wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / localui / tests / Makefile.in
blobaa90d574e15a1c614aadd9e4a162af4590421a09
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 TESTDLL = localui.dll
6 IMPORTS = kernel32 winspool
8 C_SRCS = \
9 localui.c
11 @MAKE_TEST_RULES@