2 * Tests for the D3DX9 core interfaces
4 * Copyright 2009 Tony Wasserka
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/test.h"
24 #include "d3dx9core.h"
26 static inline int get_ref(IUnknown
*obj
)
29 return IUnknown_Release(obj
);
32 #define check_ref(obj, exp) _check_ref(__LINE__, obj, exp)
33 static inline void _check_ref(unsigned int line
, IUnknown
*obj
, int exp
)
35 int ref
= get_ref(obj
);
36 ok_(__FILE__
, line
)(exp
== ref
, "Invalid refcount. Expected %d, got %d\n", exp
, ref
);
39 #define check_release(obj, exp) _check_release(__LINE__, obj, exp)
40 static inline void _check_release(unsigned int line
, IUnknown
*obj
, int exp
)
42 int ref
= IUnknown_Release(obj
);
43 ok_(__FILE__
, line
)(ref
== exp
, "Invalid refcount. Expected %d, got %d\n", exp
, ref
);
46 #define admitted_error 0.0001f
47 static inline void check_mat(D3DXMATRIX got
, D3DXMATRIX exp
)
52 if (fabs(U(exp
).m
[i
][j
]-U(got
).m
[i
][j
]) > admitted_error
)
55 ok(equal
, "Got matrix\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n"
56 "Expected matrix=\n\t(%f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f\n\t %f,%f,%f,%f)\n",
57 U(got
).m
[0][0],U(got
).m
[0][1],U(got
).m
[0][2],U(got
).m
[0][3],
58 U(got
).m
[1][0],U(got
).m
[1][1],U(got
).m
[1][2],U(got
).m
[1][3],
59 U(got
).m
[2][0],U(got
).m
[2][1],U(got
).m
[2][2],U(got
).m
[2][3],
60 U(got
).m
[3][0],U(got
).m
[3][1],U(got
).m
[3][2],U(got
).m
[3][3],
61 U(exp
).m
[0][0],U(exp
).m
[0][1],U(exp
).m
[0][2],U(exp
).m
[0][3],
62 U(exp
).m
[1][0],U(exp
).m
[1][1],U(exp
).m
[1][2],U(exp
).m
[1][3],
63 U(exp
).m
[2][0],U(exp
).m
[2][1],U(exp
).m
[2][2],U(exp
).m
[2][3],
64 U(exp
).m
[3][0],U(exp
).m
[3][1],U(exp
).m
[3][2],U(exp
).m
[3][3]);
67 #define check_rect(rect, left, top, right, bottom) _check_rect(__LINE__, rect, left, top, right, bottom)
68 static inline void _check_rect(unsigned int line
, const RECT
*rect
, int left
, int top
, int right
, int bottom
)
70 ok_(__FILE__
, line
)(rect
->left
== left
, "Unexpected rect.left %d\n", rect
->left
);
71 ok_(__FILE__
, line
)(rect
->top
== top
, "Unexpected rect.top %d\n", rect
->top
);
72 ok_(__FILE__
, line
)(rect
->right
== right
, "Unexpected rect.right %d\n", rect
->right
);
73 ok_(__FILE__
, line
)(rect
->bottom
== bottom
, "Unexpected rect.bottom %d\n", rect
->bottom
);
76 static void test_ID3DXBuffer(void)
83 hr
= D3DXCreateBuffer(10, NULL
);
84 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
86 hr
= D3DXCreateBuffer(0, &buffer
);
87 ok(hr
== D3D_OK
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3D_OK
);
89 size
= ID3DXBuffer_GetBufferSize(buffer
);
90 ok(!size
, "GetBufferSize failed, got %u, expected %u\n", size
, 0);
92 count
= ID3DXBuffer_Release(buffer
);
93 ok(!count
, "ID3DXBuffer has %u references left\n", count
);
95 hr
= D3DXCreateBuffer(3, &buffer
);
96 ok(hr
== D3D_OK
, "D3DXCreateBuffer failed, got %#x, expected %#x\n", hr
, D3D_OK
);
98 size
= ID3DXBuffer_GetBufferSize(buffer
);
99 ok(size
== 3, "GetBufferSize failed, got %u, expected %u\n", size
, 3);
101 count
= ID3DXBuffer_Release(buffer
);
102 ok(!count
, "ID3DXBuffer has %u references left\n", count
);
105 static void test_ID3DXSprite(IDirect3DDevice9
*device
)
109 IDirect3DDevice9
*cmpdev
;
110 IDirect3DTexture9
*tex1
, *tex2
;
111 D3DXMATRIX mat
, cmpmat
;
114 D3DXVECTOR3 pos
, center
;
117 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
118 hr
= IDirect3D9_CheckDeviceFormat(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, D3DFMT_X8R8G8B8
, D3DUSAGE_DYNAMIC
, D3DRTYPE_TEXTURE
, D3DFMT_A8R8G8B8
);
119 IDirect3D9_Release(d3d
);
120 ok (hr
== D3D_OK
, "D3DFMT_A8R8G8B8 not supported\n");
121 if (FAILED(hr
)) return;
123 hr
= IDirect3DDevice9_CreateTexture(device
, 64, 64, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex1
, NULL
);
124 ok (hr
== D3D_OK
, "Failed to create first texture (error code: %#x)\n", hr
);
125 if (FAILED(hr
)) return;
127 hr
= IDirect3DDevice9_CreateTexture(device
, 32, 32, 1, 0, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &tex2
, NULL
);
128 ok (hr
== D3D_OK
, "Failed to create second texture (error code: %#x)\n", hr
);
130 IDirect3DTexture9_Release(tex1
);
134 /* Test D3DXCreateSprite */
135 hr
= D3DXCreateSprite(device
, NULL
);
136 ok (hr
== D3DERR_INVALIDCALL
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
138 hr
= D3DXCreateSprite(NULL
, &sprite
);
139 ok (hr
== D3DERR_INVALIDCALL
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
141 hr
= D3DXCreateSprite(device
, &sprite
);
142 ok (hr
== D3D_OK
, "D3DXCreateSprite returned %#x, expected %#x\n", hr
, D3D_OK
);
145 /* Test ID3DXSprite_GetDevice */
146 hr
= ID3DXSprite_GetDevice(sprite
, NULL
);
147 ok (hr
== D3DERR_INVALIDCALL
, "GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
149 hr
= ID3DXSprite_GetDevice(sprite
, &cmpdev
); /* cmpdev == NULL */
150 ok (hr
== D3D_OK
, "GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
152 hr
= ID3DXSprite_GetDevice(sprite
, &cmpdev
); /* cmpdev != NULL */
153 ok (hr
== D3D_OK
, "GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
155 IDirect3DDevice9_Release(device
);
156 IDirect3DDevice9_Release(device
);
159 /* Test ID3DXSprite_GetTransform */
160 hr
= ID3DXSprite_GetTransform(sprite
, NULL
);
161 ok (hr
== D3DERR_INVALIDCALL
, "GetTransform returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
162 hr
= ID3DXSprite_GetTransform(sprite
, &mat
);
163 ok (hr
== D3D_OK
, "GetTransform returned %#x, expected %#x\n", hr
, D3D_OK
);
166 D3DXMatrixIdentity(&identity
);
167 check_mat(mat
, identity
);
170 /* Test ID3DXSprite_SetTransform */
171 /* Set a transform and test if it gets returned correctly */
172 U(mat
).m
[0][0]=2.1f
; U(mat
).m
[0][1]=6.5f
; U(mat
).m
[0][2]=-9.6f
; U(mat
).m
[0][3]=1.7f
;
173 U(mat
).m
[1][0]=4.2f
; U(mat
).m
[1][1]=-2.5f
; U(mat
).m
[1][2]=2.1f
; U(mat
).m
[1][3]=5.5f
;
174 U(mat
).m
[2][0]=-2.6f
; U(mat
).m
[2][1]=0.3f
; U(mat
).m
[2][2]=8.6f
; U(mat
).m
[2][3]=8.4f
;
175 U(mat
).m
[3][0]=6.7f
; U(mat
).m
[3][1]=-5.1f
; U(mat
).m
[3][2]=6.1f
; U(mat
).m
[3][3]=2.2f
;
177 hr
= ID3DXSprite_SetTransform(sprite
, NULL
);
178 ok (hr
== D3DERR_INVALIDCALL
, "SetTransform returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
180 hr
= ID3DXSprite_SetTransform(sprite
, &mat
);
181 ok (hr
== D3D_OK
, "SetTransform returned %#x, expected %#x\n", hr
, D3D_OK
);
183 hr
=ID3DXSprite_GetTransform(sprite
, &cmpmat
);
184 if(SUCCEEDED(hr
)) check_mat(cmpmat
, mat
);
185 else skip("GetTransform returned %#x\n", hr
);
188 /* Test ID3DXSprite_SetWorldViewLH/RH */
190 hr
= ID3DXSprite_SetWorldViewLH(sprite
, &mat
, &mat
);
191 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
192 hr
= ID3DXSprite_SetWorldViewLH(sprite
, NULL
, &mat
);
193 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
194 hr
= ID3DXSprite_SetWorldViewLH(sprite
, &mat
, NULL
);
195 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
196 hr
= ID3DXSprite_SetWorldViewLH(sprite
, NULL
, NULL
);
197 ok (hr
== D3D_OK
, "SetWorldViewLH returned %#x, expected %#x\n", hr
, D3D_OK
);
199 hr
= ID3DXSprite_SetWorldViewRH(sprite
, &mat
, &mat
);
200 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
201 hr
= ID3DXSprite_SetWorldViewRH(sprite
, NULL
, &mat
);
202 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
203 hr
= ID3DXSprite_SetWorldViewRH(sprite
, &mat
, NULL
);
204 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
205 hr
= ID3DXSprite_SetWorldViewRH(sprite
, NULL
, NULL
);
206 ok (hr
== D3D_OK
, "SetWorldViewRH returned %#x, expected %#x\n", hr
, D3D_OK
);
208 IDirect3DDevice9_BeginScene(device
);
210 /* Test ID3DXSprite_Begin*/
211 hr
= ID3DXSprite_Begin(sprite
, 0);
212 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
214 IDirect3DDevice9_GetTransform(device
, D3DTS_WORLD
, &mat
);
215 D3DXMatrixIdentity(&cmpmat
);
216 check_mat(mat
, cmpmat
);
218 IDirect3DDevice9_GetTransform(device
, D3DTS_VIEW
, &mat
);
219 check_mat(mat
, cmpmat
);
221 IDirect3DDevice9_GetTransform(device
, D3DTS_PROJECTION
, &mat
);
222 IDirect3DDevice9_GetViewport(device
, &vp
);
223 D3DXMatrixOrthoOffCenterLH(&cmpmat
, vp
.X
+0.5f
, (float)vp
.Width
+vp
.X
+0.5f
, (float)vp
.Height
+vp
.Y
+0.5f
, vp
.Y
+0.5f
, vp
.MinZ
, vp
.MaxZ
);
224 check_mat(mat
, cmpmat
);
226 /* Test ID3DXSprite_Flush and ID3DXSprite_End */
227 hr
= ID3DXSprite_Flush(sprite
);
228 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
230 hr
= ID3DXSprite_End(sprite
);
231 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
233 hr
= ID3DXSprite_Flush(sprite
); /* May not be called before next Begin */
234 ok (hr
== D3DERR_INVALIDCALL
, "Flush returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
235 hr
= ID3DXSprite_End(sprite
);
236 ok (hr
== D3DERR_INVALIDCALL
, "End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
238 /* Test ID3DXSprite_Draw */
239 hr
= ID3DXSprite_Begin(sprite
, 0);
240 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
242 if(FAILED(hr
)) skip("Couldn't ID3DXSprite_Begin, can't test ID3DXSprite_Draw\n");
243 else { /* Feed the sprite batch */
244 int texref1
, texref2
;
246 SetRect(&rect
, 53, 12, 142, 165);
247 pos
.x
= 2.2f
; pos
.y
= 4.5f
; pos
.z
= 5.1f
;
248 center
.x
= 11.3f
; center
.y
= 3.4f
; center
.z
= 1.2f
;
250 texref1
= get_ref((IUnknown
*)tex1
);
251 texref2
= get_ref((IUnknown
*)tex2
);
253 hr
= ID3DXSprite_Draw(sprite
, NULL
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
254 ok (hr
== D3DERR_INVALIDCALL
, "Draw returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
256 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
257 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
258 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB( 3, 45, 66));
259 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
260 hr
= ID3DXSprite_Draw(sprite
, tex1
, NULL
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
261 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
262 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, NULL
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
263 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
264 hr
= ID3DXSprite_Draw(sprite
, tex1
, &rect
, ¢er
, NULL
, D3DCOLOR_XRGB(255, 255, 255));
265 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
266 hr
= ID3DXSprite_Draw(sprite
, tex1
, NULL
, NULL
, NULL
, 0);
267 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
269 check_ref((IUnknown
*)tex1
, texref1
+5); check_ref((IUnknown
*)tex2
, texref2
+1);
270 hr
= ID3DXSprite_Flush(sprite
);
271 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
272 hr
= ID3DXSprite_Flush(sprite
); /* Flushing twice should work */
273 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
274 check_ref((IUnknown
*)tex1
, texref1
); check_ref((IUnknown
*)tex2
, texref2
);
276 hr
= ID3DXSprite_End(sprite
);
277 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
280 /* Test ID3DXSprite_OnLostDevice and ID3DXSprite_OnResetDevice */
281 /* Both can be called twice */
282 hr
= ID3DXSprite_OnLostDevice(sprite
);
283 ok (hr
== D3D_OK
, "OnLostDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
284 hr
= ID3DXSprite_OnLostDevice(sprite
);
285 ok (hr
== D3D_OK
, "OnLostDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
286 hr
= ID3DXSprite_OnResetDevice(sprite
);
287 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
288 hr
= ID3DXSprite_OnResetDevice(sprite
);
289 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
291 /* Make sure everything works like before */
292 hr
= ID3DXSprite_Begin(sprite
, 0);
293 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
294 hr
= ID3DXSprite_Draw(sprite
, tex2
, &rect
, ¢er
, &pos
, D3DCOLOR_XRGB(255, 255, 255));
295 ok (hr
== D3D_OK
, "Draw returned %#x, expected %#x\n", hr
, D3D_OK
);
296 hr
= ID3DXSprite_Flush(sprite
);
297 ok (hr
== D3D_OK
, "Flush returned %#x, expected %#x\n", hr
, D3D_OK
);
298 hr
= ID3DXSprite_End(sprite
);
299 ok (hr
== D3D_OK
, "End returned %#x, expected %#x\n", hr
, D3D_OK
);
301 /* OnResetDevice makes the interface "forget" the Begin call */
302 hr
= ID3DXSprite_Begin(sprite
, 0);
303 ok (hr
== D3D_OK
, "Begin returned %#x, expected %#x\n", hr
, D3D_OK
);
304 hr
= ID3DXSprite_OnResetDevice(sprite
);
305 ok (hr
== D3D_OK
, "OnResetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
306 hr
= ID3DXSprite_End(sprite
);
307 ok (hr
== D3DERR_INVALIDCALL
, "End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
309 IDirect3DDevice9_EndScene(device
);
310 check_release((IUnknown
*)sprite
, 0);
311 check_release((IUnknown
*)tex2
, 0);
312 check_release((IUnknown
*)tex1
, 0);
315 static void test_ID3DXFont(IDirect3DDevice9
*device
)
317 static const WCHAR testW
[] = L
"test";
318 static const char long_text
[] = "Example text to test clipping and other related things";
319 static const WCHAR long_textW
[] = L
"Example text to test clipping and other related things";
320 static const MAT2 mat
= { {0,1}, {0,0}, {0,0}, {0,1} };
324 unsigned int expected_size
;
325 unsigned int expected_levels
;
338 const unsigned int size
= ARRAY_SIZE(testW
);
339 TEXTMETRICA metrics
, expmetrics
;
340 IDirect3DTexture9
*texture
;
341 D3DSURFACE_DESC surf_desc
;
342 IDirect3DDevice9
*bufdev
;
343 GLYPHMETRICS glyph_metrics
;
359 ref
= get_ref((IUnknown
*)device
);
360 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
361 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
362 check_ref((IUnknown
*)device
, ref
+ 1);
363 check_release((IUnknown
*)font
, 0);
364 check_ref((IUnknown
*)device
, ref
);
366 hr
= D3DXCreateFontA(device
, 0, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
367 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
368 ID3DXFont_Release(font
);
370 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, NULL
, &font
);
371 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
372 ID3DXFont_Release(font
);
374 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "", &font
);
375 ok(hr
== D3D_OK
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3D_OK
);
376 ID3DXFont_Release(font
);
378 hr
= D3DXCreateFontA(NULL
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
379 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
381 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", NULL
);
382 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
384 hr
= D3DXCreateFontA(NULL
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", NULL
);
385 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFont returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
388 /* D3DXCreateFontIndirect */
391 desc
.Weight
= FW_DONTCARE
;
394 desc
.CharSet
= DEFAULT_CHARSET
;
395 desc
.OutputPrecision
= OUT_DEFAULT_PRECIS
;
396 desc
.Quality
= DEFAULT_QUALITY
;
397 desc
.PitchAndFamily
= DEFAULT_PITCH
;
398 strcpy(desc
.FaceName
, "Tahoma");
399 hr
= D3DXCreateFontIndirectA(device
, &desc
, &font
);
400 ok(hr
== D3D_OK
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3D_OK
);
401 ID3DXFont_Release(font
);
403 hr
= D3DXCreateFontIndirectA(NULL
, &desc
, &font
);
404 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
406 hr
= D3DXCreateFontIndirectA(device
, NULL
, &font
);
407 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
409 hr
= D3DXCreateFontIndirectA(device
, &desc
, NULL
);
410 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateFontIndirect returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
413 /* ID3DXFont_GetDevice */
414 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
415 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
416 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
418 hr
= ID3DXFont_GetDevice(font
, NULL
);
419 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
421 ref
= get_ref((IUnknown
*)device
);
422 hr
= ID3DXFont_GetDevice(font
, &bufdev
);
423 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
424 check_release((IUnknown
*)bufdev
, ref
);
426 ID3DXFont_Release(font
);
429 /* ID3DXFont_GetDesc */
430 hr
= D3DXCreateFontA(device
, 12, 8, FW_BOLD
, 2, TRUE
, ANSI_CHARSET
, OUT_RASTER_PRECIS
,
431 ANTIALIASED_QUALITY
, VARIABLE_PITCH
, "Tahoma", &font
);
432 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
434 hr
= ID3DXFont_GetDescA(font
, NULL
);
435 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
437 hr
= ID3DXFont_GetDescA(font
, &desc
);
438 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
440 ok(desc
.Height
== 12, "Got unexpected height %d.\n", desc
.Height
);
441 ok(desc
.Width
== 8, "Got unexpected width %u.\n", desc
.Width
);
442 ok(desc
.Weight
== FW_BOLD
, "Got unexpected weight %u.\n", desc
.Weight
);
443 ok(desc
.MipLevels
== 2, "Got unexpected miplevels %u.\n", desc
.MipLevels
);
444 ok(desc
.Italic
== TRUE
, "Got unexpected italic %#x.\n", desc
.Italic
);
445 ok(desc
.CharSet
== ANSI_CHARSET
, "Got unexpected charset %u.\n", desc
.CharSet
);
446 ok(desc
.OutputPrecision
== OUT_RASTER_PRECIS
, "Got unexpected output precision %u.\n", desc
.OutputPrecision
);
447 ok(desc
.Quality
== ANTIALIASED_QUALITY
, "Got unexpected quality %u.\n", desc
.Quality
);
448 ok(desc
.PitchAndFamily
== VARIABLE_PITCH
, "Got unexpected pitch and family %#x.\n", desc
.PitchAndFamily
);
449 ok(!strcmp(desc
.FaceName
, "Tahoma"), "Got unexpected facename %s.\n", debugstr_a(desc
.FaceName
));
451 ID3DXFont_Release(font
);
454 /* ID3DXFont_GetDC + ID3DXFont_GetTextMetrics */
455 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
456 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
457 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
459 hdc
= ID3DXFont_GetDC(font
);
460 ok(!!hdc
, "Got unexpected hdc %p.\n", hdc
);
462 ret
= ID3DXFont_GetTextMetricsA(font
, &metrics
);
463 ok(ret
, "Got unexpected ret %#x.\n", ret
);
464 ret
= GetTextMetricsA(hdc
, &expmetrics
);
465 ok(ret
, "Got unexpected ret %#x.\n", ret
);
467 ok(metrics
.tmHeight
== expmetrics
.tmHeight
, "Got unexpected height %d, expected %d.\n",
468 metrics
.tmHeight
, expmetrics
.tmHeight
);
469 ok(metrics
.tmAscent
== expmetrics
.tmAscent
, "Got unexpected ascent %d, expected %d.\n",
470 metrics
.tmAscent
, expmetrics
.tmAscent
);
471 ok(metrics
.tmDescent
== expmetrics
.tmDescent
, "Got unexpected descent %d, expected %d.\n",
472 metrics
.tmDescent
, expmetrics
.tmDescent
);
473 ok(metrics
.tmInternalLeading
== expmetrics
.tmInternalLeading
, "Got unexpected internal leading %d, expected %d.\n",
474 metrics
.tmInternalLeading
, expmetrics
.tmInternalLeading
);
475 ok(metrics
.tmExternalLeading
== expmetrics
.tmExternalLeading
, "Got unexpected external leading %d, expected %d.\n",
476 metrics
.tmExternalLeading
, expmetrics
.tmExternalLeading
);
477 ok(metrics
.tmAveCharWidth
== expmetrics
.tmAveCharWidth
, "Got unexpected average char width %d, expected %d.\n",
478 metrics
.tmAveCharWidth
, expmetrics
.tmAveCharWidth
);
479 ok(metrics
.tmMaxCharWidth
== expmetrics
.tmMaxCharWidth
, "Got unexpected maximum char width %d, expected %d.\n",
480 metrics
.tmMaxCharWidth
, expmetrics
.tmMaxCharWidth
);
481 ok(metrics
.tmWeight
== expmetrics
.tmWeight
, "Got unexpected weight %d, expected %d.\n",
482 metrics
.tmWeight
, expmetrics
.tmWeight
);
483 ok(metrics
.tmOverhang
== expmetrics
.tmOverhang
, "Got unexpected overhang %d, expected %d.\n",
484 metrics
.tmOverhang
, expmetrics
.tmOverhang
);
485 ok(metrics
.tmDigitizedAspectX
== expmetrics
.tmDigitizedAspectX
, "Got unexpected digitized x aspect %d, expected %d.\n",
486 metrics
.tmDigitizedAspectX
, expmetrics
.tmDigitizedAspectX
);
487 ok(metrics
.tmDigitizedAspectY
== expmetrics
.tmDigitizedAspectY
, "Got unexpected digitized y aspect %d, expected %d.\n",
488 metrics
.tmDigitizedAspectY
, expmetrics
.tmDigitizedAspectY
);
489 ok(metrics
.tmFirstChar
== expmetrics
.tmFirstChar
, "Got unexpected first char %u, expected %u.\n",
490 metrics
.tmFirstChar
, expmetrics
.tmFirstChar
);
491 ok(metrics
.tmLastChar
== expmetrics
.tmLastChar
, "Got unexpected last char %u, expected %u.\n",
492 metrics
.tmLastChar
, expmetrics
.tmLastChar
);
493 ok(metrics
.tmDefaultChar
== expmetrics
.tmDefaultChar
, "Got unexpected default char %u, expected %u.\n",
494 metrics
.tmDefaultChar
, expmetrics
.tmDefaultChar
);
495 ok(metrics
.tmBreakChar
== expmetrics
.tmBreakChar
, "Got unexpected break char %u, expected %u.\n",
496 metrics
.tmBreakChar
, expmetrics
.tmBreakChar
);
497 ok(metrics
.tmItalic
== expmetrics
.tmItalic
, "Got unexpected italic %u, expected %u.\n",
498 metrics
.tmItalic
, expmetrics
.tmItalic
);
499 ok(metrics
.tmUnderlined
== expmetrics
.tmUnderlined
, "Got unexpected underlined %u, expected %u.\n",
500 metrics
.tmUnderlined
, expmetrics
.tmUnderlined
);
501 ok(metrics
.tmStruckOut
== expmetrics
.tmStruckOut
, "Got unexpected struck out %u, expected %u.\n",
502 metrics
.tmStruckOut
, expmetrics
.tmStruckOut
);
503 ok(metrics
.tmPitchAndFamily
== expmetrics
.tmPitchAndFamily
, "Got unexpected pitch and family %u, expected %u.\n",
504 metrics
.tmPitchAndFamily
, expmetrics
.tmPitchAndFamily
);
505 ok(metrics
.tmCharSet
== expmetrics
.tmCharSet
, "Got unexpected charset %u, expected %u.\n",
506 metrics
.tmCharSet
, expmetrics
.tmCharSet
);
508 ID3DXFont_Release(font
);
511 /* ID3DXFont_PreloadText */
512 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
513 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
514 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
516 hr
= ID3DXFont_PreloadTextA(font
, NULL
, -1);
517 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
518 hr
= ID3DXFont_PreloadTextA(font
, NULL
, 0);
519 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
520 hr
= ID3DXFont_PreloadTextA(font
, NULL
, 1);
521 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
522 hr
= ID3DXFont_PreloadTextA(font
, "test", -1);
523 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
524 hr
= ID3DXFont_PreloadTextA(font
, "", 0);
525 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
526 hr
= ID3DXFont_PreloadTextA(font
, "", -1);
527 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
529 hr
= ID3DXFont_PreloadTextW(font
, NULL
, -1);
530 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
531 hr
= ID3DXFont_PreloadTextW(font
, NULL
, 0);
532 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
533 hr
= ID3DXFont_PreloadTextW(font
, NULL
, 1);
534 ok(hr
== D3DERR_INVALIDCALL
, "Got unexpected hr %#x.\n", hr
);
535 hr
= ID3DXFont_PreloadTextW(font
, testW
, -1);
536 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
537 hr
= ID3DXFont_PreloadTextW(font
, L
"", 0);
538 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
539 hr
= ID3DXFont_PreloadTextW(font
, L
"", -1);
540 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
542 check_release((IUnknown
*)font
, 0);
545 /* ID3DXFont_GetGlyphData, ID3DXFont_PreloadGlyphs, ID3DXFont_PreloadCharacters */
546 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
547 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
548 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
550 hdc
= ID3DXFont_GetDC(font
);
551 ok(!!hdc
, "Got unexpected hdc %p.\n", hdc
);
553 hr
= ID3DXFont_GetGlyphData(font
, 0, NULL
, &blackbox
, &cellinc
);
554 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
555 hr
= ID3DXFont_GetGlyphData(font
, 0, &texture
, NULL
, &cellinc
);
556 check_release((IUnknown
*)texture
, 1);
557 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
558 hr
= ID3DXFont_GetGlyphData(font
, 0, &texture
, &blackbox
, NULL
);
559 check_release((IUnknown
*)texture
, 1);
560 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
562 hr
= ID3DXFont_PreloadCharacters(font
, 'b', 'a');
563 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
564 hr
= ID3DXFont_PreloadGlyphs(font
, 1, 0);
565 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
567 hr
= ID3DXFont_PreloadCharacters(font
, 'a', 'a');
568 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
570 for (c
= 'b'; c
<= 'z'; ++c
)
572 count
= GetGlyphIndicesA(hdc
, &c
, 1, &glyph
, 0);
573 ok(count
!= GDI_ERROR
, "Got unexpected count %u.\n", count
);
575 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, &blackbox
, &cellinc
);
576 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
578 levels
= IDirect3DTexture9_GetLevelCount(texture
);
579 todo_wine
ok(levels
== 5, "Character %c: got unexpected levels %u.\n", c
, levels
);
580 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &surf_desc
);
581 ok(hr
== D3D_OK
, "Character %c: got unexpected hr %#x.\n", c
, hr
);
582 ok(surf_desc
.Format
== D3DFMT_A8R8G8B8
, "Character %c: got unexpected format %#x.\n", c
, surf_desc
.Format
);
583 ok(surf_desc
.Usage
== 0, "Character %c: got unexpected usage %#x.\n", c
, surf_desc
.Usage
);
584 ok(surf_desc
.Width
== 256, "Character %c: got unexpected width %u.\n", c
, surf_desc
.Width
);
585 ok(surf_desc
.Height
== 256, "Character %c: got unexpected height %u.\n", c
, surf_desc
.Height
);
586 ok(surf_desc
.Pool
== D3DPOOL_MANAGED
, "Character %c: got unexpected pool %u.\n", c
, surf_desc
.Pool
);
588 count
= GetGlyphOutlineW(hdc
, glyph
, GGO_GLYPH_INDEX
| GGO_METRICS
, &glyph_metrics
, 0, NULL
, &mat
);
589 ok(count
!= GDI_ERROR
, "Got unexpected count %#x.\n", count
);
591 ret
= ID3DXFont_GetTextMetricsW(font
, &tm
);
592 ok(ret
, "Got unexpected ret %#x.\n", ret
);
594 todo_wine
ok(blackbox
.right
- blackbox
.left
== glyph_metrics
.gmBlackBoxX
+ 2, "Character %c: got %d, expected %d.\n",
595 c
, blackbox
.right
- blackbox
.left
, glyph_metrics
.gmBlackBoxX
+ 2);
596 todo_wine
ok(blackbox
.bottom
- blackbox
.top
== glyph_metrics
.gmBlackBoxY
+ 2, "Character %c: got %d, expected %d.\n",
597 c
, blackbox
.bottom
- blackbox
.top
, glyph_metrics
.gmBlackBoxY
+ 2);
598 ok(cellinc
.x
== glyph_metrics
.gmptGlyphOrigin
.x
- 1, "Character %c: got %d, expected %d.\n",
599 c
, cellinc
.x
, glyph_metrics
.gmptGlyphOrigin
.x
- 1);
600 ok(cellinc
.y
== tm
.tmAscent
- glyph_metrics
.gmptGlyphOrigin
.y
- 1, "Character %c: got %d, expected %d.\n",
601 c
, cellinc
.y
, tm
.tmAscent
- glyph_metrics
.gmptGlyphOrigin
.y
- 1);
603 check_release((IUnknown
*)texture
, 1);
606 hr
= ID3DXFont_PreloadCharacters(font
, 'a', 'z');
607 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
609 /* Test multiple textures */
610 hr
= ID3DXFont_PreloadGlyphs(font
, 0, 1000);
611 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
613 /* Test glyphs that are not rendered */
614 for (glyph
= 1; glyph
< 4; ++glyph
)
616 texture
= (IDirect3DTexture9
*)0xdeadbeef;
617 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, &blackbox
, &cellinc
);
618 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
619 ok(!texture
, "Got unexpected texture %p.\n", texture
);
622 check_release((IUnknown
*)font
, 0);
625 for (i
= 0; i
< ARRAY_SIZE(tests
); ++i
)
627 hr
= D3DXCreateFontA(device
, tests
[i
].font_height
, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
,
628 OUT_DEFAULT_PRECIS
, DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
629 ok(hr
== D3D_OK
, "Test %u: got unexpected hr %#x.\n", i
, hr
);
631 hdc
= ID3DXFont_GetDC(font
);
632 ok(!!hdc
, "Test %u: got unexpected hdc %p.\n", i
, hdc
);
634 count
= GetGlyphIndicesA(hdc
, &c
, 1, &glyph
, 0);
635 ok(count
!= GDI_ERROR
, "Test %u: got unexpected count %u.\n", i
, count
);
637 hr
= ID3DXFont_GetGlyphData(font
, glyph
, &texture
, NULL
, NULL
);
638 ok(hr
== D3D_OK
, "Test %u: got unexpected hr %#x.\n", i
, hr
);
640 levels
= IDirect3DTexture9_GetLevelCount(texture
);
641 todo_wine_if(tests
[i
].expected_levels
< 9)
642 ok(levels
== tests
[i
].expected_levels
, "Test %u: got unexpected levels %u.\n", i
, levels
);
644 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &surf_desc
);
645 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
646 ok(surf_desc
.Format
== D3DFMT_A8R8G8B8
, "Test %u: got unexpected format %#x.\n", i
, surf_desc
.Format
);
647 ok(surf_desc
.Usage
== 0, "Test %u: got unexpected usage %#x.\n", i
, surf_desc
.Usage
);
648 ok(surf_desc
.Width
== tests
[i
].expected_size
, "Test %u: got unexpected width %u.\n", i
, surf_desc
.Width
);
649 ok(surf_desc
.Height
== tests
[i
].expected_size
, "Test %u: got unexpected height %u.\n", i
, surf_desc
.Height
);
650 ok(surf_desc
.Pool
== D3DPOOL_MANAGED
, "Test %u: got unexpected pool %u.\n", i
, surf_desc
.Pool
);
652 IDirect3DTexture9_Release(texture
);
654 /* ID3DXFontImpl_DrawText */
655 D3DXCreateSprite(device
, &sprite
);
656 SetRect(&rect
, 0, 0, 640, 480);
658 IDirect3DDevice9_Clear(device
, 0, NULL
, D3DCLEAR_TARGET
, 0xff000000, 1.0f
, 0);
660 IDirect3DDevice9_BeginScene(device
);
661 hr
= ID3DXSprite_Begin(sprite
, D3DXSPRITE_ALPHABLEND
);
662 ok (hr
== D3D_OK
, "Test %d: got unexpected hr %#x.\n", i
, hr
);
664 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, -1, &rect
, DT_TOP
, 0xffffffff);
665 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
666 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_TOP
, 0xffffffff);
667 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
668 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_RIGHT
, 0xffffffff);
669 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
670 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
, DT_LEFT
| DT_NOCLIP
, 0xffffffff);
671 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
674 height
= ID3DXFont_DrawTextW(font
, sprite
, testW
, size
, &rect
,
675 DT_LEFT
| DT_CALCRECT
, 0xffffffff);
676 ok(height
== tests
[i
].font_height
, "Test %d: got unexpected height %u.\n", i
, height
);
677 ok(!rect
.left
, "Test %d: got unexpected rect left %d.\n", i
, rect
.left
);
678 ok(!rect
.top
, "Test %d: got unexpected rect top %d.\n", i
, rect
.top
);
679 ok(rect
.right
, "Test %d: got unexpected rect right %d.\n", i
, rect
.right
);
680 ok(rect
.bottom
== tests
[i
].font_height
, "Test %d: got unexpected rect bottom %d.\n", i
, rect
.bottom
);
682 hr
= ID3DXSprite_End(sprite
);
683 ok (hr
== D3D_OK
, "Test %d: got unexpected hr %#x.\n", i
, hr
);
684 IDirect3DDevice9_EndScene(device
);
685 ID3DXSprite_Release(sprite
);
687 ID3DXFont_Release(font
);
691 /* ID3DXFont_DrawTextA, ID3DXFont_DrawTextW */
692 hr
= D3DXCreateFontA(device
, 12, 0, FW_DONTCARE
, 0, FALSE
, DEFAULT_CHARSET
, OUT_DEFAULT_PRECIS
,
693 DEFAULT_QUALITY
, DEFAULT_PITCH
, "Tahoma", &font
);
694 ok(hr
== D3D_OK
, "Got unexpected hr %#x.\n", hr
);
696 SetRect(&rect
, 10, 10, 200, 200);
698 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -2, &rect
, 0, 0xFF00FF);
699 ok(height
== 12, "Got unexpected height %d.\n", height
);
701 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, &rect
, 0, 0xFF00FF);
702 ok(height
== 12, "Got unexpected height %d.\n", height
);
704 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 0, &rect
, 0, 0xFF00FF);
705 ok(height
== 0, "Got unexpected height %d.\n", height
);
707 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 1, &rect
, 0, 0xFF00FF);
708 ok(height
== 12, "Got unexpected height %d.\n", height
);
710 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", 2, &rect
, 0, 0xFF00FF);
711 ok(height
== 12, "Got unexpected height %d.\n", height
);
713 height
= ID3DXFont_DrawTextA(font
, NULL
, "", 0, &rect
, 0, 0xff00ff);
714 ok(height
== 0, "Got unexpected height %d.\n", height
);
716 height
= ID3DXFont_DrawTextA(font
, NULL
, "", -1, &rect
, 0, 0xff00ff);
717 ok(height
== 0, "Got unexpected height %d.\n", height
);
719 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, NULL
, 0, 0xFF00FF);
720 ok(height
== 12, "Got unexpected height %d.\n", height
);
722 height
= ID3DXFont_DrawTextA(font
, NULL
, "test", -1, NULL
, DT_CALCRECT
, 0xFF00FF);
723 ok(height
== 12, "Got unexpected height %d.\n", height
);
725 height
= ID3DXFont_DrawTextA(font
, NULL
, NULL
, -1, NULL
, 0, 0xFF00FF);
726 ok(height
== 0, "Got unexpected height %d.\n", height
);
728 SetRect(&rect
, 10, 10, 50, 50);
730 height
= ID3DXFont_DrawTextA(font
, NULL
, long_text
, -1, &rect
, DT_WORDBREAK
, 0xff00ff);
731 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
733 height
= ID3DXFont_DrawTextA(font
, NULL
, long_text
, -1, &rect
, DT_WORDBREAK
| DT_NOCLIP
, 0xff00ff);
734 ok(height
== 96, "Got unexpected height %d.\n", height
);
736 SetRect(&rect
, 10, 10, 200, 200);
738 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, &rect
, 0, 0xFF00FF);
739 ok(height
== 12, "Got unexpected height %d.\n", height
);
741 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 0, &rect
, 0, 0xFF00FF);
742 ok(height
== 0, "Got unexpected height %d.\n", height
);
744 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 1, &rect
, 0, 0xFF00FF);
745 ok(height
== 12, "Got unexpected height %d.\n", height
);
747 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, 2, &rect
, 0, 0xFF00FF);
748 ok(height
== 12, "Got unexpected height %d.\n", height
);
750 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"", 0, &rect
, 0, 0xff00ff);
751 ok(height
== 0, "Got unexpected height %d.\n", height
);
753 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"", -1, &rect
, 0, 0xff00ff);
754 ok(height
== 0, "Got unexpected height %d.\n", height
);
756 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, NULL
, 0, 0xFF00FF);
757 ok(height
== 12, "Got unexpected height %d.\n", height
);
759 height
= ID3DXFont_DrawTextW(font
, NULL
, testW
, -1, NULL
, DT_CALCRECT
, 0xFF00FF);
760 ok(height
== 12, "Got unexpected height %d.\n", height
);
762 height
= ID3DXFont_DrawTextW(font
, NULL
, NULL
, -1, NULL
, 0, 0xFF00FF);
763 ok(height
== 0, "Got unexpected height %d.\n", height
);
765 SetRect(&rect
, 10, 10, 50, 50);
767 height
= ID3DXFont_DrawTextW(font
, NULL
, long_textW
, -1, &rect
, DT_WORDBREAK
, 0xff00ff);
768 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
770 height
= ID3DXFont_DrawTextW(font
, NULL
, long_textW
, -1, &rect
, DT_WORDBREAK
| DT_NOCLIP
, 0xff00ff);
771 ok(height
== 96, "Got unexpected height %d.\n", height
);
773 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, NULL
, 0, 0xff00ff);
774 ok(height
== 24, "Got unexpected height %d.\n", height
);
776 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, &rect
, 0, 0xff00ff);
777 ok(height
== 24, "Got unexpected height %d.\n", height
);
779 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\r\na", -1, &rect
, 0, 0xff00ff);
780 ok(height
== 24, "Got unexpected height %d.\n", height
);
782 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ra", -1, &rect
, 0, 0xff00ff);
783 ok(height
== 12, "Got unexpected height %d.\n", height
);
785 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\na", -1, &rect
, DT_SINGLELINE
, 0xff00ff);
786 ok(height
== 12, "Got unexpected height %d.\n", height
);
788 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_SINGLELINE
, 0xff00ff);
789 ok(height
== 12, "Got unexpected height %d.\n", height
);
791 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, 0, 0xff00ff);
792 ok(height
== 24, "Got unexpected height %d.\n", height
);
794 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
795 ok(height
== 36, "Got unexpected height %d.\n", height
);
797 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\naaaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_SINGLELINE
, 0xff00ff);
798 ok(height
== 12, "Got unexpected height %d.\n", height
);
800 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"1\n2\n3\n4\n5\n6", -1, &rect
, 0, 0xff00ff);
801 ok(height
== 48, "Got unexpected height %d.\n", height
);
803 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"1\n2\n3\n4\n5\n6", -1, &rect
, DT_NOCLIP
, 0xff00ff);
804 ok(height
== 72, "Got unexpected height %d.\n", height
);
806 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\t", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
807 todo_wine
ok(height
== 0, "Got unexpected height %d.\n", height
);
809 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\ta", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
810 todo_wine
ok(height
== 12, "Got unexpected height %d.\n", height
);
812 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaaaaaaaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
813 todo_wine
ok(height
== 24, "Got unexpected height %d.\n", height
);
815 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaaaaaaaaa", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
816 ok(height
== 36, "Got unexpected height %d.\n", height
);
818 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaa\taaa\taaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
819 ok(height
== 24, "Got unexpected height %d.\n", height
);
821 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\taaa\taaa\taaa", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
822 todo_wine
ok(height
== 48, "Got unexpected height %d.\n", height
);
824 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"\t\t\t\t\t\t\t\t\t\t", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
825 todo_wine
ok(height
== 60, "Got unexpected height %d.\n", height
);
827 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ta", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
828 ok(height
== 12, "Got unexpected height %d.\n", height
);
830 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a\ta\ta", -1, &rect
, DT_EXPANDTABS
| DT_WORDBREAK
, 0xff00ff);
831 todo_wine
ok(height
== 24, "Got unexpected height %d.\n", height
);
833 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaaaaaaaaaaaaaaaaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
834 ok(height
== 36, "Got unexpected height %d.\n", height
);
836 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"a a", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
837 ok(height
== 36, "Got unexpected height %d.\n", height
);
839 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
, 0xff00ff);
840 ok(height
== 36, "Got unexpected height %d.\n", height
);
842 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_RIGHT
, 0xff00ff);
843 ok(height
== 36, "Got unexpected height %d.\n", height
);
845 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CENTER
, 0xff00ff);
846 ok(height
== 36, "Got unexpected height %d.\n", height
);
848 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
, 0xff00ff);
849 ok(height
== 40, "Got unexpected height %d.\n", height
);
851 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
, 0xff00ff);
852 ok(height
== 32, "Got unexpected height %d.\n", height
);
854 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
, 0xff00ff);
855 ok(height
== 24, "Got unexpected height %d.\n", height
);
857 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
, 0xff00ff);
858 ok(height
== 24, "Got unexpected height %d.\n", height
);
860 SetRect(&rect
, 10, 10, 50, 50);
861 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
862 ok(height
== 24, "Got unexpected height %d.\n", height
);
863 check_rect(&rect
, 10, 10, 30, 34);
865 SetRect(&rect
, -10, 10, 30, 50);
866 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
867 ok(height
== 24, "Got unexpected height %d.\n", height
);
868 check_rect(&rect
, -10, 10, 10, 34);
870 SetRect(&rect
, 10, -10, 50, 30);
871 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
872 ok(height
== 24, "Got unexpected height %d.\n", height
);
873 check_rect(&rect
, 10, -10, 30, 14);
875 SetRect(&rect
, 10, 10, -30, 50);
876 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
877 ok(height
== 24, "Got unexpected height %d.\n", height
);
878 check_rect(&rect
, 10, 10, 30, 34);
880 SetRect(&rect
, 10, 10, 50, -30);
881 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CALCRECT
, 0xff00ff);
882 ok(height
== 24, "Got unexpected height %d.\n", height
);
883 check_rect(&rect
, 10, 10, 30, 34);
885 SetRect(&rect
, 10, 10, 50, 50);
886 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
887 ok(height
== 24, "Got unexpected height %d.\n", height
);
888 check_rect(&rect
, 10, 10, 30, 34);
890 SetRect(&rect
, -10, 10, 30, 50);
891 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
892 ok(height
== 24, "Got unexpected height %d.\n", height
);
893 check_rect(&rect
, -10, 10, 10, 34);
895 SetRect(&rect
, 10, -10, 50, 30);
896 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
897 ok(height
== 24, "Got unexpected height %d.\n", height
);
898 check_rect(&rect
, 10, -10, 30, 14);
900 SetRect(&rect
, 10, 10, -30, 50);
901 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
902 ok(height
== 12, "Got unexpected height %d.\n", height
);
903 check_rect(&rect
, 10, 10, 53, 22);
905 SetRect(&rect
, 10, 10, 50, -30);
906 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
907 ok(height
== 24, "Got unexpected height %d.\n", height
);
908 check_rect(&rect
, 10, 10, 30, 34);
910 SetRect(&rect
, 10, 10, 50, 50);
911 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
912 ok(height
== 40, "Got unexpected height %d.\n", height
);
913 check_rect(&rect
, 10, 26, 30, 50);
915 SetRect(&rect
, -10, 10, 30, 50);
916 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
917 ok(height
== 40, "Got unexpected height %d.\n", height
);
918 check_rect(&rect
, -10, 26, 10, 50);
920 SetRect(&rect
, 10, -10, 50, 30);
921 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
922 ok(height
== 40, "Got unexpected height %d.\n", height
);
923 check_rect(&rect
, 10, 6, 30, 30);
925 SetRect(&rect
, 10, 10, -30, 50);
926 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
927 ok(height
== 40, "Got unexpected height %d.\n", height
);
928 check_rect(&rect
, 10, 26, 30, 50);
930 SetRect(&rect
, 10, 10, 50, -30);
931 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_BOTTOM
| DT_CALCRECT
, 0xff00ff);
932 ok(height
== -40, "Got unexpected height %d.\n", height
);
933 check_rect(&rect
, 10, -54, 30, -30);
935 SetRect(&rect
, 10, 10, 50, 50);
936 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
937 ok(height
== 40, "Got unexpected height %d.\n", height
);
938 check_rect(&rect
, 10, 26, 30, 50);
940 SetRect(&rect
, -10, 10, 30, 50);
941 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
942 ok(height
== 40, "Got unexpected height %d.\n", height
);
943 check_rect(&rect
, -10, 26, 10, 50);
945 SetRect(&rect
, 10, -10, 50, 30);
946 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
947 ok(height
== 40, "Got unexpected height %d.\n", height
);
948 check_rect(&rect
, 10, 6, 30, 30);
950 SetRect(&rect
, 10, 10, -30, 50);
951 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
952 ok(height
== 40, "Got unexpected height %d.\n", height
);
953 check_rect(&rect
, 10, 38, 53, 50);
955 SetRect(&rect
, 10, 10, 50, -30);
956 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_BOTTOM
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
957 ok(height
== -40, "Got unexpected height %d.\n", height
);
958 check_rect(&rect
, 10, -54, 30, -30);
960 SetRect(&rect
, 10, 10, 50, 50);
961 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
962 ok(height
== 32, "Got unexpected height %d.\n", height
);
963 check_rect(&rect
, 10, 18, 30, 42);
965 SetRect(&rect
, -10, 10, 30, 50);
966 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
967 ok(height
== 32, "Got unexpected height %d.\n", height
);
968 check_rect(&rect
, -10, 18, 10, 42);
970 SetRect(&rect
, 10, -10, 50, 30);
971 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
972 ok(height
== 32, "Got unexpected height %d.\n", height
);
973 check_rect(&rect
, 10, -2, 30, 22);
975 SetRect(&rect
, 10, 10, -30, 50);
976 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
977 ok(height
== 32, "Got unexpected height %d.\n", height
);
978 check_rect(&rect
, 10, 18, 30, 42);
980 SetRect(&rect
, 10, 10, 50, -30);
981 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
982 ok(height
== -8, "Got unexpected height %d.\n", height
);
983 check_rect(&rect
, 10, -22, 30, 2);
985 SetRect(&rect
, 10, 10, 50, 50);
986 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
987 ok(height
== 32, "Got unexpected height %d.\n", height
);
988 check_rect(&rect
, 10, 18, 30, 42);
990 SetRect(&rect
, -10, 10, 30, 50);
991 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
992 ok(height
== 32, "Got unexpected height %d.\n", height
);
993 check_rect(&rect
, -10, 18, 10, 42);
995 SetRect(&rect
, 10, -10, 50, 30);
996 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
997 ok(height
== 32, "Got unexpected height %d.\n", height
);
998 check_rect(&rect
, 10, -2, 30, 22);
1000 SetRect(&rect
, 10, 10, -30, 50);
1001 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1002 ok(height
== 26, "Got unexpected height %d.\n", height
);
1003 check_rect(&rect
, 10, 24, 53, 36);
1005 SetRect(&rect
, 10, 10, 50, -30);
1006 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1007 ok(height
== -8, "Got unexpected height %d.\n", height
);
1008 check_rect(&rect
, 10, -22, 30, 2);
1010 SetRect(&rect
, 10, 10, 50, 50);
1011 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1012 ok(height
== 24, "Got unexpected height %d.\n", height
);
1013 check_rect(&rect
, 30, 10, 50, 34);
1015 SetRect(&rect
, -10, 10, 30, 50);
1016 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1017 ok(height
== 24, "Got unexpected height %d.\n", height
);
1018 check_rect(&rect
, 10, 10, 30, 34);
1020 SetRect(&rect
, 10, -10, 50, 30);
1021 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1022 ok(height
== 24, "Got unexpected height %d.\n", height
);
1023 check_rect(&rect
, 30, -10, 50, 14);
1025 SetRect(&rect
, 10, 10, -30, 50);
1026 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1027 ok(height
== 24, "Got unexpected height %d.\n", height
);
1028 check_rect(&rect
, -50, 10, -30, 34);
1030 SetRect(&rect
, 10, 10, 50, -30);
1031 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_RIGHT
| DT_CALCRECT
, 0xff00ff);
1032 ok(height
== 24, "Got unexpected height %d.\n", height
);
1033 check_rect(&rect
, 30, 10, 50, 34);
1035 SetRect(&rect
, 10, 10, 50, 50);
1036 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1037 ok(height
== 24, "Got unexpected height %d.\n", height
);
1038 check_rect(&rect
, 30, 10, 50, 34);
1040 SetRect(&rect
, -10, 10, 30, 50);
1041 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1042 ok(height
== 24, "Got unexpected height %d.\n", height
);
1043 check_rect(&rect
, 10, 10, 30, 34);
1045 SetRect(&rect
, 10, -10, 50, 30);
1046 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1047 ok(height
== 24, "Got unexpected height %d.\n", height
);
1048 check_rect(&rect
, 30, -10, 50, 14);
1050 SetRect(&rect
, 10, 10, -30, 50);
1051 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1052 ok(height
== 12, "Got unexpected height %d.\n", height
);
1053 check_rect(&rect
, -73, 10, -30, 22);
1055 SetRect(&rect
, 10, 10, 50, -30);
1056 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_RIGHT
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1057 ok(height
== 24, "Got unexpected height %d.\n", height
);
1058 check_rect(&rect
, 30, 10, 50, 34);
1060 SetRect(&rect
, 10, 10, 50, 50);
1061 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1062 ok(height
== 24, "Got unexpected height %d.\n", height
);
1063 check_rect(&rect
, 20, 10, 40, 34);
1065 SetRect(&rect
, -10, 10, 30, 50);
1066 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1067 ok(height
== 24, "Got unexpected height %d.\n", height
);
1068 check_rect(&rect
, 0, 10, 20, 34);
1070 SetRect(&rect
, 10, -10, 50, 30);
1071 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1072 ok(height
== 24, "Got unexpected height %d.\n", height
);
1073 check_rect(&rect
, 20, -10, 40, 14);
1075 SetRect(&rect
, 10, 10, -30, 50);
1076 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1077 ok(height
== 24, "Got unexpected height %d.\n", height
);
1078 check_rect(&rect
, -20, 10, 0, 34);
1080 SetRect(&rect
, 10, 10, 50, -30);
1081 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_CALCRECT
, 0xff00ff);
1082 ok(height
== 24, "Got unexpected height %d.\n", height
);
1083 check_rect(&rect
, 20, 10, 40, 34);
1085 SetRect(&rect
, 10, 10, 50, 50);
1086 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1087 ok(height
== 24, "Got unexpected height %d.\n", height
);
1088 check_rect(&rect
, 20, 10, 40, 34);
1090 SetRect(&rect
, -10, 10, 30, 50);
1091 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1092 ok(height
== 24, "Got unexpected height %d.\n", height
);
1093 check_rect(&rect
, 0, 10, 20, 34);
1095 SetRect(&rect
, 10, -10, 50, 30);
1096 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1097 ok(height
== 24, "Got unexpected height %d.\n", height
);
1098 check_rect(&rect
, 20, -10, 40, 14);
1100 SetRect(&rect
, 10, 10, -30, 50);
1101 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1102 ok(height
== 12, "Got unexpected height %d.\n", height
);
1103 check_rect(&rect
, -31, 10, 12, 22);
1105 SetRect(&rect
, 10, 10, 50, -30);
1106 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1107 ok(height
== 24, "Got unexpected height %d.\n", height
);
1108 check_rect(&rect
, 20, 10, 40, 34);
1110 SetRect(&rect
, 10, 10, 50, 50);
1111 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1112 ok(height
== 32, "Got unexpected height %d.\n", height
);
1113 check_rect(&rect
, 20, 18, 40, 42);
1115 SetRect(&rect
, 10, 10, 50, 50);
1116 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1117 ok(height
== 32, "Got unexpected height %d.\n", height
);
1118 check_rect(&rect
, 20, 18, 40, 42);
1120 SetRect(&rect
, -10, 10, 30, 50);
1121 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1122 ok(height
== 32, "Got unexpected height %d.\n", height
);
1123 check_rect(&rect
, 0, 18, 20, 42);
1125 SetRect(&rect
, 10, -10, 50, 30);
1126 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1127 ok(height
== 32, "Got unexpected height %d.\n", height
);
1128 check_rect(&rect
, 20, -2, 40, 22);
1130 SetRect(&rect
, 10, 10, -30, 50);
1131 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1132 ok(height
== 32, "Got unexpected height %d.\n", height
);
1133 check_rect(&rect
, -20, 18, 0, 42);
1135 SetRect(&rect
, 10, 10, 50, -30);
1136 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa\naaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_CALCRECT
, 0xff00ff);
1137 ok(height
== -8, "Got unexpected height %d.\n", height
);
1138 check_rect(&rect
, 20, -22, 40, 2);
1140 SetRect(&rect
, 10, 10, 50, 50);
1141 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1142 ok(height
== 32, "Got unexpected height %d.\n", height
);
1143 check_rect(&rect
, 20, 18, 40, 42);
1145 SetRect(&rect
, 10, 10, 50, 50);
1146 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1147 ok(height
== 32, "Got unexpected height %d.\n", height
);
1148 check_rect(&rect
, 20, 18, 40, 42);
1150 SetRect(&rect
, -10, 10, 30, 50);
1151 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1152 ok(height
== 32, "Got unexpected height %d.\n", height
);
1153 check_rect(&rect
, 0, 18, 20, 42);
1155 SetRect(&rect
, 10, -10, 50, 30);
1156 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1157 ok(height
== 32, "Got unexpected height %d.\n", height
);
1158 check_rect(&rect
, 20, -2, 40, 22);
1160 SetRect(&rect
, 10, 10, -30, 50);
1161 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1162 ok(height
== 26, "Got unexpected height %d.\n", height
);
1163 check_rect(&rect
, -31, 24, 12, 36);
1165 SetRect(&rect
, 10, 10, 50, -30);
1166 height
= ID3DXFont_DrawTextW(font
, NULL
, L
"aaaa aaaa", -1, &rect
, DT_CENTER
| DT_VCENTER
| DT_WORDBREAK
| DT_CALCRECT
, 0xff00ff);
1167 ok(height
== -8, "Got unexpected height %d.\n", height
);
1168 check_rect(&rect
, 20, -22, 40, 2);
1170 ID3DXFont_Release(font
);
1173 static void test_D3DXCreateRenderToSurface(IDirect3DDevice9
*device
)
1179 ID3DXRenderToSurface
*render
= (void *)0xdeadbeef;
1180 static const D3DXRTS_DESC tests
[] =
1182 { 0, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1183 { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1184 { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
},
1185 { 256, 256, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_R8G8B8
},
1186 { 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
},
1187 { -1, -1, MAKEFOURCC('B','A','D','F'), TRUE
, MAKEFOURCC('B','A','D','F') }
1190 hr
= D3DXCreateRenderToSurface(NULL
/* device */, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1191 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1192 ok(render
== (void *)0xdeadbeef, "Got %p, expected %p\n", render
, (void *)0xdeadbeef);
1194 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, NULL
/* out */);
1195 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1197 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1199 hr
= D3DXCreateRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
,
1200 tests
[i
].DepthStencilFormat
, &render
);
1201 ok(hr
== D3D_OK
, "%d: D3DXCreateRenderToSurface returned %#x, expected %#x\n", i
, hr
, D3D_OK
);
1204 hr
= ID3DXRenderToSurface_GetDesc(render
, &desc
);
1205 ok(hr
== D3D_OK
, "%d: GetDesc failed %#x\n", i
, hr
);
1208 ok(desc
.Width
== tests
[i
].Width
, "%d: Got width %u, expected %u\n", i
, desc
.Width
, tests
[i
].Width
);
1209 ok(desc
.Height
== tests
[i
].Height
, "%d: Got height %u, expected %u\n", i
, desc
.Height
, tests
[i
].Height
);
1210 ok(desc
.Format
== tests
[i
].Format
, "%d: Got format %#x, expected %#x\n", i
, desc
.Format
, tests
[i
].Format
);
1211 ok(desc
.DepthStencil
== tests
[i
].DepthStencil
, "%d: Got depth stencil %d, expected %d\n",
1212 i
, desc
.DepthStencil
, tests
[i
].DepthStencil
);
1213 ok(desc
.DepthStencilFormat
== tests
[i
].DepthStencilFormat
, "%d: Got depth stencil format %#x, expected %#x\n",
1214 i
, desc
.DepthStencilFormat
, tests
[i
].DepthStencilFormat
);
1216 ID3DXRenderToSurface_Release(render
);
1220 /* check device ref count */
1221 ref_count
= get_ref((IUnknown
*)device
);
1222 hr
= D3DXCreateRenderToSurface(device
, 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1223 check_ref((IUnknown
*)device
, ref_count
+ 1);
1224 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_Release(render
);
1227 /* runs a set of tests for the ID3DXRenderToSurface interface created with given parameters */
1228 static void check_ID3DXRenderToSurface(IDirect3DDevice9
*device
, UINT width
, UINT height
, D3DFORMAT format
,
1229 BOOL depth_stencil
, D3DFORMAT depth_stencil_format
, BOOL render_target
)
1233 HRESULT expected_value
;
1234 IDirect3DSurface9
*surface
;
1235 ID3DXRenderToSurface
*render
;
1236 D3DVIEWPORT9 viewport
= { 0, 0, width
, height
, 0.0, 1.0 };
1238 hr
= D3DXCreateRenderToSurface(device
, width
, height
, format
, depth_stencil
, depth_stencil_format
, &render
);
1241 skip("Failed to create ID3DXRenderToSurface\n");
1246 hr
= IDirect3DDevice9_CreateRenderTarget(device
, width
, height
, format
, D3DMULTISAMPLE_NONE
, 0, FALSE
, &surface
, NULL
);
1248 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
, height
, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1251 skip("Failed to create surface\n");
1252 ID3DXRenderToSurface_Release(render
);
1257 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1258 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1259 check_ref((IUnknown
*)surface
, 2);
1260 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1262 /* invalid viewport */
1263 viewport
.Width
= 2 * width
;
1264 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1265 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1267 viewport
.X
= width
/ 2;
1268 viewport
.Width
= width
;
1269 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1270 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1273 viewport
.Width
= width
;
1274 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1275 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1277 /* rendering to a part of a surface is only allowed for render target surfaces */
1278 expected_value
= render_target
? D3D_OK
: D3DERR_INVALIDCALL
;
1281 viewport
.Width
= width
/ 2;
1282 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1283 ok(hr
== expected_value
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_value
);
1284 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1286 viewport
.X
= width
/ 2;
1287 viewport
.Width
= width
- width
/ 2;
1288 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1289 ok(hr
== expected_value
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_value
);
1290 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1292 check_release((IUnknown
*)surface
, 0);
1294 /* surfaces with different sizes */
1295 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
/ 2, width
/ 2, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1298 skip("Failed to create surface\n");
1299 ID3DXRenderToSurface_Release(render
);
1302 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1303 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1304 check_release((IUnknown
*)surface
, 0);
1306 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, 2 * width
, 2 * height
, format
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1309 skip("Failed to create surface\n");
1310 ID3DXRenderToSurface_Release(render
);
1313 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1314 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1317 viewport
.Width
= width
;
1318 viewport
.Height
= height
;
1319 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, &viewport
);
1320 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1321 check_release((IUnknown
*)surface
, 0);
1323 /* surfaces with different formats */
1324 for (fmt
= D3DFMT_A8R8G8B8
; fmt
<= D3DFMT_X8R8G8B8
; fmt
++)
1326 HRESULT expected_result
= (fmt
!= format
) ? D3DERR_INVALIDCALL
: D3D_OK
;
1328 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, width
, height
, fmt
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1331 skip("Failed to create surface\n");
1335 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1336 ok(hr
== expected_result
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, expected_result
);
1338 if (SUCCEEDED(hr
)) ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1339 check_release((IUnknown
*)surface
, 0);
1342 check_release((IUnknown
*)render
, 0);
1347 IDirect3DSurface9
*render_target
;
1348 IDirect3DSurface9
*depth_stencil
;
1349 D3DVIEWPORT9 viewport
;
1352 static void release_device_state(struct device_state
*state
)
1354 if (state
->render_target
) IDirect3DSurface9_Release(state
->render_target
);
1355 if (state
->depth_stencil
) IDirect3DSurface9_Release(state
->depth_stencil
);
1356 memset(state
, 0, sizeof(*state
));
1359 static HRESULT
retrieve_device_state(IDirect3DDevice9
*device
, struct device_state
*state
)
1363 memset(state
, 0, sizeof(*state
));
1365 hr
= IDirect3DDevice9_GetRenderTarget(device
, 0, &state
->render_target
);
1366 if (FAILED(hr
)) goto cleanup
;
1368 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &state
->depth_stencil
);
1369 if (hr
== D3DERR_NOTFOUND
)
1370 state
->depth_stencil
= NULL
;
1371 else if (FAILED(hr
))
1374 hr
= IDirect3DDevice9_GetViewport(device
, &state
->viewport
);
1375 if (SUCCEEDED(hr
)) return hr
;
1378 release_device_state(state
);
1382 static HRESULT
apply_device_state(IDirect3DDevice9
*device
, struct device_state
*state
)
1385 HRESULT status
= D3D_OK
;
1387 hr
= IDirect3DDevice9_SetRenderTarget(device
, 0, state
->render_target
);
1388 if (FAILED(hr
)) status
= hr
;
1390 hr
= IDirect3DDevice9_SetDepthStencilSurface(device
, state
->depth_stencil
);
1391 if (FAILED(hr
)) status
= hr
;
1393 hr
= IDirect3DDevice9_SetViewport(device
, &state
->viewport
);
1394 if (FAILED(hr
)) status
= hr
;
1399 static void compare_device_state(struct device_state
*state1
, struct device_state
*state2
, BOOL equal
)
1402 const char *message
= equal
? "differs" : "is the same";
1404 cmp
= state1
->render_target
== state2
->render_target
;
1405 ok(equal
? cmp
: !cmp
, "Render target %s %p, %p\n", message
, state1
->render_target
, state2
->render_target
);
1407 cmp
= state1
->depth_stencil
== state2
->depth_stencil
;
1408 ok(equal
? cmp
: !cmp
, "Depth stencil surface %s %p, %p\n", message
, state1
->depth_stencil
, state2
->depth_stencil
);
1410 cmp
= state1
->viewport
.X
== state2
->viewport
.X
&& state1
->viewport
.Y
== state2
->viewport
.Y
1411 && state1
->viewport
.Width
== state2
->viewport
.Width
&& state1
->viewport
.Height
== state2
->viewport
.Height
;
1412 ok(equal
? cmp
: !cmp
, "Viewport %s (%u, %u, %u, %u), (%u, %u, %u, %u)\n", message
,
1413 state1
->viewport
.X
, state1
->viewport
.Y
, state1
->viewport
.Width
, state1
->viewport
.Height
,
1414 state2
->viewport
.X
, state2
->viewport
.Y
, state2
->viewport
.Width
, state2
->viewport
.Height
);
1417 static void test_ID3DXRenderToSurface_device_state(IDirect3DDevice9
*device
)
1420 IDirect3DSurface9
*surface
= NULL
;
1421 ID3DXRenderToSurface
*render
= NULL
;
1422 struct device_state pre_state
;
1423 struct device_state current_state
;
1424 IDirect3DSurface9
*depth_stencil_surface
;
1426 /* make sure there is a depth stencil surface present */
1427 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &depth_stencil_surface
);
1430 IDirect3DSurface9_Release(depth_stencil_surface
);
1431 depth_stencil_surface
= NULL
;
1433 else if (hr
== D3DERR_NOTFOUND
)
1435 hr
= IDirect3DDevice9_CreateDepthStencilSurface(device
, 256, 256, D3DFMT_D24X8
,
1436 D3DMULTISAMPLE_NONE
, 0, TRUE
, &depth_stencil_surface
, NULL
);
1437 if (SUCCEEDED(hr
)) IDirect3DDevice9_SetDepthStencilSurface(device
, depth_stencil_surface
);
1442 skip("Failed to create depth stencil surface\n");
1446 hr
= IDirect3DDevice9_CreateRenderTarget(device
, 256, 256, D3DFMT_A8R8G8B8
, D3DMULTISAMPLE_NONE
, 0,
1447 FALSE
, &surface
, NULL
);
1450 skip("Failed to create render target\n");
1454 hr
= retrieve_device_state(device
, &pre_state
);
1455 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1457 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
, &render
);
1458 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1461 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1462 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1464 hr
= retrieve_device_state(device
, ¤t_state
);
1465 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1466 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1467 release_device_state(¤t_state
);
1469 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1470 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1472 hr
= retrieve_device_state(device
, ¤t_state
);
1473 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1474 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1475 release_device_state(¤t_state
);
1477 check_release((IUnknown
*)render
, 0);
1480 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1483 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1484 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1486 hr
= retrieve_device_state(device
, ¤t_state
);
1487 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1488 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1489 release_device_state(¤t_state
);
1491 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1492 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1494 hr
= retrieve_device_state(device
, ¤t_state
);
1495 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1496 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1497 release_device_state(¤t_state
);
1499 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1500 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1502 hr
= retrieve_device_state(device
, ¤t_state
);
1503 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1504 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1505 release_device_state(¤t_state
);
1507 check_release((IUnknown
*)render
, 0);
1509 /* if EndScene isn't called, the device state isn't restored */
1510 hr
= retrieve_device_state(device
, ¤t_state
);
1511 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1512 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1513 release_device_state(¤t_state
);
1515 hr
= apply_device_state(device
, &pre_state
);
1516 ok(SUCCEEDED(hr
), "Failed to restore previous device state\n");
1518 IDirect3DDevice9_EndScene(device
);
1521 release_device_state(&pre_state
);
1524 if (depth_stencil_surface
)
1526 IDirect3DDevice9_SetDepthStencilSurface(device
, NULL
);
1527 IDirect3DSurface9_Release(depth_stencil_surface
);
1530 if (surface
) check_release((IUnknown
*)surface
, 0);
1533 static void test_ID3DXRenderToSurface(IDirect3DDevice9
*device
)
1538 IDirect3DDevice9
*out_device
;
1539 ID3DXRenderToSurface
*render
;
1540 IDirect3DSurface9
*surface
;
1541 D3DVIEWPORT9 viewport
= { 0, 0, 256, 256, 0.0, 1.0 };
1542 D3DXRTS_DESC tests
[] = {
1543 { 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
},
1544 { 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24S8
},
1545 { 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
},
1546 { 512, 512, D3DFMT_X8R8G8B8
, FALSE
, D3DFMT_X8R8G8B8
},
1547 { 1024, 1024, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_D24S8
}
1550 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1551 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1552 if (FAILED(hr
)) return;
1554 hr
= IDirect3DDevice9_CreateOffscreenPlainSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
, &surface
, NULL
);
1557 ID3DXRenderToSurface
*render_surface
;
1560 hr
= ID3DXRenderToSurface_GetDevice(render
, NULL
/* device */);
1561 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1563 ref_count
= get_ref((IUnknown
*)device
);
1564 hr
= ID3DXRenderToSurface_GetDevice(render
, &out_device
);
1565 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
1566 check_release((IUnknown
*)out_device
, ref_count
);
1568 /* BeginScene and EndScene */
1569 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1570 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1572 hr
= ID3DXRenderToSurface_BeginScene(render
, NULL
/* surface */, &viewport
);
1573 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1575 ref_count
= get_ref((IUnknown
*)surface
);
1576 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1577 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1580 check_ref((IUnknown
*)surface
, ref_count
+ 1);
1582 hr
= ID3DXRenderToSurface_BeginScene(render
, surface
, NULL
);
1583 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1585 hr
= ID3DXRenderToSurface_EndScene(render
, D3DX_FILTER_NONE
);
1586 ok(hr
== D3D_OK
, "ID3DXRenderToSurface::EndScene returned %#x, expected %#x\n", hr
, D3D_OK
);
1588 check_ref((IUnknown
*)surface
, ref_count
);
1591 /* error handling is deferred to BeginScene */
1592 hr
= D3DXCreateRenderToSurface(device
, 256, 256, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
, &render_surface
);
1593 ok(hr
== D3D_OK
, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr
, D3D_OK
);
1594 hr
= ID3DXRenderToSurface_BeginScene(render_surface
, surface
, NULL
);
1595 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToSurface::BeginScene returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1596 check_release((IUnknown
*)render_surface
, 0);
1598 check_release((IUnknown
*)surface
, 0);
1600 else skip("Failed to create surface\n");
1602 check_release((IUnknown
*)render
, 0);
1604 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1606 check_ID3DXRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
, tests
[i
].DepthStencilFormat
, TRUE
);
1607 check_ID3DXRenderToSurface(device
, tests
[i
].Width
, tests
[i
].Height
, tests
[i
].Format
, tests
[i
].DepthStencil
, tests
[i
].DepthStencilFormat
, FALSE
);
1610 test_ID3DXRenderToSurface_device_state(device
);
1613 static void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9
*device
)
1619 ID3DXRenderToEnvMap
*render
;
1620 static const struct {
1621 D3DXRTE_DESC parameters
;
1622 D3DXRTE_DESC expected_values
;
1624 { { 0, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
}, { 1, 1, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
} },
1625 { { 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
}, { 256, 9, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
} },
1626 { { 256, 4, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
}, { 256, 4, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_D24S8
} },
1627 { { 256, 256, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_R8G8B8
}, { 256, 9, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_R8G8B8
} },
1628 { { -1, -1, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_DXT1
}, { 256, 9, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_DXT1
} },
1629 { { 256, 1, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
}, { 256, 1, D3DFMT_X8R8G8B8
, TRUE
, D3DFMT_UNKNOWN
} }
1632 for (i
= 0; i
< ARRAY_SIZE(tests
); i
++)
1634 const D3DXRTE_DESC
*parameters
= &tests
[i
].parameters
;
1635 const D3DXRTE_DESC
*expected
= &tests
[i
].expected_values
;
1636 hr
= D3DXCreateRenderToEnvMap(device
, parameters
->Size
, parameters
->MipLevels
, parameters
->Format
,
1637 parameters
->DepthStencil
, parameters
->DepthStencilFormat
, &render
);
1638 ok(hr
== D3D_OK
, "%d: D3DXCreateRenderToEnvMap returned %#x, expected %#x\n", i
, hr
, D3D_OK
);
1641 hr
= ID3DXRenderToEnvMap_GetDesc(render
, &desc
);
1642 ok(hr
== D3D_OK
, "%d: GetDesc failed %#x\n", i
, hr
);
1645 ok(desc
.Size
== expected
->Size
, "%d: Got size %u, expected %u\n", i
, desc
.Size
, expected
->Size
);
1646 ok(desc
.MipLevels
== expected
->MipLevels
, "%d: Got miplevels %u, expected %u\n", i
, desc
.MipLevels
, expected
->MipLevels
);
1647 ok(desc
.Format
== expected
->Format
, "%d: Got format %#x, expected %#x\n", i
, desc
.Format
, expected
->Format
);
1648 ok(desc
.DepthStencil
== expected
->DepthStencil
, "%d: Got depth stencil %d, expected %d\n",
1649 i
, expected
->DepthStencil
, expected
->DepthStencil
);
1650 ok(desc
.DepthStencilFormat
== expected
->DepthStencilFormat
, "%d: Got depth stencil format %#x, expected %#x\n",
1651 i
, expected
->DepthStencilFormat
, expected
->DepthStencilFormat
);
1653 check_release((IUnknown
*)render
, 0);
1657 /* check device ref count */
1658 ref_count
= get_ref((IUnknown
*)device
);
1659 hr
= D3DXCreateRenderToEnvMap(device
, 0, 0, D3DFMT_UNKNOWN
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1660 check_ref((IUnknown
*)device
, ref_count
+ 1);
1661 if (SUCCEEDED(hr
)) ID3DXRenderToEnvMap_Release(render
);
1664 static void test_ID3DXRenderToEnvMap_cube_map(IDirect3DDevice9
*device
)
1667 IDirect3DCubeTexture9
*cube_texture
= NULL
;
1668 ID3DXRenderToEnvMap
*render
= NULL
;
1669 struct device_state pre_state
;
1670 struct device_state current_state
;
1672 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 256, 0, D3DUSAGE_RENDERTARGET
, D3DFMT_A8R8G8B8
, D3DPOOL_DEFAULT
,
1673 &cube_texture
, NULL
);
1676 skip("Failed to create cube texture\n");
1680 hr
= retrieve_device_state(device
, &pre_state
);
1681 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1683 hr
= D3DXCreateRenderToEnvMap(device
, 256, 0, D3DFMT_A8R8G8B8
, TRUE
, D3DFMT_D24X8
, &render
);
1684 ok(hr
== D3D_OK
, "D3DCreateRenderToEnvMap returned %#x, expected %#x\n", hr
, D3D_OK
);
1689 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_NONE
);
1690 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1692 hr
= ID3DXRenderToEnvMap_BeginCube(render
, cube_texture
);
1693 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr
, D3D_OK
);
1695 hr
= retrieve_device_state(device
, ¤t_state
);
1696 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1697 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1698 release_device_state(¤t_state
);
1700 for (face
= D3DCUBEMAP_FACE_POSITIVE_X
; face
<= D3DCUBEMAP_FACE_NEGATIVE_Z
; face
++)
1702 hr
= ID3DXRenderToEnvMap_Face(render
, face
, D3DX_FILTER_POINT
);
1703 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::Face returned %#x, expected %#x\n", hr
, D3D_OK
);
1705 hr
= retrieve_device_state(device
, ¤t_state
);
1706 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1707 compare_device_state(¤t_state
, &pre_state
, FALSE
);
1708 release_device_state(¤t_state
);
1711 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_POINT
);
1712 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3D_OK
);
1714 hr
= retrieve_device_state(device
, ¤t_state
);
1715 ok(SUCCEEDED(hr
), "Failed to retrieve device state\n");
1716 compare_device_state(¤t_state
, &pre_state
, TRUE
);
1717 release_device_state(¤t_state
);
1719 check_release((IUnknown
*)render
, 0);
1722 release_device_state(&pre_state
);
1724 check_release((IUnknown
*)cube_texture
, 0);
1727 static void test_ID3DXRenderToEnvMap(IDirect3DDevice9
*device
)
1730 ID3DXRenderToEnvMap
*render
;
1731 IDirect3DSurface9
*depth_stencil_surface
;
1733 hr
= D3DXCreateRenderToEnvMap(device
, 256, 0, D3DFMT_A8R8G8B8
, FALSE
, D3DFMT_UNKNOWN
, &render
);
1737 IDirect3DDevice9
*out_device
;
1739 hr
= ID3DXRenderToEnvMap_GetDesc(render
, NULL
);
1740 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::GetDesc returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1742 hr
= ID3DXRenderToEnvMap_GetDevice(render
, NULL
);
1743 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1745 ref_count
= get_ref((IUnknown
*)device
);
1746 hr
= ID3DXRenderToEnvMap_GetDevice(render
, &out_device
);
1747 ok(hr
== D3D_OK
, "ID3DXRenderToEnvMap::GetDevice returned %#x, expected %#x\n", hr
, D3D_OK
);
1748 ok(out_device
== device
, "ID3DXRenderToEnvMap::GetDevice returned different device\n");
1749 check_release((IUnknown
*)device
, ref_count
);
1751 hr
= ID3DXRenderToEnvMap_End(render
, D3DX_FILTER_NONE
);
1752 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::End returned %#x, expected %#x\n", hr
, D3D_OK
);
1754 hr
= ID3DXRenderToEnvMap_BeginCube(render
, NULL
);
1755 ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginCube returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1757 hr
= ID3DXRenderToEnvMap_BeginHemisphere(render
, NULL
, NULL
);
1758 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginHemisphere returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1760 hr
= ID3DXRenderToEnvMap_BeginParabolic(render
, NULL
, NULL
);
1761 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginParabolic returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1763 hr
= ID3DXRenderToEnvMap_BeginSphere(render
, NULL
);
1764 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "ID3DXRenderToEnvMap::BeginSphere returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1766 check_release((IUnknown
*)render
, 0);
1767 } else skip("Failed to create ID3DXRenderToEnvMap\n");
1769 /* make sure there is a depth stencil surface present */
1770 hr
= IDirect3DDevice9_GetDepthStencilSurface(device
, &depth_stencil_surface
);
1773 IDirect3DSurface9_Release(depth_stencil_surface
);
1774 depth_stencil_surface
= NULL
;
1776 else if (hr
== D3DERR_NOTFOUND
)
1778 hr
= IDirect3DDevice9_CreateDepthStencilSurface(device
, 256, 256, D3DFMT_D24X8
,
1779 D3DMULTISAMPLE_NONE
, 0, TRUE
, &depth_stencil_surface
, NULL
);
1780 if (SUCCEEDED(hr
)) IDirect3DDevice9_SetDepthStencilSurface(device
, depth_stencil_surface
);
1785 skip("Failed to create depth stencil surface\n");
1789 test_ID3DXRenderToEnvMap_cube_map(device
);
1791 if (depth_stencil_surface
)
1793 IDirect3DDevice9_SetDepthStencilSurface(device
, NULL
);
1794 IDirect3DSurface9_Release(depth_stencil_surface
);
1802 IDirect3DDevice9
*device
;
1803 D3DPRESENT_PARAMETERS d3dpp
;
1806 if (!(wnd
= CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW
, 0, 0,
1807 640, 480, NULL
, NULL
, NULL
, NULL
)))
1809 skip("Couldn't create application window\n");
1812 if (!(d3d
= Direct3DCreate9(D3D_SDK_VERSION
)))
1814 skip("Couldn't create IDirect3D9 object\n");
1819 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
1820 d3dpp
.Windowed
= TRUE
;
1821 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
1822 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_SOFTWARE_VERTEXPROCESSING
, &d3dpp
, &device
);
1824 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
1825 IDirect3D9_Release(d3d
);
1831 test_ID3DXSprite(device
);
1832 test_ID3DXFont(device
);
1833 test_D3DXCreateRenderToSurface(device
);
1834 test_ID3DXRenderToSurface(device
);
1835 test_D3DXCreateRenderToEnvMap(device
);
1836 test_ID3DXRenderToEnvMap(device
);
1838 check_release((IUnknown
*)device
, 0);
1839 check_release((IUnknown
*)d3d
, 0);
1840 if (wnd
) DestroyWindow(wnd
);