wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / ddraw / tests / Makefile.in
blobc7c55a17d1b33f8c7ba730d768ddbc07745aed4b
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 TESTDLL = ddraw.dll
6 IMPORTS = ddraw user32 gdi32 kernel32
8 C_SRCS = \
9 d3d.c \
10 ddrawmodes.c \
11 dsurface.c \
12 overlay.c \
13 refcount.c \
14 visual.c
16 @MAKE_TEST_RULES@