wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
[wine/zf.git] / dlls / winnls.dll16 / 
tree90f88005bd1ab22456601f679624b3312f400256
drwxr-xr-x   ..
-rw-r--r-- 117 Makefile.in
-rw-r--r-- 1467 winnls.c
-rw-r--r-- 864 winnls.dll16.spec