++) {
1075 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1076 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1077 if( (list
[i
].fmt_id
== fmt_id
) && ((list
[i
].dwFlags
& dwFlags
) == dwFlags
) ) {
1078 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
1082 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1086 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
1088 WineGLPixelFormat
*fmt
;
1090 if (!fbconfig_id
) return 0;
1092 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
1094 return fmt
->iPixelFormat
;
1095 /* This will happen on hwnds without a pixel format set; it's ok */
1100 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1101 void mark_drawable_dirty(Drawable old
, Drawable
new)
1103 Wine_GLContext
*ctx
;
1104 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
1105 if (old
== ctx
->drawables
[0]) {
1106 ctx
->drawables
[0] = new;
1107 ctx
->refresh_drawables
= TRUE
;
1109 if (old
== ctx
->drawables
[1]) {
1110 ctx
->drawables
[1] = new;
1111 ctx
->refresh_drawables
= TRUE
;
1116 /* Given the current context, make sure its drawable is sync'd */
1117 static inline void sync_context(Wine_GLContext
*context
)
1119 if(context
&& context
->refresh_drawables
) {
1120 if (glxRequireVersion(3))
1121 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1122 context
->drawables
[1], context
->ctx
);
1124 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1125 context
->refresh_drawables
= FALSE
;
1130 static GLXContext
create_glxcontext(Display
*display
, Wine_GLContext
*context
, GLXContext shareList
)
1134 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1135 BOOL indirect
= (context
->fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? FALSE
: TRUE
;
1137 if(context
->gl3_context
)
1139 if(context
->numAttribs
)
1140 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, context
->attribList
);
1142 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, NULL
);
1144 else if(context
->vis
)
1145 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, indirect
);
1146 else /* Create a GLX Context for a pbuffer */
1147 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, TRUE
);
1153 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1155 return pglXCreateGLXPixmap(display
, vis
, parent
);
1159 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1166 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1168 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1169 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1172 wine_tsx11_unlock();
1173 TRACE("return %lx\n", ret
);
1178 * X11DRV_ChoosePixelFormat
1180 * Equivalent to glXChooseVisual.
1182 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1183 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1184 WineGLPixelFormat
*list
;
1189 int bestFormat
= -1;
1190 int bestDBuffer
= -1;
1191 int bestStereo
= -1;
1195 int bestStencil
= -1;
1198 if (!has_opengl()) return 0;
1200 if (TRACE_ON(wgl
)) {
1201 TRACE("(%p,%p)\n", physDev
, ppfd
);
1203 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1206 if (!(list
= get_formats(gdi_display
, NULL
, &onscreen_size
))) return 0;
1209 for(i
=0; i
<onscreen_size
; i
++)
1213 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1214 WineGLPixelFormat
*fmt
= &list
[i
];
1217 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1218 if (value
& GLX_RGBA_BIT
)
1219 iPixelType
= PFD_TYPE_RGBA
;
1221 iPixelType
= PFD_TYPE_COLORINDEX
;
1223 if (ppfd
->iPixelType
!= iPixelType
)
1225 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1229 /* Only use bitmap capable for formats for bitmap rendering.
1230 * See get_formats for more info. */
1231 if( (ppfd
->dwFlags
& PFD_DRAW_TO_BITMAP
) != (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
))
1233 TRACE("PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i
+1);
1237 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1238 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1239 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1240 if (value
) dwFlags
|= PFD_STEREO
;
1241 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1242 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1243 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1244 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1245 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1247 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1248 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1249 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1250 * formats without the given flag set.
1251 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1252 * has indicated that a format without stereo is returned when stereo is unavailable.
1253 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1254 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1256 * To summarize the following is most likely the correct behavior:
1257 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1258 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1259 * stereo don't care -> it doesn't matter whether we get stereo or not
1261 * In Wine we will treat no-stereo the same way as don't care because it makes
1262 * format selection even more complicated and second drivers with Stereo advertise
1263 * each format twice anyway.
1266 /* Doublebuffer, see the comments above */
1267 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1268 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1269 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1271 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1272 bestStereo
= dwFlags
& PFD_STEREO
;
1276 bestStencil
= stencil
;
1281 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1285 /* Stereo, see the comments above. */
1286 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1287 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1288 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1290 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1291 bestStereo
= dwFlags
& PFD_STEREO
;
1295 bestStencil
= stencil
;
1300 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1304 /* Below we will do a number of checks to select the 'best' pixelformat.
1305 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1306 * The code works by trying to match the most important options as close as possible.
1307 * When a reasonable format is found, we will try to match more options.
1308 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1309 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1310 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1313 if(ppfd
->cColorBits
) {
1314 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1315 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1317 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1318 bestStereo
= dwFlags
& PFD_STEREO
;
1322 bestStencil
= stencil
;
1326 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1327 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1333 if(ppfd
->cAlphaBits
) {
1334 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1335 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1337 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1338 bestStereo
= dwFlags
& PFD_STEREO
;
1342 bestStencil
= stencil
;
1346 } else if(bestAlpha
!= alpha
) {
1347 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1353 if(ppfd
->cDepthBits
) {
1354 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1355 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1357 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1358 bestStereo
= dwFlags
& PFD_STEREO
;
1362 bestStencil
= stencil
;
1366 } else if(bestDepth
!= depth
) {
1367 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1373 if(ppfd
->cStencilBits
) {
1374 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1375 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1377 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1378 bestStereo
= dwFlags
& PFD_STEREO
;
1382 bestStencil
= stencil
;
1386 } else if(bestStencil
!= stencil
) {
1387 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1393 if(ppfd
->cAuxBuffers
) {
1394 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1395 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1397 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1398 bestStereo
= dwFlags
& PFD_STEREO
;
1402 bestStencil
= stencil
;
1406 } else if(bestAux
!= aux
) {
1407 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1413 if(bestFormat
== -1) {
1414 TRACE("No matching mode was found returning 0\n");
1418 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1419 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, list
[bestFormat
].fmt_id
);
1422 wine_tsx11_unlock();
1427 * X11DRV_DescribePixelFormat
1429 * Get the pixel-format descriptor associated to the given id
1431 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1434 PIXELFORMATDESCRIPTOR
*ppfd
) {
1435 /*XVisualInfo *vis;*/
1438 WineGLPixelFormat
*fmt
;
1442 if (!has_opengl()) return 0;
1444 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1446 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1447 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1449 /* The application is only querying the number of pixelformats */
1451 } else if(fmt
== NULL
) {
1452 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1456 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1457 ERR("Wrong structure size !\n");
1458 /* Should set error */
1464 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1465 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1468 /* These flags are always the same... */
1469 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1470 /* Now the flags extracted from the Visual */
1474 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1475 if(value
& GLX_WINDOW_BIT
)
1476 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1478 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1479 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1480 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1481 * offered the GDI bit either. */
1482 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
);
1484 /* PFD_GENERIC_FORMAT - gdi software rendering
1485 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1486 * none set - full hardware accelerated by a ICD
1488 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1489 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_GENERIC_FORMAT
| PFD_GENERIC_ACCELERATED
);
1491 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1493 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1494 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1496 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1499 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1500 if (value
& GLX_RGBA_BIT
)
1501 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1503 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1506 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1507 ppfd
->cColorBits
= value
;
1509 /* Red, green, blue and alpha bits / shifts */
1510 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1511 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1512 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1513 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1514 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1516 ppfd
->cRedBits
= rb
;
1517 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1518 ppfd
->cBlueBits
= bb
;
1519 ppfd
->cBlueShift
= ab
;
1520 ppfd
->cGreenBits
= gb
;
1521 ppfd
->cGreenShift
= bb
+ ab
;
1522 ppfd
->cAlphaBits
= ab
;
1523 ppfd
->cAlphaShift
= 0;
1526 ppfd
->cRedShift
= 0;
1527 ppfd
->cBlueBits
= 0;
1528 ppfd
->cBlueShift
= 0;
1529 ppfd
->cGreenBits
= 0;
1530 ppfd
->cGreenShift
= 0;
1531 ppfd
->cAlphaBits
= 0;
1532 ppfd
->cAlphaShift
= 0;
1535 /* Accum RGBA bits */
1536 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1537 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1538 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1539 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1541 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1542 ppfd
->cAccumRedBits
= rb
;
1543 ppfd
->cAccumGreenBits
= gb
;
1544 ppfd
->cAccumBlueBits
= bb
;
1545 ppfd
->cAccumAlphaBits
= ab
;
1548 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1549 ppfd
->cAuxBuffers
= value
;
1552 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1553 ppfd
->cDepthBits
= value
;
1556 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1557 ppfd
->cStencilBits
= value
;
1559 wine_tsx11_unlock();
1561 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1563 if (TRACE_ON(wgl
)) {
1564 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1571 * X11DRV_GetPixelFormat
1573 * Get the pixel-format id used by this DC
1575 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1576 WineGLPixelFormat
*fmt
;
1578 TRACE("(%p)\n", physDev
);
1580 if (!physDev
->current_pf
) return 0; /* not set yet */
1582 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1585 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1588 else if(fmt
->offscreenOnly
)
1590 /* Offscreen formats can't be used with traditional WGL calls.
1591 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1592 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1596 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1597 return physDev
->current_pf
;
1600 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1601 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1602 * set the pixel format multiple times. */
1603 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1605 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1606 WineGLPixelFormat
*fmt
;
1610 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1611 if(get_glxdrawable(physDev
) == root_window
)
1613 ERR("Invalid operation on root_window\n");
1617 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1618 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1620 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1625 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1626 wine_tsx11_unlock();
1628 hwnd
= WindowFromDC(physDev
->hdc
);
1630 if(!(value
&GLX_WINDOW_BIT
)) {
1631 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1635 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0)) {
1636 ERR("Couldn't set format of the window, returning failure\n");
1640 else if(physDev
->bitmap
) {
1641 if(!(value
&GLX_PIXMAP_BIT
)) {
1642 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1646 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1647 if(!physDev
->bitmap
->glxpixmap
) {
1648 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1653 FIXME("called on a non-window, non-bitmap object?\n");
1656 physDev
->current_pf
= iPixelFormat
;
1658 if (TRACE_ON(wgl
)) {
1662 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1664 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1666 TRACE(" FBConfig have :\n");
1667 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1668 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1669 TRACE(" - VISUAL_ID 0x%x\n", value
);
1670 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1671 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1673 wine_tsx11_unlock();
1680 * X11DRV_SetPixelFormat
1682 * Set the pixel-format id used by this DC
1684 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1686 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1687 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1689 if (!has_opengl()) return FALSE
;
1691 if(physDev
->current_pf
) /* cannot change it if already set */
1692 return (physDev
->current_pf
== iPixelFormat
);
1694 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1698 * X11DRV_wglCopyContext
1700 * For OpenGL32 wglCopyContext.
1702 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1703 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1704 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1706 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1709 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1710 wine_tsx11_unlock();
1712 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1717 * X11DRV_wglCreateContext
1719 * For OpenGL32 wglCreateContext.
1721 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1723 Wine_GLContext
*ret
;
1724 WineGLPixelFormat
*fmt
;
1725 int hdcPF
= physDev
->current_pf
;
1727 HDC hdc
= physDev
->hdc
;
1729 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1731 if (!has_opengl()) return 0;
1733 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1734 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1735 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1736 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1737 * If this fails something is very wrong on the system. */
1739 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1740 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1745 ret
= alloc_context();
1748 ret
->has_been_current
= FALSE
;
1749 ret
->sharing
= FALSE
;
1751 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1752 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1753 wine_tsx11_unlock();
1755 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1760 * X11DRV_wglDeleteContext
1762 * For OpenGL32 wglDeleteContext.
1764 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1766 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1768 TRACE("(%p)\n", hglrc
);
1770 if (!has_opengl()) return 0;
1772 if (!is_valid_context(ctx
))
1774 WARN("Error deleting context !\n");
1775 SetLastError(ERROR_INVALID_HANDLE
);
1779 /* WGL doesn't allow deletion of a context which is current in another thread */
1780 if (ctx
->tid
!= 0 && ctx
->tid
!= GetCurrentThreadId())
1782 TRACE("Cannot delete context=%p because it is current in another thread.\n", ctx
);
1786 /* WGL makes a context not current if it is active before deletion. GLX waits until the context is not current. */
1787 if (ctx
== NtCurrentTeb()->glContext
)
1788 wglMakeCurrent(ctx
->hdc
, NULL
);
1793 pglXDestroyContext(gdi_display
, ctx
->ctx
);
1794 wine_tsx11_unlock();
1801 * X11DRV_wglGetCurrentReadDCARB
1803 * For OpenGL32 wglGetCurrentReadDCARB.
1805 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1808 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1810 if (ctx
) ret
= ctx
->read_hdc
;
1812 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1817 * X11DRV_wglGetProcAddress
1819 * For OpenGL32 wglGetProcAddress.
1821 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1824 const WineGLExtension
*ext
;
1826 int padding
= 32 - strlen(lpszProc
);
1830 if (!has_opengl()) return NULL
;
1832 /* Check the table of WGL extensions to see if we need to return a WGL extension
1833 * or a function pointer to a native OpenGL function. */
1834 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1835 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1837 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1838 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1839 ext
= WineGLExtensionList
[i
];
1840 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1841 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1842 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1843 return ext
->extEntryPoints
[j
].funcAddress
;
1849 WARN("(%s) - not found\n", lpszProc
);
1854 * X11DRV_wglMakeCurrent
1856 * For OpenGL32 wglMakeCurrent.
1858 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1860 HDC hdc
= physDev
->hdc
;
1861 DWORD type
= GetObjectType(hdc
);
1862 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1864 TRACE("(%p,%p)\n", hdc
, hglrc
);
1866 if (!has_opengl()) return FALSE
;
1871 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1872 if (prev_ctx
) prev_ctx
->tid
= 0;
1874 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1875 NtCurrentTeb()->glContext
= NULL
;
1877 else if (ctx
->fmt
->iPixelFormat
!= physDev
->current_pf
)
1879 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1880 hdc
, physDev
->current_pf
, ctx
, ctx
->fmt
->iPixelFormat
);
1881 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1886 Drawable drawable
= get_glxdrawable(physDev
);
1887 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1888 if (prev_ctx
) prev_ctx
->tid
= 0;
1890 /* The describe lines below are for debugging purposes only */
1891 if (TRACE_ON(wgl
)) {
1892 describeDrawable(physDev
);
1893 describeContext(ctx
);
1896 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1897 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1898 NtCurrentTeb()->glContext
= ctx
;
1902 ctx
->has_been_current
= TRUE
;
1903 ctx
->tid
= GetCurrentThreadId();
1905 ctx
->read_hdc
= hdc
;
1906 ctx
->drawables
[0] = drawable
;
1907 ctx
->drawables
[1] = drawable
;
1908 ctx
->refresh_drawables
= FALSE
;
1910 if (type
== OBJ_MEMDC
)
1912 ctx
->do_escape
= TRUE
;
1913 pglDrawBuffer(GL_FRONT_LEFT
);
1917 wine_tsx11_unlock();
1918 TRACE(" returning %s\n", (ret
? "True" : "False"));
1923 * X11DRV_wglMakeContextCurrentARB
1925 * For OpenGL32 wglMakeContextCurrentARB
1927 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1931 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1933 if (!has_opengl()) return 0;
1938 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1939 if (prev_ctx
) prev_ctx
->tid
= 0;
1941 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1942 NtCurrentTeb()->glContext
= NULL
;
1946 if (NULL
== pglXMakeContextCurrent
) {
1949 Wine_GLContext
*prev_ctx
= NtCurrentTeb()->glContext
;
1950 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1951 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1952 Drawable d_read
= get_glxdrawable(pReadDev
);
1954 if (prev_ctx
) prev_ctx
->tid
= 0;
1956 ctx
->has_been_current
= TRUE
;
1957 ctx
->tid
= GetCurrentThreadId();
1958 ctx
->hdc
= pDrawDev
->hdc
;
1959 ctx
->read_hdc
= pReadDev
->hdc
;
1960 ctx
->drawables
[0] = d_draw
;
1961 ctx
->drawables
[1] = d_read
;
1962 ctx
->refresh_drawables
= FALSE
;
1963 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1964 NtCurrentTeb()->glContext
= ctx
;
1967 wine_tsx11_unlock();
1969 TRACE(" returning %s\n", (ret
? "True" : "False"));
1974 * X11DRV_wglShareLists
1976 * For OpenGL32 wglShareLists.
1978 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1979 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1980 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1982 TRACE("(%p, %p)\n", org
, dest
);
1984 if (!has_opengl()) return FALSE
;
1986 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1987 * at context creation time but in case of WGL it is done using wglShareLists.
1988 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1989 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1990 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1991 * so there delaying context creation doesn't work.
1993 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1994 * and when a program requests sharing we recreate the destination context if it hasn't been made
1995 * current or when it hasn't shared display lists before.
1998 if((org
->has_been_current
&& dest
->has_been_current
) || dest
->has_been_current
)
2000 ERR("Could not share display lists, one of the contexts has been current already !\n");
2003 else if(dest
->sharing
)
2005 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
2010 if((GetObjectType(org
->hdc
) == OBJ_MEMDC
) ^ (GetObjectType(dest
->hdc
) == OBJ_MEMDC
))
2012 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
2016 describeContext(org
);
2017 describeContext(dest
);
2019 /* Re-create the GLX context and share display lists */
2020 pglXDestroyContext(gdi_display
, dest
->ctx
);
2021 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
);
2022 wine_tsx11_unlock();
2023 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
2025 org
->sharing
= TRUE
;
2026 dest
->sharing
= TRUE
;
2032 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
2034 /* We are running using client-side rendering fonts... */
2036 unsigned int glyph
, size
= 0;
2037 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
2041 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
2042 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
2043 wine_tsx11_unlock();
2045 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
2046 static const MAT2 identity
= { {0,1},{0,0},{0,0},{0,1} };
2047 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, &identity
);
2048 unsigned int height
, width_int
;
2050 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
2051 if (needed_size
== GDI_ERROR
) {
2052 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
2055 TRACE(" - needed size : %d\n", needed_size
);
2058 if (needed_size
> size
) {
2060 HeapFree(GetProcessHeap(), 0, bitmap
);
2061 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2062 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2063 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2065 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, &identity
) == GDI_ERROR
)
2067 if (TRACE_ON(wgl
)) {
2068 unsigned int height
, width
, bitmask
;
2069 unsigned char *bitmap_
= bitmap
;
2071 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
2072 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
2073 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
2074 if (needed_size
!= 0) {
2075 TRACE(" - bitmap :\n");
2076 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2078 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
2083 if (*bitmap_
& bitmask
)
2088 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
2094 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
2095 * glyph for it to be drawn properly.
2097 if (needed_size
!= 0) {
2098 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
2099 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2101 for (width
= 0; width
< width_int
; width
++) {
2102 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
2103 ((int *) bitmap
)[height
* width_int
+ width
];
2109 pglNewList(listBase
++, GL_COMPILE
);
2110 if (needed_size
!= 0) {
2111 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
2112 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
2113 gm
.gmCellIncX
, gm
.gmCellIncY
,
2116 /* This is the case of 'empty' glyphs like the space character */
2117 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
2120 wine_tsx11_unlock();
2124 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2125 wine_tsx11_unlock();
2127 HeapFree(GetProcessHeap(), 0, bitmap
);
2128 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2133 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2134 wine_tsx11_unlock();
2136 HeapFree(GetProcessHeap(), 0, bitmap
);
2137 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2142 * X11DRV_wglUseFontBitmapsA
2144 * For OpenGL32 wglUseFontBitmapsA.
2146 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2148 Font fid
= physDev
->font
;
2150 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2152 if (!has_opengl()) return FALSE
;
2155 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2159 /* I assume that the glyphs are at the same position for X and for Windows */
2160 pglXUseXFont(fid
, first
, count
, listBase
);
2161 wine_tsx11_unlock();
2166 * X11DRV_wglUseFontBitmapsW
2168 * For OpenGL32 wglUseFontBitmapsW.
2170 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2172 Font fid
= physDev
->font
;
2174 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2176 if (!has_opengl()) return FALSE
;
2179 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2182 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2185 /* I assume that the glyphs are at the same position for X and for Windows */
2186 pglXUseXFont(fid
, first
, count
, listBase
);
2187 wine_tsx11_unlock();
2191 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2192 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2199 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2201 pglGetIntegerv(pname
, params
);
2203 * if we cannot find a Wine Context
2204 * we only have the default wine desktop context,
2205 * so if we have only a 24 depth say we have 32
2207 if (!ctx
&& *params
== 24) {
2210 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2215 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2217 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2218 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2222 pglGetIntegerv(pname
, params
);
2225 wine_tsx11_unlock();
2228 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2232 if (!physDev
->gl_copy
)
2235 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2236 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2238 if(w
> 0 && h
> 0) {
2239 Drawable src
= physDev
->pixmap
;
2240 if(!src
) src
= physDev
->gl_drawable
;
2242 /* The GL drawable may be lagged behind if we don't flush first, so
2243 * flush the display make sure we copy up-to-date data */
2245 XFlush(gdi_display
);
2246 XSetFunction(gdi_display
, physDev
->gc
, GXcopy
);
2247 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2248 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2249 wine_tsx11_unlock();
2254 static void WINAPI
X11DRV_wglFinish(void)
2256 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2257 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2262 wine_tsx11_unlock();
2263 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2266 static void WINAPI
X11DRV_wglFlush(void)
2268 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2269 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2274 wine_tsx11_unlock();
2275 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2279 * X11DRV_wglCreateContextAttribsARB
2281 * WGL_ARB_create_context: wglCreateContextAttribsARB
2283 HGLRC CDECL
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
2285 Wine_GLContext
*ret
;
2286 WineGLPixelFormat
*fmt
;
2287 int hdcPF
= physDev
->current_pf
;
2290 TRACE("(%p %p %p)\n", physDev
, hShareContext
, attribList
);
2292 if (!has_opengl()) return 0;
2294 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
2295 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
2296 * If this fails something is very wrong on the system. */
2299 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
2300 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2305 ret
= alloc_context();
2306 wine_tsx11_unlock();
2307 ret
->hdc
= physDev
->hdc
;
2309 ret
->vis
= NULL
; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
2310 ret
->gl3_context
= TRUE
;
2312 ret
->numAttribs
= 0;
2315 int *pAttribList
= (int*)attribList
;
2316 int *pContextAttribList
= &ret
->attribList
[0];
2317 /* attribList consists of pairs {token, value] terminated with 0 */
2318 while(pAttribList
[0] != 0)
2320 TRACE("%#x %#x\n", pAttribList
[0], pAttribList
[1]);
2321 switch(pAttribList
[0])
2323 case WGL_CONTEXT_MAJOR_VERSION_ARB
:
2324 pContextAttribList
[0] = GLX_CONTEXT_MAJOR_VERSION_ARB
;
2325 pContextAttribList
[1] = pAttribList
[1];
2327 case WGL_CONTEXT_MINOR_VERSION_ARB
:
2328 pContextAttribList
[0] = GLX_CONTEXT_MINOR_VERSION_ARB
;
2329 pContextAttribList
[1] = pAttribList
[1];
2331 case WGL_CONTEXT_LAYER_PLANE_ARB
:
2333 case WGL_CONTEXT_FLAGS_ARB
:
2334 pContextAttribList
[0] = GLX_CONTEXT_FLAGS_ARB
;
2335 pContextAttribList
[1] = pAttribList
[1];
2337 case WGL_CONTEXT_PROFILE_MASK_ARB
:
2338 pContextAttribList
[0] = GLX_CONTEXT_PROFILE_MASK_ARB
;
2339 pContextAttribList
[1] = pAttribList
[1];
2342 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList
[0], pAttribList
[1]);
2347 pContextAttribList
+= 2;
2352 X11DRV_expect_error(gdi_display
, GLXErrorHandler
, NULL
);
2353 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
2355 XSync(gdi_display
, False
);
2356 if(X11DRV_check_error() || !ret
->ctx
)
2358 /* In the future we should convert the GLX error to a win32 one here if needed */
2359 ERR("Context creation failed\n");
2361 wine_tsx11_unlock();
2365 wine_tsx11_unlock();
2366 TRACE(" creating context %p\n", ret
);
2371 * X11DRV_wglGetExtensionsStringARB
2373 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2375 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2376 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2377 return WineGLInfo
.wglExtensions
;
2381 * X11DRV_wglCreatePbufferARB
2383 * WGL_ARB_pbuffer: wglCreatePbufferARB
2385 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2387 Wine_GLPBuffer
* object
= NULL
;
2388 WineGLPixelFormat
*fmt
= NULL
;
2393 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2395 if (0 >= iPixelFormat
) {
2396 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2397 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2398 return NULL
; /* unexpected error */
2401 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2402 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2404 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2405 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2406 goto create_failed
; /* unexpected error */
2409 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2410 if (NULL
== object
) {
2411 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2412 goto create_failed
; /* unexpected error */
2415 object
->display
= gdi_display
;
2416 object
->width
= iWidth
;
2417 object
->height
= iHeight
;
2420 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2421 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2422 while (piAttribList
&& 0 != *piAttribList
) {
2424 switch (*piAttribList
) {
2425 case WGL_PBUFFER_LARGEST_ARB
: {
2427 attr_v
= *piAttribList
;
2428 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2429 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2433 case WGL_TEXTURE_FORMAT_ARB
: {
2435 attr_v
= *piAttribList
;
2436 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2437 if (use_render_texture_ati
) {
2440 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2441 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2442 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2444 SetLastError(ERROR_INVALID_DATA
);
2447 object
->use_render_texture
= 1;
2448 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2450 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2451 object
->use_render_texture
= 0;
2453 if (!use_render_texture_emulation
) {
2454 SetLastError(ERROR_INVALID_DATA
);
2458 case WGL_TEXTURE_RGB_ARB
:
2459 object
->use_render_texture
= GL_RGB
;
2460 object
->texture_bpp
= 3;
2461 object
->texture_format
= GL_RGB
;
2462 object
->texture_type
= GL_UNSIGNED_BYTE
;
2464 case WGL_TEXTURE_RGBA_ARB
:
2465 object
->use_render_texture
= GL_RGBA
;
2466 object
->texture_bpp
= 4;
2467 object
->texture_format
= GL_RGBA
;
2468 object
->texture_type
= GL_UNSIGNED_BYTE
;
2471 /* WGL_FLOAT_COMPONENTS_NV */
2472 case WGL_TEXTURE_FLOAT_R_NV
:
2473 object
->use_render_texture
= GL_FLOAT_R_NV
;
2474 object
->texture_bpp
= 4;
2475 object
->texture_format
= GL_RED
;
2476 object
->texture_type
= GL_FLOAT
;
2478 case WGL_TEXTURE_FLOAT_RG_NV
:
2479 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2480 object
->texture_bpp
= 8;
2481 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2482 object
->texture_type
= GL_FLOAT
;
2484 case WGL_TEXTURE_FLOAT_RGB_NV
:
2485 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2486 object
->texture_bpp
= 12;
2487 object
->texture_format
= GL_RGB
;
2488 object
->texture_type
= GL_FLOAT
;
2490 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2491 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2492 object
->texture_bpp
= 16;
2493 object
->texture_format
= GL_RGBA
;
2494 object
->texture_type
= GL_FLOAT
;
2497 ERR("Unknown texture format: %x\n", attr_v
);
2498 SetLastError(ERROR_INVALID_DATA
);
2506 case WGL_TEXTURE_TARGET_ARB
: {
2508 attr_v
= *piAttribList
;
2509 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2510 if (use_render_texture_ati
) {
2513 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2514 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2515 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2516 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2518 SetLastError(ERROR_INVALID_DATA
);
2521 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2523 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2524 object
->texture_target
= 0;
2526 if (!use_render_texture_emulation
) {
2527 SetLastError(ERROR_INVALID_DATA
);
2531 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2532 if (iWidth
!= iHeight
) {
2533 SetLastError(ERROR_INVALID_DATA
);
2536 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2537 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2540 case WGL_TEXTURE_1D_ARB
: {
2542 SetLastError(ERROR_INVALID_DATA
);
2545 object
->texture_target
= GL_TEXTURE_1D
;
2546 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2549 case WGL_TEXTURE_2D_ARB
: {
2550 object
->texture_target
= GL_TEXTURE_2D
;
2551 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2554 case WGL_TEXTURE_RECTANGLE_NV
: {
2555 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2556 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2560 ERR("Unknown texture target: %x\n", attr_v
);
2561 SetLastError(ERROR_INVALID_DATA
);
2569 case WGL_MIPMAP_TEXTURE_ARB
: {
2571 attr_v
= *piAttribList
;
2572 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2573 if (use_render_texture_ati
) {
2574 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2576 if (!use_render_texture_emulation
) {
2577 SetLastError(ERROR_INVALID_DATA
);
2587 PUSH1(attribs
, None
);
2589 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2590 wine_tsx11_unlock();
2591 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2592 if (!object
->drawable
) {
2593 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2594 goto create_failed
; /* unexpected error */
2596 TRACE("->(%p)\n", object
);
2600 HeapFree(GetProcessHeap(), 0, object
);
2601 TRACE("->(FAILED)\n");
2606 * X11DRV_wglDestroyPbufferARB
2608 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2610 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2612 Wine_GLPBuffer
* object
= hPbuffer
;
2613 TRACE("(%p)\n", hPbuffer
);
2614 if (NULL
== object
) {
2615 SetLastError(ERROR_INVALID_HANDLE
);
2619 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2620 wine_tsx11_unlock();
2621 HeapFree(GetProcessHeap(), 0, object
);
2626 * X11DRV_wglGetPbufferDCARB
2628 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2629 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2630 * Gdi32 implements the part of this function which creates a device context.
2631 * This part associates the physDev with the X drawable of the pbuffer.
2633 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2635 Wine_GLPBuffer
* object
= hPbuffer
;
2636 if (NULL
== object
) {
2637 SetLastError(ERROR_INVALID_HANDLE
);
2641 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2642 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2643 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2644 physDev
->drawable
= object
->drawable
;
2645 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2646 physDev
->dc_rect
= physDev
->drawable_rect
;
2648 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2649 return physDev
->hdc
;
2653 * X11DRV_wglQueryPbufferARB
2655 * WGL_ARB_pbuffer: wglQueryPbufferARB
2657 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2659 Wine_GLPBuffer
* object
= hPbuffer
;
2660 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2661 if (NULL
== object
) {
2662 SetLastError(ERROR_INVALID_HANDLE
);
2665 switch (iAttribute
) {
2666 case WGL_PBUFFER_WIDTH_ARB
:
2668 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2669 wine_tsx11_unlock();
2671 case WGL_PBUFFER_HEIGHT_ARB
:
2673 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2674 wine_tsx11_unlock();
2677 case WGL_PBUFFER_LOST_ARB
:
2678 /* GLX Pbuffers cannot be lost by default. We can support this by
2679 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2680 * to receive pixel buffer clobber events, however that may or may
2681 * not give any benefit */
2682 *piValue
= GL_FALSE
;
2685 case WGL_TEXTURE_FORMAT_ARB
:
2686 if (use_render_texture_ati
) {
2688 int type
= WGL_NO_TEXTURE_ARB
;
2690 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2691 wine_tsx11_unlock();
2693 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2694 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2695 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2699 if (!object
->use_render_texture
) {
2700 *piValue
= WGL_NO_TEXTURE_ARB
;
2702 if (!use_render_texture_emulation
) {
2703 SetLastError(ERROR_INVALID_HANDLE
);
2706 switch(object
->use_render_texture
) {
2708 *piValue
= WGL_TEXTURE_RGB_ARB
;
2711 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2713 /* WGL_FLOAT_COMPONENTS_NV */
2715 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2717 case GL_FLOAT_RG_NV
:
2718 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2720 case GL_FLOAT_RGB_NV
:
2721 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2723 case GL_FLOAT_RGBA_NV
:
2724 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2727 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2733 case WGL_TEXTURE_TARGET_ARB
:
2734 if (use_render_texture_ati
) {
2736 int type
= WGL_NO_TEXTURE_ARB
;
2738 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2739 wine_tsx11_unlock();
2741 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2742 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2743 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2744 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2748 if (!object
->texture_target
) {
2749 *piValue
= WGL_NO_TEXTURE_ARB
;
2751 if (!use_render_texture_emulation
) {
2752 SetLastError(ERROR_INVALID_DATA
);
2755 switch (object
->texture_target
) {
2756 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2757 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2758 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2759 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2765 case WGL_MIPMAP_TEXTURE_ARB
:
2766 if (use_render_texture_ati
) {
2768 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2769 wine_tsx11_unlock();
2771 *piValue
= GL_FALSE
; /** don't support that */
2772 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2777 FIXME("unexpected attribute %x\n", iAttribute
);
2785 * X11DRV_wglReleasePbufferDCARB
2787 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2789 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2791 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2792 return DeleteDC(hdc
);
2796 * X11DRV_wglSetPbufferAttribARB
2798 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2800 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2802 Wine_GLPBuffer
* object
= hPbuffer
;
2803 GLboolean ret
= GL_FALSE
;
2805 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2806 if (NULL
== object
) {
2807 SetLastError(ERROR_INVALID_HANDLE
);
2810 if (!object
->use_render_texture
) {
2811 SetLastError(ERROR_INVALID_HANDLE
);
2814 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2817 if (NULL
!= pglXDrawableAttribATI
) {
2818 if (use_render_texture_ati
) {
2819 FIXME("Need conversion for GLX_ATI_render_texture\n");
2822 ret
= pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2823 wine_tsx11_unlock();
2829 * X11DRV_wglChoosePixelFormatARB
2831 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2833 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2838 GLXFBConfig
* cfgs
= NULL
;
2842 WineGLPixelFormat
*fmt
;
2848 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2849 if (NULL
!= pfAttribFList
) {
2850 FIXME("unused pfAttribFList\n");
2853 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2854 if (-1 == nAttribs
) {
2855 WARN("Cannot convert WGL to GLX attributes\n");
2858 PUSH1(attribs
, None
);
2860 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2861 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2862 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2863 for(i
=0; piAttribIList
[i
] != 0; i
+=2)
2865 switch(piAttribIList
[i
])
2867 case WGL_DRAW_TO_BITMAP_ARB
:
2868 if(piAttribIList
[i
+1])
2869 dwFlags
|= PFD_DRAW_TO_BITMAP
;
2871 case WGL_ACCELERATION_ARB
:
2872 switch(piAttribIList
[i
+1])
2874 case WGL_NO_ACCELERATION_ARB
:
2875 dwFlags
|= PFD_GENERIC_FORMAT
;
2877 case WGL_GENERIC_ACCELERATION_ARB
:
2878 dwFlags
|= PFD_GENERIC_ACCELERATED
;
2880 case WGL_FULL_ACCELERATION_ARB
:
2885 case WGL_SUPPORT_GDI_ARB
:
2886 if(piAttribIList
[i
+1])
2887 dwFlags
|= PFD_SUPPORT_GDI
;
2892 /* Search for FB configurations matching the requirements in attribs */
2894 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2896 wine_tsx11_unlock();
2897 WARN("Compatible Pixel Format not found\n");
2901 /* Loop through all matching formats and check if they are suitable.
2902 * Note that this function should at max return nMaxFormats different formats */
2903 for(run
=0; run
< 2; run
++)
2905 for (it
= 0; it
< nCfgs
; ++it
) {
2906 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2908 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2912 /* Search for the format in our list of compatible formats */
2913 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
, dwFlags
);
2917 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2918 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2921 if(pfmt_it
< nMaxFormats
) {
2922 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2923 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2929 *nNumFormats
= pfmt_it
;
2932 wine_tsx11_unlock();
2937 * X11DRV_wglGetPixelFormatAttribivARB
2939 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2941 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2944 WineGLPixelFormat
*fmt
= NULL
;
2948 int nWGLFormats
= 0;
2950 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2952 if (0 < iLayerPlane
) {
2953 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2957 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2958 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2959 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2960 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2962 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2966 for (i
= 0; i
< nAttributes
; ++i
) {
2967 const int curWGLAttr
= piAttributes
[i
];
2968 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2970 switch (curWGLAttr
) {
2971 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2972 piValues
[i
] = nWGLFormats
;
2975 case WGL_SUPPORT_OPENGL_ARB
:
2976 piValues
[i
] = GL_TRUE
;
2979 case WGL_ACCELERATION_ARB
:
2980 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2981 if (!fmt
) goto pix_error
;
2982 if(fmt
->dwFlags
& PFD_GENERIC_FORMAT
)
2983 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2984 else if(fmt
->dwFlags
& PFD_GENERIC_ACCELERATED
)
2985 piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
;
2987 piValues
[i
] = WGL_FULL_ACCELERATION_ARB
;
2990 case WGL_TRANSPARENT_ARB
:
2991 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2992 if (!fmt
) goto pix_error
;
2993 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2994 if (hTest
) goto get_error
;
2995 piValues
[i
] = GL_FALSE
;
2996 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2999 case WGL_PIXEL_TYPE_ARB
:
3000 curGLXAttr
= GLX_RENDER_TYPE
;
3001 if (!fmt
) goto pix_error
;
3002 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
3003 if (hTest
) goto get_error
;
3004 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
3005 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
3006 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
3007 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
3008 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
3009 else if (tmp
& GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
) { piValues
[i
] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
; }
3011 ERR("unexpected RenderType(%x)\n", tmp
);
3012 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
3016 case WGL_COLOR_BITS_ARB
:
3017 curGLXAttr
= GLX_BUFFER_SIZE
;
3020 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
3021 if (use_render_texture_ati
) {
3022 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
3025 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
3026 if (use_render_texture_ati
) {
3027 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
3030 if (!use_render_texture_emulation
) {
3031 piValues
[i
] = GL_FALSE
;
3034 curGLXAttr
= GLX_RENDER_TYPE
;
3035 if (!fmt
) goto pix_error
;
3036 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
3037 if (hTest
) goto get_error
;
3038 if (GLX_COLOR_INDEX_BIT
== tmp
) {
3039 piValues
[i
] = GL_FALSE
;
3042 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
3043 if (hTest
) goto get_error
;
3044 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
3047 case WGL_BLUE_BITS_ARB
:
3048 curGLXAttr
= GLX_BLUE_SIZE
;
3050 case WGL_RED_BITS_ARB
:
3051 curGLXAttr
= GLX_RED_SIZE
;
3053 case WGL_GREEN_BITS_ARB
:
3054 curGLXAttr
= GLX_GREEN_SIZE
;
3056 case WGL_ALPHA_BITS_ARB
:
3057 curGLXAttr
= GLX_ALPHA_SIZE
;
3059 case WGL_DEPTH_BITS_ARB
:
3060 curGLXAttr
= GLX_DEPTH_SIZE
;
3062 case WGL_STENCIL_BITS_ARB
:
3063 curGLXAttr
= GLX_STENCIL_SIZE
;
3065 case WGL_DOUBLE_BUFFER_ARB
:
3066 curGLXAttr
= GLX_DOUBLEBUFFER
;
3068 case WGL_STEREO_ARB
:
3069 curGLXAttr
= GLX_STEREO
;
3071 case WGL_AUX_BUFFERS_ARB
:
3072 curGLXAttr
= GLX_AUX_BUFFERS
;
3075 case WGL_SUPPORT_GDI_ARB
:
3076 if (!fmt
) goto pix_error
;
3077 piValues
[i
] = (fmt
->dwFlags
& PFD_SUPPORT_GDI
) ? TRUE
: FALSE
;
3080 case WGL_DRAW_TO_BITMAP_ARB
:
3081 if (!fmt
) goto pix_error
;
3082 piValues
[i
] = (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? TRUE
: FALSE
;
3085 case WGL_DRAW_TO_WINDOW_ARB
:
3086 case WGL_DRAW_TO_PBUFFER_ARB
:
3087 if (!fmt
) goto pix_error
;
3088 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
3089 if (hTest
) goto get_error
;
3090 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
3091 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
3092 piValues
[i
] = GL_TRUE
;
3094 piValues
[i
] = GL_FALSE
;
3097 case WGL_SWAP_METHOD_ARB
:
3098 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
3099 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
3100 * point only ATI offers this.
3102 piValues
[i
] = WGL_SWAP_EXCHANGE_ARB
;
3105 case WGL_PBUFFER_LARGEST_ARB
:
3106 curGLXAttr
= GLX_LARGEST_PBUFFER
;
3109 case WGL_SAMPLE_BUFFERS_ARB
:
3110 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
3113 case WGL_SAMPLES_ARB
:
3114 curGLXAttr
= GLX_SAMPLES_ARB
;
3117 case WGL_FLOAT_COMPONENTS_NV
:
3118 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
3121 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
3122 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
3125 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
3126 curGLXAttr
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
3129 case WGL_ACCUM_RED_BITS_ARB
:
3130 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
3132 case WGL_ACCUM_GREEN_BITS_ARB
:
3133 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
3135 case WGL_ACCUM_BLUE_BITS_ARB
:
3136 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
3138 case WGL_ACCUM_ALPHA_BITS_ARB
:
3139 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
3141 case WGL_ACCUM_BITS_ARB
:
3142 if (!fmt
) goto pix_error
;
3143 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
3144 if (hTest
) goto get_error
;
3146 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
3147 if (hTest
) goto get_error
;
3149 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
3150 if (hTest
) goto get_error
;
3152 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
3153 if (hTest
) goto get_error
;
3158 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
3161 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
3162 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
3163 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
3165 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
3166 * and check which options can work using iPixelFormat=0 and which not.
3167 * A problem would be that this function is an extension. This would
3168 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
3170 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
3171 if (!fmt
) goto pix_error
;
3172 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
3173 if (hTest
) goto get_error
;
3176 piValues
[i
] = GL_FALSE
;
3179 wine_tsx11_unlock();
3183 wine_tsx11_unlock();
3184 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
3188 wine_tsx11_unlock();
3189 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
3194 * X11DRV_wglGetPixelFormatAttribfvARB
3196 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
3198 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
3204 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
3206 /* Allocate a temporary array to store integer values */
3207 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
3209 ERR("couldn't allocate %d array\n", nAttributes
);
3213 /* Piggy-back on wglGetPixelFormatAttribivARB */
3214 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
3216 /* Convert integer values to float. Should also check for attributes
3217 that can give decimal values here */
3218 for (i
=0; i
<nAttributes
;i
++) {
3219 pfValues
[i
] = attr
[i
];
3223 HeapFree(GetProcessHeap(), 0, attr
);
3228 * X11DRV_wglBindTexImageARB
3230 * WGL_ARB_render_texture: wglBindTexImageARB
3232 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3234 Wine_GLPBuffer
* object
= hPbuffer
;
3235 GLboolean ret
= GL_FALSE
;
3237 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3238 if (NULL
== object
) {
3239 SetLastError(ERROR_INVALID_HANDLE
);
3242 if (!object
->use_render_texture
) {
3243 SetLastError(ERROR_INVALID_HANDLE
);
3247 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3248 static int init
= 0;
3249 int prev_binded_texture
= 0;
3250 GLXContext prev_context
;
3251 Drawable prev_drawable
;
3252 GLXContext tmp_context
;
3255 prev_context
= pglXGetCurrentContext();
3256 prev_drawable
= pglXGetCurrentDrawable();
3258 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
3259 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
3260 isn't ideal performance wise but I wasn't able to get other ways working.
3263 init
= 1; /* Only show the FIXME once for performance reasons */
3264 FIXME("partial stub!\n");
3267 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
3268 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
3270 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
3272 /* Switch to our pbuffer */
3273 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
3275 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3276 * After that upload the pbuffer texture data. */
3277 pglBindTexture(object
->texture_target
, prev_binded_texture
);
3278 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
3280 /* Switch back to the original drawable and upload the pbuffer-texture */
3281 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
3282 pglXDestroyContext(gdi_display
, tmp_context
);
3283 wine_tsx11_unlock();
3287 if (NULL
!= pglXBindTexImageATI
) {
3292 case WGL_FRONT_LEFT_ARB
:
3293 buffer
= GLX_FRONT_LEFT_ATI
;
3295 case WGL_FRONT_RIGHT_ARB
:
3296 buffer
= GLX_FRONT_RIGHT_ATI
;
3298 case WGL_BACK_LEFT_ARB
:
3299 buffer
= GLX_BACK_LEFT_ATI
;
3301 case WGL_BACK_RIGHT_ARB
:
3302 buffer
= GLX_BACK_RIGHT_ATI
;
3305 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3309 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3310 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3311 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3312 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3313 * works fine using our pbuffer emulation path.
3316 ret
= pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3317 wine_tsx11_unlock();
3323 * X11DRV_wglReleaseTexImageARB
3325 * WGL_ARB_render_texture: wglReleaseTexImageARB
3327 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3329 Wine_GLPBuffer
* object
= hPbuffer
;
3330 GLboolean ret
= GL_FALSE
;
3332 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3333 if (NULL
== object
) {
3334 SetLastError(ERROR_INVALID_HANDLE
);
3337 if (!object
->use_render_texture
) {
3338 SetLastError(ERROR_INVALID_HANDLE
);
3341 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3344 if (NULL
!= pglXReleaseTexImageATI
) {
3349 case WGL_FRONT_LEFT_ARB
:
3350 buffer
= GLX_FRONT_LEFT_ATI
;
3352 case WGL_FRONT_RIGHT_ARB
:
3353 buffer
= GLX_FRONT_RIGHT_ATI
;
3355 case WGL_BACK_LEFT_ARB
:
3356 buffer
= GLX_BACK_LEFT_ATI
;
3358 case WGL_BACK_RIGHT_ARB
:
3359 buffer
= GLX_BACK_RIGHT_ATI
;
3362 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3366 ret
= pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3367 wine_tsx11_unlock();
3373 * X11DRV_wglGetExtensionsStringEXT
3375 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3377 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3378 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3379 return WineGLInfo
.wglExtensions
;
3383 * X11DRV_wglGetSwapIntervalEXT
3385 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3387 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3388 FIXME("(),stub!\n");
3389 return swap_interval
;
3393 * X11DRV_wglSwapIntervalEXT
3395 * WGL_EXT_swap_control: wglSwapIntervalEXT
3397 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3400 TRACE("(%d)\n", interval
);
3401 swap_interval
= interval
;
3402 if (NULL
!= pglXSwapIntervalSGI
) {
3404 ret
= !pglXSwapIntervalSGI(interval
);
3405 wine_tsx11_unlock();
3407 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3412 * X11DRV_wglAllocateMemoryNV
3414 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3416 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3418 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3420 if (pglXAllocateMemoryNV
)
3423 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3424 wine_tsx11_unlock();
3430 * X11DRV_wglFreeMemoryNV
3432 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3434 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3435 TRACE("(%p)\n", pointer
);
3436 if (pglXFreeMemoryNV
== NULL
)
3440 pglXFreeMemoryNV(pointer
);
3441 wine_tsx11_unlock();
3445 * X11DRV_wglSetPixelFormatWINE
3447 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3448 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3450 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3452 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3454 if (!has_opengl()) return FALSE
;
3456 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3458 /* Relay to the core SetPixelFormat */
3459 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3460 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3464 * glxRequireVersion (internal)
3466 * Check if the supported GLX version matches requiredVersion.
3468 static BOOL
glxRequireVersion(int requiredVersion
)
3470 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3471 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3477 static BOOL
glxRequireExtension(const char *requiredExtension
)
3479 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3486 static void register_extension_string(const char *ext
)
3488 if (WineGLInfo
.wglExtensions
[0])
3489 strcat(WineGLInfo
.wglExtensions
, " ");
3490 strcat(WineGLInfo
.wglExtensions
, ext
);
3492 TRACE("'%s'\n", ext
);
3495 static BOOL
register_extension(const WineGLExtension
* ext
)
3499 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3500 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3502 register_extension_string(ext
->extName
);
3504 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3505 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3510 static const WineGLExtension WGL_internal_functions
=
3514 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3515 { "wglFinish", X11DRV_wglFinish
},
3516 { "wglFlush", X11DRV_wglFlush
},
3521 static const WineGLExtension WGL_ARB_create_context
=
3523 "WGL_ARB_create_context",
3525 { "wglCreateContextAttribsARB", X11DRV_wglCreateContextAttribsARB
},
3529 static const WineGLExtension WGL_ARB_extensions_string
=
3531 "WGL_ARB_extensions_string",
3533 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3537 static const WineGLExtension WGL_ARB_make_current_read
=
3539 "WGL_ARB_make_current_read",
3541 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3542 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3546 static const WineGLExtension WGL_ARB_multisample
=
3548 "WGL_ARB_multisample",
3551 static const WineGLExtension WGL_ARB_pbuffer
=
3555 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3556 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3557 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3558 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3559 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3560 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3564 static const WineGLExtension WGL_ARB_pixel_format
=
3566 "WGL_ARB_pixel_format",
3568 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3569 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3570 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3574 static const WineGLExtension WGL_ARB_render_texture
=
3576 "WGL_ARB_render_texture",
3578 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3579 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3583 static const WineGLExtension WGL_EXT_extensions_string
=
3585 "WGL_EXT_extensions_string",
3587 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3591 static const WineGLExtension WGL_EXT_swap_control
=
3593 "WGL_EXT_swap_control",
3595 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3596 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3600 static const WineGLExtension WGL_NV_vertex_array_range
=
3602 "WGL_NV_vertex_array_range",
3604 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3605 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3609 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3611 "WGL_WINE_pixel_format_passthrough",
3613 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3618 * X11DRV_WineGL_LoadExtensions
3620 static void X11DRV_WineGL_LoadExtensions(void)
3622 WineGLInfo
.wglExtensions
[0] = 0;
3624 /* Load Wine internal functions */
3625 register_extension(&WGL_internal_functions
);
3627 /* ARB Extensions */
3629 if(glxRequireExtension("GLX_ARB_create_context"))
3631 register_extension(&WGL_ARB_create_context
);
3633 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3634 register_extension_string("WGL_ARB_create_context_profile");
3637 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3639 register_extension_string("WGL_ARB_pixel_format_float");
3640 register_extension_string("WGL_ATI_pixel_format_float");
3643 register_extension(&WGL_ARB_extensions_string
);
3645 if (glxRequireVersion(3))
3646 register_extension(&WGL_ARB_make_current_read
);
3648 if (glxRequireExtension("GLX_ARB_multisample"))
3649 register_extension(&WGL_ARB_multisample
);
3651 /* In general pbuffer functionality requires support in the X-server. The functionality is
3652 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3653 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3654 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3656 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3657 * without support in the X-server (which other Mesa based drivers require).
3659 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3660 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3661 * is available pbuffers must be available too. */
3662 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3663 register_extension(&WGL_ARB_pbuffer
);
3665 register_extension(&WGL_ARB_pixel_format
);
3667 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3668 if (glxRequireExtension("GLX_ATI_render_texture") ||
3669 glxRequireExtension("GLX_ARB_render_texture") ||
3670 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3672 register_extension(&WGL_ARB_render_texture
);
3674 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3675 if(glxRequireExtension("GLX_NV_float_buffer"))
3676 register_extension_string("WGL_NV_float_buffer");
3678 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3679 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3680 register_extension_string("WGL_NV_texture_rectangle");
3683 /* EXT Extensions */
3685 register_extension(&WGL_EXT_extensions_string
);
3687 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3688 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3689 register_extension(&WGL_EXT_swap_control
);
3691 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3692 register_extension_string("WGL_EXT_framebuffer_sRGB");
3694 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3695 register_extension_string("WGL_EXT_pixel_format_packed_float");
3697 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3698 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3699 register_extension(&WGL_NV_vertex_array_range
);
3701 /* WINE-specific WGL Extensions */
3703 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3704 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3706 register_extension(&WGL_WINE_pixel_format_passthrough
);
3710 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3716 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3717 ret
= physDev
->drawable
; /* PBuffer */
3719 ret
= physDev
->bitmap
->glxpixmap
;
3721 else if(physDev
->gl_drawable
)
3722 ret
= physDev
->gl_drawable
;
3724 ret
= physDev
->drawable
;
3728 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3731 pglXDestroyGLXPixmap(display
, glxpixmap
);
3732 wine_tsx11_unlock();
3737 * X11DRV_SwapBuffers
3739 * Swap the buffers of this DC
3741 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3743 GLXDrawable drawable
;
3744 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3746 if (!has_opengl()) return FALSE
;
3748 TRACE("(%p)\n", physDev
);
3750 drawable
= get_glxdrawable(physDev
);
3754 if(physDev
->pixmap
) {
3755 if(pglXCopySubBufferMESA
) {
3756 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3757 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3759 /* (glX)SwapBuffers has an implicit glFlush effect, however
3760 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3764 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3767 pglXSwapBuffers(gdi_display
, drawable
);
3770 pglXSwapBuffers(gdi_display
, drawable
);
3772 flush_gl_drawable(physDev
);
3773 wine_tsx11_unlock();
3778 static long prev_time
, start_time
;
3779 static unsigned long frames
, frames_total
;
3781 DWORD time
= GetTickCount();
3784 /* every 1.5 seconds */
3785 if (time
- prev_time
> 1500) {
3786 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
3787 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
3790 if(start_time
== 0) start_time
= time
;
3797 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3799 WineGLPixelFormat
*fmt
;
3802 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
3807 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3808 wine_tsx11_unlock();
3812 #else /* no OpenGL includes */
3814 void X11DRV_OpenGL_Cleanup(void)
3818 static inline void opengl_error(void)
3821 if (!warned
++) ERR("No OpenGL support compiled in.\n");
3824 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3829 void mark_drawable_dirty(Drawable old
, Drawable
new)
3833 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3837 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3842 /***********************************************************************
3843 * ChoosePixelFormat (X11DRV.@)
3845 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3846 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3851 /***********************************************************************
3852 * DescribePixelFormat (X11DRV.@)
3854 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3857 PIXELFORMATDESCRIPTOR
*ppfd
) {
3862 /***********************************************************************
3863 * GetPixelFormat (X11DRV.@)
3865 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3870 /***********************************************************************
3871 * SetPixelFormat (X11DRV.@)
3873 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3875 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3880 /***********************************************************************
3881 * SwapBuffers (X11DRV.@)
3883 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3889 * X11DRV_wglCopyContext
3891 * For OpenGL32 wglCopyContext.
3893 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3899 * X11DRV_wglCreateContext
3901 * For OpenGL32 wglCreateContext.
3903 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3909 * X11DRV_wglCreateContextAttribsARB
3911 * WGL_ARB_create_context: wglCreateContextAttribsARB
3913 HGLRC CDECL
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
3920 * X11DRV_wglDeleteContext
3922 * For OpenGL32 wglDeleteContext.
3924 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3930 * X11DRV_wglGetProcAddress
3932 * For OpenGL32 wglGetProcAddress.
3934 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3939 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3945 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3951 * X11DRV_wglMakeCurrent
3953 * For OpenGL32 wglMakeCurrent.
3955 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3961 * X11DRV_wglShareLists
3963 * For OpenGL32 wglShareLists.
3965 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3971 * X11DRV_wglUseFontBitmapsA
3973 * For OpenGL32 wglUseFontBitmapsA.
3975 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3982 * X11DRV_wglUseFontBitmapsW
3984 * For OpenGL32 wglUseFontBitmapsW.
3986 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3993 * X11DRV_wglSetPixelFormatWINE
3995 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3996 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3998 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
4004 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
4009 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
4014 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
4019 #endif /* defined(HAVE_OPENGL) */