wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / msacm32.drv / Makefile.in
blobca46e47a41d0a8ca210ea8cc38ac2da36da7f3b6
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = msacm32.drv
6 IMPORTS = msacm32 winmm user32 kernel32
8 C_SRCS = \
9 wavemap.c
11 @MAKE_DLL_RULES@