wined3d: read_from_framebuffer_texture() isn't suitable for readback of onscreen...
[wine/testsucceed.git] / dlls / msacm32.drv / 
tree612cbd4065e87f62e5f7ef554bb699449e4d15b4
drwxr-xr-x   ..
-rw-r--r-- 192 Makefile.in
-rw-r--r-- 225 msacm32.drv.spec
-rw-r--r-- 42753 wavemap.c